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BLOODRAYNE

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TABLE OF CONTENTS

[1] SYSTEM
[1.1] SYSTEM REQUIREMENTS
[1.2] SYSTEM RECOMMENDATIONS
[1.3] INSTALLING BLOODRAYNE
[2] CONTROLS
[2.1] KEYBOARD/MOUSE CONTROLS
[2.2] GAMEPAD CONTROLS
[3] ABILITIES
[3.1] FEEDING
[3.2] HARPOON
[3.3] BLOOD RAGE
[3.4] ENHANCED VISION
[3.5] OBJECTIVE COMPASS
[4] STRATEGY
[4.1] GENERAL STRATEGY
[5] TECHNICAL
[5.1] TROUBLESHOOTING

**Please note: You must be using Directx 8.1 to properly run this game.**
**You can download the latest DirectX at www.microsoft.com/directx.**
**We have also included DirectX 8.1 in this install.**

[1.1] SYSTEM REQUIREMENTS

Windows 98, Windows 2000, Windows XP


733 MHz Intel or AMD processor
128MB RAM
2 GB hard disk space
200 MB virtual memory
4x speed CD-ROM
64MB GeForce2 or Radeon video card
Microsoft DirectX 8.1

[1.2] SYSTEM RECOMMENDATIONS

Windows XP
Pentium 4 2.53GHz processor or AMD equivalent
512MB RAM
2 GB hard disk space
200 MB virtual memory
24x speed CD-ROM
GeForce4 Ti 4600 video card
Sound Blaster Audigy sound card
Microsoft DirectX 8.1

[1.3] INSTALLING BLOODRAYNE

Insert the BloodRayne CD. If Autorun is enabled, the installation program will
start automatically. If the setup program does not automatically start once the
disk is inserted, run X:\setup.exe, where "X" is the drive letter of your CD-ROM.
DirectX 8 or higher must be installed on your computer for BloodRayne to run
properly (the game will not start without DirectX 8 installed). The latest version
of DirectX can be found at http://www.microsoft.com/directx.

[2.1] DEFAULT KEYBOARD COMMANDS / ALTERNATE CONTROLS

Note: Most of these keys are reprogrammable inside the game.

MOVEMENT

Move Forward W
Move Backward S
Strafe Left A
Strafe Right D

VIEW

Mouselook
Turn Camera Left Left
Turn Camera Right Right
Pitch Camera Up Up
Pitch Camera Down Down

ACTIONS

Blade Attack/Perform actions Left Mouse button/Numpad 0


Gun Attack/Throw Grenade Right Mouse button/Enter
Jump Space
Harpoon/Bite E
180� Turn Left Alt
Blood Rage Caps Lock
Scroll Weapons Back R
Scroll Weapons Forward F
Pause Game/Options Menu ESC

VISION MODES

Normal Vision 1 / Numpad 1


Aura Sense 3 / Numpad 2
Extruded View 2 / Numpad 3
Dilated Perception 4 / Numpad 4

[2.2] GAMEPAD CONTROLS

Note: To make the most out of playing with a gamepad, use twelve button pad with
dual analog controls.

MOVEMENT AND VIEW

Move Analog Stick 1


Look Analog Stick 2

ACTIONS

Blade Attack/Perform actions Button 7


Gun Attack/Throw Grenade Button 8
Jump Button 4
Harpoon/Bite Button 1
Quick Turn Button 5
Blood Rage Button 2
Weapon Mode Reverse Button 6
Weapon Mode Forward Button 3
Center View Button 10

VISION MODES

Normal Vision D-pad Up


Aura Sense D-pad Left
Extruded View D-pad Right
Dilated Perception D-pad Down

[3.1] FEEDING

Rayne can drink blood to regain health. Move Rayne close to her intended victim and
press the E key. She can feed on enemies both standing and on the ground. When
feeding while standing, Rayne can use the victim as a human shield by turning his
body to interpose it between her and other enemies. If need be, Rayne can jump off
her victim by pressing the Spacebar.

[3.2] HARPOON

The harpoon is a lightweight-throwing knife affixed to a chain and attached to


BloodRayne's left wrist. The harpoon chooses its target automatically using an
auto-aim system similar to her guns.

Capture Enemy

If you hold the E key when the harpoon strikes an enemy, the enemy is pulled
towards BloodRayne by the rapidly retracting chain. This is often helpful when used
in conjunction with feeding.

Jump Strike

If you press the E key while in the middle of a jump, Rayne will strike the nearest
enemy forcefully with the harpoon. This will knock enemies off balance, or even
kill them. This is especially useful to prevent someone from shooting you.

[3.3] BLOOD RAGE

When Rayne's Bloodlust meter is full, she can enter a berserker mode called Blood
Rage by pressing Caps Lock. While in Blood Rage, she has better, stronger attacks
that send limbs flying. Rayne's Bloodlust meter will tick down during Blood Rage,
allowing you to track how much time you have left until she drops back to normal.

[3.4] ENHANCED VISION

Aura Sense

Pressing the 3/Numpad 2 key activates Aura Sense and allows BloodRayne to "see"
prey health and attitude. Auras of prey range from green to red. A red aura means
your prey is either weak or unaware of your presence. More importantly, a red aura
means someone is completely safe to feed on. A green aura means that your prey is
healthy and aware of you, and therefore a risky meal. As your prey's heals
declines, his aura will fade from green to red, giving Rayne a good idea of healthy
her opponents are. This can be a real lifesaver when you need to "thin the herd".

Aura Sense is also useful for finding objectives. When she uses it, objectives
will glow bright blue and shine through everything, including walls.

Dilated Perception

Rayne will learn how to process information so quickly that time appears to slow
down. This is called Dilated Perception, and you can activate it by pressing
4/Numpad 4. This is especially useful when lots of bullets fill the air.

Extruded View

BloodRayne eventually gains the ability to see into the distance as though she is
looking through binoculars. Extruded View also doubles as a first person
look/sniper mode. You cannot move in this mode; you can only turn and look using
mouselook. Use Forward and Backward keys to zoom the view in and out. Enable
Extruded View with the 2/Numpad 3 buttons.

[3.5] OBJECTIVE COMPASS

Rayne has a small compass that points her in the general direction of her
objectives. While it is not as accurate or detailed as Aura Sense, it will give
you a general idea of the direction you need to go. Also, the range on the compass
is rather limited.

[4.1] GENERAL STRATEGY

Do not wander aimlessly, use Aura Vision and your compass.

If Rayne runs out of ammo, head back and check out dead bodies for weapons she may
have left behind.

Guns are fun, but nothing beats blades when Rayne is in a fight.

Rayne can often gain important clues as to what is going on around her by taking a
few moments to "gain an earful".

If Rayne is low on life her #1 priority should be feeding, even if it takes her
away from her objective. She cannot complete it if she is dead, now can she? On
that note, it is a good idea to keep your health high whenever possible.

Use your blades to build up Blood Rage. In a tight spot, it can make the difference
between dying, and living to suck another day. (And on a personal note: Blood Rage
should be called Blood Lust)

Keep moving, it makes Rayne harder to hit, and less likely to be ambushed. This is
especially true in a firefight.

If Rayne sees a box, she should open it. Sometimes they contain presents like
grenades and rocket launchers.
Rayne likes things cozy. Especially when her enemies have a tendency to hit each
other more than they hit her. So fight in areas where Rayne cannot be surrounded
and her opponents have to line up (like hallways and doorways).

By double clicking the Jump button, Rayne flies into a spin kick with whirling
blades. With a little practice in aiming, Rayne can use this attack for a powerful
hit. Plus it looks cool.

Rayne's objectives change during the course of a level. She needs to frequently
check to make sure she is heading the right way.

Rayne carries a wide variety of weapons, and can select light guns, heavy guns, or
special. A good strategy is to stay with the lightest guns until Rayne faces a
difficult opponent.

Sometimes trucks have mounted guns that Rayne can pick up and take with her. Big
guns. Guns with attitude.

Extruded view is useful for more than just viewing dismembered body parts. If Rayne
is in an elevated position with a good view of her enemies, she can use extruded
view to place her bullets accurately, and pick off her opponents one at a time.

Rayne is frequently better off to use finesse, rather than brute force. This means
she does not just charge through the game, blindly running around corners. She
should use Aura and Extruded views to scout rooms and enemy positions.

Rayne has many foes. Often her foes are more interested in fighting each other than
fighting Rayne. Sometimes it is fun to watch them soften each other up before Rayne
takes them out.

Rayne cannot outrun bullets in Dilated Perception, but she can dodge them. This is
useful for things like not being shot.

Rayne runs faster and can jump higher than a repeat offender on "Cops". This means
she can quickly get out of trouble, if she needs to. Remember to think about
leaping up, not just running away.

If you feel like you have explored everywhere possible, search for a crack in the
wall. Break open that area to proceed.

[5.1] TROUBLESHOOTING

Q: I have a video card with only 1MB of memory on it. I meet the system
requirements otherwise. Can I play BloodRayne??
A: BloodRayne requires a video card with at least 32MB of memory on it. Sorry, you
will need to upgrade your video card.

Q: BloodRayne seems really choppy and slow. I have a fairly low system and I was
hoping to play...
A: In the Graphics Options Menu try turning your screen resolution down. The
default is 640 X 480, but you will get faster frame rates at lower resolutions.
Unfortunately, some video cards can have trouble with lower resolutions. If this
happens to you, try varying your resolutions in the game to see which resolution
gives you the best performance.

Q: I have a 3Dfx based card. Will BloodRayne use this card?


A: Sorry, but no.
Q: 1280x1024 mode runs slow.
A: This mode only runs fast enough on Geforce3 and Geforce4 cards.

Q: The game says that I have less than 200MB of Virtual Memory free. How do I fix
this so that BloodRayne runs best?
A: Select Control Panel, then System, then Performance, then Virtual Memory. It is
best to change this setting so that Windows manages virtual memory.

Q: Game gives an error message saying that you're out of memory.


A: You need more virtual memory. See previous Q&A for how to change your virtual
memory settings.

Q: BloodRayne levels do not load as quickly as I would like.


A: Add more RAM to your computer. The more RAM that you have, within reasonable
limits, the faster BloodRayne will load and run.

Q: The dialog skips, pops, or drops out. I have a SoundBlaster Live card. Your box
says that it supports this card. What's up with that?
A: You have old LiveWare software and drivers. Visit the Creative Labs web site and
download LiveWare 3.0 or higher.

Q: I don't have a SoundBlaster Live card, but I have dialog that skips, pops, or
drops out. What about me?
A: You should download and install the latest drivers from your board manufacturer.

Q: Should I use DirectX 8 with BloodRayne?


A: Yes. DirectX8 or higher is required.

Q: I have set up my controls so that I use the keys on the number pad. I can't seem
to get combinations of keys to work (i.e. run and jump at the same time). Why?
A: Because of the way the number pad works, it can't understand two keys on the
number pad being pressed at the same time. You should reconfigure your controls so
you will never need to press two keys on the number pad simultaneously (i.e. run
and jump for a running jump).

Q: How do you Uninstall BloodRayne.


A: Go to control panel and select Add/Remove programs.

Q: Do you support Open GL?


A: We currently are working on support. It is functiomal in the demo but it needs
tweaking. We will have full support for the final realease.

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