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REPORT
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MIXED REALITY
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What is Reality?
The state of things as they actually exist, as opposed to an idealistic or notional idea of
them.
Mixed reality (MR) is the merging of real and virtual worlds to produce new
environments and visualizations where physical and digital objects co-exist and interact
in real time. Mixed reality takes place not only in the physical world or the virtual
world, but is a hybrid of reality and virtual reality, encompassing both augmented
reality and augmented virtuality via immersive technology.
The first immersive mixed reality system, providing enveloping sight, sound, and touch
was the Virtual Fixtures platform developed at the U.S. Air Force's Armstrong
Laboratories in the early 1990s. In a study published in 1992, the Virtual Fixtures
project at the U.S. Air Force demonstrated for the first time that human performance
could be significantly amplified by the introduction of spatially registered virtual
objects overlaid on top of a person's direct view of a real physical environment.
Virtual Reality vs Augmented Reality vs Mixed Reality
Virtual reality (VR) immerses users in a fully artificial digital environment.
Augmented reality (AR) overlays virtual objects on the real-world environment
with spatial registration that enables geometric persistence concerning
placement and orientation within the real world. Prior technologies that overlaid
data or images not spatially registered to real-world geometries are referred to
as heads-up display technologies.
Mixed reality (MR) not just overlays, but anchors virtual objects to real-world
objects and allows the user to interact with combined virtual/real objects.
Towards the left (near physical reality). Users remain present in their physical
environment and are never made to believe they have left that environment.
In the middle (fully mixed reality). These experiences blend the real world and
the digital world. Viewers who have seen the movie Jumanji can reconcile how
the physical structure of the house where the story took place was blended with a
jungle environment.
Towards the right (near digital reality). Users experience a completely digital
environment, and are unaware of what occurs in the physical environment
around them.
Microsoft HoloLens
Microsoft HoloLens, known under development as Project Baraboo, is a pair of mixed
reality smartglasses developed and manufactured by Microsoft. HoloLens was the first
head-mounted display running the Windows Mixed Reality platform under the
Windows 10 computer operating system. The tracking technology used in HoloLens can
trace its lineage to Kinect, an add-on for Microsoft's Xbox gaming console that was
introduced in 2010.
The pre-production version of HoloLens, the Development Edition, shipped on March
30, 2016, and is targeted to developers in the United States and Canada for a list price of
$3000.
Samsung and Asus have extended an offer to Microsoft to help produce their own
mixed-reality products, in collaboration with Microsoft, based around the concept and
hardware on HoloLens. On October 12, 2016, Microsoft announced global expansion of
HoloLens and publicized that HoloLens would be available for pre-order in Australia,
Ireland, France, Germany, New Zealand and the United Kingdom. There is also a
Commercial Suite (similar to a pro edition of Windows), with enterprise features, such
as bitlocker security. As of May 2017, The Suite sells for $5,000. Microsoft has decided
to rent the HoloLens without clients making the full investment. Microsoft partner with
a company called Abcomrents to give the service of HoloLens rental.
HoloLens 2 was announced at the Mobile World Congress in Barcelona, Spain, on
February 24, 2019, and is available on pre-order at $3500.