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Bard 1 Charlatan

Ilaste Ashryver CLASS & LEVEL BACKGROUND PLAYER NAME


Half-Dragon (Copper)
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

Languages. You can speak Common


+2 PROFICIENCY BONUS
15 +4 30 and Draconic. Draconic is thought to
be one of the oldest languages and is
INSPIRATION ARMOR ft. often used in the study of magic. The
CLASS INITIATIVE SPEED
language sounds harsh to most other
creatures and includes numerous hard
-2 - SAVING THROWS HIT POINT MAXIMUM 11
- consonants and sibilants.
ATHLETICS
7 Draconic Ancestry. While most Half-
STRENGTH Dragons are mixed, they are always
CURRENT HIT POINTS
divided into a number of different
+ colors that reflect their Draconic
+4 SAVING THROWS
ancestry, and provides them with
+ ACROBATICS
unique abilities. Just like True
19 +
+
SLEIGHT OF HAND
STEALTH Dragons these colors are not all
TEMPORARY HIT POINTS
DEXTERITY equally powerful, and some colors
Total 1d8
SUCCESSES have more niche abilities than others.
+ These colors fall into two
+3 SAVING THROWS FAILURES
categories, the chromatics - Black,
17
HIT DICE DEATH SAVES
TRAITS

CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Starting Bard. As a 1st-level Bard, you
Rapier +6 1d8 + 4 begin play with 8+your Constitution
+
+3 SAVING THROWS
modifier hit points.
+ ARCANA Dagger +6 1d4 + 4
16 +
+
HISTORY
INVESTIGATION You are proficient with the following
+ NATURE items, in addition to any proficiencies
INTELLIGENCE
+ RELIGION provided by your race or background.
+
• Armor: light armor
+2 SAVING THROWS
• Weapons: simple weapons, hand
+ ANIMAL HANDLING
crossbows, longswords, rapiers,
15 +
+
INSIGHT
MEDICINE shortswords
+
WISDOM PERCEPTION • Tools: three musical instruments of
+ SURVIVAL your choice
+ • Skills: Choose any three
+4 SAVING THROWS
+ DECEPTION
You begin play with the following
18 +
+
INTIMIDATION
PERFORMANCE equipment, in addition to any
+
CHARISMA PERSUASION equipment provided by your
background.
12 PASSIVE WISDOM (PERCEPTION)
• (a) a rapier, (b) a longsword, or (c)
ATTACKS FEATURES

Armor. light armor Rapier, Viol, Dagger, Leather Armor, Fine Clothes, Disguise Kit, Deck of Marked
Weapons. simple weapons, hand Cards, Gold (gp) x 20
crossbows, longswords, rapiers,
shortswords Backpack. Bedroll, Clothes, costume x 2, Candle x 5, Rations (1 day) x 5, Waterskin,
Tools. Viol, Harp, Lyre Disguise kit
Languages. You can speak Common
and Draconic. Draconic is thought to
be one of the oldest languages and is
often used in the study of magic. The
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT
Ilaste Ashryver AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

PERSONALITY TRAITS

IDEALS

BONDS

CHARACTER BACKSTORY

FLAWS

TREASURE
Charisma 14 +6
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 0 6 0

Minor Illusion
Prestidigitation

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7 0
EPAR
SPELL NAME
ED
PR

Bane
Charm Person
4 0
Cure Wounds
Disguise Self
SPELLS KNOWN

8 0

2 0

5 0

9 0

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