Академический Документы
Профессиональный Документы
Культура Документы
Since the Questions always comes up as to what people ‘should do’ in Heaven, this is a quick walkthrough of actions to take in
Heaven. The rest of the document has more detail about stuff.
2. Go to your servants page and unlock all available servants you have and power them up if
possible. If you can redeem relic equipment rewards, do so.
3. Go to Ruins and put your Servants in open ruins to start trying to get Ruins Crystals.
4. Try to completely clear the first Roam as fast as you can, and then set it to soul wandering to
set up your passive currency gain there.
5. If you have around 180k attack and defense and 90k miss (the same stats to solo ascend),
you should be able to clear Hell 1, it’s cheaper to wait to buy beasts from Hell (⅓ the Merit cost)
if you’re willing to wait about twice the time.
6. In Roam, activate spirit pact and try to clear Outer World. This gives servant items as well as
giving you talisman equipment after certain levels. This also will allow you perform sealing in the
Demon Tower, a daily servant resource income.
If there's more I can think of, I’ll come back to working on this quick start walkthrough.
Serene’s Personal Daily Reset List of Actions Taken After Daily Reset
You may be curious as to what I do daily.
Earth
Set: Soul Wander and Fortune Land
Do Fishing
Set: Alliance Affair
Do Alliance stuff
Set: Dwelling Blacksmith/Alchemy experience for the day
Do Wine and Companion Fates
Set: Cultivation Room from sect
Do Sect Exchange / Salary / Greet Advertisement
Do Encounters + Advertisement
Do Market Stuff and Rob/Help each floor
Do Market Advertisement 2x and Do Black Market
Do Praise Land
Clear Inventory (important if you got free skill sutras)
Do Dungeon and Beast and Clear Inventory after.
Check Destinies and Spirit Wander every now and then so they do not reach capped limit.
Heaven
Do Market Gifts and Destiny
Do All Master Lobby activities, however only do Immortal Tutorial every Sunday
Set: Disciple Rifts
Do Servant EXP distribution and watch 3x Advertisement
Set: Ruins
Do Immortal Pavillion Immortal Foster Pool 2x Advertisement
Do Hell and Demon Tower
Do Servant Stat items distribution
Do Spirit Pact
Do Immortal Capital Travel (only do if you are comfortable with it, dont be stupid and throw 10
million troops away to reach stage 3)
Do Divine Trees, and Contest of Tao
Do Outer World for the rest of the day
Clean Inventory
Do Servant Stat Items distribution
Do Heaven Palace Stuff when available, all at once
Do Sect Compete towards the end of the day before rewards are sent out
Serene's Steps to Understanding Heavenly Garbage
Updated 1/3/2020
This is a General Guide. Its purpose is to explain the new functions which are brought with Ascending quickly so you don’t have to
access and learn everything yourself.
Welcome!
Whether through your own efforts in assaulting the Array of Heaven, through the
guidance of a senior Ascendant, or through the cultivation and perfection of your now immortal
body, you’ve ascended to Heaven in Immortal Taoists. This guide will serve you by explaining
the new functions that have opened up with your achievement - be prepared because there is a
lot which has been opened.
You can always return to visit the Earth, which will still
be apart of your experience as those functions will
continue running - just because you’ve entered heaven
does not mean that your activity on Earth ceases.
However, no new functions are unlocked on Earth by
ascending.
Immortal Pavilion
Heaven has a new market area with more rare and
powerful items. Here, you can now use [Celestial
Stones] to buy greater recipes, and even a servant.
You can also access the [Immortal-Foster Pool], where
you can use [Spirit Jade] to foster [Celestial Stones], as
well as finding some free [Celestial Stones] daily.
Heaven Sect
After Ascending heaven, you’re now qualified to start
your own sect - recruiting [Disciples] and discussing
greater techniques with fellow cultivators.
Servant
You’ll be able to meet your [Servants] whom you’ve become acquainted with throughout your
journey on Earth, and empower them to work for you.
Ruins
A vast pvp area where it’s an all out battle to control core resource nodes! The stronger your
[Servants], the easier it is to control any ruins.
Alliance
Once enough Alliances in your Server have acquired enough strength - the Defense of Tao
option will become available.
Roam
Just as you had explored Earth, heaven has its own grand domain to roam. Whether you are
strong enough to move freely throughout the world, or even adventure into the [Outer World],
Your path in cultivation has not ended yet.
Immortal Capital
A heavenly location which tests the capabilities of your [Servants], and where you can develop
[Spirit Familiars] to give both you and your [Servants] more power.
Immortal Guide
A tutorial walkthrough in game that rewards you with resources and currencies for completing it.
Heaven Palace
This location opens up the main Immortal-Versus-Immortal features of the game once there are
4 Immortals on a server strong enough to clear the South Heaven Gate. This location will test
your [Servants] as well as your own stats in daily competitive activities.
Personal ranking
See how you compare to other Immortals on your Server. Whether this is a limited button, we
will find out in a few days.
Heaven Sect
Now that you’re in heaven, you have the right to begin your own sect. Choose any
mountain - whether you remain close to fellow alliance members, or set out on your own, your
sect can begin to grow.
Rift
Here, you can send your [Disciples] to gain experience
through dangerous dungeons, ruins, and even monster
subjugations. However! To even be allowed to attempt
these explorations, your [Disciples] must be strong
enough. You are rewarded with [Servant] materials.
YOU MUST MANUALLY CLAIM REWARDS.
Reception Hall
Your Sect has their own secret skills, and so do others.
You can communicate with other sects to discuss
cultivation, or even trade Celestial Skills, apparently. By
communicating with sects from different mountains, you
can build up your library of abilities.
Markets
The main economy of the sect market is based off of Merits, which is obtained through your
[Disciples]’ efforts or through other means such as Alliance exchange.
You can obtain many rare items - such as higher level recipes, skills, books, and even [Immortal
Beasts]. To access the [Immortal Beast] materials and [Merit Servant], swipe to the right - the
tab is hidden.
Destiny allows you to gamble for curious items, such as equipment.
Bookstore allows you to purchase more powerful [Sutras], but require your sect to have more
[Fame] before giving access to more.
Beast Garden
Raise your [Immortal Beasts] to work alongside your [Servants] and bring combat to the [Ruins]!
Furthermore, by having an [Immortal Beast], you can assist cultivators on Earth with their
ascension to heaven. (There is an in-game help button).
Master’s Lobby
Here, you can manage all things related to your sect.
Array
Similar to your Spiritual Root, except it’s improved through [Benevolent Jade] and [Malevolent
Jade]. Jade can be obtained through various means such as fishing and [Roaming]. The new
array is a little more detailed in that you can better choose desired stats.
Compete
A Coliseum where you can participate and cheer on fellow cultivators for fame and glory! The
most popular contestants at the end of the event are rewarded with more [Merit] and [Compete
Tokens]. Utilize this area to compare yourself with similarly matched Immortals, and use the
[Compete Tokens] to purchase more resources as you see fit.
Master’s Lobby Guide
As the master of a sect, you’re tasked with guiding [Disciples] through cultivation - both those
who are in your sect, and those who are not. Through your guidance, not only do other
cultivators benefit and comprehend the path of cultivation, but yourself as well.
Disciples
You can manage and check the information of each
[Disciple] you recruit here. Your [Disciples] come from
many backgrounds, but ultimately walk similar paths to
ascend to heaven. Each [Disciple] has their own quirks
which can be positive or negative - whether you accept
them for their quirks is your decision. Each [Disciple]
cultivates slowly over time, similar to your own journey.
Impart
You can impart knowledge on your [Disciples], assisting
them with their cultivation.
Recruitment
For 5000 spirit stones, you search for candidates to
bring into your sect. You may only perform a
recruitment 5 times a day. If you refuse a disciple, your
recruitment chance is still removed.
Q&A
Your [Disciples] will have various questions pertaining
to the greater world. Answer correctly and you will
receive [Merit].
Send Salary
[Disciples] ask for a salary and will be happy to receive it. Honestly I don’t know what happens if
you don’t pay them. Just pay them, it’s cheap.
Custodian
Most [Disciples] have the chance of demonization during their path in cultivation. It is your duty
to guide them back to the proper path. By defeating the disciple, you return them to normal and
are rewarded with [Merit]. If you do not remove their state of demonization, they will be unable
to participate in your Sect’s missions as well as Rift Missions.
Gift Disciples
You can buy [Treasure Caskets] to gift to your [Disciples] from the market for [500 Spirit Stones]
each. Giving gifts to your [Disciples] grants you [Merit].
Lecture
By greeting your [Disciples], you gain [Merit].
Mission
Send your [Disciples] out on various missions and explorations to bring resources to your sect.
However, higher missions require you to have stronger [Disciples]. After completing a mission,
your sect is rewarded with [Fame], [Spirit Stones], [Merit], and yourself with [Reputation].
Each [Disciple] within your sect may have their own quirks which affect the rewards from
completing a mission such as bonus [Fame], bonus [Spirit Stones], or prolonged missions.
However, should any disciple met with their inner demon, they are not allowed to partake in the
missions, and their quirks no longer applies.
Sermon
After creating your own sect and meditating on techniques, you’ve developed your own skill to
pass on to lower cultivators. While your skill does not affect yourself, you are allowed to gift it to
destined cultivators on Earth. Doing so will grant you [Merit].
Immortal Tutorial
As an Ascended Immortal, you have the ability to influence the Earth. You have the options of
choosing to protect the mortal realm, or test their willpower to cultivate. Protecting the realm
blesses cultivators with a bonus to their stats, while testing the realm temporarily curses
cultivators to have the faces of animals - but boosts their efficiency in cultivation. There is a
weekly ranking that resets every sunday rewarding Immortals for how much influence they exert
on Earth. Costs [Spirit Jade].
Blessing
Cultivators on earth look to achieve ascension, and as their senior you have to option to grace
them with your blessing. By doing so, you grant them their wish in return for [Merit]. Costs [Spirit
Stones].
Their Purpose
Your [Servants] ultimately exist to perform combat for
you on a wide scale. Each [Servant] has their own
strengths, and have the ability to lead [Spirit Soldiers]
into battles. Holding dominion over [Ruins], scouring
the realm for resources, and the exploration of the
[Outer World] are all possible for your [Servants].
Talent
Not all [Servants] are equal.
[Talent] Value represents a baseline of how powerful
the [Servant’s] growth will be per level. While you can
raise a [Servant’s Talent], the cost of doing so
increases every time. However, raising a [Servant’s]
[Talent] to 20 when they are level 100 is the exact
same as raising the [Talent] to 20 at level 1, and then
leveling them to 100.
Growth
Each [Servant’s] growth and attributes are directly controlled by you. By gifting them various
resources, you can improve their ability. You may also pair your [Servants with Immortal Beast]
mounts to improve their power further. Skills are only available to the package servants and the
heavenly palace token servants.
While each [Talent Point] contributes to the [Servant’s] power, each individual stat has a
different effect in other Heaven locations.
To Upgrade your [Servant’s] Realm, for example to Foundation, level the [Servant] up to 100
and use the required realm pills. You can see what is required when they are level 100 as well
as in the Training Items menu.
Might is the scaling of power for each [Troop] the [Servant] commands in the [Outer World].
Intellect affects how much [Spirit Pact] the [Servant] generates.
Command affects how many [Spirit Troops] you can generate with [Spirit Pact].
Insight affects how much [Servant Experience] they gain while soul wandering in heaven. While
[Might], [Intellect], and [Command] affect combat power of the [Servant] equally, [Insight] scales
⅓ of the power per [Talent Point].
IPSD under a [Servant’s] level refers to their origin. Their origin affects whether they bond better
with particular [Immortal Beasts], as well as bonuses they gain from your [Divine Trees].
Prestige =
[ Level x (Talent(M+I+C) x 15 + Talent(S) x 5) ]
+ Stats(M+I+C) / 10
+ 50
You will notice that the [Insight Stat] does not affect [Prestige], this does not mean [Insight] is
useless - because [Insight] affects how much [Servant Exp] you gain from Spirit Wandering.
Relics
Power equipment based on your [Servants] are
available for you to progressively unlock. Each relic is
tied to the same realms as your servants, where you
can gain more stats depending on:
[Talent and Stats] of your [Servants],
How many [Servants] you have acquired from each
realm,
The collective levels of the [Servants] from each realm,
And the total stats and prestige of your [Servants] from
each realm.
Ruins
[Ruins] of past civilizations provide abundant resources necessary to improve your [Servants].
This function is an all-out Immortal versus Immortal area that will test the relations between all
who seek rewards. Here, you can command your [Servants] to take control of key resource
points from rogue spirits, or even from other Immortals.
Ranking of Ruins
Every [Ruins] will generate the resources you require,
however every [Ruins] is different. The closer relic
points you control to [Primeval Relics 1], the greater the
generation of resources is. Although there are 3
[Ancient Relic] sites, [Ancient Relics 3] has locations
which generate more resources than [Ancient 4], and
[Ancient Relics 2] has locations which generate more
resources than [Ancient 3].
Relic Nodes
The closer areas you control to the [Core Area] in a
[Ruins], the greater the resource generation. If the
power of your servants is greater than the defending
group, you can take control of the [Area]. Your
[Servants] will become tired after setting off to control
[Areas] too many times - avoiding conflict can allow
your [Servants] to maximise their resource gain. The
normal amount of explorations a [Servant] can perform
is 5, and is deducted as soon as you challenge an
[Area]. If you are attacked and removed from your
[Area], you do not regain an exploration chance.
Spirit Pact
Your [Servants] have the ability to lead [Spirit Soldiers]
into battle in the [Outer World]. By having [Servants]
with more [Intellect], you gain more [Spirit Pact] - which
is used to create [Spirit Soldiers] based on your
[Servants’ Command].
Soul Wandering
As you progress through a realm, your choices affect
whether you’ll receive [Faith] or [Deterrence] - once the
choices have been completed, you are allowed to
return to a realm and change your influence up to 3
times a day.
As your [Servants] complete Wandering rounds, they will also gain experience for you to
distribute based off of their [Insight].
Hell
Powerful Immortal Beasts reside in various locations throughout the Land of End. Each Beast is
powerful, and rewards [Hell Jade] for their defeat. By defeating these Beasts, you gain the
resources necessary to raise your own [Immortal Beasts], or even purchase an [Egg of an
Immortal Beast]. Costs [100 Merit per entrance].
In your conquest of the [Outer World], you can be rewarded with coveted [Talisman plans] as
thanks for your efforts. These plans allow you to forge equipment which grant immense power,
allowing you to stand tall over the various realms.
Demon Tower
After you’ve cleared certain areas of the [Outer World],
you can capture and imprison demons which had been
the final encounter. By sealing these demons inside
your [Demon Tower], you are rewarded with [Spirit
Pact], valuable [Servant] resources, and [Talisman
Materials]. These seals will need to be renewed every
day.
Heaven Palace
Build
You may donate up to 10 [Heaven Patching Stones] a
day for various items rewards. You can obtain a
[Heaven Patching Stone] for 10000 [Ancient Ruins
Crystal].
Deification Tower
Create 3 teams of [Servants] to participate in this
weekly tournament from Sunday to Wednesday. In
order to defeat another Immortal, you must win 2 of the
matched [Servant] battles. The higher your ranking, the
better your rewards. Only the top 200 Immortals of the
Deification Tower are allowed to Participate in the
Cloud Hall
There are many good things to buy with the War of Gods currency.
Immortal Capital
This location provides services focused for your [Servants]. Here, you may participate in
another Immortal competition - the Contest of Tao. In this competition, your [Servants]
individually face off against opposing Immortal teams, where they single-handedly must defeat
as many other [Servants] as they can. Another service within the [Capital] is the growth of
[Divine Trees]. Each of your [Servants] can originate from 4 locations, and you have the ability
to nurture [Divine Trees] related to their origins. Partaking in [Travel] will lead your servants
through different major events of your choice. Will you command them to face demonic hordes?
Or maybe have your commanders use their wit and
stratagem to rout other armies? You may even send
them off to discover and communicate with the world,
deepening their understanding and knowledge.
Contest of Tao
As far as we know, the first battle you conduct will be against your own [Servants]. After that,
you begin to attack other Immortals’ servants. You are given 3 options before each round, either
costing [Contest Jade] or [Spirit Jade]. With these currencies, you are able to grant temporary
strength to your [Servant] to gain an edge over your opponents, or possibly heal them to
continue fighting longer if necessary. You obtain 1 [Contest Jade] per defeated enemy
[Servant], and these Jades are kept forever until used - even into other duels. If you manage to
defeat 3 opposing [Servants] in a row, you are rewarded with a bonus random treasure - either
stats directly to your participating [Servant], or a pill to use on any others.
Divine Trees
There is an In-Game Help button, however I will add additional information here.
You can interact with each tree once a day for free,
growing its [Mana] and granting it [Godhood]. Further
irrigation anywhere requires [Spirit Jade]. You may also
use the rare resources of [Spirit Marrow] and [Spirit
Crystal] to cultivate and improve a tree’s [Mana].
Travel
There are 3 Main events which you can choose to send
your [Spirit Troops] to complete. Demon Assault factors
in your combined [Command] stat of your [Servants].
Spell Gathering is based off of their [Intellect], while
World Trip accounts for their [Insight]. Each round of
[Travel], the rewards for each event changes - the
rewards on one may be better, but be more difficult
because you have a lower stat total.
Your [Travel] rounds reset daily - NEVER USE AUTO TRAVEL. It sucks.
Update 12/19, atleast fill out your palace with some junk spirits. The Celestial Stone
servant is less impactful now that you can ascend companions without cooldown. If you
can get purple or orange spirits, they’re decent. I don't recommend investing in green
spirits.
With War of Gods, you have access to better Spirits MUCH easier than spending Celestial
Stones, so it’s easier to invest into your Spirit Palace (invest in good spirits, not currently
bad ones like element).
Saving Spirit Souls for 20k Gamble bag still bad.
Once you have reached Profound Immortal or Celestial Body, you gain access to the
Spirit-Holding Palace. In this location, you can use [Celestial Stones] to obtain fragmented or
whole [Spirits] that can be used to grant yourself more power.
The rarity of [Spirits] can be as follows : [White Fractioned], [Normal Green], [Elite Blue], [Rare
Purple], [Superior Orange], [Legendary Red]
The only use of [White Fractioned] is to sell. They are the [1/100, 1/1000, 1/10000 Spirits and
King].You press on the [ Weak, Detached, Long Lived, Primeval, Chaos] realm cards at the
bottom and spend the specified amount of [Celestial
Stones] to activate that realm card.
When activated, an outcome is possible as follows:
You may have noticed that before, there is an additional [Legendary Red Spirit] and [King Spirit]
that exists. You cannot get these through the normal function. Instead they come from events,
or you can purchase items from the shop with [Spiritual Souls] for a Chance to gain one. Good
Luck if you want one.
If you [Activate Spirit Realm] for 50 [Spirit Jade], you will automatically gain 1 unlock of the
Primeval Spirit Realm. What you gain from that unlock, refer to above.
Astral Palaces
As your Cultivation realms and Flesh Refining Realms
reach greater heights, you will unlock more [Astral
Palaces]. Inside the [Astral Palaces] you have unlocked,
You can socket [Spirits] for bonus stats. With the [Spirit]
function unlocked, you now have access to new stat
types such as [Rejuvenation], [Piercing], [Elemental
Damage which is pretty bad], etc. You can learn about
them through [Spirit into Body]. I spent 200k [Celestial
Stones] for the stats on the right. It’s marginal.
Soul Exchange
Here you can exchange souls you gain from Realm
searching. Prices are as follows:
[Green] = 100
[Blue] = 400
[Purple] = 1200
[Orange] = 6000
[Random Blue or Purple] = 800
[Random Purple or Orange] = 2500
[Random Orange or Red] = 20000
[Random 1/100 or 1/1000] = 180 or 200
[Random 1/1000 or 1/10000] = 360 or 400
[Random 1/10000 or King] = 1800 or 2000
If you’re buying ANYTHING other than the Random
Orange or Red Spirit for 20k, the price is
reasonable.
This does not mean the SYSTEM is reasonable,
because the amount of stats the [Astral Palace] gives is
a small amount with a huge upgrade cost.
Spirit Chest
Here you can view all the [Soul and Spirit] items you’ve
obtained.
Just Disintegrate your [Fractioned Souls] and [King
Souls] for [Essential Souls], which are used to upgrade
your [Spirits]. You can upgrade your [Spirits] here, or at
the equip menu in your [Astral Palaces]. Upgrading your
[Spirits] are expensive and the amount of stats they give
are lackluster.
Legendary Red Spirit Calculation
Honestly the other spirit item costs aren’t that bad. Buy anything other than the 20k Soul item.
TLDR - Don’t buy this item
If you want a Chance at a legendary red spirit, it costs [20000 Spiritual Soul]
Here is the Best calculated cost of even being able to Purchase the item using only [Celestial
Stones].
1000 [Celestial Stones] for 10 [Spiritual Souls] = 100 Stones per soul
3500 [Celestial Stones] for 50 [Spiritual Souls] = 70 Stones per soul
8500 [Celestial Stones] for 100 [Spiritual Souls] = 85 Stones per soul
18500 [Celestial Stones] for 500 [Spiritual Souls] = 37 Stones per soul
The best deal requires you to get to the Primeval Realm and Fail to upgrade Realm or obtain a
Usable Soul.
To get 20,000 [Spiritual Souls], you need to fail the Primeval Realm 40 Times. (40 x 500 = 20k)
40 x 18500 [Celestial Stones] = 740,000 [Celestial Stones]
Now let’s take a look at how likely it is to get to the Primeval Realm with [Celestial Stones].
It’s simple, it’s just 0.5 x 0.4 x 0.25 = 0.05, or 5 percent chance. That means with 8500 [Celestial
Stones], you have a 5 percent chance to get to the Primeval Realm.
Then you need to hit the 80% chance to not upgrade realm, and then that 15% chance of
getting 500 [Spiritual Souls], so 0.05 x 0.8 x 0.15 = 0.006 or 0.6% chance of getting the 500
[Spiritual Souls].
With 18500 [Celestial Stones], there is a 0.6% chance of getting 500 [Spiritual Souls]. I’m too
lazy to do the statistics on how likely you are to get the 20k [Spiritual Souls] with 740k [Celestial
Stones], but basically Don’t even try it because it costs incredibly more than 740k. By the way,
did you read that the I tem contains an Orange OR Red spirit?
Update 1/2/2020
I opened 1 gamble bag and got an orange gold element spirit. Sold it.