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education
Introduction:
One of the most alarming issues educators and teachers discuss these days
aggressiveness among them. The scope of this awful fact has reached a
dreadful point: teachers are only ‘pushing’ students from one grade level to
video games that are full of sexuality and violence—intended for children—
shaped by whatever they are exposed to, these digital devices, used mainly
to entertain with movies and games, may have played a role in the wrong
elements of our society, children, may draw parents’ and teachers’ attention
so that they act to save kids before it’s too late. To apprehend the topic at
hand, I first explained what the basic objectives of children’s education are.
Second, I showed how technology may contribute in teaching and learning.
Then, I detailed the harm the unguided use of computers and other
history.
Literacy, the ability to read and write (and count), has always been the prime
concern of learning. Neil Postman (1994), the greatest cultural critic and the
and the Romans did create schools to teach children how to read and write.
many parts of the world. After the fall of the Roman Empire and because of
wealthy and the Nobles. During the dark Middle Ages (form the fifth to the
illiteracy and ignorance. After all, they were able to communicate orally,
which is learned naturally by the age of 7 with no need for formal instruction.
Moreover, those who can read did it word by word without knowing the
meaning of these words mostly. Some were even saved from death by hang
for crimes they committed just because they were found able to read: “The
said Paul reads, to be branded; the said William does not read, to be
hanged” (Postman, 1994, p . 32). It was the invention of the printing press
(by the German Johannes Gutenberg around 1440) that spread literacy,
books, schools, and knowledge. Nowadays, all over the world, literacy and
In this era of technology, individuals are more than ever required to gain,
stated above, in the Middle Ages, in England for example, just being able to
read a sentence from the Bible may confer to a convicted criminal the
privilege of being free of charge. In our time, literacy can’t play this virtuous
role (though many criminals may stay beyond the reach of law by other
miserable lives if they are deprived of the right connections inside ‘corrupt’
assured that children should be taught manners, shame, and self restraint as
from educating to manners (Postman, 1994, p. 57). These two theories were
the theories of Freud and Dewey prevailed: the individual character and the
curiosity of the child should be nurtured, but self control should be extended
(Postman, 1994, p. 63). Second, Postman (1994) insists on the role of the self
and delayed gratification” (p. 88). He adds: “Manners, one might say, are a
mind. Both require a fairly long developmental learning process” (p. 88).
12
children both for their successful learning and their well being in society.
today’s education.
lived and consumed like an “average Canadian”, we would need four (or
ecological
imperatives?
crucial."
schooling, but the natural dimension too. Children should learn how central is
to wisely consume natural resources and keep our soil and air clean. That’s
because the current educational policies in developed countries (and the rest
crisis through more pollution in the air and soil, more materials shortage, and
more water scarcity, which may lead to wars over these precious resources.
watch in class, children can see how abstract concepts work in real life.
That’s because kids grasp symbolic knowledge with ease when they visualize
its real utility in real world. Before a scientific public exposition at a school
where I was teaching, I used some online illustrations (in addition to concrete
material) to explain to students, for the first time, the concepts of atoms and
primary chemical reactions. I remember well how a grade five girl was able
electrolysis. What is astonishing about this story is that this little girl was
known to get the lowest marks in the class during years, and even her
mother expressed her worry to me regarding this issue. That progress was
Computers can also play fabulous roles to help mentally challenged kids
in her book, Failure to Connect, another touching story where Susan, a six-
learn sounds:
On the computer screen. . . an animated clown presents a game
smiling a lot since she started her first grade. (Healy, J. 1998, p.
155)
words, “learning would take place where the computer is” (Monteith, M.,
1998, p. 79). As children enjoy using the magical machine, teachers can
a private Math networks’ site where students can solve problems and
compete, and the teacher can follow their progress and assess their learning.
information, as electronic media are taking lead over print resources (as
use, children should develop strong abilities to read books and produce
acceptable handwriting. On other hand, Downes (1997) points out that some
teachers think that children who possess computers may unfairly take lead
over the rest of students. This argument doesn’t stand because teachers
should use a variety of strategies to help children learn what ever resources
they have access to. That is, both print and electronic resources should be
exploit images and other visual aspects, children encounter online, to teach
students in our era need to know that pictures carry meanings and are used
destroyed cities in war zones are destined to inform but also to stress the
the importance of peace (an abstract word), can use a computer to display
use of technological tools by children can carry many undesirable and lasting
children’s health,
an information society, and the price we are paying is our eyesight” (as cited
lenses these days. You can make this remark if you compare this situation
with that of a decade or two ago. Healy (1998) reports that many
In addition to dangers on eyes, staying on a chair for long times may cause
uncomfortable posture many kids sit in to reach the computer screen. They
may, for instance, stretch their neck, sit on the edge of a big chair or bend
cause children the “video wrist” illness that causes pain in wrist and hands.
Although these positions may hurt adults, particularly, causing them back or
neck pain, parents are urged to take into consideration ergonomic tips to
cell” (Healy, J. 1998, p. 118), which is simply scary. These are then some
behavioral problems.
spending long times on computers and emotional and social troubles some
children may suffer from. To many parents, a child who sits isolated on a
computer for long times is a genius, which is not true. Dr Healy tells a story
programs, thinking that dumping him with high level information would make
his IQ remarkable and his life successful. Unexpectedly, this kid ended up
having severe emotional and social troubles in the classroom, such us
staying away from his peers and pushing them (Healy, J. 1998, p. 172). His
teacher explained: “I really can’t figure him out. . . . it’s like he missed few
steps in his development. The psychologist. . . told me she thought his social
fact, what this kid missed is enough interaction with other children and
adults during his first years, when he was confined to a computer. Indeed,
this lack of interaction during the critical period, when children are
developing their emotional, social, and cognitive abilities, may result in them
complications.
was asked by Healy whether spending long times on computers may have
played a role in Justin’s troubles, he added: “of course it does, and we are
starting to see more kids like this. . . .[his parents] have got a very unhappy
little boy, and I’m afraid they are in for big trouble” (Healy, J. 1998, p. 172).
Because Justin’s brain was affected when it was growing, Justin may suffer
during the early school years may carry a real threat instead of enhancing
the IQ. This IQ, in fact, counts for only the fifth of ‘personal success’; social
and emotional skills count for the rest, as Daniel Goleman (1998) concluded
based on decades of research on intelligence. (as cited in Healy, J. 1998, p.
173). The case of Justin is neither unique nor rare and illustrates, like experts
assure, how using computers for long hours may cause children extreme
motivation.
cause many children what I prefer to call the ‘hollow’ mind disorder. Healy
with family members during their early childhood, were used to stay in front
of their screens playing those ‘horrible’ games by the hour. As a result, they
about them (Healy, J. 1998, p. 182). Specifically, these kids suffer a “lack [of]
technology.”(183)
attention. First, selective attention develops before age seven and enables a
where loud media play all the day long, seem distracted all the time. They
don’t react to human voices adequately, which many teachers call “an
software, labeled “educational”, themselves play the focus and the acting
role, children loose the opportunity to learn to focus and respond through
practice. Third, the sustained attention, that is formed after age eleven, can
who used to focus only on stimulating computer programs lose the ability to
1998, p. 184).
components that should begin to manifest around the age of nine: autonomy
affect both of them in fact. First, autonomy gives children the feeling that
they are capable of working and achieving on their own. Most of software
rather perform many tasks for users and even gives them the possibility to
avoid (through the: “cop out” button) tackling and thriving on hurdles. As
goals instead of performance goals, makes the learning itself, not the reward
to learn just to win a prize, a trait to which most of computer games educate
unfortunately, could not invest time and and energy to solve problems just to
I/ Video games, Internet, and TV surround kids with fear and may
Television, video games, and Internet are filling children’s mind with horrible
violence and lasting fear these days. Shooting, punching, stabbing, raping,
slapping, car chasing, and explosions are daily and commonly displayed on
different kinds of screens children are hooked to. According to the US Center
for Media and Public Affairs, as reported by the web site turnoffyourtv.com
networks.” This fearful violence shown to children day and night does have a
bombarding children may plant seeds of fear and engraved it in their minds.
The Hurried Child: “Shortly after the story of the young mother who had
drowned his two sons by driving the family car into a pond, I began receiving
phone calls from worried mothers all over the country. . . . Their children
were asking them questions like, “Mommy, are you going to drown me?” (p.
79)
Arguably, the fear and violence that invade kids’ minds will last for a long
time, if not for their whole life. That’s because a child’s brain has not yet
always portray the killer as a hero who at the end reaps the benefits of being
portrayed on screens. This cruelty is learned, not innate. As the web site
sexuality.
In addition to violence, technology media promote immature sexual
suggestive looks possible. This well worked out sexism keeps youngsters,
learning some healthy repression” (Elkind, 2001, p.95). Another way media
films nurture children early sexuality is the exhibiting the real-life sexual
indecent X-rated films. This is how technology media drag youngsters into
children.
resist the temptation of buying whatever their children ask. If you ask any of
them for raisons of doing so, the main answer would be to spare the pupils
the humiliation of being out of the bandwagon. At least, those who began
this trend of blindly buying their kids whatever exists in the market can’t
give this answer. I’ve explained how children, according to Postman (1994),
distracted by all these mind distorting gadgets, children no more invest time
young.”(p. 132)
The decline Postman talked about in 1994 has become clearly unarguable, at
least in the region I’m living in. Teachers, more than everyone, admit this
face the mediocrity among children who, even, end up dropping schools at
learning.
consume.
hardware or software.
last technological inventions, be sure they don’t care about the usefulness of
their products, they only want to sell. Larry Cuban (2001) states “Some
promoters within the coalition seek profit from selling equipment and
problems that historically have crippled education” (p. 12). The ‘others’ who
are concerned about education matters are educators, obviously, but they
don’t have the last word as to which products meet the educational needs,
marketers have. At this level, I let you figure out the outcome of investing
the wolf with watching over the herd. Indeed, some educational experts
Start: “one expert empathetically said that the software programs available
then for young children were “limited and unimaginative” and unequal to the
would be the educational portals that group academic sites. In fact, these
Marketers then, often, target schools and the youth under the cover of
children process information easily, get allured to their desires, and engage
unlike words that should be translated into mental images in order for
children to understand them and process their messages, the images ‘are
abilities (like those of adults). With images then children “ have access to
news, drama, and entertainment without having to translate words into
images” (Elkind, 2001, p. 80). Images have special appeal to kids, which is
commercials a year.
ago. . . . .
Though children are visually oriented, music too has a strong influence on
ferocity and rudeness and makes them lose control over the impulses of
Technology marketers play on this string too, when they target children. You
may notice very appealing video clips, with irresistible songs, advertising cell
phones and other gadgets and featuring children in extreme pleasure with
these electronic tools. In this way, technology media have succeeded in their
Conclusion:
drop school at a young age. Many of them smoke, take drug s or, even
mainly young girls. This sad reality is not the fruit of my imagination; each
not even educators, have noticed this danger and began visiting schools,
they are, they were attacked by gang members in different ways. What I
parents protect their offspring. The burden then remains on parents’ and
gives them pleasant alternatives, so that they can play, physically explore