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The researchers hope that the result of this study will help other people especially
the students to understand the possible effects of using gadgets in their daily lives. The
information will guide the students to use their gadgets appropriately. Understanding the
possible effects of using gadgets can help the students to control themselves in abusing
This research, which dealt with the effects of using gadgets towards the education
of the students, was not designed to give and suggest the possible solutions for the effects
of using gadgets in study of the students. The researchers limit themselves to what their
E. Definition of Terms
10. Zeitgeist – the general beliefs, ideas, and spirit of time and place
CHAPTER 2
Billions of people including children, today use mobile phone many hours a day
in front of the screen such as computer has become a common practice. However, we
often forget that excessive use of electronic gadgets has a negative effect on our health.
Gadgets such as iPods and headphones can make the eardrum become less
sensitive to sound and might even loss the ability of ears to hear sounds. Continuous use
of mobile phones for text messaging or playing games will lead to pain in fingers. This
will weaken the nerves of all fingers and make them stiff not allowing the fingers to
move easily. There are lots of other gadgets causing damage to human body. However, if
the gadgets will be used in a constructive way then it can be a good tool or thing to be
appreciated.
The survey conducted by Kaiser Family Foundation showed that kids today are
easily used up more than 50 hours weekly, which means that the time consumed is more
If the children spend too much time on the devices, this may affect their studies
and school achievements. The more time they spend they are crazier after the devices
Roberts (2015) states that children and teenagers spend an average of four hours a
day just on television time, add in computer time, time spent on the internet or
smartphone, and video game playing, and it’s easy to see how teens can spend a
significant chunk of their waking time plugged in electronics while useful for
communication, school works and entertainment, can cause problems if they’re overuse.
Nowadays, we can easily found children as young as two years old are playing
with an electronic devices and gadgets anywhere that is not only the video games that
make the children stay is also includes television, mobile phones and smartphone
application, computers, tablet computers, PSP games and etc. children tend to be active
consumers, may electronic products and gadget’s commercial have been targeted to
young children market. Parent may find it easier to make their children stay in one place
human activity, gadget is the product of us and our place, time and zeitgeist.
Gadgets changes the way of learning in the classroom. Students are no longer
bound, physically, by the bricks and mortar that surround them. Instead, they have at their
fingertips the opportunity to explore the world and take in vast amounts of information
along the way. We are only just beginning to realize the potential of the gadgets in
socializing online. Some students may attempt to do this in class, which disrupts their
learning, and at home destructs from study time. Kids putting in long hours on their
gadgets will give less attention to assignments and may be irritable when they are away
from their gadgets. They might also sleep less, which can slowdown their thinking the
next day.
One study claims that there exist evidence that internet-time is harming children’s
academic performance. This study was done by economist at the University of Munich
named Thomas Fuchs and Ludger Weismann who surveyed the students in 31 countries.
They crested a very thorough, detailed survey in order to eliminate other possible causes
of the downward trend of academic performance. They state in their results that the
The gadgets are very useful in lives of the people. It helps to simplify their works.