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Name: Casimiro Giovanni Virtue: /Nature: Capitalist Clan: Giovanni

Player: Vice: / Demeanor: Autocrat Bloodline:


Chronicle: Concept: Covenant:

Attributes
POWER Intelligence ●●●
OOOOO Strength ●
OOOOO Presence ●●●●
OOOOO
FINESSE Wits ●●●●
OOOOO Dexterity ●
OOOOO Manipulation ●●●●●
OOOOO

RESISTANCE Resolve ●●●


OOOOO Stamina ●●
OOOOO Composure ●●●
OOOOO

Skills Other Traits


Mental Disciplines Health
(-3 Unskilled) _______________
Potence ●●
OOOOO ●● ● ●●●●
OOOOOOOOOOOO
Academics________●● OOOOO _______________
Dominate ● ●●●
OOOOO ¨¨¨¨¨¨¨¨¨¨¨¨
Crafts___________● OOOOO _______________
(Dominate 6: Rationalise) ●
OOOOO Willpower
Computer________
/Religion ●●
OOOOO _______________
Nigrimancy Path ● ●●
OOOOO
Investigation______●●●
OOOOO _______________
Ash Path ●●●●
OOOOO ●●●●●●
OOOOOOOOOO
Medicine_________OOOOO _______________
Auspex ●●
OOOOO ¨¨¨¨¨¨¨¨¨¨
Occult__________● ●
OOOOO _______________
Fortitude ●●
OOOOO Blood Potency
Politics__________● ●●
OOOOO _______________
Presense ●●●
OOOOO
Science__________
/Warfare ●
OOOOO _______________OOOOO ●●●●●●
OOOOOOOOOO
Vitae
Physical Merits ¨¨¨¨¨¨¨¨¨¨
(-1 Unskilled) _______________ ¨¨¨¨¨¨¨¨¨¨
Vitae Per Turn:____
Enchanting Voice ●●●
OOOOO
Athletics_________●OOOOO _______________
Introspection ●
OOOOO
Brawl___________● _______________
Drive___________
/Ride
OOOOO
●●
OOOOO
Spirit Mentor ●●
OOOOO
_______________OOOOO Humanity
Firearms_________
/Archery ●
OOOOO _______________OOOOO 10______________O
Larceny__________OOOOO _______________OOOOO 9______________ O
Stealth__________● OOOOO _______________OOOOO 8______________ O
Survival__________●●
OOOOO _______________OOOOO 7______________ O
Weaponry________OOOOO
● _______________OOOOO 6______________ O
5______________ O
Social Flaws 4______________ O
3______________ O
(-1 Unskilled) _____________________
Sleeping with the Enemy (3p) 2______________ O
Animal Ken______OOOOO _____________________
Eerie Presense (2p) 1______________ O
Empathy_________● ●
OOOOO _____________________
Cold Breeze (1p)
Expression________●●
OOOOO Size:_____________
Intimidation______●● Speed:____________
OOOOO
Persuasion________●●●●
OOOOO
Clan Weakness Defense:__________
Socialize_________OOOOO
●● _____________________
Bloodied Hands( Necromancy 1/ Auspex 1) Armor:___________
Streetwise________●●
OOOOO _____________________
Aura of Inescapable Truth( Dominate 4/ Presence 4) Initiative Mod:______
Subterfuge________●●●●●
OOOOO _____________________
Impeccable Manners( Auspex 2/ Presence 1) Experience:________
Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Clan (+1 bonus Attribute; see p. 92)•Covenant•Blood Potency 1 (May be increased with
Merit points)•Disciplines 3 (Two dots must be in-clan)•Merits 7•(Buying the fifth dot in Attributes, Skills or Merits costs two points)•Health
= Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Kindred•Defense = Lowest of Dexterity or
Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Humanity = 7•Vitae = d10 roll

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