Chance and Data Maths Investigation - Roll Me a Six!
Numeracy Chance Graphs and Data Mathematics Investigations
Disclaimer: This Starter Sheet should be regarded as a guide only. Teachers should make adjustments in accordance with the individual learning needs of their students.
THE PURPOSE OF THIS RESOURCE IS:
PREP DURATION to test a statement about chance by conducting a 5 min 60 min comprehensive experiment and displaying and interpreting the results. Equipment STUDENTS WILL KNOW THEY ARE SUCCESSFUL WHEN THEY: dice predict what will happen during the investigation conduct the activity and comprehensively record the results in table Preparing format Read the Teacher Notes included in the show the frequency of the results as a fraction, a decimal and a resource. percentage Gather the required number of dice. construct a side-by-side column graph to display the results. Print and collate copies of the worksheets for each student. PRIOR LEARNING
CURRICULUM CODES Students should be familiar with:
Australian Curriculum conducting a fair test
ACMSP118 Pose questions and collect collecting and displaying data using tables and graphs categorical or numerical data by comparing and interpreting data sets. observation or survey.
ACMSP144 Describe probabilities using
fractions, decimals and percentages. Investigations open students' minds to the possibility of multiple ACMSP147 Interpret and compare a range of approaches and multiple solutions. data displays, including side-by- side column graphs for two Enhance the excitement of this activity by setting the scene and categorical variables. informing the students of the scenario. Model whispering, "Roll me a six," to the dice. Have some fun testing ACMSP119 Construct displays, including whether whispering to the dice helps to get a six! column graphs, dot plots and tables, appropriate for data type, with and without the use of digital technologies. DIFFERENTIATION
ACMSP145 Conduct chance experiments Supporting Students
with both small and large Support less-confident students in their learning by allowing them to numbers of trials using conduct the chance experiment in a small groups with the support of a appropriate digital technologies. teacher or a teacher-aide. ACMSP120 Describe and interpret different Simplify the task by reducing the number of rolls to ten. This will make data sets in context. expressing frequencies as fractions, decimals and percentages easier for ACMSP146 Compare observed frequencies students. across experiments with expected Extending Students frequencies. Challenge more-capable students to test additional chance statements, NSW Curriculum e.g. If you shake the dice three times before rolling, you have a better chance of rolling a three. Encourage students to use digital technologies to construct their tables and graphs.
Chance and Data Maths Investigation - Roll Me a Six! Page 1 of 2
MA3-18SP Data - uses appropriate methods MONITORING STUDENT UNDERSTANDING to collect data and constructs, Check-in with students after they have made their predictions to interprets and evaluates data ascertain their understanding of the task. displays, including dot plots, line Monitor the procedure to ensure all students are taking an active role. graphs and two-way tables. Hold a class discussion after the students have completed their MA3-19SP Chance - conducts chance conclusions and compare findings. experiments and assigns probabilities as values between 0 SUSTAINABILITY and 1 to describe their outcomes. Display the scenario and procedure on an interactive whiteboard. Victorian Curriculum Print the worksheets back-to-back (double-sided). VCMSP232 Describe probabilities using fractions, decimals and 21ST CENTURY SKILLS percentages. Critical Thinking and Problem Solving VCMSP233 Conduct chance experiments Use logical and systematic thought processes to make predictions with both small and large regarding the outcome of a chance experiment. numbers of trials using appropriate digital technologies. ICT
VCMSP205 Pose questions and collect
Incorporate digital technologies to record and display the results. categorical or numerical data by observation or survey. HIGHER-ORDER THINKING SKILLS VCMSP234 Compare observed frequencies Analysing across experiments with expected Interpret, explain and generalise information to explain the frequencies. outcomes of the chance experiment. VCMSP206 Construct displays, including column graphs, dot plots and Evaluating tables, appropriate for data type, Make and defend judgements regarding whether the outcome of with and without the use of rolling a die is altered by whispering to it. digital technologies.
VCMSP235 Construct, interpret and compare
a range of data displays, including side-by-side column graphs for two categorical variables.
VCMSP207 Describe and interpret different
data sets in context.
Chance and Data Maths Investigation - Roll Me a Six! Page 2 of 2
(Children's Party Planning Books) Penny Warner, Kathy Rogers - Kids Party Games and Activities - Hundreds of Exciting Things To Do at Parties For Kids 2-12 - Meadowbrook Press (1993) PDF