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DEPARTMENT OF
QUESTION BANK
VIII SEMESTER
Regulation – 2013
Prepared by
10. (i) Compare the display resolutions and memory requirements BTL 4 Analyzing
for VGA, XGA & SVGA standard. (3)
(ii) Analyze with the aid of a diagram, how a color image is
captured within a camera or scanner and explain the working
principle of digital camera & scanner. (10)
11. (i) Differentiate between 4:2:2 and 4:2:0 formats. (3) BTL 4 Analyzing
(ii) Classify the CD-quality audio and synthesized audio. (10)
12. (i) Explain the principle of operation of a PCM speech codec. BTL 4 Analyzing
Include in your diagram the operation of the compressor in
the encoder and the expander in the decoder. (10)
(ii) Pointout the PC video digitization formats. (3)
13. Assess the luminance, chrominance, and color difference and BTL 5 Evaluating
how the magnitude of each primary color present in the
source is derived from these. (13)
14. Develop the video content for real time application and BTL 6 Creating
narrate the features of the application. (13)
PART-C
1. Elaborate the meaning of visual object, freeform object, BTL 6 Creating
clip-art, and 3-D objects relating to graphical images and
describe the procedural steps for creating 3D animation with
neat sketches. (15)
2. Formulate the following digitization formats: 4:2:2, 4:2:0, BTL 6 Creating
SIF, CIF, QCIF, and S-QCIF. (15)
3. Evaluate with the aid of diagram, the principles of interlaced BTL 5 Evaluating
of scanning as used in most TV broadcast applications.
Include in your explanation the meaning of the terms filed,
odd and even scan lines. Show the number of scan lines per
field with for a 525 and 625 line system. (15)
4. Interpret the color gamut, additive color mixing, and BTL 5 Evaluating
subtractive color mixing. Give an application of both color
mixing methods. (15)
PART - A
Q.No Questions BT Level Competence
1. What is the need for compression and principle of adaptive BTL 1 Remembering
predictive coding?
2. Define pitch, period, loudness, and frequency masking. BTL 1 Remembering
4. How the performance of a basic DPCM scheme can be improved BTL 1 Remembering
by utilizing a more accurate version of the previous signal?
5. Identify the frame types in video compression. BTL 1 Remembering
10. Discuss the Dolby AC-1, AC-2 and AC-3 standards. BTL 2 Understanding
11. Illustrate the I, P and B-frames and define & working of GOP BTL 3 Applying
with an example.
12. Identify the role of formatter. BTL 3 Applying
14. Infer the ways of errors detected in H.263 video compression BTL 4 Analyzing
standard.
15. Classify the MPEG standards. BTL 4 Analyzing
17. Discriminate MPEG audio and Dolby audio coders. BTL 5 Evaluating
20. Invent how reversible variable length codewords reduce the BTL 6 Creating
effects of transmission errors.
PART - B
1. (i ) What is differential pulse code modulation? (3) BTL 1 Remembering
(ii) Describe with the aid of a schematic diagram, the operation
of a basic DPCM signal encoder and decoder. Include in
your explanation the source of errors that can arise. (13)
2. Define adaptive PCM and explain ADPCM subband encoder & BTL 1 Remembering
decoder with neat schematic. (13)
3. (i) Examine the third order predictive DPCM signal encoder and BTL 1 Remembering
decoder schematic. (10)
(ii) Write short notes on adaptive predictive coding. (3)
4. (i) Identify the perception parameters and associated vocal tract BTL 1 Remembering
excitation parameters that are used. (7)
(ii) List the terms relating to speech coders and explain the
meaning. (6)
5. Discuss the code excited linear predictive coding with BTL 2 Understanding
appropriate diagrams. (13)
6. (i) Describe the LPC encoder and decoder with schematic BTL 2 Understanding
diagram. (10)
(ii) Summarize the principles on which perceptual coders are
based and how they differ from an LPC and CELP coder. (3)
7. (i) Express the sensitivity of ear and frequency masking. (10) BTL 2 Understanding
10. (i) Compare the H.261 & H.263 video compression standards. BTL 4 Analyzing
(3)
(ii) Analyze the H.261 video encoder and infer the relation to the
macroblock and frame formats. (10)
11. (i) Differentiate video encoding procedure used with motion BTL 4 Analyzing
vector and prediction vector. (3)
(ii) Explain the compressed frames of I-frames, P-frames, B-
frames and the reasons for their use. (10)
12. Analyze the motion picture expert group standards and mention BTL 4 Analyzing
its applications. (13)
13. (i) Evaluate the MPEG-1 frame sequence and video bit stream BTL 5 Evaluating
structure. (7)
(ii) Assess about the compression technique which is used for
regenerative sound and digital TV broadcast. (6)
14. (i) Develop how the content based video coding principle is BTL 6 Creating
done in video’s and MPEG-4 coding. (10)
(ii) Invent the compression algorithm used with MPEG-1 differs
from that used in the H.261 standard. (3)
PART-C
1. Compile the difference between the forward adaptive bit BTL 6 Creating
allocation mode as used with an MPEG perceptual coder and the
fixed bit allocation mode as used with a Dolby AC-1 coder. (15)
2. Discuss H.263 error tracking scheme, independent segment BTL 6 Creating
decoding and reference picture selection with independent of
segment decoding. (15)
3. Determine how better sound quality for the same bit rate can be BTL 5 Evaluating
obtained using a subband coding ADPCM. Give examples of the
bit rates used for the lower and higher subbands and state an
application of this type of codec. (15)
4. Evaluate the difference between LPC and CELP codec. BTL 5 Evaluating
Include the meaning of waveform template and template
codebook. (15)
2. Construct the difference between entropy encoding and source BT1 Remembering
encoding with examples. (13)
3. Explain Joint Picture Expert Group (JPEG) encoding process in BT1 Remembering
detail. Also mention its applications. (13)
4. With the aid of diagram explain in a qualities way the meaning of BT1 Remembering
the following terms relating to transform encoding.
(i) Spatial frequency (4)
(ii) Horizontal & vertical components (4)
(iii) DCT (5)
5. Give a detailed note on the following image file formats: BT2 Understanding
(i) GIF (7)
(ii). TIFF (6)
6. Explain in detail about various image compression techniques. BT2 Understanding
(13)
7. Summarize the principle of : BT2 Understanding
i. Arithmetic coding. (3)
ii. LZW algorithm. (10)
8. Describe the following terms relating to facsimile machines: BT3 Applying
(i)Termination codes (7)
(ii) Make-up codes (6)
9. Identify the salient features of over scanning and write about BT3 Applying
EOL code and its uses. (13)
10. Analyze the procedures of Shannon- Fano Coding and give the BT4 Analyzing
suitable example. (13)
11. Consider the string: ARBER, analyse Huffman coding and BT4 Analyzing
decode it. (13)
12. Find Huffman code word of the given text BT4 Analyzing
“AAAAAAAAAABBBBBCCCSS” by using static Huffman
tree. Calculate Entropy and derive the average number of bits per
character for code word? (13)
13. Examine the basic mode of operation of GIF. Include in your BT5 Evaluating
explanation the size of the color table used, how each pixel value
is sent, and how the receiver knows the image parameters used by
this source. (13)
14. Messages comprising Seven different characters, A through G are
to be transmitted over a data link, analysis has shown that the
relative frequency of occurrence of each character is A 0.10, B
0.25, C 0.05, D 0.32, E 0.01, F 0.07, G 0.2
a. Derive the entropy the messages (3) BT6 Creating
b. Use static Huffman coding to derive a suitable set of code
words (3)
c. Derive the average number of bits per code word for four code
word set to transmit a message (3)
d. compare this with the fixed length binary code words. (4)
PART-C
PART – A
Q.No Questions BT Level Competence
1. What are the major challenges involved in the implementation BT1 Remembering
of VOIP?.
2. Write the applications of VOIP in multimedia systems. BT1 Remembering
3. Draw the network architecture for SIP. BT1 Remembering
4. Describe Real Time Transport Protocol. BT1 Remembering
5. Point out the commands used in MEGACO. BT1 Remembering
6. Draw OSI- IP protocol stack for voice transport. BT1 Remembering
7. What do you mean by Real Time Transport Protocol? BT2 Understanding
8. Which is the first successful set of protocols for VOIP? BT2 Understanding
How it is called in another way?
9. Define media descriptor in MEGACO. BT2 Understanding
10. Summarize all CODEC methods. BT2 Understanding
11. Illustrate the role of ARQ in H323. BT3 Applying
12. Classify and describe the SIP basic classes. BT3 Applying
13. Sketch the H.323 network architecture with neat diagram. BT3 Applying
14. Analyse the need and draw the SIGTRAN protocol suite. BT4 Analyzing
15. Categorize the commonly used CODEC’s and its features. BT4 Analyzing
16. How does a call establishment take place in VOIP? BT4 Analyzing
17. Justify how QOS is measured in VOIP. BT5 Evaluating
18. Explain soft switch architecture. BT5 Evaluating
19. Formulate MEGACO protocol context and termination. BT6 Creating
20. Discuss the features of SS7 and its applications. BT6 Creating
PART – B
1. (i) Give a detailed note on challenges in VOIP and its BT1 Remembering
applications. (10)
(ii) Write a brief note on QoS issues in VOIP. (3)
2. (i) Define and explain the architecture of SIP. (10) BT1 Remembering
(ii) List the Various CODEC methods. (3)
14. Compare the similarities and differences of UDP and RTP with BT5 Evaluating
TCP/IP. Justify your answers. (13)
PART C
1. Discuss the basics of SS7 signaling and describe its applications BTL 6 Creating
in VOIP. (15)
2. Elaborate the concept behind VOIP network architecture and BTL 6 Creating
Discuss the terminology associated with it. (15)
3. Evaluate the fast connect procedure of H.323 with necessary BTL 5 Evaluating
diagrams. (15)
4. How would you relate SIGTRAN with IP & SS7? Explain. (15) BTL 5 Evaluating
(15)
PART – A
Q.No Questions BT Level Competence
1. List out the schemes for streaming stored media & name the BTL 1 Remembering
advantages of each scheme
2. Outline the link scheduling discipline methods. BTL 1 Remembering
7. Summarize the important points about interactivity for streaming BTL 2 Understanding
stored audio/Video.
8. Discuss the meaning of interactivity for real time interactive BTL 2 Understanding
audio/video.
9. Explain the role of the DNS in CDN. BTL 2 Understanding
10. Classify the different RTP stream in different session identified by BTL 2 Understanding
a receiver.
11. Illustrate the role of SIP register. BTL 3 Applying
12. Interpret the header fields in RTP through proper diagram. BTL 3 Applying
13. How will you distinguish RTP & RTC packets? BTL 3 Applying
15. Categorize the difference between end to end delay & packet jitter. BTL 4 Analysing
16. Choose some of the difficulties associated with the inserv model and BTL 4 Analysing
per-flow reservation of resources.
17. Briefly explain the removal of jitter at the receiver for audio. BTL 5 Evaluating
18. What are the 3 approaches that can be used to support Multimedia BTL 5 Evaluating
applications?
19. Discuss how the role of an SIP register is different from that of a BTL 6 Creating
home agent in mobile IP.
20. Elaborate about streaming of Audio/Video. BTL 6 Creating
PART – B
13. Criticize on how the jitter can be removed from audio at the BTL 5 Creating
receiver end. (13)
14. Explain the possibility for CDN to provide worse performance to a BTL 6 Evaluating
host requesting a Multimedia object than if the host has requested
the objects from the distant origin server? (13)
PART C
1. Estimate the interactivity for streaming stored audio/video for real BTL 6 Creating
time interactive applications. (15)
2. Discuss how the performance of audio quality can be recovered BTL 6 Creating
from packet loss? (15)
3. Evaluate any one of the protocols for real time interactive BTL 5 Evaluating
applications with suitable diagrams. (15)
4. Construct the planning of the inter arrival time jitter in RICP BTL 5 Evaluating
reception report. (15)