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Internet Blackhole: The threat of an inevitable

chain of information loss in the future of


Internet

Probably some of you millennials and Gen Z have already tried uploading content via
YouTube and at some point in our lives, we are expecting a lot of views but it turns out, it's harder
than expected. We just became aware that there is a huge gap between successful content and
our unsuccessful ones. It is due to the probability that users aren't likely to find your uploaded
videos because of the massive content. Internet blackholes is a hypothesis from the idea of
Borough's Data Translocation. Borough's Data Translocation is data that gone missing due to the
vastness of the internet. Clients that attempt to find it, wasn't able to because of the limited
information that they have on the particular data and since there are much data on the internet,
the clients couldn't retrieve the information. Imagine that the amount of all data on the internet
to this day is compared to a pool of sand. Software like Google helps us to find a grain of sand to
watch the video that we wanted but due to the rapid increase in information, that pool of sand
will become a whole dessert and it’s harder to find information even with the help of programs.
This problem might occur in the future and its aspect does not focus on the sophistication of
technology but rather on the course of probability. It asks the big question if all the information
reaches to comparable to that of infinity, is it possible to make sense of the small points at the
infinity. In other words, we will be lost and most of the data that will be on this sphere of influence
will be inside to that of a black hole. Probably you have heard the phrase “a point of no return”
because some of the data in the future will be almost impossible to find due to the vastness of
space.

Over 1,209,600 new data producing social media users each day, 2.656 million tweets per
day, 7.4.3 BILLION Facebook messages posted daily, 8. 5.75 BILLION Facebook likes every day, 9.
22 billion texts sent every day, 10.5.2 BILLION daily Google Searches in 2017, more than 4 million
hours of content uploaded to YouTube every day, with users watching 5.97 billion hours of
YouTube videos each day. Information loss wasn't all because of a data that cannot be retrieved
via corruption, deletion, and hacking but it is also about the loss of tracking a particular data. This
refers to the information loss by means of irretrievable data by a single individual or shared
individuals while given that the data is on the internet and possible to be retrieved. The reasons
of the irretrievable state by an individual/s particular data are losing its track; forgotten location;
loss due to entangled and high quantities of data around the particular data.

We maneuvered our gadgets in a way where anyone can access data by using different
domains. Websites contain thousands of words that have sometimes links to other websites
which creates a network of entangled storage of information. Every day, on some most used
websites, users uploads data of media e.g. pictures and videos on their different digital platforms.
Depending on the capacity of a domain, they could accumulate a large amount of data that could
contain all your history of uploads. They have these functions to value the contents of a user.

It is commonly happening in this era of since the popularity of internet rises and search
engines that runs depending on the code that you've given to them aren't enough to find a
marble in a desert. The storage of data on the internet will continue to multiply that once
information was on it, it'll be hard to search for it. However, we are coping to improve our
systems, upgrade search engines, make programs that can analyze complex deductions to find
the specific information that we can. We execute stages of processes through software to be able
to search for something. The best outcome that we could get to avoid this future of the internet,
is to create probably by the help of A.I's, more organized systems, or sophisticated correlation
between the user's wants and technology.

Sources: Mirabite, M. A. (n.d.). New, Emergent, and Interactive Media. Retrieved from
https://play.google.com/books/reader?id=glakDwAAQBAJ&printsec=frontcover&pg=GBS.PA223.

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