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Fire support

Any model with the When calling in fire support use the
spotter special rule may BS skill of the model call it in. when
call in fire supports on a fire support scatters roll 2D6.
target you it can see If it lands on one of your units it loses
2 leader ship for the rest of the game
At the start of your first
each class of fire support has its own
turn roll 1 d6 the number is
special rules follow them as well as the
your starting number of
normal fire support rules
fire support points. Each
turn you gain 1 fire support
point. You can spend fire
support points during the
shooting phase, to call in
one fire support per turn.
You cant call in fire
support the first turn the
model calling in the fire
support may not shoot.
Though the rest to the
squad can
Artillery support
no special rules
name cost strength AP type
Mortars 1 5 4 Barrage2
blast
Heavy Mortar 2 5 4 Barrage4
bombardment blast
Light Howitzer 3 5 3 Barrage
Large blast
medium Howitzer 4 5 3 Barrage 2
Large blast
heavy Howitzer 6 5 3 Barrage 3
Large blast
Tomahawk 10 10 2 Large blast
Air support
special rules use BS 4 no mater what. When calling in Air support flier
a flies over the board, see flier rules, and any it may then
launch it payload, see range if its shot down it can't use it pay load.
name type FA SA RA Bs
Flyer profile flyer 6 6 6 3

name cost range strength Ap type notes


Predator 9 120 10 1 Laser guided,
(counts as twin
linked) Blast
Fighter bomber 4 120 4 5 Barrage 4
Blast
Bomber 10 -- bomb bomb none None, note that a
pay load 20 bomber can only
bombs be called once,
and must use all
its bombs.
Air supremacy 4 120 5 4 AA can only target
flyer's and
skimmers.
Officer
In the time of the ork invasion officers have the
A c o m m a n d e r g iv e n tra a nind in
lega rn in g o n added strain of trying to defend humanity not
c o m m a n d in g m e n . Ta u g h t fro m h is to r y a n d just they native land. the orks love for close
tra d itio n (o r h e rs ) n a tiv e la n d . M e n o f tru s t combat means that Officer are now give
g iv e n c o m m a n d o v e r m e n , b e h e b e a c a p ta in ,addition combat training along with the elites.
lie u te n a n t o r a g e n e ra l.
Name WS BS S T W I A Ld Sv
T h e re a re tw o t yp e s o f Co ffic
o m emrsis s io n e d Officer 4 4 3 3 1 3 2 8 2+
a n d n o n c o m m is s io n e d a c o m m is s io n eSpecial
d o ffic e rules
r
g a in s ra n k th o u g h th e g o v e rn m e n t o fteSpotter
n
c o m in g o u t o f a m ilita r y s c h o o l s u c h a Officer
s w e s t can not
p o in t. start game
separate from a
unit and can not
A n o n c o m m is s ioo ffic
n e de r h a s h is p o w e r leave it. If the
fro m a c o m m is s io n o ffic e r T h e y u s u a llrest y of the squad
re c e iv e s o m e le a d e rs h ip tra in in g , b u t thise killed
ir then
fu n c tio n is to s e rv e a s s u p e rv is o rs w iththe Officer
in th e ir is a
a re a o f tra d e s p e c ia lit y a n d , a t lo w e r N normal
CO
independent
g ra d es , th e y a re n o t g e n e ra ll y c o n s id e rchricter
ed
m a n a g e m e n t g e n e ra lis ts . S e n io r n o n -
c o m m is s io n e d o ffic e rs s e rv e a s a d v is o rs a n d
le a d e rs .
Hero
In th is d ark tim e hero's d o rise. T he y
nam es w ill echo d ow n the centu rions,
from ho ld ing o ff a w ho le co lu m n of tanks,
to storm ing a ork b astio n the y insp ire the
m en arou nd them no m atter there rank,

from w enice to the y rise? F rom all w alks


of life b efore the orks cam e the y w ere
coo ks, farm ers, p olice m en that have
stepp ed u p to save hu m anity. W ith Name WS BS S T W I A Ld Sv
w eap ons g rab b ed from gu ns stores, hero
arm y 3 3 3 3 1 3 2 8 2+
b ases and sharp gard en ing too ls the y form
a line to d efend the y city's, cou ntry and Special rules
friends, Independent
Character
Stubborn
Inspiring
all units 24 inchs from
the hero can use his Ld
Special Forces
Name WS BS S T W I A Ld Sv
Special 4 4 3 3 1 3 2 8 2+
forces
Special forces units are typically composed of
relatively small groups of personnel operating Special rules
under principles of self-sufficiency, stealth, Infiltrate
speed, and close teamwork, Throughout the move through cover
later half of the 20th century and into the 21st night vision
century, special forces have come to higher preferred enemy ork
prominence, as governments have found
objectives can sometimes be better achieved by
a small team of anonymous specialists than a
larger and more politically controversial
conventional deployment.

Trained to be a cut above the rest the special


forces led the way to victory. B y disrupting
supply lines, raiding and rescuing There
training and skills are unquestionable. Though
against orks and other alien elements there are
still some what under equipped though there
skill more then make up for this
Sniper team
Name WS BS S T W I A Ld Sv
Sniper 3 6 3 3 1 3 2 6 2+
A sniper is a highly trained marksman shoots Spotter 3 3 3 3 1 3 2 6 2+
targets from concealed positions or distances
exceeding the capabilities of regular personnel.
Special rules
Infiltrate
Snipers typically have specialized training and move through cover
distinct high precision rifles in addition to scouts
marksmanship, military snipers are also trained stealth
in camouflage, field craft, infiltration spotter,
reconnaissance and observation techniques. spotter
In recent days the snipers have been given the Targeting
authority to call in fire support as long as the spotters
alive the sniper rifle is
a Heavy 2
Sapper team
A sapperor combat engineer is an individual
soldier who performs a variety of combat
engineering duties. Such tasks typically include
bridge-building, laying or clearing minefields,
demolitions, field defences, and building, road
and airfield construction and repair. A modern
sapper's tasks involve facilitating movement
and logistics of allied forces and impeding that
of enemies.

Name WS BS S T W I A Ld Sv
sapper 3 3 3 3 1 3 2 6 2+
Scorched
Mines Explosive
Special rules Mine clearer Earth
when chosen a squad charges if a sapper team is
fortify when entering a may place to mine a if Idle in a ruin may close enough to a
a piece of terrain mine field any piece of terrain any rig it to blow, write control objective to
cover save is raised mine the Sappers were on the board this down secretly contested it. They
then if the squad
by one for each turn trip don't go off expect the enmeny moves out of the ruin
may destroy it, it
and instead are no longer counts as
the Sapper team deployment zone note and there are no
negated a objective this can
does nothing in it it down on a piece of friendly squads in it
only be done once
like shooting or paper when the you may destroy it
all enemy squads in regardless how
assaulting. There opponent moves into it it suffer a strength 7 many sapper teams
assumed to be they suffer a Strength Ap 4 hit to evere there are
digging in. 5 Ap5 hit member in the ruin
Marine
Tasks undertaken by marines have included
providing security inwarship
a while at sea,
reflecting the pressed nature of the ships'
company and the risk of mutiny. Other tasks
would include boarding of vessels during
combat or capture of prize ships and providing
manpower for raiding ashore in support of the
naval objectives. M arine elements would also
Name WS BS S T W I A Ld Sv
contribute to the campaign ashore, in supportMarine 3 4 3 3 1 3 2 6 2+
of the military objective.

with the industrialization of warfare in the special rules


20th Century the scale of landing operations am ph ibious operation
increased, and brought with it an increased select one side of the table as shore if your m ainres
likelihood of opposition, and a need for co- em erge from reserve they, and an y Am phibious
ordination of various military elements. Veh icle they are w ith m ust em erge from th is edge.
M arine forces evolved to specialize in the That edge m y not chosen for outflakeing for an y one
but a M arine, if you roll that side, roll again. N ote it
skills and capabilities required for amphibious
can 't be you opponent board edge, unless he lets you.
warfare
Amphibious Vehicle
name type FA SA RA Bs
use, such as Armoured fighting vehicles Amphibious
and Transport 12 11 11 4
Infantry fighting vehicles nevertheless alsoVehicle
have amphibious ability, tactically useful
inland, reducing dependence on destroyable
special rules
and easily-targeted bridges. To provide motive
power, they use their tracks, sometimes witham ph ibious operation
select one side of the table as shore if the Am ph ibious
added propellor or water jets. As long as the
Vehicle em erge from reserve it, and an y M arines they
opposite bank has a shallow enough slope for are w ith m ust em erge from th is edge. That edge m y not
the APC, AFV or IFV to climb out within a chosen for outflakeing for an y one but a M arine, if you
few miles, they can cross rivers and water roll that side, roll again. N ote it can 't be you opponent
obstacles. board edge, unless he lets you.
Some heavy tanks have an amphibious mode Am phibious treats w ater as clear
terrain
in which a fabric skirt is needed to add
buoyancy. The Sherman DD tank used in the
D-Day invasion had this setup. W hen in water
the waterproof float screen was raised and
propellers deployed. The M2 and M3 Bradleys
also need such a skirt.

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