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2400pts Skaven List (Tournament 2020) (Warhammer Fantasy 8th ed) [2,399pts]

Standard (Skaven - Army Book (2013-4) -V8.7.7.) [2,399pts]


Uncategorised

- Army Size
Selections: Army (0-2999 points)

Lords [460pts]

Grey Seer [295pts]


Selections: Warpstone Tokens (FAQ'ed)
Categories: L
Rules: Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed), the Dreaded Thirteenth Spell, Verminous Valour (FAQ'ed)
Arcane and Enchanted Item: Warpstone Tokens, Model: Grey Seer, Weapon: Hand Weapon

Magic Items and Scavenge-pile items [55pts]


Selections: BRB - Dispel Scroll [25pts], BRB - Talisman of Endurance [30pts]
Arcane and Enchanted Item: Dispel Scroll, Talisman: Talisman of Endurance

Wizard Level 4
Selections: Skaven Spells of Ruin and/or Plague

Arcane and
Enchanted Magic Property Ref
Item

Dispel
One use only. Dispel spell if no IF.
Scroll

One use only. Always start with D3 tokens. Before casting may consume a token. Add a single dice to
Warpstone AB
casting. At a roll of a 1 on that dice Wizard suffers a wound no Armour saves allowed.(FAQ: cannot roll
Tokens p108
more then max 6 allowed dice)

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Grey Seer 5 3 3 3 4 3 5 1 7 Infantry AB p41

Talisman Protection Ref

Talisman of Endurance 5+ Ward Save.

Weapon Range Strength Special Rules Ref

Hand Weapon Combat As User None BRB p88


Warlord [165pts]
Selections: War-litter [35pts]
Categories: L
Rules: Borne Litter, Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed), Verminous Valour (FAQ'ed)
Armour: Heavy Armour, Model: War-litter, Warlord, Weapon: Hand Weapon

Magic Items and Scavenge-pile items [40pts]


Selections: BRB - Crown of Command [35pts], BRB - Enchanted Shield [5pts]
Arcane and Enchanted Item: Crown of Command, Armour: Enchanted Shield

Arcane and Enchanted Item Magic Property Ref

Crown of Command Stubborn (BRB-76)

Armour Saving Throw modifier Special Rules Ref

Enchanted Shield -2 Higher Saving Throw modifier then normal

Heavy Armour 5+ BRB p43

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

War-litter 5 4 - 4 - - 5 4 - -1 Infantry AB p39

Warlord 5 6 4 4 4 3 7 4 7 Infantry AB p38

Weapon Range Strength Special Rules Ref

Hand Weapon Combat As User None BRB p88

Heroes [491pts]

Chieftain [122pts]
Selections: Shield [2pts]
Categories: H
Rules: Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed), Verminous Valour (FAQ'ed)
Armour: Heavy Armour, Shield, Model: Chieftain, Weapon: Hand Weapon

Battle Standard Bearer [75pts]


Selections: AB - Storm Banner (FAQ'ed) [50pts]
Magic Standard: Storm Banner

Armour Saving Throw modifier Special Rules Ref

Heavy Armour 5+ BRB p43

Shield -1 Parry Save (BRB-88) BRB p43

Magic
Magical Emination Ref
Standard

Storm One use only. Activate at start of any player's turn. No Fly allowed, BS shooting -2 To Hit, Non BS shooting AB
Banner may only fire on a 4+. At start of each following player turn effects will end on a 4+. p111

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Chieftain 5 5 4 4 4 2 6 3 6 Infantry AB p38

Weapon Range Strength Special Rules Ref

Hand Weapon Combat As User None BRB p88


Plague Priest [324pts]
Selections: Flail [4pts], Plague, Plague Furnace [150pts]
Categories: H
Rules: Billowing Death, Frenzy, Fuming Close Combat, Icon of the Horned Rat, Impact Hits (D6), Large Target, Magic Resistance (*),
Pestilent Blessing, Pushed into Battle (FAQ'ed), Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed), Unbreakable
Model: Plague Furnace, Plague Monk Crew, Plague Priest, Weapon: Flail, Hand Weapon

Magic Items and Scavenge-pile items [35pts]


Selections: AB - Foul Pendant [30pts], BRB - Ironcurse Icon [5pts]
Arcane and Enchanted Item: Ironcurse Icon, Talisman: Foul Pendant

Wizard Level 2 [35pts]


Selections: Skaven Spells of Plague

Arcane and Enchanted Item Magic Property Ref

Ironcurse Icon Bearer + unit he is with have 6+ WardSave against war machine weapons.

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Plague Furnace - - - 5 6 6 - - - -1 2 Unique AB p48

Plague Monk Crew - 3 - 3 - - 3 6 - AB p48

Plague Priest 5 5 3 4 5 2 5 3 6 Infantry AB p45

Talisman Protection Ref

Foul Pendant 5+ Ward Save on bearer. AB p108

Weapon Range Strength Special Rules Ref

Flail Combat +2 in first round of close combat Requires Two Hands (BRB-75) BRB p90

Hand Weapon Combat As User None BRB p88

Warlock Engineer [45pts]


Selections: Ruin
Categories: H
Rules: Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed), Verminous Valour (FAQ'ed)
Model: Warlock Engineer, Weapon: Hand Weapon

Magic Items and Scavenge-pile items [30pts]


Selections: AB(Clan Skryre Gear of War) - Doomrocket (FAQ'ed) [30pts]
Weapon: Doomrocket (Clan Skryre Gear of War)

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Warlock Engineer 5 3 3 3 3 2 4 1 5 Infantry AB p58

Weapon Range Strength Special Rules Ref

Doomrocket (Clan Skryre 4D6- One use only. 5" Round Template. 3 of more rolls of a 1 is a Misfire. AB
5
Gear of War) 10D6" Doomrocket Misfire Chart (AB-110)(FAQ'ed) p110

BRB
Hand Weapon Combat As User None
p88

Core [604pts]
Clanrats [138pts]
Selections: Musician [4pts], Standard Bearer [8pts]
Categories: C
Rules: Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed)
Armour: Light Armour, Weapon: Hand Weapon

28x Clanrats [126pts]


Selections: 28x Shields [14pts]
Armour: Shield, Model: Clanrat

Armour Saving Throw modifier Special Rules Ref

Light Armour 6+ BRB p43

Shield -1 Parry Save (BRB-88) BRB p43

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Clanrat 5 3 3 3 3 1 4 1 5 Infantry AB p34

Weapon Range Strength Special Rules Ref

Hand Weapon Combat As User None BRB p88

Skavenslaves [82pts]
Selections: Musician [2pts], 40x Skavenslaves [80pts]
Categories: C
Rules: Cornered Rats (FAQ'ed), Expendable (FAQ'ed), Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed)
Model: Skavenslave, Weapon: Hand Weapon

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Skavenslave 5 2 2 3 3 1 4 1 2 Infantry AB p36

Weapon Range Strength Special Rules Ref

Hand Weapon Combat As User None BRB p88

Skavenslaves [82pts]
Selections: Musician [2pts], 40x Skavenslaves [80pts]
Categories: C
Rules: Cornered Rats (FAQ'ed), Expendable (FAQ'ed), Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed)
Model: Skavenslave, Weapon: Hand Weapon

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Skavenslave 5 2 2 3 3 1 4 1 2 Infantry AB p36

Weapon Range Strength Special Rules Ref

Hand Weapon Combat As User None BRB p88


Stormvermin [302pts]
Selections: 36x Stormvermin [252pts]
Categories: C
Rules: Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed)
Armour: Heavy Armour, Model: Fangleader, Stormvermin, Weapon: Halberd, Hand Weapon

Champion [10pts]
Model: Fangleader

Musician [5pts]
Standard Bearer [35pts]
Selections: AB - Banner of the Under-Empire (FAQ'ed) [25pts]
Magic Standard: Banner of the Under-Empire

Armour Saving Throw modifier Special Rules Ref

Heavy Armour 5+ BRB p43

Magic Standard Magical Emination Ref

Banner of the All units in base contact with the unit bearing this banner suffer 2D6 S2 hits at the strat of every AB
Under-Empire round of close combat. Distributed as shooting. p111

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Fangleader 5 4 3 3 3 1 5 2 5 Infantry AB p35

Stormvermin 5 4 3 3 3 1 5 1 5 Infantry AB p35

Weapon Range Strength Special Rules Ref

Halberd Combat '+1 Requires Two Hands (BRB-75) BRB p90

Hand Weapon Combat As User None BRB p88

Special [279pts]
Plague Monks [279pts]
Selections: 32x Plague Monks [224pts]
Categories: S
Rules: Frenzy, Scurry Away! (FAQ'ed), Strength in Numbers (FAQ'ed)
Model: Bringer-of-the-Word, Plague Monk, Weapon: Hand Weapon, Two/Additional Hand Weapons (Models on foot only)

Champion [10pts]
Model: Bringer-of-the-Word

Musician [5pts]
Standard Bearer [40pts]
Selections: AB(Clan Pestilens Befouled Items) - Plague Banner [30pts]
Magic Standard: Plague Banner (Clan Pestilens Befouled Items)

Magic Standard Magical Emination Ref

Plague Banner (Clan Pestilens One use only. Activate in any Close COmbat phase. Unit of Plague Monks may re-roll AB
Befouled Items) failed To Hit and To Wound rolls. p110

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Bringer-of-the-Word 5 3 3 3 4 1 3 2 5 Infantry AB p44

Plague Monk 5 3 3 3 4 1 3 1 5 Infantry AB p44

Weapon Range Strength Special Rules Ref

BRB
Hand Weapon Combat As User None
p88

Two/Additional Hand Weapons (Models on Extra Attack (BRB-69), Requires Two Hands BRB
Combat As user
foot only) (BRB-75)(FAQ) p91

Rare [565pts]

Doomwheel [150pts]
Categories: R
Rules: Grinding Down the Foe, Immune to Psychology, Impact Hits (D6+1), Large Target, Rolling Doom (FAQ'ed), Terror, Zzzzap!
(FAQ'ed)
Model: Crew, Doomwheel

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Crew - 3 3 2 - - 4 2D6 7 - AB p66

Doomwheel 3D6 - - 6 6 5 - * - 4+ Unique AB p66

Hell Pit Abomination [235pts]


Categories: R
Rules: * Special Close Combat Attacks, Impact Hits (D6), Large Target, Regeneration, Shambling Horror (FAQ'ed), Stubborn, Terror, Too
Horrible to Die
Model: Hell Pit Abomination

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Hell Pit Abomination 3D6 3 1 6 5 6 4 * 8 Monster AB p56


Warp Lightning Cannon [90pts]
Categories: R
Rules: Warp Lightning Cannon (FAQ'ed), Warpstone Weapon (FAQ'ed)
Model: Cannon, Engineer & Crew x3, Weapon: Cannon Ball

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Cannon - - - - 6 4 - - - Warmachine AB p68

Engineer & Crew x3 5 3 3 3 3 1 3 1 7 - AB p68

Weapon Range Strength Special Rules Ref

Cannon 2nd Artillery Dice 3" Template after bounce, No Armour Saves, Multiple Wounds (D6)(BRB- AB
48"
Ball roll 73) p68

Warp Lightning Cannon [90pts]


Categories: R
Rules: Warp Lightning Cannon (FAQ'ed), Warpstone Weapon (FAQ'ed)
Model: Cannon, Engineer & Crew x3, Weapon: Cannon Ball

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref

Cannon - - - - 6 4 - - - Warmachine AB p68

Engineer & Crew x3 5 3 3 3 3 1 3 1 7 - AB p68

Weapon Range Strength Special Rules Ref

Cannon 2nd Artillery Dice 3" Template after bounce, No Armour Saves, Multiple Wounds (D6)(BRB- AB
48"
Ball roll 73) p68

Selection Rules
* Special Close Combat Attacks: . (AB p57)
Billowing Death: . (AB p49)
Borne Litter: . (AB p39)
Cornered Rats (FAQ'ed): Errata:
Page 36 – Cornered Rats
Change the third sentence to “Another hit is added to the total
rolled for each additional rank of five or more slaves after the
first one.” (AB p36)
Expendable (FAQ'ed): Errata:
Page 36 – Expendable
Change the first sentence to “All Skaven, except other
Skavenslaves, automatically pass Panic tests caused by friendly
Skavenslaves.”

Amendments:
Page 36 – Expendable
Delete the last two sentences. (AB p36)
Frenzy: . (BRB p70)
Fuming Close Combat: . (AB p49)
Grinding Down the Foe: . (AB p67)
Icon of the Horned Rat: . (AB p48)
Immune to Psychology: . (BRB p71)
Impact Hits (D6): . (BRB p71)
Impact Hits (D6+1): . (BRB p71)
Large Target: . (BRB p72)
Magic Resistance (*): . (BRB p72)
Pestilent Blessing: . (AB p48)
Pushed into Battle (FAQ'ed): ERRATA:
Page 49 – Pushed into Battle.
Change the first sentence to “A single Plague Furnace can be
deployed in each unit of Plague Monks.”

AMENDMENTS:
Page 49 – Moving the Plague Furnace.
Change to “The Plague Furnace moves and treats terrain in
the same manner as a Screaming Bell (see page 43).” (AB p49)
Regeneration: . (BRB p74)
Rolling Doom (FAQ'ed): Amendments:
Page 67 - Rolling Doom
Replace this special rule with the following:
“The Doomwheel has the Random Movement special rule,
with the following exceptions.
• If the move takes it into a friendly unit, the creature will
inflict D6+1 S6 Hits, distributed in the same manner as
shooting attacks, and then stop 1" away from the unit (or flee
through it if it is fleeing).”
• The Doomwheel treats terrain in the same manner as a
Chariot.”
Note that the ‘Loss of Control’ rule remains unchanged.

Page 67 - Doomwheel, Rolling Doom, Loss of ControlIgnore


the second paragraph. (AB p67)
Scurry Away! (FAQ'ed): Errata:
Page 33 – Scurry Away!
Change the second sentence to “Units with the Scurry Away!
special rule add +1 to the total rolled to determine the distance
they flee.” (AB p33)
Shambling Horror (FAQ'ed): Errata:
Page 57 – Berserk Abomination Chart, Fluid Injected!
Change the last sentence to “Further Berserk Abomination
rolls of 6 will not increase the beast’s profile, but will instead
immediately inflict D6 wounds on it.”

Amendments:
Page 57 – Shambling Horror
Change the first paragraph to “The Hell Pit Abomination has
the Random Movement special rule, with the following
exceptions.
• If a triple is rolled when moving the Hell Pit Abomination
(except when fleeing or pursuing), do not move it; instead roll
immediately on the Berserk Abomination chart.
• If the move takes it into a friendly unit, the creature will
inflict D6 S6 hits, distributed in the same manner as shooting
attacks, and then stop 1" away from the unit (or flee through it
if it is fleeing).”
In addition, ignore the paragraph after the Berserk
Abomination chart.

Page 57 – Berserk Abomination chart, Blind Fury


Ignore the second sentence. (AB p57)
Strength in Numbers (FAQ'ed): Errata:
Page 33 – Strength in Numbers
Change the second sentence of the first paragraph to “Units
with the Strength in Numbers special rule add their current
rank bonus to their Leadership value for any Leadership test.”

Amendment:
Page 33 – Strength in Numbers
Change the second sentence in the fourth paragraph to “Any
bonus from the ranks of the General's unit is not passed on to
units within his Inspiring Presence range.” (AB p33)
Stubborn: . (BRB p76)
Terror: . (BRB p78)
the Dreaded Thirteenth Spell: may choose to substitue any one of his spells for Skitterleap OR the Dreaded Thirteenth Spell. (AB p77)
Too Horrible to Die: . (AB p57)
Unbreakable: . (BRB p78)
Verminous Valour (FAQ'ed): Errata:
Page 33 – Verminous Valour
Change the second paragraph to “If a Skaven player refuses a
challenge, a Skaven character or champion is placed in the back
rank as normal and may not attack, but the unit may still use
the model’s Leadership value.” (AB p33)
Warp Lightning Cannon (FAQ'ed): Errata:
Page 68 – Warp Lightning Misfire chart, Energy Overload
Change the second sentence to “Resolve a shot at maximum
Strength (10). It bounces 4D6" in a straight line from the
barrel of the gun, and the large round template is placed at the
furthest range. Any models under the template or in the path of
the Warp Lightning are hit.”

Amendments:
Page 68, 102, 112 – Warp Lightning Cannon, profile
Change the Wounds and Attacks characteristics of the
Engineer and crew to “1”.
Page 68, 106 – Warp Lightning Cannon, Special Rules
Ignore the Ponderous War Machine paragraph. Change the
second paragraph to “The Warp Lightning Cannon is a war
machine with three crew.” (AB p63)
Warpstone Weapon (FAQ'ed): Errata:
Page 33 – Warpstone Weapons
Change the second sentence to “Warpstone weapons and
attacks made by them count as magical.” (AB p33)
Zzzzap! (FAQ'ed): Errata:
Page 67 - Doomwheel, Zzzzap!
Change the first sentence to “In each friendly Shooting phase,
even when engaged in close combat or when fleeing, the
Doomwheel unleashes three bolts of warp lightning.”

Page 67 - Doomwheel Misfire chart


Change the first sentence of the Out of Control result to “If the
Doomwheel is unengaged, it immediately makes a Random
Move in a Random Direction.” (AB p67)

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