Академический Документы
Профессиональный Документы
Культура Документы
2013
Lion’s Roar 4
Step-by-step 4
Earthquake 4
Step 1 4
Step 2 5
Step 3 5
Ocean Waves 5
Step-by-step 5
Rain 6
Step 1 6
Step 2 6
What to do next? 6
Export as WAV 6
Export as MP3 6
Demonic spirit 7
Step 1 7
Step 2 8
Step 3 8
Chipmunk 8
Step-by-step 8
Darth Vader 9
Step-by-step 9
On the telephone 9
Step-by-step 9
On the radio 9
Step-by-step 9
Alien 10
2
Step-by-step 10
Ghost 10
Step-by-step 10
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Exploring sound
This session is all about exploring sound:
• Using sounds in story-telling, podcasts, oral reports, radio shows, video and multimedia
presentations
Lion’s Roar
Step-by-step
• Record a cough (deep and chesty is good!)
• Click OK
• Click OK
Earthquake
Step 1
• In a new Audacity project, go to Generate > Noise
Step 3
• Click on track header to select all of original track
• Select the Time Shift Tool and move the new track so that it starts around the 1 second mark (the
two tracks together will create a louder overall effect)
• Sine waveform
• Starting phase 0
• Wetness level 70
• Frequency 4
Ocean Waves
Step-by-step
• In a new Audacity project, go to Generate > Noise
• Sine waveform
• Starting phase 0
• Wetness level 85
• Frequency 0.10
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Rain
Step 1
• In a new Audacity project, go to Generate > Noise
Step 2
• Go to Effect > Equalization (this will allow you to remove/change specific frequencies)
• This shape will cut out all the frequencies lower than
1000 Hz (so you’re left with high frequencies only)
What to do next?
Once you’ve created a sound effect, you need to save it in a format that you can use in other programs.
Export as WAV
If you want to save a high-quality version of your sound effect, you can export it as a WAV file.
• Choose WAV from the format drop-down menu and choose the saving location
• Click Save
Export as MP3
Another option is to export the sound effect as an MP3 file. This will give you a file that is smaller is size
and easier to share online (via email or upload to a website)
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• Go to File > Export
• Choose WAV from the format drop-down menu and choose the saving location
• Click Save
Robot
Step-by-step
• Select the section of audio you want to change
• Click OK
• Repeat the same effect by going to Effect > Repeat Delay (shortcut:
Demonic spirit
Step 1
• Select the section of audio you want to change
• Click OK
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Step 2
• Select the first (original) track
• Click OK
Step 3
• Go to Effect > Bass Boost
• Click OK
• On track header of the 3rd track, drag the Gain slider to +3DB
• Click OK
Chipmunk
Step-by-step
• Select the section of audio you want to change
• Click OK
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Darth Vader
Step-by-step
• Select the section of audio you want to change
• Click OK
On the telephone
Step-by-step
• Select the section of audio you want to change
• Click OK
• Click OK
On the radio
Step-by-step
• Select the section of audio you want to change
• Click OK
• Click OK
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Alien
Step-by-step
• Select the section of audio you want to change
• Click OK
• Click OK
Ghost
Step-by-step
• Select the section of audio you want to change
• Click OK
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Story-telling: putting it all together
Write and plan a story
First, it’s a good idea to have students plan their story:
Don’t forget that the narrator doesn’t necessarily need to use “funny” voices when recording their part.
Some of their recorded part can be manipulated in Audacity.
In my example of the Three Billy Goats Gruff, you could do the following:
• Change the pitch of the small, middle-sized and large billy goats’ speaking voices
• Use the demonic spirit effect for the troll’s speaking parts
Students can select just the speaking parts of the WAV file and run the effects so that the remainder of
the narration is unaffected.
Of the “sound effects from scratch” detailed above, students could use:
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Import sound effects
Once students have chosen some sound effects for their story, they can import them into the Audacity
Project file that contains the narration.
Audacity will dump the imported sound effect at beginning of the project on it’s own track. Students can
then move it to the correct position (see Moving the audio around below)
• Playback that section of the file to check that it’s in the right place
You can split up the WAV file on the narration track, just the way you would cut up a strip of tape:
• Place the cursor (playback line) where you’d like to split the track
• Select the Time Shift Tool and move the second portion of the WAV file to the right
View options
Once you have a number of sound effects in your project, along with the narration track, you may find
that you frequently need to scroll up/down and left/right in order to see all the tracks.
• To make all the tracks visible vertically in the window, go to View > Fit Vertically
• To make all the tracks fit the width of the screen, go to View > Fit in Window
For example, I found a running water sound to represent the stream in the Billy Goats Gruff story, but it
was very short. By copying and pasting the sound effect a few times and joining all the copies together, I
was able to make a longer sound effect.
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Finishing and sharing the story
Levels
The last thing to do it to make sure the levels of each track are balanced. If not, you can adjust the levels
using the Gain slider on the track header.
Exporting
Once finished, you can export the story with its sound effects just the way we did in previous sessions: as
a WAV file or an MP3 file.
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