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1. Introduction
This study proposes an integrated framework for tracking character development in a
narrative. It focuses on the analysis of a single text, the anime movie, Inuyasha: Swords
of an Honourable Ruler, to demonstrate its applicability. The framework focuses
specifically on appraisal analysis. Appraisal analysis offers a relevant approach which
deals with the emotional appeals of the character in relation to the character’s archetypal
role in the anime. Individuals who are not familiar with anime might question its
representation of characters. This study specifically aims to show the type of ideology of
language, for example, how a specific character speaks/behaves, through a focused
analysis of a single character, Sesshomaru. This makes it easier to understand the
representation of anime characters. This study will be useful to people interested in
narrative studies – those who would like to understand the ideology of the representation
of anime characters semiotically and how the character develops from a multimodal
perspective. An understanding of how visual and verbal semiotic resources interact with
each other will allow the reader to better appreciate anime.
To achieve this study’s aims, the constituents correlating with character development
that underlie the narrative are analyzed. The specific constituents that signal or correlate
*Email: a0019282@nus.edu.sg
© 2013 Taylor & Francis
Social Semiotics 125
with character development include the language used by the characters and the visual
elements; I focused on the characters’ gestures. From a multimodal perspective, my
primary objective of this study is to propose an integrated framework for tracking
character development in a narrative. This integrated framework is explained in Section 3
with examples from the anime to show how the analyst can apply it for tracking character
development in a narrative. Specifically, I intend to show that character development can
be indicated by the changes in the relationship between the character’s language and his/
her gesture. In Section 4, I discuss the proposed framework. The specific constituents of
the framework, the strengths of the framework and how this framework can be applied to
other texts will be elaborated upon. Based on the microanalysis, I relate my study to the
wider narrative context of the anime by showing the ideology of language in terms of
the visual and spoken language signs in the anime. I then highlight how the shifts of the
intersemiotic meaning potential can be used to track character development in the anime.
In the next section, I provide a brief outline of the framework used for this study.
2. Theoretical discussion
2.1. Overview of the appraisal framework
In this section, I give a brief overview of the appraisal framework. A more detailed
description of the appraisal framework is available online at The Appraisal Website
(White 2005). Appraisal here refers to the “systematic resources used to negotiate
emotions, judgments, and valuation, alongside resources for amplifying and engaging
with these evaluations” (Martin 2000, 145).
Affect is the reflection of positive and negative feelings toward behavior, text/process,
and phenomenon (Martin and White 2005). Speakers make use of the affect to construct
their stance, which is done through making explicit their emotional response to a certain
phenomenon. Judgment “deals with attitudes towards behavior, which we admire or
criticize, praise or condemn” (Martin and White 2005, 42). Judgment values are grouped
into two groups: social esteem and social sanction.
According to Martin (2000, 159), appreciation is “the institutionalization of feeling in
the context of propositions (norms about products, performances, and naturally occurring
phenomena are valued)”. “Aesthetic evaluation is not confined to inanimate objects and
states of affairs. It may equally apply to human subjects” (White 2005). Martin (2000,
160) organizes the system around four variables – reaction, composition, complexity, and
valuation.
Martin and White (2005) define engagement as the semantic resource used by writers
to negotiate their statements with awareness of differing and contrasting opinions. In my
study, engagement is adopted to analyze how the verbal resources used by anime
characters open or close down the other characters’ space available for the negotiation of
contrasting opinions.
Graduation is the textual component of Martin and White’s (2005) appraisal
framework. Graduation is the semantic resource used to assess the prototypicality of an
object, person or phenomenon, or to upscale or downscale the interpersonal impact of an
attitudinal or engagement value. In my study, the analysis of the (non)prototypical
behavior of the character in terms of verbal and/or visual resources and of how these
resources interact with each other in the context of the anime are used to highlight the
character’s development.
126 W. Toh
In Figure 5, Lim (2011) divided the graduation system network into fast, medium, and
slow. I integrate Martin and White’s (2005) force and focus system networks into the
graduation system network of Lim’s (2011) gesture framework for a more nuanced
analysis. The graduation system network now looks as shown in Figure 8.
In Figure 8, force refers to the movement of the character’s gestures, whether it is fast,
medium, or slow. These gestures are in turn categorized in terms of the number of beats
in the movement of the gesture. For example, a fast movement consists of more beats
than a slower movement. Focus refers to the character’s gestures – whether the gestures
are typical or atypical of the character. When applied to character analysis, the
prototypicality of the character’s gestures can be used to shed light on character
development as the anime develops. I also add positive and negative classifications to the
force and focus networks, and they are applicable when evaluations are made by
characters in the anime in relation to the characters’ gestures. The positive and negative
classifications refer to the inclinations of the character. A positive classification means
that a character is positively disposed to the other character.
Experiential Metafunction
Figure 10. The Integrative Multisemiotic Model (Lim 2004) proposed for anime analysis.
analysts how to assign feature values and identify signs. First, let us discuss how to
instantiate the model.
linguistic signs. The purpose of the analysis could help to narrow down the criteria for the
selection of linguistic signs. The analyst may decide that the purpose of the analysis is a
focused character study in relation to character development. Therefore, the analyst will
analyze only a specific character’s utterances and the other character’s utterances in
which s/he is interacting with which shed light on character development. Another
important criteria might be that the entire utterance is taken into consideration as opposed
to analyzing a single linguistic token when labeling individual appraisal tokens. The
entire utterance serves as the context to minimize the misinterpretation of the linguistic
token.
Then the analyst will label the transcription with appraisal tokens such as satisfaction,
dissatisfaction, security, insecurity, inclination, disinclination, happiness, and unhappiness
from the Affect analysis. It is important to discuss the criteria to identify appraisal tokens.
So I will devote a short discussion on how to identify them. One of the methods to
identify appraisal tokens is through the engagement analysis. First, the analyst can
highlight the power relationship between two characters in a scene. This is shown on a
discoursal level through the changes of the patterns from the appraisal labels. For
instance, when Sesshomaru first encounters Inuyasha, the engagement analysis shows
that there is a predominance of disclaim tokens mostly manifesting as deny used by
Sesshomaru. The use of deny tokens by Sesshomaru gives dialogic space to Inuyasha, but
it is a negatively defined space where Inuyasha’s voice is permitted on the condition it is
negated and maximally contractive:
The use of linguistic tokens by Inuyasha therefore reflects his defensive position in
relation to Sesshomaru’s verbal attack. Despite the fact that Inuyasha possesses (or is
possessed by the spirit of) the Sounga sword, Sesshomaru’s use of deny tokens puts him
on the offensive, while Inuyasha’s linguistic tokens reflect his defensive position.
Therefore, based on the power relationships, the analyst identifies Inuyasha’s linguistic
tokens as counter because of his lower power.
The analysis is then presented in the form of a table. For example, as a starting step,
the affect analysis of the transcription displaying the distribution of tokens is presented in
Table 2. The total number of linguistic tokens is displayed at the top row of the table and
the bottom row displays the breakdown of the respective linguistic tokens. The remaining
analyses for appraisal such as judgment and appreciation were done similarly.
Following the conceptual discussion of the linguistic analysis using Martin and
White’s (2005) appraisal theory, I will show in the next section how to apply the theory to
the linguistic analysis, what its results are, how these results are beneficial, and what
benefits it offers that other theories do not.
Social Semiotics 135
Affect (18)
11 dissatisfaction
2 insecurity
2 inclination
1 disinclination
2 unhappiness
the appraisal analysis, Sesshomaru’s utterance is defined as deny tokens toward Inuyasha.
Therefore, it helps to disambiguate his visual gesture as dissatisfaction, [−receptivity] and
heteroglossic: contract (disclaim) – deny toward Inuyasha (Lim 2011).
Second, there are rules to label the gesture. For instance, an important point to note in
the analysis is that the gestures are sometimes both noncommunicative (presenting) and
communicative (representing or indexical). This is because the characters’ gestures also
communicate their antagonism to each other while they are raising their swords to attack
each other in the scenes. Therefore, in this framework double labeling exists.
This also highlights the fluidity of the framework which does not impose a single
label but can support multiple labels for gestures. There are advantages and disadvantages
for this. The advantage is that the analyst does not impose a strict interpretation of the
gestures. The interpretation of the gesture can be enriched because of double labeling as
further analysis conducted reveals another labeling of the gesture depending on the
evidences uncovered or perspectives taken. The disadvantage is the subjectivity of
interpretation of the gestures as different analysts who emphasized on the different
evidence or contextual factors will indicate a different label for the gestures. This might
lead to conflicts in the analysis.
The analyst also needs to know the criteria to decide when a specific gesture has
finished and the next gesture has started. This is usually indicated by contextual factors.
These contextual factors include the utterances spoken by the character being analyzed or
the other characters’ utterances. For example, Kagome’s utterance which is spoken to
Inuyasha at the end of the first scene is heteroglossic: contract – disclaim (deny). This
utterance is spoken to drive off Sounga. Therefore, her utterance helps to indicate that
Inuyasha’s gesture has changed from one which is inclined toward Sounga and
nonprototypical to another which is disinclined toward Sounga and prototypical.
Regarding the mapping of a gesture to the speech of a character, it is not simply the
mapping of the gesture in the same shot with the utterance. The criteria for mapping is that
Social Semiotics 137
the analyst has to take into account the contextual or discoursal variable when deciding the
mapping of the gesture to the character’s speech. For example, taking into account the
contextual factor of Sesshomaru’s relationship with Inuyasha in scene 1, which is
antagonistic, Sessomaru’s gestures (disinclined toward Inuyasha) are hence in a relation-
ship of intersemiotic synonymy with his utterances (dissatisfaction toward Inuyasha).
The analyst needs to decide whether to give priority to the speech or the character’s
gesture if their features do not agree. The criteria for deciding which of the semiotic
resources is given priority is decided based on contextual cues. These contextual cues
include the other characters’ utterances, the relationship between the characters and the
character’s development due to an epiphany. For example, when deciding whether to give
priority to Sesshomaru’s gesture or utterance in scene 2, Miroku’s utterance, “It seemed
that Sesshomaru also protected Inuyasha” is an important verbal semiotic resource which
indicates to the analyst that priority is to be given to Sesshomaru’s visual gesture.
Miroku’s utterance highlights to the analyst that Sesshomaru’s gestures have become
inclined toward Inuyasha. Sesshomaru’s inclination cannot be revealed by his own
utterance as Sesshomaru’s utterance is negatively predisposed toward Inuyasha.
When deciding what features of gesture to keep or discard, the criteria which the
analyst utilizes is related to the purposes of the analysis. In this study, which focuses on
Figure 12. Visual evidence as contextual criteria for labeling of gestures. © 2003 Rumiko
Takahashi / Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights
Reserved. Usage Permission by: ODEX PTE LTD.
138 W. Toh
ENGAGEMENT (24)
character development of a character, the analyst would select shots which highlight the
character development and discard other shots which do not provide evidence for the
interpretation of the gestures. For example, a key moment of Sesshomaru’s character
development occurs when he has the flashback of his father who prompts him to protect
the people who he cherishes. The shots which follow Sesshomaru’s flashback of his
father are important. These shots contain Rin, a little girl Sesshomaru rescued in the
anime series and Jaken, Sesshomaru’s loyal follower. Sesshomaru cares deeply about Rin
and Jaken. These shots provide evidence to the analyst of Sesshomaru’s growing
compassion and is an important criteria which highlight to the analyst that the gestures
are to be labeled as inclined toward Inuyasha (Figure 12).
The analysis is then presented in the form of a table. For example, the engagement
analysis of the visual gesture displaying the distribution of tokens is presented in Table 4.
The total number of visual tokens is displayed at the top row of the table and the bottom
rows display the breakdown of the respective visual tokens. The remaining analyses for
gesture analysis such as attitude (affect and appreciation), graduation, presenting action,
representing action, and indexical representation were done similarly.
action for the remaining hand gestures are predominantly [−receptivity]. This is indicated
for the most part by Inuyasha and Sesshomaru’s closed hands as they hold their swords to
fight each other. The visual shots of [−receptivity] are seen in Figure 13. The visual shot
demonstrating intersemiotic synonymy are seen in Figure 14. This observation is
supplemented by the engagement analysis, which indicates deny and counter tokens in
the same shot.
Figure 15. Sounga’s increasing influence over Inuyasha. © 2003 Rumiko Takahashi /
Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights Reserved. Usage
Permission by: ODEX PTE LTD.
change of Inuyasha’s gesture from one which is focus[prototypical] to one that is focus
[nonprototypical]. At the same time, Inuyasha’s verbal semiotic resource has changed
from counter tokens toward Sesshomaru to animalistic growls. Inuyasha’s animalistic
growls indicate that he has lost control. In this instance, Inuyasha’s verbal resource
together with his visual gestures can be considered as “parts functioning in some larger
whole” (Baldry and Thibault 2006, 21). The overall meaning conveyed is thus of
Inuyasha succumbing to Sounga’s influence and becoming his tool.
Figure 16. Sesshomaru’s two monoglossic tokens toward Inuyasha and Sounga. © 2003 Rumiko
Takahashi / Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights
Reserved. Usage Permission by: ODEX PTE LTD.
token is seen in Figure 17. Figure 17 shows how Sounga’s control over Inuyasha is
interrupted by Kagome with the presence of a focus[−fulfillment (realization)] token.
Inuyasha then reverted to his old self with the presence of a focus [prototypical] token,
indicating his inability to carry out Sounga’s orders.
Figure 17. Inuyasha’s liberation from Sounga’s possession. © 2003 Rumiko Takahashi /
Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights Reserved. Usage
Permission by: ODEX PTE LTD.
142 W. Toh
Sesshomaru is not receptive to Kagome’s suggestion that he work together with Inuyasha
to defeat Sounga. In this instance, Sesshomaru’s verbal resource is in a relationship of
intersemiotic synonymy with his visual resource as he competes with Inuyasha to defeat
Sounga. On the other hand, Sesshomaru is still alert to the changes in the fight with
Sounga and becomes receptive to Inuyasha as the fight proceeds. Sesshomaru’s
receptivity to Inuyasha is complemented by the greater number of [insecurity –
concerned] tokens than [security] tokens.
These positive tokens are present because Miroku’s utterance has recontextualized
them to become positive. Therefore, Sesshomaru’s visual gestures have now shifted to a
relationship of intersemiotic antonymy with his verbal resource, namely, when he still
denies protecting Inuyasha. Although [+inclination] tokens are still fewer than [−inclina-
tion] tokens, the [+inclination] tokens, which show Sesshomaru’s interaction with
Inuyasha, are more significant. The [+inclination] tokens show Sesshomaru’s compassion
toward Inuyasha in scene 2 as he consistently strives to protect Inuyasha from Sounga.
Figure 18. State processes signify Inuyasha and Sesshomaru’s incapacity. © 2003 Rumiko
Takahashi / Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights
Reserved. Usage Permission by: ODEX PTE LTD.
Social Semiotics 143
Figure 19. Sesshomaru protects Inuyasha from Sounga. © 2003 Rumiko Takahashi /
Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights Reserved. Usage
Permission by: ODEX PTE LTD.
144 W. Toh
Figure 20. Sesshomaru engages Sounga to allow Inuyasha to rescue Kagome. © 2003 Rumiko
Takahashi / Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights
Reserved. Usage Permission by: ODEX PTE LTD.
In the following shots (Figure 24), we are shown Sesshomaru’s thoughts, in which he
repeatedly thinks about the people that he cares deeply about – Rin and Jaken, his
demonic minions. These visual shots are important because they provide visual evidence
for the analysis of Sesshomaru’s visual gesture toward Inuyasha in Figure 25,
[+receptivity], [+relation], [+inclination], and heteroglossic: expand – entertain, as valid.
Figure 22. Inuyasha’s [+reaction − attention] toward Kagome. © 2003 Rumiko Takahashi /
Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights Reserved. Usage
Permission by: ODEX PTE LTD.
Figure 23. Sesshomaru’s flashback of his father and epiphany. © 2003 Rumiko Takahashi /
Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights Reserved. Usage
Permission by: ODEX PTE LTD.
146 W. Toh
Figure 24. Sesshomaru’s deep thoughts about the people he cares about. © 2003 Rumiko
Takahashi / Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights
Reserved. Usage Permission by: ODEX PTE LTD.
intersemiotic meaning potential which serve as a starting point for tracking character
development. However, when analyzing scene 2, an analyst would note that there is a
shift from intersemiotic synonymy to intersemiotic antonymy and also a shift from
attitudinal congruence to attitudinal dissonance. These shifts in the intersemiotic meaning
potential enable the analyst to track the character development through the changes in the
relationship between the verbal and visual semiotic resources.
The dynamic structure of the IMM (Lim 2004) also enables the analyst to introduce
other related frameworks/concepts to build on its key strength when analyzing the anime
or other texts. For instance, the analyst may choose to use other verbal and/or visual
frameworks for the analysis in place of Martin and White’s (2005) appraisal theory and
Lim’s (2011) gesture framework. The different perspectives enabled by the use of
different frameworks allow the analyst to glean new insights from the text which would
further enrich the analyst’s experience in appreciating the anime or other literary texts.
For example, while the appraisal analysis of the utterance provides the analyst with the
general overview of a character’s inclination toward another character, the gesture
analysis provides a deeper analysis. The gesture analysis highlights the hidden
characteristics of a major character due to character development. Finally, I have also
Social Semiotics 147
Figure 25. Sesshomaru’s compassion culminates in his unity with Inuyasha. © 2003 Rumiko
Takahashi / Shogakukan·YTV·Sunrise·ShoPro·NTV·Toho·Yomiuri-TV Enterprise. All Rights
Reserved. Usage Permission by: ODEX PTE LTD.
shown how analyzing the changes of the intersemiotic meaning potential can track the
character development in the different scenes of the anime.
The IMM is divided into two planes. The content plane consists of verbal and visual
semiotic resources used in the anime to stage the scene. The content plane also includes
the intersemiotic meaning potential which relates the two semiotic resources. The context
plane anchors the scene in terms of the characters’ relationships/development, characters’
archetypal role/class, and sociocultural ideology. These two planes are described in
Sections 4.1 and 4.2.
Figure 26. The changing relationship between the linguistic and visual semiotic resources in
scenes 1 and 2.
create the overall meaning that he possesses hidden compassion toward Inuyasha as a
result of character development.
Similarly, the verbal semiotic resources can also be used to resemiotize the visual
semiotic resources. For example, in scene 2, Miroku’s utterance, “It seemed to me that
Sesshomaru also protected Inuyasha”, serves an important (re)contextualizing function.
The positive polarity of the verb “protect” recontextualizes Sesshomaru’s visual gestures
from [−satisfaction] and [heteroglossic: contract – disclaim (deny)] toward Inuyasha to
become [insecurity – concerned], [+inclination], and [heteroglossic: expand – entertain]
toward Inuyasha.
6. Conclusion
In this study, I have developed an integrated framework for tracking character
development in a narrative. This integrated framework combines Martin and White’s
(2005) appraisal system for linguistic analysis and Lim’s (2011) system of gesture for
visual analysis. I have applied the framework to analyze the anime movie Inuyasha:
Swords of an Honourable Ruler to show how the integrated framework can be used for
the analysis of texts. Through systematic analysis, I have shown how the proposed model
is able to highlight the changes in the intersemiotic meaning potential or changes in the
relationship between the linguistic and visual semiotic resources to be used as an
indicator of the character development of a major character, Sesshomaru. Additionally, I
have used the context plane of the model to explain that the reason for the eventual
divergence in meaning between the linguistic and visual semiotic resources in the
character development of Sesshomaru is that the representation by the anime creators of
Sesshomaru as an anti-hero archetypal character restricted the type of language that
Sesshomaru could use.
Notes on contributor
Weimin Toh holds an MA and a BA (Hons) in English Language. He is currently a Ph.D.
candidate and research scholar in the Department of English Language at the National
University of Singapore. His research interests include social semiotics, multimodality,
and the study of new technologies like online gaming worlds.
Acknowledgements
The idea of yakuwarigo ‘role language’ by Satoshi Kinsui was suggested by Dr Mie Hiramoto and
the author would like to thank her for the suggestion. The author would also like to thank the
participants at the 2012 English Language and Literature Graduate Student Conference held in the
National University of Singapore from September 27–28 2012, for providing suggestions to
improve the paper. These suggestions include the idea of distinguishing prominent gestures in the
shot versus peripheral gestures by Dr Joseph Park, the discussion of masculinity by Dr Chng, and
the discussion of the practical applicability of the proposed framework in a real life context by
Brian Tan. Finally, the author would also like to thank his supervisor, A/P Ismail Talib for making
comments to improve an early draft of the paper.
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