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//==============================================================================

// CXSDump
//==============================================================================
Main FunctionID=7.

File Data:
Files: 4 files.
Symbols: 1156 symbols.
Variables: 94 variables.
Functions: 8 functions.
RuleGroups: 0 groups.
Rules: 0 rules.
Code: 23393 bytes (MAX=32768).

6 Variable Types:
Void (Value=1).
Int (Value=2).
Float (Value=4).
Bool (Value=8).
String (Value=16).
Vector (Value=32).

4 Files:
silkRoad.xs (ID= 0).
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM3\mercenaries.xs (ID=
1).
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM3\ypAsianInclude.xs
(ID= 2).
C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM3\ypKOTHInclude.xs
(ID= 3).

1156 Symbols:
EXTERN$cInvalidVector (ID= 0) SymType= 1, SymValue=-1.
EXTERN$cOriginVector (ID= 1) SymType= 1, SymValue=-2.
xsDisableRule (ID= 2) SymType= 0, SymValue=0.
xsDisableSelf (ID= 3) SymType= 0, SymValue=1.
xsEnableRule (ID= 4) SymType= 0, SymValue=2.
xsIsRuleEnabled (ID= 5) SymType= 0, SymValue=3.
xsSetRulePriority (ID= 6) SymType= 0, SymValue=4.
xsSetRulePrioritySelf (ID= 7) SymType= 0, SymValue=5.
xsSetRuleMinInterval (ID= 8) SymType= 0, SymValue=6.
xsSetRuleMinIntervalSelf (ID= 9) SymType= 0, SymValue=7.
xsSetRuleMaxInterval (ID= 10) SymType= 0, SymValue=8.
xsSetRuleMaxIntervalSelf (ID= 11) SymType= 0, SymValue=9.
xsEnableRuleGroup (ID= 12) SymType= 0, SymValue=10.
xsDisableRuleGroup (ID= 13) SymType= 0, SymValue=11.
xsIsRuleGroupEnabled (ID= 14) SymType= 0, SymValue=12.
xsVectorGetX (ID= 15) SymType= 0, SymValue=13.
xsVectorGetY (ID= 16) SymType= 0, SymValue=14.
xsVectorGetZ (ID= 17) SymType= 0, SymValue=15.
xsVectorSetX (ID= 18) SymType= 0, SymValue=16.
xsVectorSetY (ID= 19) SymType= 0, SymValue=17.
xsVectorSetZ (ID= 20) SymType= 0, SymValue=18.
xsVectorSet (ID= 21) SymType= 0, SymValue=19.
xsVectorLength (ID= 22) SymType= 0, SymValue=20.
xsVectorNormalize (ID= 23) SymType= 0, SymValue=21.
xsArrayCreateInt (ID= 24) SymType= 0, SymValue=22.
xsArraySetInt (ID= 25) SymType= 0, SymValue=23.
xsArrayGetInt (ID= 26) SymType= 0, SymValue=24.
xsArrayCreateFloat (ID= 27) SymType= 0, SymValue=25.
xsArraySetFloat (ID= 28) SymType= 0, SymValue=26.
xsArrayGetFloat (ID= 29) SymType= 0, SymValue=27.
xsArrayCreateBool (ID= 30) SymType= 0, SymValue=28.
xsArraySetBool (ID= 31) SymType= 0, SymValue=29.
xsArrayGetBool (ID= 32) SymType= 0, SymValue=30.
xsArrayCreateString (ID= 33) SymType= 0, SymValue=31.
xsArraySetString (ID= 34) SymType= 0, SymValue=32.
xsArrayGetString (ID= 35) SymType= 0, SymValue=33.
xsArrayCreateVector (ID= 36) SymType= 0, SymValue=34.
xsArraySetVector (ID= 37) SymType= 0, SymValue=35.
xsArrayGetVector (ID= 38) SymType= 0, SymValue=36.
xsArrayGetSize (ID= 39) SymType= 0, SymValue=37.
xsDumpArrays (ID= 40) SymType= 0, SymValue=38.
xsGetContextPlayer (ID= 41) SymType= 0, SymValue=39.
xsSetContextPlayer (ID= 42) SymType= 0, SymValue=40.
xsGetTime (ID= 43) SymType= 0, SymValue=41.
xsAddRuntimeEvent (ID= 44) SymType= 0, SymValue=42.
xsGetFunctionID (ID= 45) SymType= 0, SymValue=43.
rmEchoWarning (ID= 46) SymType= 0, SymValue=44.
rmEchoError (ID= 47) SymType= 0, SymValue=45.
rmEchoInfo (ID= 48) SymType= 0, SymValue=46.
rmRandFloat (ID= 49) SymType= 0, SymValue=47.
rmRandInt (ID= 50) SymType= 0, SymValue=48.
rmGetNomadStart (ID= 51) SymType= 0, SymValue=49.
rmGetIsFFA (ID= 52) SymType= 0, SymValue=50.
rmGetIsRelicCapture (ID= 53) SymType= 0, SymValue=51.
rmGetIsKOTH (ID= 54) SymType= 0, SymValue=52.
rmSetMapSize (ID= 55) SymType= 0, SymValue=53.
rmGetMapXSize (ID= 56) SymType= 0, SymValue=54.
rmGetMapZSize (ID= 57) SymType= 0, SymValue=55.
rmSetSeaLevel (ID= 58) SymType= 0, SymValue=56.
rmGetSeaLevel (ID= 59) SymType= 0, SymValue=57.
rmSetSeaType (ID= 60) SymType= 0, SymValue=58.
rmSetMapElevationParameters (ID= 61) SymType= 0, SymValue=59.
rmSetBaseTerrainMix (ID= 62) SymType= 0, SymValue=60.
rmAddMapTerrainByHeightInfo (ID= 63) SymType= 0, SymValue=61.
rmAddMapTerrainByAngleInfo (ID= 64) SymType= 0, SymValue=62.
rmSetMapElevationHeightBlend (ID= 65) SymType= 0, SymValue=63.
rmPlaceMapClusters (ID= 66) SymType= 0, SymValue=64.
rmSetMapClusteringPlacementParams (ID= 67) SymType= 0, SymValue=65.
rmSetMapClusteringObjectParams (ID= 68) SymType= 0, SymValue=66.
rmSetMapClusteringNoiseParams (ID= 69) SymType= 0, SymValue=67.
rmAreaFractionToTiles (ID= 70) SymType= 0, SymValue=68.
rmAreaTilesToFraction (ID= 71) SymType= 0, SymValue=69.
rmXFractionToTiles (ID= 72) SymType= 0, SymValue=70.
rmXTilesToFraction (ID= 73) SymType= 0, SymValue=71.
rmZFractionToTiles (ID= 74) SymType= 0, SymValue=72.
rmZTilesToFraction (ID= 75) SymType= 0, SymValue=73.
rmDegreesToRadians (ID= 76) SymType= 0, SymValue=74.
rmMetersToTiles (ID= 77) SymType= 0, SymValue=75.
rmTilesToMeters (ID= 78) SymType= 0, SymValue=76.
rmXMetersToFraction (ID= 79) SymType= 0, SymValue=77.
rmZMetersToFraction (ID= 80) SymType= 0, SymValue=78.
rmXFractionToMeters (ID= 81) SymType= 0, SymValue=79.
rmZFractionToMeters (ID= 82) SymType= 0, SymValue=80.
rmCreateArea (ID= 83) SymType= 0, SymValue=81.
rmSetAreaSize (ID= 84) SymType= 0, SymValue=82.
rmSetAreaEdgeFilling (ID= 85) SymType= 0, SymValue=83.
rmSetAreaLocation (ID= 86) SymType= 0, SymValue=84.
rmSetAreaLocPlayer (ID= 87) SymType= 0, SymValue=85.
rmSetAreaLocTeam (ID= 88) SymType= 0, SymValue=86.
rmBuildArea (ID= 89) SymType= 0, SymValue=87.
rmBuildAllAreas (ID= 90) SymType= 0, SymValue=88.
rmSetAreaTerrainType (ID= 91) SymType= 0, SymValue=89.
rmSetAreaMix (ID= 92) SymType= 0, SymValue=90.
rmPaintAreaTerrain (ID= 93) SymType= 0, SymValue=91.
rmPaintAreaTerrainByHeight (ID= 94) SymType= 0, SymValue=92.
rmPaintAreaTerrainByAngle (ID= 95) SymType= 0, SymValue=93.
rmSetAreaBaseHeight (ID= 96) SymType= 0, SymValue=94.
rmSetAreaWarnFailure (ID= 97) SymType= 0, SymValue=95.
rmSetAreaForestType (ID= 98) SymType= 0, SymValue=96.
rmSetAreaForestDensity (ID= 99) SymType= 0, SymValue=97.
rmSetAreaForestClumpiness (ID= 100) SymType= 0, SymValue=98.
rmSetAreaForestUnderbrush (ID= 101) SymType= 0, SymValue=99.
rmSetAreaWaterType (ID= 102) SymType= 0, SymValue=100.
rmGetAreaClosestPoint (ID= 103) SymType= 0, SymValue=101.
rmSetAreaCliffType (ID= 104) SymType= 0, SymValue=102.
rmSetAreaCliffPainting (ID= 105) SymType= 0, SymValue=103.
rmSetAreaCliffEdge (ID= 106) SymType= 0, SymValue=104.
rmSetAreaCliffHeight (ID= 107) SymType= 0, SymValue=105.
rmAddAreaCliffEdgeAvoidClass (ID= 108) SymType= 0, SymValue=106.
rmRiverCreate (ID= 109) SymType= 0, SymValue=107.
rmRiverSetConnections (ID= 110) SymType= 0, SymValue=108.
rmRiverConnectRiver (ID= 111) SymType= 0, SymValue=109.
rmRiverAddWaypoint (ID= 112) SymType= 0, SymValue=110.
rmRiverSetBankNoiseParams (ID= 113) SymType= 0, SymValue=111.
rmRiverSetShallowRadius (ID= 114) SymType= 0, SymValue=112.
rmRiverAddShallow (ID= 115) SymType= 0, SymValue=113.
rmRiverAddShallows (ID= 116) SymType= 0, SymValue=114.
rmRiverAvoid (ID= 117) SymType= 0, SymValue=115.
rmRiverBuild (ID= 118) SymType= 0, SymValue=116.
rmRiverReveal (ID= 119) SymType= 0, SymValue=117.
rmSetRiverFoundationParams (ID= 120) SymType= 0, SymValue=118.
rmSetWorldCircleConstraint (ID= 121) SymType= 0, SymValue=119.
rmSetAreaObeyWorldCircleConstraint (ID= 122) SymType= 0, SymValue=120.
rmAddAreaTerrainLayer (ID= 123) SymType= 0, SymValue=121.
rmSetAreaTerrainLayerVariance (ID= 124) SymType= 0, SymValue=122.
rmSetAreaMinBlobs (ID= 125) SymType= 0, SymValue=123.
rmSetAreaMaxBlobs (ID= 126) SymType= 0, SymValue=124.
rmSetAreaMinBlobDistance (ID= 127) SymType= 0, SymValue=125.
rmSetAreaMaxBlobDistance (ID= 128) SymType= 0, SymValue=126.
rmSetAreaCoherence (ID= 129) SymType= 0, SymValue=127.
rmSetAreaSmoothDistance (ID= 130) SymType= 0, SymValue=128.
rmSetAreaHeightBlend (ID= 131) SymType= 0, SymValue=129.
rmAreaID (ID= 132) SymType= 0, SymValue=130.
rmAddAreaInfluencePoint (ID= 133) SymType= 0, SymValue=131.
rmAddAreaInfluenceSegment (ID= 134) SymType= 0, SymValue=132.
rmAddAreaRemoveType (ID= 135) SymType= 0, SymValue=133.
rmAddAreaTerrainReplacement (ID= 136) SymType= 0, SymValue=134.
rmSetAreaElevationType (ID= 137) SymType= 0, SymValue=135.
rmSetAreaElevationMinFrequency (ID= 138) SymType= 0, SymValue=136.
rmSetAreaElevationOctaves (ID= 139) SymType= 0, SymValue=137.
rmSetAreaElevationPersistence (ID= 140) SymType= 0, SymValue=138.
rmSetAreaElevationVariation (ID= 141) SymType= 0, SymValue=139.
rmSetAreaElevationEdgeFalloffDist (ID= 142) SymType= 0, SymValue=140.
rmSetAreaElevationNoiseBias (ID= 143) SymType= 0, SymValue=141.
rmSetAreaReveal (ID= 144) SymType= 0, SymValue=142.
rmSetGlobalSnow (ID= 145) SymType= 0, SymValue=143.
rmSetGlobalRain (ID= 146) SymType= 0, SymValue=144.
rmSetGlobalStormLength (ID= 147) SymType= 0, SymValue=145.
rmSetWindMagnitude (ID= 148) SymType= 0, SymValue=146.
rmTerrainInitialize (ID= 149) SymType= 0, SymValue=147.
rmFillMapCorners (ID= 150) SymType= 0, SymValue=148.
rmSetLightingSet (ID= 151) SymType= 0, SymValue=149.
rmDoLightingFade (ID= 152) SymType= 0, SymValue=150.
rmDoLightingEffect (ID= 153) SymType= 0, SymValue=151.
rmSetGaiaCiv (ID= 154) SymType= 0, SymValue=152.
rmAllocateSubCivs (ID= 155) SymType= 0, SymValue=153.
rmSetSubCiv (ID= 156) SymType= 0, SymValue=154.
rmGetCivID (ID= 157) SymType= 0, SymValue=155.
rmAddMerc (ID= 158) SymType= 0, SymValue=156.
rmSetPlayerLocation (ID= 159) SymType= 0, SymValue=157.
rmSetPlayerPlacementArea (ID= 160) SymType= 0, SymValue=158.
rmSetTeamSpacingModifier (ID= 161) SymType= 0, SymValue=159.
rmSetPlacementTeam (ID= 162) SymType= 0, SymValue=160.
rmSetPlacementSection (ID= 163) SymType= 0, SymValue=161.
rmPlacePlayersCircular (ID= 164) SymType= 0, SymValue=162.
rmPlacePlayersSquare (ID= 165) SymType= 0, SymValue=163.
rmPlacePlayersLine (ID= 166) SymType= 0, SymValue=164.
rmPlacePlayersRiver (ID= 167) SymType= 0, SymValue=165.
rmPlacePlayer (ID= 168) SymType= 0, SymValue=166.
rmSetPlayerArea (ID= 169) SymType= 0, SymValue=167.
rmPlayerLocXFraction (ID= 170) SymType= 0, SymValue=168.
rmPlayerLocZFraction (ID= 171) SymType= 0, SymValue=169.
rmAddFairLoc (ID= 172) SymType= 0, SymValue=170.
rmPlaceFairLocs (ID= 173) SymType= 0, SymValue=171.
rmResetFairLocs (ID= 174) SymType= 0, SymValue=172.
rmGetNumberFairLocs (ID= 175) SymType= 0, SymValue=173.
rmFairLocXFraction (ID= 176) SymType= 0, SymValue=174.
rmFairLocZFraction (ID= 177) SymType= 0, SymValue=175.
rmSetPlayerResource (ID= 178) SymType= 0, SymValue=176.
rmAddPlayerResource (ID= 179) SymType= 0, SymValue=177.
rmMultiplyPlayerResource (ID= 180) SymType= 0, SymValue=178.
rmGetPlayerName (ID= 181) SymType= 0, SymValue=179.
rmGetPlayerTeam (ID= 182) SymType= 0, SymValue=180.
rmGetPlayerCiv (ID= 183) SymType= 0, SymValue=181.
rmGetPlayerCulture (ID= 184) SymType= 0, SymValue=182.
rmGetNumberPlayersOnTeam (ID= 185) SymType= 0, SymValue=183.
rmSetTeamArea (ID= 186) SymType= 0, SymValue=184.
rmCreateBoxConstraint (ID= 187) SymType= 0, SymValue=185.
rmCreatePieConstraint (ID= 188) SymType= 0, SymValue=186.
rmCreateAreaOverlapConstraint (ID= 189) SymType= 0, SymValue=187.
rmCreateAreaConstraint (ID= 190) SymType= 0, SymValue=188.
rmCreateAreaDistanceConstraint (ID= 191) SymType= 0, SymValue=189.
rmCreateAreaMaxDistanceConstraint (ID= 192) SymType= 0, SymValue=190.
rmCreateEdgeConstraint (ID= 193) SymType= 0, SymValue=191.
rmCreateEdgeDistanceConstraint (ID= 194) SymType= 0, SymValue=192.
rmCreateEdgeMaxDistanceConstraint (ID= 195) SymType= 0, SymValue=193.
rmCreateCliffEdgeConstraint (ID= 196) SymType= 0, SymValue=194.
rmCreateCliffEdgeDistanceConstraint (ID= 197) SymType= 0, SymValue=195.
rmCreateCliffEdgeMaxDistanceConstraint (ID= 198) SymType= 0, SymValue=196.
rmCreateCliffRampConstraint (ID= 199) SymType= 0, SymValue=197.
rmCreateCliffRampDistanceConstraint (ID= 200) SymType= 0, SymValue=198.
rmCreateCliffRampMaxDistanceConstraint (ID= 201) SymType= 0, SymValue=199.
rmCreateClassDistanceConstraint (ID= 202) SymType= 0, SymValue=200.
rmCreateTypeDistanceConstraint (ID= 203) SymType= 0, SymValue=201.
rmCreateTerrainDistanceConstraint (ID= 204) SymType= 0, SymValue=202.
rmCreateTerrainMaxDistanceConstraint (ID= 205) SymType= 0, SymValue=203.
rmCreateCornerConstraint (ID= 206) SymType= 0, SymValue=204.
rmCreateTradeRouteDistanceConstraint (ID= 207) SymType= 0, SymValue=205.
rmAddAreaConstraint (ID= 208) SymType= 0, SymValue=206.
rmCreateHCGPConstraint (ID= 209) SymType= 0, SymValue=207.
rmCreateHCGPSelfConstraint (ID= 210) SymType= 0, SymValue=208.
rmCreateHCGPAllyConstraint (ID= 211) SymType= 0, SymValue=209.
rmCreateHCGPEnemyConstraint (ID= 212) SymType= 0, SymValue=210.
rmCreateMaxHeightConstraint (ID= 213) SymType= 0, SymValue=211.
rmAddFairLocConstraint (ID= 214) SymType= 0, SymValue=212.
rmAddObjectDefConstraint (ID= 215) SymType= 0, SymValue=213.
rmDefineClass (ID= 216) SymType= 0, SymValue=214.
rmAddAreaToClass (ID= 217) SymType= 0, SymValue=215.
rmAddObjectDefToClass (ID= 218) SymType= 0, SymValue=216.
rmClassID (ID= 219) SymType= 0, SymValue=217.
rmConstraintID (ID= 220) SymType= 0, SymValue=218.
rmCreateObjectDef (ID= 221) SymType= 0, SymValue=219.
rmCreateStartingUnitsObjectDef (ID= 222) SymType= 0, SymValue=220.
rmSetObjectDefMinDistance (ID= 223) SymType= 0, SymValue=221.
rmSetObjectDefMaxDistance (ID= 224) SymType= 0, SymValue=222.
rmSetObjectDefGarrisonSecondaryUnits (ID= 225) SymType= 0, SymValue=223.
rmSetObjectDefGarrisonStartingUnits (ID= 226) SymType= 0, SymValue=224.
rmSetObjectDefCreateHerd (ID= 227) SymType= 0, SymValue=225.
rmSetObjectDefHerdAngle (ID= 228) SymType= 0, SymValue=226.
rmSetObjectDefAllowOverlap (ID= 229) SymType= 0, SymValue=227.
rmSetObjectDefForceFullRotation (ID= 230) SymType= 0, SymValue=228.
rmAddObjectDefItem (ID= 231) SymType= 0, SymValue=229.
rmAddObjectDefItemByTypeID (ID= 232) SymType= 0, SymValue=230.
rmPlaceObjectDefAtLoc (ID= 233) SymType= 0, SymValue=231.
rmPlaceObjectDefAtPoint (ID= 234) SymType= 0, SymValue=232.
rmSetObjectDefTradeRouteID (ID= 235) SymType= 0, SymValue=233.
rmPlaceObjectDefPerPlayer (ID= 236) SymType= 0, SymValue=234.
rmPlaceObjectDefAtAreaLoc (ID= 237) SymType= 0, SymValue=235.
rmPlaceObjectDefInArea (ID= 238) SymType= 0, SymValue=236.
rmPlaceObjectDefAtRandomAreaOfClass (ID= 239) SymType= 0, SymValue=237.
rmPlaceObjectDefInRandomAreaOfClass (ID= 240) SymType= 0, SymValue=238.
rmCreateConnection (ID= 241) SymType= 0, SymValue=239.
rmSetConnectionType (ID= 242) SymType= 0, SymValue=240.
rmAddConnectionArea (ID= 243) SymType= 0, SymValue=241.
rmSetConnectionPositionVariance (ID= 244) SymType= 0, SymValue=242.
rmSetConnectionWidth (ID= 245) SymType= 0, SymValue=243.
rmSetConnectionBaseHeight (ID= 246) SymType= 0, SymValue=244.
rmSetConnectionCoherence (ID= 247) SymType= 0, SymValue=245.
rmSetConnectionWarnFailure (ID= 248) SymType= 0, SymValue=246.
rmSetConnectionHeightBlend (ID= 249) SymType= 0, SymValue=247.
rmSetConnectionSmoothDistance (ID= 250) SymType= 0, SymValue=248.
rmAddConnectionTerrainReplacement (ID= 251) SymType= 0, SymValue=249.
rmSetConnectionTerrainCost (ID= 252) SymType= 0, SymValue=250.
rmSetConnectionBaseTerrainCost (ID= 253) SymType= 0, SymValue=251.
rmBuildConnection (ID= 254) SymType= 0, SymValue=252.
rmAddConnectionToClass (ID= 255) SymType= 0, SymValue=253.
rmAddConnectionConstraint (ID= 256) SymType= 0, SymValue=254.
rmAddConnectionStartConstraint (ID= 257) SymType= 0, SymValue=255.
rmAddConnectionEndConstraint (ID= 258) SymType= 0, SymValue=256.
rmSetStatusText (ID= 259) SymType= 0, SymValue=257.
sqrt (ID= 260) SymType= 0, SymValue=258.
rmSetVPFile (ID= 261) SymType= 0, SymValue=259.
rmCreateTrigger (ID= 262) SymType= 0, SymValue=260.
rmSwitchToTrigger (ID= 263) SymType= 0, SymValue=261.
rmTriggerID (ID= 264) SymType= 0, SymValue=262.
rmSetTriggerPriority (ID= 265) SymType= 0, SymValue=263.
rmSetTriggerActive (ID= 266) SymType= 0, SymValue=264.
rmSetTriggerRunImmediately (ID= 267) SymType= 0, SymValue=265.
rmSetTriggerLoop (ID= 268) SymType= 0, SymValue=266.
rmAddTriggerCondition (ID= 269) SymType= 0, SymValue=267.
rmSetTriggerConditionParam (ID= 270) SymType= 0, SymValue=268.
rmSetTriggerConditionParamInt (ID= 271) SymType= 0, SymValue=269.
rmSetTriggerConditionParamFloat (ID= 272) SymType= 0, SymValue=270.
rmSetTriggerConditionParamArmy (ID= 273) SymType= 0, SymValue=271.
rmAddTriggerEffect (ID= 274) SymType= 0, SymValue=272.
rmSetTriggerEffectParam (ID= 275) SymType= 0, SymValue=273.
rmSetTriggerEffectParamInt (ID= 276) SymType= 0, SymValue=274.
rmSetTriggerEffectParamFloat (ID= 277) SymType= 0, SymValue=275.
rmSetTriggerEffectParamArmy (ID= 278) SymType= 0, SymValue=276.
rmCreateArmy (ID= 279) SymType= 0, SymValue=277.
rmAddUnitsToArmy (ID= 280) SymType= 0, SymValue=278.
rmGetNumberUnitsPlaced (ID= 281) SymType= 0, SymValue=279.
rmGetUnitPlaced (ID= 282) SymType= 0, SymValue=280.
rmGetUnitPlacedOfPlayer (ID= 283) SymType= 0, SymValue=281.
rmDefineConstant (ID= 284) SymType= 0, SymValue=282.
rmSetIgnoreForceToGaia (ID= 285) SymType= 0, SymValue=283.
rmCreateGrouping (ID= 286) SymType= 0, SymValue=284.
rmAddGroupingConstraint (ID= 287) SymType= 0, SymValue=285.
rmPlaceGroupingAtLoc (ID= 288) SymType= 0, SymValue=286.
rmPlaceGroupingAtPoint (ID= 289) SymType= 0, SymValue=287.
rmPlaceGroupingInArea (ID= 290) SymType= 0, SymValue=288.
rmSetGroupingMinDistance (ID= 291) SymType= 0, SymValue=289.
rmSetGroupingMaxDistance (ID= 292) SymType= 0, SymValue=290.
rmAddGroupingToClass (ID= 293) SymType= 0, SymValue=291.
rmCreateTradeRoute (ID= 294) SymType= 0, SymValue=292.
rmAddTradeRouteWaypoint (ID= 295) SymType= 0, SymValue=293.
rmAddTradeRouteWaypointVector (ID= 296) SymType= 0, SymValue=294.
rmAddRandomTradeRouteWaypoints (ID= 297) SymType= 0, SymValue=295.
rmAddRandomTradeRouteWaypointsVector (ID= 298) SymType= 0, SymValue=296.
rmCreateTradeRouteWaypointsInArea (ID= 299) SymType= 0, SymValue=297.
rmGetTradeRouteWayPoint (ID= 300) SymType= 0, SymValue=298.
rmBuildTradeRoute (ID= 301) SymType= 0, SymValue=299.
rmSetHomeCityGatherPoint (ID= 302) SymType= 0, SymValue=300.
rmSetHomeCityWaterSpawnPoint (ID= 303) SymType= 0, SymValue=301.
rmGetLowHomeCityLevel (ID= 304) SymType= 0, SymValue=302.
rmGetAverageHomeCityLevel (ID= 305) SymType= 0, SymValue=303.
rmGetHighHomeCityLevel (ID= 306) SymType= 0, SymValue=304.
rmGetHomeCityLevel (ID= 307) SymType= 0, SymValue=305.
rmGetUnitPosition (ID= 308) SymType= 0, SymValue=306.
rmSetMapType (ID= 309) SymType= 0, SymValue=307.
rmIsMapType (ID= 310) SymType= 0, SymValue=308.
rmEnableLocalWater (ID= 311) SymType= 0, SymValue=309.
rmAddClosestPointConstraint (ID= 312) SymType= 0, SymValue=310.
rmClearClosestPointConstraints (ID= 313) SymType= 0, SymValue=311.
rmFindClosestPoint (ID= 314) SymType= 0, SymValue=312.
rmFindClosestPointVector (ID= 315) SymType= 0, SymValue=313.
rmFindCloserArea (ID= 316) SymType= 0, SymValue=314.
rmAddAreaCliffWaypoint (ID= 317) SymType= 0, SymValue=315.
rmAddAreaCliffRandomWaypoints (ID= 318) SymType= 0, SymValue=316.
rmSetNuggetDifficulty (ID= 319) SymType= 0, SymValue=317.
rmSetOceanReveal (ID= 320) SymType= 0, SymValue=318.
EXTERN$cNumberPlayers (ID= 321) SymType= 1, SymValue=-3.
EXTERN$cNumberNonGaiaPlayers (ID= 322) SymType= 1, SymValue=-4.
EXTERN$cNumberTeams (ID= 323) SymType= 1, SymValue=-5.
EXTERN$cFilename (ID= 324) SymType= 1, SymValue=-6.
EXTERN$cCultureNature (ID= 325) SymType= 1, SymValue=-7.
EXTERN$cCultureWesternEurope (ID= 326) SymType= 1, SymValue=-8.
EXTERN$cCultureMediterranean (ID= 327) SymType= 1, SymValue=-9.
EXTERN$cCultureEasternEurope (ID= 328) SymType= 1, SymValue=-10.
EXTERN$cCultureStone (ID= 329) SymType= 1, SymValue=-11.
EXTERN$cCultureGrass (ID= 330) SymType= 1, SymValue=-12.
EXTERN$cCultureWood (ID= 331) SymType= 1, SymValue=-13.
EXTERN$cCultureHide (ID= 332) SymType= 1, SymValue=-14.
EXTERN$cCultureAztec (ID= 333) SymType= 1, SymValue=-15.
EXTERN$cCultureSioux (ID= 334) SymType= 1, SymValue=-16.
EXTERN$cCultureIroquois (ID= 335) SymType= 1, SymValue=-17.
EXTERN$cCultureChinese (ID= 336) SymType= 1, SymValue=-18.
EXTERN$cCultureIndian (ID= 337) SymType= 1, SymValue=-19.
EXTERN$cCultureJapanese (ID= 338) SymType= 1, SymValue=-20.
EXTERN$cCivNature (ID= 339) SymType= 1, SymValue=-21.
EXTERN$cCivSpanish (ID= 340) SymType= 1, SymValue=-22.
EXTERN$cCivBritish (ID= 341) SymType= 1, SymValue=-23.
EXTERN$cCivFrench (ID= 342) SymType= 1, SymValue=-24.
EXTERN$cCivPortuguese (ID= 343) SymType= 1, SymValue=-25.
EXTERN$cCivDutch (ID= 344) SymType= 1, SymValue=-26.
EXTERN$cCivRussians (ID= 345) SymType= 1, SymValue=-27.
EXTERN$cCivGermans (ID= 346) SymType= 1, SymValue=-28.
EXTERN$cCivOttomans (ID= 347) SymType= 1, SymValue=-29.
EXTERN$cCivSPCAct1 (ID= 348) SymType= 1, SymValue=-30.
EXTERN$cCivSPCAct2 (ID= 349) SymType= 1, SymValue=-31.
EXTERN$cCivSPCAct3 (ID= 350) SymType= 1, SymValue=-32.
EXTERN$cCivPirate (ID= 351) SymType= 1, SymValue=-33.
EXTERN$cCivTheCircle (ID= 352) SymType= 1, SymValue=-34.
EXTERN$cCivNativeAmerican (ID= 353) SymType= 1, SymValue=-35.
EXTERN$cCivXPIroquois (ID= 354) SymType= 1, SymValue=-36.
EXTERN$cCivXPSioux (ID= 355) SymType= 1, SymValue=-37.
EXTERN$cCivXPAztec (ID= 356) SymType= 1, SymValue=-38.
EXTERN$cCivXPSPC (ID= 357) SymType= 1, SymValue=-39.
EXTERN$cCivJapanese (ID= 358) SymType= 1, SymValue=-40.
EXTERN$cCivChinese (ID= 359) SymType= 1, SymValue=-41.
EXTERN$cCivIndians (ID= 360) SymType= 1, SymValue=-42.
EXTERN$cCivSPCJapanese (ID= 361) SymType= 1, SymValue=-43.
EXTERN$cCivSPCChinese (ID= 362) SymType= 1, SymValue=-44.
EXTERN$cCivSPCIndians (ID= 363) SymType= 1, SymValue=-45.
EXTERN$cCivSPCCompany (ID= 364) SymType= 1, SymValue=-46.
EXTERN$cCivSPCJapaneseEnemy (ID= 365) SymType= 1, SymValue=-47.
EXTERN$cCivAztecs (ID= 366) SymType= 1, SymValue=-48.
EXTERN$cCivCaribs (ID= 367) SymType= 1, SymValue=-49.
EXTERN$cCivCherokee (ID= 368) SymType= 1, SymValue=-50.
EXTERN$cCivComanche (ID= 369) SymType= 1, SymValue=-51.
EXTERN$cCivCree (ID= 370) SymType= 1, SymValue=-52.
EXTERN$cCivIncas (ID= 371) SymType= 1, SymValue=-53.
EXTERN$cCivIroquois (ID= 372) SymType= 1, SymValue=-54.
EXTERN$cCivLakota (ID= 373) SymType= 1, SymValue=-55.
EXTERN$cCivMaya (ID= 374) SymType= 1, SymValue=-56.
EXTERN$cCivNootka (ID= 375) SymType= 1, SymValue=-57.
EXTERN$cCivSeminoles (ID= 376) SymType= 1, SymValue=-58.
EXTERN$cCivTupi (ID= 377) SymType= 1, SymValue=-59.
EXTERN$cCivZapotec (ID= 378) SymType= 1, SymValue=-60.
EXTERN$cCivHuron (ID= 379) SymType= 1, SymValue=-61.
EXTERN$cCivCheyenne (ID= 380) SymType= 1, SymValue=-62.
EXTERN$cCivKlamath (ID= 381) SymType= 1, SymValue=-63.
EXTERN$cCivMapuche (ID= 382) SymType= 1, SymValue=-64.
EXTERN$cCivNavajo (ID= 383) SymType= 1, SymValue=-65.
EXTERN$cCivApache (ID= 384) SymType= 1, SymValue=-66.
EXTERN$cCivUdasi (ID= 385) SymType= 1, SymValue=-67.
EXTERN$cCivZen (ID= 386) SymType= 1, SymValue=-68.
EXTERN$cCivShaolin (ID= 387) SymType= 1, SymValue=-69.
EXTERN$cCivSaltpeter (ID= 388) SymType= 1, SymValue=-70.
EXTERN$cCivBhakti (ID= 389) SymType= 1, SymValue=-71.
EXTERN$cCivJesuit (ID= 390) SymType= 1, SymValue=-72.
EXTERN$cCivSufi (ID= 391) SymType= 1, SymValue=-73.
EXTERN$cCivLouverture (ID= 392) SymType= 1, SymValue=-74.
EXTERN$cCivWashington (ID= 393) SymType= 1, SymValue=-75.
EXTERN$cCivHidalgo (ID= 394) SymType= 1, SymValue=-76.
EXTERN$cCivBonifacio (ID= 395) SymType= 1, SymValue=-77.
EXTERN$cCivBolivar (ID= 396) SymType= 1, SymValue=-78.
EXTERN$cCivSanMartin (ID= 397) SymType= 1, SymValue=-79.
EXTERN$cCivSantander (ID= 398) SymType= 1, SymValue=-80.
EXTERN$cCivOHiggins (ID= 399) SymType= 1, SymValue=-81.
EXTERN$cConnectAreas (ID= 400) SymType= 1, SymValue=-82.
EXTERN$cConnectPlayers (ID= 401) SymType= 1, SymValue=-83.
EXTERN$cConnectAllies (ID= 402) SymType= 1, SymValue=-84.
EXTERN$cConnectEnemies (ID= 403) SymType= 1, SymValue=-85.
EXTERN$cMapSize (ID= 404) SymType= 1, SymValue=-86.
EXTERN$cMapResources (ID= 405) SymType= 1, SymValue=-87.
EXTERN$cElevNormal (ID= 406) SymType= 1, SymValue=-88.
EXTERN$cElevFractalSum (ID= 407) SymType= 1, SymValue=-89.
EXTERN$cElevTurbulence (ID= 408) SymType= 1, SymValue=-90.
EXTERN$cClusterLand (ID= 409) SymType= 1, SymValue=-91.
EXTERN$cClusterWater (ID= 410) SymType= 1, SymValue=-92.
EXTERN$cClusterShallowWater (ID= 411) SymType= 1, SymValue=-93.
EXTERN$cClusterEverywhere (ID= 412) SymType= 1, SymValue=-94.
silkRoad (ID= 413) SymType= 8, SymValue=0.
mercenaries.xs (ID= 414) SymType= 8, SymValue=1.
chooseMercs (ID= 415) SymType= 3, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L0 (ID= 416) SymType= 4, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L1 (ID= 417) SymType= 4, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR0 (ID= 418) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L2 (ID= 419) SymType= 4, SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L3 (ID= 420) SymType= 4, SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR1 (ID= 421) SymType= 2, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L4 (ID= 422) SymType= 4, SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L5 (ID= 423) SymType= 4, SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR2 (ID= 424) SymType= 2, SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L6 (ID= 425) SymType= 4, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L7 (ID= 426) SymType= 4, SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR3 (ID= 427) SymType= 2, SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L8 (ID= 428) SymType= 4, SymValue=8.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L9 (ID= 429) SymType= 4, SymValue=9.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR4 (ID= 430) SymType= 2, SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L10 (ID= 431) SymType= 4, SymValue=10.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L11 (ID= 432) SymType= 4, SymValue=11.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR5 (ID= 433) SymType= 2, SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR6 (ID= 434) SymType= 2, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L12 (ID= 435) SymType= 4, SymValue=12.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L13 (ID= 436) SymType= 4, SymValue=13.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR7 (ID= 437) SymType= 2, SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L14 (ID= 438) SymType= 4, SymValue=14.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L15 (ID= 439) SymType= 4, SymValue=15.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR8 (ID= 440) SymType= 2, SymValue=8.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L16 (ID= 441) SymType= 4, SymValue=16.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L17 (ID= 442) SymType= 4, SymValue=17.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR9 (ID= 443) SymType= 2, SymValue=9.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L18 (ID= 444) SymType= 4, SymValue=18.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L19 (ID= 445) SymType= 4, SymValue=19.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR10 (ID= 446) SymType= 2, SymValue=10.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L20 (ID= 447) SymType= 4, SymValue=20.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L21 (ID= 448) SymType= 4, SymValue=21.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR11 (ID= 449) SymType= 2, SymValue=11.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L22 (ID= 450) SymType= 4, SymValue=22.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L23 (ID= 451) SymType= 4, SymValue=23.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR12 (ID= 452) SymType= 2, SymValue=12.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L24 (ID= 453) SymType= 4, SymValue=24.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L25 (ID= 454) SymType= 4, SymValue=25.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR13 (ID= 455) SymType= 2, SymValue=13.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L26 (ID= 456) SymType= 4, SymValue=26.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L27 (ID= 457) SymType= 4, SymValue=27.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR14 (ID= 458) SymType= 2, SymValue=14.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR15 (ID= 459) SymType= 2, SymValue=15.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L28 (ID= 460) SymType= 4, SymValue=28.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L29 (ID= 461) SymType= 4, SymValue=29.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR16 (ID= 462) SymType= 2, SymValue=16.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L30 (ID= 463) SymType= 4, SymValue=30.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L31 (ID= 464) SymType= 4, SymValue=31.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR17 (ID= 465) SymType= 2, SymValue=17.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L32 (ID= 466) SymType= 4, SymValue=32.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L33 (ID= 467) SymType= 4, SymValue=33.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR18 (ID= 468) SymType= 2, SymValue=18.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L34 (ID= 469) SymType= 4, SymValue=34.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L35 (ID= 470) SymType= 4, SymValue=35.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR19 (ID= 471) SymType= 2, SymValue=19.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L36 (ID= 472) SymType= 4, SymValue=36.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L37 (ID= 473) SymType= 4, SymValue=37.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR20 (ID= 474) SymType= 2, SymValue=20.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L38 (ID= 475) SymType= 4, SymValue=38.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L39 (ID= 476) SymType= 4, SymValue=39.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR21 (ID= 477) SymType= 2, SymValue=21.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L40 (ID= 478) SymType= 4, SymValue=40.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L41 (ID= 479) SymType= 4, SymValue=41.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR22 (ID= 480) SymType= 2, SymValue=22.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L42 (ID= 481) SymType= 4, SymValue=42.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L43 (ID= 482) SymType= 4, SymValue=43.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR23 (ID= 483) SymType= 2, SymValue=23.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR24 (ID= 484) SymType= 2, SymValue=24.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L44 (ID= 485) SymType= 4, SymValue=44.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L45 (ID= 486) SymType= 4, SymValue=45.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR25 (ID= 487) SymType= 2, SymValue=25.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L46 (ID= 488) SymType= 4, SymValue=46.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L47 (ID= 489) SymType= 4, SymValue=47.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR26 (ID= 490) SymType= 2, SymValue=26.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L48 (ID= 491) SymType= 4, SymValue=48.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L49 (ID= 492) SymType= 4, SymValue=49.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR27 (ID= 493) SymType= 2, SymValue=27.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L50 (ID= 494) SymType= 4, SymValue=50.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L51 (ID= 495) SymType= 4, SymValue=51.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR28 (ID= 496) SymType= 2, SymValue=28.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR29 (ID= 497) SymType= 2, SymValue=29.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L52 (ID= 498) SymType= 4, SymValue=52.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L53 (ID= 499) SymType= 4, SymValue=53.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR30 (ID= 500) SymType= 2, SymValue=30.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR31 (ID= 501) SymType= 2, SymValue=31.
ypAsianInclude.xs (ID= 502) SymType= 8, SymValue=2.
ypIsAsian (ID= 503) SymType= 3, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$pID (ID= 504) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$L54 (ID= 505) SymType= 4, SymValue=54.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$L55 (ID= 506) SymType= 4, SymValue=55.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$TEMPVAR1 (ID= 507) SymType= 2, SymValue=1.
ypTCChooser (ID= 508) SymType= 3, SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$pID (ID= 509) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$playerTCType (ID= 510) SymType= 2, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR2 (ID= 511) SymType= 2, SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$L56 (ID= 512) SymType= 4, SymValue=56.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$L57 (ID= 513) SymType= 4, SymValue=57.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR3 (ID= 514) SymType= 2, SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR4 (ID= 515) SymType= 2, SymValue=4.
ypMonasteryBuilder (ID= 516) SymType= 3, SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$pID (ID= 517) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$berryWagon (ID= 518) SymType= 2,
SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType (ID= 519) SymType= 2,
SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR3 (ID= 520) SymType= 2,
SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType2 (ID= 521) SymType= 2,
SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR5 (ID= 522) SymType= 2,
SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidImpassableLand (ID= 523)
SymType= 2, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR7 (ID= 524) SymType= 2,
SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR8 (ID= 525) SymType= 2,
SymValue=8.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidAll (ID= 526) SymType= 2,
SymValue=9.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR10 (ID= 527) SymType= 2,
SymValue=10.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR11 (ID= 528) SymType= 2,
SymValue=11.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRouteSocket (ID= 529)
SymType= 2, SymValue=12.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR13 (ID= 530) SymType= 2,
SymValue=13.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR14 (ID= 531) SymType= 2,
SymValue=14.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsMonastery (ID= 532)
SymType= 2, SymValue=15.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR16 (ID= 533) SymType= 2,
SymValue=16.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryEdgeConstraint (ID= 534)
SymType= 2, SymValue=17.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR18 (ID= 535) SymType= 2,
SymValue=18.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsTC (ID= 536) SymType= 2,
SymValue=19.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR20 (ID= 537) SymType= 2,
SymValue=20.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR21 (ID= 538) SymType= 2,
SymValue=21.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRoute (ID= 539)
SymType= 2, SymValue=22.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR23 (ID= 540) SymType= 2,
SymValue=23.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidResource (ID= 541)
SymType= 2, SymValue=24.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR25 (ID= 542) SymType= 2,
SymValue=25.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR26 (ID= 543) SymType= 2,
SymValue=26.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monID (ID= 544) SymType= 2, SymValue=27.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR28 (ID= 545) SymType= 2,
SymValue=28.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$L58 (ID= 546) SymType= 4, SymValue=58.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$L59 (ID= 547) SymType= 4, SymValue=59.
ypRicePaddyBuilder (ID= 548) SymType= 3, SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$pID (ID= 549) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidImpassableLand (ID= 550)
SymType= 2, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR2 (ID= 551) SymType= 2,
SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR3 (ID= 552) SymType= 2,
SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidAll (ID= 553) SymType= 2,
SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR5 (ID= 554) SymType= 2,
SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR6 (ID= 555) SymType= 2,
SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRouteSocket (ID= 556)
SymType= 2, SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR8 (ID= 557) SymType= 2,
SymValue=8.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR9 (ID= 558) SymType= 2,
SymValue=9.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsMonastery (ID= 559)
SymType= 2, SymValue=10.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR11 (ID= 560) SymType= 2,
SymValue=11.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR12 (ID= 561) SymType= 2,
SymValue=12.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsRicePaddy (ID= 562)
SymType= 2, SymValue=13.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR14 (ID= 563) SymType= 2,
SymValue=14.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR15 (ID= 564) SymType= 2,
SymValue=15.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyEdgeConstraint (ID= 565)
SymType= 2, SymValue=16.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR17 (ID= 566) SymType= 2,
SymValue=17.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsTC (ID= 567) SymType= 2,
SymValue=18.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR19 (ID= 568) SymType= 2,
SymValue=19.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR20 (ID= 569) SymType= 2,
SymValue=20.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRoute (ID= 570)
SymType= 2, SymValue=21.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR22 (ID= 571) SymType= 2,
SymValue=22.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidResource (ID= 572)
SymType= 2, SymValue=23.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR24 (ID= 573) SymType= 2,
SymValue=24.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR25 (ID= 574) SymType= 2,
SymValue=25.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$rpID (ID= 575) SymType= 2, SymValue=26.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR27 (ID= 576) SymType= 2,
SymValue=27.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR28 (ID= 577) SymType= 2,
SymValue=28.
ypKOTHInclude.xs (ID= 578) SymType= 8, SymValue=3.
ypKingsHillPlacer (ID= 579) SymType= 3, SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$xLoc (ID= 580) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$yLoc (ID= 581) SymType= 2, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$walkDistance (ID= 582) SymType= 2,
SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$extraConstraint (ID= 583) SymType= 2,
SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidImpassableLand (ID= 584)
SymType= 2, SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR5 (ID= 585) SymType= 2, SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR6 (ID= 586) SymType= 2, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidAll (ID= 587) SymType= 2,
SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR8 (ID= 588) SymType= 2, SymValue=8.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR9 (ID= 589) SymType= 2, SymValue=9.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRouteSocket (ID= 590)
SymType= 2, SymValue=10.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR11 (ID= 591) SymType= 2,
SymValue=11.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR12 (ID= 592) SymType= 2,
SymValue=12.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillEdgeConstraint (ID= 593) SymType=
2, SymValue=13.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR14 (ID= 594) SymType= 2,
SymValue=14.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsTC (ID= 595) SymType= 2,
SymValue=15.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR16 (ID= 596) SymType= 2,
SymValue=16.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR17 (ID= 597) SymType= 2,
SymValue=17.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsCW (ID= 598) SymType= 2,
SymValue=18.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR19 (ID= 599) SymType= 2,
SymValue=19.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR20 (ID= 600) SymType= 2,
SymValue=20.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRoute (ID= 601)
SymType= 2, SymValue=21.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR22 (ID= 602) SymType= 2,
SymValue=22.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidFlag (ID= 603) SymType= 2,
SymValue=23.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR24 (ID= 604) SymType= 2,
SymValue=24.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR25 (ID= 605) SymType= 2,
SymValue=25.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillID (ID= 606) SymType= 2,
SymValue=26.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR27 (ID= 607) SymType= 2,
SymValue=27.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR28 (ID= 608) SymType= 2,
SymValue=28.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$L60 (ID= 609) SymType= 4, SymValue=60.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$L61 (ID= 610) SymType= 4, SymValue=61.
ypKingsHillLandfill (ID= 611) SymType= 3, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$xLoc (ID= 612) SymType= 2, SymValue=0.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$yLoc (ID= 613) SymType= 2, SymValue=1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillSize (ID= 614) SymType= 2,
SymValue=2.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillHeight (ID= 615) SymType= 2,
SymValue=3.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillMix (ID= 616) SymType= 2,
SymValue=4.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$extraConstraint (ID= 617) SymType= 2,
SymValue=5.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fill (ID= 618) SymType= 2, SymValue=6.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$TEMPVAR7 (ID= 619) SymType= 2,
SymValue=7.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$L62 (ID= 620) SymType= 4, SymValue=62.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$L63 (ID= 621) SymType= 4, SymValue=63.
main (ID= 622) SymType= 3, SymValue=7.
silkRoad$main7$TEMPVAR0 (ID= 623) SymType= 2, SymValue=0.
silkRoad$main7$whichVersion (ID= 624) SymType= 2, SymValue=1.
silkRoad$main7$nativeCiv1 (ID= 625) SymType= 2, SymValue=2.
silkRoad$main7$TEMPVAR3 (ID= 626) SymType= 2, SymValue=3.
silkRoad$main7$nativeCiv2 (ID= 627) SymType= 2, SymValue=4.
silkRoad$main7$TEMPVAR5 (ID= 628) SymType= 2, SymValue=5.
silkRoad$main7$nativeString1 (ID= 629) SymType= 2, SymValue=6.
silkRoad$main7$TEMPVAR7 (ID= 630) SymType= 2, SymValue=7.
silkRoad$main7$nativeString2 (ID= 631) SymType= 2, SymValue=8.
silkRoad$main7$TEMPVAR9 (ID= 632) SymType= 2, SymValue=9.
silkRoad$main7$baseMix (ID= 633) SymType= 2, SymValue=10.
silkRoad$main7$TEMPVAR11 (ID= 634) SymType= 2, SymValue=11.
silkRoad$main7$baseTerrain (ID= 635) SymType= 2, SymValue=12.
silkRoad$main7$TEMPVAR13 (ID= 636) SymType= 2, SymValue=13.
silkRoad$main7$forestType (ID= 637) SymType= 2, SymValue=14.
silkRoad$main7$TEMPVAR15 (ID= 638) SymType= 2, SymValue=15.
silkRoad$main7$startTreeType (ID= 639) SymType= 2, SymValue=16.
silkRoad$main7$TEMPVAR17 (ID= 640) SymType= 2, SymValue=17.
silkRoad$main7$patchTerrain (ID= 641) SymType= 2, SymValue=18.
silkRoad$main7$TEMPVAR19 (ID= 642) SymType= 2, SymValue=19.
silkRoad$main7$patchType1 (ID= 643) SymType= 2, SymValue=20.
silkRoad$main7$TEMPVAR21 (ID= 644) SymType= 2, SymValue=21.
silkRoad$main7$patchType2 (ID= 645) SymType= 2, SymValue=22.
silkRoad$main7$TEMPVAR23 (ID= 646) SymType= 2, SymValue=23.
silkRoad$main7$mapType1 (ID= 647) SymType= 2, SymValue=24.
silkRoad$main7$TEMPVAR25 (ID= 648) SymType= 2, SymValue=25.
silkRoad$main7$mapType2 (ID= 649) SymType= 2, SymValue=26.
silkRoad$main7$TEMPVAR27 (ID= 650) SymType= 2, SymValue=27.
silkRoad$main7$herdableType (ID= 651) SymType= 2, SymValue=28.
silkRoad$main7$TEMPVAR29 (ID= 652) SymType= 2, SymValue=29.
silkRoad$main7$huntable1 (ID= 653) SymType= 2, SymValue=30.
silkRoad$main7$TEMPVAR31 (ID= 654) SymType= 2, SymValue=31.
silkRoad$main7$huntable2 (ID= 655) SymType= 2, SymValue=32.
silkRoad$main7$TEMPVAR33 (ID= 656) SymType= 2, SymValue=33.
silkRoad$main7$lightingType (ID= 657) SymType= 2, SymValue=34.
silkRoad$main7$TEMPVAR35 (ID= 658) SymType= 2, SymValue=35.
silkRoad$main7$guardianType (ID= 659) SymType= 2, SymValue=36.
silkRoad$main7$TEMPVAR37 (ID= 660) SymType= 2, SymValue=37.
silkRoad$main7$guardianDistance (ID= 661) SymType= 2, SymValue=38.
silkRoad$main7$TEMPVAR39 (ID= 662) SymType= 2, SymValue=39.
silkRoad$main7$numberPosts (ID= 663) SymType= 2, SymValue=40.
silkRoad$main7$triggerCounter (ID= 664) SymType= 2, SymValue=41.
silkRoad$main7$tradeRouteType (ID= 665) SymType= 2, SymValue=42.
silkRoad$main7$TEMPVAR43 (ID= 666) SymType= 2, SymValue=43.
silkRoad$main7$L64 (ID= 667) SymType= 4, SymValue=64.
silkRoad$main7$L65 (ID= 668) SymType= 4, SymValue=65.
silkRoad$main7$TEMPVAR44 (ID= 669) SymType= 2, SymValue=44.
silkRoad$main7$TEMPVAR45 (ID= 670) SymType= 2, SymValue=45.
silkRoad$main7$TEMPVAR46 (ID= 671) SymType= 2, SymValue=46.
silkRoad$main7$TEMPVAR47 (ID= 672) SymType= 2, SymValue=47.
silkRoad$main7$TEMPVAR48 (ID= 673) SymType= 2, SymValue=48.
silkRoad$main7$TEMPVAR49 (ID= 674) SymType= 2, SymValue=49.
silkRoad$main7$TEMPVAR50 (ID= 675) SymType= 2, SymValue=50.
silkRoad$main7$TEMPVAR51 (ID= 676) SymType= 2, SymValue=51.
silkRoad$main7$TEMPVAR52 (ID= 677) SymType= 2, SymValue=52.
silkRoad$main7$TEMPVAR53 (ID= 678) SymType= 2, SymValue=53.
silkRoad$main7$TEMPVAR54 (ID= 679) SymType= 2, SymValue=54.
silkRoad$main7$TEMPVAR55 (ID= 680) SymType= 2, SymValue=55.
silkRoad$main7$TEMPVAR56 (ID= 681) SymType= 2, SymValue=56.
silkRoad$main7$TEMPVAR57 (ID= 682) SymType= 2, SymValue=57.
silkRoad$main7$TEMPVAR58 (ID= 683) SymType= 2, SymValue=58.
silkRoad$main7$TEMPVAR59 (ID= 684) SymType= 2, SymValue=59.
silkRoad$main7$TEMPVAR60 (ID= 685) SymType= 2, SymValue=60.
silkRoad$main7$TEMPVAR61 (ID= 686) SymType= 2, SymValue=61.
silkRoad$main7$TEMPVAR62 (ID= 687) SymType= 2, SymValue=62.
silkRoad$main7$L66 (ID= 688) SymType= 4, SymValue=66.
silkRoad$main7$L67 (ID= 689) SymType= 4, SymValue=67.
silkRoad$main7$TEMPVAR63 (ID= 690) SymType= 2, SymValue=63.
silkRoad$main7$TEMPVAR64 (ID= 691) SymType= 2, SymValue=64.
silkRoad$main7$TEMPVAR65 (ID= 692) SymType= 2, SymValue=65.
silkRoad$main7$TEMPVAR66 (ID= 693) SymType= 2, SymValue=66.
silkRoad$main7$TEMPVAR67 (ID= 694) SymType= 2, SymValue=67.
silkRoad$main7$TEMPVAR68 (ID= 695) SymType= 2, SymValue=68.
silkRoad$main7$TEMPVAR69 (ID= 696) SymType= 2, SymValue=69.
silkRoad$main7$TEMPVAR70 (ID= 697) SymType= 2, SymValue=70.
silkRoad$main7$TEMPVAR71 (ID= 698) SymType= 2, SymValue=71.
silkRoad$main7$TEMPVAR72 (ID= 699) SymType= 2, SymValue=72.
silkRoad$main7$TEMPVAR73 (ID= 700) SymType= 2, SymValue=73.
silkRoad$main7$TEMPVAR74 (ID= 701) SymType= 2, SymValue=74.
silkRoad$main7$TEMPVAR75 (ID= 702) SymType= 2, SymValue=75.
silkRoad$main7$TEMPVAR76 (ID= 703) SymType= 2, SymValue=76.
silkRoad$main7$TEMPVAR77 (ID= 704) SymType= 2, SymValue=77.
silkRoad$main7$TEMPVAR78 (ID= 705) SymType= 2, SymValue=78.
silkRoad$main7$TEMPVAR79 (ID= 706) SymType= 2, SymValue=79.
silkRoad$main7$TEMPVAR80 (ID= 707) SymType= 2, SymValue=80.
silkRoad$main7$TEMPVAR81 (ID= 708) SymType= 2, SymValue=81.
silkRoad$main7$TEMPVAR82 (ID= 709) SymType= 2, SymValue=82.
silkRoad$main7$TEMPVAR83 (ID= 710) SymType= 2, SymValue=83.
silkRoad$main7$TEMPVAR84 (ID= 711) SymType= 2, SymValue=84.
silkRoad$main7$TEMPVAR85 (ID= 712) SymType= 2, SymValue=85.
silkRoad$main7$TEMPVAR86 (ID= 713) SymType= 2, SymValue=86.
silkRoad$main7$TEMPVAR87 (ID= 714) SymType= 2, SymValue=87.
silkRoad$main7$TEMPVAR88 (ID= 715) SymType= 2, SymValue=88.
silkRoad$main7$TEMPVAR89 (ID= 716) SymType= 2, SymValue=89.
silkRoad$main7$TEMPVAR90 (ID= 717) SymType= 2, SymValue=90.
silkRoad$main7$TEMPVAR91 (ID= 718) SymType= 2, SymValue=91.
silkRoad$main7$TEMPVAR92 (ID= 719) SymType= 2, SymValue=92.
silkRoad$main7$TEMPVAR93 (ID= 720) SymType= 2, SymValue=93.
silkRoad$main7$TEMPVAR94 (ID= 721) SymType= 2, SymValue=94.
silkRoad$main7$TEMPVAR95 (ID= 722) SymType= 2, SymValue=95.
silkRoad$main7$TEMPVAR96 (ID= 723) SymType= 2, SymValue=96.
silkRoad$main7$TEMPVAR97 (ID= 724) SymType= 2, SymValue=97.
silkRoad$main7$TEMPVAR98 (ID= 725) SymType= 2, SymValue=98.
silkRoad$main7$TEMPVAR99 (ID= 726) SymType= 2, SymValue=99.
silkRoad$main7$TEMPVAR100 (ID= 727) SymType= 2, SymValue=100.
silkRoad$main7$subCiv0 (ID= 728) SymType= 2, SymValue=101.
silkRoad$main7$subCiv1 (ID= 729) SymType= 2, SymValue=102.
silkRoad$main7$L68 (ID= 730) SymType= 4, SymValue=68.
silkRoad$main7$L69 (ID= 731) SymType= 4, SymValue=69.
silkRoad$main7$L70 (ID= 732) SymType= 4, SymValue=70.
silkRoad$main7$L71 (ID= 733) SymType= 4, SymValue=71.
silkRoad$main7$L72 (ID= 734) SymType= 4, SymValue=72.
silkRoad$main7$L73 (ID= 735) SymType= 4, SymValue=73.
silkRoad$main7$playerTiles (ID= 736) SymType= 2, SymValue=103.
silkRoad$main7$L74 (ID= 737) SymType= 4, SymValue=74.
silkRoad$main7$L75 (ID= 738) SymType= 4, SymValue=75.
silkRoad$main7$L76 (ID= 739) SymType= 4, SymValue=76.
silkRoad$main7$L77 (ID= 740) SymType= 4, SymValue=77.
silkRoad$main7$size (ID= 741) SymType= 2, SymValue=104.
silkRoad$main7$TEMPVAR105 (ID= 742) SymType= 2, SymValue=105.
silkRoad$main7$TEMPVAR106 (ID= 743) SymType= 2, SymValue=106.
silkRoad$main7$TEMPVAR107 (ID= 744) SymType= 2, SymValue=107.
silkRoad$main7$TEMPVAR108 (ID= 745) SymType= 2, SymValue=108.
silkRoad$main7$classPlayer (ID= 746) SymType= 2, SymValue=109.
silkRoad$main7$TEMPVAR110 (ID= 747) SymType= 2, SymValue=110.
silkRoad$main7$TEMPVAR111 (ID= 748) SymType= 2, SymValue=111.
silkRoad$main7$TEMPVAR112 (ID= 749) SymType= 2, SymValue=112.
silkRoad$main7$TEMPVAR113 (ID= 750) SymType= 2, SymValue=113.
silkRoad$main7$TEMPVAR114 (ID= 751) SymType= 2, SymValue=114.
silkRoad$main7$TEMPVAR115 (ID= 752) SymType= 2, SymValue=115.
silkRoad$main7$weird (ID= 753) SymType= 2, SymValue=116.
silkRoad$main7$teamZeroCount (ID= 754) SymType= 2, SymValue=117.
silkRoad$main7$teamOneCount (ID= 755) SymType= 2, SymValue=118.
silkRoad$main7$L78 (ID= 756) SymType= 4, SymValue=78.
silkRoad$main7$L79 (ID= 757) SymType= 4, SymValue=79.
silkRoad$main7$playerEdgeConstraint (ID= 758) SymType= 2, SymValue=119.
silkRoad$main7$TEMPVAR120 (ID= 759) SymType= 2, SymValue=120.
silkRoad$main7$playerConstraint (ID= 760) SymType= 2, SymValue=121.
silkRoad$main7$TEMPVAR122 (ID= 761) SymType= 2, SymValue=122.
silkRoad$main7$longPlayerConstraint (ID= 762) SymType= 2, SymValue=123.
silkRoad$main7$TEMPVAR124 (ID= 763) SymType= 2, SymValue=124.
silkRoad$main7$mediumPlayerConstraint (ID= 764) SymType= 2, SymValue=125.
silkRoad$main7$TEMPVAR126 (ID= 765) SymType= 2, SymValue=126.
silkRoad$main7$shortPlayerConstraint (ID= 766) SymType= 2, SymValue=127.
silkRoad$main7$TEMPVAR128 (ID= 767) SymType= 2, SymValue=128.
silkRoad$main7$playerConstraintNugget (ID= 768) SymType= 2, SymValue=129.
silkRoad$main7$TEMPVAR130 (ID= 769) SymType= 2, SymValue=130.
silkRoad$main7$avoidKOTH (ID= 770) SymType= 2, SymValue=131.
silkRoad$main7$TEMPVAR132 (ID= 771) SymType= 2, SymValue=132.
silkRoad$main7$TEMPVAR133 (ID= 772) SymType= 2, SymValue=133.
silkRoad$main7$nativePlayerConstraint (ID= 773) SymType= 2, SymValue=134.
silkRoad$main7$TEMPVAR135 (ID= 774) SymType= 2, SymValue=135.
silkRoad$main7$TEMPVAR136 (ID= 775) SymType= 2, SymValue=136.
silkRoad$main7$avoidTC (ID= 776) SymType= 2, SymValue=137.
silkRoad$main7$TEMPVAR138 (ID= 777) SymType= 2, SymValue=138.
silkRoad$main7$TEMPVAR139 (ID= 778) SymType= 2, SymValue=139.
silkRoad$main7$forestConstraint (ID= 779) SymType= 2, SymValue=140.
silkRoad$main7$TEMPVAR141 (ID= 780) SymType= 2, SymValue=141.
silkRoad$main7$TEMPVAR142 (ID= 781) SymType= 2, SymValue=142.
silkRoad$main7$avoidResource (ID= 782) SymType= 2, SymValue=143.
silkRoad$main7$TEMPVAR144 (ID= 783) SymType= 2, SymValue=144.
silkRoad$main7$TEMPVAR145 (ID= 784) SymType= 2, SymValue=145.
silkRoad$main7$shortAvoidResource (ID= 785) SymType= 2, SymValue=146.
silkRoad$main7$TEMPVAR147 (ID= 786) SymType= 2, SymValue=147.
silkRoad$main7$TEMPVAR148 (ID= 787) SymType= 2, SymValue=148.
silkRoad$main7$avoidStartResource (ID= 788) SymType= 2, SymValue=149.
silkRoad$main7$TEMPVAR150 (ID= 789) SymType= 2, SymValue=150.
silkRoad$main7$TEMPVAR151 (ID= 790) SymType= 2, SymValue=151.
silkRoad$main7$avoidImpassableLand (ID= 791) SymType= 2, SymValue=152.
silkRoad$main7$TEMPVAR153 (ID= 792) SymType= 2, SymValue=153.
silkRoad$main7$TEMPVAR154 (ID= 793) SymType= 2, SymValue=154.
silkRoad$main7$shortAvoidImpassableLand (ID= 794) SymType= 2, SymValue=155.
silkRoad$main7$TEMPVAR156 (ID= 795) SymType= 2, SymValue=156.
silkRoad$main7$TEMPVAR157 (ID= 796) SymType= 2, SymValue=157.
silkRoad$main7$longAvoidImpassableLand (ID= 797) SymType= 2, SymValue=158.
silkRoad$main7$TEMPVAR159 (ID= 798) SymType= 2, SymValue=159.
silkRoad$main7$TEMPVAR160 (ID= 799) SymType= 2, SymValue=160.
silkRoad$main7$patchConstraint (ID= 800) SymType= 2, SymValue=161.
silkRoad$main7$TEMPVAR162 (ID= 801) SymType= 2, SymValue=162.
silkRoad$main7$TEMPVAR163 (ID= 802) SymType= 2, SymValue=163.
silkRoad$main7$avoidSilver (ID= 803) SymType= 2, SymValue=164.
silkRoad$main7$TEMPVAR165 (ID= 804) SymType= 2, SymValue=165.
silkRoad$main7$TEMPVAR166 (ID= 805) SymType= 2, SymValue=166.
silkRoad$main7$mediumAvoidSilver (ID= 806) SymType= 2, SymValue=167.
silkRoad$main7$TEMPVAR168 (ID= 807) SymType= 2, SymValue=168.
silkRoad$main7$TEMPVAR169 (ID= 808) SymType= 2, SymValue=169.
silkRoad$main7$avoidHuntable1 (ID= 809) SymType= 2, SymValue=170.
silkRoad$main7$TEMPVAR171 (ID= 810) SymType= 2, SymValue=171.
silkRoad$main7$avoidHuntable2 (ID= 811) SymType= 2, SymValue=172.
silkRoad$main7$TEMPVAR173 (ID= 812) SymType= 2, SymValue=173.
silkRoad$main7$avoidNuggets (ID= 813) SymType= 2, SymValue=174.
silkRoad$main7$TEMPVAR175 (ID= 814) SymType= 2, SymValue=175.
silkRoad$main7$TEMPVAR176 (ID= 815) SymType= 2, SymValue=176.
silkRoad$main7$avoidNuggetFar (ID= 816) SymType= 2, SymValue=177.
silkRoad$main7$TEMPVAR178 (ID= 817) SymType= 2, SymValue=178.
silkRoad$main7$TEMPVAR179 (ID= 818) SymType= 2, SymValue=179.
silkRoad$main7$avoidHerdable (ID= 819) SymType= 2, SymValue=180.
silkRoad$main7$TEMPVAR181 (ID= 820) SymType= 2, SymValue=181.
silkRoad$main7$circleConstraint (ID= 821) SymType= 2, SymValue=182.
silkRoad$main7$TEMPVAR183 (ID= 822) SymType= 2, SymValue=183.
silkRoad$main7$circleConstraintTwo (ID= 823) SymType= 2, SymValue=184.
silkRoad$main7$TEMPVAR185 (ID= 824) SymType= 2, SymValue=185.
silkRoad$main7$avoidImportantItem (ID= 825) SymType= 2, SymValue=186.
silkRoad$main7$TEMPVAR187 (ID= 826) SymType= 2, SymValue=187.
silkRoad$main7$TEMPVAR188 (ID= 827) SymType= 2, SymValue=188.
silkRoad$main7$avoidNatives (ID= 828) SymType= 2, SymValue=189.
silkRoad$main7$TEMPVAR190 (ID= 829) SymType= 2, SymValue=190.
silkRoad$main7$TEMPVAR191 (ID= 830) SymType= 2, SymValue=191.
silkRoad$main7$shortAvoidImportantItem (ID= 831) SymType= 2, SymValue=192.
silkRoad$main7$TEMPVAR193 (ID= 832) SymType= 2, SymValue=193.
silkRoad$main7$TEMPVAR194 (ID= 833) SymType= 2, SymValue=194.
silkRoad$main7$farAvoidNatives (ID= 834) SymType= 2, SymValue=195.
silkRoad$main7$TEMPVAR196 (ID= 835) SymType= 2, SymValue=196.
silkRoad$main7$TEMPVAR197 (ID= 836) SymType= 2, SymValue=197.
silkRoad$main7$avoidAll (ID= 837) SymType= 2, SymValue=198.
silkRoad$main7$TEMPVAR199 (ID= 838) SymType= 2, SymValue=199.
silkRoad$main7$TEMPVAR200 (ID= 839) SymType= 2, SymValue=200.
silkRoad$main7$shortAvoidTradeRoute (ID= 840) SymType= 2, SymValue=201.
silkRoad$main7$TEMPVAR202 (ID= 841) SymType= 2, SymValue=202.
silkRoad$main7$avoidTradeRoute (ID= 842) SymType= 2, SymValue=203.
silkRoad$main7$TEMPVAR204 (ID= 843) SymType= 2, SymValue=204.
silkRoad$main7$avoidTradeRouteFar (ID= 844) SymType= 2, SymValue=205.
silkRoad$main7$TEMPVAR206 (ID= 845) SymType= 2, SymValue=206.
silkRoad$main7$avoidTradeRouteSocketsShort (ID= 846) SymType= 2, SymValue=207.
silkRoad$main7$TEMPVAR208 (ID= 847) SymType= 2, SymValue=208.
silkRoad$main7$TEMPVAR209 (ID= 848) SymType= 2, SymValue=209.
silkRoad$main7$avoidTradeRouteSockets (ID= 849) SymType= 2, SymValue=210.
silkRoad$main7$TEMPVAR211 (ID= 850) SymType= 2, SymValue=211.
silkRoad$main7$TEMPVAR212 (ID= 851) SymType= 2, SymValue=212.
silkRoad$main7$avoidTradeRouteSocketsFar (ID= 852) SymType= 2, SymValue=213.
silkRoad$main7$TEMPVAR214 (ID= 853) SymType= 2, SymValue=214.
silkRoad$main7$TEMPVAR215 (ID= 854) SymType= 2, SymValue=215.
silkRoad$main7$avoidMineSockets (ID= 855) SymType= 2, SymValue=216.
silkRoad$main7$TEMPVAR217 (ID= 856) SymType= 2, SymValue=217.
silkRoad$main7$TEMPVAR218 (ID= 857) SymType= 2, SymValue=218.
silkRoad$main7$deerID (ID= 858) SymType= 2, SymValue=219.
silkRoad$main7$TEMPVAR220 (ID= 859) SymType= 2, SymValue=220.
silkRoad$main7$tapirID (ID= 860) SymType= 2, SymValue=221.
silkRoad$main7$TEMPVAR222 (ID= 861) SymType= 2, SymValue=222.
silkRoad$main7$StartDeerID (ID= 862) SymType= 2, SymValue=223.
silkRoad$main7$TEMPVAR224 (ID= 863) SymType= 2, SymValue=224.
silkRoad$main7$TEMPVAR225 (ID= 864) SymType= 2, SymValue=225.
silkRoad$main7$tradeRouteID (ID= 865) SymType= 2, SymValue=226.
silkRoad$main7$socketID (ID= 866) SymType= 2, SymValue=227.
silkRoad$main7$TEMPVAR228 (ID= 867) SymType= 2, SymValue=228.
silkRoad$main7$TEMPVAR229 (ID= 868) SymType= 2, SymValue=229.
silkRoad$main7$TEMPVAR230 (ID= 869) SymType= 2, SymValue=230.
silkRoad$main7$placedTradeRoute (ID= 870) SymType= 2, SymValue=231.
silkRoad$main7$L80 (ID= 871) SymType= 4, SymValue=80.
silkRoad$main7$L81 (ID= 872) SymType= 4, SymValue=81.
silkRoad$main7$TEMPVAR232 (ID= 873) SymType= 2, SymValue=232.
silkRoad$main7$socketLoc (ID= 874) SymType= 2, SymValue=233.
silkRoad$main7$tempCounter (ID= 875) SymType= 2, SymValue=234.
silkRoad$main7$L82 (ID= 876) SymType= 4, SymValue=82.
silkRoad$main7$L83 (ID= 877) SymType= 4, SymValue=83.
silkRoad$main7$L84 (ID= 878) SymType= 4, SymValue=84.
silkRoad$main7$L85 (ID= 879) SymType= 4, SymValue=85.
silkRoad$main7$loc0 (ID= 880) SymType= 2, SymValue=235.
silkRoad$main7$loc1 (ID= 881) SymType= 2, SymValue=236.
silkRoad$main7$loc2 (ID= 882) SymType= 2, SymValue=237.
silkRoad$main7$loc3 (ID= 883) SymType= 2, SymValue=238.
silkRoad$main7$loc4 (ID= 884) SymType= 2, SymValue=239.
silkRoad$main7$loc5 (ID= 885) SymType= 2, SymValue=240.
silkRoad$main7$loc6 (ID= 886) SymType= 2, SymValue=241.
silkRoad$main7$loc7 (ID= 887) SymType= 2, SymValue=242.
silkRoad$main7$loc8 (ID= 888) SymType= 2, SymValue=243.
silkRoad$main7$tempLoc (ID= 889) SymType= 2, SymValue=244.
silkRoad$main7$i (ID= 890) SymType= 2, SymValue=245.
silkRoad$main7$L86 (ID= 891) SymType= 4, SymValue=86.
silkRoad$main7$L87 (ID= 892) SymType= 4, SymValue=87.
silkRoad$main7$L88 (ID= 893) SymType= 4, SymValue=88.
silkRoad$main7$L89 (ID= 894) SymType= 4, SymValue=89.
silkRoad$main7$L90 (ID= 895) SymType= 4, SymValue=90.
silkRoad$main7$L91 (ID= 896) SymType= 4, SymValue=91.
silkRoad$main7$L92 (ID= 897) SymType= 4, SymValue=92.
silkRoad$main7$L93 (ID= 898) SymType= 4, SymValue=93.
silkRoad$main7$L94 (ID= 899) SymType= 4, SymValue=94.
silkRoad$main7$L95 (ID= 900) SymType= 4, SymValue=95.
silkRoad$main7$L96 (ID= 901) SymType= 4, SymValue=96.
silkRoad$main7$L97 (ID= 902) SymType= 4, SymValue=97.
silkRoad$main7$L98 (ID= 903) SymType= 4, SymValue=98.
silkRoad$main7$L99 (ID= 904) SymType= 4, SymValue=99.
silkRoad$main7$L100 (ID= 905) SymType= 4, SymValue=100.
silkRoad$main7$L101 (ID= 906) SymType= 4, SymValue=101.
silkRoad$main7$L102 (ID= 907) SymType= 4, SymValue=102.
silkRoad$main7$L103 (ID= 908) SymType= 4, SymValue=103.
silkRoad$main7$L104 (ID= 909) SymType= 4, SymValue=104.
silkRoad$main7$L105 (ID= 910) SymType= 4, SymValue=105.
silkRoad$main7$L106 (ID= 911) SymType= 4, SymValue=106.
silkRoad$main7$L107 (ID= 912) SymType= 4, SymValue=107.
silkRoad$main7$L108 (ID= 913) SymType= 4, SymValue=108.
silkRoad$main7$TEMPVAR246 (ID= 914) SymType= 2, SymValue=246.
silkRoad$main7$TEMPVAR247 (ID= 915) SymType= 2, SymValue=247.
silkRoad$main7$TEMPVAR248 (ID= 916) SymType= 2, SymValue=248.
silkRoad$main7$TEMPVAR249 (ID= 917) SymType= 2, SymValue=249.
silkRoad$main7$TEMPVAR250 (ID= 918) SymType= 2, SymValue=250.
silkRoad$main7$TEMPVAR251 (ID= 919) SymType= 2, SymValue=251.
silkRoad$main7$TEMPVAR252 (ID= 920) SymType= 2, SymValue=252.
silkRoad$main7$TEMPVAR253 (ID= 921) SymType= 2, SymValue=253.
silkRoad$main7$TEMPVAR254 (ID= 922) SymType= 2, SymValue=254.
silkRoad$main7$TEMPVAR255 (ID= 923) SymType= 2, SymValue=255.
silkRoad$main7$TEMPVAR256 (ID= 924) SymType= 2, SymValue=256.
silkRoad$main7$TEMPVAR257 (ID= 925) SymType= 2, SymValue=257.
silkRoad$main7$TEMPVAR258 (ID= 926) SymType= 2, SymValue=258.
silkRoad$main7$TEMPVAR259 (ID= 927) SymType= 2, SymValue=259.
silkRoad$main7$TEMPVAR260 (ID= 928) SymType= 2, SymValue=260.
silkRoad$main7$TEMPVAR261 (ID= 929) SymType= 2, SymValue=261.
silkRoad$main7$TEMPVAR262 (ID= 930) SymType= 2, SymValue=262.
silkRoad$main7$TEMPVAR263 (ID= 931) SymType= 2, SymValue=263.
silkRoad$main7$TEMPVAR264 (ID= 932) SymType= 2, SymValue=264.
silkRoad$main7$TEMPVAR265 (ID= 933) SymType= 2, SymValue=265.
silkRoad$main7$TEMPVAR266 (ID= 934) SymType= 2, SymValue=266.
silkRoad$main7$TEMPVAR267 (ID= 935) SymType= 2, SymValue=267.
silkRoad$main7$TEMPVAR268 (ID= 936) SymType= 2, SymValue=268.
silkRoad$main7$TEMPVAR269 (ID= 937) SymType= 2, SymValue=269.
silkRoad$main7$TEMPVAR270 (ID= 938) SymType= 2, SymValue=270.
silkRoad$main7$TEMPVAR271 (ID= 939) SymType= 2, SymValue=271.
silkRoad$main7$TEMPVAR272 (ID= 940) SymType= 2, SymValue=272.
silkRoad$main7$playerFraction (ID= 941) SymType= 2, SymValue=273.
silkRoad$main7$L109 (ID= 942) SymType= 4, SymValue=109.
silkRoad$main7$L110 (ID= 943) SymType= 4, SymValue=110.
silkRoad$main7$L111 (ID= 944) SymType= 4, SymValue=111.
silkRoad$main7$id (ID= 945) SymType= 2, SymValue=274.
silkRoad$main7$TEMPVAR275 (ID= 946) SymType= 2, SymValue=275.
silkRoad$main7$TEMPVAR276 (ID= 947) SymType= 2, SymValue=276.
silkRoad$main7$L112 (ID= 948) SymType= 4, SymValue=112.
silkRoad$main7$L113 (ID= 949) SymType= 4, SymValue=113.
silkRoad$main7$TCfloat (ID= 950) SymType= 2, SymValue=277.
silkRoad$main7$L114 (ID= 951) SymType= 4, SymValue=114.
silkRoad$main7$L115 (ID= 952) SymType= 4, SymValue=115.
silkRoad$main7$L116 (ID= 953) SymType= 4, SymValue=116.
silkRoad$main7$L117 (ID= 954) SymType= 4, SymValue=117.
silkRoad$main7$L118 (ID= 955) SymType= 4, SymValue=118.
silkRoad$main7$L119 (ID= 956) SymType= 4, SymValue=119.
silkRoad$main7$startingTCID (ID= 957) SymType= 2, SymValue=278.
silkRoad$main7$TEMPVAR279 (ID= 958) SymType= 2, SymValue=279.
silkRoad$main7$L120 (ID= 959) SymType= 4, SymValue=120.
silkRoad$main7$L121 (ID= 960) SymType= 4, SymValue=121.
silkRoad$main7$TEMPVAR280 (ID= 961) SymType= 2, SymValue=280.
silkRoad$main7$TEMPVAR281 (ID= 962) SymType= 2, SymValue=281.
silkRoad$main7$TEMPVAR282 (ID= 963) SymType= 2, SymValue=282.
silkRoad$main7$StartAreaTreeID (ID= 964) SymType= 2, SymValue=283.
silkRoad$main7$TEMPVAR284 (ID= 965) SymType= 2, SymValue=284.
silkRoad$main7$StartBerriesID (ID= 966) SymType= 2, SymValue=285.
silkRoad$main7$TEMPVAR286 (ID= 967) SymType= 2, SymValue=286.
silkRoad$main7$TEMPVAR287 (ID= 968) SymType= 2, SymValue=287.
silkRoad$main7$TEMPVAR288 (ID= 969) SymType= 2, SymValue=288.
silkRoad$main7$startSilverID (ID= 970) SymType= 2, SymValue=289.
silkRoad$main7$TEMPVAR290 (ID= 971) SymType= 2, SymValue=290.
silkRoad$main7$TEMPVAR291 (ID= 972) SymType= 2, SymValue=291.
silkRoad$main7$startingUnits (ID= 973) SymType= 2, SymValue=292.
silkRoad$main7$playerCrateID (ID= 974) SymType= 2, SymValue=293.
silkRoad$main7$TEMPVAR294 (ID= 975) SymType= 2, SymValue=294.
silkRoad$main7$TEMPVAR295 (ID= 976) SymType= 2, SymValue=295.
silkRoad$main7$startResourceBuildingID (ID= 977) SymType= 2, SymValue=296.
silkRoad$main7$TEMPVAR297 (ID= 978) SymType= 2, SymValue=297.
silkRoad$main7$TEMPVAR298 (ID= 979) SymType= 2, SymValue=298.
silkRoad$main7$startResourceBuildingAsianID (ID= 980) SymType= 2, SymValue=299.
silkRoad$main7$TEMPVAR300 (ID= 981) SymType= 2, SymValue=300.
silkRoad$main7$TEMPVAR301 (ID= 982) SymType= 2, SymValue=301.
silkRoad$main7$playerNuggetID (ID= 983) SymType= 2, SymValue=302.
silkRoad$main7$TEMPVAR303 (ID= 984) SymType= 2, SymValue=303.
silkRoad$main7$TEMPVAR304 (ID= 985) SymType= 2, SymValue=304.
silkRoad$main7$TEMPVAR305 (ID= 986) SymType= 2, SymValue=305.
silkRoad$main7$L122 (ID= 987) SymType= 4, SymValue=122.
silkRoad$main7$L123 (ID= 988) SymType= 4, SymValue=123.
silkRoad$main7$L124 (ID= 989) SymType= 4, SymValue=124.
silkRoad$main7$TCLocation (ID= 990) SymType= 2, SymValue=306.
silkRoad$main7$L125 (ID= 991) SymType= 4, SymValue=125.
silkRoad$main7$L126 (ID= 992) SymType= 4, SymValue=126.
silkRoad$main7$L127 (ID= 993) SymType= 4, SymValue=127.
silkRoad$main7$L128 (ID= 994) SymType= 4, SymValue=128.
silkRoad$main7$TEMPVAR307 (ID= 995) SymType= 2, SymValue=307.
silkRoad$main7$TEMPVAR308 (ID= 996) SymType= 2, SymValue=308.
silkRoad$main7$L129 (ID= 997) SymType= 4, SymValue=129.
silkRoad$main7$L130 (ID= 998) SymType= 4, SymValue=130.
silkRoad$main7$TEMPVAR309 (ID= 999) SymType= 2, SymValue=309.
silkRoad$main7$nativeArea1 (ID=1000) SymType= 2, SymValue=310.
silkRoad$main7$TEMPVAR311 (ID=1001) SymType= 2, SymValue=311.
silkRoad$main7$L131 (ID=1002) SymType= 4, SymValue=131.
silkRoad$main7$L132 (ID=1003) SymType= 4, SymValue=132.
silkRoad$main7$nativeArea2 (ID=1004) SymType= 2, SymValue=312.
silkRoad$main7$TEMPVAR313 (ID=1005) SymType= 2, SymValue=313.
silkRoad$main7$L133 (ID=1006) SymType= 4, SymValue=133.
silkRoad$main7$L134 (ID=1007) SymType= 4, SymValue=134.
silkRoad$main7$nativeArea3 (ID=1008) SymType= 2, SymValue=314.
silkRoad$main7$TEMPVAR315 (ID=1009) SymType= 2, SymValue=315.
silkRoad$main7$L135 (ID=1010) SymType= 4, SymValue=135.
silkRoad$main7$L136 (ID=1011) SymType= 4, SymValue=136.
silkRoad$main7$nativeArea4 (ID=1012) SymType= 2, SymValue=316.
silkRoad$main7$TEMPVAR317 (ID=1013) SymType= 2, SymValue=317.
silkRoad$main7$L137 (ID=1014) SymType= 4, SymValue=137.
silkRoad$main7$L138 (ID=1015) SymType= 4, SymValue=138.
silkRoad$main7$nativeArea5 (ID=1016) SymType= 2, SymValue=318.
silkRoad$main7$TEMPVAR319 (ID=1017) SymType= 2, SymValue=319.
silkRoad$main7$L139 (ID=1018) SymType= 4, SymValue=139.
silkRoad$main7$L140 (ID=1019) SymType= 4, SymValue=140.
silkRoad$main7$nativeArea6 (ID=1020) SymType= 2, SymValue=320.
silkRoad$main7$TEMPVAR321 (ID=1021) SymType= 2, SymValue=321.
silkRoad$main7$L141 (ID=1022) SymType= 4, SymValue=141.
silkRoad$main7$L142 (ID=1023) SymType= 4, SymValue=142.
silkRoad$main7$L143 (ID=1024) SymType= 4, SymValue=143.
silkRoad$main7$L144 (ID=1025) SymType= 4, SymValue=144.
silkRoad$main7$nativeVillage1Type (ID=1026) SymType= 2, SymValue=322.
silkRoad$main7$nativeVillage1ID (ID=1027) SymType= 2, SymValue=323.
silkRoad$main7$TEMPVAR324 (ID=1028) SymType= 2, SymValue=324.
silkRoad$main7$TEMPVAR325 (ID=1029) SymType= 2, SymValue=325.
silkRoad$main7$L145 (ID=1030) SymType= 4, SymValue=145.
silkRoad$main7$L146 (ID=1031) SymType= 4, SymValue=146.
silkRoad$main7$nativeVillage2Type (ID=1032) SymType= 2, SymValue=326.
silkRoad$main7$nativeVillage2ID (ID=1033) SymType= 2, SymValue=327.
silkRoad$main7$TEMPVAR328 (ID=1034) SymType= 2, SymValue=328.
silkRoad$main7$TEMPVAR329 (ID=1035) SymType= 2, SymValue=329.
silkRoad$main7$whichNative (ID=1036) SymType= 2, SymValue=330.
silkRoad$main7$L147 (ID=1037) SymType= 4, SymValue=147.
silkRoad$main7$L148 (ID=1038) SymType= 4, SymValue=148.
silkRoad$main7$randomNativeType (ID=1039) SymType= 2, SymValue=331.
silkRoad$main7$randomNativeID (ID=1040) SymType= 2, SymValue=332.
silkRoad$main7$L149 (ID=1041) SymType= 4, SymValue=149.
silkRoad$main7$L150 (ID=1042) SymType= 4, SymValue=150.
silkRoad$main7$TEMPVAR333 (ID=1043) SymType= 2, SymValue=333.
silkRoad$main7$TEMPVAR334 (ID=1044) SymType= 2, SymValue=334.
silkRoad$main7$TEMPVAR335 (ID=1045) SymType= 2, SymValue=335.
silkRoad$main7$randomNativeType1 (ID=1046) SymType= 2, SymValue=336.
silkRoad$main7$randomNativeID1 (ID=1047) SymType= 2, SymValue=337.
silkRoad$main7$L151 (ID=1048) SymType= 4, SymValue=151.
silkRoad$main7$L152 (ID=1049) SymType= 4, SymValue=152.
silkRoad$main7$TEMPVAR338 (ID=1050) SymType= 2, SymValue=338.
silkRoad$main7$TEMPVAR339 (ID=1051) SymType= 2, SymValue=339.
silkRoad$main7$TEMPVAR340 (ID=1052) SymType= 2, SymValue=340.
silkRoad$main7$L153 (ID=1053) SymType= 4, SymValue=153.
silkRoad$main7$L154 (ID=1054) SymType= 4, SymValue=154.
silkRoad$main7$randomNativeType2 (ID=1055) SymType= 2, SymValue=341.
silkRoad$main7$randomNativeID2 (ID=1056) SymType= 2, SymValue=342.
silkRoad$main7$L155 (ID=1057) SymType= 4, SymValue=155.
silkRoad$main7$L156 (ID=1058) SymType= 4, SymValue=156.
silkRoad$main7$TEMPVAR343 (ID=1059) SymType= 2, SymValue=343.
silkRoad$main7$TEMPVAR344 (ID=1060) SymType= 2, SymValue=344.
silkRoad$main7$TEMPVAR345 (ID=1061) SymType= 2, SymValue=345.
silkRoad$main7$randomNativeType3 (ID=1062) SymType= 2, SymValue=346.
silkRoad$main7$randomNativeID3 (ID=1063) SymType= 2, SymValue=347.
silkRoad$main7$L157 (ID=1064) SymType= 4, SymValue=157.
silkRoad$main7$L158 (ID=1065) SymType= 4, SymValue=158.
silkRoad$main7$TEMPVAR348 (ID=1066) SymType= 2, SymValue=348.
silkRoad$main7$TEMPVAR349 (ID=1067) SymType= 2, SymValue=349.
silkRoad$main7$TEMPVAR350 (ID=1068) SymType= 2, SymValue=350.
silkRoad$main7$TEMPVAR351 (ID=1069) SymType= 2, SymValue=351.
silkRoad$main7$L159 (ID=1070) SymType= 4, SymValue=159.
silkRoad$main7$L160 (ID=1071) SymType= 4, SymValue=160.
silkRoad$main7$L161 (ID=1072) SymType= 4, SymValue=161.
silkRoad$main7$patch (ID=1073) SymType= 2, SymValue=352.
silkRoad$main7$TEMPVAR353 (ID=1074) SymType= 2, SymValue=353.
silkRoad$main7$TEMPVAR354 (ID=1075) SymType= 2, SymValue=354.
silkRoad$main7$TEMPVAR355 (ID=1076) SymType= 2, SymValue=355.
silkRoad$main7$L162 (ID=1077) SymType= 4, SymValue=162.
silkRoad$main7$L163 (ID=1078) SymType= 4, SymValue=163.
silkRoad$main7$L164 (ID=1079) SymType= 4, SymValue=164.
silkRoad$main7$dirtPatch (ID=1080) SymType= 2, SymValue=356.
silkRoad$main7$TEMPVAR357 (ID=1081) SymType= 2, SymValue=357.
silkRoad$main7$TEMPVAR358 (ID=1082) SymType= 2, SymValue=358.
silkRoad$main7$TEMPVAR359 (ID=1083) SymType= 2, SymValue=359.
silkRoad$main7$L165 (ID=1084) SymType= 4, SymValue=165.
silkRoad$main7$L166 (ID=1085) SymType= 4, SymValue=166.
silkRoad$main7$hillLoc (ID=1086) SymType= 2, SymValue=360.
silkRoad$main7$TEMPVAR361 (ID=1087) SymType= 2, SymValue=361.
silkRoad$main7$L167 (ID=1088) SymType= 4, SymValue=167.
silkRoad$main7$L168 (ID=1089) SymType= 4, SymValue=168.
silkRoad$main7$L169 (ID=1090) SymType= 4, SymValue=169.
silkRoad$main7$L170 (ID=1091) SymType= 4, SymValue=170.
silkRoad$main7$L171 (ID=1092) SymType= 4, SymValue=171.
silkRoad$main7$L172 (ID=1093) SymType= 4, SymValue=172.
silkRoad$main7$silverID (ID=1094) SymType= 2, SymValue=362.
silkRoad$main7$silverID2 (ID=1095) SymType= 2, SymValue=363.
silkRoad$main7$silverCount (ID=1096) SymType= 2, SymValue=364.
silkRoad$main7$L173 (ID=1097) SymType= 4, SymValue=173.
silkRoad$main7$L174 (ID=1098) SymType= 4, SymValue=174.
silkRoad$main7$TEMPVAR365 (ID=1099) SymType= 2, SymValue=365.
silkRoad$main7$TEMPVAR366 (ID=1100) SymType= 2, SymValue=366.
silkRoad$main7$TEMPVAR367 (ID=1101) SymType= 2, SymValue=367.
silkRoad$main7$TEMPVAR368 (ID=1102) SymType= 2, SymValue=368.
silkRoad$main7$TEMPVAR369 (ID=1103) SymType= 2, SymValue=369.
silkRoad$main7$forestTreeID (ID=1104) SymType= 2, SymValue=370.
silkRoad$main7$numTries (ID=1105) SymType= 2, SymValue=371.
silkRoad$main7$failCount (ID=1106) SymType= 2, SymValue=372.
silkRoad$main7$L175 (ID=1107) SymType= 4, SymValue=175.
silkRoad$main7$L176 (ID=1108) SymType= 4, SymValue=176.
silkRoad$main7$L177 (ID=1109) SymType= 4, SymValue=177.
silkRoad$main7$forestID (ID=1110) SymType= 2, SymValue=373.
silkRoad$main7$TEMPVAR374 (ID=1111) SymType= 2, SymValue=374.
silkRoad$main7$TEMPVAR375 (ID=1112) SymType= 2, SymValue=375.
silkRoad$main7$L178 (ID=1113) SymType= 4, SymValue=178.
silkRoad$main7$L179 (ID=1114) SymType= 4, SymValue=179.
silkRoad$main7$L180 (ID=1115) SymType= 4, SymValue=180.
silkRoad$main7$L181 (ID=1116) SymType= 4, SymValue=181.
silkRoad$main7$L182 (ID=1117) SymType= 4, SymValue=182.
silkRoad$main7$L183 (ID=1118) SymType= 4, SymValue=183.
silkRoad$main7$L184 (ID=1119) SymType= 4, SymValue=184.
silkRoad$main7$L185 (ID=1120) SymType= 4, SymValue=185.
silkRoad$main7$L186 (ID=1121) SymType= 4, SymValue=186.
silkRoad$main7$L187 (ID=1122) SymType= 4, SymValue=187.
silkRoad$main7$TEMPVAR376 (ID=1123) SymType= 2, SymValue=376.
silkRoad$main7$nugget1 (ID=1124) SymType= 2, SymValue=377.
silkRoad$main7$TEMPVAR378 (ID=1125) SymType= 2, SymValue=378.
silkRoad$main7$TEMPVAR379 (ID=1126) SymType= 2, SymValue=379.
silkRoad$main7$nugget2 (ID=1127) SymType= 2, SymValue=380.
silkRoad$main7$TEMPVAR381 (ID=1128) SymType= 2, SymValue=381.
silkRoad$main7$TEMPVAR382 (ID=1129) SymType= 2, SymValue=382.
silkRoad$main7$nugget3 (ID=1130) SymType= 2, SymValue=383.
silkRoad$main7$TEMPVAR384 (ID=1131) SymType= 2, SymValue=384.
silkRoad$main7$TEMPVAR385 (ID=1132) SymType= 2, SymValue=385.
silkRoad$main7$nugget4 (ID=1133) SymType= 2, SymValue=386.
silkRoad$main7$TEMPVAR387 (ID=1134) SymType= 2, SymValue=387.
silkRoad$main7$TEMPVAR388 (ID=1135) SymType= 2, SymValue=388.
silkRoad$main7$herdableID (ID=1136) SymType= 2, SymValue=389.
silkRoad$main7$TEMPVAR390 (ID=1137) SymType= 2, SymValue=390.
silkRoad$main7$L188 (ID=1138) SymType= 4, SymValue=188.
silkRoad$main7$L189 (ID=1139) SymType= 4, SymValue=189.
silkRoad$main7$L190 (ID=1140) SymType= 4, SymValue=190.
silkRoad$main7$L191 (ID=1141) SymType= 4, SymValue=191.
silkRoad$main7$L192 (ID=1142) SymType= 4, SymValue=192.
silkRoad$main7$L193 (ID=1143) SymType= 4, SymValue=193.
silkRoad$main7$L194 (ID=1144) SymType= 4, SymValue=194.
silkRoad$main7$TEMPVAR391 (ID=1145) SymType= 2, SymValue=391.
silkRoad$main7$TEMPVAR392 (ID=1146) SymType= 2, SymValue=392.
silkRoad$main7$TEMPVAR393 (ID=1147) SymType= 2, SymValue=393.
silkRoad$main7$TEMPVAR394 (ID=1148) SymType= 2, SymValue=394.
silkRoad$main7$TEMPVAR395 (ID=1149) SymType= 2, SymValue=395.
silkRoad$main7$TEMPVAR396 (ID=1150) SymType= 2, SymValue=396.
silkRoad$main7$TEMPVAR397 (ID=1151) SymType= 2, SymValue=397.
silkRoad$main7$TEMPVAR398 (ID=1152) SymType= 2, SymValue=398.
silkRoad$main7$TEMPVAR399 (ID=1153) SymType= 2, SymValue=399.
silkRoad$main7$TEMPVAR400 (ID=1154) SymType= 2, SymValue=400.
silkRoad$main7$TEMPVAR401 (ID=1155) SymType= 2, SymValue=401.

94 'Global (as in not in a function)' Variables:


EXTERN$cInvalidVector (SymID= 0), VECTOR, Value=(-1.000000, -1.000000,
-1.000000).
EXTERN$cOriginVector (SymID= 1), VECTOR, Value=(0.000000, 0.000000,
0.000000).
EXTERN$cNumberPlayers (SymID= 321), INT, Value=3.
EXTERN$cNumberNonGaiaPlayers (SymID= 322), INT, Value=2.
EXTERN$cNumberTeams (SymID= 323), INT, Value=2.
EXTERN$cFilename (SymID= 324), STRING, Value=s.
EXTERN$cCultureNature (SymID= 325), INT, Value=0.
EXTERN$cCultureWesternEurope (SymID= 326), INT, Value=1.
EXTERN$cCultureMediterranean (SymID= 327), INT, Value=2.
EXTERN$cCultureEasternEurope (SymID= 328), INT, Value=3.
EXTERN$cCultureStone (SymID= 329), INT, Value=4.
EXTERN$cCultureGrass (SymID= 330), INT, Value=5.
EXTERN$cCultureWood (SymID= 331), INT, Value=6.
EXTERN$cCultureHide (SymID= 332), INT, Value=7.
EXTERN$cCultureAztec (SymID= 333), INT, Value=8.
EXTERN$cCultureSioux (SymID= 334), INT, Value=9.
EXTERN$cCultureIroquois (SymID= 335), INT, Value=10.
EXTERN$cCultureChinese (SymID= 336), INT, Value=11.
EXTERN$cCultureIndian (SymID= 337), INT, Value=12.
EXTERN$cCultureJapanese (SymID= 338), INT, Value=13.
EXTERN$cCivNature (SymID= 339), INT, Value=0.
EXTERN$cCivSpanish (SymID= 340), INT, Value=1.
EXTERN$cCivBritish (SymID= 341), INT, Value=2.
EXTERN$cCivFrench (SymID= 342), INT, Value=3.
EXTERN$cCivPortuguese (SymID= 343), INT, Value=4.
EXTERN$cCivDutch (SymID= 344), INT, Value=5.
EXTERN$cCivRussians (SymID= 345), INT, Value=6.
EXTERN$cCivGermans (SymID= 346), INT, Value=7.
EXTERN$cCivOttomans (SymID= 347), INT, Value=8.
EXTERN$cCivSPCAct1 (SymID= 348), INT, Value=9.
EXTERN$cCivSPCAct2 (SymID= 349), INT, Value=10.
EXTERN$cCivSPCAct3 (SymID= 350), INT, Value=11.
EXTERN$cCivPirate (SymID= 351), INT, Value=12.
EXTERN$cCivTheCircle (SymID= 352), INT, Value=13.
EXTERN$cCivNativeAmerican (SymID= 353), INT, Value=14.
EXTERN$cCivXPIroquois (SymID= 354), INT, Value=15.
EXTERN$cCivXPSioux (SymID= 355), INT, Value=16.
EXTERN$cCivXPAztec (SymID= 356), INT, Value=17.
EXTERN$cCivXPSPC (SymID= 357), INT, Value=18.
EXTERN$cCivJapanese (SymID= 358), INT, Value=19.
EXTERN$cCivChinese (SymID= 359), INT, Value=20.
EXTERN$cCivIndians (SymID= 360), INT, Value=21.
EXTERN$cCivSPCJapanese (SymID= 361), INT, Value=22.
EXTERN$cCivSPCChinese (SymID= 362), INT, Value=23.
EXTERN$cCivSPCIndians (SymID= 363), INT, Value=24.
EXTERN$cCivSPCCompany (SymID= 364), INT, Value=25.
EXTERN$cCivSPCJapaneseEnemy (SymID= 365), INT, Value=26.
EXTERN$cCivAztecs (SymID= 366), INT, Value=27.
EXTERN$cCivCaribs (SymID= 367), INT, Value=28.
EXTERN$cCivCherokee (SymID= 368), INT, Value=29.
EXTERN$cCivComanche (SymID= 369), INT, Value=30.
EXTERN$cCivCree (SymID= 370), INT, Value=31.
EXTERN$cCivIncas (SymID= 371), INT, Value=32.
EXTERN$cCivIroquois (SymID= 372), INT, Value=33.
EXTERN$cCivLakota (SymID= 373), INT, Value=34.
EXTERN$cCivMaya (SymID= 374), INT, Value=35.
EXTERN$cCivNootka (SymID= 375), INT, Value=36.
EXTERN$cCivSeminoles (SymID= 376), INT, Value=37.
EXTERN$cCivTupi (SymID= 377), INT, Value=38.
EXTERN$cCivZapotec (SymID= 378), INT, Value=39.
EXTERN$cCivHuron (SymID= 379), INT, Value=40.
EXTERN$cCivCheyenne (SymID= 380), INT, Value=41.
EXTERN$cCivKlamath (SymID= 381), INT, Value=42.
EXTERN$cCivMapuche (SymID= 382), INT, Value=43.
EXTERN$cCivNavajo (SymID= 383), INT, Value=44.
EXTERN$cCivApache (SymID= 384), INT, Value=45.
EXTERN$cCivUdasi (SymID= 385), INT, Value=46.
EXTERN$cCivZen (SymID= 386), INT, Value=47.
EXTERN$cCivShaolin (SymID= 387), INT, Value=48.
EXTERN$cCivSaltpeter (SymID= 388), INT, Value=49.
EXTERN$cCivBhakti (SymID= 389), INT, Value=50.
EXTERN$cCivJesuit (SymID= 390), INT, Value=51.
EXTERN$cCivSufi (SymID= 391), INT, Value=52.
EXTERN$cCivLouverture (SymID= 392), INT, Value=53.
EXTERN$cCivWashington (SymID= 393), INT, Value=54.
EXTERN$cCivHidalgo (SymID= 394), INT, Value=55.
EXTERN$cCivBonifacio (SymID= 395), INT, Value=56.
EXTERN$cCivBolivar (SymID= 396), INT, Value=57.
EXTERN$cCivSanMartin (SymID= 397), INT, Value=58.
EXTERN$cCivSantander (SymID= 398), INT, Value=59.
EXTERN$cCivOHiggins (SymID= 399), INT, Value=60.
EXTERN$cConnectAreas (SymID= 400), INT, Value=0.
EXTERN$cConnectPlayers (SymID= 401), INT, Value=1.
EXTERN$cConnectAllies (SymID= 402), INT, Value=2.
EXTERN$cConnectEnemies (SymID= 403), INT, Value=3.
EXTERN$cMapSize (SymID= 404), INT, Value=0.
EXTERN$cMapResources (SymID= 405), INT, Value=1.
EXTERN$cElevNormal (SymID= 406), INT, Value=0.
EXTERN$cElevFractalSum (SymID= 407), INT, Value=2.
EXTERN$cElevTurbulence (SymID= 408), INT, Value=1.
EXTERN$cClusterLand (SymID= 409), INT, Value=0.
EXTERN$cClusterWater (SymID= 410), INT, Value=1.
EXTERN$cClusterShallowWater (SymID= 411), INT, Value=2.
EXTERN$cClusterEverywhere (SymID= 412), INT, Value=3.

195 Labels:
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L0 (SymID= 416), Position=736.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L1 (SymID= 417), Position=273.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L2 (SymID= 419), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L3 (SymID= 420), Position=177.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L4 (SymID= 422), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L5 (SymID= 423), Position=256.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L6 (SymID= 425), Position=735.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L7 (SymID= 426), Position=526.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L8 (SymID= 428), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L9 (SymID= 429), Position=430.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L10 (SymID= 431), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L11 (SymID= 432), Position=509.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L12 (SymID= 435), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L13 (SymID= 436), Position=655.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L14 (SymID= 438), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L15 (SymID= 439), Position=734.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L16 (SymID= 441), Position=1462.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L17 (SymID= 442), Position=999.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L18 (SymID= 444), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L19 (SymID= 445), Position=903.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L20 (SymID= 447), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L21 (SymID= 448), Position=982.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L22 (SymID= 450), Position=1461.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L23 (SymID= 451), Position=1252.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L24 (SymID= 453), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L25 (SymID= 454), Position=1156.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L26 (SymID= 456), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L27 (SymID= 457), Position=1235.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L28 (SymID= 460), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L29 (SymID= 461), Position=1381.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L30 (SymID= 463), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L31 (SymID= 464), Position=1460.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L32 (SymID= 466), Position=2188.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L33 (SymID= 467), Position=1725.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L34 (SymID= 469), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L35 (SymID= 470), Position=1629.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L36 (SymID= 472), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L37 (SymID= 473), Position=1708.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L38 (SymID= 475), Position=2187.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L39 (SymID= 476), Position=1978.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L40 (SymID= 478), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L41 (SymID= 479), Position=1882.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L42 (SymID= 481), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L43 (SymID= 482), Position=1961.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L44 (SymID= 485), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L45 (SymID= 486), Position=2107.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L46 (SymID= 488), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L47 (SymID= 489), Position=2186.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L48 (SymID= 491), Position=2502.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L49 (SymID= 492), Position=2372.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L50 (SymID= 494), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L51 (SymID= 495), Position=2355.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L52 (SymID= 498), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$L53 (SymID= 499), Position=2501.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$L54 (SymID= 505), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$L55 (SymID= 506), Position=2609.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$L56 (SymID= 512), Position=2723.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$L57 (SymID= 513), Position=2702.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$L58 (SymID= 546), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$L59 (SymID= 547), Position=3233.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$L60 (SymID= 609), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$L61 (SymID= 610), Position=4788.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$L62 (SymID= 620), Position=-1.
C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$L63 (SymID= 621), Position=5046.
silkRoad$main7$L64 (SymID= 667), Position=6806.
silkRoad$main7$L65 (SymID= 668), Position=6009.
silkRoad$main7$L66 (SymID= 688), Position=6805.
silkRoad$main7$L67 (SymID= 689), Position=6424.
silkRoad$main7$L68 (SymID= 730), Position=-1.
silkRoad$main7$L69 (SymID= 731), Position=7029.
silkRoad$main7$L70 (SymID= 732), Position=-1.
silkRoad$main7$L71 (SymID= 733), Position=6954.
silkRoad$main7$L72 (SymID= 734), Position=-1.
silkRoad$main7$L73 (SymID= 735), Position=7028.
silkRoad$main7$L74 (SymID= 737), Position=-1.
silkRoad$main7$L75 (SymID= 738), Position=7100.
silkRoad$main7$L76 (SymID= 739), Position=-1.
silkRoad$main7$L77 (SymID= 740), Position=7145.
silkRoad$main7$L78 (SymID= 756), Position=-1.
silkRoad$main7$L79 (SymID= 757), Position=7695.
silkRoad$main7$L80 (SymID= 871), Position=-1.
silkRoad$main7$L81 (SymID= 872), Position=10355.
silkRoad$main7$L82 (SymID= 876), Position=-1.
silkRoad$main7$L83 (SymID= 877), Position=10450.
silkRoad$main7$L84 (SymID= 878), Position=-1.
silkRoad$main7$L85 (SymID= 879), Position=10495.
silkRoad$main7$L86 (SymID= 891), Position=11984.
silkRoad$main7$L87 (SymID= 892), Position=10727.
silkRoad$main7$L88 (SymID= 893), Position=12013.
silkRoad$main7$L89 (SymID= 894), Position=11196.
silkRoad$main7$L90 (SymID= 895), Position=10799.
silkRoad$main7$L91 (SymID= 896), Position=11195.
silkRoad$main7$L92 (SymID= 897), Position=10849.
silkRoad$main7$L93 (SymID= 898), Position=11194.
silkRoad$main7$L94 (SymID= 899), Position=10899.
silkRoad$main7$L95 (SymID= 900), Position=11193.
silkRoad$main7$L96 (SymID= 901), Position=10949.
silkRoad$main7$L97 (SymID= 902), Position=11192.
silkRoad$main7$L98 (SymID= 903), Position=10999.
silkRoad$main7$L99 (SymID= 904), Position=11191.
silkRoad$main7$L100 (SymID= 905), Position=11049.
silkRoad$main7$L101 (SymID= 906), Position=11190.
silkRoad$main7$L102 (SymID= 907), Position=11099.
silkRoad$main7$L103 (SymID= 908), Position=11189.
silkRoad$main7$L104 (SymID= 909), Position=11149.
silkRoad$main7$L105 (SymID= 910), Position=-1.
silkRoad$main7$L106 (SymID= 911), Position=11188.
silkRoad$main7$L107 (SymID= 912), Position=11953.
silkRoad$main7$L108 (SymID= 913), Position=11311.
silkRoad$main7$L109 (SymID= 942), Position=12304.
silkRoad$main7$L110 (SymID= 943), Position=12059.
silkRoad$main7$L111 (SymID= 944), Position=12333.
silkRoad$main7$L112 (SymID= 948), Position=12565.
silkRoad$main7$L113 (SymID= 949), Position=12522.
silkRoad$main7$L114 (SymID= 951), Position=12766.
silkRoad$main7$L115 (SymID= 952), Position=12647.
silkRoad$main7$L116 (SymID= 953), Position=12765.
silkRoad$main7$L117 (SymID= 954), Position=12698.
silkRoad$main7$L118 (SymID= 955), Position=12764.
silkRoad$main7$L119 (SymID= 956), Position=12742.
silkRoad$main7$L120 (SymID= 959), Position=12885.
silkRoad$main7$L121 (SymID= 960), Position=12852.
silkRoad$main7$L122 (SymID= 987), Position=14966.
silkRoad$main7$L123 (SymID= 988), Position=14219.
silkRoad$main7$L124 (SymID= 989), Position=14995.
silkRoad$main7$L125 (SymID= 991), Position=-1.
silkRoad$main7$L126 (SymID= 992), Position=14950.
silkRoad$main7$L127 (SymID= 993), Position=14949.
silkRoad$main7$L128 (SymID= 994), Position=14754.
silkRoad$main7$L129 (SymID= 997), Position=14948.
silkRoad$main7$L130 (SymID= 998), Position=14899.
silkRoad$main7$L131 (SymID=1002), Position=15187.
silkRoad$main7$L132 (SymID=1003), Position=15159.
silkRoad$main7$L133 (SymID=1006), Position=15384.
silkRoad$main7$L134 (SymID=1007), Position=15356.
silkRoad$main7$L135 (SymID=1010), Position=15581.
silkRoad$main7$L136 (SymID=1011), Position=15553.
silkRoad$main7$L137 (SymID=1014), Position=15778.
silkRoad$main7$L138 (SymID=1015), Position=15750.
silkRoad$main7$L139 (SymID=1018), Position=15975.
silkRoad$main7$L140 (SymID=1019), Position=15947.
silkRoad$main7$L141 (SymID=1022), Position=16172.
silkRoad$main7$L142 (SymID=1023), Position=16144.
silkRoad$main7$L143 (SymID=1024), Position=-1.
silkRoad$main7$L144 (SymID=1025), Position=16474.
silkRoad$main7$L145 (SymID=1030), Position=-1.
silkRoad$main7$L146 (SymID=1031), Position=16766.
silkRoad$main7$L147 (SymID=1037), Position=-1.
silkRoad$main7$L148 (SymID=1038), Position=17580.
silkRoad$main7$L149 (SymID=1041), Position=17000.
silkRoad$main7$L150 (SymID=1042), Position=16965.
silkRoad$main7$L151 (SymID=1048), Position=17382.
silkRoad$main7$L152 (SymID=1049), Position=17347.
silkRoad$main7$L153 (SymID=1053), Position=-1.
silkRoad$main7$L154 (SymID=1054), Position=18373.
silkRoad$main7$L155 (SymID=1057), Position=17793.
silkRoad$main7$L156 (SymID=1058), Position=17758.
silkRoad$main7$L157 (SymID=1064), Position=18175.
silkRoad$main7$L158 (SymID=1065), Position=18140.
silkRoad$main7$L159 (SymID=1070), Position=18767.
silkRoad$main7$L160 (SymID=1071), Position=18419.
silkRoad$main7$L161 (SymID=1072), Position=18796.
silkRoad$main7$L162 (SymID=1077), Position=19226.
silkRoad$main7$L163 (SymID=1078), Position=18837.
silkRoad$main7$L164 (SymID=1079), Position=19255.
silkRoad$main7$L165 (SymID=1084), Position=-1.
silkRoad$main7$L166 (SymID=1085), Position=19601.
silkRoad$main7$L167 (SymID=1088), Position=19600.
silkRoad$main7$L168 (SymID=1089), Position=19501.
silkRoad$main7$L169 (SymID=1090), Position=19484.
silkRoad$main7$L170 (SymID=1091), Position=19452.
silkRoad$main7$L171 (SymID=1092), Position=19599.
silkRoad$main7$L172 (SymID=1093), Position=19567.
silkRoad$main7$L173 (SymID=1097), Position=19747.
silkRoad$main7$L174 (SymID=1098), Position=19725.
silkRoad$main7$L175 (SymID=1107), Position=21075.
silkRoad$main7$L176 (SymID=1108), Position=20382.
silkRoad$main7$L177 (SymID=1109), Position=21104.
silkRoad$main7$L178 (SymID=1113), Position=20609.
silkRoad$main7$L179 (SymID=1114), Position=20587.
silkRoad$main7$L180 (SymID=1115), Position=21069.
silkRoad$main7$L181 (SymID=1116), Position=21047.
silkRoad$main7$L182 (SymID=1117), Position=-1.
silkRoad$main7$L183 (SymID=1118), Position=21030.
silkRoad$main7$L184 (SymID=1119), Position=21451.
silkRoad$main7$L185 (SymID=1120), Position=21234.
silkRoad$main7$L186 (SymID=1121), Position=21450.
silkRoad$main7$L187 (SymID=1122), Position=21359.
silkRoad$main7$L188 (SymID=1138), Position=-1.
silkRoad$main7$L189 (SymID=1139), Position=23043.
silkRoad$main7$L190 (SymID=1140), Position=23339.
silkRoad$main7$L191 (SymID=1141), Position=23065.
silkRoad$main7$L192 (SymID=1142), Position=23368.
silkRoad$main7$L193 (SymID=1143), Position=-1.
silkRoad$main7$L194 (SymID=1144), Position=23328.

8 User Functions:
void chooseMercs() ID=0.
CodeOffset=0.
0 Parameters.
32 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR0, STRING, Value=MercJaeger.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR1, STRING, Value=MercBlackRider.
V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR2, STRING, Value=MercLandsknecht.
V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR3, STRING, Value=MercBlackRider.
V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR4, STRING, Value=MercJaeger.
V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR5, STRING, Value=MercLandsknecht.
V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR6, STRING, Value=MercLandsknecht.
V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR7, STRING, Value=MercBlackRider.
V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR8, STRING, Value=MercJaeger.
V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR9, STRING, Value=MercHighlander.
V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR10, STRING, Value=MercHackapell.
V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR11, STRING, Value=MercSwissPikeman.
V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR12, STRING, Value=MercHackapell.
V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR13, STRING, Value=MercHighlander.
V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR14, STRING, Value=MercSwissPikeman.
V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR15, STRING, Value=MercSwissPikeman.
V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR16, STRING, Value=MercHackapell.
V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR17, STRING, Value=MercHighlander.
V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR18, STRING, Value=MercBarbaryCorsair.
V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR19, STRING, Value=MercMameluke.
V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR20, STRING, Value=MercStradiot.
V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR21, STRING, Value=MercMameluke.
V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR22, STRING, Value=MercBarbaryCorsair.
V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR23, STRING, Value=MercStradiot.
V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR24, STRING, Value=MercStradiot.
V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR25, STRING, Value=MercMameluke.
V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR26, STRING, Value=MercBarbaryCorsair.
V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR27, STRING, Value=MercRonin.
V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR28, STRING, Value=MercManchu.
V[29]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR29, STRING, Value=MercManchu.
V[30]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR30, STRING, Value=MercRonin.
V[31]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\mercenaries$chooseMercs0$TEMPVAR31, STRING, Value=Privateer.
bool ypIsAsian( int ) ID=1.
CodeOffset=2558.
1 Parameters.
2 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$pID, INT, Value=0.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypIsAsian1$TEMPVAR1, STRING, Value=Japanese.
string ypTCChooser( int ) ID=2.
CodeOffset=2626.
1 Parameters.
5 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$pID, INT, Value=0.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$playerTCType, STRING, Value=DSV.
V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR2, STRING, Value=.
V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR3, STRING, Value=YPTownCenterAsian.
V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR4, STRING, Value=Towncenter.
int ypMonasteryBuilder( int, int ) ID=3.
CodeOffset=2739.
2 Parameters.
29 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$pID, INT, Value=0.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$berryWagon, INT, Value=0.
V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType, STRING, Value=DSV.
V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR3, STRING, Value=ypConsulate.
V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType2, STRING, Value=DSV.
V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR5, STRING, Value=ypBerryWagon1.
V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidImpassableLand, INT,
Value=0.
V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR7, STRING, Value=monastery avoids
impassable land.
V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR8, STRING, Value=Land.
V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidAll, INT, Value=0.
V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR10, STRING, Value=monastery
avoids all.
V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR11, STRING, Value=all.
V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRouteSocket, INT,
Value=0.
V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR13, STRING, Value=monastery
avoids trade route socket.
V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR14, STRING,
Value=socketTradeRoute.
V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsMonastery, INT, Value=0.
V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR16, STRING, Value=monastery
avoids same.
V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryEdgeConstraint, INT, Value=0.
V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR18, STRING, Value=monastery edge
of map.
V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsTC, INT, Value=0.
V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR20, STRING, Value=Monastery
avoids TCs a bit.
V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR21, STRING, Value=Towncenter.
V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRoute, INT, Value=0.
V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR23, STRING, Value=Monastery
avoids trade route.
V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidResource, INT, Value=0.
V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR25, STRING, Value=monastery avoid
resource.
V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR26, STRING, Value=resource.
V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$monID, INT, Value=0.
V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR28, STRING, Value=Monastery.
int ypRicePaddyBuilder( int ) ID=4.
CodeOffset=3451.
1 Parameters.
29 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$pID, INT, Value=0.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidImpassableLand, INT,
Value=0.
V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR2, STRING, Value=rice paddy
avoids impassable land.
V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR3, STRING, Value=Land.
V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidAll, INT, Value=0.
V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR5, STRING, Value=rice paddy
avoids all.
V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR6, STRING, Value=all.
V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRouteSocket, INT,
Value=0.
V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR8, STRING, Value=rice paddy
avoids trade route socket.
V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR9, STRING,
Value=socketTradeRoute.
V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsMonastery, INT, Value=0.
V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR11, STRING, Value=rice paddy
avoids monastery.
V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR12, STRING, Value=ypMonastery.
V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsRicePaddy, INT, Value=0.
V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR14, STRING, Value=rice paddy
avoids same.
V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR15, STRING, Value=ypRicePaddy.
V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyEdgeConstraint, INT, Value=0.
V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR17, STRING, Value=rice paddy edge
of map.
V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsTC, INT, Value=0.
V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR19, STRING, Value=Rice Paddy
avoids TCs a bit.
V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR20, STRING, Value=Towncenter.
V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRoute, INT, Value=0.
V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR22, STRING, Value=Rice Paddy
avoids trade route.
V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidResource, INT, Value=0.
V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR24, STRING, Value=rice paddy
avoid resource.
V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR25, STRING, Value=resource.
V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$rpID, INT, Value=0.
V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR27, STRING, Value=RicePaddy.
V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR28, STRING, Value=ypRicePaddy.
void ypKingsHillPlacer( float, float, float, int ) ID=5.
CodeOffset=4159.
4 Parameters.
29 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$xLoc, FLOAT, Value=0.000000.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$yLoc, FLOAT, Value=0.000000.
V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$walkDistance, FLOAT, Value=0.000000.
V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$extraConstraint, INT, Value=0.
V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidImpassableLand, INT,
Value=0.
V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR5, STRING, Value=kings hill avoids
impassable land.
V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR6, STRING, Value=Land.
V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidAll, INT, Value=0.
V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR8, STRING, Value=kings hill avoids
all.
V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR9, STRING, Value=all.
V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRouteSocket, INT,
Value=0.
V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR11, STRING, Value=kings hill avoids
trade route socket.
V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR12, STRING, Value=socketTradeRoute.
V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillEdgeConstraint, INT, Value=0.
V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR14, STRING, Value=kings hill edge
of map.
V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsTC, INT, Value=0.
V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR16, STRING, Value=kings hill avoids
TCs.
V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR17, STRING, Value=Towncenter.
V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsCW, INT, Value=0.
V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR19, STRING, Value=kings hill avoids
CWs.
V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR20, STRING, Value=CoveredWagon.
V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRoute, INT, Value=0.
V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR22, STRING, Value=kings hill avoids
trade route.
V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidFlag, INT, Value=0.
V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR24, STRING, Value=avoid flag.
V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR25, STRING,
Value=HomeCityWaterSpawnFlag.
V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillID, INT, Value=0.
V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR27, STRING, Value=KingsHill.
V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR28, STRING, Value=ypKingsHill.
void ypKingsHillLandfill( float, float, float, float, string, int )
ID=6.
CodeOffset=4836.
6 Parameters.
8 Variables (Parms AND Vars).
V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$xLoc, FLOAT, Value=0.000000.
V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$yLoc, FLOAT, Value=0.000000.
V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillSize, FLOAT, Value=0.000000.
V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillHeight, FLOAT, Value=0.000000.
V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillMix, STRING, Value=.
V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$extraConstraint, INT, Value=0.
V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$fill, INT, Value=0.
V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires
III\RM3\ypKOTHInclude$ypKingsHillLandfill6$TEMPVAR7, STRING, Value=hill placer.
void main() ID=7.
CodeOffset=5088.
0 Parameters.
402 Variables (Parms AND Vars).
V[0]: silkRoad$main7$TEMPVAR0, STRING, Value=.
V[1]: silkRoad$main7$whichVersion, INT, Value=0.
V[2]: silkRoad$main7$nativeCiv1, STRING, Value=DSV.
V[3]: silkRoad$main7$TEMPVAR3, STRING, Value=.
V[4]: silkRoad$main7$nativeCiv2, STRING, Value=DSV.
V[5]: silkRoad$main7$TEMPVAR5, STRING, Value=.
V[6]: silkRoad$main7$nativeString1, STRING, Value=DSV.
V[7]: silkRoad$main7$TEMPVAR7, STRING, Value=.
V[8]: silkRoad$main7$nativeString2, STRING, Value=DSV.
V[9]: silkRoad$main7$TEMPVAR9, STRING, Value=.
V[10]: silkRoad$main7$baseMix, STRING, Value=DSV.
V[11]: silkRoad$main7$TEMPVAR11, STRING, Value=.
V[12]: silkRoad$main7$baseTerrain, STRING, Value=DSV.
V[13]: silkRoad$main7$TEMPVAR13, STRING, Value=.
V[14]: silkRoad$main7$forestType, STRING, Value=DSV.
V[15]: silkRoad$main7$TEMPVAR15, STRING, Value=.
V[16]: silkRoad$main7$startTreeType, STRING, Value=DSV.
V[17]: silkRoad$main7$TEMPVAR17, STRING, Value=.
V[18]: silkRoad$main7$patchTerrain, STRING, Value=DSV.
V[19]: silkRoad$main7$TEMPVAR19, STRING, Value=.
V[20]: silkRoad$main7$patchType1, STRING, Value=DSV.
V[21]: silkRoad$main7$TEMPVAR21, STRING, Value=.
V[22]: silkRoad$main7$patchType2, STRING, Value=DSV.
V[23]: silkRoad$main7$TEMPVAR23, STRING, Value=.
V[24]: silkRoad$main7$mapType1, STRING, Value=DSV.
V[25]: silkRoad$main7$TEMPVAR25, STRING, Value=.
V[26]: silkRoad$main7$mapType2, STRING, Value=DSV.
V[27]: silkRoad$main7$TEMPVAR27, STRING, Value=.
V[28]: silkRoad$main7$herdableType, STRING, Value=DSV.
V[29]: silkRoad$main7$TEMPVAR29, STRING, Value=.
V[30]: silkRoad$main7$huntable1, STRING, Value=DSV.
V[31]: silkRoad$main7$TEMPVAR31, STRING, Value=.
V[32]: silkRoad$main7$huntable2, STRING, Value=DSV.
V[33]: silkRoad$main7$TEMPVAR33, STRING, Value=.
V[34]: silkRoad$main7$lightingType, STRING, Value=DSV.
V[35]: silkRoad$main7$TEMPVAR35, STRING, Value=.
V[36]: silkRoad$main7$guardianType, STRING, Value=DSV.
V[37]: silkRoad$main7$TEMPVAR37, STRING, Value=.
V[38]: silkRoad$main7$guardianDistance, STRING, Value=DSV.
V[39]: silkRoad$main7$TEMPVAR39, STRING, Value=35.0.
V[40]: silkRoad$main7$numberPosts, INT, Value=0.
V[41]: silkRoad$main7$triggerCounter, INT, Value=0.
V[42]: silkRoad$main7$tradeRouteType, STRING, Value=DSV.
V[43]: silkRoad$main7$TEMPVAR43, STRING, Value=.
V[44]: silkRoad$main7$TEMPVAR44, STRING, Value=Shaolin.
V[45]: silkRoad$main7$TEMPVAR45, STRING, Value=Zen.
V[46]: silkRoad$main7$TEMPVAR46, STRING, Value=native shaolin
temple yr 0.
V[47]: silkRoad$main7$TEMPVAR47, STRING, Value=native zen
temple yr 0.
V[48]: silkRoad$main7$TEMPVAR48, STRING, Value=yellow_river_a.
V[49]: silkRoad$main7$TEMPVAR49, STRING,
Value=patagonia\ground_dirt1_pat.
V[50]: silkRoad$main7$TEMPVAR50, STRING, Value=ypTreeBamboo.
V[51]: silkRoad$main7$TEMPVAR51, STRING, Value=Yellow River
Forest.
V[52]: silkRoad$main7$TEMPVAR52, STRING,
Value=yellow_river\grass1_yellow_riv.
V[53]: silkRoad$main7$TEMPVAR53, STRING,
Value=yellow_river\grass2_yellow_riv.
V[54]: silkRoad$main7$TEMPVAR54, STRING,
Value=yellow_river\stone1_yellow_riv.
V[55]: silkRoad$main7$TEMPVAR55, STRING, Value=silkRoad1.
V[56]: silkRoad$main7$TEMPVAR56, STRING, Value=grass.
V[57]: silkRoad$main7$TEMPVAR57, STRING, Value=ypWaterBuffalo.
V[58]: silkRoad$main7$TEMPVAR58, STRING, Value=ypIbex.
V[59]: silkRoad$main7$TEMPVAR59, STRING,
Value=ypMarcoPoloSheep.
V[60]: silkRoad$main7$TEMPVAR60, STRING, Value=borneo.
V[61]: silkRoad$main7$TEMPVAR61, STRING, Value=water.
V[62]: silkRoad$main7$TEMPVAR62, STRING, Value=ypBlindMonk.
V[63]: silkRoad$main7$TEMPVAR63, STRING, Value=sufi.
V[64]: silkRoad$main7$TEMPVAR64, STRING, Value=shaolin.
V[65]: silkRoad$main7$TEMPVAR65, STRING, Value=native sufi
mosque mongol .
V[66]: silkRoad$main7$TEMPVAR66, STRING, Value=native shaolin
temple mongol 0.
V[67]: silkRoad$main7$TEMPVAR67, STRING,
Value=mongolia_grass_b.
V[68]: silkRoad$main7$TEMPVAR68, STRING,
Value=Mongolia\ground_grass4_mongol.
V[69]: silkRoad$main7$TEMPVAR69, STRING, Value=Mongolian
Forest.
V[70]: silkRoad$main7$TEMPVAR70, STRING, Value=ypTreeSaxaul.
V[71]: silkRoad$main7$TEMPVAR71, STRING,
Value=Mongolia\ground_grass4_mongol.
V[72]: silkRoad$main7$TEMPVAR72, STRING,
Value=Mongolia\ground_grass5_mongol.
V[73]: silkRoad$main7$TEMPVAR73, STRING,
Value=Mongolia\ground_grass2_mongol.
V[74]: silkRoad$main7$TEMPVAR74, STRING, Value=silkRoad2.
V[75]: silkRoad$main7$TEMPVAR75, STRING, Value=grass.
V[76]: silkRoad$main7$TEMPVAR76, STRING, Value=ypYak.
V[77]: silkRoad$main7$TEMPVAR77, STRING, Value=ypSaiga.
V[78]: silkRoad$main7$TEMPVAR78, STRING, Value=ypMuskDeer.
V[79]: silkRoad$main7$TEMPVAR79, STRING, Value=mongolia.
V[80]: silkRoad$main7$TEMPVAR80, STRING, Value=water.
V[81]: silkRoad$main7$TEMPVAR81, STRING, Value=ypWokou.
V[82]: silkRoad$main7$TEMPVAR82, STRING, Value=bhakti.
V[83]: silkRoad$main7$TEMPVAR83, STRING, Value=udasi.
V[84]: silkRoad$main7$TEMPVAR84, STRING, Value=native bhakti
village himal .
V[85]: silkRoad$main7$TEMPVAR85, STRING, Value=native udasi
village himal .
V[86]: silkRoad$main7$TEMPVAR86, STRING, Value=himalayas_a.
V[87]: silkRoad$main7$TEMPVAR87, STRING,
Value=himalayas\ground_dirt5_himal.
V[88]: silkRoad$main7$TEMPVAR88, STRING, Value=Himalayas
Forest.
V[89]: silkRoad$main7$TEMPVAR89, STRING,
Value=ypTreeHimalayas.
V[90]: silkRoad$main7$TEMPVAR90, STRING,
Value=himalayas\ground_dirt5_himal.
V[91]: silkRoad$main7$TEMPVAR91, STRING,
Value=himalayas\ground_dirt8_himal.
V[92]: silkRoad$main7$TEMPVAR92, STRING,
Value=himalayas\ground_dirt7_himal.
V[93]: silkRoad$main7$TEMPVAR93, STRING, Value=silkRoad3.
V[94]: silkRoad$main7$TEMPVAR94, STRING, Value=grass.
V[95]: silkRoad$main7$TEMPVAR95, STRING, Value=ypYak.
V[96]: silkRoad$main7$TEMPVAR96, STRING, Value=ypSerow.
V[97]: silkRoad$main7$TEMPVAR97, STRING, Value=ypIbex.
V[98]: silkRoad$main7$TEMPVAR98, STRING, Value=himalayas.
V[99]: silkRoad$main7$TEMPVAR99, STRING, Value=water.
V[100]: silkRoad$main7$TEMPVAR100, STRING,
Value=ypWaywardRonin.
V[101]: silkRoad$main7$subCiv0, INT, Value=0.
V[102]: silkRoad$main7$subCiv1, INT, Value=0.
V[103]: silkRoad$main7$playerTiles, INT, Value=0.
V[104]: silkRoad$main7$size, INT, Value=0.
V[105]: silkRoad$main7$TEMPVAR105, STRING, Value=Map size=.
V[106]: silkRoad$main7$TEMPVAR106, STRING, Value=m x .
V[107]: silkRoad$main7$TEMPVAR107, STRING, Value=m.
V[108]: silkRoad$main7$TEMPVAR108, STRING, Value=land.
V[109]: silkRoad$main7$classPlayer, INT, Value=0.
V[110]: silkRoad$main7$TEMPVAR110, STRING, Value=player.
V[111]: silkRoad$main7$TEMPVAR111, STRING, Value=classPatch.
V[112]: silkRoad$main7$TEMPVAR112, STRING, Value=classForest.
V[113]: silkRoad$main7$TEMPVAR113, STRING,
Value=importantItem.
V[114]: silkRoad$main7$TEMPVAR114, STRING, Value=classNugget.
V[115]: silkRoad$main7$TEMPVAR115, STRING, Value=natives.
V[116]: silkRoad$main7$weird, BOOL, Value=0.
V[117]: silkRoad$main7$teamZeroCount, INT, Value=0.
V[118]: silkRoad$main7$teamOneCount, INT, Value=0.
V[119]: silkRoad$main7$playerEdgeConstraint, INT, Value=0.
V[120]: silkRoad$main7$TEMPVAR120, STRING, Value=player edge
of map.
V[121]: silkRoad$main7$playerConstraint, INT, Value=0.
V[122]: silkRoad$main7$TEMPVAR122, STRING, Value=stay away
from players.
V[123]: silkRoad$main7$longPlayerConstraint, INT, Value=0.
V[124]: silkRoad$main7$TEMPVAR124, STRING, Value=stay away
from players long.
V[125]: silkRoad$main7$mediumPlayerConstraint, INT, Value=0.
V[126]: silkRoad$main7$TEMPVAR126, STRING, Value=stay away
from players medium.
V[127]: silkRoad$main7$shortPlayerConstraint, INT, Value=0.
V[128]: silkRoad$main7$TEMPVAR128, STRING, Value=short stay
away from players.
V[129]: silkRoad$main7$playerConstraintNugget, INT, Value=0.
V[130]: silkRoad$main7$TEMPVAR130, STRING, Value=nuggets stay
away from players long.
V[131]: silkRoad$main7$avoidKOTH, INT, Value=0.
V[132]: silkRoad$main7$TEMPVAR132, STRING, Value=avoid KOTH.
V[133]: silkRoad$main7$TEMPVAR133, STRING, Value=ypKingsHill.
V[134]: silkRoad$main7$nativePlayerConstraint, INT, Value=0.
V[135]: silkRoad$main7$TEMPVAR135, STRING, Value=avoid TCs.
V[136]: silkRoad$main7$TEMPVAR136, STRING, Value=TownCenter.
V[137]: silkRoad$main7$avoidTC, INT, Value=0.
V[138]: silkRoad$main7$TEMPVAR138, STRING, Value=tc avoid.
V[139]: silkRoad$main7$TEMPVAR139, STRING, Value=TownCenter.
V[140]: silkRoad$main7$forestConstraint, INT, Value=0.
V[141]: silkRoad$main7$TEMPVAR141, STRING, Value=forest vs.
forest.
V[142]: silkRoad$main7$TEMPVAR142, STRING, Value=classForest.
V[143]: silkRoad$main7$avoidResource, INT, Value=0.
V[144]: silkRoad$main7$TEMPVAR144, STRING, Value=resource
avoid resource.
V[145]: silkRoad$main7$TEMPVAR145, STRING, Value=resource.
V[146]: silkRoad$main7$shortAvoidResource, INT, Value=0.
V[147]: silkRoad$main7$TEMPVAR147, STRING, Value=resource
avoid resource short.
V[148]: silkRoad$main7$TEMPVAR148, STRING, Value=resource.
V[149]: silkRoad$main7$avoidStartResource, INT, Value=0.
V[150]: silkRoad$main7$TEMPVAR150, STRING, Value=start
resource no overlap.
V[151]: silkRoad$main7$TEMPVAR151, STRING, Value=resource.
V[152]: silkRoad$main7$avoidImpassableLand, INT, Value=0.
V[153]: silkRoad$main7$TEMPVAR153, STRING, Value=avoid
impassable land.
V[154]: silkRoad$main7$TEMPVAR154, STRING, Value=Land.
V[155]: silkRoad$main7$shortAvoidImpassableLand, INT, Value=0.
V[156]: silkRoad$main7$TEMPVAR156, STRING, Value=short avoid
impassable land.
V[157]: silkRoad$main7$TEMPVAR157, STRING, Value=Land.
V[158]: silkRoad$main7$longAvoidImpassableLand, INT, Value=0.
V[159]: silkRoad$main7$TEMPVAR159, STRING, Value=long avoid
impassable land.
V[160]: silkRoad$main7$TEMPVAR160, STRING, Value=Land.
V[161]: silkRoad$main7$patchConstraint, INT, Value=0.
V[162]: silkRoad$main7$TEMPVAR162, STRING, Value=patch vs.
patch.
V[163]: silkRoad$main7$TEMPVAR163, STRING, Value=classPatch.
V[164]: silkRoad$main7$avoidSilver, INT, Value=0.
V[165]: silkRoad$main7$TEMPVAR165, STRING, Value=gold avoid
gold.
V[166]: silkRoad$main7$TEMPVAR166, STRING, Value=Mine.
V[167]: silkRoad$main7$mediumAvoidSilver, INT, Value=0.
V[168]: silkRoad$main7$TEMPVAR168, STRING, Value=medium gold
avoid gold.
V[169]: silkRoad$main7$TEMPVAR169, STRING, Value=Mine.
V[170]: silkRoad$main7$avoidHuntable1, INT, Value=0.
V[171]: silkRoad$main7$TEMPVAR171, STRING, Value=avoid deer.
V[172]: silkRoad$main7$avoidHuntable2, INT, Value=0.
V[173]: silkRoad$main7$TEMPVAR173, STRING, Value=avoid tapir.
V[174]: silkRoad$main7$avoidNuggets, INT, Value=0.
V[175]: silkRoad$main7$TEMPVAR175, STRING, Value=nugget vs.
nugget.
V[176]: silkRoad$main7$TEMPVAR176, STRING,
Value=AbstractNugget.
V[177]: silkRoad$main7$avoidNuggetFar, INT, Value=0.
V[178]: silkRoad$main7$TEMPVAR178, STRING, Value=nugget vs.
nugget far.
V[179]: silkRoad$main7$TEMPVAR179, STRING,
Value=AbstractNugget.
V[180]: silkRoad$main7$avoidHerdable, INT, Value=0.
V[181]: silkRoad$main7$TEMPVAR181, STRING, Value=herdables
avoid herdables.
V[182]: silkRoad$main7$circleConstraint, INT, Value=0.
V[183]: silkRoad$main7$TEMPVAR183, STRING, Value=circle
Constraint.
V[184]: silkRoad$main7$circleConstraintTwo, INT, Value=0.
V[185]: silkRoad$main7$TEMPVAR185, STRING, Value=circle
Constraint 2.
V[186]: silkRoad$main7$avoidImportantItem, INT, Value=0.
V[187]: silkRoad$main7$TEMPVAR187, STRING, Value=secrets etc
avoid each other.
V[188]: silkRoad$main7$TEMPVAR188, STRING,
Value=importantItem.
V[189]: silkRoad$main7$avoidNatives, INT, Value=0.
V[190]: silkRoad$main7$TEMPVAR190, STRING, Value=stuff avoids
natives.
V[191]: silkRoad$main7$TEMPVAR191, STRING, Value=natives.
V[192]: silkRoad$main7$shortAvoidImportantItem, INT, Value=0.
V[193]: silkRoad$main7$TEMPVAR193, STRING, Value=secrets etc
avoid each other short.
V[194]: silkRoad$main7$TEMPVAR194, STRING,
Value=importantItem.
V[195]: silkRoad$main7$farAvoidNatives, INT, Value=0.
V[196]: silkRoad$main7$TEMPVAR196, STRING, Value=stuff avoids
natives alot.
V[197]: silkRoad$main7$TEMPVAR197, STRING, Value=natives.
V[198]: silkRoad$main7$avoidAll, INT, Value=0.
V[199]: silkRoad$main7$TEMPVAR199, STRING, Value=avoid all.
V[200]: silkRoad$main7$TEMPVAR200, STRING, Value=all.
V[201]: silkRoad$main7$shortAvoidTradeRoute, INT, Value=0.
V[202]: silkRoad$main7$TEMPVAR202, STRING, Value=trade route
short.
V[203]: silkRoad$main7$avoidTradeRoute, INT, Value=0.
V[204]: silkRoad$main7$TEMPVAR204, STRING, Value=trade route.
V[205]: silkRoad$main7$avoidTradeRouteFar, INT, Value=0.
V[206]: silkRoad$main7$TEMPVAR206, STRING, Value=trade route
far.
V[207]: silkRoad$main7$avoidTradeRouteSocketsShort, INT,
Value=0.
V[208]: silkRoad$main7$TEMPVAR208, STRING, Value=avoid trade
route sockets short.
V[209]: silkRoad$main7$TEMPVAR209, STRING,
Value=ypTradingPostCapture.
V[210]: silkRoad$main7$avoidTradeRouteSockets, INT, Value=0.
V[211]: silkRoad$main7$TEMPVAR211, STRING, Value=avoid trade
route sockets.
V[212]: silkRoad$main7$TEMPVAR212, STRING,
Value=ypTradingPostCapture.
V[213]: silkRoad$main7$avoidTradeRouteSocketsFar, INT,
Value=0.
V[214]: silkRoad$main7$TEMPVAR214, STRING, Value=avoid trade
route sockets far.
V[215]: silkRoad$main7$TEMPVAR215, STRING,
Value=ypTradingPostCapture.
V[216]: silkRoad$main7$avoidMineSockets, INT, Value=0.
V[217]: silkRoad$main7$TEMPVAR217, STRING, Value=avoid mine
sockets.
V[218]: silkRoad$main7$TEMPVAR218, STRING, Value=mine.
V[219]: silkRoad$main7$deerID, INT, Value=0.
V[220]: silkRoad$main7$TEMPVAR220, STRING, Value=huntable1.
V[221]: silkRoad$main7$tapirID, INT, Value=0.
V[222]: silkRoad$main7$TEMPVAR222, STRING, Value=huntable2.
V[223]: silkRoad$main7$StartDeerID, INT, Value=0.
V[224]: silkRoad$main7$TEMPVAR224, STRING, Value=starting
herd.
V[225]: silkRoad$main7$TEMPVAR225, STRING, Value=.
V[226]: silkRoad$main7$tradeRouteID, INT, Value=0.
V[227]: silkRoad$main7$socketID, INT, Value=0.
V[228]: silkRoad$main7$TEMPVAR228, STRING, Value=sockets to
dock Trade Posts.
V[229]: silkRoad$main7$TEMPVAR229, STRING,
Value=ypTradingPostCapture.
V[230]: silkRoad$main7$TEMPVAR230, STRING, Value=Nugget.
V[231]: silkRoad$main7$placedTradeRoute, BOOL, Value=0.
V[232]: silkRoad$main7$TEMPVAR232, STRING, Value=Failed to
place trade route.
V[233]: silkRoad$main7$socketLoc, VECTOR, Value=(0.000000,
0.000000, 0.000000).
V[234]: silkRoad$main7$tempCounter, INT, Value=0.
V[235]: silkRoad$main7$loc0, FLOAT, Value=0.000000.
V[236]: silkRoad$main7$loc1, FLOAT, Value=0.000000.
V[237]: silkRoad$main7$loc2, FLOAT, Value=0.000000.
V[238]: silkRoad$main7$loc3, FLOAT, Value=0.000000.
V[239]: silkRoad$main7$loc4, FLOAT, Value=0.000000.
V[240]: silkRoad$main7$loc5, FLOAT, Value=0.000000.
V[241]: silkRoad$main7$loc6, FLOAT, Value=0.000000.
V[242]: silkRoad$main7$loc7, FLOAT, Value=0.000000.
V[243]: silkRoad$main7$loc8, FLOAT, Value=0.000000.
V[244]: silkRoad$main7$tempLoc, FLOAT, Value=0.000000.
V[245]: silkRoad$main7$i, INT, Value=0.
V[246]: silkRoad$main7$TEMPVAR246, STRING,
Value=GuardianDeath.
V[247]: silkRoad$main7$TEMPVAR247, STRING,
Value=GuardianDeath.
V[248]: silkRoad$main7$TEMPVAR248, STRING, Value=Units In
Area.
V[249]: silkRoad$main7$TEMPVAR249, STRING, Value=DstObject.
V[250]: silkRoad$main7$TEMPVAR250, STRING, Value=Player.
V[251]: silkRoad$main7$TEMPVAR251, STRING, Value=0.
V[252]: silkRoad$main7$TEMPVAR252, STRING, Value=UnitType.
V[253]: silkRoad$main7$TEMPVAR253, STRING, Value=Dist.
V[254]: silkRoad$main7$TEMPVAR254, STRING, Value=Op.
V[255]: silkRoad$main7$TEMPVAR255, STRING, Value=<=.
V[256]: silkRoad$main7$TEMPVAR256, STRING, Value=Count.
V[257]: silkRoad$main7$TEMPVAR257, STRING, Value=0.
V[258]: silkRoad$main7$TEMPVAR258, STRING, Value=Unit Action
Suspend.
V[259]: silkRoad$main7$TEMPVAR259, STRING, Value=SrcObject.
V[260]: silkRoad$main7$TEMPVAR260, STRING, Value=ActionName.
V[261]: silkRoad$main7$TEMPVAR261, STRING, Value=AutoConvert.
V[262]: silkRoad$main7$TEMPVAR262, STRING, Value=Suspend.
V[263]: silkRoad$main7$TEMPVAR263, STRING, Value=False.
V[264]: silkRoad$main7$TEMPVAR264, STRING,
Value=DisableAutoconvert.
V[265]: silkRoad$main7$TEMPVAR265, STRING,
Value=DisableAutoconvert.
V[266]: silkRoad$main7$TEMPVAR266, STRING, Value=Always.
V[267]: silkRoad$main7$TEMPVAR267, STRING, Value=Unit Action
Suspend.
V[268]: silkRoad$main7$TEMPVAR268, STRING, Value=SrcObject.
V[269]: silkRoad$main7$TEMPVAR269, STRING, Value=ActionName.
V[270]: silkRoad$main7$TEMPVAR270, STRING, Value=AutoConvert.
V[271]: silkRoad$main7$TEMPVAR271, STRING, Value=Suspend.
V[272]: silkRoad$main7$TEMPVAR272, STRING, Value=True.
V[273]: silkRoad$main7$playerFraction, FLOAT, Value=0.000000.
V[274]: silkRoad$main7$id, INT, Value=0.
V[275]: silkRoad$main7$TEMPVAR275, STRING, Value=Player.
V[276]: silkRoad$main7$TEMPVAR276, STRING, Value=.
V[277]: silkRoad$main7$TCfloat, INT, Value=0.
V[278]: silkRoad$main7$startingTCID, INT, Value=0.
V[279]: silkRoad$main7$TEMPVAR279, STRING, Value=startingTC.
V[280]: silkRoad$main7$TEMPVAR280, STRING, Value=CoveredWagon.
V[281]: silkRoad$main7$TEMPVAR281, STRING, Value=townCenter.
V[282]: silkRoad$main7$TEMPVAR282, STRING, Value=player.
V[283]: silkRoad$main7$StartAreaTreeID, INT, Value=0.
V[284]: silkRoad$main7$TEMPVAR284, STRING, Value=starting
trees.
V[285]: silkRoad$main7$StartBerriesID, INT, Value=0.
V[286]: silkRoad$main7$TEMPVAR286, STRING, Value=starting
berries.
V[287]: silkRoad$main7$TEMPVAR287, STRING, Value=berrybush.
V[288]: silkRoad$main7$TEMPVAR288, STRING, Value=.
V[289]: silkRoad$main7$startSilverID, INT, Value=0.
V[290]: silkRoad$main7$TEMPVAR290, STRING, Value=player
silver.
V[291]: silkRoad$main7$TEMPVAR291, STRING, Value=mine.
V[292]: silkRoad$main7$startingUnits, INT, Value=0.
V[293]: silkRoad$main7$playerCrateID, INT, Value=0.
V[294]: silkRoad$main7$TEMPVAR294, STRING, Value=bonus
starting wood.
V[295]: silkRoad$main7$TEMPVAR295, STRING, Value=crateOfWood.
V[296]: silkRoad$main7$startResourceBuildingID, INT, Value=0.
V[297]: silkRoad$main7$TEMPVAR297, STRING, Value=starting
resource building.
V[298]: silkRoad$main7$TEMPVAR298, STRING, Value=Market.
V[299]: silkRoad$main7$startResourceBuildingAsianID, INT,
Value=0.
V[300]: silkRoad$main7$TEMPVAR300, STRING, Value=starting
resource building asian.
V[301]: silkRoad$main7$TEMPVAR301, STRING,
Value=ypTradeMarketAsian.
V[302]: silkRoad$main7$playerNuggetID, INT, Value=0.
V[303]: silkRoad$main7$TEMPVAR303, STRING, Value=player
nugget.
V[304]: silkRoad$main7$TEMPVAR304, STRING, Value=nugget.
V[305]: silkRoad$main7$TEMPVAR305, STRING, Value=.
V[306]: silkRoad$main7$TCLocation, VECTOR, Value=(0.000000,
0.000000, 0.000000).
V[307]: silkRoad$main7$TEMPVAR307, STRING, Value=Chinese.
V[308]: silkRoad$main7$TEMPVAR308, STRING, Value=Indians.
V[309]: silkRoad$main7$TEMPVAR309, STRING, Value=Japanese.
V[310]: silkRoad$main7$nativeArea1, INT, Value=0.
V[311]: silkRoad$main7$TEMPVAR311, STRING, Value=native1.
V[312]: silkRoad$main7$nativeArea2, INT, Value=0.
V[313]: silkRoad$main7$TEMPVAR313, STRING, Value=native2.
V[314]: silkRoad$main7$nativeArea3, INT, Value=0.
V[315]: silkRoad$main7$TEMPVAR315, STRING, Value=native3.
V[316]: silkRoad$main7$nativeArea4, INT, Value=0.
V[317]: silkRoad$main7$TEMPVAR317, STRING, Value=native4.
V[318]: silkRoad$main7$nativeArea5, INT, Value=0.
V[319]: silkRoad$main7$TEMPVAR319, STRING, Value=native5.
V[320]: silkRoad$main7$nativeArea6, INT, Value=0.
V[321]: silkRoad$main7$TEMPVAR321, STRING, Value=native6.
V[322]: silkRoad$main7$nativeVillage1Type, INT, Value=0.
V[323]: silkRoad$main7$nativeVillage1ID, INT, Value=0.
V[324]: silkRoad$main7$TEMPVAR324, STRING, Value=native
village 1.
V[325]: silkRoad$main7$TEMPVAR325, STRING,
Value=importantItem.
V[326]: silkRoad$main7$nativeVillage2Type, INT, Value=0.
V[327]: silkRoad$main7$nativeVillage2ID, INT, Value=0.
V[328]: silkRoad$main7$TEMPVAR328, STRING, Value=native
village 2.
V[329]: silkRoad$main7$TEMPVAR329, STRING,
Value=importantItem.
V[330]: silkRoad$main7$whichNative, INT, Value=0.
V[331]: silkRoad$main7$randomNativeType, INT, Value=0.
V[332]: silkRoad$main7$randomNativeID, INT, Value=0.
V[333]: silkRoad$main7$TEMPVAR333, STRING, Value=random
village 1a.
V[334]: silkRoad$main7$TEMPVAR334, STRING, Value=random
village 1b.
V[335]: silkRoad$main7$TEMPVAR335, STRING,
Value=importantItem.
V[336]: silkRoad$main7$randomNativeType1, INT, Value=0.
V[337]: silkRoad$main7$randomNativeID1, INT, Value=0.
V[338]: silkRoad$main7$TEMPVAR338, STRING, Value=random
village 2a.
V[339]: silkRoad$main7$TEMPVAR339, STRING, Value=random
village 2b.
V[340]: silkRoad$main7$TEMPVAR340, STRING,
Value=importantItem.
V[341]: silkRoad$main7$randomNativeType2, INT, Value=0.
V[342]: silkRoad$main7$randomNativeID2, INT, Value=0.
V[343]: silkRoad$main7$TEMPVAR343, STRING, Value=random
village 3a.
V[344]: silkRoad$main7$TEMPVAR344, STRING, Value=random
village 3b.
V[345]: silkRoad$main7$TEMPVAR345, STRING,
Value=importantItem.
V[346]: silkRoad$main7$randomNativeType3, INT, Value=0.
V[347]: silkRoad$main7$randomNativeID3, INT, Value=0.
V[348]: silkRoad$main7$TEMPVAR348, STRING, Value=random
village 4a.
V[349]: silkRoad$main7$TEMPVAR349, STRING, Value=random
village 4b.
V[350]: silkRoad$main7$TEMPVAR350, STRING,
Value=importantItem.
V[351]: silkRoad$main7$TEMPVAR351, STRING, Value=.
V[352]: silkRoad$main7$patch, INT, Value=0.
V[353]: silkRoad$main7$TEMPVAR353, STRING, Value=first patch .
V[354]: silkRoad$main7$TEMPVAR354, STRING, Value=classPatch.
V[355]: silkRoad$main7$TEMPVAR355, STRING, Value=.
V[356]: silkRoad$main7$dirtPatch, INT, Value=0.
V[357]: silkRoad$main7$TEMPVAR357, STRING, Value=paint patch .
V[358]: silkRoad$main7$TEMPVAR358, STRING, Value=classPatch.
V[359]: silkRoad$main7$TEMPVAR359, STRING, Value=.
V[360]: silkRoad$main7$hillLoc, INT, Value=0.
V[361]: silkRoad$main7$TEMPVAR361, STRING, Value=Hill Loc = .
V[362]: silkRoad$main7$silverID, INT, Value=0.
V[363]: silkRoad$main7$silverID2, INT, Value=0.
V[364]: silkRoad$main7$silverCount, INT, Value=0.
V[365]: silkRoad$main7$TEMPVAR365, STRING, Value=silver count
= .
V[366]: silkRoad$main7$TEMPVAR366, STRING, Value=silver mines.
V[367]: silkRoad$main7$TEMPVAR367, STRING, Value=mine.
V[368]: silkRoad$main7$TEMPVAR368, STRING, Value=closer silver
mines.
V[369]: silkRoad$main7$TEMPVAR369, STRING, Value=mine.
V[370]: silkRoad$main7$forestTreeID, INT, Value=0.
V[371]: silkRoad$main7$numTries, INT, Value=0.
V[372]: silkRoad$main7$failCount, INT, Value=0.
V[373]: silkRoad$main7$forestID, INT, Value=0.
V[374]: silkRoad$main7$TEMPVAR374, STRING, Value=forest.
V[375]: silkRoad$main7$TEMPVAR375, STRING, Value=classForest.
V[376]: silkRoad$main7$TEMPVAR376, STRING, Value=.
V[377]: silkRoad$main7$nugget1, INT, Value=0.
V[378]: silkRoad$main7$TEMPVAR378, STRING, Value=nugget easy.
V[379]: silkRoad$main7$TEMPVAR379, STRING, Value=Nugget.
V[380]: silkRoad$main7$nugget2, INT, Value=0.
V[381]: silkRoad$main7$TEMPVAR381, STRING, Value=nugget
medium.
V[382]: silkRoad$main7$TEMPVAR382, STRING, Value=Nugget.
V[383]: silkRoad$main7$nugget3, INT, Value=0.
V[384]: silkRoad$main7$TEMPVAR384, STRING, Value=nugget hard.
V[385]: silkRoad$main7$TEMPVAR385, STRING, Value=Nugget.
V[386]: silkRoad$main7$nugget4, INT, Value=0.
V[387]: silkRoad$main7$TEMPVAR387, STRING, Value=nugget nuts.
V[388]: silkRoad$main7$TEMPVAR388, STRING, Value=Nugget.
V[389]: silkRoad$main7$herdableID, INT, Value=0.
V[390]: silkRoad$main7$TEMPVAR390, STRING, Value=herdables.
V[391]: silkRoad$main7$TEMPVAR391, STRING, Value=Ottomans.
V[392]: silkRoad$main7$TEMPVAR392, STRING, Value=XP.
V[393]: silkRoad$main7$TEMPVAR393, STRING, Value=XP.
V[394]: silkRoad$main7$TEMPVAR394, STRING, Value=Always.
V[395]: silkRoad$main7$TEMPVAR395, STRING, Value=Grant
Resources.
V[396]: silkRoad$main7$TEMPVAR396, STRING, Value=PlayerID.
V[397]: silkRoad$main7$TEMPVAR397, STRING, Value=ResName.
V[398]: silkRoad$main7$TEMPVAR398, STRING, Value=XP.
V[399]: silkRoad$main7$TEMPVAR399, STRING, Value=Amount.
V[400]: silkRoad$main7$TEMPVAR400, STRING, Value=50.
V[401]: silkRoad$main7$TEMPVAR401, STRING, Value=.

0 Function Overloads:

0 User Rule Groups:

0 User Rules:

319 Syscalls:
void xsDisableRule( string= ) ID=0.
void xsDisableSelf() ID=1.
void xsEnableRule( string= ) ID=2.
bool xsIsRuleEnabled( string= ) ID=3.
void xsSetRulePriority( string=, int=0 ) ID=4.
void xsSetRulePrioritySelf( int=0 ) ID=5.
void xsSetRuleMinInterval( string=, int=0 ) ID=6.
void xsSetRuleMinIntervalSelf( int=0 ) ID=7.
void xsSetRuleMaxInterval( string=, int=0 ) ID=8.
void xsSetRuleMaxIntervalSelf( int=0 ) ID=9.
void xsEnableRuleGroup( string= ) ID=10.
void xsDisableRuleGroup( string= ) ID=11.
void xsIsRuleGroupEnabled( string= ) ID=12.
float xsVectorGetX( vector=(0.000000, 0.000000, 0.000000) ) ID=13.
float xsVectorGetY( vector=(0.000000, 0.000000, 0.000000) ) ID=14.
float xsVectorGetZ( vector=(0.000000, 0.000000, 0.000000) ) ID=15.
vector xsVectorSetX( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=16.
vector xsVectorSetY( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=17.
vector xsVectorSetZ( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=18.
vector xsVectorSet( float=0.000000, float=0.000000, float=0.000000 )
ID=19.
float xsVectorLength( vector=(0.000000, 0.000000, 0.000000) ) ID=20.
vector xsVectorNormalize( vector=(0.000000, 0.000000, 0.000000) ) ID=21.
int xsArrayCreateInt( int=-1, int=0, string= ) ID=22.
bool xsArraySetInt( int=-1, int=-1, int=-1 ) ID=23.
int xsArrayGetInt( int=-1, int=-1 ) ID=24.
int xsArrayCreateFloat( int=-1, float=0.000000, string= ) ID=25.
bool xsArraySetFloat( int=-1, int=-1, float=-1.000000 ) ID=26.
float xsArrayGetFloat( int=-1, int=-1 ) ID=27.
int xsArrayCreateBool( int=-1, bool=0, string= ) ID=28.
bool xsArraySetBool( int=-1, int=-1, bool=0 ) ID=29.
bool xsArrayGetBool( int=-1, int=-1 ) ID=30.
int xsArrayCreateString( int=-1, string=<default string>, string= )
ID=31.
bool xsArraySetString( int=-1, int=-1, string=<default string> ) ID=32.
string xsArrayGetString( int=-1, int=-1 ) ID=33.
int xsArrayCreateVector( int=-1, vector=(-1.000000, -1.000000,
-1.000000), string= ) ID=34.
bool xsArraySetVector( int=-1, int=-1, vector=(-1.000000, -1.000000,
-1.000000) ) ID=35.
vector xsArrayGetVector( int=-1, int=-1 ) ID=36.
int xsArrayGetSize( int=-1 ) ID=37.
void xsDumpArrays() ID=38.
int xsGetContextPlayer() ID=39.
void xsSetContextPlayer( int=-1 ) ID=40.
int xsGetTime() ID=41.
bool xsAddRuntimeEvent( string=, string=, int=-1 ) ID=42.
int xsGetFunctionID( string= ) ID=43.
void rmEchoWarning( string=None ) ID=44.
void rmEchoError( string=None ) ID=45.
void rmEchoInfo( string=None ) ID=46.
float rmRandFloat( float=0.000000, float=1.000000 ) ID=47.
int rmRandInt( int=0, int=1 ) ID=48.
bool rmGetNomadStart() ID=49.
bool rmGetIsFFA() ID=50.
bool rmGetIsRelicCapture() ID=51.
bool rmGetIsKOTH() ID=52.
bool rmSetMapSize( float=-1.000000, float=-1.000000 ) ID=53.
int rmGetMapXSize() ID=54.
int rmGetMapZSize() ID=55.
void rmSetSeaLevel( float=0.000000 ) ID=56.
float rmGetSeaLevel() ID=57.
bool rmSetSeaType( string= ) ID=58.
bool rmSetMapElevationParameters( int=0, float=0.100000, int=4,
float=0.100000, float=6.000000 ) ID=59.
bool rmSetBaseTerrainMix( string= ) ID=60.
bool rmAddMapTerrainByHeightInfo( string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=61.
bool rmAddMapTerrainByAngleInfo( string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=62.
bool rmSetMapElevationHeightBlend( int=0 ) ID=63.
bool rmPlaceMapClusters( string=, string= ) ID=64.
bool rmSetMapClusteringPlacementParams( float=0.400000, float=0.400000,
float=1.000000, int=0 ) ID=65.
bool rmSetMapClusteringObjectParams( int=0, int=3, float=0.500000 )
ID=66.
bool rmSetMapClusteringNoiseParams( float=0.200000, int=4,
float=0.150000 ) ID=67.
int rmAreaFractionToTiles( float=0.000000 ) ID=68.
float rmAreaTilesToFraction( int=0 ) ID=69.
int rmXFractionToTiles( float=0.000000 ) ID=70.
float rmXTilesToFraction( int=0 ) ID=71.
int rmZFractionToTiles( float=0.000000 ) ID=72.
float rmZTilesToFraction( int=0 ) ID=73.
float rmDegreesToRadians( float=0.000000 ) ID=74.
int rmMetersToTiles( float=0.000000 ) ID=75.
float rmTilesToMeters( int=0 ) ID=76.
float rmXMetersToFraction( float=0.000000 ) ID=77.
float rmZMetersToFraction( float=0.000000 ) ID=78.
float rmXFractionToMeters( float=0.000000 ) ID=79.
float rmZFractionToMeters( float=0.000000 ) ID=80.
int rmCreateArea( string=, int=-1 ) ID=81.
bool rmSetAreaSize( int=-1, float=0.000000, float=0.000000 ) ID=82.
bool rmSetAreaEdgeFilling( int=-1, int=0 ) ID=83.
bool rmSetAreaLocation( int=-1, float=0.000000, float=0.000000 ) ID=84.
bool rmSetAreaLocPlayer( int=-1, int=-1 ) ID=85.
bool rmSetAreaLocTeam( int=-1, int=-1 ) ID=86.
bool rmBuildArea( int=-1 ) ID=87.
int rmBuildAllAreas() ID=88.
bool rmSetAreaTerrainType( int=-1, string= ) ID=89.
bool rmSetAreaMix( int=-1, string= ) ID=90.
bool rmPaintAreaTerrain( int=-1 ) ID=91.
bool rmPaintAreaTerrainByHeight( int=-1, string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=92.
bool rmPaintAreaTerrainByAngle( int=-1, string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=93.
bool rmSetAreaBaseHeight( int=-1, float=0.000000 ) ID=94.
bool rmSetAreaWarnFailure( int=-1, bool=1 ) ID=95.
bool rmSetAreaForestType( int=-1, string= ) ID=96.
bool rmSetAreaForestDensity( int=-1, float=1.000000 ) ID=97.
bool rmSetAreaForestClumpiness( int=-1, float=0.500000 ) ID=98.
bool rmSetAreaForestUnderbrush( int=-1, float=0.500000 ) ID=99.
bool rmSetAreaWaterType( int=-1, string= ) ID=100.
vector rmGetAreaClosestPoint( int=-1, vector=(-1.000000, -1.000000,
-1.000000), float=3.000000, int=-1 ) ID=101.
bool rmSetAreaCliffType( int=-1, string= ) ID=102.
bool rmSetAreaCliffPainting( int=-1, bool=1, bool=1, bool=1,
float=1.500000, bool=1 ) ID=103.
bool rmSetAreaCliffEdge( int=-1, int=1, float=0.500000, float=0.000000,
float=1.000000, int=0 ) ID=104.
bool rmSetAreaCliffHeight( int=-1, float=4.000000, float=0.000000,
float=0.500000 ) ID=105.
bool rmAddAreaCliffEdgeAvoidClass( int=-1, int=-1, float=0.000000 )
ID=106.
int rmRiverCreate( int=-1, string=, int=5, int=15, int=5, int=10 )
ID=107.
bool rmRiverSetConnections( int=-1, float=0.000000, float=0.000000,
float=0.000000, float=0.000000 ) ID=108.
bool rmRiverConnectRiver( int=-1, int=-1, float=0.000000,
float=0.000000, float=0.000000 ) ID=109.
bool rmRiverAddWaypoint( int=-1, float=0.000000, float=0.000000 )
ID=110.
bool rmRiverSetBankNoiseParams( int=-1, float=0.050000, int=5,
float=0.500000, float=10.000000, float=0.667000, float=0.000000 ) ID=111.
bool rmRiverSetShallowRadius( int=-1, int=3 ) ID=112.
bool rmRiverAddShallow( int=-1, float=0.000000 ) ID=113.
bool rmRiverAddShallows( int=-1, int=-1, int=3 ) ID=114.
bool rmRiverAvoid( int=-1, int=-1, float=0.000000 ) ID=115.
bool rmRiverBuild( int=-1 ) ID=116.
bool rmRiverReveal( int=-1, int=0 ) ID=117.
bool rmSetRiverFoundationParams( int=8, float=0.500000 ) ID=118.
bool rmSetWorldCircleConstraint( bool=0 ) ID=119.
bool rmSetAreaObeyWorldCircleConstraint( int=-1, bool=1 ) ID=120.
bool rmAddAreaTerrainLayer( int=-1, string=, float=0.000000,
float=0.000000 ) ID=121.
bool rmSetAreaTerrainLayerVariance( int=-1, bool=1 ) ID=122.
bool rmSetAreaMinBlobs( int=-1, int=0 ) ID=123.
bool rmSetAreaMaxBlobs( int=-1, int=0 ) ID=124.
bool rmSetAreaMinBlobDistance( int=-1, float=0.000000 ) ID=125.
bool rmSetAreaMaxBlobDistance( int=-1, float=0.000000 ) ID=126.
bool rmSetAreaCoherence( int=-1, float=0.000000 ) ID=127.
bool rmSetAreaSmoothDistance( int=-1, int=0 ) ID=128.
bool rmSetAreaHeightBlend( int=-1, int=1 ) ID=129.
int rmAreaID( string= ) ID=130.
bool rmAddAreaInfluencePoint( int=-1, float=0.000000, float=0.000000 )
ID=131.
bool rmAddAreaInfluenceSegment( int=-1, float=0.000000, float=0.000000,
float=0.000000, float=0.000000 ) ID=132.
bool rmAddAreaRemoveType( int=-1, string= ) ID=133.
bool rmAddAreaTerrainReplacement( int=-1, string=, string= ) ID=134.
bool rmSetAreaElevationType( int=-1, int=0 ) ID=135.
bool rmSetAreaElevationMinFrequency( int=-1, float=0.100000 ) ID=136.
bool rmSetAreaElevationOctaves( int=-1, int=4 ) ID=137.
bool rmSetAreaElevationPersistence( int=-1, float=0.100000 ) ID=138.
bool rmSetAreaElevationVariation( int=-1, float=6.000000 ) ID=139.
bool rmSetAreaElevationEdgeFalloffDist( int=-1, float=0.000000 )
ID=140.
bool rmSetAreaElevationNoiseBias( int=-1, float=6.000000 ) ID=141.
bool rmSetAreaReveal( int=-1, int=-1 ) ID=142.
void rmSetGlobalSnow( float=-1.000000 ) ID=143.
void rmSetGlobalRain( float=-1.000000 ) ID=144.
void rmSetGlobalStormLength( int=20, int=60 ) ID=145.
void rmSetWindMagnitude( float=1.000000 ) ID=146.
void rmTerrainInitialize( string=, float=10.000000 ) ID=147.
void rmFillMapCorners() ID=148.
void rmSetLightingSet( string= ) ID=149.
void rmDoLightingFade( string=None, float=0.000000 ) ID=150.
void rmDoLightingEffect( string=None, float=0.000000, float=0.000000,
float=0.000000 ) ID=151.
void rmSetGaiaCiv( int=0 ) ID=152.
bool rmAllocateSubCivs( int=0 ) ID=153.
bool rmSetSubCiv( int=0, string=, bool=0 ) ID=154.
int rmGetCivID( string= ) ID=155.
int rmAddMerc( string=, float=0.000000, float=0.000000,
float=30.000000, float=2.000000, bool=1 ) ID=156.
bool rmSetPlayerLocation( int=-1, float=0.000000, float=0.000000 )
ID=157.
void rmSetPlayerPlacementArea( float=0.000000, float=0.000000,
float=1.000000, float=1.000000 ) ID=158.
void rmSetTeamSpacingModifier( float=1.000000 ) ID=159.
void rmSetPlacementTeam( int=-1 ) ID=160.
void rmSetPlacementSection( float=0.000000, float=1.000000 ) ID=161.
bool rmPlacePlayersCircular( float=0.000000, float=0.000000,
float=0.000000 ) ID=162.
bool rmPlacePlayersSquare( float=0.000000, float=0.000000,
float=0.000000 ) ID=163.
bool rmPlacePlayersLine( float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, float=0.000000 ) ID=164.
bool rmPlacePlayersRiver( int=-1, float=0.000000, float=0.000000,
float=0.000000 ) ID=165.
bool rmPlacePlayer( int=0, float=0.000000, float=0.000000 ) ID=166.
bool rmSetPlayerArea( int=-1, int=-1 ) ID=167.
float rmPlayerLocXFraction( int=-1 ) ID=168.
float rmPlayerLocZFraction( int=-1 ) ID=169.
int rmAddFairLoc( string=, bool=1, bool=1, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, bool=0, bool=0 ) ID=170.
bool rmPlaceFairLocs( int=-1 ) ID=171.
void rmResetFairLocs() ID=172.
int rmGetNumberFairLocs( int=-1 ) ID=173.
float rmFairLocXFraction( int=-1, int=-1 ) ID=174.
float rmFairLocZFraction( int=-1, int=-1 ) ID=175.
bool rmSetPlayerResource( int=-1, string=, float=0.000000 ) ID=176.
bool rmAddPlayerResource( int=-1, string=, float=0.000000 ) ID=177.
bool rmMultiplyPlayerResource( int=-1, string=, float=0.000000 )
ID=178.
string rmGetPlayerName( int=-1 ) ID=179.
int rmGetPlayerTeam( int=-1 ) ID=180.
int rmGetPlayerCiv( int=-1 ) ID=181.
int rmGetPlayerCulture( int=-1 ) ID=182.
int rmGetNumberPlayersOnTeam( int=-1 ) ID=183.
bool rmSetTeamArea( int=-1, int=-1 ) ID=184.
int rmCreateBoxConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.100000 ) ID=185.
int rmCreatePieConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000 )
ID=186.
int rmCreateAreaOverlapConstraint( string=, int=-1 ) ID=187.
int rmCreateAreaConstraint( string=, int=-1 ) ID=188.
int rmCreateAreaDistanceConstraint( string=, int=-1, float=-1.000000 )
ID=189.
int rmCreateAreaMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=190.
int rmCreateEdgeConstraint( string=, int=-1 ) ID=191.
int rmCreateEdgeDistanceConstraint( string=, int=-1, float=-1.000000 )
ID=192.
int rmCreateEdgeMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=193.
int rmCreateCliffEdgeConstraint( string=, int=-1 ) ID=194.
int rmCreateCliffEdgeDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=195.
int rmCreateCliffEdgeMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=196.
int rmCreateCliffRampConstraint( string=, int=-1 ) ID=197.
int rmCreateCliffRampDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=198.
int rmCreateCliffRampMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=199.
int rmCreateClassDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=200.
int rmCreateTypeDistanceConstraint( string=, string=, float=-
1.000000 ) ID=201.
int rmCreateTerrainDistanceConstraint( string=, string=, bool=0,
float=-1.000000 ) ID=202.
int rmCreateTerrainMaxDistanceConstraint( string=, string=, bool=0,
float=-1.000000 ) ID=203.
int rmCreateCornerConstraint( string=, int=-1, bool=1 ) ID=204.
int rmCreateTradeRouteDistanceConstraint( string=, float=0.000000 )
ID=205.
bool rmAddAreaConstraint( int=-1, int=-1 ) ID=206.
bool rmCreateHCGPConstraint( string=, float=0.000000 ) ID=207.
bool rmCreateHCGPSelfConstraint( string=, int=-1, float=0.000000 )
ID=208.
bool rmCreateHCGPAllyConstraint( string=, int=-1, float=0.000000 )
ID=209.
bool rmCreateHCGPEnemyConstraint( string=, int=-1, float=0.000000 )
ID=210.
int rmCreateMaxHeightConstraint( string=, float=0.000000 ) ID=211.
bool rmAddFairLocConstraint( int=-1, int=-1 ) ID=212.
bool rmAddObjectDefConstraint( int=-1, int=-1 ) ID=213.
int rmDefineClass( string= ) ID=214.
bool rmAddAreaToClass( int=-1, int=-1 ) ID=215.
bool rmAddObjectDefToClass( int=-1, int=-1 ) ID=216.
int rmClassID( string= ) ID=217.
int rmConstraintID( string= ) ID=218.
int rmCreateObjectDef( string= ) ID=219.
int rmCreateStartingUnitsObjectDef( float=3.000000 ) ID=220.
bool rmSetObjectDefMinDistance( int=-1, float=0.000000 ) ID=221.
bool rmSetObjectDefMaxDistance( int=-1, float=0.000000 ) ID=222.
bool rmSetObjectDefGarrisonSecondaryUnits( int=-1, bool=1 ) ID=223.
bool rmSetObjectDefGarrisonStartingUnits( int=-1, bool=1 ) ID=224.
bool rmSetObjectDefCreateHerd( int=-1, bool=1 ) ID=225.
bool rmSetObjectDefHerdAngle( int=-1, float=45.000000 ) ID=226.
bool rmSetObjectDefAllowOverlap( int=-1, bool=1 ) ID=227.
bool rmSetObjectDefForceFullRotation( int=-1, bool=1 ) ID=228.
bool rmAddObjectDefItem( int=-1, string=, int=0, float=0.000000 )
ID=229.
bool rmAddObjectDefItemByTypeID( int=-1, int=-1, int=0,
float=0.000000 ) ID=230.
int rmPlaceObjectDefAtLoc( int=-1, int=-1, float=0.000000,
float=0.000000, int=1 ) ID=231.
int rmPlaceObjectDefAtPoint( int=-1, int=-1, vector=(-1.000000,
-1.000000, -1.000000), int=1 ) ID=232.
int rmSetObjectDefTradeRouteID( int=-1, int=-1 ) ID=233.
int rmPlaceObjectDefPerPlayer( int=-1, bool=1, int=1 ) ID=234.
int rmPlaceObjectDefAtAreaLoc( int=-1, int=-1, int=-1, int=1 ) ID=235.
int rmPlaceObjectDefInArea( int=-1, int=-1, int=-1, int=1 ) ID=236.
int rmPlaceObjectDefAtRandomAreaOfClass( int=-1, int=-1, int=-1, int=1
) ID=237.
int rmPlaceObjectDefInRandomAreaOfClass( int=-1, int=-1, int=-1, int=1
) ID=238.
int rmCreateConnection( string= ) ID=239.
int rmSetConnectionType( int=-1, int=0, bool=1, float=1.000000 )
ID=240.
bool rmAddConnectionArea( int=-1, int=-1 ) ID=241.
bool rmSetConnectionPositionVariance( int=-1, float=0.000000 ) ID=242.
bool rmSetConnectionWidth( int=-1, float=0.000000, float=0.000000 )
ID=243.
bool rmSetConnectionBaseHeight( int=-1, float=0.000000 ) ID=244.
bool rmSetConnectionCoherence( int=-1, float=0.000000 ) ID=245.
bool rmSetConnectionWarnFailure( int=-1, bool=0 ) ID=246.
bool rmSetConnectionHeightBlend( int=-1, int=0 ) ID=247.
bool rmSetConnectionSmoothDistance( int=-1, int=0 ) ID=248.
bool rmAddConnectionTerrainReplacement( int=-1, string=, string= )
ID=249.
bool rmSetConnectionTerrainCost( int=-1, string=, float=1.000000 )
ID=250.
bool rmSetConnectionBaseTerrainCost( int=-1, float=1.000000 ) ID=251.
bool rmBuildConnection( int=-1 ) ID=252.
bool rmAddConnectionToClass( int=-1, int=-1 ) ID=253.
bool rmAddConnectionConstraint( int=-1, int=-1 ) ID=254.
bool rmAddConnectionStartConstraint( int=-1, int=-1 ) ID=255.
bool rmAddConnectionEndConstraint( int=-1, int=-1 ) ID=256.
void rmSetStatusText( string=, float=0.000000 ) ID=257.
float sqrt( float=0.000000 ) ID=258.
void rmSetVPFile( string= ) ID=259.
int rmCreateTrigger( string= ) ID=260.
bool rmSwitchToTrigger( int=-1 ) ID=261.
int rmTriggerID( string= ) ID=262.
int rmSetTriggerPriority( int=2 ) ID=263.
int rmSetTriggerActive( bool=1 ) ID=264.
int rmSetTriggerRunImmediately( bool=0 ) ID=265.
int rmSetTriggerLoop( bool=0 ) ID=266.
int rmAddTriggerCondition( string= ) ID=267.
bool rmSetTriggerConditionParam( string=, string=, bool=0 ) ID=268.
bool rmSetTriggerConditionParamInt( string=, int=0, bool=0 ) ID=269.
bool rmSetTriggerConditionParamFloat( string=, float=0.000000, bool=0 )
ID=270.
bool rmSetTriggerConditionParamArmy( string=, int=-1, int=-1, bool=0 )
ID=271.
bool rmAddTriggerEffect( string= ) ID=272.
int rmSetTriggerEffectParam( string=, string=, bool=0 ) ID=273.
bool rmSetTriggerEffectParamInt( string=, int=0, bool=0 ) ID=274.
bool rmSetTriggerEffectParamFloat( string=, float=0.000000, bool=0 )
ID=275.
bool rmSetTriggerEffectParamArmy( string=, int=-1, int=-1, bool=0 )
ID=276.
int rmCreateArmy( int=-1, string= ) ID=277.
bool rmAddUnitsToArmy( int=-1, int=-1, int=-1 ) ID=278.
int rmGetNumberUnitsPlaced( int=-1 ) ID=279.
int rmGetUnitPlaced( int=-1, int=-1 ) ID=280.
int rmGetUnitPlacedOfPlayer( int=-1, int=-1 ) ID=281.
bool rmDefineConstant( string=, int=-1 ) ID=282.
void rmSetIgnoreForceToGaia( bool=0 ) ID=283.
int rmCreateGrouping( string=, string= ) ID=284.
bool rmAddGroupingConstraint( int=-1, int=-1 ) ID=285.
int rmPlaceGroupingAtLoc( int=-1, int=-1, float=0.000000,
float=0.000000, int=1 ) ID=286.
int rmPlaceGroupingAtPoint( int=-1, int=-1, vector=(-1.000000,
-1.000000, -1.000000), int=1 ) ID=287.
int rmPlaceGroupingInArea( int=-1, int=-1, int=-1, int=1 ) ID=288.
bool rmSetGroupingMinDistance( int=-1, float=0.000000 ) ID=289.
bool rmSetGroupingMaxDistance( int=-1, float=0.000000 ) ID=290.
bool rmAddGroupingToClass( int=-1, int=-1 ) ID=291.
int rmCreateTradeRoute() ID=292.
bool rmAddTradeRouteWaypoint( int=-1, float=0.000000, float=0.000000 )
ID=293.
bool rmAddTradeRouteWaypointVector( int=-1, vector=(0.000000,
0.000000, 0.000000) ) ID=294.
bool rmAddRandomTradeRouteWaypoints( int=-1, float=0.000000,
float=0.000000, int=0, float=0.000000 ) ID=295.
bool rmAddRandomTradeRouteWaypointsVector( int=-1, vector=(0.000000,
0.000000, 0.000000), int=0, float=0.000000 ) ID=296.
bool rmCreateTradeRouteWaypointsInArea( int=-1, int=-1,
float=0.000000 ) ID=297.
vector rmGetTradeRouteWayPoint( int=-1, float=0.000000 ) ID=298.
bool rmBuildTradeRoute( int=-1, string= ) ID=299.
bool rmSetHomeCityGatherPoint( int=-1, vector=(-1.000000, -1.000000,
-1.000000) ) ID=300.
bool rmSetHomeCityWaterSpawnPoint( int=-1, vector=(-1.000000,
-1.000000, -1.000000) ) ID=301.
int rmGetLowHomeCityLevel() ID=302.
int rmGetAverageHomeCityLevel() ID=303.
int rmGetHighHomeCityLevel() ID=304.
int rmGetHomeCityLevel( int=-1 ) ID=305.
vector rmGetUnitPosition( int=-1 ) ID=306.
void rmSetMapType( string= ) ID=307.
bool rmIsMapType( string= ) ID=308.
void rmEnableLocalWater( bool=0 ) ID=309.
bool rmAddClosestPointConstraint( int=-1 ) ID=310.
void rmClearClosestPointConstraints() ID=311.
vector rmFindClosestPoint( float=0.000000, float=0.000000, float=0.000000
) ID=312.
vector rmFindClosestPointVector( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=313.
int rmFindCloserArea( float=0.000000, float=0.000000, int=-1, int=-1 )
ID=314.
bool rmAddAreaCliffWaypoint( int=-1, float=0.000000, float=0.000000 )
ID=315.
bool rmAddAreaCliffRandomWaypoints( int=-1, float=0.000000,
float=0.000000, int=0, float=0.000000 ) ID=316.
void rmSetNuggetDifficulty( int=0, int=2147483647 ) ID=317.
void rmSetOceanReveal( bool=1 ) ID=318.

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