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Battle.

net Edition

Patch 2.02

Changes in version v2.02

Improvements

 Eye of Kilrogg can now patrol.


 Fixed some Battle.net issues.
 Added support for Battle.net gateways.
 [PC Only]. The registry key HKEY_CURRENT_USER is used rather than
HKEY_LOCAL_MACHINE.
 Battle.net Create Game Chatroom now lists resources and starting location along with
map size and game speed.

Major bug fixes

 Fixed a hack which would allow you to perform upgrades repeatedly, bringing your
units to normally unattainable levels.

Minor bug fixes

 Fixed a bug where sappers would sometimes walk up to the wall, but not detonate.
 Fixed a bug that caused the menu screens to become unresponsive to clicks if the
computer had been left on for 24 days or more.
 If a player is #1 on both Ironman and Regular ladder, it now shows Ironman stats, not
the Regular stats.
 Map-passing now sets the map's creator code to W2Be (a Map Editor file) instead of
W2BN (a War2BNE file).
 Clicking on the portrait of an invisible unit not your own no longer centers the map on
that unit.
 Previously, if somebody else had allied with you, you could not cast death coil on
them even if you were not allied with them.
 [Mac only]. The application resource version no longer states beta, and copyright
notices corrected.

BNE

Support for Win95/98/NT and Macintosh


Multi-player support for as many as 8 players via Battle.Net or IPX network
Unique User IDs and a worldwide ranking system for challenge ladders on
Battle.net.
Blizzard's spawning technology that allows up to eight players to compete over
Battle.net by installing multiple copies from the original
CD-ROM.
Over 100 Blizzard signed and approved maps, newly built or redesigned and
balanced for multi-player games.
Automatic map passing over Battle.net
Implementation of Top vs. Bottom multi-player template
Shared Vision in multi-player games
Ability to /Whisper in and out of games
Improved game set-up, game options, dropping of players and inclusion of
Battle.net chat
Setting of game speed before the game starts that cannot be switched back and
forth during game play.
Incorporation of the 3 Pauses per player / per game rule
Assigning and selection of Groups through # keys
Ability to choose Random starting race, resources and tileset.
Ability to set Latency Tolerance within games
Attack Move command will now function correctly
Patrol command now sends units to the selected location rather than stopping
after any contact
Set maps and game parameters for Ladder Games
Scroll Speed fixed on faster computers
Town Hall / Great Hall is required as the first building in your technology tree
Ctrl+click or double-click will select closest 9 units of that type currently on
the screen
Space bar centers the map on last 8 transmissions (sequential)
Current food displayed along with gold/oil/lumber
Maintained compatibility with the DOS version of Warcraft II via local area
network or modem
Unit limit raised from 600 to 1200 for Enhanced games
Added upper limit of 200 food for each player, like Starcraft
Mining out an oil rig completely no longer returns a small amount of lumber and
gold to the player.
Flying Machines, Goblin Zeppelins, Goblin Sappers, Dwarven Demolition Teams now
have a Patrol option.
Canceling Foundries no longer uses all of the oil you spent to build it.
Allies can see friendly invisible units now.
Allies' towers and flying units will now reveal enemy subs.
Partially-built towers can no longer see submarines.
Death Coil will no longer damage allies.
New sounds have been added for Skeletons, Runes, Eye of Killrogg, and for
completed upgrades.
Death & Decay and Death Coil now have the proper icons
First Town Hall / Great Hall now build at the speed of a Farm. All other Town
Halls / Great Halls build at the normal rate.
You can now take 1000 screenshots instead of just 100.
2 new game speeds (slowest and fastest)

Tides of Darkness & Beyond the Dark Portal

Patch 1.5

 CHEATFIX for Warcraft 2 Expansion Set


Patch 1.4

 CHEATFIX for Warcraft 2

Patch 1.3

 Warcraft 2 Expansion Set ("Beyond the Dark Portal")

Patch 1.23

 Warcraft II update (coincides with Expansion Pack release) (11/01/96)

Correctifs

 Fix to “Sound cutting off” problem.


 Reworked CD-ROM code to be compatible with just about every single CD-ROM
drive. Also works if you have more than 1 CD-ROM drive plugged in.
 Fixed LC 575 play-through problem.
 Fixed “bad char in vsprintf xx” error.
 Fixed zone choosing on networks with a large number of zones (more than 64 zones).
 Now Text-to-Speech works independantly of Speech Recognition being loaded.
 Now warns when you save a game on a full hard disk (would just silently fail to save
in previous versions), and also warns on other disk-related errors.
 Fix to saved games that was causing loaded games to behave improperly
 Now imports scrap when application starts up (copy, start Warcraft, then paste into IP
field works).

Fonctionnalités

 Added Copy and Paste to all Text entry, to better enter TCP/IP addresses from IRC
connections, and to give Mac Users the edge in “Cheat Code Wars”
 Auto-eject of the wrong CD if you forgot to put the Warcraft CD in.
 Puts up abort/retry file dialog if error reading from CD-ROM (the app would just quit
in earlier versions).
 Switches faster between Warcraft and other apps.
 Can quit from more places in the game (in movies, from the mission objectives dialog,
and from the victory/defeat screen).
 Allows FKEYs to work during the game (ie screen capture).
 Allows Custom PUDs to be stored in subfolders within the “Custom PUDs” folder.

Patch 1.2
 Fixed team color randomization
 Optimized IPX network code (improves performance over KALI)
 Fixed error when there are too many PUD files in a directory
 Added version information to chat-room.

Patch 1.1

 Exorcism spell fix


 Fixed system specific driver problems
 Included WAR2KALI and shareware KALI
 Attempt to randomize team colors

Correctifs

 EXORCISM SPELL - In the original version there were problems casting this spell
near the top of the map. This has been fixed.
 COLOR RANDOMIZATION - In multi-player games, team colors are now
randomized in addition to the starting locations. All players must be using v1.2 or
higher for the randomization to be enabled.
 CHEATFIX - In versions before v1.4 players can change unit types in memory (for
example changing a peasant to a wizard), and then cast spells using the changed unit.
Network packets are now completely validated for invalid actions to prevent these
occurrences.

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