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Nicole, Megan, McKenzie
Grade: 2nd Grade Math
Time Duration: 1 class period
Overall Goal: The objective of this lesson is for students to understand computational thinking
while applying it to their mathematicals studies. In this lesson, students are learning about
geometry and the different features of each shape. These shapes include; squares, rectangles,
triangles, cubes, and rectangular prisms. By using the robots in the main part of the lesson to
create the shapes, they will be decomposing the shape and putting together the steps it takes to
create the shape. By doing this, the students will have a deeper understanding about the creation
of shapes and will work on their decomposition and algorithm skills.
To meet the objectives of this lesson, the students will participate in a dashbot activity and search
around the school. In the dashbot activity, the students will be controlling the dashbot by
programing it to create shapes that are laid out on the floor. Through this activity the students
should be able to understand decomposition, as the break down the different aspects of the
shape that they are trying to make. They then should be able to understand algorithm because
they will be putting together a step by step instruction for the dashbot to follow in order to
complete the shape. These concepts of computational thinking will be important for the students
to learn because they can apply these concepts to problems in their everyday lives. By
instructing the robot to move certain ways to create the shapes, the students will also have a
greater understanding about the makeup of shapes. For example, by programming the robot to
create a triangle, the students will see that the robot turns three times and goes straight three
times. This indicates that fact that a triangle has three points and three sides.
For the search around the school activity, students will be able to showcase what they have
learned and to take their thinking one step further. They will be given a worksheet where they
will draw the shapes that they find around the school and will answer questions about the shapes
make up (sides, points, 2D or 3D, etc). This will help us distinguish if the students understand how
to recognize the make up of shapes and if they are able to recognize how shapes are used in
real life. The students will share what they found in front of the class and will be asked how the
shape of the object they found helps the function of that object. By answering this questions
students will be able to understand the uses of shapes in our everyday lives and why certain
objects are designed to be certain shapes.
Standards Learning Objective Assessment
2.G.2: Create squares, Students will be able to identify See rubric below
rectangles, triangles, cubes, features of different 2D and 3D And Kahoot game
and right rectangular prisms shapes
using appropriate materials.
Students will be able to identify
shapes from the environment
around them
ISTE Standard:Students Students will be able to use the Students will be
develop and employ Dash Robot to form different shapes placed into groups
strategies for understanding while improving their coding skills. and have to form
and solving problems in shapes using the
ways that leverage the power Students will be able to create an coding provided
of technological methods to algorithm by programming the dash with the Dashbot
develop and test solutions. bot to trace the path of different
shapes.
Students will be able to use
decomposition when looking at the
codes they do use to make the dash
robot move.
K-2.E.2 Develop a simple Students will be able to identify the Lesson ending:
sketch, drawing, or features of different shapes and students will walk
physical model to illustrate describe/explain how their features around the school
and investigate how the are used in the real world and identify different
shape of an object helps it shapes that they see
function as needed to solve
an identified problem.
Key Terms & Definitions:
● Computational Thinking: Identifying a problem and expressing the solution in different
ways to make it simpler to understand.
● Algorithm: a set of rules or ways to solve a problem.
● Decomposition: breaking a problem into parts so that it is easier to understand when
looking at it step by step.
● Abstraction: a way of rearranging complex parts, things, instructions, etc.
● Square: a shape with four equal straight lines and four right angles.
● Rectangle: a shape with four straight sides and four right angles. Not all four sides are
equal. 2 sides are the same length and parallel and the other 2 sides are a different
length than the first 2 sides but are equal to each other.
● Triangle: a 2D shape that has three straight sides and three angles in the shape. The
angles could all be equal or unequal.
● Cube: a 3D shape contained by six equal squares. A box made of squares.
● Prism: a 3D geometric shape who has two end faces are similar, equal, and parallel
rectangular figures. The sides are parallelograms.
● Parallelograms: a four-sided plane with the opposite sides parallel.
Lesson Introduction (Hook, Grabber):
To introduce the lesson the students will stand up in the front of the class and together we will go
over the shapes and make them with our body. One student will go up at a time and make a
shape and then the other students will say what shape they made. We will then have the students
fill out a worksheet that includes what they know, what they learned, and what questions they
have about shapes in general.
After that we would show a video on the different shapes and their properties. After the video
they will talk and finish the worksheet in small groups of 3 or 4 about what they learned and what
they still have questions about after watching the video. Before jumping straight into the activity
the students will do a kahoot to identify each shape to see how much they remember or learn
from the video.
Lesson Main:
Students will do an activity where they use the dash bots to draw shapes. We will place tape on
the ground making various shapes (squares, rectangles, triangles, cubes, and rectangular prisms).
We will indicate a start and stop position on each of the shapes. Before sending the students off
to complete this activity, we will show a short video that we have created to explain how to do
this with the triangular shape.
Groups of three students will go to each shape with the dashbot. They will first draw the shape on
the ground on a piece of paper and discuss the steps to creating the shape and what makes up
the shape such as how many points, angles, etc. Then they will use what they broke down about
the shape to program the dashbot to follow the tape and create the shape on the ground. This
will be a trial and error experience for the students. They most likely will not be able to get the
correct distance or angles on their first try which is okay! During the lesson students should be
writing down the distances and angles they use so that they can compare it with their classmates
at the end of the lesson. If students are excelling during the lesson, allow them to use the other
fun features of the dashbot such as sound or other movements such as dancing! There can also
be added challenges such as drawing their own shape if they complete the one provided for
them. Students should use their creativity and knowledge of the features of shapes to create a
new shape. If they get to this point, they scan they share this with the class!
Lesson Ending:
For the end of the lesson, students will be given a worksheet (attached down below). They will be
asked to go around the school (or classroom) and find the shapes we have discussed throughout
the lesson (squares, rectangles, triangles, cubes, and rectangular prisms). The worksheet will ask
them to draw the shape, describe where it is, how many sides it has, how many points it has, and
is it 2D or 3D. The worksheet answer key (attached below) goes over examples of what students
could find around the school and how they would answer the questions. After the students
explore for shapes, they will come back to the classroom and each student will share one of the
shapes that they found. One by one the students will come up to the white board, draw their
shape, and give their answers to the questions on the worksheet. Lastly they will describe why
the object that they found is the shape that it is. For example if they found a book, they would
describe why books are shaped as rectangular prisms. They could say that it needs to be 3D to
hold the the pages and has flat sides to be able to stand up. If students have trouble with this
question, the teachers can help prompt them by asking questions such as “what helps this shape
stand up?,” “how would the object be different if it were made up of a different shape?,” “did they
decide to make the floor out of a certain shape because it fits better in the dimensions of the
hall?,” etc. By going the step further and thinking about shapes uses, it will get them to think
deeper about the makeup of shapes and they will understand standard K-2.E.2 Develop a simple
sketch, drawing, or physical model to illustrate and investigate how the shape of an object helps
it function as needed to solve an identified problem.
Worksheet answer key:
https://docs.google.com/document/d/1RZkvjCij398jNFqxPlCPEGgdS7fMIIVQscZi57eyS6o/edit?us
p=sharing
Assessment Rubric: Worksheet for Lesson Ending
Great Average Poor
Application Students are able to Students are able to Students cannot
apply their knowledge to apply some of what apply their previous
how shapes are used in they previously knowledge to how
their everyday life learned about how shapes are used
shapes are used
Understanding Students are able to Students can identify Students cannot
identify the features of all some features of identify any features
of the shapes that were shapes of shapes
found in their
environment
Completion Students completed the Students find almost Students were only
worksheet by finding all every shape in their able to identify a few
of the shapes around environment, but not shapes in their
their environment all environment