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DAY 5 DAY 2

CODES - are system of sign which create PREHISTORIC TECHNOLOGY- predates recorded
meaning history

CONVENTIONS- the habits or long accepted INDUSTRIAL AGE - encompasses the changes in
ways of doing anything through repeated economic and social organization that began
around 1760 in Great Britain,
-medium such as the use of interviewee quotes
ELECTRONIC AGE- electronic equipment,
MEDIUM AUDIENCE- an individual or collective
including computers came into use.
group of people who read or consume any text
or media INFORMATION AGE- computer age, digital age,
new media
MEDIA STAKEHOLDERS- who can be affected by
an organization of project
DAY 1
TECHNICAL SYMBOLIC WRITTEN AUDIO
MEDIUM LITERACY- ability to read, analyze,
CODES CODES CODES CODES
-camera -objects -Headlines -dialogue evaluate and produce communication.
technique -setting -captions -music
INFORMATION LITERACY- set of abilities
-depth of -body -speech -sound
field language bubbles effect requiring individuals to recognize information is
-lighting -clothing -language needed and have the ability to located, evaluate
-color style and use effectively the needed information

TECHNOLOGY LITERACY- the ability of an


individual's , working independently and within
CAMERA TECHNIQUE- most fundamental parts others
of cinematic narratives -used techno. tools to access, manage,
integrate, evaluate, create and communicate
FRAMING- presentation of visual elements in an
information
image.

LIGHTING- creating the atmosphere in a film DAY 3


EXPOSURE- amount of light being captured by PRINT MEDIA- uses physically printed media
the camera such as magazines and newspapers

Juxtaposition- the contiguous positioning of BRODACAST MEDIA- the most expedient means
either tow images (compare and contrast them) to transmit information immediately to the
widest possible audience
DAY 4
NEWS MEDIA- accessible on an digital devices
INDIGENOUS - a media that is based on a -demand through the internet
particular society

LIBRARY- a room that contains printed or digital


DAY 6
media and information such as books and ency.
COPYRIGHT- a set of rights granted to the
INTERNET- a massive network of media and author or creator
info. that can be accessed through the world
FAIR USE- the limitation and the exclusive right
wide web
granted by the copyright law

PLAGIARISM- the act of taking another persons


idea's, writings and inventions
INTELLECTUAL PROPERTY - refers to creations
of the mind ,such as inventions: literary and
artistic works design

TYPES OF IP
COPYRIGHT - a legal used to describe the rights
that creators have over their literary and artistic

- COPYRIGHT INFRINGEMENT- the use of works


protected by copyright law without permission

PATENT- an exclusive right granted for an


invention

TRADEMARKS- a sign of capable of


distinguishing the goods or services of one
enterprise from those other enterprises

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