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"options"

//

// BASIC OPTIONS

//

"Enable Gameinstructor"

"name" "#SFUI_Settings_Enable_Game_Instructor"

"convar" "gameinstructor_enable"

"priority" "0400"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

"Match Ping Threshold"

"name" "#SFUI_Settings_Match_Ping_Threshold"

"tooltip" "#SFUI_Settings_Match_Ping_Threshold_Info"

"convar" "mm_dedicated_search_maxping"

"priority" "0425"

"type" "slider"
"minvalue" "25"

"maxvalue" "350"

"sliderhome" "max"

"systemvalue" "1"

"Network Bandwidth"

"name" "#SFUI_Settings_Network_Bandwidth"

"tooltip" "#SFUI_Settings_Network_Bandwidth_Info"

"convar" "rate"

"priority" "0427"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_Network_Bandwidth_Min" "24576" // under 24 KBytes per


second (192 kbps internet)

"#SFUI_Settings_Network_Bandwidth_384kbps" "49152" // 48 KBytes per


second (384 kbps internet)

"#SFUI_Settings_Network_Bandwidth_512kbps" "65536" // 64 KBytes per


second (512 kbps internet)

"#SFUI_Settings_Network_Bandwidth_768kbps" "98304" // 96 KBytes per


second (768 kbps internet)

"#SFUI_Settings_Network_Bandwidth_1024kbps" "131072" // 128 KBytes per


second (1.0 mbps internet)

"#SFUI_Settings_Network_Bandwidth_1536kbps" "196608" // 192 KBytes per


second (1.5 mbps internet)

"#SFUI_Settings_Network_Bandwidth_20mbps" "262144" // 256 KBytes per


second (2.0 mbps internet)
"#SFUI_Settings_Network_Bandwidth_25mbps" "327680" // 320 KBytes per
second (2.5 mbps internet)

"#SFUI_Settings_Network_Bandwidth_30mbps" "393216" // 384 KBytes per


second (3 mbps internet)

"#SFUI_Settings_Network_Bandwidth_40mbps" "524288" // 512 KBytes per


second (4 mbps internet)

"#SFUI_Settings_Network_Bandwidth_Max" "786432" // almost 768 KBytes


per second (6 mbps internet)

"systemvalue" "1"

"Toast Location"

"name" "#SFUI_SteamToast_Location"

"convar" "ui_steam_overlay_notification_position"

"priority" "0430"

"type" "dropdown"

"dropdown"

"#SFUI_SteamToast_Location_TL" "topleft"

"#SFUI_SteamToast_Location_BL" "bottomleft"

"#SFUI_SteamToast_Location_BR" "bottomright"

"#SFUI_SteamToast_Location_TR" "topright"

"systemvalue" "1"

"Enable Console"
{

"name" "#SFUI_Settings_Enable_Console"

"convar" "con_enable"

"priority" "0450"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

"Clock Format"

"name" "#GameUI_Clock_Format"

"convar" "cl_clock_24hour"

"priority" "0460"

"type" "choice"

"choices"

"#GameUI_Clock_24hr" "1"

"#GameUI_Clock_12hr" "0"

}
"CATEGORY TEST GAP"

"name" ""

"convar" ""

"priority" "0498"

"type" "category"

"CATEGORY TEST"

"name" "#GameUI_Category_HudOptions"

"convar" ""

"priority" "0499"

"type" "category"

"Crosshair Style"

"name" "#GameUI_CrosshairStyle"

"convar" "cl_crosshairstyle"

"priority" "0500"

"type" "dropdown"

//0 = default

//1 = default static

//2 = classic standard

//3 = classic dynamic


//4 = classic static

"dropdown"

"#GameUI_CrosshairStyleDefault" "0"

"#GameUI_CrosshairStyleDefaultStatic" "1"

"#GameUI_CrosshairStyleClassic" "2"

"#GameUI_CrosshairStyleClassicDyn" "3"

"#GameUI_CrosshairStyleClassicStatic" "4"

"Crosshair Color"

"name" "#GameUI_CrosshairColor"

"convar" "cl_crosshaircolor"

"priority" "0510"

"type" "dropdown"

"dropdown"

// These values are bound to the names of the various crosshairs in


sfhudreticle.fla.

// For example:

// "#GameUI_ColorYellow" "2"

// Would be associated with

// Crosshair2 in sfhudreticle.fla
"#GameUI_ColorGreen" "1"

"#GameUI_ColorYellow" "2"

"#GameUI_ColorBlue" "3"

"#GameUI_ColorLtBlue" "4"

"Hud Scale"

"name" "#SFUI_Settings_HUDScaling"

"convar" "hud_scaling"

"priority" "515"

"tooltip" "#SFUI_Settings_HUDScaling_Info"

"type" "slider"

"minvalue" "0.5"

"maxvalue" "0.95"

"incvalue" "-1.0"

"leftmin" "1"

"sliderhome" "prev"

"systemvalue" "1"

"Hud Color"

"name" "#SFUI_Settings_HUD_Color"

"convar" "cl_hud_color"
"priority" "520"

"tooltip" "#SFUI_Settings_HUD_Color_Info"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_HUD_Color_0" "0"

"#SFUI_Settings_HUD_Color_1" "1"

"#SFUI_Settings_HUD_Color_2" "2"

"#SFUI_Settings_HUD_Color_3" "3"

"#SFUI_Settings_HUD_Color_4" "4"

"#SFUI_Settings_HUD_Color_10" "10"

"#SFUI_Settings_HUD_Color_5" "5"

"#SFUI_Settings_HUD_Color_6" "6"

"#SFUI_Settings_HUD_Color_7" "7"

"#SFUI_Settings_HUD_Color_8" "8"

"#SFUI_Settings_HUD_Color_9" "9"

"Hud Background Alpha"

"name" "#SFUI_Settings_HUD_BackgroundAlpha"

"convar" "cl_hud_background_alpha"

"priority" "530"

"tooltip" "#SFUI_Settings_HUD_BackgroundAlpha_Info"
"type" "slider"

"minvalue" "0.0"

"maxvalue" "1.0"

"sliderhome" "0.75"

"systemvalue" "1"

"HealthAmmo Style"

"name" "#SFUI_Settings_HUD_HealthAmmo_Style"

"convar" "cl_hud_healthammo_style"

"priority" "535"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_HUD_HealthAmmo_Style_0" "0"

"#SFUI_Settings_HUD_HealthAmmo_Style_1" "1"

"Hud Bomb Position"

"name" "#SFUI_Settings_HUD_Bomb_Position"

"convar" "cl_hud_bomb_under_radar"

"priority" "540"
"tooltip" "#SFUI_Settings_HUD_Bomb_Position_Info"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_HUD_Bomb_Position_I" "0"

"#SFUI_Settings_HUD_Bomb_Position_R" "1"

"PCount Position"

"name" "#SFUI_Settings_HUD_PCount_Pos"

"convar" "cl_hud_playercount_pos"

"priority" "550"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_HUD_PCount_Pos_T" "0"

"#SFUI_Settings_HUD_PCount_Pos_B" "1"

"PCount Style"

"name" "#SFUI_Settings_HUD_PCount_Style"
"convar" "cl_hud_playercount_showcount"

"priority" "560"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_HUD_PCount_Style_A" "0"

"#SFUI_Settings_HUD_PCount_Style_B" "1"

"CATEGORY TEST GAP"

"name" ""

"convar" ""

"priority" "0598"

"type" "category"

"CATEGORY TEST"

"name" "#GameUI_Category_TeamOptions"

"convar" ""

"priority" "0599"

"type" "category"

"ClanTag" // Do not change "Resolution" value. Code is dependent on name in order to generate
choices.
{

"control" "1"

"name" "#SFUI_Settings_ClanTag_Title"

"convar" "cl_clanid"

"priority" "0600"

"type" "dropdown"

"dropdown" // "choices" are generated dynamically based on steam

"NOT USED. DYNAMIC." "1"

"NOT USED. DYNAMIC." "0"

"restrictions"

"-perfectworld" "1"

"Show ClanTag Death Notices" // Do not change "Resolution" value. Code is dependent on name
in order to generate choices.

"name" "#SFUI_Settings_ClanTag_In_Death_Notice"

"convar" "cl_show_clan_in_death_notice"

"priority" "0650"

"type" "choice"
"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

"restrictions"

"-perfectworld" "1"

"Player Team Colors"

"name" "#SFUI_Settings_UniqueTeammateColors"

"convar" "cl_teammate_colors_show"

"priority" "0655"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_TeammateColorsShow" "1"

"#SFUI_Settings_TeammateColorsShowLetters" "2"

"#GameUI_No" "0"

}
"Team Lobby Access"

"name" "#SFUI_Settings_LobbyDefaultAccess"

"convar" "lobby_default_privacy_bits1"

"priority" "0660"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_LobbyAccessPrivate" "0"

"#SFUI_Settings_LobbyAccessPublic" "1"

"#SFUI_Settings_LobbyAccessNearby" "4"

"#SFUI_Settings_LobbyAccessClan" "2"

"#SFUI_Settings_LobbyAccessFGN" "6"

"restrictions"

"-perfectworld" "1"

"Team Lobby Access"

"name" "#SFUI_Settings_LobbyDefaultAccess"

"convar" "lobby_default_privacy_bits1"

"priority" "0660"
"type" "dropdown"

"dropdown"

"#SFUI_Settings_LobbyAccessPrivate" "0"

"#SFUI_Settings_LobbyAccessPublic" "1"

"#SFUI_Settings_LobbyAccessNearby" "4"

"restrictions"

"-perfectworld" "0"

"Team Overhead ID"

"name" "#SFUI_Settings_TeamTargetId"

"convar" "cl_teamid_overhead_mode"

"priority" "0660"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_TeamOverheadID_maximal" "2"

"#SFUI_Settings_TeamOverheadID_minimal" "1"

"#SFUI_Settings_TeamOverheadID_default" "0"

}
}

/////////////////

"CATEGORY TEST GAP"

"name" ""

"convar" ""

"priority" "0768"

"type" "category"

"CATEGORY TEST"

"name" "#GameUI_Category_SpecAndScoreOptions"

"convar" ""

"priority" "0769"

"type" "category"

"Spectator Use Raw Number Keys"

"name" "#SFUI_Spectator_Use_Raw_Number_Keys"

"convar" "spec_usenumberkeys_nobinds"

"priority" "0770"

"type" "dropdown"

"dropdown"

{
"#SFUI_SpectatorNumber_UseKeys" "1"

"#SFUI_SpectatorNumber_UseBinds" "0"

// "Auto Download Workshop Maps"

// {

// "name" "#SFUI_Settings_Auto_Download_Workshop_Maps"

// "convar" "cl_auto_download_ugc_maps"

// "priority" "1020"

// "type" "choice"

// "choices"

// {

// "#GameUI_Yes" "1"

// "#GameUI_No" "0"

// }

// }

"Scoreboard Mouse Enable"

"name" "#SFUI_Settings_ScoreboardMouseEnable"

"convar" "cl_scoreboard_mouse_enable_binding"

"priority" "780"

"type" "dropdown"

"dropdown"
{

"#SFUI_WeaponSpecial"
"+attack2"

"#SFUI_Jump"
"+jump"

"#SFUI_Duck" "+duck"

"#SFUI_Drop_Weapon" "drop"

"#SFUI_Previous" "lastinv"

"#SFUI_CommandRadio" "radio1"

"#SFUI_Pickup_Use_Objects" "+use"

"Interpolate Camera When Switcing Players"

"name" "#SFUI_Settings_Spec_InterpCamera"

"convar" "cl_obs_interp_enable"

"priority" "0785"

"tooltip" "#SFUI_Settings_Spec_InterpCamera_Info"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

}
"Camera Interpolate Speed"

"name" "#SFUI_Settings_Spec_InterpCameraSpeed"

"convar" "cl_obs_interp_pos_rate"

"priority" "0790"

"tooltip" "#SFUI_Settings_Spec_InterpCameraSpeed_Info"

"type" "slider"

"leftmin" "1"

"customrange" "1"

"minvalue" "0.05"

"maxvalue" "0.4"

"sliderhome" "0.2"

"systemvalue" "1"

"DisableCamermanWithUserControl"

"name" "#SFUI_Settings_DisableCamermanWithUserControl"

"convar" "spec_cameraman_disable_with_user_control"

"priority" "0795"

"tooltip" "#SFUI_Settings_DisableCamermanWithUserControl_Info"

"type" "choice"

"choices"

{
"#GameUI_Yes" "1"

"#GameUI_No" "0"

"FollowGrenadeKey"

"name" "#SFUI_Settings_FollowGrenadeKey"

"convar" "cl_spec_follow_grenade_key"

"priority" "0796"

"tooltip" "#SFUI_Settings_FollowGrenadeKey_Info"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_FollowGrenade_LeftAlt" "0"

"#SFUI_Settings_FollowGrenade_LeftShift" "1"

"#SFUI_Settings_FollowGrenade_ReloadKey" "2"

"EnableAutomaticDeathcamReplay"

"name" "#SFUI_Settings_EnableAutomaticDeathcamReplay"

"convar" "spec_replay_autostart"

"priority" "0797"
"tooltip" "#SFUI_Settings_EnableAutomaticDeathcamReplay_Info"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

"CATEGORY TEST GAP"

"name" ""

"convar" ""

"priority" "0798"

"type" "category"

"CATEGORY TEST"

"name" "#GameUI_Category_ItemOptions"

"convar" ""

"priority" "0799"

"type" "category"

"Auto Apply Graffiti"


{

"name" "#Cstrike_Auto_Apply_Graffiti"

"tooltip" "#Cstrike_Auto_Apply_Graffiti_Info"

"convar" "cl_playerspray_auto_apply"

"priority" "0801"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

"Switch Weapon on Pick Up"

"name" "#Cstrike_Switch_Weapon_on_Pick_Up"

"convar" "cl_autowepswitch"

"priority" "0805"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

}
"Viewmodel Preset"

"name" "#SFUI_Settings_ViewmodelPos"

"convar" "viewmodel_presetpos"

"priority" "0815"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_ViewmodelPosDesktop" "1"

"#SFUI_Settings_ViewmodelPosCouch" "2"

"#SFUI_Settings_ViewmodelPosClassic" "3"

"systemvalue" "1"

"Always Show Inventory"

"name" "#SFUI_Settings_Always_Show_Inventory"

"convar" "cl_showloadout"

"priority" "0825"

"type" "choice"

"choices"

"#GameUI_Yes" "1"
"#GameUI_No" "0"

"Close buy menu on buy"

"name" "#SFUI_Close_Buy_menu_on_purchase"

"convar" "closeonbuy"

"priority" "0850"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

"Open buy with use"

"name" "#SFUI_Open_Buy_menu_with_use"

"convar" "cl_use_opens_buy_menu"

"priority" "0860"

"type" "choice"

"choices"

{
"#GameUI_Yes" "1"

"#GameUI_No" "0"

"CATEGORY GAP - RADAR"

"name" ""

"convar" ""

"priority" "1048"

"type" "category"

"CATEGORY RADAR"

"name" "#GameUI_Category_RadarOptions"

"convar" ""

"priority" "1049"

"type" "category"

"Hud Radar Size"

"name" "#SFUI_Settings_HUD_Radar_Size"

"convar" "cl_hud_radar_scale"
"priority" "1050"

"tooltip" "#SFUI_Settings_HUD_Radar_Size_Info"

"type" "slider"

"minvalue" "0.8"

"maxvalue" "1.3"

"sliderhome" "1.0"

"systemvalue" "1"

"Radar Rotation"

"name" "#SFUI_Settings_Radar_Rotate"

"convar" "cl_radar_rotate"

"priority" "1055"

"tooltip" "#SFUI_Settings_Radar_Rotate_Info"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

"Radar Scale"

{
"name" "#SFUI_Settings_Radar_Scale"

"convar" "cl_radar_scale"

"priority" "1060"

"tooltip" "#SFUI_Settings_Radar_Scale_Info"

"type" "slider"

"minvalue" "0.4"

"maxvalue" "1.0"

"sliderhome" "0.5"

"systemvalue" "1"

"Radar Shape With Scoreboard"

"name" "#SFUI_Settings_Radar_Shape_Scoreboard"

"convar" "cl_radar_square_with_scoreboard"

"priority" "1065"

"tooltip" "#SFUI_Settings_Radar_Shape_Scoreboard_Info"

"type" "choice"

"choices"

"#GameUI_Yes" "1"

"#GameUI_No" "0"

}
"CATEGORY GAP - ACCOUNT PRIVACY SETTINGS"

"name" ""

"convar" ""

"priority" "1248"

"type" "category"

"restrictions"

"-perfectworld" "1"

"CATEGORY ACCOUNT PRIVACY SETTINGS"

"name" "#GameUI_Category_AccountPrivacySettings"

"convar" ""

"priority" "1249"

"type" "category"

"restrictions"

"-perfectworld" "1"

"Account Privacy Profile"


{

"name" "#SFUI_Settings_AccountPrivacy_Profile"

"convar" "cl_accountprivacysetting1"

"priority" "1250"

"tooltip" "#SFUI_Settings_AccountPrivacy_Profile_Info"

"type" "dropdown"

"dropdown"

"#SFUI_Settings_AccountPrivacy_Profile_valDefault" "1"

"#SFUI_Settings_AccountPrivacy_Profile_valEnabled" "3"

"#SFUI_Settings_AccountPrivacy_Profile_valDisabled" "2"

"restrictions"

"-perfectworld" "1"

"CATEGORY GAP - FOOTER1"

"name" ""

"convar" ""

"priority" "1438"

"type" "category"

}
"CATEGORY GAP - FOOTER2"

"name" ""

"convar" ""

"priority" "1439"

"type" "category"

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