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Doing Good
from Home
L E S S ON P L A N GUI DE
GRADES 6-9 | TOTAL LENGTH: 125 MINUTES
Throughout the program, students will select one of the 17 UN SDGs, and using
the Design Thinking process, begin to investigate and learn about their chosen
global issue and if/how it is present in their community. They will then propose a
solution or plan a campaign to address the issue for their end of course project.
Their proposed solution, along with their design thinking process, will be
presented back to their teacher, either incrementally or at the end as a
culminating presentation.
Each lesson will encourage student curiosity and provide them with information
and questions that allow them to further inquire, engage, and understand the
course content afterwards on their own. As an educator, you will inform and
encourage discussions among students and teachers both on and offline.
This program has been carefully created by people who are passionate about
equitable access, sustainability, teacher ease-of-use, and greater learning
outcomes. By thoughtfully combining innovative technology with today's most
forward-thinking pedagogy, the resources you find in this program will equip
educators with the knowledge, tools and hands-on learning experience they need
to prepare their students for a prosperous future.
We have included several resources at the end of this document that offer
additional opportunities to learn and inquire further. We hope you and your
students are inspired to transform the world and advance each goal’s progress.
Audience
Grade 6-9
Curriculum Connections
Social Studies, Geography
Duration
4 Lesson Plans to be completed synchronously, each 25-40 minutes long.
Educator Outcomes:
Understand how HP devices and Microsoft Tools support classroom
instruction
Creating space for reflection using Flipgrid to capture and share student and
educator stories and Teams to build community.
Incorporating Minecraft and other play-based learning tools to explore
engineering design principles
Improving writing for emerging readers using Immersive Reader
Explore lesson plans and activities that align with global priorities (UN
Sustainable Development Goals) and provincial curriculum
Connect with educators across Canada and share best practices and
strategies
Microsoft Teams
Learning
Short lesson plans (can be used
weekly or daily)
Project outlines
Because of technological advancement, many of the jobs our students will have in the
future don't exist today. Schools must teach students to be adaptable, life-long
learners. An education focused on evaluating, analyzing, and applying information
rather remembering rote lessons can help students meet this challenge.
Students must gain the skills necessary to be competitive in our complex, global
economy. In your classroom, students will engage in learning experiences that require
them to use technology and solve problems, developing high-level cognitive skills like
creativity and critical thinking.
Fundraising
Awareness Raising
Political Change
Behavioural Change
Objective
PAX will learn what the United Nation’s Sustainable Development Goals are and learn
about their relevance in today's climate.
Materials
Printable Resources
(optional): https://www.un.org/sustainabledevelopment/news/communications-
material/
Procedure
Ask the group if they have ever heard of Sustainable Development or the United
Nations Sustainable Development Goals. What does the word “Sustainability” mean to
them?
Part 1:
Sustainable Development
What is Sustainable Development?
You may also begin this lesson by asking Students to explain what
"Sustainability" and "Development" mean.
Sustainable development can be defined as development that meets the needs of the present
without compromising the ability of future generations to meet their own needs.
Sustainable development calls for efforts in building an inclusive, sustainable and resilient
future for all people and the planet. For sustainable development to be achieved, it is
important to look at three core elements: economic growth, social inclusion and
environmental protection. These three elements are interconnected and are crucial for the
well-being of individuals and societies.
Part 2:
The Sustainable Development
Goals (SDG's)
What are the SDG's?
A Global plan to transform the world for the better.
The Sustainable Development Goals (SDG's) are a set of 17 ambitious goals that form a 15-year
global framework called the 2030 Agenda. The Goals contain a total of 169 targets and over 230
indicators and, unlike the previous Millenium Development Goals, they apply to all countries
alike.
This Agenda is a plan of action for people, planet and prosperity. It also seeks to strengthen
universal peace in larger freedom. We recognize that eradicating poverty in all its forms and
dimensions, including extreme poverty, is the greatest global challenge and an indispensable
requirement for sustainable development.
Although each country experiences specific challenges domestically, the SDG's give special
attention to most vulnerable or less developed countries. There are also serious challenges
within many middle-income countries.
Who?
The Sustainable Development Goals were created by the United Nations to provide
guidelines and targets for all countries to adopt and tackle the roots of poverty and
inequality.
Where?
Globally! Every country is responsible for achieving these goals.
Why?
The SDGs were created to reduce inequality across all aspects of life and to create a world
that is fair to everyone When? This global project aims to show progress by 2030.
How?
The implementation and success of each goal will rely on countries’ own sustainable
development policies, plans and programs.
Part 2:
The Sustainable Development Goals
(SDG's)
Ask Students if they are comfortable reading out each goal.
By 2030 end hunger and ensure access by all people, in particular the
poor and people in vulnerable situations including infants, to safe,
nutritious and sufficient food all year round
SDG 14: Conserve and sustainably use the oceans, seas and
marine resources for sustainable development
Debrief Question's:
1. How are you feeling about the goals?
2. What do we think of the 2030 Agenda? Is it possible to hit all targets for every goal? Why or
why not?
3. Who is accountable for completing these goals?
4. How can we as learners and teachers enforce some of these goals and improve access to
individuals?
5. Could some of these issues been prevented? What could have been done differently in the
past?
6. How have these problems changed or evolved ver time? Where do you see it going in the
future?
7. What other questions do you still have?
HOMEWORK:
Discuss end of course project with Students (P.4). Have them begin
thinking of what SDG interests them most and ideate on ways they can
use their own skillset to help solve or progress the goal.
Objective
For PAX to understand the connections between the Sustainable Development Goals
and the impact they have on each other.
Materials
(Optional) If students have questions about what kind of activities they can do to help
their SDG, the “170 Actions to Change the World” resource will help:
https://drive.google.com/file/d/1iMdE6DLLuCqwq3K9U-DaTUWB6KyMa8QG/view
Procedure
Explain the 5 P’s to help students understand why the SDG’s are important and
how addressing all of them will result in a better world.
Part 1: 5 P's
What are the 5 P's?
The 5 P's can be used to understand and measure our progress on the SDG's.
They highlight how the SDG's are interconnected rather than a group of individual
goals.
We can think of using the 5 P's as a set of categories that multiple goals can fit
into. Most of the goals actually relate to multiple if not all P's, and it is important
to note that the unity and overlapping of multiple P's ultimately progresses the
goal and is crucial in it's completion.
People
End poverty and hunger
Planet
Protect the earth’s natural resources
Partnership
Unite globally to progress on the goals
Peace
Encourage inclusive and peaceful societies
Prosperity
Ensure all life on earth can thrive and live in harmony
Part 2:
Design Thinking
Design Thinking is used to better understand who you are trying to help, and
then taking that knowledge to create a solution that is typically uncommon
or "out of the box".
Design Thinking helps us observe and develop empathy with the target user or audience. It
allows us to question various aspects of the problem by looking at assumptions and possible
implications.
Design Thinking is extremely useful in tackling problems that are rather unknown by taking a
human-centric approach. It provides an outline to create many ideas in brainstorming sessions
and develop a hands-on approach in prototyping and testing phases.
We can also think of Design Thinking as ‘outside the box’ thinking, as the tactics used are meant
to develop new ways of thinking that are different than the initial common problem-solving
methods. Students who use Design Thinking will undergo many forms of experimentation:
sketching, prototyping, testing, and trying out concepts and ideas.
Copyright holder: Interaction Design Foundation. Copyright terms and license: CC BY-NC-SA 3.0
1. What is empathy and why is it important to have when finding solutions? What problems do
they face?
2. Define the problem you are trying to solve. Create a challenge statement. What are others
doing to solve this?
3. Ideate on some ideas and select the one that best fits the needs of the goal and your
skillset.
4. Plan out your idea. What materials are needed? Who can help you?
5. Build your product or campaign
6. Test your idea by getting feedback. What worked and what didn't?
7. How can it be improved?
Part 2:
Design Thinking (Activity)
Requirements: Paper, timer
Steps:
1. Select a central problem that your audience is trying to solve. (Examples below)
2. Set a timer for two minutes and have everyone, including yourself, write as many solutions to
that problem they can think of. Every idea is great, so don’t worry if the ideas are original, or
clever, or even realistic.
3. Have some volunteers read out their solutions. While doing so, begin categorizing similar ideas
down on a piece of paper
4. Ask the group: Are there any possible consequences to this solution?
5. Choose one of the solutions (could be most common or least) and answer the above Design
Thinking questions with the group beginning with question #4.
HOMEWORK:
Have students complete Design Thinking print out
Define
Build
Test
HOMEWORK:
Have students complete Design Thinking print out
Lesson Three:
SDG’s in our Community
and Challenge Statements
Overview
Have students make connections to the Sustainable Development Goals in their own
community. They will also gain more clarity on how their project can contribute to the
goals.
Objective
For PAX to understand where and how the Sustainable Development Goals can be found
in their local community. Students will then share with you what SDG they have chosen
to do their project on.
Procedure
1. Choose one SDG to focus on in your community as an example and explain some
problem areas that are currently being experienced.
2. Ask students if they know of a local example.
3. Challenge Statements
Part 1:
SDG's in our Backyard
Homelessness might be the most obvious expression of poverty’s effect on housing, but it’s
not the only one. 3 million Canadian households are living in unaffordable, below standards,
and/or overcrowded housing conditions. Children and youth under 18 are particularly
vulnerable to conditions of poverty.
Another aspect of poverty is not having enough food or having limited access to nutritious and
healthy food. 1 in 8 Canadian households struggle to put food on the table.
Why do we (throw things away so much, waste water, not speak up, take action) despite
being aware of the negative impacts?
Do our consumer habits impact the lives of others? How?
What isn’t working about the way that we (handle our waste, support these
communities provide access to social services) today?
What can we do to (reduce the amount of waste being thrown into landfills, ensure all
Indigenous Communities have access to clean water, ensure people
experiencing homelessness or living in poverty have access to healthy food)?
How does the media present these issues? Locally? Nationally? Internationally?
What will happen if as entrepreneurs, we decide to take action on one or more of these
goals?
In what ways do minority groups, women, and Indigenous people experience (climate
change, poverty, lack of education)?
Why it is important for everyone on this planet especially entrepreneurs to work towards
these goals? What are some other examples of SDG’s that we can find in our community?
Part 2:
Challenge Statements
What is a Challenge Statement?
An innovation challenge statement is a tool to help focus on your objective and create ideas.
Why is it important?
By creating a good challenge statement, you establish your objective and purpose for your
creativity.
Dive Deeper:
How can we redesign objects, or implement adaptive technology so that everyone can achieve
their highest quality of life?
HOMEWORK:
Have students begin working on their challenge
statements.
Your challenge statement should describe an action you are going to do or implement to
achieve your goal.
Be sure to relate this back to the Understand section in your Design Thinking sheet to
ensure the group or goal cause is benefitting appropriately.
Your statement should reflect what you plan to do and who it will benefit.
HOMEWORK:
Have students complete the Challenge Statement
print out
Lesson Four:
Activity: How the SDG’s
all connect
Overview
Students will interact virtually with each other to compare and connect their goals.
Once every student has had their chance to share how their SDG connects to another
students SDG, the group will understand how working towards one goal can have ripple
effects and help the world move towards progressing all of the goals.
Materials
For PAX to understand where and how the Sustainable Development Goals can be found
in their local community. Students will then share with you what SDG they have chosen
to do their project on.
Preparation
For PAX to understand where and how the Sustainable Development Goals can be found
in their local community. Students will then share with you what SDG they have chosen
to do their project on.
Procedure
Students will be given an SDG that they will then connect to one of the other 16
Goals. Ensure that you assign out at least one of each of the 17 goals (even the
trickier ones like partnerships – it’s important for youth to dive into the more
complex goals and create space for them to ask questions about them.
(Ex. a Student has been assigned SDG 4. They choose to say they are connecting their
goal with SDG 6, because having access to clean water allows students to spend
more time in school learning, rather than spending hours of their day fetching water.
Assign each student an SDG. They can easily remember their goal by
remembering their goal number and viewing the PowerPoint.
Debrief
Objective of Debrief:
Understand how working towards one goal can have ripple effects and help the world
move towards progressing all of the goals.
Get Involved!
For more information about the Sustainable Development Goals please visit:
https://sustainabledevelopment.un.org/?menu=1300
https://sustainabledevelopment.un.org/post2015/transformingourworld
https://drive.google.com/file/d/1iMdE6DLLuCqwq3K9U-DaTUWB6KyMa8QG/view
https://www.un.org/sustainabledevelopment/news/communications-material/
http://mcic.ca/pdf/SDG_Primer_FINAL.pdf
https://www.undp.org/content/undp/en/home/sustainable-development-goals.html