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Computer Science: Algorithms and Programing-Variables: Information in the real world can
be represented in computer programs. Programs store and manipulate data, such as
numbers, words, colors, and images. The type of data determines the actions and attributes
associated with it.
Key Vocabulary
1. Review the concept of events and parallelism using p. 10 and p. 11 in the Green Level
Student Workbook. Prompt students to discuss the questions on p. 12 using a classroom
think-pair-share to develop a deeper understanding of sequence.
2. Review the idea of creating an interactive collage in Scratch driven by events. Show the
student example of a possible scratch project.
3. Provide students with work time in Scratch to work on their About Me collages.
4. Have students share their link to their projects on a collaborative Padlet. Assign a
collaborative partner for each student to work with. After about 30 min of working on their
Scratch project, have each pair try out their coding and give advice to each other using the
Padlet using the sentence starters in their green notebook. Homework will be to look at a
second student’s project and give them feedback as well.
5. Ask students to think back on their experience building their About Me project by responding
to these reflection prompts using the same Padlet:
-What did you get stuck on while working on your About Me project? How did you
persevere?
-What did you learn from your classmates’ feedback?
-What did you discover from looking at other About Me projects?
Name: Michelle Almada Length of Lesson: 35 minutes
Lesson Title: Coding: About Me Course Title/Grade level(s): Grade 5
Type of Lesson: ___ introduction _x__ continues development ___ completes instruction
Computer Science: Algorithms and Programing-Variables: Information in the real world can
be represented in computer programs. Programs store and manipulate data, such as
numbers, words, colors, and images. The type of data determines the actions and attributes
associated with it.
Key Vocabulary
Computer Science: Algorithms and Programing-Variables: Information in the real world can
be represented in computer programs. Programs store and manipulate data, such as
numbers, words, colors, and images. The type of data determines the actions and attributes
associated with it.
Key Vocabulary
1. Provide students with work time in Scratch to continue working on their About Me
collages. Remind students how to navigate to the Scratch website, log in to their account,
and access the project they already began by clicking on “My Stuff”.
2. At the end of students’ work time, encourage students to include a link on the
collaborative Padlet.
3. Invite students to explore projects on the Padlet and provide 2 stars and a wish feedback
on at least 2 other projects they interacted with in the Padlet.
4. Provide students with time to self-reflect on the work they did in Scratch using this About
Me self-assessment rubric. After briefly reviewing the rubric with students, ask them to
honestly select one rating for each of the 4 categories (collage, interactivity, creativity,
and perseverance)
5. Ask students to think back on their experience showcasing their About Me project today
by responding to these reflection prompts:
a. What is one thing from your About Me project you are proud of?
b. What is one thing from your About Me project you would change if you had more
time?
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