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Saves From Class Effects Bonus Hit Points BAB Arm. Class Armour Shield Dodge Deflect Misc.
Fortitude Save (CON) 3 0 7 2 0 2 0 0
Reflex Save (DEX)
Will Save (WIS)
1 0 3 31 3 14 vs Touch Flat Ftd. Mvmt Check Spell Fl
1 0 1 12 12 30 ft. 0 0%
Skills Ranks Effects Bonus Melee To Hit Equipped Melee Weapons Damage
Appraise (INT) 0 0 0 BmAB 7 d20 + Martial Quarterstaff 1d6 +
Balance (DEX) 0 0 2 Hit Bonus Critical Dmg Bonus
Bluff (CHA) 0 0 -2 Two-Handed 8 1 x2 0 4
BmAB
9
Climb (STR) 4 0 8 d20 + Longsword 1d8 +
Concentration (CON) 0 0 4 Weapon Focus Hit Bonus Critical Dmg Bonus
(added in)
1 7 0 19/20 x2 0 4
Decipher Script (INT)* 0 d20 + Short Sword 1d6 +
Diplomacy (CHA) 0 0 -2 Hit Bonus Critical Dmg Bonus
Disable Device (INT)* 0 7 0 19/20 x2 0 4
Disguise (CHA) 0 0 -2
Escape Artist (DEX) 0 0 2 Ranged To Hit Equipped Ranged Weapons Damage
Forgery (INT) 0 0 0 BrAB 5 d20 + none equipped 0
Gather Info. (INT) 0 0 0 Hit Bonus Critical Dmg Bonus
Handle Animal (CHA)* 0 5 0 0 0 0
Heal (WIS) 0 0 0 Ammunition Arrow
Hide (DEX) 0 0 2
Iaijutsu Focus (CHA) 0 0 -2
Intimidate (CHA) 3 0 1
Jump (STR) 3 0 7
Other Attacks Equipped Item Abilities
Listen (WIS) 0 0 0 Grapple Check Bonus 7 none equipped
Move Silently (DEX) 0 0 2 Effect none
Open Lock (DEX)* 0 Feats
Perform (CHA) 0 0 -2 Martial Weapon Proficiency none equipped
Ride (DEX) 0 0 2 Heavy Armour Proficiency
Effect none
Search (INT) 0 0 0 Tower Shield Proficiency
Sense Motive (WIS) 0 0 0 Power Attack
Sleight of Hand (DEX)* 0 Cleave Racial Enhancements
Spellcraft (INT) 0 0 0 Greater Cleave Elven Senses
Spot (WIS) 0 0 0 Weapon Focus: Quarterstaff Half-Elf Social Skill
Survival (WIS) 0 0 0 Sleep Immunity
Swim (STR) 0 0 4 Low-Light Vision
Tumble (DEX)* 0 Elven Blood
Use Magic Dev. (CHA)* 0
Use Rope (DEX) 0 0 2
Equipped Weapons
Items in Pack
Damage
Dagger
1d4 + 0
Damage Type A dagger is a double-edged blade used for
Piercing / Slashing stabbing or thrusting. They often fulfil the role of
Critical 19/20 x2 a secondary defence weapon in close combat. In
Hit Bonus 0 most cases, a tang extends into the handle along
Type simple the centreline of the blade.
Style light
Size medium Weight Durability Price
Range Inc. 10 ft. 1 superb 2
Matches (note: see "Character Matching Game" thread for more information on matches)
Miscellaneous
Adventurer's Pack
Character Info
Biography
Star takes his nickname from the Star King, a king in one of his favorite
childhood stories who was said to have conquered the stars with his divine
army. Throughout most of his youth, Star showed considerable prowess in hand-
to-hand combat, eventually mastering the quarterstaff and most forms of
swordplay by the age of 18. When he reached 20, he became a wanderer, serving
as a force of good wherever evil may break out, although he's never enjoyed
taking orders. Star is a rugged and mostly silent individual, something that most
people find intimidating. The exact reason why he became a wanderer has never
been disclosed; that secret he keeps to himself.
Racial Traits
Elven Senses +1 to Search, Spot, and Listen
Half-Elf Social Skill +1 to Diplomacy and Gather Information checks
Sleep Immunity Immune to sleep and resistant to enchantments
Low-Light Vision Half-Elves see twice as far in poor illumination
Elven Blood Considered "Elf" creature type