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000000.000| ALWAYS| Logging started at 2019-11-03T13:19:54.

767
000000.018| ALWAYS| CFG| Crashpad Disabled
000000.028| ALWAYS| CFG| Command Line: "45.7.36.109 5193
jlDofu73EATJo7QCws/22A== 19006173" "-PlayerID=19006173" "-GameID=1781766898" "-
Region=BR" "-Locale=pt_BR" "-SkipRads" "-SkipBuild" "-EnableLNP" "-UseNewX3D=1" "-
UseNewX3DFramebuffers=1" "-RiotClientPort=49890" "-
RiotClientAuthToken=C9sRzCsE9GbtIiR9Bh3p_Q"
000000.037| ALWAYS| Command line: 45.7.36.109 5193 jlDofu73EATJo7QCws/22A==
19006173 -PlayerID=19006173 -GameID=1781766898 -Region=BR -Locale=pt_BR -SkipRads
-SkipBuild -EnableLNP -UseNewX3D=1 -UseNewX3DFramebuffers=1 -RiotClientPort=49890
-RiotClientAuthToken=C9sRzCsE9GbtIiR9Bh3p_Q
000000.038| ALWAYS| Parent process: C:\Riot Games\League of
Legends\LeagueClient.exe
000000.126| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
000000.510| ALWAYS| GameStartData::GameID=1781766898
000000.527| ALWAYS| Build Version: Version 9.21.294.813 (Oct 21 2019/13:48:44)
[PUBLIC] <__MAIN__> ChangeList: 2940813
000000.632| ALWAYS| LCURemotingClient: Initializing on port 49890
000000.683| ALWAYS| LCURemotingClient: Connected to app process.
000000.710| ALWAYS| InitRenderer() enter
000000.715| ALWAYS| r3dRenderLayer::Init(0x000909AA) enter
000000.716| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.756| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.756| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.995| ALWAYS| Detected Adapter 'Radeon RX 570 Series'
000001.234| ERROR| Failed to write value 1080 for Height:General in C:/Riot
Games/League of Legends/Config/Game.cfg.
000001.355| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000001.355| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.640| ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client
000001.646| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client
000001.650| ALWAYS| WadFile mount: DATA/FINAL/UI.wad.client
000001.668| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client
000001.720| ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client
000001.801| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.pt_BR.wad.client
000001.805| ALWAYS| WadFile mount: DATA/FINAL/UI.pt_BR.wad.client
000001.817| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.dx9.wad.client
000001.945| ALWAYS| CONN| Connecting to address (45.7.36.109) port (5193)
000001.957| ALWAYS| CONN| Waiting for response from game server...
000001.959| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000002.496| ALWAYS| Waiting for client ID
000003.056| ALWAYS| CONN| ALE-19B55FCA
000003.058| ALWAYS| CONN|
{"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"}
000003.132| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) BlessedPain **LOCAL** -
Champion(Olaf) SkinID(0) TeamBuilderRole() PUUID(36494285-f095-5584-ad29-
7dcafcc4ef1f) ConnectionState(Connected)
000003.134| ALWAYS| Server Connection Established.
000003.134| ALWAYS| Set focus to app
000003.136| ALWAYS| Waiting for server response...
000003.402| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.wad.client
000003.435| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.pt_BR.wad.client
000003.476| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.wad.client
000003.500| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.pt_BR.wad.client
000003.529| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11LEVELS.wad.client
000004.860| ALWAYS| WadFile mount: DATA/FINAL/Champions/Olaf.wad.client
000004.904| ALWAYS| WadFile mount: DATA/FINAL/Champions/Olaf.pt_BR.wad.client
000004.997| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: AMD Ryzen 5 1600
Six-Core Processor , 4002Mhz (6 cores) Instruction Set Level 7Physical
memory: 0Display info: Radeon RX 570 Series 4293918720 26.20.13025.10004 Driver:
26.20.13025.10004
000004.997| ALWAYS| PlayGame Started
000005.006| ALWAYS| LCUChatClientAsync: Worker thread created.
000005.007| ALWAYS| CreateAudioManager: Create audio manager Wwise.
000005.008| ALWAYS| LCURemotingClient: Initializing on port 49890
000005.008| ALWAYS| LCUChatClientAsync: Worker thread connecting.
000005.015| ALWAYS| LCURemotingClient: Connected to app process.
000005.015| ALWAYS| LCUChatClientAsync: Waiting for active chat session.
000005.056| ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized.
000005.060| ALWAYS| LCURemotingClient: Initializing on port 49890
000005.067| ALWAYS| LCURemotingClient: Connected to app process.
000005.073| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at
startup
000005.217| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000005.318| ALWAYS| LCUChatClientAsync: Performing post-connect init.
000005.321| ALWAYS| LCUChatClientAsync: Setup the subscriptions.
000005.321| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list.
000005.321| ALWAYS| LCUChatClientAsync: Initiated retrieval of my blocked-players
list.
000005.322| ALWAYS| LCUChatClientAsync: Post-connect init complete.
000005.827| ALWAYS| LCUChatClientAsync: Retrieved my friends list.
000005.927| ALWAYS| LCUChatClientAsync: Retrieved my blocked-players list.
000006.336| ALWAYS| WadFile mount: DATA/FINAL/Champions/MonkeyKing.wad.client
000006.359| ALWAYS| WadFile mount: DATA/FINAL/Champions/MonkeyKing.pt_BR.wad.client
000006.630| ALWAYS| Begin Async Loading
000006.807| ALWAYS| Parallel Particle Simulation Enabled. Using 11 threads.
000028.470| ALWAYS| LOAD| LOADING: Begin Game Object Update
000028.530| ALWAYS| LOAD| LOADING: End Game Object Update
000035.445| ERROR| Unable to load character data for 'slime_riftherald_mercenary'
and skinID '0'
000035.448| ERROR| Unable to load character data for 'slime_riftherald_mercenary'
and skinID '0'
000037.305| ALWAYS| PreloadGlobalEffects
000037.832| ALWAYS| PreloadGlobalEffects Finished
000038.045| WARN| Duplicate key/value pair
([OnKilledUnitOnKillingSpreeTripleKill_YOffset3, 8] in
DATA/CFG/defaults/Announcements_CLASSIC.ini
000038.046| WARN| Duplicate key/value pair
([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in
DATA/CFG/defaults/Announcements_CLASSIC.ini
000038.091| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_PREGAME for reason Initialization Complete
000038.852| ERROR| Animation failed to load:
DATA/characters/monkeykingflying/skins/base/animations/monkeyking_spell1.anm
000040.079| ALWAYS| Start Main Loop
000040.085| ALWAYS| Waiting for all players to connect end
000040.174| ALWAYS| ALE-P6S77E01: (1)(0.029)(0.000)(39.644)(45.512)(5.897)(1)
(10000000)(10000000)
000040.176| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000040.366| ALWAYS| Player BlessedPain AddPerk = PressTheAttack (8005)
000040.394| ALWAYS| Player BlessedPain AddPerk = Triumph (9111)
000040.396| ALWAYS| Player BlessedPain AddPerk = LegendAlacrity (9104)
000040.396| ALWAYS| Player BlessedPain AddPerk = CoupDeGrace (8014)
000040.397| ALWAYS| Player BlessedPain AddPerk = AbsoluteFocus (8233)
000040.397| ALWAYS| Player BlessedPain AddPerk = GatheringStorm (8236)
000040.407| ALWAYS| Player BlessedPain AddPerk = AttackSpeed (5005)
000040.407| ALWAYS| Player BlessedPain AddPerk = Adaptive (5008)
000040.407| ALWAYS| Player BlessedPain AddPerk = HealthScaling (5001)
000040.408| ALWAYS| Player BlessedPain PerkStyle = Precision (8000)
000040.408| ALWAYS| Player BlessedPain perkSubStyle = Sorcery (8200)
000040.409| ALWAYS| Player BlessedPain BonusPerk = PreSorSetBonus (8004)
000040.410| ALWAYS| BannerUserComponent Init
000040.475| ERROR| Animation failed to load:
DATA/Characters/JammerDevice/Skins/Base/Animations/JammerDevice_Base_Active.Preseas
onControlWard.anm
000042.253| ALWAYS| Player Wukong Bot AddPerk = GraspOfTheUndying (8437)
000042.282| ALWAYS| Player Wukong Bot AddPerk = Demolish (8446)
000042.309| ALWAYS| Player Wukong Bot AddPerk = SecondWind (8444)
000042.309| ALWAYS| Player Wukong Bot AddPerk = Overgrowth (8451)
000042.320| ALWAYS| Player Wukong Bot AddPerk = NullifyingOrb (8224)
000042.339| ALWAYS| Player Wukong Bot AddPerk = Scorch (8237)
000042.376| ALWAYS| Player Wukong Bot AddPerk = Adaptive (5008)
000042.376| ALWAYS| Player Wukong Bot AddPerk = Armor (5002)
000042.377| ALWAYS| Player Wukong Bot AddPerk = HealthScaling (5001)
000042.377| ALWAYS| Player Wukong Bot PerkStyle = Resolve (8400)
000042.377| ALWAYS| Player Wukong Bot perkSubStyle = Sorcery (8200)
000042.377| ALWAYS| Player Wukong Bot BonusPerk = ResSorSetBonus (8415)
000042.378| ALWAYS| BannerUserComponent Init
000042.439| ALWAYS| FLOW| SEJ-74A6B1FA.
000042.443| ALWAYS| FLOW| SEJ-BC89AC41
000042.444| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
Logging=false Wireless=false Redundancy=false Threshold=0 Resends=20
000042.462| ALWAYS| FLOW| SEJ-6671BCAD
000042.839| ALWAYS| ALE-P6S77E01: (0)(0.029)(0.000)(42.138)(47.890)(5.897)(0)
(10000000)(10000000)
000042.844| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000043.375| ALWAYS| FLOW| SEJ-8711AB1A 0.0289405
000043.886| ALWAYS| GAMESTATE_GAMELOOP Begin
000043.886| ALWAYS| FLOW| SEJ-9651ACAB
000043.913| ALWAYS| FLOW| SEJ-B2890C00
000044.965| ALWAYS| FLOW| SEJ-564AAA32
000044.967| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000045.234| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000045.234| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000045.234| ALWAYS| FLOW| SEJ-C00BA518
000045.237| ALWAYS| FLOW| SEJ-891ACC45
000045.237| ALWAYS| PRFW| Detected very long frame: 2.578s
000121.182| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 0a927591
000130.238| ALWAYS| ALE-MM44G8Q7 (120.7607571 5.889774 0.047518 0.000659)
000252.105| ALWAYS| Scaleform handling game exit request.
000252.113| ALWAYS| Scaleform quit game dialog opened.
000253.904| ALWAYS| Scaleform handling game exit confirmation.
000253.904| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_PRE_EXIT for reason OptionsFoundaryCallback: Quit Game Confirmed.
000253.904| ALWAYS| Scaleform quit game dialog closed.
000253.911| ALWAYS| CONN| Requesting disconnect (24)
000253.912| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
000253.912| ALWAYS| Finished Main Loop
000253.912| ALWAYS| FPS Average = 274.148346
000253.913| ALWAYS| FPS Average Minimum = 213.101593
000253.913| ALWAYS| FPS Average Maximum = 603.020325
000253.913| ALWAYS| FPS Variance = 23.161873
000253.913| ALWAYS| FPS Slow Count = 6
000253.914| ALWAYS| Total Frame Count = 52591
000253.916| ALWAYS| NumFrames = 51268
000253.916| ALWAYS| game.frameCount=51268.000000
000253.916| ALWAYS| game.frame.ave=4.070262
000253.917| ALWAYS| game.frame.stddev=1.922852
000253.917| ALWAYS| game.frame.spikes=28.000000
000253.917| ALWAYS| game.GPU.ave=3.297506
000253.917| ALWAYS| game.GPU.stddev=8.289253
000253.918| ALWAYS| game.GPU.spikes=21.000000
000253.918| ALWAYS| game.rAll.ave=0.675436
000253.918| ALWAYS| game.rAll.stddev=0.254480
000253.918| ALWAYS| game.rAll.spikes=1.000000
000253.919| ALWAYS| game.PSim.ave=0.368889
000253.919| ALWAYS| game.PSim.stddev=0.116225
000253.919| ALWAYS| game.PSim.spikes=1.000000
000253.920| ALWAYS| game.PStart.ave=0.193155
000253.920| ALWAYS| game.PStart.stddev=0.834933
000253.920| ALWAYS| game.PStart.spikes=3.000000
000253.920| ALWAYS| game.FOW.ave=0.195470
000253.921| ALWAYS| game.FOW.stddev=0.184181
000253.921| ALWAYS| game.FOW.spikes=1.000000
000253.921| ALWAYS| game.rHUD.ave=0.741639
000253.922| ALWAYS| game.rHUD.stddev=1.133206
000253.922| ALWAYS| game.rHUD.spikes=20.000000
000253.935| ALWAYS| Max Memory Allocated = 1190.883MB
000253.948| ALWAYS| LCUChatClientAsync: Shutting down worker thread.
000253.948| ALWAYS| LCUChatClientAsync: Worker thread disconnecting.
000253.948| ALWAYS| LCUChatClientAsync: Worker thread disconnected.
000253.949| ALWAYS| LCUChatClientAsync: Worker thread exiting.
000253.949| ALWAYS| LCUChatClientAsync: Worker thread joined.
000254.402| ALWAYS| Finished Play game
000254.408| ALWAYS| AudioManagerWwise::Finit
000254.483| ALWAYS| FLOW| ALE-8SDFH23F
000254.499| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
000254.504| ALWAYS| r3dRenderLayer::Close() enter
000254.556| ALWAYS| r3dRenderLayer::Close() exit
000254.556| ALWAYS| Destroying the Renderer (1)
000254.570| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status
200: SUCCESS
000254.574| ALWAYS| Bugsplat disabled

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