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Chapter 1 :

Introduction to
Multimedia
 DEFINITION OF MULTIMEDIA
 ELEMENTS OF MULTIMEDIA
 MULTIMEDIA TERMINOLOGIES
 DELIVERING MULTIMEDIA
 MULTIMEDIA USAGE

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Definition and elements of Multimedia
text

art/graphic

Elements of
sound
Multimedia

animation

video

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Definition and elements of Multimedia
o It is delivered to the user by electronic or
digitally manipulated means (CD-ROM,
DVD, online(website) etc)

o Examples of multimedia usage: movies, e-


catalogs, real time video conferencing,
educational courseware, etc

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Definition and elements of Multimedia
oA multimedia project development
requires creative, technical,
organizational, and business skills.

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Multimedia Terminologies
Interactive Multimedia: when a
user is given the option of
controlling the elements.
Hypermedia: when a user is
provided a structure of linked
elements for navigation.
Multimedia Developer : The people
that develop multimedia projects.

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Multimedia Terminologies
The software vehicle, the messages, and the content
together constitute a multimedia project.
A multimedia project shipped to end-users with or without
instructions is called a multimedia title.
A project can also be launched on the Web.

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Multimedia Terminologies
Multimedia
project

Non-linear:
Linear: - Projects where users
Projects that are not are given navigational
interactive control and known as
user-interactive.
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Multimedia Terminologies
Authoring tools are used to merge
multimedia elements into a project.
These software tools are designed to
manage individual multimedia
elements and provide user
interaction.
These tools also offer controls for
playing back separate audio and video
files.

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Delivering Multimedia
Multimedia requires large amounts of digital memory
when stores in end-user’s library or higher bandwidth when
distributed over any connection media on the internet.
Among network connection media that are commonly used:
Copper wire
Glass fiber
Radio/cellular technologies

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Delivering Multimedia
Multimedia files can be delivered by using:
oCD-ROM
oDVD
oFlash Drives
oInternet

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Delivering Multimedia
The primary media for delivering multimedia projects are:

Compact disc read-only (CD-ROM) Digital Versatile Disc (DVD).

CD-ROM is the most cost-effective Multilayered DVD technology increases


distribution medium for multimedia the capacity of current optical technology
projects to 18 GB.
DVD authoring and integration software
It can contain up to 80 minutes of full-
is used to create interactive front-end
screen video or sound.
menus for films and games.
CD burners are used for reading discs and DVD burners are used for reading discs
converting the discs to audio, video, and and converting the disc to audio, video,
data formats. and data formats

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Delivering Multimedia
Delivering multimedia files on the web:
oTwo ways: renaming the directory OR transferring files to a
web server.
o Intended audience : general public or select users
(company etc).

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Delivering Multimedia
Technical aspects to be considered in delivering multimedia
files on the internet are:
oUser-owned delivery Web server :
 Provides better security control, better integration, and fine-
tuning of server’s configuration parameters.
 A full-time Webmaster may be required.

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Delivering Multimedia
oIf a project is to be hosted by an ISP:
 Need to find out the limitations of the service provider, and
design the project within those limitations in mind.
 Register the project with a search engine.

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Multimedia Usage

SCHOOL: BUSINESS:

oEducational software can be Business applications for multimedia


developed to enrich the learning include presentations training,
process. marketing, advertising, product
demos, databases, catalogues, instant
oInstructional videos. messaging and networked
oStudents create interactive communication.
magazines, newsletters etc.
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Multimedia Usage
PUBLIC
HOME:
PLACE:

oMost multimedia projects reach the Multimedia will become available at


homes via television sets or monitors stand-alone terminals or kiosks to
with built-in user inputs. provide information and help.
oMovies, games, instructional videos
on gardening etc.

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Virtual Reality ( VR )
oVirtual reality is an extension of
multimedia.

oIt uses the basic multimedia elements


of imagery, sound, and animation.

oIt requires terrific computing


horsepower to be realistic.

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Virtual Reality ( VR )
oIn VR, cyberspace is made up of thousands of geometric
objects plotted in three-dimensional space.
oThe standards for transmitting VR in Virtual Reality
Modeling Language (VRML) documents have been
developed on the World Wide Web.
oVRML documents have the file extension .wrl.

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Virtual Reality ( VR )
oExamples:
Flight simulators
Surgery simulators
Computer-controlled simulators teach the intricate loading
and unloading of oil tankers and container ships (maritime
academy).

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Summary
o Multimedia is a combination of text, graphic art, sound, animation,
and video.
o Multimedia projects can be linear or nonlinear.
o Multimedia projects are often stored on CD-ROM or DVDs. They
can also be hosted on the Web.
o Multimedia is widely used in business, schools, public places, and at
home.
o Virtual reality is an extension of multimedia.

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