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CHARACTER
Bonus Insight
Total Insight 100
Rank 1
INITIATIVE
Initiative Bonus
Current Initiative #NAME?
Type Unarmored TN 15
TN Bonus Armored TN 15
Reduction Dual Weild Unarmored TN 16
ARMOR
Hurt 10 4 0 22
Injured 15 4 0 26
Crippled 20 4 0 30
Down 40 4 0 34
Out -- 4 0 38
HEAL
Rank 2 0
Effect
Rank 3 0
Effect
Rank 4 0
Effect
Rank 5 0
Effect
Earth 2 Water 2 Air 2 Fire
RINGS
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
ADDITIONAL SKILLS
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
#NAME? #NAME?
Dice
Bonus
Final #NAME? #NAME? #NAME? #NAME? #NAME? #NAME?
MISCELLANEOUS MECHANICS WEAPONS
Notes
Name
Description
Fire 2 Honor Glory
1 1
STATUS
Agility 2
Intelligence 2 Status Taint
0 0 1 0
Emphasis () and Mastery Abilities
eapon 3 Arrows
Type Damage Count
Damage
#NAME?
escription
Name Description
ADVANTAGES
Name Name
Height Weight
MONEY
Hair Eyes
Father 1 Koku = 5 Bu = 50 Zeni / 1Bu =10 Zeni
Mother Name
Brothers
/ Sisters
Status
Spouse
Children
Type Points Name Description
DISADVANTAGES
Name
Zeni Bu Lifestyle
NOTES
/ 1Bu =10 Zeni
T H Name T H
NOTES
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
escription Type Points
Name Earned Spent Total
Starting Experience 50 50
E LOG
EXPERIENCE LOG
Total 50 Spent 0
WHAT CLAN DOES YOUR CHARACTER BELONG TO?
This is one of the most important questions of your character’s development. Each of the different
Clans have a wide range of philosophies, ideals, and histories that will influence how your
character is raised and treated by others. Conversely, it will also tend to color how your character
will approach others. To help you get an idea of which Clan you may want to join, take a look at
the Clan descriptions in the Book of Earth.
This applies to both subordinates from the samurai and lower classes, though the answer might be
different for each. Some characters might see the fallibility of the peasants as expected, a result of
their low station, but misbehaving samurai are unacceptable because they should know their place
better. On the reverse, perhaps he thinks peasants must be kept in line with harsh consequences,
while samurai can be reprimanded effectively with lesser severity.
School 2
Affinity Deficiency
SCHOOL TECHNIQUES (SHUGENJA)
Effect
School 3
Affinity Deficiency
Effect
School 4
Affinity Deficiency
Effect
School 5
Affinity Deficiency
Effect