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000000.000| ALWAYS| Logging started at 2020-07-03T22:39:21.

404
000000.058| ALWAYS| CFG| CrashHandler(Sentry)
000000.204| ALWAYS| CFG| Command Line: "138.0.12.76 5238
EIYtFm3Ay1wtZR3vbUQBfQ== 3010668" "-PlayerID=3010668" "-GameID=869081566" "-
Region=LA2" "-PlatformID=LA2" "-Locale=es_MX" "-SkipBuild" "-EnableCrashpad=true"
"-EnableLNP" "-UseNewX3D=1" "-UseNewX3DFramebuffers=1" "-RiotClientPort=51785" "-
RiotClientAuthToken=MPW6nB7cuChwLHYkWnvcug"
000000.209| ALWAYS| Parent process: C:\Riot Games\League of
Legends\LeagueClient.exe
000000.252| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
000000.355| ALWAYS| CFG| Build Version: Version 10.13.326.4870 (Jun 25
2020/18:30:55) [PUBLIC] <Releases/10.13> ChangeList: 3264870
000000.360| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.500| ALWAYS| LCURemotingClient: Initializing on port 51785
000000.597| ALWAYS| LCURemotingClient: Connected to app process.
000000.626| ALWAYS| FLOW| Initializing Renderer
000000.627| ALWAYS| r3dRenderLayer::Init enter
000000.627| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.628| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.628| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.644| ALWAYS| Detected Adapter 'Radeon RX 570 Series'
000000.769| ALWAYS| Using X3D Platform: DX9
000000.792| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000000.794| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.062| ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized.
000001.136| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
000001.143| ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client
000001.149| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client
000001.150| ALWAYS| WadFile mount: DATA/FINAL/UI.wad.client
000001.151| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client
000001.152| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.dx9.wad.client
000001.156| ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client
000001.165| ALWAYS| WadFile mount: DATA/FINAL/DATA2.wad.client
000001.168| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.es_MX.wad.client
000001.168| ALWAYS| WadFile mount: DATA/FINAL/UI.es_MX.wad.client
000001.302| ALWAYS| GameStartData::GameID=869081566
000001.588| ALWAYS| CONN| Connecting to address (138.0.12.76) port (5238)
000001.600| ALWAYS| CONN| Waiting for response from game server...
000001.649| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000001.740| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) xXROHATXx -
Champion(Sion) SkinID(13) TeamBuilderRole(TOP) PUUID(fc3ba73b-13cd-5fd6-b2e9-
8637ca419637) ConnectionState(Disconnected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) UwU King -
Champion(Sett) SkinID(1) TeamBuilderRole(JUNGLE) PUUID(6e9427fc-1553-5281-950d-
36cab6089c65) ConnectionState(Connected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) LTCyLautyCT -
Champion(Xerath) SkinID(0) TeamBuilderRole(MIDDLE) PUUID(5a85d703-373c-533d-bda1-
1d67c94cb2d5) ConnectionState(Connected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) Azbo -
Champion(Tristana) SkinID(1) TeamBuilderRole(BOTTOM) PUUID(5a01837c-e2c1-5294-baa5-
6e1d7a6c7d26) ConnectionState(Disconnected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) ElTioHunter **LOCAL** -
Champion(Thresh) SkinID(3) TeamBuilderRole(UTILITY) PUUID(c26eef34-55a8-5361-8708-
ba6911095af4) ConnectionState(Connected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) IceJocker -
Champion(Yasuo) SkinID(18) TeamBuilderRole(TOP) PUUID(55a1fbd6-86a4-5644-8cc9-
87f3638e7cac) ConnectionState(Disconnected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) Zëldris -
Champion(Kayn) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(783020e5-8dd2-576a-89db-
642c76c89559) ConnectionState(Disconnected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) The God Poroto -
Champion(Pyke) SkinID(20) TeamBuilderRole(MIDDLE) PUUID(c39aa247-e601-5190-b491-
a2448f6f3b57) ConnectionState(Disconnected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) InCarryWeTrust -
Champion(Lucian) SkinID(8) TeamBuilderRole(BOTTOM) PUUID(9ed0d369-490f-593e-a509-
f8856bccb700) ConnectionState(Connected)
000001.742| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) Ryton 123 -
Champion(Mordekaiser) SkinID(0) TeamBuilderRole(UTILITY) PUUID(79b9702f-0f11-5c8d-
834f-c12f3040f965) ConnectionState(Disconnected)
000001.745| ALWAYS| CONN| Game Server Connection Established after 0.145 seconds,
0 retries
000001.749| ALWAYS| FLOW| Waiting for loading info
000001.879| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
Logging=false Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000
000001.883| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.wad.client
000001.884| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.es_MX.wad.client
000001.888| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.wad.client
000001.888| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.es_MX.wad.client
000001.890| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11LEVELS.wad.client
000002.744| ALWAYS| WadFile mount: DATA/FINAL/Champions/Sion.wad.client
000002.824| ALWAYS| WadFile mount: DATA/FINAL/Champions/Sion.es_MX.wad.client
000003.296| ALWAYS| WadFile mount: DATA/FINAL/Champions/Sett.wad.client
000003.397| ALWAYS| WadFile mount: DATA/FINAL/Champions/Sett.es_MX.wad.client
000003.780| ALWAYS| WadFile mount: DATA/FINAL/Champions/Xerath.wad.client
000003.942| ALWAYS| WadFile mount: DATA/FINAL/Champions/Xerath.es_MX.wad.client
000004.084| ALWAYS| WadFile mount: DATA/FINAL/Champions/Tristana.wad.client
000004.121| ALWAYS| WadFile mount: DATA/FINAL/Champions/Tristana.es_MX.wad.client
000004.247| ALWAYS| WadFile mount: DATA/FINAL/Champions/Thresh.wad.client
000004.271| ALWAYS| WadFile mount: DATA/FINAL/Champions/Thresh.es_MX.wad.client
000004.385| ALWAYS| WadFile mount: DATA/FINAL/Champions/Yasuo.wad.client
000004.402| ALWAYS| WadFile mount: DATA/FINAL/Champions/Yasuo.es_MX.wad.client
000004.484| ALWAYS| WadFile mount: DATA/FINAL/Champions/Kayn.wad.client
000004.499| ALWAYS| WadFile mount: DATA/FINAL/Champions/Kayn.es_MX.wad.client
000004.590| ALWAYS| WadFile mount: DATA/FINAL/Champions/Pyke.wad.client
000004.625| ALWAYS| WadFile mount: DATA/FINAL/Champions/Pyke.es_MX.wad.client
000005.081| ALWAYS| WadFile mount: DATA/FINAL/Champions/Lucian.wad.client
000005.151| ALWAYS| WadFile mount: DATA/FINAL/Champions/Lucian.es_MX.wad.client
000005.881| ALWAYS| WadFile mount: DATA/FINAL/Champions/Mordekaiser.wad.client
000006.111| ALWAYS| WadFile mount:
DATA/FINAL/Champions/Mordekaiser.es_MX.wad.client
000006.396| ALWAYS| Set focus to app
000006.397| ALWAYS| CFG| OS Version: 10 Home, x64 CPU: Intel(R) Pentium(R) CPU
G4560 @ 3.50GHz, 3538Mhz (2 cores) Instruction Set Level 6Physical memory:
8589934592Display info: Radeon RX 570 Series 4293918720 27.20.1017.1011 Driver:
27.20.1017.1011
000006.551| ALWAYS| PlayGame Started
000006.556| ALWAYS| LCUChatClientAsync: Worker thread created.
000006.558| ALWAYS| LCURemotingClient: Initializing on port 51785
000006.559| ALWAYS| LCUChatClientAsync: Worker thread connecting.
000006.559| ALWAYS| LCURemotingClient: Initializing on port 51785
000006.575| ALWAYS| LCURemotingClient: Connected to app process.
000006.575| ALWAYS| LCUChatClientAsync: Waiting for active chat session.
000006.579| ALWAYS| LCURemotingClient: Connected to app process.
000006.584| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000006.585| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000006.782| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000006.890| ALWAYS| LCUChatClientAsync: Performing post-connect init.
000006.894| ALWAYS| LCUChatClientAsync: Setup the subscriptions.
000006.894| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list.
000006.894| ALWAYS| LCUChatClientAsync: Initiated retrieval of my muted-players
list.
000006.894| ALWAYS| LCUChatClientAsync: Post-connect init complete.
000007.333| ALWAYS| LCUChatClientAsync: Retrieved my friends list.
000007.537| ALWAYS| LCUChatClientAsync: Retrieved my muted-players list.
000007.914| ALWAYS| FLOW| Begin Async Loading
000008.075| ALWAYS| Parallel Particle Simulation Enabled. Using 3 threads.
000014.201| ALWAYS| LOAD| LOADING: Begin Game Object Update
000014.272| ALWAYS| LOAD| LOADING: End Game Object Update
000015.003| ERROR| Unable to load character data for 'fiddlestickseffigy' and
skinID '0'
000015.551| ERROR| Unable to load character data for 'slime_riftherald_mercenary'
and skinID '0'
000015.965| ALWAYS| PreloadGlobalEffects
000016.145| ALWAYS| PreloadGlobalEffects Finished
000016.199| WARN| Duplicate key/value pair
([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in
DATA/CFG/defaults/Announcements_CLASSIC.ini
000017.470| ERROR| Unable to load character data for 'SettMinion' and skinID '1'
000026.919| ALWAYS| FLOW| Async Loading Complete
000026.947| ALWAYS| FLOW| Data Load Complete
000026.947| ALWAYS| FLOW| Start Main Loop
000026.953| ALWAYS| FLOW| First Pregame Update
000027.048| ALWAYS| ALE-P6S77E01: (1)(0.065)(0.000)(27.025)(35.014)(8.054)(1)
(10000000)(10000000)
000027.050| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000027.050| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000027.318| ALWAYS| BannerUserComponent Init
000030.484| ALWAYS| BannerUserComponent Init
000030.567| ALWAYS| BannerUserComponent Init
000030.734| ALWAYS| BannerUserComponent Init
000030.937| ALWAYS| BannerUserComponent Init
000031.136| ALWAYS| BannerUserComponent Init
000031.407| ERROR| Unable to load character data for 'odyssey_oracloud' and skinID
'0'
000031.411| ERROR| Unable to load character data for 'npc_groundprogressindicator'
and skinID '0'
000031.415| ERROR| Unable to load character data for 'npc_hazard_orastorm' and
skinID '0'
000031.418| ERROR| Unable to load character data for 'npc_hazard_beamcrystal' and
skinID '0'
000031.421| ERROR| Unable to load character data for 'npc_hazard_volcano' and
skinID '0'
000031.424| ERROR| Unable to load character data for 'npc_hazard_destructible_1'
and skinID '0'
000031.428| ERROR| Unable to load character data for 'npc_objective_oracrate' and
skinID '0'
000031.444| ERROR| Unable to load character data for 'odyssey_orapillar' and
skinID '0'
000031.452| ERROR| Failed to load .skn file [Gear0.skn], Simple Skin [Gear0.skn]
000031.453| ERROR| Failed to load .skn file [Gear1.skn], Simple Skin [Gear1.skn]
000031.549| ALWAYS| BannerUserComponent Init
000031.805| ALWAYS| BannerUserComponent Init
000032.119| ALWAYS| BannerUserComponent Init
000032.338| ALWAYS| BannerUserComponent Init
000032.666| ERROR| Failed to load .skn file [Gear0.skn], Simple Skin [Gear0.skn]
000032.667| ERROR| Failed to load .skn file [Gear1.skn], Simple Skin [Gear1.skn]
000032.670| ALWAYS| FLOW| Spawning completed
000032.673| ALWAYS| FLOW| SEJ-BC89AC41
000032.674| ALWAYS| FLOW| SEJ-6671BCAD
000092.531| ALWAYS| ALE-P6S77E01: (0)(0.065)(0.000)(92.472)(100.353)(8.052)(0)
(10000000)(10000000)
000092.531| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000092.584| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 0a927591
000092.699| ERROR| Unable to load character data for 'iverntotem' and skinID '0'
000092.727| ALWAYS| FLOW| SEJ-8711AB1A 0.0645737
000093.302| ALWAYS| FLOW| SEJ-9651ACAB
000093.317| ALWAYS| FLOW| SEJ-B2890C00
000093.328| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000093.338| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000093.338| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000093.347| ALWAYS| FLOW| SEJ-891ACC45
000098.612| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000131.088| ALWAYS| ALE-MM44G8Q7 (120.7700352 8.050484 0.018544 0.000037)
000227.407| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
1537599444
000227.407| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-1953012651
000227.407| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-1215422396
000227.407| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-94215803
000498.017| ALWAYS| r3dRenderLayer::RecreateOwnedResources
001059.164| ERROR| Failed to load .skn file [Gear0.skn], Simple Skin [Gear0.skn]
001059.164| ERROR| Failed to load .skn file [Gear1.skn], Simple Skin [Gear1.skn]
001109.197| WARN| Attachment asked for a velocity on an object that no longer
exists!
001315.214| ALWAYS| VfxCreation: effectKey 1963395227 didn't resolve to anything
001830.479| ALWAYS| r3dRenderLayer::RecreateOwnedResources
001998.259| ALWAYS| VfxCreation: effectKey 1963395227 didn't resolve to anything
002099.132| ERROR| GAME_UI: (FoundryItemShop) Item 3105 failed purchase tree test
002100.480| ERROR| GAME_UI: (FoundryItemShop) Item 3105 failed purchase tree test
002100.641| ERROR| GAME_UI: (FoundryItemShop) Item 3105 failed purchase tree test
002365.713| ALWAYS| VfxCreation: effectKey 1963395227 didn't resolve to anything
002502.631| ALWAYS| r3dRenderLayer::RecreateOwnedResources
002626.080| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
002626.081| ALWAYS| FLOW| ALE-8SDFH23F
002631.495| ALWAYS| r3dRenderLayer::RecreateOwnedResources
002633.685| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
002633.691| ALWAYS| CONN| Requesting disconnect (23)
002633.691| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
002633.695| ALWAYS| FLOW| Finished Main Loop
002633.764| ALWAYS| =================== Perf Stats (all in ms)
=========================
002633.764| ALWAYS| Average Frame Time: 11.37
002633.764| ALWAYS| Average FPS: 87.95 fps
002633.764| ALWAYS| StdDev Frame Time: 5.99
002633.764| ALWAYS| Max Frame Time: 936.90
002633.764| ALWAYS| Ave GPU Frame Time: 5.87
002633.764| ALWAYS| StdDev GPU Frame Time: 3.35
002633.764| ALWAYS| Max GPU Frame Time: 478.41
002633.764| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
002633.764| ALWAYS| Frame Time Histogram:
[0,0,0,18,8761,59591,148983,4499,56,788,21,25,7,0]
002633.764| ALWAYS| GPU Time Histogram:
[1545,4,4,51217,150605,17076,2072,148,19,23,12,24,0,0]
002633.785| ALWAYS| Max Memory Allocated = 1311.477MB
002633.794| ALWAYS| LCUChatClientAsync: Shutting down worker thread.
002633.794| ALWAYS| LCUChatClientAsync: Worker thread disconnecting.
002633.794| ALWAYS| LCUChatClientAsync: Worker thread disconnected.
002633.794| ALWAYS| LCUChatClientAsync: Worker thread exiting.
002633.795| ALWAYS| LCUChatClientAsync: Worker thread joined.
002634.349| ALWAYS| FLOW| Cleanup Complete
002634.837| ALWAYS| FLOW| ALE-8SDFH23F
002635.019| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
002635.045| ALWAYS| AudioManagerWwise::Finit
002635.115| ALWAYS| r3dRenderLayer::Close() enter
002635.150| ALWAYS| r3dRenderLayer::Close() exit
002635.150| ALWAYS| FLOW| Destroying the renderer
002635.156| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status
200: SUCCESS