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Overview of Experience:
Mr. Simmons' formal training in video game development started in college where
he was exposed to developing in the complete pipeline of game creation from
asset development to final release using UDK, Unity, Maya, as well as a large
number of other tools which are listed at the bottom of the resume.
EMPLOYMENT HISTORY:
Sales Associate, Patriot Computers Sept. 5, '08 – Present
Mr. Simmons's job at the computer store entails selling computer merchandise including
hardware and various software for students, faculty, and staff at GMU. Interaction with
customers is the largest component to this job.
Ops Squad Member, Yokota Community Center June '06 – Dec. '06
Mr. Simmons's job at the YCC was primarily an inventory check in and stocking worker.
Along with inventory management, an extremely large part of the job was to be trained
in all aspects of the store from cash drawer counting and redundancy checks to
organizing merchandise to checkout. The purpose of an Ops Squad member was to be
able to be called upon at any point to anywhere in the store that had a temporary surge
of customers.
ADDITIONAL TOOLS:
Flash
UNCLASSIFIED i
Use or disclosure of data contained on this sheet is subject to the restriction on the title page of this proposal
UNCLASSIFIED
Photoshop
Illustrator
Premiere Pro
Soundbooth
Audacity
Digital Performer
Engine 001
Wolfenstien Engine
Platformer Engine
Black Sun Editor
UT3 Editor
3D Studio Max
Final Cut Studio
Pro Tools
Blender
4D Blue
UNCLASSIFIED ii
Use or disclosure of data contained on this sheet is subject to the restriction on the title page of this proposal