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the problem, null hypothesis, significance of the study, scope and limitation,
Introduction
(66.53%) of 7.73 Billion, and among those 5.13 Billion people who have mobile
devices, there are over half who use smartphones which has more functionality
than normal mobile devices, from taking pictures, playing music, checking time,
creating documents, and playing games. These are only some examples of what
Since the internet has upgraded the landscape of electronic media from
users have increased. Playing online games became a world-wide trend. An issue
of American Journal of Play (fall, 2014) indicates that playing this type of games,
Mass Multi-Player Online Role-Playing Game, can help develop the cognitive,
critical and problem-solving skills of the players. Many popular games are played
players, with roughly one million players signing in each day. Here in the
Philippines, this game is played by more than a million. Mobile Legends as the
name might suggest, is the second game in the Mobile Legends series created by
Moonton Technology Co. Ltd and shanghai mulong network and technology Co.
negatively affects the player's cognitive abilities (Gentile, 2014). It has been
speculated that the computer games the young people play has negative
sleep in the middle of the class discussions because they slept late at night just to
play mobile games, daydream about the scenarios of the game, and think about
possible techniques on how to defeat their opponents, or even cut classes just to
This study aims to determine the effects between playing Mobile Legends
and the Academic performance of the students. Since Playing Mobile Legends is
rampant nowadays, the purpose of this study is to provide our society the overview
of what Mobile Legends can contribute to the cognitive abilities of the players. This
study will also help the players to determine if Mobile legends is worth playing.
Lastly, this will serve as a guide for the parents and the academic educations as
2020
questions:
1.1 age;
2. How does playing Mobile legends affect the academic performance of the
students?
a) Class Participation
academic performance?
Null Hypothesis
Ho: There is a significant difference between playing mobile legends and
academic performance.
The results of the study will have a great benefit to the following:
Students. The result will provide the students in determining whether playing
Mobile Legends will have negative or positive impacts towards their Academic
Performance and at the end of the study they will know if it would be a positive or
Parents. The result of the study would give awareness to the parents and how they
Teachers. The result of the study will help the teacher’s guide their students on
how to manage and limit the time the students are playing Mobile Legends.
Future researchers. The outcome of the study is beneficial for the future
researchers to perceive the research itself. It will be used as their guide. This study
may be one of the keynote that a new learning will come up.
performance of first year college students. The data collection will be conducted
to 10% of the total population in first year college of AMA Computer College
school year 2019-2020 who will represent the population. This study will not
cover other problems that are not as one of the effect of their academic
performance while playing mobile legend. The other student which do not fall as
part of first year college are not within the scope of this research.the study would
reference. By their strategy the researchers will be able to know the effect of
Definitions of Terms
Mobile Legends. Defense of the torrent, an online game which has two teams of
five players that attempt to penetrate the other team’s base and destroy a structure
College.