Вы находитесь на странице: 1из 4

Zone Raiders

Victrix Majora
4 9 12 7 9 10
Exoskeleton Leap 17 9

Augment capacity: 1 Isotope Cannon 8 5Ap 2 Brutal


Gear: Defense Matrix cryonic Grenade 6 0 2 Blast(3) Stun
Kinetic Gauntlet Melee 5AP -

Alita Gan
5 9 12 7 9 10
Skirmish Frame Grapple, Wallrun 11 11

Augment capacity: 1 Micro Laser Array 8 2 1 Burst (3)


Gear: Interface Deck Kinetic Gauntlet Melee 5AP -

Ivy Nihei
5 9 12 7 9 10
Skirmish Frame Grapple, Wallrun 11 11

Augment capacity: 1 Alloy Pilum 12 6AP 1 Concussive


Industrial Claws Melee 6AP -

Chad Memestor
5 9 12 7 9 10
Armored Carapace 14 11

Augment capacity: 1 Flechette Hailer 18 3 Auto Burst (3)


Kinetic Gauntlet Melee 5AP -

Spotter Drone
5 8 8 6 6 7
None Leap - -

Gear: Scouting Sensor Auto CArbine 12 0 Auto Burst (2)

the Exanthropes
Zone Raiders
Type-X Cold Huntress
6 9 14 8 10 8
Skirmish Frame Grapple Wallrun 12 12

Killer Instinct Flechette Shotgun 10SR 5 2


Gear: Tech Jammer Matter Harvester Melee 5AP - Harvest
Cryonic Grenade 6 0 2 Blast(2), Stun

Type-3 Hanged Man


6 9 14 7 10 8
Skirmish Frame Grapple Wallrun 11 12

Gear: Interface Deck Flechette Shotgun 10SR 5 2


Gear: Nanocloud Hive Matter Harvester Melee 5AP - Harvest
Cryonic Grenade 6 0 2 Blast(2), Stun

Type-2 Slayer A1
5 7 12 6 9 7
Amorphous Plate Wallrun, Leap 8 13

Needler burst 12 1 1 Burst(3)


Chain Cutter Melee 4AP - Rupture

type-2 Slayer A2
5 7 12 6 9 7
Amorphous Plate Wallrun, Leap 8 13

Needler Burst 12 1 1 Burst(3)


Chain Cutter Melee 4AP - Rupture

Type-1 Wretch
4 6 10 6 9 6
Armor Carapace 13 11

Matter Harvester Melee 5AP - Harvest


Slug Gun 18 0 -

Atropic Entities
Zone Raiders
S84 Master Prototype
6 11 11 9 6 10
Exoskeleton Wallrun, Leap 17 8

tactical Sense Rapid Kinetic 18 2 Auto Sustained(2)


Die Hard ConcussionGrenade 6 2 2 Blast(2),Conc.
Gear: Defense Matrix Progressive Edge Melee 6AP - Counter

Kato VS-5
5 9 9 8 6 8
Skirmish Frame Grapple, Wallrun 12 8

Gear: Smoke Canister Rapid Kinetic 18 2 Auto Sustained(2)


Progressive Edge Melee 6AP - Counter

Zero Z-0
5 9 9 8 6 8
Skirmish Frame Grapple, Wallrun 12 8

Gear: Smoke Canister Rapid Kinetic 18 2 Auto Sustained(2)


Progressive Edge Melee 6AP - Counter

Mover M502
5 8 8 7 6 7
Armored Carapace 13 8

Gear: Cutting Tools Pneumatic Hailer 18 0AP Auto Burst(3)


Mag Cutter Melee 3AP -

Hauler H299
5 8 8 7 6 7
Armored Carapace 13 8

Gear: Cutting Tools Pneumatic Hailer 18 0AP Auto Burst(3)


Mag Cutter Melee 3AP -

NthGens
Zone Raiders
Armiger-Captain vulf
5 10 10 8 8 10
Mobility Frame Grap Wallrun Leap 11 10

Tactical Sense (+2 Cmd Pts) Ancestral Gauss 18 4 Auto


Fire Coordinator(+4 to Mark) Alloy Magnum 8 3 - Concussive
Gear: Signal Flares Mag Cutter Melee 3AP -

Curassier Graves
4 8 8 10 6 6
GuardianExoframe Leap 19 2

Sentry Flechette Shotgun 10SR 5 2 Blast(1),


Guardian (Cover to Allies) Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Dragoon-Sgt Raff
4 9 8 8 7 8
Armored Carapace 15 9

Gear: Interface Deck Ancestral Gauss 18 3 Auto


Assaulter (Special) Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Lancer Harrp
4 8 8 8 6 6
Light Carapace Wallrun 13 8

Gear: Smoke Canister Flechette Rifle 18 3 Auto


Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Lancer Zelick
4 8 8 8 6 6
Light Carapace Wallrun 13 8

Gear: Smoke Canister Flechette Rifle 18 3 Auto


Mag Cutter Melee 3AP -
Concussion Gren. 8 2AP 2 Blast(2), Conc.

Reclaimer Forces

Вам также может понравиться