Академический Документы
Профессиональный Документы
Культура Документы
Definition
Percy works for a game design studio in Silicon Valley. He's the team leader for a
new game being developed, and his manager has asked Percy to write her a weekly
memo on team's progress. A memo is a short, informal document that is used for
internal communication within an organization. They are usually written in an informal
tone, as the document is for internal consumption among colleagues.
Features
Memos are pretty flexible documents and can be used for many different purposes.
Percy's memo, for example, is being written to update his supervisor on the status
and progress of the game his team is developing. Memos can also serve as:
Structure
After composing the heading of the memo, Percy will provide a brief introduction
before getting into the heart of the discussion. Most memos will require just one or
two sentences telling the reader what the topic is and why you are writing about it.
For example, Percy's memo will have one sentence telling his supervisor that the
memo is the weekly update on the project requested by the supervisor
Example
MENU
SCHEDULE
A schedule or a timetable, as a basic time-management tool, consists of a list of
times at which possible tasks, events, or actions are intended to take place, or of
a sequence of events in the chronological order in which such things are intended to
take place. The process of creating a schedule — deciding how to order these tasks
and how to commit resources between the variety of possible tasks — is
called scheduling,[1][2] and a person responsible for making a particular schedule
may be called a scheduler. Making and following schedules is an ancient human
activity
FEATURE
Certain kinds of schedules reflect information that is generally made available to the
public, so that members of the public can plan certain activities around them. These
may include things like:
I. WARNING WARNING
WARNING SIGN
Signs that warn of dangerous and potentially dangerous
conditions so drivers must be careful when running their
vehicles. For example: Signs that indicate a railroad track,
or a dangerous intersection for drivers.
SIGNPOSTS.
Signs that provide instructions or information to the driver
or other road users, about the direction that must be taken
or the location of the city to go complete with the name
and direction of the location is located.
BAN SIGN.
This sign is to prohibit the use and movement of certain
traffic. For example:
No stop sign.
Prohibition signs sounding sound cues.
All vehicles are prohibited from passing.
COMMAND SIGNS
This sign is to order the use and movement of certain
traffic. For example:
Command sign entering the designated lane.
Minimum speed limit sign.
Sign commands for certain types of vehicles to go
through certain lanes and / or lanes.
MEANING OF MENU:
Menu is a list, in specific order, of the dishes to be served at a given meal.
Menu is central to the food service concept—it defines the product
offering, establishes key elements of financial viability namely price and
contribution margin, and provides a powerful marketing tool.
FUNCTIONS OF THE MENU:
A menu has the following functions:
Information:
It satisfies a guest’s need for information about what food is available, how
it is cooked and presented, and at what price.
Order:
It presents the dishes in a logical order, usually listing the menu items
under course headings, thereby making comprehension of the menu easy.
Choice:
It determines the freedom of choice that a guest may have.
Image:
Menu helps present the overall image and style of the restaurant.
Sales:
It is a means of promoting sales by appropriately describing the dishes
which appeal to the guest.
In order for the menu to perform all these functions successfully, it must be
informative, accurate, understandable, and well designed. A restaurant
manager must ensure that the items mentioned on the menu are available at
all times and as per description since it is frustrating for a guest to make a
decision only to be told that the dish is not available or to receive a dish
that is not as stated.
FUNCTION SCHEDULE
SINGLE MENUS
Single menus conceptually require choices from this single menu only, and
no other menus will follow necessitating additional user choices. A single
menu may be iterative if it requires data to be entered into it and this data
input is subjected to a validity check that fails. The menu will then be
represented to the user with a message requesting re-entry of valid data.
SIMULTANEOUS MENUS
All alternatives are visible for reminding of choices, comparing choices
and changing answers. Problems with simultaneous menus are that for
large collections of menu alternatives screen clutter can easily occur, and
screen paging or scrolling may still be necessary to view all the choices.
Presenting many menu dependencies and relationships on a screen
especially if poorly indicated can also be very confusing for a novice user.
HIERARCHICAL MENUS
When many relationships exists between menu alternatives, and some
menu options are on, appropriate depending upon a previous menu
selection, a hierarchical structure is the best solution. common examples f
hierarchical design today are found in menu bars with their associated pull-
downs, and in Web sites with their navigation links.
Connected Menus Connected menus are networks of menus all
interconnected in some manner. Movement through a structure of menus is
not restricted to a hierarchical tree, but is permitted between most or all
menus in the network.
EVENT-TRAPPING MENUS
Provide ever-present background of control over the system’s state and
parameters while the user is working on a foreground task. They serve
three functions: