A i med) Tae
OFC) TCCOS“Cercios
Ruleset for large scale battles with miniatures
set in the Thirty Years’ War
A game by Abian Suarez Herndndez and Rayco Suarez Hernandez
Graphic Arts: Pedro Suarez Jiménez
A creation by: El Kraken Released
Publised by: Designs & Edits WxW Co.
‘Translation: Javier Moncholi Checa
English Edition and Proofreading: Michael Koznarsky, MD.
Special thanks to Antonio V. Quevedo Franco, Yaiza Quevedo Guzmén, Jacomar Gonzalez Surez,
‘José Oliveros Segura and Joaquin Ruiz Fernandez for making this work possible.
‘Testers: Pedro Artiles Artiles, Yarovit Caballero Hernandez, Manuel Diaz Diepa, Rubén Fernéndez Gonzalez,
‘José Fleitas Bueno, lon Gracia Suarez, Emilio Guerra, Pablo Herndndez Hellin, Rafael Hoyos Janina,
‘Juan Luis Moreno Tapia, Adridn Navarro Garcia, Vietor Rodriguez Mesa, Nawzet Martin Herrera, Luca Occhi,
Francisco del Pino Santos, Alvaro Santana Santana and Angel Suarez Marrero,
Copyright 2015. Liber Militum: Tercios is a creation of Abidn Suérez Hernéndez and Rayeo Sudrez Hernandez,
published by Design & Edits WxW Co;
Proyecto Cruz $.L. Calle Andalucia N°30, 29009 MALAGA - C.l
. B 91263178.
ISBN: 978-84-943949-0-4
Depésito Legal: MA-519-2015
Allrghts reserved. No pat ofthis publication may be reproivcd,distibute, or transmitted in any form or by any means, including
Dhotocopring,reconting, or other electronic or mechanical methods, without the pror witen permission of tie publisher eset
inthe case of bret quotations embodied in erica eviews and certain other non commercial uses pertited by copyright ne
Enquiries should be addressed to the PublishersIntroduction
Game Elements
Procedure
Movement
Shooting
Melee
Troops
Commanders
The Army.
The Battle
page 07
page 13
page 18
page 21
page 24
page 29
page 37
page 44
page 64Welcome to Liber Militum Tercios, the
miniatures tabletop wargame set in the
Thirty Years' War (1608-1648).
ZZ The Game
As game developers, we believe it is our
tesponsibility to design rules that encourage
the player to have a pleasant experience
and enjoy recreating what is intended: epic
battles, historical or fictional, that leave the
unmistakable flavour of the era.
The game table must be visually appealing,
reminding those of old paintings that recall
famous battles. To achieve this we don’t
believe that adding too complex rules is
necessary as we consider, of utmost
importance, game flow over exaggerated
Tealism. However, Tercios provides enough
complexity to always make victory a challenge.
Tercios is a large-scale battles wargame, as
every unit in the game represents the huge
formations that often comprised more than
a thousand men. Therefore it provides a
greater abstraction than other games, as at
this scale of war the individual actions of
soldiers are irrelevant, as it is the action of
the entire unit that matters.
Players could start their first games without
applying all the rules described here, in
{Qe
order to get used with them, though we
encourage them to include them as soon as
possible to enjoy Tercios at its fullest.
A Little Bit of History
The Thirty Years’ War was a devastating
conflict that plunged Europe into a maelstrom
of clashes as it wouldnt happen again for a
long time. Its main origin lay in the religious
challenge that emerged with the rise of
Protestantism, although at a political level
the different nations involved had their own
agendas according to their interests.
In this conflict most of the major European
powers were involved, forming two main
blocks: the Imperial Catholics and the Anti
Imperial Protestants, Europe was largely laid
to waste, as many nations were bankrupted
and depopulated with the escalation of the
war. The states of the Holy Roman Empire
suffered the greatest impact and wear. Many
of its regions were devastated, not only by
war, but by famine and disease too.
The conflict is divided into four phases:
4 Palatinate Phase
The Protestant states of the Holy Roman
Empire, with the Habsburg Emperor
Ferdinand II, staged various disturbances,
Plo LAek
vy
> DI
Caywith the main epicentre in Bohemia. An
alliance between Palatinate, Bohemia and
other supporting states defied the Empire.
Others, like the Protestant Prince of
Transylvania (Gabriel Bethlen) saw this
situation as ideal to throw off the yoke of the
Habsburgs, and started a vigorous campaign
in Hungary. Part of Austria also rebelled.
The Emperor hastened to raise an army
able to stop the allies' conspiracy against
him; a crusade to defend the "one true
faith", Under the command of Ambrosio
Spinola, Spain sent a large contingent to
support the Emperor, and Saxony,
although being Protestant, would join its
forces against the rebels.
‘The Catholic League reaped early victories
in the first battles against the Protestant
Union, with General Tilly, known as "The
Monk in Armor", standing out. But the
revolts showed weaknesses that others
would take advantage of without delay.
** Danish Phase
‘The Lutheran king Christian IV of Denmark
decided to join the war invading the
bordering German regions with an army of
20,000 men, consisting almost entirely of
mercenaries. The Danish claims were
stopped by the armies of Count Tilly and
Wallenstein, who obtained decisive victories
against the Danish forces. Defeated, the
Danish king withdrew its support to the
German Protestant cause.
#) Swedish Phase
Gustav II Adolf of Sweden decided to
intervene in defence of its allies. He got some
significant victories against Catholics that
alarmed Ferdinand IL. After the death in battle
of General Tilly, he would put his troops under
the experienced Wallenstein to face Gustav
ata critical battle of the war. The Empire was
currently on the defensive as the Swedes
recovered much occupied territory. However,
at the Battle of Lutzen, despite getting the
victory, the Swedish king was killed, and with
him part of the momentum of his campaign.
Hostilities continued until the Swedish defeat
at the First Battle of Nordlingen, which forced
the signing of the Peace of Prague.
Bi French Phase
France, despite being a Catholic country,
harboured a great rivalry with Spain and
the Holy Roman Empire. Louis XIII,
advised by Cardinal Richelieu, allied with
Sweden and the United Provinces to take
advantage of the situation.
The Imperial forces were initially successful,
even threatening Paris, although the French
reconquered territory as more battles raged
on.
Destiny was looking grim for the Empire,
as the dramatic Catalan and Portuguese
uprisings in the Spanish peninsula added
to the painful Spanish defeat at Rocroi.
Soon after that, the Swedes were victorious
at Jankov, while Louis of Bourbon defeated
the Bavarians at Nordlingen.
‘The last battles, Zusmarshausen and Lens,
ended a bloody war that had left the
involved nations exhausted. The Peace of
Westphalia was signed, satisfying no one,
but allowed all the nations to close this
dramatic chapter of history.
During these times Tercios, those fearsome
Spanish formations, steadfastly defended
the old values against the menacing military
reform. These were the last days of a military
dominance that had held for more than a
century. Still, they would enjoy quite a few
victories, perhaps more by professionalism
and stubbornness rather than by
outstanding tactics, allowing Tercios to seal
a beautiful end to the use of that formation,
evoking nostalgia of old glories,
06Liber Militum: Tercios is a miniatures
tabletop wargame and, as such, miniatures
are the main protagonists. Having a painted
amny on the table is a superlative experience
compared to using cardboard counters or
common chips.
We don't intend to limit the collector to use
miniatures of a particular manufacturer.
The game is well suited to any scale, with
1gmm and 28mm as the most popular ones,
although there are other interesting options
such as 6mm. We intend basing to be of as.
little importance as possible in order to
allow the use of figures already based to
other games or rules systems.
It would be advisable, though, that the
contenders coincide in scale, for purely
aesthetic reasons and, ideally, for a more
balanced game, for players to use the same
basing system for their armies.
The elements that fight on the battlefield
are referred to as units. These represent
squadrons, battalions or small groups of
soldiers, plus commanders and
supplementary units such as artillery.
We distinguish two types of units:
and Commanders.
Commanders are a special type of unit that
has its own chapter, where its own rules are
covered in detail.
The most common type of unit is the Troop.
These are soldiers willing to die (in varying
degrees) for our cause. These, in turn, are
divided into Foot, Horse and Artillery.
All troops, except for artillery, should
be based on square or rectangular bases.
A group of miniatures upon it represents
the unit.
This game recommends a set of standard
base dimensions, depending on the type of
unit, but it has to be clear that it is not
mandatory. Two centimeters, even three,
above or below the recommended size
should not cause problems.
Measures are given in centimetres:
Pe NPS | With Depth |
| Field Square ioe a i)
Other Foot Formations| 12 | 6
Horse | 8 | 4
Large Horse | 8 8
Company | a | 4
Artillery 4 a |