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experience Japan through the eyes of a Yakuza. Yakuza are set up similarly to the
Italian-American Mafia, in the sense that there are large clans that have multiple
smaller families that partake in an animalistic fight to the top. The game’s storyline
focuses on two rival clans, the Tojo Clan and the Omi Alliance. Throughout the series,
both clans fight for power over Japan’s bustling Kamurocho with intentions of hitting it
big.
Caught in the middle of these disputes is one of the game’s main characters,
Goro Majima, the series’s most influential character. Throughout the games’ seven main
releases and multiple remakes, he showcases his extremely dynamic character and
ever-changing personality traits that have helped shape the franchise into what it is
today.
some of the game’s most recognizable characters, Goro Majima ranked number one
with a five thousand vote gap between him and the games main character, Kazuma
Kiryu. Toshihiro Nagoshi, the creator of the franchise, has spoken on the subject
vaguely and suggests that his popularity stems from how dynamic and unexplained the
character is. In many works, there tends to be a sense of attraction when it comes to
happens to fit into both of these characteristics as well as putting a realistic twist on the
game’s events. It can be easy to look at Majima and assume that because he doesn’t
reality is quite the contrary, his unexplained background allows him to be mysterious
enough so that when paired with his unexplainable personality, it forms an extremely
Although always adapting, Majima’s never grows out of his most prevalent trait,
being extremely protective of his history. He may live as if he’s ready to die but he could
never truly bring himself to confront any part of his past which is why, naturally, it’s
rarely discussed in the game. He would rather live his life with the world on his
shoulders whilst still providing 24/7 life support to the Tojo Clan than confide in
someone about even a small part of past or even his current hardships. The closest
Majima has ever gotten to confiding in someone only comes about after he forces them
to fight him and even then he manages to deflect the question at hand and turn it
around on the other party. A prime example of this is when Saejima asks him what
happened before the Ueno hit that disabled him from showing up; Majima forces
Saejima to fight and even after he loses he never goes into detail on how terribly he was
treated in the hole and rather uses the opportunity to claim that he’s getting old and
urges Saejima to continue maintaining his health while he can. Throughout the game,
he doesn’t. This sense of loyalty seems to stem from his perception of what makes a
true Yakuza and his quest to become a worthy Yakuza in his own eyes. Near the end of
Yakuza 0, during a conversation with Awano, Majima talks about how Sagawa, Lee,
and Nishitani taught him to be the unpredictable Mad Dog we know today. Not only did
these three characters play a key role in his reentering of the Yakuza, but they all also
seem to carry themselves with the same morals. They’re all more than prepared to die
as long as it serves a purpose related to someone or something they’re loyal to, they
fully invest themselves in their jobs and protecting other individuals rather than
themselves. When Awano claims that Majima is a “balls-first idiot” Majima explains that
he wasn’t like this all along and that he gained his careless outlook on life from the three
he had previously alluded to, “I ain’t exactly been the oblivious fool myself. But lately… I
seen a few guys who lived like idiots… and they died like idiots. But that batshit crazy
lifestyle… I’d say it made ‘em some of the finest bastards I’ve ever known.” Even in the
closing scene with Sagawa, a man who tortured Majima relentlessly during his time
imprisoned in Sotenbori, Majima thanks him for being somewhat of a mentor to him,
“You never gave up when shit hit the fan. You’re tenacity incarnate, man. Watchin’ you,
I figured out how important hangin’ on really is. So I’ll be tenacious too. Goro Majima is
gonna live his own way.” The scene ends with a defining line that will shape the rest of
the series forever, “Right, wrong… Nobody’s got a clue what the difference is in this
town. So I’m gonna have more fun and live crazier than any of ‘em.”
The transition Majima undergoes within the last few chapters is rather
controversial amongst fans and many argue that it was too forced. One fan argued that
the transition, although forced, was natural in its’ own way because of how seamlessly it
will. Although being ballsy and careless isn’t a part of his natural persona, it makes
sense that he could change his personality, way of living, and even his appearance so
easily because of his history with changing himself to fit in more. The fan also mentions
how Majima carries himself as an actor that’s never off stage which ties back to a scene
in one of the substories, Everyone’s Idol Goro, where, in response to Kiryu being
concerned of the injuries he may have acquired during their fight, Majima claims that “ A
true performer can never show their pain or even their real damn self to the audience.”
This ties back to the idea of him carrying himself as an actor 24/7 because as an actor,
a performer, he must stand by his morals of never allowing the audience, other Yakuza,
to see his true pain. Other fans seem to overlook that by disregarding all of the losses
he endured in Yakuza 0 and saying that the transition was from Lord of the Night
picked fights with Kiryu for no specific reason throughout the game.
Between Yakuza 0 and Yakuza Kiwami, Majima becomes the head of his own
family where he stands by his strict beliefs on punishment and lack of reasoning in the
subordinates, he seriously replies “You think the world gives two shits if there’s a point
or not? Keep that up, and it’ll break you.” before quickly switching back to his carefree
persona. Although he doesn’t play a large role in the game, this is one of his most
impactful lines since it ties back to his own experiences of struggling with distinguishing
right from wrong and suffering from it as well as his sense of personal responsibility.
Being in the Yakuza for so long, Majima has a firm understanding on what does and
doesn’t work when running a family; in Yakuza 0 when Shimano blatantly expresses
how little Majima means to the family and how replaceable he is, it is also shown by
Majima is a tactic person yet doesn’t often show it much, often opting to only
show off his careless facade. A prime example of this was at the beginning of Yakuza 0,
while still managing the Grand, he uses a problematic customer to boost the night’s
sales tremendously, rather than sending the man to the police he compromises and
says that the man can cover every one of the customer’s bills for the night. Another
great example was inYakuza Kiwami, after inheriting Purgatory from the Florist, Majima
is able to decipher all of Tereda’s plans of splitting the Tojo Clan and handing off the
his own construction company in order to build Kamurocho’s next big neighborhood, this
company also shows up in future games. His tactfulness can be tied back to the sense
career. Looking back on his final conversation with Sagawa, it’s clear that he’s kept his
word on persisting through tough times throughout the game and likely plans to until his
final moments.
As the game progresses, Majima gets increasingly more trusting, especially with
Kiryu. Although they’re nearly always fighting, their relationship is equally beneficial for
both parties. One of the biggest indications of this is when Majima gets offended that
about his friend leaving so quickly without warning. In addition to the fights, their
relationship is the sole reason Majima continuously rejoins the Tojo Clan in order to
save them, time after time. Each time, it was Kiryu who requested Majima’s help
claiming that he was the only one capable of the job and in many cases, he was the
Between Yakuza 0 and Yakuza Kiwami, Majima was able to rise through the
ranks and become the head of the Tojo Clan’s largest and most powerful family. Just
like him, the members of the Majima Family were extremely loyal and when Majima left
as did they which is why Majima siding with the Tojo Clan was crucial to preserve the
clan amidst all of the corrupt family heads. His tactfulness and strict morals allowed him
to be personable enough for people to trust but not overly gullible so that people walk
over him, this made him the best family head the Tojo Clan had and will ever see. He
could quite honestly make a great Patriarch but because of his hatred of being tied
In closing, Majima truly is the most influential character in the Yakuza series.
He’s the sole reason the Tojo Clan hasn’t gone completely under and is a glimpse of
hope when it comes to powerful leaders within the Yakuza. His weathered heart, as well
as his straight forward views of reality, make him one of the most tactic, realistic, and
caring characters in the game making him the games most physically and mentally
powerful. His character has intrigued thousands of people and has not only helped
promote the franchise to become as big as it is today but has also become a pillar in the
franchise itself.
https://yakuza.sega.com/experience/content
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