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v.
JURY TRIAL DEMANDED
BALLY GAMING, INC. d/b/a BALLY
TECHNOLOGIES,
Defendant.
Defendant Bally Gaming, Inc. d/b/a Bally Technologies (“Bally”) answers Plaintiff WMS
Gaming Inc.’s (“WMS Gaming”) Complaint for Patent Infringement (“Complaint”) and
counterclaims as follows:
I. ANSWER
GENERAL DENIAL
Bally denies each and every allegation, matter, or thing contained in the Complaint that is
NATURE OF CASE
1. This is an action for patent infringement arising under the Patent Laws of the
United States, 35 U.S.C. § 1 et seq., and particularly 35 U.S.C. §§ 271 and 281.
Response: Bally admits that WMS Gaming alleges patent infringement arising under
the Patent Laws of the United States, 35 U.S.C. § 1 et seq. and 35 U.S.C. §§ 271 and 281.
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THE PARTIES
principal places of business at 3401 North California Avenue, Chicago, IL 60618 (i.e., its
Chicago Technology Campus) and 800 South Northpoint Boulevard, Waukegan, IL 60085 (i.e.,
Response: Bally admits that WMS Gaming is a Delaware corporation with places of
business at 3401 North California Avenue, Chicago, IL 60618 and 800 South Northpoint
3. WMS Gaming is engaged in the business of, inter alia, designing, manufacturing
Response: Bally admits that WMS Gaming is engaged in the business of designing,
4. WMS Gaming is the record owner of U.S. Patent No. 7,458,890 (“the ‘890
Patent”) entitled “Reel Spinning Slot Machine with Superimposed Video Image,” which legally
and duly issued on December 2, 2008. A true and correct copy of the ‘890 Patent is attached as
Exhibit A.
Response: Bally admits that U.S. Patent No. 7,458,890 (“the ‘890 patent”) is entitled
“Reel Spinning Slot Machine With Superimposed Video Image” and that the ‘890 patent
states on its face that it is assigned to WMS Gaming. Bally admits that the ‘890 patent
states on its face that it was issued on December 2, 2008. Bally denies that the ‘890
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patent was duly or legally issued. Bally admits that a copy of the ‘890 Patent was
5. WMS Gaming is the record owner of U.S. Patent No. 7,585,220 (“the ‘220
Patent”) entitled “Gaming Machine with Superimposed Display Image,” which legally and duly
issued on September 8, 2009. A true and correct copy of the ‘220 Patent is attached as Exhibit B.
Response: Bally admits that U.S. Patent No. 7,585,220 (“the ‘220 patent”) is entitled
“Gaming Machine With Superimposed Display Image” and that the ‘220 patent states on
its face that it is assigned to WMS Gaming. Bally admits that the ‘220 patent states on its
face that it was issued on September 8, 2009. Bally denies that the ‘220 patent was duly
or legally issued. Bally admits that a copy of the ‘220 Patent was attached as Exhibit B
to the Complaint.
Corp.), WMS Gaming has the right to enforce the following patents and any related patents: U.S.
Gaming also has the right to enforce any patents that issue from the following applications and
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2008/0176653; 2008/0261674; and 2009/0247276. Once WMS Gaming has had an opportunity
to conduct discovery, including discovery of Defendant’s infringing games, WMS Gaming may
truth or falsity of the allegations in Paragraph 6, which are irrelevant and immaterial to
with a principal place of business at 5th Avenue Station, Suite #420, 300 E. 5th Avenue,
Response: Bally admits that it is a Nevada corporation. Bally admits that it has an
office at 5th Avenue Station, Suite #420, 300 E. 5th Avenue, Naperville, IL 60563. Bally denies
8. On information and belief, Defendant is engaged in the business of, inter alia,
Response: Admitted.
9. On information and belief, Defendant is doing business in Illinois under the trade
Response: Admitted.
Corporation System, located at 208 S. LaSalle St., Suite 814, Chicago, IL 60604-1101. (Id.)
Response: Admitted.
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11. This Court has subject matter jurisdiction over this dispute pursuant to 28 U.S.C.
Response: Admitted.
12. On information and belief, this Court has personal jurisdiction over Defendant at
least because it has used, offered for sale, and/or sold in Illinois, and within this District,
infringing games at issue in this action, it has offices in Illinois, it has sales representatives in
registered with and is licensed as a gaming equipment supplier by the Illinois Gaming Board (see
pays taxes in Illinois, it has sales to riverboat casinos in Illinois, and it has a website directed to
customers in Illinois from which customers can enter Defendant’s online parts-ordering system
Response: Bally admits this Court has personal jurisdiction over Bally for purposes
of this action. Bally admits that is has offered for sale and sold in Illinois and within this
district gaming machines identified in the Complaint. Bally denies that those gaming
machines infringe any of the patents alleged in this action. Bally admits that it has an
office and sales representatives in Illinois and that it is registered with the Illinois
Secretary of State to do business in Illinois. Bally admits that it is registered with and is
licensed as a gaming equipment supplier by the Illinois Gaming Board. Bally admits that
it has a registered agent in Illinois, that it pays taxes in Illinois, that it has sales to
riverboat casinos in Illinois, and that it has a website from which customers in Illinois can
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enter purchase parts online. Bally denies any and all remaining allegations and/or legal
Response: Bally admits that venue is proper in this Court. Bally denies that this
GENERAL ALLEGATIONS
14. The ‘890 and ‘220 Patents are directed to WMS Gaming’s TRANSMISSIVE
REELS® technology.
appeal of mechanical-reel gaming with the visually engaging, interactive animation of video
slots by projecting graphically-rich video content on a display screen (e.g., a LCD) over a
mechanical-reel slot machine. This creates a unique gaming experience unlike anything ever
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17. As shown in Illustrations 2, 3, and 4, the BRUCE LEE™ game has a LCD screen
18. As shown in Illustration 5, a player of the BRUCE LEE™ game can see through
the LCD screen in the transparent portions located over the mechanical reels.
19. As shown in Illustration 6, after a player of the BRUCE LEE™ game spins the
mechanical reels, video may be provided on the LCD screen. In this example, the portions of the
LCD screen over the left and right mechanical reels have changed from transparent to opaque
with the word “WILD” superimposed over those reels. Furthermore, video in the form of a red
20. As shown in Illustrations 7, 8, and 9, the BRUCE LEE™ game includes a bonus
feature that is played on the touch sensitive LCD screen. In this example, the player may touch
one of the “stars” at the top of the LCD screen in order to potentially receive a bonus, which is
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21. On information and belief, Defendant has copied WMS Gaming’s patented
TRANSMISSIVE REELS® technology into Defendant’s games, including at least its Cash Spin,
Response: Denied.
22. Defendant touts its Cash Spin game as using what it describes as an “Interactive
Response: Bally admits that Cash Spin features Bally’s Interactive Reels (iReels)
technology.
23. Defendant describes its “Interactive Reels” system as follows: “Unique graphic
animations appear to float in front of the reels during bonus rounds, while the video overlay
fades into the background during normal game play, allowing the mechanical reels underneath to
Response: Bally admits that it has issued a press release describing iReels as alleged
in paragraph 23.
24. A video demo of Defendant’s Cash Spin game can be seen on its website at
http://www.ballytech.com/games/premium-games/stepper-slots/cash-spin-1748.html.
Response: Admitted.
25. In the audio portion of the video demo referenced in paragraph 24, Defendant
states “Cash Spin combines the visually stunning V32 video display with innovative, interactive
reels technology . . . in an award winning gaming device like nothing else in the industry.”
Response: Admitted.
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paragraph 26. As shown in Illustration 11, the Cash Spin game has a LCD screen overlaying
mechanical reels, and a player of the Cash Spin game can see through the LCD screen in the
Response: Bally admits that the Cash Spin game has a transparent LCD screen in
front of the mechanical reels. Bally lacks knowledge or information sufficient to form a
27. Illustration 12 is an excerpt from the video demo referenced in paragraph 27. As
shown in Illustration 12, after a player of the Cash Spin game spins the mechanical reels, video
may be provided on the LCD screen. In this example, the portion of the LCD screen over the
right mechanical reel has changed from transparent to partially opaque and is outlined in yellow.
Response: Bally admits that video may be provided on the Cash Spin LCD screen
after a spin of the mechanical reels. Bally lacks knowledge or information sufficient to
form a belief as to the truth or falsity of the remaining allegations in Paragraph 27.
28. Illustration 13 is an excerpt from the video demo referenced in paragraph 24. As
shown in Illustration 13, the Cash Spin game includes a bonus feature that is played on the touch
sensitive LCD screen. In this example, the player may touch one of the bags of money to
Response: Bally admits that Cash Spin includes a “Money Bags Bonus” that is
Paragraph 28.
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29. In the audio portion of the video demo referenced in paragraph 24, Defendant
states “[d]uring bonus events, dazzling animations magically float in front of the reels for a
unique, memorable, and captivating gaming experience [and] [p]layers interface with the game
Response: Admitted.
30. Defendant touts its Dragon Dynasty, Twin Tigers, and Sky Spirits games as using
Response: Bally admits that Dragon Dynasty, Twin Tigers, and Sky Spirits use
“breakthrough in visual presentation that adds an entirely new dimension to traditional reel
spinning games” and that “creates a simulated 3-D effect where various special animations are
Response: Admitted.
32. Defendant further represented on its website that “[t]he key to Transparent Reels
is its unique LCD screen that is superimposed over the mechanical reels beneath. During normal
game play, the reels spin exactly like a traditional stepper, with the Transparent Reels effect
becoming virtually invisible. But whenever a win or bonus event occurs, this amazing LCD
screen comes to life with dynamic animations, captivating effects, and unexpected surprises – all
appearing to magically ‘float’ in front of the reels. In addition, this superimposed LCD video is
touch-enabled, allowing players to actively interface with the game during the bonus round
Response: Admitted.
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33. Defendant offered a brochure at the 2009 Global Gaming Expo in Las Vegas,
Nevada that describes its “Transparent Reels” system as “[c]ombining the classic appeal of
traditional mechanical reels with the visual impact of cutting-edge video effects.” (Exhibit G.)
Response: Admitted.
technology superimposes dynamic video animations over standard mechanical reels. During
regular play, the mechanical reels are clearly visible through the specially designed, translucent
LCD display. But when a bonus sequence is triggered, or a winning combination occurs, the
superimposed display comes alive with a dazzling variety of special effects for a truly
Response: Admitted.
Response: Admitted.
Response: Bally admits that WMS Gaming incorporates the allegations of paragraphs
37. WMS Gaming has never licensed or permitted Defendant to practice any of the
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38. On information and belief, Defendant has infringed, and is infringing, one or
more claims of the ‘890 Patent by making, using, selling, and/or offering to sell games with its
“Interactive Reels” system or “Transparent Reels” system, including at least its Cash Spin,
Response: Denied.
39. On information and belief, Defendant’s infringement of the ‘890 Patent has been,
and continues to be, with full knowledge of the ‘890 Patent and is a deliberate and willful
infringement thereof.
Response: Bally denies infringing the ‘890 Patent, willfully or otherwise. Bally
admits that it has knowledge of the ‘890 Patent at least as early as service of the
Complaint.
40. By reason of Defendant’s infringement of the ‘890 Patent, Defendant has caused
and continues to cause WMS Gaming to suffer damage and irreparable harm.
Response: Denied.
41. WMS Gaming has no adequate remedy at law for Defendant’s infringement of the
‘890 Patent.
Response: Denied.
42. On information and belief, Defendant’s infringement of the ‘890 Patent will
Response: Denied.
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Response: Bally admits that WMS Gaming incorporates the allegations of paragraphs
44. WMS Gaming has never licensed or permitted Defendant to practice any of the
45. On information and belief, Defendant has infringed, and is infringing, one or
more claims of the ‘220 Patent by making, using, selling, and/or offering to sell games with its
“Interactive Reels” system or “Transparent Reels” system, including at least its Cash Spin,
Response: Denied.
46. On information and belief, Defendant’s infringement of the ‘220 Patent has been,
and continues to be, with full knowledge of the ‘220 Patent and is a deliberate and willful
infringement thereof.
Response: Bally denies infringing the ‘220 Patent, willfully or otherwise. Bally
admits that it has knowledge of the ‘220 Patent at least as early as service of the
Complaint.
47. By reason of Defendant’s infringement of the ‘220 Patent, Defendant has caused
and continues to cause WMS Gaming to suffer damage and irreparable harm.
Response: Denied.
48. WMS Gaming has no adequate remedy at law for Defendant’s infringement of the
‘220 Patent.
Response: Denied.
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49. On information and belief, Defendant’s infringement of the ‘220 Patent will
Response: Denied.
50. Bally asserts the following affirmative and other defenses. Bally reserves the
(Non-Infringement)
51. Bally has not and does not directly infringe, contributorily infringe, or induce
infringement of any valid and enforceable claim of the ‘890 or ‘220 Patents.
52. The claims of the ‘890 and ‘220 Patents are invalid, unenforceable, and/or void
for failure to satisfy one or more of the conditions of patentability set forth in Title 35 of the
United States Code, including without limitation 35 U.S.C. §§ 101, 102, 103, 112, 116, and 282,
because the alleged invention thereof is taught by, suggested by, and/or obvious in view of the
prior art, and/or is unsupported by the written description of the patented invention, and/or
claims unpatentable subject matter, and no claim of those patents can validly be construed to
(Laches)
53. The claims of the ‘890 and ‘220 Patents are unenforceable, in whole or in part,
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(Estoppel)
54. The claims of the ‘890 and ‘220 Patents are unenforceable, in whole or in part,
55. The relief sought by WMS Gaming as to the ‘890 and ‘220 Patents is barred
(Inequitable Conduct)
56. WMS Gaming’s claims for relief are barred because the ‘890 and ‘220 Patents are
WMS Gaming Withheld Evidence from the PTO in Order to Differentiate its Claims
57. During the prosecution of the patents in suit, and the applications to which the
patents in suit claim priority, the attorneys prosecuting the ‘890 and ‘220 Patents, in particular
Wayne Tang, Michael Blankstein, and Daniel Burnham, withheld references from the PTO that
58. Specifically, Messrs. Tang, Blankstein, and Burnham failed to disclose U.S.
Patent No. 6,190,255 (the “‘255 Patent”) to the United States Patent and Trademark Office
(“PTO”) and argued for allowance of the patents in suit on grounds foreclosed by the ‘255
Patent. The ‘255 Patent issued on February 20, 2001 and was filed on July 31, 1998, and is
owned by WMS Gaming. The ‘255 Patent is prior art to the patents in suit under 35 U.S.C. §
102 et seq.
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59. The ‘255 Patent discloses a slot machine having mechanical reels and a video
touch-screen display. The slot machine includes the following bonus game:
60. The claims of the ‘890 Patent are directed to a gaming machine with a plurality of
mechanical reels and a “video display providing a video images overlaying the reels.” The
claims require that the gaming machine provide a “second set of video images” that present a
61. On September 21, 2007, the Examiner rejected the pending claims of the
application for the ‘890 Patent as being unpatentable in light of the prior art of record. In
response to that rejection, WMS Gaming, through its attorney Mr. Tang, amended the
independent claims of the application to require “the first set of video images interacting with the
symbols on the reels.” Mr. Tang argued, “The different uses of sets of video images are neither
disclosed nor suggested by any of the references of record.” Mr. Tang further distinguished the
prior art relied on by the Examiner on the ground that it did not “disclose or suggest using a
second set of video images to present a special event including game indicia selectable by the
player.”
62. Following Mr. Tang’s argument and amendment, the Examiner allowed the
claims of the ‘890 Patent to issue. In his decision, the Examiner stated that the reason for the
allowance was:
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None of the cited prior art references either alone or in combination discloses a
spinning reel slot machine having a mechanical rotatable reels stopping to place
randomly selected symbols as outcome in visual association with a display area, a
video providing video images overlaying reels and disposed in front of reels, a
first set of video images interacting with the symbols on the reels and a second set
of video images representing a special event, the special event including one or
more indicia selectable by the player.
63. The ‘255 Patent, however, disclosed a gaming machine with mechanical reels and
a “set of video images” that present a “special event” with indicia that are selectable by the
player. Specifically, the ‘255 Patent discloses a gaming machine with a set of mechanical reels
and a video display for displaying a bonus game. The bonus game involves video images that
64. The claims of the ‘220 Patent are directed to a gaming machine with two images.
The second image is a video image that overlays the first image and includes player-selectable
65. During prosecution of the application for the ‘220 Patent, WMS Gaming amended
certain of the independent claims to require a “second image” that that was a video image with
“player-selectable elements” and that the game receive “via player input, selections of the player-
66. In a January 9, 2008 office action, the Examiner finally rejected these claims in
light of the prior art of record, including U.S. Patent 6,251,013 to Bennett.
67. WMS Gaming, through its attorney Mr. Tang, appealed the Examiner’s decision
to the Board of Patent Appeals and Interferences. In the appeal brief, Mr. Tang described the
invention of the ‘220 Patent as requiring a “second image [that] overlays the first image during a
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68. Mr. Tang stated that the claims of the ‘220 Patent required that “‘player-selectable
indicia are displayed during a special event associated with the wagering game.’” Mr. Tang
explained:
These indicia are included in the second video image that overlays and is spatially
separated from the first image or physical member as shown in Fig. 7 of the
specification. The special event therefore changes the appearance of the game
entirely permitting the player to interact with the screen by selecting indicia such
as the present icons 28 shown in Fig. 7. This creates an interactive gaming
experience using the second video image 18 for the special event part of the
wagering game.
69. In light of that description of the invention, Mr. Tang attempted to distinguish the
prior art relied on by the Examiner. Mr. Tang argued, “It is clear that Bennett does not disclose a
second image with ‘player-selectable indicia that are displayed during a special event associated
70. Following the filing of WMS Gaming’s appeal brief, the Examiner issued an
office action proposing amendments to the claims. The Examiner’s amendments modified
certain claims to clarity that the player-selectable indicia contained in the video image affected
the outcome of the special event. The Examiner then stated that the claims would be allowed if
None of the cited references either alone or in combination disclose a first display
and a second display overlaying the first display and partially visible through the
second display, first and second display being spatially separated, the second
display interacting with the first display during a special event, the second display
being a video display and including a selectable indicia and upon selection of the
selectable indicia, the selection indicia affecting the special outcome of the event.
71. The ‘255 Patent, however, disclosed a gaming machine with mechanical reels and
a second display. The ‘255 Patent also disclosed that the second display was a video display that
included selectable indicia that affected the outcome of a special event or bonus game.
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72. Messrs. Tang, Blankstein, and Burnham were aware of the ’255 Patent.
73. The ‘255 Patent was issued to and is owned by WMS Gaming.
74. Mr. Blankstein was at all relevant times WMS Gaming’s Vice President of
Patents.
75. Messrs. Tang, Blankstein, and Burnham have prosecuted at least twenty seven
patent applications in which the ‘255 Patent had been disclosed, including at least the
76. Both the ‘890 and ‘220 Patents include a graphical representation of the “Jackpot
77. The ‘255 Patent refers to the wagering machine and user-selectable bonus game it
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78. Despite the obvious similarities between the ‘255 Patent and the patents in suit,
and despite the fact that “Jackpot Party,” the subject of the ‘255 Patent, is graphically
represented and relied upon in both of the patents in suit, neither WMS Gaming, its attorneys, or
the inventors disclosed the ‘255 Patent to the PTO during prosecution of either the ‘890 or ‘220
Patents.
79. The ‘255 Patent is material to the patentability of the patents in suit because it is
prior art that discloses a user-selectable bonus game played using a video screen. During
prosecution of the ‘890 Patent, WMS Gaming contended that the prior art did not “disclose or
suggest using a second set of video images to present a special event including game indicia
selectable by the player.” During prosecution of the ‘220 Patent, WMS Gaming distinguished its
invention from prior art by contending that the prior art did not disclose a “second image with
‘player-selectable indicia that are displayed during a special event associated with the wagering
game.’”
80. WMS Gaming could not have made these arguments to secure issuance of the
patents in suit had the ‘255 Patent been disclosed. The ‘255 Patent discloses “using a second set
of video images to present a special event including game indicia selectable by the player” and a
“second image with ‘player-selectable indicia that are displayed during a special event associated
81. On information and belief, Messrs. Tang, Blankstein, and Burnham withheld this
information with knowledge of its materiality and intent to deceive the PTO.
82. On information and belief, this pattern of intentional misstatements to the PTO is
pervasive, and infects all patents and applications in the family of the patents in suit, including
the ‘220 and ‘890 Patents, through the doctrine of infectious unenforceability.
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83. As a result, the ‘890 and ‘220 Patents are unenforceable due to inequitable
conduct.
WHEREFORE, Bally denies that any of its products, services, or processes infringes
any valid claim of the ‘890 or ‘220 Patents, and it further denies that WMS Gaming is entitled to
any judgment against Bally whatsoever. Bally asks that WMS Gaming’s Complaint be
dismissed with prejudice, that judgment be entered for Bally, and that Bally be awarded
attorneys’ fees incurred in defending against the Complaint, together with such other relief the
III. COUNTERCLAIMS
85. Bally is a corporation organized and existing under the laws of Nevada with a
86. This is an action for Declaratory Relief for which this Court has jurisdiction under
Title 35 of the United States Code, as well as under 28 U.S.C. §§ 1331, 1332, 1338, 2201, and
2202.
87. This Court has personal jurisdiction over WMS Gaming by virtue of the
Complaint WMS Gaming filed in this Court, WMS Gaming’s development and manufacture of
infringing games at issue in this action in Illinois, and WMS Gaming’s offices and employees in
Illinois.
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88. Venue is proper in this District because WMS Gaming asserts a Complaint for
patent infringement in this District, in response to which these Counterclaims are asserted.
Further, WMS Gaming has designed and manufactured the infringing games at issue in this
action in this District. Bally maintains its right to seek a transfer of venue pursuant to 28 U.S.C.
§ 1404. In the event of such transfer, Bally consents to the transfer of its counterclaims set forth
herein. To the extent that this action remains in this District, venue is appropriate because WMS
Gaming has consented to the propriety of venue in this Court by filing claims for patent
89. An actual controversy exists between Bally and WMS Gaming regarding the
unenforceability, validity, and infringement of the claims of the ‘220 and ‘890 Patents by virtue
FIRST COUNTERCLAIM
Patent)
90. Bally incorporates by reference the responses and allegations set forth in
91. By the filing of its Complaint, WMS Gaming has purported to assert claims
93. The claims of the ’890 Patent are invalid and/or unenforceable for failure to
satisfy one or more of the requirements of Title 35 of the United States Code, including without
limitation 35 U.S.C. §§ 101, 102, 103, 112, 133, 200 et seq., 301 et seq., 37 C.F.R. § 1.56 and the
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between Bally and WMS Gaming as the infringement, validity, and enforceability of the claims
95. Pursuant to the Federal Declaratory Judgment Act, 28 U.S.C. § 2201, et seq.,
Bally is entitled to judgment from this Court finding that the ‘890 Patent is not infringed by any
Bally product, service, or process and that every claim of the ‘890 Patent is invalid and
unenforceable.
SECOND COUNTERCLAIM
Patent)
96. Bally incorporates by reference the responses and allegations set forth in
97. By the filing of its Complaint, WMS Gaming has purported to assert claims
99. The claims of the ‘220 Patent are invalid and/or unenforceable for failure to
satisfy one or more of the requirements of Title 35 of the United States Code, including without
limitation 35 U.S.C. §§ 101, 102, 103, 112, 133, 200 et seq., and 301 et seq, 37 C.F.R. § 1.56 and
between Bally and WMS Gaming as the infringement, validity, and enforceability of the claims
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101. Pursuant to the Federal Declaratory Judgment Act, 28 U.S.C. § 2201, et seq.,
Bally is entitled to judgment from this Court finding that the ‘220 Patent is not infringed by any
Bally product, service, or process and that every claim of the ‘220 Patent is invalid and
unenforceable.
THIRD COUNTERCLAIM
102. Bally incorporates by reference the responses and allegations set forth in
103. Bally is the owner by assignment of U.S. Patent No. 7,682,244 entitled “High
Granularity Promotion-Based Awards and use in Gaming Environments” (“the ‘244 Patent”),
which the United States Patent and Trademark Office lawfully and duly issued on March 23,
2010. A true and correct copy of the ‘244 Patent is attached hereto as Exhibit 2.
104. On information and belief, WMS Gaming makes, uses, offers to sell, or sells
gaming machines under the product category “Adaptive Gaming,” including without limitation
WMS Gaming’s Star Trek and Lord of the Rings gaming machines.
105. On information and belief, WMS Gaming has been and now is directly and jointly
infringing, and indirectly infringing by way of inducing infringement and/or contributing to the
infringement of the ‘244 Patent in the State of Illinois, in this judicial district, and elsewhere in
the United States, by among other things making, using, offering to sell and/or selling within the
United States products under the product category “Adaptive Gaming,” including, without
limitation, WMS Gaming’s Star Trek and Lord of the Rings gaming machines. WMS Gaming is
thus liable for infringement of the ‘244 Patent pursuant to 35 U.S.C. § 271.
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106. On information and belief, WMS Gaming has caused, and will continue to cause,
Bally irreparable injury and harm by infringing the ‘244 Patent. Bally will suffer further
irreparable injury, for which it has no adequate remedy at law, unless and until WMS Gaming is
107. On information and belief, Bally has been and continues to be damaged by WMS
108. On information and belief, WMS Gaming’s infringement of the ‘244 Patent has
been, and continues to be, with full knowledge of the ‘244 Patent and is a deliberate and willful
infringement thereof.
FOURTH COUNTERCLAIM
109. Bally incorporates by reference the responses and allegations set forth in
110. Bally is the owner by assignment of U.S. Patent No. 6,923,721 entitled
“Apparatus and Method for Maintaining Game State” (“the ‘721 Patent”), which the United
States Patent and Trademark Office lawfully and duly issued on August 2, 2005. A true and
111. On information and belief, WMS Gaming makes, uses, offers to sell, or sells
gaming machines under the product category “Adaptive Gaming,” including without limitation
WMS Gaming’s Star Trek and Lord of the Rings gaming machines.
112. On information and belief, WMS Gaming has been and now is directly and jointly
infringing, and indirectly infringing by way of inducing infringement and/or contributing to the
infringement of the ‘721 Patent in the State of Illinois, in this judicial district, and elsewhere in
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the United States, by among other things making, using, offering to sell and/or selling within the
United States products under the product category “Adaptive Gaming,” including, without
limitation, WMS Gaming’s Star Trek and Lord of the Rings gaming machines. WMS Gaming is
thus liable for infringement of the ‘721 Patent pursuant to 35 U.S.C. § 271.
113. On information and belief, WMS Gaming has caused, and will continue to cause,
Bally irreparable injury and harm by infringing the ‘721 Patent. Bally will suffer further
irreparable injury, for which it has no adequate remedy at law, unless and until WMS Gaming is
114. On information and belief, Bally has been and continues to be damaged by WMS
115. On information and belief, WMS Gaming’s infringement of the ‘721 Patent has
been, and continues to be, with full knowledge of the ‘721 Patent and is a deliberate and willful
infringement thereof.
JURY DEMAND
116. In accordance with the Seventh Amendment of the United States Constitution,
EXCEPTIONAL CASE
117. On information and belief, this is an exceptional case entitling Bally to an award
of its attorneys’ fees incurred in connection with defending and prosecuting this action pursuant
to 35 U.S.C. § 285, as a result of, inter alia, WMS Gaming’s willful infringement of the ‘721 and
‘244 Patents, WMS Gaming’s assertion of the ‘220 and ‘890 Patents against Bally with the
knowledge that Bally does not infringe any valid or enforceable claim of the ‘220 and ‘890
Patents and/or that the claims of the ‘220 and ‘890 Patents are invalid and/or unenforceable.
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A. For a Declaratory Judgment that the ’890 and ‘220 Patents, and each and
every asserted claim thereof, are invalid, unenforceable, and not infringed;
and/or other applicable authority, WMS Gaming be ordered to pay all of Bally’s reasonable
D. Pursuant to 35 U.S.C. §271, this Court enter judgment that the WMS
Gaming has been and is currently infringing the ‘244 and ‘721 Patents;
E. WMS Gaming be directed to pay Bally the amount of damages that it has
sustained as a result of WMS Gaming’s acts of patent infringement, and that such damages be
enjoining WMS Gaming and their officers, agents, servants, employees, attorneys and all others
in active concert and/or participation with them from directly and/or indirectly infringing Bally’s
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CERTIFICATE OF SERVICE
I hereby certify that a true and correct copy of the above and foregoing was served upon
all counsel of record via the Court's ECF and pdf e-mail on November 9, 2010.
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