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CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Starting Bard. As a 1st-level Bard, you
Rapier +6 1d8 + 4 begin play with 8+your Constitution
+
+3 SAVING THROWS
modifier hit points.
+ ARCANA Dagger +6 1d4 + 4
16 +
+
HISTORY
INVESTIGATION You are proficient with the following
+ NATURE items, in addition to any proficiencies
INTELLIGENCE
+ RELIGION provided by your race or background.
+
• Armor: light armor
+2 SAVING THROWS
• Weapons: simple weapons, hand
+ ANIMAL HANDLING
crossbows, longswords, rapiers,
15 +
+
INSIGHT
MEDICINE shortswords
+
WISDOM PERCEPTION • Tools: three musical instruments of
+ SURVIVAL your choice
+ • Skills: Choose any three
+4 SAVING THROWS
+ DECEPTION
You begin play with the following
18 +
+
INTIMIDATION
PERFORMANCE equipment, in addition to any
+
CHARISMA PERSUASION equipment provided by your
background.
12 PASSIVE WISDOM (PERCEPTION)
• (a) a rapier, (b) a longsword, or (c)
ATTACKS FEATURES
Armor. light armor Rapier, Viol, Dagger, Leather Armor, Fine Clothes, Disguise Kit, Deck of Marked
Weapons. simple weapons, hand Cards, Gold (gp) x 20
crossbows, longswords, rapiers,
shortswords Backpack. Bedroll, Clothes, costume x 2, Candle x 5, Rations (1 day) x 5, Waterskin,
Tools. Viol, Harp, Lyre Disguise kit
Languages. You can speak Common
and Draconic. Draconic is thought to
be one of the oldest languages and is
often used in the study of magic. The
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT
Ilaste Ashryver AGE HEIGHT WEIGHT
NAME
SYMBOL
PERSONALITY TRAITS
IDEALS
BONDS
CHARACTER BACKSTORY
FLAWS
TREASURE
Charisma 14 +6
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 0 6 0
Minor Illusion
Prestidigitation
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 2 7 0
EPAR
SPELL NAME
ED
PR
Bane
Charm Person
4 0
Cure Wounds
Disguise Self
SPELLS KNOWN
8 0
2 0
5 0
9 0