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_POWER
COMPLETE WALK-THROUGH AND POKeDEK FOR CRYSTAL, GOLD AND SILVER VERSIONS
GEAR UP FOR ADVENTURE
Staff List To catch 'em all in Pokemon Crystal Version, you'll
Publisher
M Ar.i kawa need supereffective strategies. With the inside
Associate Publisher
Yo<hio Tsuboike info, critical stats and detailed maps that only the
Editor in Chief
Scoit PelJand
elite Trainers at Nintendo Power could supply, the
Senior Editor secrets to becoming a Pokemon Master will
Jrsaira JofTt Sic in
Writers
Alan AveriM
J^on Leung
George Sin Held
Drev* Williams
Copy Editor
Steven Tobias
Strategic Layout
U-Craft, Inc.
Jumpin' Jack YusKi
Tarsuya Hoshi
Tom Nakagawa
ShigehikoTakahaihi
V-Deslgn, Inc.
Sonjo Morris
Yoshi Orimo
Art Director
Kim Logan
Lead Designers
Rcbekah Lane
David Watervvonh
Designers
Jim Cirechi
Tim Garret
Andy M yerv
Prepress Assistant
Christopher Shepperd
Came Consultants
Tom Hertzog
Hiro Nakamura
Marketing Coordinator
M.tlinda Miller
Production Specialist
Machrko Oehler
Special lh*nki to Cr«atur#f to*.
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The Official Nintendo Player's Guide
COMPLETE WALK-THROUGH AND POKeDEX FOR CRYSTAL, GOLD AND SILVER VERSIONS
i_____r
CONTENTS
BASIC INFORMATION
World Map 4
Rise of the Pokemaster 6
Crystal Exclusive 10
New Abilities In Crystal 12
Battle Strategies 14
Gotta Get 'Em All 18
Pokemon Game Index 26
WALK-THROUGH
Using the Walk-Through 28 Rocket Hideout 53 Route 3 74
JOHTO Radio Tower & Underground 54 Mt. Moon 75
New Bark Town 29 Route 44 55 Route 4 75
Route 29 30 Ice Path 56 Virldian City 76
Cherrygrove City 30 Blackthorn City 57 Pallet Town & Route 1 77
Routes 30 & 31 31 Dragon's Den 57 Cinnabar Island 78
Violet City 32 Routes 45 & 46 58 Seafoam Island 78
Sprout Tower 33 Dork Cave 58 Routes 19, 20 & 21 78
Route 32 33 Routes 26 & 27 59 Route 22 79
Ruins of Atph 34 Victory Road 60 Route 28 79
Union Cave 35 Indigo Plateau & Route 23 60 Mt. Silver 80
Route 33 35 Vs. Elite Four 61 Bottle Tower Foldout
Azalea Town 36 KANTO
Slowpoke Well 37 S.S. Aqua 62 POKeDEX
Ilex Forest 37 Vermilion City 63 Reading the Pok6dex 82
Route 34 37 Route 6 64 Pokemon Locator 134
Goldenrod City 38 Saffron City 64 Item List 150
Route 3S 41 Route 8 65 Technical and Hidden Machine List 155
National Park 41 Lavender Town 65 Abilities & Attacks 156
Routes 36 & 37 42 Routes 9 & 10 66
Ecruteak City 42 Rock Tunnel 66
Burned Tower 43 Cerulean City 67
Tin Tower 44 Routes 24 & 25 68
Routes 38 & 39 45 Route 5 68
Olivine City 46 Dig left's Cave 69
Lighthouse 47 Route 7 69
Routes 40 & 41 48 Celadon City 70
Whirl Islands 48 Routes 16,17 & 18 71
Cianwood City 49 Fuchsia City 71
Route 42 49 Route 11 72
Mt. Mortar 50 Routes 14 & 15 72
Mohogany Town 51 Routes 12 & 13 73
Route 43 52 Route 2 73
Lake of Rage 52 Pewter City 74
rO PokAdci Uial«r
Pokemon ICS Pokemon PabGdvw Laafllsr ID PQlf+men Pgktd« Locator
Alphabetical 4
M
111
Kamo
All*
P«gi
fi
UlOftKTIl
134
IIS
l»
* Maine
IS* HO-Oh
m Moomoo?
Rage
U9
14
Pfl|B
m
m
V
77
117
Homa
FOMm
POtYG&h
Paga
m
T3J
Page
til
144
m AIW MS )» Li7 mnt « ut 311 POXTGfltn US 144
Pokemon Index AS
41
71
AUUUH
AMMitOS
illCI
*9
9}
77
US
US
US
m Notsu
m HOWO0OM
771 MWDOUM
111
133
in
ut
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247
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PSTDiKM
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Wl
Ml
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144
(44
H4
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til ar tirosit 131 174 IGGtYMIfl 90 ut UA OIHUVA M 144
144 miCUKO 17* US 7 nmiot 117 1)9 711 <MMM EL) 144
44 tHJUilLL»r US 39 KMltttift 91 139 70 RAKHU 17 Hi
VS5 MYUU 43 US UI 101 HON 111 Ut 343 IV* CW UA Hi
VS IUSJNU 44 US 114 juanuFf *1 140 FI RA91DA1H m HI
117 IfHOSWM *1 111 174 Jlhlt III 140 70 IATECAH ii HS
49 HUSPROur 44 u7 140 UKUra 134 M0 It AAfUH H HI
9 »U1T0IS1179 US 141 UHirOPS ISA no 77) REMO HID 114 us
747 IlKlSfT 131 US 44 KAD4H4 to no m IHTOON m HS
1 KHUSAUff137 US ii uiut* II 14D Kl RHYHOiM ifi Ml
17 MliriRfAEt
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10 UfftPir h US m IfMGDU m HD 31 sunuuui ¥1 144
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so muir »7 134 12 MAGNETON 101 HI 309 mum ID* W
l» MTD *4 134 14 Minin' 101 141 TI ttutow 11 W
11 DGORIO 171 UA 774 MINIMI UI 141 H7 Spmilll II 147
>4 &OWO 131 UA 174 MAlflP *3 HI 7 SWUM 131 HT
717 O0KPJUN 170 111 11) Mil ILL 107 14} 714 SMHIIU NJ H7
141 MtiGONill 111 iii 101 MAtOWAK VZ3 14} 131 ITIUtfU VH W
14* GUGOVlTf 111 us 114 MEGANUM 13 143 no tTAIYO m U7
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11 BUGTtlQ 107 117 151 MW 111 143 741 \WU*\ 111 H7
m 0UMIRMTCI 42 137 ISO MIOTVJO tit 147 197 UMnCll »T W7
111 IMI III 137 341 MILT INK m 141 191 SDWIW HI WJ
71 JUKI *7 117 200 MttttUVtlf HI it} no SWMM i» W
11J nifTUUZI TOU7 III MOLTIH 13D 147 111 UMGtli iij HJ
ioi a tat ode IDS 117 177 MA.MUU 117 HI 111 VMM0& m 147
lit MUD 117 U7 19 WH tot 143 7H TfODHjtll m 147
744 OTTO ISO U7 m muiuow m 1« 73 UMUCOOl m H7
in riftOH ill U7 iff uni 113 147 7) THTACtan m Ml
101 EMGGCUTf 107 117 34 HI DO 1 WO m to} iff lecTn 91 UI
101 HfGCUTOl tu iii 11 MDOOUiDI m H7 17* l«UfK *i HI
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77 IIUDW IS U7 Jt mOl4M> to* H7 117 nPHLOHOM 14 HI
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ttl fOttlTUII ** 137 ii4 docran 14 H3 HI UKCYIM fl 1H
47 fUtHT u 117 334 ocmutr 114 143 JI7 UISAILN0 m Ht
« wsriT IS 117 41 DDMSH 97 H3 U4 ViPORJON VII HI
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41 GLOOM *7 UI 47 HUtMEH 9S HJ 41 VIILPUWE *4 149
4] GOVUT Cl UI si tmuH tbs Hi too voire i) »S U9
14 GOiDftN ib UI 131 WUWY 170 143 17 VlfltH 104 H9
is goiouh 101 111 173 PICHI 17 HI I WUTORM U9 Ht
n 00) LM 14 111 11 PlDGfOT IS HI u Tvnou II (It
31D CBIHIUII V0A 111 17 PttGIOTTQ IS 111 70 mtfma *4 U9
75 GUVILIt 14 111 ii tmiY IS 111 ho mam toi H9
41 GILMfft 104 Ui 71 PIKACHU 17 144 40 WIGGITTUH *1 H9
II OROWLlTHI 104 iii 131 PMMWIKI 110 Hi 703 WGIIUJJLI WW (49
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to KAUKHR 41 114 ii7 mm 103 HI ui uio TO Hf
314 MUCROH 101 119 UA POUTOID ti 144 1*1 TiMMl tot Ml
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10A WTMONLd 110 11* 41 PO11 WHIRL n 144 41 THAT 41 HI
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n
World Map
Your Pokemon adventure begins in New Bark Town, located appeared in Pokemon Red, Blue and Yellow, To reach parts
in the new world of Johto. Pokemon Crystal, Cold and of Kanto, you must Surf to Route 26, ride the S.S. Aqua or
Silver also feature the world of Kanto, which originally lake the train from Goldenrod City.
LAKE OF
v
RAGE
PS-
ROUTE 39
PS-4* -
LIGHTHOUSE ROUTE 37 ROUTE SPROUT TOWER
PS*4? - PS «- min DARK CAVE BUCKTHORN
cnr CITY
OLIVINE CITY PS*?
PS* 44
ROUTE 40
pg. 48 — ROUTE 45
RUNS PS* **
ROUTE 41 ALPH
pg*4* « $.$. AQUA
ROUTE 35
F9-
P9-4!-
PM*
; RADIO
* TOWER _
t
: PS* *4
rj-
: GOLDENROD
*j : CITY TRAIN
SJ ROUTE ROUTE 46
: pg- 3* -
JB& F" .
HT
CJANWOODCITY WHIRL ISLANDS
ROUTE 34
PS*« ps-«
P9‘ J?-
UNJON
CAVE CHfRRYGftOVI CITY ROUTE Z9 NEW BARK TOWN
PS-35 pQr 30 pa. JO
KANTO SOUTHS
PS-48
HERO
Rise of the Pokemaster Red has already made a name for
himself by the i ime Gold and Stiver
The life of a Trainer is an adventure filled with battles, travels and begin, so you'll have to step into
discoveries. You'll need to depend on your Pokemon to see you ihe shoes of anoihei promising—
but untesied-Tramer It'supto
through the many challenges you'll face, so learn to use them you to prove his great ness.
wisely. Though you may not know much when you begin the jour¬
ney you can look to friends to teach you lessons along the way.
BUIE YEIIOW
Designed to be played on the original Game Boy and Sups' Game Boy systems, the first
three ver sions of Pokemon started the craze to catch'email.
RIVAL
M4# What is 1 his guy's problem? If you ask
V ihYYIlU VtHtlOIT- him, the problem is YOU. It's usually
best to avoid people like him, but the
game doesn't give you ihe option,
Settle your conflicts using Pokemon
CRYSTAL
Gold and Siiver follow up the adventure in Reo. Blue and Crystal is a variation of
Yellow with a new, full-color PokOmon journey populated Gold and Silver, Some
by new Pokemon. Even experienced Trainers wjII find plen¬ pans are aff new, such as
ty of surprises and challenges. the BattleTbwer. Crystal
is for Game Boy Color onfy.
PRECIOUS PAKS
Gold, Silver and Crystal sport a slew of Pokemon you wont see
in Red. Blue and Yellow, You'll find rhe unique crcaruTcs scat¬
tered among the more familiar Pokemon as you make your way
from battle ro battle. Try your hand at new attacks and witness
surprising evolutions while filling your Pokedex with the latest
Mild LFSAKIhJG Hftlc&n* to CABLE
discoveries. Along with rhe advances in Pokemon studies comes Q-US TIHE CAP£U£.
*pPH»radT
technological innovation. Ever since Red, Blue and Yellow first
Dozens of Pokemon that Once you've earned the
appeared, scientists have been hard at work concocting new
don't appear in Red, Blue righno use them, you!
inventions—like rhe multipurpose Pokegear your character and Yellow pop up in be able louse ike Time
wears—and improving old ones to help you collect and main¬ Gold, Silver and Crystal, Capsules in Gold, Silver
so you'll have plenty of and Crystal (o trade
tain your Pokemon. reasons to take up the Pokemon with the Bed,
Poke Ball again. Blue and Yellow versions.
SUPPORT CROUP
PROF. ELM
BILL MOM PROF. OAK
KURT
■MIT>W**i -VI
Dto^ntr -p>
■niNilT
ifou rr*afv 3 am amae r Sill Na i co v does Mom pro- Widely ragarced as [he HIM ie ihe I agenda rv A shon guy with a s-hort
fffcP RSC' 5; *11 VfiUcv^. ■side you wikh the moral praensnenc expert on mattBF af Pnkfimm ns™, -Kurt ts a rercv,T*ati
Hu! /u. rrigM roc have suoflcr i every Trahar Fokemon. Prole-sior research, L^en Professcr PRk&BallcJaFEsmgn
= Eidl ze jriinajcr Lcr-ir r.secs. sne helps you Qak'a consirlti^ aenrest Ebiis its star. Hi Br:ng,hm your ftpncoms
PulioTE'Ls I ha murid or nanw and buys are ir-higi de^anG in (Mi ■Lscty tw you lh-sl his l&h is so he can cnrslcrm thein
Fokdmoa H'S rase-Meh ■fc^iTi ituH. When you win arni STTverHaTT rp^You ngftf do*™ Ihc sirwt Incsm InlaifwciJbsfts to cap-
inadeitEQSaihle COSlPrD mtifW, MrOECmo ID the vn.n IKWS* Slop by I :rrng part CLiui Pflk&mon
Pok&Wn € iEGliGffCi^ fftl Bar* oFWfim you <teB meet Hm TtfUJ tin your rfwml nm
TRAINING TRENDS New Day Kiting
The wop-id keepi iLimlmj In I'uhi-mnn CmiIeJ t-Neef 4nU li-ytti!
■ r!d „ lijlYi-T and C^yMil alfiT ^ ¥ j iteSV d-r EO CtiMfC' *rl4l El 111
fevfil wh* u ynu irvn i isM^Uhj fht genm II ygu your gi+oi
c-iccol PiWiuort r^rm: pf *vh a much ihntf irnp^mcr ro!t m rhe
III |hrdAr|l|^t thin HI. '■!■ Inur i| Jit night you'll toe iUmmflny In
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Pit Ni|h|
Pokcdex l,Vlir-r. yji.H.Iri rt!|
El loobi in awful lot IJke j Cmn* mn» nnrimil it :h*
WflPFnh] II1 rhBrtBn'.h
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vtull^p imv? ^railed inltyntanon Ire^u.
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iGsklindSilvei^ ihE Cryil4iC4»^ tr ■ iii™ ■¥
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Myitery Gift
Puk«n>on Egg Alter 1 g-iH hi the C^khnrMi City
PeMtnoh pr l-c-jh* hart Hjv *1 uncovered ■: 1 cM Ing n-twi ibiou -1 dtpjr tmtnL store re%-eeli f4'*
Pokemc-n reproduction. fofcfTTurn cgnt hei-ie been discovered Cl I l f*prfctfh»h to you- j I
I hr vp I Id and Hrl Harl Ing !0 Ititik Jibe the wKpU^ (rt4iU^i *1 in JfkpeJH M yOyf g Jprh# t 11 4* t
V■ P^kiftd by ln!lr*l|i«n hfelkvffn nt triM find tn4rhit ft AJn«t tho*
Pokcmon Pikachu
tpkem^n P-bk-Hthu pley eri #Pio ■e
a Suicune.
EUSINE
Before you find Suicune in the Tin Tower, Once inside the Tin
you'll meei Suicune fanatic Eusine sev¬
Tower, you'll meet
eral times. The purple-clad Pokemon
Suictme. That's the per¬
Tramer will even challenge you to a bat- fect opportunity to add
iieinDanwood City the rarePok&rionto
your collection.
A new radio show, rransmining from the Goidenrod City Radio Tower
from 6 p.m. to tz a.m., offers a chance to earn many useful irems. CHOOSE YOUR TRAINER
Buena* the host of the show, sends out a password on every nightly A new player-con trolled Pokemon Trainer
broadcast. When you visit Buena on the second floor of the Radio makes her debut in Pokemon Crystal, In
Tower and give her the password, shell give you credit that you can Pokemon Gold and Silver, the Trainer whom
redeem for valuable prizes. you guide through the game is a boy. In
A new radio show Crystal, you can choose between the boy
broadcasts from the Trainer and the girl Trainer.
535^^9 GoldervodCity Radio
Tower every evening
BUENA'S PASSWORD
If you take note of tne
show's password, you
can earn prues SAME POKeMON, DIFFERENT MOVES
Lot mm Thi nlc.. In'* Do uou wife*!''
X DEFEND! |tod*w'l PlftmortfT More than a dozen of the Pokemon That you can collect in Pokemon
Crystal learn moves that they can't learn in Pokemon Gold or Silver.
Suicunc, for example, can learn two moves 1 hat it is unable to learn in
TELEPHONE TIPS FROM TRAINERS other versions. See pages U and ]) for a complete list.
The Pokemon Trainers that you meet on the road will offer to keep in
contact with you by Telephone* Often, they will call to keep you
informed about their progress in Pokemon training. In Pokemon ODD EGG
Crystal, some new Trainers whom you have on your phone Vm will The man in the Pokemon Daycare on Route $4 will give you the
also occasionally offer items such as a Water Stone or a Fire Stone. Odd Egg the first time you speak to him. It will hatch into a
After you battle Smoochum, Elekid, Magby, Fichu, Clcffa or Igglybuff that knows
Tracts on the road* the move Dizzy Punch.
you can register their
phone numbers to
keep m contact with
them,
New Abilities in Crystal
Fit teen Pok£mon can learn new moves in Crystal, sometimes instead of
the move they would have learned a i the same level m Gold and Silver
*211 QWiLFISK
1167 SPINARAK
imiorsm
1220 SWINU8 #221 PILOSWiNE
._ ___
rm
LEVEL-UP ABILITIES rJ.
ATTACK
SCRATCH
If It
GUK* AT TACK
TYPI
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NRM
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MIST
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HYDRO PUMP WTR 71
LEGENDS
8Kil I w« fi«(i ifOur Pokemon reach certain levels, they will automatically learn certain
I i Kuft by poi*onM POKlMOWT advanced moves. Enter all your Pokemon into as many battles a$ you
can so they can develop new attacks and grow to new levels.
If yotir Pokemon falls victim to an attack with
long-lasting side effects, give it immediate
TYPHLOSION
attention before your Pokemon faint s. Some
^ve!Si ^
attacks like poison ones will continue to hurt e^*eR
youf Pokemonuntil you cure it with a special TAIL.
>mN0T
item or take it m a Pokemon Center 1 OUICK ATTACK
feakcA^
► ROAR ,*** HOT AfiLE
I OLOOH
trying to | cK MQv| iKould 1 gaavelsr rtir'r
CONFUSE ftAY. || b« DYNAMlCF^TKXt
Your Pokemon can have four different attacks &i one iyoi
time, so you must make roam for new moves if you Pok&mon HMs and TMs.
want your Pokemon to learn a new attack Your Pokfcdex will show
you who can (earn them.
1n
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110
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POKtMON TRAINER
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TYPECASTING FOR COMBAT
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irr*nd G'n*n! *dH D.l-Hi-fyfhiii .u J Slntl- tyftti to IhL Prtls, bnnjlfl J ihc UlU\
fit f>pis IQ j7 V/h-iUvo lyp# yMi irur htr M will fpftfl
wmi (hmcienKKi Utu pk dupniy p^UicJ to is* r>i*
i^
jfcd
j-n?
uk^miir w»r finr
lypf tV>liimOn. tfhieh
h tiJi* fcrif-rtl.ilrd
J 1 lUHV P *r - |l*k vi **rp
|4>r#«ci ivii 1! * p f *e i>-4 (■hir^Tfisilir^
COMBAT CHART
The churl below ihnwl effective djflei'tnt fypei oi -■III #n for fiimplf, i lVil(f ly|P* alUA
dllatiti Are A^filniE different lypej tif ^Q^ernCNl lUiKft iip wjif give you lUf upfrir fund l Fife type PqfitmoA A
Ibt type O-f AU«k you vwimi to use wu* |h* f yp* of rfiitHj! ngnH meant yc*r mat* wonT be+HTetfiv*. a*f<jiMJ
man you w^i lo Lur ic again* t to get a goud idea of ih* out iiqm {*> rtwarH tfa ailatk wllhMMifkcl, w+ult m tmpiy
dome of your bjiclt a p4u* ugn f-M meani that jout *tt*o boi andicaiti (ftp altaA «*iH r^*r ill ilaniard effect
4
Nm-leisdo Plawrt Guide y.^ • *>*
W~^ -ifcf
ATTACK ADVANTAGE example
TRUNWllliOtT A1TACH Jiii
Etoibryjw Fftfeemon. (Ukt Water-aod-Flying-type, GYARADOS
OpTUradu*; Cin h*v; a doubir xuvArttigf, Since chty boa4l IIECTRIC VS. WATER sil
r^c ijrfu -ui lKirtc?jni? icf Bu i they -:i.n J^u be at a Jou ■ ELECTRIC VS, FLYING i2
Kf daiwkiftlJgc if you pME d^- ng;h: fokcirtOft TOTAL OANI ACE xi
lkerf FrP lHie £fsAii1pJcr EleicnC-^ypt Pi kjiihu b£jcis-L> -la
ThuftHrbolc aiLtdn by I $ LrmCs viu-:c bull) Lhe mtafk
ir-'l i he ['□heme n s.nr ui die umf Type. The aiuck
irr^ngih ■ i then mulnpivcd by tira since Elecrnc-i^pfra
TKUM1IK1
hiw aft Advantage ever VVatcr-rypus IUmt ih.ifV nnr n:\ —
FlcdT6c-frp« aJvr- dominjic crsTr hi yin a-typed, ia hhc
mol J i nugu ]+ m idiiplu'd by v,vn yc r j an in!
AATlK/ F LT'Nt UKTBK
% fAl^PPfvP
f-£-qc-i aoti^ac.cse#’ iota
^ait?¥=S us jouui a
LrCfc ridtw
Fhtfri
ice j I 'n >.u h j 11 Tvmhai near 1 he II? M-cti r pf j wild PftkciftOil il »n£ uVi ! hnS chirl 1jej*w ih-drwri the ihtfrncfrl i^krtnnn
you Jkfody omr- om1 of rho** PokmoT* *hil you |!T hk* iy ID find whf 1* you Head
bun tm iti wiodcd pr muLsriui-n irejj
HELD
Tke rnotc ^&fT"nOf. me*
1D 1 rtf ^11 Dii r/ f WOODED ARC A
14 ycu woi arc-^'d n ttip grar-F-
4ff 3 y-h lc yT!ij i^l 1^1' I'.iPMij-
UM U[TB^ilUpC* Aiiion FjtJi
DBr^J- 0? gi IES fcf litMnc 10 M* ■
*Uw1i,th-loI FnMmpr.
CAVE
Ca^i ^ I-OT.e EO rr.jnv
Pck^risr, SBC? = =■ ZifriE Tk-
GtO^udE. I* J £.?Jtil £fer> ydien
ycx-eritr, use Flesh EDiKur*-
r-*tE T?lfl Gfllh "tu'li ^tOFTJer
ThE ynffmtnn^ rHili
r S tfSu iv=a tf Djnd |rie : H€
SEA
C*X" *QJ h&^ 4hf Su't EMM
nd mi Fc^^id^r ff p=s l^n-
Ecnjppaft frt Jr Qv^. A £JC
Ei.a1 ’•rff t-WC-CJ v-d
fishing
LT Ci^Et f iK
^*K_- fftpqavw
■•iM ^ «t tl vouvxe pit u th
IrflH cr-Ac-t-lftt fill
Gwc fcs * S^wr q^d Cw
W irte [hi rtaur Ir^s
r’h ^ore v' »b it
« Pohf Rid to lhfl?w 4e m V^li dnrvf wunl to f*CL i*w wild Pial.fmgn ^iiK ah overly powerful Haiti mart from
r iur ir^fn kf iuii yunif taulJ wily dfrtrwhrJw iht l^sa ^wcrfc!1, witd Raktrftifl wliH Orw ieiKk.
¥*u fWid ifl U putknc. ind you mijHl hav*110 mt! icuc™' PeAi Mid id MuntpNrt tiilk-SptdbUfcfri Poln
fijlli Will h*lp pftm! Jjdi feDiRf cl I hr l^iighft MifrftOn
CRITICAL conditions
■ fn**^un L#n mil* II Biito If rifliM AmAh Inn* II It n* tHttfc* Hurt UBwti
■■due* ft* Mil to p*iM «d hirr 1 hfii ■ I r»r I ■ v* t totHHHHii unyihirili Itof w nirMlM
hriftn IFii rpMitli mti4i rki hH ime
—*
cM«»i9i«4iini»
iftimitjVAniii
E3M»
i |
t 3 •PkfWWlV.llE1
to&ri
►-
n-k La ia i
p+ 1
RiNn4T 1-1 Mi m-m Pwtli*
l,^-r-~ai'll
POISON FBEI2I PARALYZE BURN UEEP
HYPNOSIS SPftHt IS. HAfllN MEAli LOOK. SP1MN WEB ^ FALSE SWIPE
hhgMw>toypii«ni>iB N*t4ii HI KhHItH LtnR
M MU IIIKM MttllllH iiiito mphi UmiMtov#
*w- p finf i hack H Kill to
Ikiiu iK* ■ lIlHll mi*
lE^t««M1VP __ 4^# WWIMhUW Aim
r 7 4^1
■)£> Hvidwiic#
P«MH«iiMP n#
1 ■ ■ - ■ - - - - rki
LUCKY NUMBER OAK'S P OK* MON TALK
\hu MyjiB Hiiin"! m ( ity IpFlij-IurU tl i t itfky Viiintu ■ rn>rfK-ni Oik i mjKi show pT‘ lomm n >mi abour ^ kr n they ejn find
JjikV li ike I r i-^irr Nsimhii' fat ytrt*\ IVIm mn n rml* Km itylnR ®t all or J iHitrihd L^rH-hfP --d Fnktmon luAr ih fawn m i-pn-r *-rh ^
iht An rht mdin. ydull win pruti i-idlk* i-riij but-n ta i K«
M >W miffch <vfry mi ill Iht. ygu‘11 ^ii i p liiy to -ay ibcur lorn i-n1- ■ wIh-w vivu i—.i^S-.r uir-i
MllLtr W ill ftflUfp I n H< chi 5 LJ r Id hi IO Itek. J*r ^ jIJ T’dLcnMWL
fUipn yoi-r pnit Thr P/ihtmAn
w- il<- ih- mnit iris, hviiiIv r mukl !> inthiiLvd
11 meMt ^Liire rtc jjirf) r i|.t folum^h -1“ vny
men in rfcfwiU an Tnknif ljiin »tab era an \hr di-i*4 ill M- *ild4»nn-T ipr>. u dr Aw
^ kiiilr ynu'lk I1? jWir io nr wh* pp U 1 ai tht ihf**
Ipvkir I- \h( wild .in yiii>r L'nlmSnc LnCa1 10^ hgtvi Vou'H M <0 ptKTH^rti
Finder M^p tvrn iT yao donV ihar ddfrai'ni -pypti sf ■■ ddfriEni
Pnkf mn-n. Ad fa-i I’dLl1 mon llui you've1 El i a w* R* lotMUJPU !C*rt W| ih* *i»r
ought. -pCfLi'H *er ill ihr nw lortiwif on
rhi Pohrdrr. pirn hclghi and Hrtijjhj ind a
hrwl dfiEripTlon of Hi kitm ■ REPELLING ROKeMON
Aliti i-c’.i y# i jyfki i -fi11 ji#i -piim if at fV^a
rTEEi!^rr
4
A
\
Building Levels
EXPERIENCE WANTED
T(i Jr*ir!ap yOgr Mwrntn vctu mu id gain pipe™™? Pganct in bit-
U A l-Vrh-r m-ari * \ *%t* d±i lthi mp~i the j mriti at-J riqfn m can le-im
11 jIs-^i drcc rmiilci il >n-i when ruu; fiikt m-in €«- c- ihou^h
■i&ii IhiN'r to win banka tg #am titpcncTirr POmis, -iT-j dem* have id
'►in mlh tick PaAttfnnih Ed lequirr ih*M pSitxta The [Dllmpnfig,
urarccur Li wjM hripyuu grl ihc rYi^vi cjpinuKT for your tntin a ram
ntt hiltfiT i*hith ftikrrfifrr' |^-ii ui*.
' * ruhtmq Ppblnqn with S»pC" vnri h-tra IJJ I1. hn|l uP ihp £p|ui|| pl|i| ni.| ilarp ■■ I |kp
rmnpnnfl iB'i'Pl i W *m ■ ppttf pi 40 ovAM
-i Th,.Uftwii frihi* nrJf Niw^in IN iwu DlhfP ftihiini PuLfman E|fl * 4 ■ lul
- Nl4n4A|il m*
Trade Transformations
TRAVEL BROADENS THE POKeMON EVOLUTIONARY BAGGAGE
C drain Pnfeiman wall evolve tnio their higher lain.i when Carrie pDkemari oomc mra bem[£ ihnoug^ j. nanjnL Cb^luciona-ry prose-1!*; nch-
Lhry Are <rtd<J LO AfUMhdr Gold- Si-lvtr Or Cryal.iL Gamt Pali If £r"i rfrqiilT* A S-pCCid Item Qltftf yOD Grid the iptcbil item* shov-n below, h-lve
you haw * KaihW Macho-fee, Grazier ar Murmur, you rh^ indic.iK-d P^hfjnon hold rh^m ^hen you Lra-k i-heni I* another Gold, Sil-
ranafsr ir CO iomnw cb« ihcn receive pn tv-glve d PoJtcmpn v^t prCryycal Fak/Thr iransFfj will produce n(w rt-pluciprary horry-E
when »ta returned. Tnu-t .i 3 beautiful thing.
o
roiiwNim WinO'lAOfi
FA DAB*4 i; .Ei K. A 7 illVi
GSB.VEEIR
0 CCLtW
SLOWPOKE
O 1
HAJNllR
o GINCAB
ON II ^ MLTAl COAT
o ICTtNltt MEfALCOAr
WAiHUKE MAtHAHP
SEA DR A DHAijOP 5JALJ
PPtfrOON UP GKIVI
TROUBLING TRANSFERS
T11 mrimbnr. Vbu cm tmshrentyPndwunii Itiac eppeAitd pii^i
□usly in HieL Bin* h4 Tplfcew iimn Gnld. S^nr Mid Crytlal Ed
Hed.Sihw and Veduvv. Wlw F'lih r niuii dr Iftrse wilhnew ilemsi Dr
Bhililii-j- LMMtml be IrHlAd from fkrtd, Sihei and OryLtil 1-oBed.
Bluu, and Ytllew. Thatqroup includes uld Puhtman Lhitl
loiiew rektiim-
GLOOM
Friendly Evolution
YOU'RE MY BEST FRIEND!
Some Pokemon need more than just experience u> evolve—they need to be attached to you. too. If you treat rho se Poke-
mon very well, they will grow to trust you and will evolve far more quickly than if you mistreat them- While many Pokc-
mon will evolve regardless of how well you rreat rhem, you should try to be a good Trainer CO all of your Pokemon. Many
events in the game are based on how attached your lead Pokemon is to you.
PICHU
O PIKACHU DAY OR NIGHT DO'S AND DON'TS
Eevee* other evolutions are created with Stones, hut There ere quite a few things (he! will help
TOGEPI TOGITIC Espean and Umbreon ere not. Eovoo evolves inio either your relationship with your Pokimon, and a
Espean or Umbreon when it s extremely attached in you, couple that will hurt your relationship with
CLtFFA CLEFAIRY and its evolution starls at a certain time of day To got your Pokfruon. You should try to forgo
Espeon. allow Eevee Strong relationships with alt of your
CHANSEY BUSSEY to evolve in the Pokemon—especially the party you travel
morning or day with most often.
IGGLYBUFF
O JIGGLYPUFF For Umbreon, allow
Eeveo to evolve
GOLBAT
o CR06AT et night.
EEVEE
DO:
Have your PokGmon groomed in Pallet
Town by Blues Sister
DON'T:
Let ^your Poktmon tat in ha 11 le or repeat -
ecHy allow it to get very weak.
fn-Gane Events
FOUR WAVS TO ACQUIRE POKeMON
Ftiim fj -*hfn£ ?okf ch#r in«k f&L itwer 4K taut «fM t ■ i o jj** jvup KanJi «n PoMmon f^irw ef
■hr mu tek^Twofii in nrnunt icu unr -n the *tW. »o (ht for ho* rO lh*rn
own Poherfion al she Oiling C*rtltip |uit loush of IFiiKry rtsrvw nn srtrrrm hi tlchdAfTiikr^ wUI isDrkul^bi yen
Co Id E-nrod City on Route ]4 Wufh a Hi tl* pitlrntv y^u ro h +n h
can r a i s.e many Po^emon.
CHECK IHt MCHACi
POKcMOH DAYCARE TKi fHiiitf* you tjpi wLH lii THi hiww If A rdhtriMi lug
Ii u4i ih#
TFvc n-i^n 4H<f Wonvln wh* run ihr DR^rr Crn rakr> Grv l^hm-iD*
c-ach ib nut for yOu An unrjrpECI-rd bonus lamrmnn Kip^rhl WfhtiV
EGGS 1 M ipf f Hi I IlfIM tip IM »lh*i IthiW
* H ihnvs nl Or Ml n Eh* ■ lti*r PrIAmm
you band pwd Pokimon of ©ppMir* grndmP -v *Hy PskrmDn wish j * 111 1ll+nflY w-lb4ha Plhn ^flit mDn
[>nro If ihe J'okfmon like <ach alhti. you may icurn id iKr I>ayt*rt
i whi‘-c Urir IQ- find [bull i fakewngn I ^ h+* jppmild No OFU U-
<pj-h* sup-p huw >1 Happenhi, bit whftfi ii 40M, you in1 ply Iuvp lO-cj-iy NO «4lilhtlHUn| ttMh **fd ||
ih* E^g in your piny Sov a wh-lc ia haich n ms* a Pokimon—rvuybf ECCS ’ 11 1,-1 hi 1111 "N lUi *ISir Pthr«"i-n
NO DIFFERENT POK^MON
+ o EGGS
MSOIWO^ Nt90iiw $
U.HGAIKHJIN IMOOCHUH
Hl| TIM
Pokenon 2
#
1
Name
BMUtMJt
ivmut
•
•
•
•
n
w
0
m
Mam*
DOftRlO ft
•
ft
ft
« Hama
44 CROfil
170 CMHCN0U
ft
ft
ft
ft
Game Index a
i
VTN^UtTt
CHARMAHOffi
*
•
•
•
tr OOH00NO
u GtMEt
ft
ft
ft
ft
171 lAHTWN
177 7K36U
ft
ft
ft
ft
s tHAfeMlUON • • It mux ft • ft HI CtrffA ft ft
If you find yourseif miss¬ 6 CHiilTAKD • # 46 3MUM* ft * ft 171 IC-CIT Muir ft ft
} 41
ing an elusive Pokemon lawftTu
ttAITMHE
• •
47
utmut
6 ASHY
ft
ft
a • ft HI TOG Eft
176 TOGETK m
ft ft
* • • « ft ft ft
or two, use the Pokemon * ■uWiu • • V HAUNT IR ft * ft II7 Niro ft ft
10 arum • • « ft 14 omoAi ft ft i it 1ATU ft ft
Index to discover where n MtUMb • • • ft 61 OMII ft . 6 ft 17* HAAfEF •
they can be found. Since \'i lUwtAtfttt • • • ft 44 OtOWftf ft ft no lUAFTT • ft
13 mmi • • • ft 47 HT«M ft ft 111 AFfHAiOS ft
many Pokemon are found 14 iakuka • • • ft 46 (kiln ft ft 43 >1U033063 ft ft
<5 liTMHl • • • • ft 4t KtMtLER ft ft 41 MAtlU
only in certain games, 16 ruwnr • • • • ft ■40 V0W0R1 ft • ft It* AIUHAMLl
•
ft
ft
ft
you may need to relive 1? fiooono • • • • ft 141 lubioet ft # ill dfACmOOOO ft ft
I« noQiOf • • • # ft m mooam ft A ft ■46 rourow ft ft
some older adventures or 19 Cituu • ft • ft M3 BIOGUTOI ft ft 117 MO mt ft ft
ICI auoNi • ft ■a (nnooti
trade with a friend to fill 20
71
eiTruii
37U40W
ft •
•
•
•
ft
ft ICS *uami ft • ft 16* HttrtUJf
ft ft
• • ft ft
up your entire Pokedex. 7i FEAROW * m * ft !04 MtaOHiB ft » 4 ft 40 AlfOH ft ft
23 FU HI • • * ft Ml M1IMONOUM ft ft m 3UNX1RN ft ft
7* mo* • 41 ft Ml LKRI1UIK ft ft IA3 (indtbRA • ft
n PIKACHU * • • ft m lOmiO ft ft m YAM41 ft ft
26 ill (HU * • ft ft no WEEING ft ft \n wooni ft ft
?I UWHHHW • ft ft m RHtHOIl ft ft MS 0U103TRI ft ft
n UN03U3K • m • ft in ROTOOM ft ft 1*6 I5H0N ft ft
26 KttOtAMO • • # • ft m CHAKilt ft » ft’ it; uatiiox ft ft
30 hiootnu ft • • ft 1W 1 ANGELA ft ft i*« MURvtowr ft ft
31 MltOOUtfM ♦ • ml • ft m IlNOitiHAK ft * ft It* 3U3WEOFO ft ft
?; HI 60 RAM # • m ft ft 116 H 0R3U ft ft 100 MHtitiwt • ft ft
33 NI&OlWO • • m ft ft in 5EA0RA ft ft 301 UMDtf* « 0
36 N] GO XING • • m • ft IU OOLDttN ft ft 102 woumm ft ft
13 cuHiir • • # ft m 3U1HI& ft « ft 101 OltiURIO ft
n CLff All! • • # ft 170 (Titru • ft num
104 ft ft
V vwnx * • m (TAUIJr ft ft m fOtMFRfSS ft ft
n NtlUTiliS ft • IW ai.MJH ft ft 106 QNKlHKf ft ft
39 JW&TTVfl • • ft ft IM (cttncr ft ft' 3*7 GUOU ft
46 mooLiiun • • # ft 174 JTll ft ft 701 STOUI ft ft
61 m* i ♦ • ft ft 175 rucuiun ft 1 ft i 304 ntniLiu ft ft
*1 COlliT • • ft ft • lie ft 310 OtiHUML ft ft
63 O&ttlH • • ft ft !J7 tmu ft ^ 2J1 OWIIVHH ft ft
14 woo* • • ft ns UUR03 ft ft 711 30106 ft ft
43 YlLUTMU * ft >« MAOlUlt ft 6 ft 7>J (HUtlll D ft ft
44 nn\ * • • ft >30 OTAtAMS ft ft 314 Hit* (60(3 ft ft
4J HJUUM • • ft ft nr LAttAl ft ft 315 SNtAift D ft ft
41 VOIOMU « • ♦ ft ft 112 MfTO ft ft 3V* 1100WR3A M ft
44 VFHL460IH * • • ft ft m (FVIT ft ft 2» UKARtNO ft
3* WGU7T * # • ft ft 114 VATOtlON ft r ft 711 UUGNA ft ft
51 M0 TRIO • • ♦ ft Ul /OtTtON ft ft Tft AUOUROO ft ft
57 KEOttTK • • ft 116HAW* ft f ft ! 130 injjfljl ft ft
53 MUM * # ft XV tOITOOi ft 131 6H03W1HE ft ft
4* KYMtK • • # ft 111 OUAVTlf ft 313 COWOli ft ft
35 OOIDUCK • • ft ft ft lit OMA31U ft 311 aiaouiD ft ft
5-6 MDUFY • * 140 UID10 ft 314 OCflllfIfY ft
37 pbimiapi • % 141 LkUllOn ft 713 OflltUtO ft ft
SO aowuntt • ft ft Ht AIIOOACTTL ft a ft ft 316 6LAHTLNI ft
34 iKJMMt • ft 41 5N0ILAY ft • ft ft 317 iKAlMOCt ft ft
64 POllWAG • • # ft 144 AirXUKO ft m KOUN0OUR ft •
61 *Q\mm • • • ft 41 unos ft 114 KOUHSOOH ft ft
42 POllWUTM • • ft 146 notrui • 3)6 1J1G4RA ft ft
f
63 1114 • • * ft 147 EHUTUH ft i3i **mr ft ft
44 74DI1U • • • ft ft UA OtAOOMAII ft ft 133 OOKIMAM ft
63 Jiuuui • • n # ft jft 144 OlAOOHlTf ft ft 133 fGRTOOMl ft ft ft
64 HU0404 • • ft ft ISO arwtwo ft 3)4 WAN Til ft ft ft
4 7 UOKli • • ft i 131 afw 235 WATAflOLE ft ft
61 MACHAMP • • ft ft HI CHI 60 > IT A ft 1U 1Y ROGUE ft ft
64 tmtrtouv • ft ft >31 lAVUt* 1' ft 217 HIT MOM TOP ft ft
70 wu^Htm • • ft 134 MI06NIUM ' ft 111 (MOOCHliM ft ...
71 VKltUMl ft ft ft 133 cnf&AOUii 1 ft m nmiD ft ft
77 ri/fucaot • • • ft ft 1(6 OUILI4A ' ft 7*0 MAG IT ft ft
73 iDfUCRua • • • ft ft HI fvhuosiON # 1*1 Ml t TANK ft ft
74 OfOMlDf • • ft ft 154 TOFODUf ft 162 IWUY ft ft
73 GRAVE!!* • • ft • 134 (AOEOiuw • ft 141 IAJI0U ft ft
76 mm • • ft ft 1*4 HIAU041D ft 244 tarn ft ft
77 mm • • ft ft 141 5fKfllI • 345 (WCUNE A ft ft
73 11 ft Ml* • * • ft ft 47 rviirr » ft 344 LAIVlTi! 41 ft ft
74 (LQWfQII # • • • ft IfcJ nDQINOOT ft 147 MJFiTAir ft
60 SlOWitO • • ft ft 1U nohciwi ft 346 TYUNITAft ft ft
tl XAGN1MHi
• • # ft 3*5 40TIA ft 241 U&1A
■+
litiiiu
iv
5-i AlivnC 1 Ufl & LtUTJUi A
W I1A
1 #¥ tlA.hU
mlayu ft ft
6) WAffTOTO • • * • ft 47 (PINA ftJS 131 (tun
04 D0DU0 • • ft ft. 164 AHA 003
MAP KEY
^ ~ —
fttHw thm
nms The Mu# Hb#h fami hi Eh#
A Dwn rt»8 Wfii *f t\ii jhfJi N ipmJ # hwiliMI #P HIM M CtftlM
um
v (rtn Hi 0m*4 WWD Wtlin nm^ W\ik 'll*
11104 Mtf CM*pr+ m_uy f&p##r n
rbskEly tflftrvRt IkiIwh i mm rt» ««
liHHI«tfcfl BUfl ■ Hw faiwh
The very Hrsr item you will receive is your Pokegear, which your
mother says is back from the repair shop. The Pokegearis a mul¬
tifunctional device rhai initially ias as a phone. With it,you can
call important people like your mother or your neighbor, Profes¬
sor Elm. Your mother will explain how to use The device, and
she'll also help you set the dayof the week. After she s done help¬
ing you, your mother will send you to Professor Elms lab.
Before your mom
sends you oveno
Professor ElnVs
lab, she will give
youths Pokigear
ami her phone
number, so you
can call her any¬
time you'd like
Later: White you're on your journey your Mom will help Your mam likes buying tun
PokGmon stuff for your room,
you save your money If you want her to. You can't lose like theCharmanderend
money your mom keeps for you, and you can ask her for the Snorlax dolls, and you can use
saved money when you run low. Your mom loves to shop, and them to decor at e. When
you re in your room, choose
she will call you when she's purchased something new. Oecoralion from your PC's
Sometimes she buys helpful Items, like Rollon or Repel, and menu to arrange the objects.
Professor Elm asks you to visit Mr. Pokemon on Route 30 ro pick up an interesting item. He Later: Right after you complete the
offers you one of his Pokemon—Chikoma, Cyndaquil or Totodile—to keep you company on errand. Pro ft nor Elm will call and ask you
your journey. The professor will call you several times during your adventure, and each time he to rush back to the tab. He's too upset to
will have one of the gifts lisied above for you. The lab assistants will give you your first five tell you what happened, but you'll soon
Poke Balls after you return from the errand. After you win your eighth badge in johto. Profes¬ find out. On your way back to the lab, the
sor Elm will call you back to the lab and give you the Master Ball. Once you have defeated the mean, red-haired person will challenge
Elite Four, Professor Elm will give you the S.S. Ticket so you can continue on to Kanto. you to a battle, and the Pokemon he's
—m using will certainly
You may notice a red-
seem familiar. It
haired person peering
into the windows of turns out that he
Professor Elm's lab. 11 stole the Pokemon
you start a con versa
tion, you will annoy from Professor Elm,
him and he wifHiterally H-K«J IT That's no way to
kick you out of iws It1* * d' iifciir11
behave!
way.
Cherrygrove City
Cherrygrove City has a Pok^mon Mart and Pokemon Center, but it doesn't have a Gym. You will
have to brawl in the city, however, so try to battle as many wild Pokemon as possible to build
up your starting Pokemon and make it fighting fit.
Map icon. Later: Once your Pokemon can learn Surf and use it outside of battles,
head over 10 The island and talk 10 The fisherman, He will give you
Myslic WaTer, which powers up Water moves
can purchase other goods, however, if you wish to spend AWAKENING 250 must use the Poke Balls
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Violet City
City ii (he firil oily you'll visit Lhat has a Gym In it you don'I win? Lo rely on .jiE on#
^ioSel
Pok^mon fct a Gym Leader battle, 50 yau'd better catch and rail* tome wild Pnh#mori tn fi'
out your paxly. VoU won't be atrlo In th* the cdy unl»l you hrfwe lurf
0 EARLSPOKeMON ACADEMY
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0 SPROUT TOWER
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0 VIOLET CITY CYM 0 POKeMON EGG POEtlUi itrt
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ELOWEK Mill 50
Sprout Tower
The magical Sprout Tower is rumored to have a giant
Bellsprout stalk as its center column. Many monks devoted
to Grass-types train in Sprout Tower, but you should be able
to handle them. You may want to use the Escape Rope to
leave the tower, or you can climb down.
VIOLIT CITY
vroin (iiy page 3?
pojt 32
ruins or Aim
HM 05/FLASH QTHE ELDER
page 34
TOrt How ISCAPEROM The third floor ha5 several monks and their leader,
r t the Elder. You will sec your Rival briefly* hoc he MIRACLE SEED
leaves quickly. If you beat the Elder he will give you
HM 05. Flash, which will TM 05/ROAR
help you see inside dark
Later: Coma back to this
caves. You need the Zephyr area when you have taught
Badge to use Flash outside dm; of your Pokemon Cut anri
can uso ii outside of battle.
of battle.
TNs parson wifi give you TM
AS, Roar, for your trouble.
Route 32
Many of the Trainers you'll meet up with on
Route 32 will be using Water-type
Pokemon, and the caves have lots of wild
GREAT BALL
Rock-types, so it's best to move your Grass-
type Pokemon to the top of your party. FISHER; RALPH
Talk ro the man closest to the healing machine inside the Pokemon Center. He will
offer you one of his fishing poles, the Old Rod. With the Old Rod, you can walk up
to water and start fishing for Water-type Pokemon.
0 ALPH LAB
tout£ 32
poge 32 Carch at least three differently shaped Unown and show rhem to the researchers inside the fab.
One will alter your Pokedex so rhat you can keep track of the Unown that you catch. They will be
listed in the order that you catch them in. There are many different types of Unown,
TM 39/SWIFT
O LAPRAS
Once you can use Surf, enter the second Basement level of
Union Cave on a Friday. If is the only place to find Lapras.
the Water-and-Ice-type. Lapras will continue ro appear
there, even after you catch it.
UWWrtimj
ip
0 SLOWPOKE WELL
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lUCtlH.IIII, (Uil, WEltt LlfrdlUSI
1EVUM ZUILT P5K/FLY
KING'S ROCK
AZALEA TOWN
page 36
CAMPER: TODD
Exchange numbers with Todd SO he can
tell you about bargains ai the Golden?od City
Department Store
Route 34 Night □
The guard st ends watch
Route 34 falls between Ilex Forest and
nil day long, bui he wont
Goldenrod City. Near the top of the path is challenge you lo a battle
until night fells.
the Pokemon Daycare. You won't be able to
get Soft Sand until you can Surf over to the
three girls at the bottom left of Route 34. PICNICKER: GINA
If you give Gina
your phone nuimber, she
may give you a Lea j
O POKeMON DAYCARE Si one later in the
Later Your Pokemon will game.
You can leave up 10 two Pokemon in the
gain levels, leern new
care of the Daycare Man and Udy. If you moves and maybe even pro
leave two with the couple, you might get a dute egyti if you lunve NUGGET
them at the Pokemon
Pokemon Egg. In Crystal, the man ai the ILEX FORES!
Daycare. Return to the page 3?
Daycare will give you the Odd Egg, Daycare a few hours after
Goldenrod City
Route 34 leads to a large city that has a Radio Tower, a Bike Shop and a huge Department Store.
There are many things to see and do there—make sure you've accomplished them all before you
head off to the next city or route. Team Rocket can be seen skulking around the city.
da i n ' now*?
POKeMON MART 2nd Floor-2 3rd Floor 4th Floor 5th Floor
2nd Floor-) POKe BALL 200 X SPEED 350 PROTEIN 9,800 TM41/THUNDERPUNCH 3,000
POTION 300 GREAT BALL 600 X SPECIAL 350 IRON 9,800 TM 48/FIRE PUNCH 3,000
SUPER POTION 700 ESCAPE ROPE 550 X DEFEND 550 CARB0S 9,800 TM 33/ICE PUNCH 3,000
ANTIDOTE 100 REPEL 350 X ATTACK 500 CALCIUM 9,800 TM02/HEADBUTT* 2,000
PARLYZHEAL 200 REVIVE 1,500 DIRE HIT 650 HP UP 9,800 TM 08/ROCK SMASH** 1,000
AWAKENING 250 FULL HEAL 600 GUARD SPEC. 700 6th Floor * TM 02 won't be available for purchase
until you've already received it in Ilex
BURN HEAL 250 POKe DOLL 1,000 X ACCURACY 950 FRESHWATER 200 forest.
ICE HEAL 250 FLOWER MAIL 50 SODA POP 300 ** TM 08 won't be available for purchase
until you’ve already obtained it on
LEMONADE 350 Route 36.
m
Nintendo Player's Guide
*
0 DEPARTMENT STORE 0 COLDENROD CITY GYM
m 27/RETURN TM 21/FRUSTRATION Every Trainer in Goldenrod City Gym is female,
Talk ro everyone inside [he store for interest¬ which is interesting but doesn’t change anything.
ing in formation, including news of a woman Trainers arc Trainers. You have to get through quite
who visits the Store every Sunday and hands a few Trainers to reach run -
our TMs to Trainers- If your lead Pokemon V/hitney, the tough Gym
likes you a lot, the woman will give you TM 2.7. Leader. The Goldenrod
Rerum. If not. you will gerTM 21, Frustration. girls prefer Normal-type
—.—Jh
Pokemon. 27/ C7J
A boy on the fifth floor wants to trade a
Drowzee(oran Abra) for a Machop. It's hold¬ E n«mv MTLTAJnH
ing a Gold Berry. In Crystal, there is 0 ua*d ROLLOUT t
Q PET NAMES
A Name Rarer lives in Goldenrod Cicv. He will rate rhe name of
the Pokemon that is first in your parry and give you the option
of changing rhat Pokemons name. You can use the Name Rater
to change the names of all your Pokemon except those you
received in trade.
PRIZES: Crystal PRIZES: Gold or Silver
O LET THE GAMES BEGIN TM 25/THUNDER 5,500 TM 25/THUNDER 5,500
The Goldenrod City Game Corner has two games of chance for TM 14/BLIZZARD 5,500 TM 14/BUZZARD 5,500
you to play. Both are pretty difficult but very fun. You can'r play
TM 38/FIRE BLAST 5,500 TM 38/FIRE BUST 5,500
the games until you've picked up the Coin Case in Goldenrod
City's Underground Path. Exchange some of your money for
#63 ABRA 100 #63 ABRA 200
coins—then play at any of the game machines, if you win big, #104 CUBONE 800 #24 EKANS (GOLD) 700
you'll be able to exchange your coins for The prizes shown ar #202 WOBBUFFET 1,500 #27 SANDSHREW (SILVER) 700
the right. #147 DRATINI 2,100
GAME 1
l wheels on the Slot Machine
one at a time with the A Butt onJf you bet throe coins,
you can win wi th any horizon ral or diagonal line of three
identical symbols. Bet two coins**any horizontal row
wins. If you bet one coin, the three middie symbols have GAME 2
to match. Each symbol's payoff is shown below.
Guess which of the 24 cards has been deal t on the lef t in
this Card Guessing Game You have 12 tries per game, and
STARYU you must bet three coins. You pick one randomly generated
card with A, andit is placed on the left. Next, you choose a
vert ical row, a single or double horizontal row or a single
card The fewer cards you bet on, the higher the payoff. Try
choosing rows at first, then, as more cards are eliminated,
move to single cards Af ter S7 cards are elimina ted, the
[-•lKg-i ; : i deck is reshuffled and the game start$ over
0 UNDERGROUND
BARBER 1 AND BARBER 2
The Underground is a tunnel that connects several areas of Goldenrod City together.
The Haircut Brothers are in
There are shops you can visit on different days in rhe Undaground, so be sure to stop residence on dif ferent days.
back often ro tryout the services they have to offer. Details abour The Underground Both will cut only one of your
Pok6men's hair a day, so choose
are located in the Radio Tower and Underground section on page 54. wisely, Pokemon are happier
and friendlier after a haircut.
SPECIAL DEUVEflV mw
riu.imo9i
IfeEli 14 th* puid In I hr Jfhithtnn priori p.ii-Atrl \\ftvhi 111: will nflls you ro Eakt 1
Pnftfcrrilh ahq| i helJmO iimiI hi hi* IncriJ on kq-'.i-i 17 |l. After von finish :hr
■ i^M'il lii! 10 ihr iJaiifsi hfhii-r Thf JliJill w!ll glMf you HP UP Kfirmi aw
NhTtUlttlt.IT
l_Ale c: V#* tjdm'i
h :i'lc tii itiadi
National Park 1b ,Mya:errS: rrb
pxl far. bir Lines
ri'U ran upe SvH
Thfe pretty psrh [| filled ^ilh till grin a no nk-iH □! biRPln
I ref 1 There are teveral Ti diners f& LuITIe 5ur* urar 1l» wa^ar
1* me k up ■
tnrf chiE wHhr iht* ifteyW bfOugM ^Ic-ng VYiJ*Tt-trry
609 . Craii- *nd Roth lype Pahtmon
h- 1*10 ^in 'Ttf,- n*ct iicm*. I^i iKt inn Sf&fH. iht btnmw fXl Gnld Jk*?y E*ci> ptwvtk
1 htcf* w 1 hi lOffislhi n ii, cvrn 1 f --i ■ |upI Thr conml irian Pr*Ty 1h# ihai you mch Tfc-.1t bi f-vfrrd
Wllfl plut hiifklr* hlal yaiii ra n I'■* r ly T>hc bu| iMa c*n takf H*e TfelbrMfi ■Sfnl'r ■ nia rhf pitfi Mb mb *uf£* (Ml rtwti 1 a
rihi 10 Hflf II0- a hfrlrfm&ft ill'll ctn mu vzt ^1 to ilf-tp#* huts whet Minmtiu*w^ ■he kffCf.bt1w|if^t^>! L0I
ihrm f.i'iirr in chch rfmo-n^l Part a* ifti onlf pfj'a 9q tabgk- w-mr mc-n. jg -innt t.js: &_.t
Unltemvnff fn mtf ih| JT
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Pokemon Crystal Vei 1 i on
^- t
Route 36 & Route 37
The next two roads are short, but they lead in many directions and join several areas togeth¬
er. The tree you couldn't get past ts still there, but this time you have the Squirtbottle from
Goldenrod City. When the tree is gone, you'll finally be able to move on to the next area,
0 FIREPOWER
Alan, the schoolboy whom you meet on your way 10 ihc
Sudowoodo, collects Pokemon and the occasional special
eouie 35 RUINS OFMPH
pogt41 pc$e34 item Register his phone number. He may call you later 10
give you a Pokcmon -evolving hire Stone.
JTie five Kimono Girls barde with the five evolutions of Eevee. If you
defeat them all. the old man will give you HM 03, Surf, an item you
will need to continue your journey. The Kimono Girls are very good
Trainers, and their Eevee evolutions are very tough.
mum 38
EXX1- You don't, have 10 take on pagHS
ai! five Kimono EirSs a* soini 42
ones Heal your Pok^mon pagi 49
after eachoanie.
nmmoift
Talk to the man in this house and
u*#d Dior answer his quest ion. He will give you
the lt emfmder, which beeps when
you are near a hidden item
0 BILL AND THE TIME CAPSULE POKcMON MART 0 TIN TOWER
Yen., v ill rjr Lno BJt i.™ thr rV’-kc iV-tmi < It- i I uciti^ ltw ran till JW “Sow -pi^i w Nf a hi* tr- rnrrrih*
ft** Cjpiuif THi J.*v trl..i| |T>u i ■ IL r« Hill, you Ll* i-r ih* GREAT BALL m fin fiTwi inti H*tt km: ihc
Tirttf CtpijU FO FhM |\>kwon fh&^i Jfl4 IQ- iFu ft#d, Ihrf hf kfKlllka
PQTWt JW
wd rflfcimgA ji^Vi A/lfi VAi burn ’Wfcta, TTBim Her lit* 4h4 ik CkiT HcM-
mt PQllON .'130
hi* kw Ifi fio^pw^d m ff! in Few* ... I hi! C'h hi Bill
Imwi ihr lUdwi tnvF n^i-th
tH tiid4l«iTirr4 t"h% flfrrt
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L'iifl hlM LiLm*t I.
ECRUTEAK CITY
Wit* frtjj p tN ttonwi \iww hc^ro
fM»W4 liN Mir r r * 'H* Gi*t Hi* flsfctiirca ir«
GYM LEADER: MORTY 1 J w| p—>. i—wl Fi'flhc k CfftHHl Lfjn
-* iirK4i ph^hnrtr i jm
- PR^ 'iigp ifllifi.-1 mi
fMHt
21 GAST1T Gfta/PSN
* fi ut i^FOOMWmiO^NADQWMU]
21 HAUNTEt OrtO/PSN
T(nt tOi■ilc™* Y9M W U* Sl#1 flMttffc) & 1W tlr
&INWR GHQ/PIH iwiid', .1 a. .:ul bi ihi n^e
HAUNTlI GflO/PIH RfCtiMMENMD POf^UOM TKHt
0 RARE CREATURES
Vrlbcih wn Ji«a^> ir» ihf Isurm-rni fim ihr
k-Jf bHh Phldfa ^ in hi tJ™
^ ihi^ »il iMnJJy tiw ui
|iA:^hi 1»4 A«d ihfy ■J^ifP irnuL
MllJEfHT I
rptwidmij Tff Id *j«fl (km! Cn Cryv
9i ■! '■ 'ti s :>■ >li % ji I■ , ii mi Ln 11■ Lkii1 bjlerriLnL
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BISFMMfT 1
UAKrOTEGN
Tin Tower
The Legendary B rd, Ho-ob, lives on the
ro®i Tin Tow^-f Vouj can't go up Ihe
rowe* without I he Rainbow Wing, which
you will gel From Lhe Radio Station
Mfin^g^r in Goltfenrod City m Cold, from
the o“d man in Pewter City in Silver and
Frcmi the guardians oF fin Tow-er (aTter
you-'ve caught Suicunt R^ikou and tniei)
in Oyilal
5NAC SUICUNE!
Ell Grfyinl, tb# ^i|in StmUm MniH^r wiH
vltll thi Cknr BcIL TjIcc il 10 I'm Tower. Ninr iLir
tnwCT n cUEnmrf., Will rrttlcfL dime mcuJo ndLcd
the Wkc Trio, TIkl monte will duHcngt you to
bonlc. .C you lidrjL nil [IlnfcL, I hey will fcdE yOU Mlcr
Tin tbuwii when." wru will irwtHmlEF Suinuit U
wjll ru v run JW.U Emm >¥tu, which will iiulu1 ic
nviirh dder ha cueK. LF ic Ljir_i *, hr will rmc ramr
a i.-Tsr ;■•
hriUk jnii veu T.'tiii'i be Tib^L- tv iiiLch llo-all.
ft -
o ascend tin tower &:
- l
IF yc±rc |dayi^g ticlU you ui'l qji the lUunhiyw
Wmg bh |;>hcO \iypuVy £ ilvtT, a mrtfik wiII
bfctrfii rJv flairs and ytni wun'i be able laeommuc
up ianiil you |ce «Jn£ Rainbow Wir^ U ^ou'rt pU^
ng Crytml rkc srair? -*Wt even be rhcr< uniil Hnnot
yuuve b?jcrn lbr Elk* »|
lACfilGJrtH
Vli □ nj _ .1 _: ,-.l I: >ij i ■ I
■cwne, Raikou aad Enpi BfcThlhip f «
gfT rlw Rainbow S3
Wing. Fqllew tbp khei¥
On 5 he. iH3 pi To f to rbc ■
rooof dtt tou-i.'i
O MILTANK MALADY
M00M00 Farm has a sick Miltank that won’t give mi)k. Feed ir many, many
Berries to make it recover. After it recovers, you will ger TM 1 jt Snore, as a thank-
you present, M00M00 Milk will also be available for purchase after rhe Miltank
is healed* It restores HP,
rrr
.. MtM
BERRY
j.vwjra.iju
Q LASS BUT NOT LEAST
After you fight Lass Dana, she'll ask for your phone number. Give it to her“
she will call you when she gets a good item, like a Thnnderstone, She likes, to
share the items she wins in battle, which is good news for you*
ouviMFCnr
pug* $6
The man in rhe house (i) will give you ihe Good Hod, which will help
PRZCURE1IRRY
you catch different and higher level Water-type Pokemnn. The sailor in
You can trade a Krabby for a
rhe other house (2) gives you HM 04. Strength, which will help Vol torb in this house. Volt orb
tremendously in the next city. Strength allow* you to move the squar¬ doesn't appear in the wild m
Johto.
ish rock* inside cave* and runnels.
*** •-
■rlul M IOl^ . _
£, £N Riji'i-i,
it|«iaidfiiflnl P&kftrrHHi lr yn,
h Na- *nd GrournHypni ya ■ ihoiilrl rln (u m i t wi-li
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Route 40 & Route 41
Some routes are actually waterways! You'll need a Pokemon in your party that can
Surf, plus a Crass-type and an Electric-type to deal with the Trainers you'll meet along
the way. It's a long surf to Cianwood City—make sure your Pokemon are fit to travel.
OLIVINE CITY
On Monday, the oldest Day You probably won c have HM 06 rhe First lime you pass
sibling. Monica, will be through Whirl Islands, and without it. you cant get
waiting to give you Sharp very far there. Pass the whirlpools by your first time
Beak, an irem thai powers through. You'll be back soon to search for Lugiat the
up Flying-type attacks. Legendary Bird.
CAR60S
ESCAPE ROPE
There are many items scattered about rhe cavesh but if all
you're after is Lugia. enter the island on the cop right and fol¬
low the letters on the map in this order: F. H, L You have only
WJ 1d LUO1a one chance ro catch a Level-40 (Silver), or Level-70 (Gold) or
jLppajLirftdt
Level-60 (Crystal) Lugia. Save the game before you try.
Cfanwood City
la lie j id to Cl an wood CilytO gel lh( medium tor Ht* Afn^hitci in City, *nd
there, you ihould pieh up the Cyrn BJdg* rao Yen I1 gel lomethiivci very tool ,1
you win Cruih tde fagurderj nehf l>ie lop &t Hie city lo jom< jrttmMing tluff
Route 42
ftciule eonn#CEi €ntitf«k City re Mahogany lown. tryj M «lu swc^l ^nU^^ci Eo
Mt Morlar Keep ymir eyei pneded ■or (hw letomf enLranct la Ihe Traunlain, (ouml on the
vttl^lch Of ra*e) tt^r* lytffHirNded fcy ti*T> ^*STf to ittm but *t*y -mpc?fIjpnl"
outside of battle. You'll ver—it doesn't appear very often, and when it
pick it up on the Ice does, it will be on the din pam of the map, even
though ir s a Warer-rype. Talk to Hiker Parry on
Path, and you'll be able
to use it outside of bat¬ Roure 45 and register his phone number. He will
tle after you defeat evenruaJly call you with information about MariII.
Q W o 6a MAX REVIVE
j_i
ESCAPE ROPE
tot) it 42
pogc 49
toon 42 totm 42
pagt 49
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HYPER POTION ESCAPE ROPE
0- -0 MAX POTION
HYPER POTION
Second Floor:
CRYSTAL
, MM)
TM 40/DIflMSi CURL
-- - -
- -
fe. ^
“—
0
'
4
Nintendo Player's Guide
--
O UP THE WATERFALL Later: From 'V1 on thr irtcmd llanr. wna-L ^iur way
up jmd Around Id to reirh I hr lEnf liner Ld up
r-niii rh* midHk tnnkfi-rc la Mgriar, ihr n iurf izp ig
then d^wn tn rtjch PH " Walk to I hi rlghl to fmd the
i hi jucr.jll. U it \VJierlil I t-d mavt up thr Waterfall ,an-d
PirtU Hlflp BUchbell Kfy* if you drfrll him he
iorf up tty ihr d™r fti^rfr-cil “F" frcrffi Lh£Ft_ Stirf a-JTiZisS
will njEvtr y*ti i Hf# lighting lTpt Fei#fln*n lyi-jnjur
ihi jjtueJI p*oli OH W4Ue tu pkk up the rCjlk ]J£Oti let'll*
^ 3 Yft
rhjt h*h* the ri**u*[iin ■rf j n ■ a 1^ 11 ■ ■
Mahogany Town
Y&u will run- into 4 rwjrrtlser of odHHhei and toad blockii when you llul Winder |nE$ Mahfctjany
Town; You won't be able Ed enter Ehe Gym or Route 44. The Ptihenion Marl: h i* III fig really
[[rdnr)*j Items, and th*r# i a ryrnQp that a red Cyarado* hai appeared al the take of Rage
0 MESSED UP MART
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* *l
LAKE
Route 43
Take Route 43 to reach the
Lake of Rage. Team Rocket
seems to be in charge there,
which can't be a good thing.
Rocket, you can walk up rhe paved path and through the gate to get
to the Lake of Rage, If you don’t want to
BUTER BERRY
parr with the money* walk around Through
ml the grass instead. After you have stopped
Team Rocket for good, the regular guard
MAX ETHER
will return to the gate.
TM 36/SLUDGE BOMB
Later: After
you've defeated
Team Rocket, the
real gatekeeper
I»pp«irRdr i nviii i
Nintendo Player's
Ujp * AzJF * r * /.Va■ 1
'T ">— '«• fc? ** I A ■IHv
1
Rocket Hideout
Team Rocket supposedly disbanded three years ago, but it seems they're backl They're con¬
ducting a cruel experiment that is filling the Lake of Rage with Gyarados. After you capture
or defeat the red Gyarados, a Trainer named Lance will ask for your help against Team Rocket.
OG DOUBLE ROCKET
When you pass tn from of the Persian statues. an alarm
Basement 1 will go off anti two Team Rocket member? will run to bat¬
tle you. Try to reach the PC in the cemer room to shut off
rhe alarms.
H*v t
iMr'Udir' *1*^11
Buena, the host of a new radio show, is on the second floor. Talk to her before the PRIZE POINTS
Team Rocket takeover to get the Blue Card. Then listen to the show between
ULTRA BALL
(hoo p.m, and midnight every night for a password. Witen you visit Buena and give
mil RESTORE
her the password, she'II give you points that you can redeem for prizes.
NUGGET
Radio Tower First Floor Underground Basement hi RARE CANDY
~®p
CARGOS
1
After you defeat the fake Station Manager in a battle, he will tell you
that the real Station Manager is being held in the locked-off area of the
Underground. He will give you the Basement Key you need to open the
locked area.
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Ice Path
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doseiy lomike Ttn_r' way lhrciugh the \hck mmi* >'ou will #Ho need j Penman with Strength
to mcM boulder* *0 f*Ut yfl*i <*o com mu* on 10 &tJKiihcrn Ctif
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wniizzz-za
Dragon's Den
Our warVl g»Yf you The Rhmf uo(il yftj'n*
fo,utPKj rhe Of agon i&nq m the Geagon^ Oep in Cold
a iilv^- eoduT€d an ;nqtui_imorh insidE Ihi D^agoni
Shrj« n Crystal If y&u lh^ Dragon. Master whiiE
N wirth 10 near, ppo'0 N amply rewarded.
0 FANGTASTIC hhopmw
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Q DRAGON SHRINE O FIVE QUESTIONS
The Dragon Shrine \$ dedicated ro all the Dmgon-rype Pokemon When you enter the Dragon Shrine in Crystal, you'll have to answer the
said to live inside the cave. There won't be anything happening Dragon Masters five questions about your Pokemon training philoso¬
there at first. phy. When considering your responses, you should remember that Poke¬
Later: After the battle at Mt Moon In Kanto, your Rival will mon arc your beloved friends. If you answer the questions correctly ihe
become devoted to HU training, and you can come back here to master will force Clair to give you the Rising Badge. Shell give you TM 24*
watch him train. He train* on Tuesday* and Thursday*. Dragon brraih, outside the shrine. If you make a return visit to the
Dragon Master, lie’ll give you a Dratini that knows Extremes peed.
TM 11/SNORE HYPER
REVIVE
PICNICKER: ERIN
lourt
page ftomt 16
pq$*S8
w
Route 26 and 27 are a little confusing, but they lead the way to Victory Road, so you'll have
to get through them. You should bring along Pokemon that know Waterfall and Surf for the
trip, Make sure your Pokemon are strong, healthy and attached to you before you leave
for Kanto,
0 VICTORY ROAD
After a very long journey that includes surfing, battling
and much item collecting, you will finally be on your way ro
Inside this house there is a
Victory Road, You won't be able to pass until you have all very nice woman who will
eight Badges from Johto. Two men are blocking the paths heal your Pokemon if
they're tired and weak
:har branch out to the left and the right. They won't be
from all of the Trainer bat¬
Oh t Th* ml phi,
gone for a while, just press ahead and worry about the two tles along Route 26, More
BADGES of JOHTO!
blocked paths later. You need more experience before you battles am coming, so
rest up!
will be able ro tackle the road to the left, anyway.
TNm/S0lARBEAM
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0 CRUISIN'
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fiavaui M
0 BE A DOLL hh
After :hs Piiwn-r f'ijn-r itm-wJtih "Kj* been re^vec- t At€r: AM«t v¥>n rttUPMhe Pph frttll
Krd LhfHtllT^ Cl CcpVTJ.1 h Kcxlu wHerr she mil IB 11 ih# III ijJynu Itu Pjii,
*eH wh ibfiiK hfc? mi&fng Cfefiury Dot Httd whkh illowi ynu Era I r ,>yr I hy ItbIii
1b|(lL w tK* Prktmun Ten Chib m Yinn.PuKi City belwpcn (Ilf Ifl ItMhfn
ru ^r: the Till r Dd! lor her. £oldtnrg4j City In |ehio The Ir^ln
jtotirl Priiliaw* it hth-todirl-ci ut jim r ih ;,V.'. .' '. ,\ M.V.i.
■ i . ■, * . r *f"r*
Eihr 11 whpr^Pv«r yrju wQiild I Ih# 14 h "I itafih i ■
O SAFFRON cnrv GVM
Thi f-Lih %q lakmnA S^frrpn Giyf Cm Lmif* -a- J bn TOnlwtmg TVtt |pt fn*r-t w*rp 10
Hfp □:■ i Hal will ^tadH :u jn>ur-iJ rhe niiw i*wjIi “i«r^ ■ rnmfaf wKkIi hi*i i Tinnwr fnuk wA*E
hv to bi! Ek To T£&rh Sa bi ir,j. b-rerz a* (hr -**■-= rp (\j. J s ira j-h r fldfr A, ft, C D. Q
Route 8 HlGHEHlP
iLQnnecLfd
Rout? 7, fcnu
Rbufr ft
hcr^i dairf
with
! .’ *1 ■ I V 1I
Lavender Town
The i^rgid building in la vend ci Town tie rut* £ ftadiE Station, and iti* pnaQer building ntjrtiy
15 -i memorial lor rh* ^biuili of departed “Tn^em an Th*1 RarHo Si jHon-in't vrfjrLdng tpecaoi€ th&
fi&wt,r Plant nn'fc opgratianfll.
0 ANOTHER RATER
ftjTipr nn IjvwFiJ^r T^n fjn Mp
V0«i rhiiigr ^ogr n&ktnMjn> n icbn-rr,-: -. h^f
IiLii 10-r i^3Te FtiErr m. Golden rod City.
Renteffebta phou^h—yra Cjrt’p chdhjar -h-
mtr*-, or KfcfTUft roti PUMWJ in i Endc.
ii VrM
A
CERULEAN
O POWER OUTAGE CITY
page 67
Talk co the Power Plants manager and
the Police- Officer inside the Power Plant
ro learn about the missing pare. Go out
to Cerulean City's Gym,
where you will run into a
suspicious man who defi¬ A worker in the Power Plant will offer to trade his ROCK
Magneton fora Dugirip. If you agree to swap, he'll TUNNEL
nitely knows where the page &£
afso send you the item MeiaECoat.
part is. See page 68 for
more information.
WKo would dir'*
METAL COAT TM 07/ZAP CANNON
ruIn my g«n4riTor^
Rock Tunnel
The Rock Tunnel will get you from Lavender Town to Route 10. It is
neither complex nor large, so you shouldn't have trouble picking
up all the items inside and finding your way out. Make sure you
pick up TM 47, Steel Wing, when you first enter the tunnel.
mn 9
First Roar page 66
Basamsm
Bring along a
PokGmon
that knows
Flash to illu¬
minate the
interior of
the Tunnel.
A blinding FLASH
i i gKtft the
m 47/STEEL WING
IRON
mn 10
page 66
Cerulean City
UpJiil difp^tl)' 1 Cb thf Gym to find the lutplctout maw *vim hi* iurmil wii-h ih* Pty^t
M*mpi pari Iht Gym L^ariei1 tin'c In th* Gym, frui iJmii OK-you hav# othtf
business to JlEend Co btfort yun bn Mir with her
L-># a r I id d.DPV'Y P
iVMr^i Fi yir-| ■
■CMij <
Q ROCKET REDUX
You'll come ro a poor, odd fellow who's a
member of Team Rocket—but Team Rocket
is no more! He hasn’t gotten the news of
Team Rocket's demise yet, so you'll have to
put him in his place. After you defeat him.
he will cell you where he hid the missing
machine pan. so you can retrieve it and fix
the genera ror at the Rower Riant,
pjj
*
H#yI kldt M# *ffl * 1 1 ROCKET GRUsnr
TEAM ROCKET | hjfcrat* to b*trl** ^
After you've confronted the odd man and retrieved the machine
part, head hack up to the docks, where Misty has gone on a
date. She ll return ro the Gym once you've interrupted her
CERULEAN an
flags 6? romantic stroll along the water, and she'll be ready to fight!
Q BILL S GRANDFATHER
EYERSIONE FIRE STONE LEAF STONE THUNDERSTONI WATER STONE
Bill is grandfather will ask you to show him a Rokemon with a long
tongue, if you have such a Rokemon, Bills grandfather will give you
an Bvcrstone Gome back often—Bills grandfather will ask to see
different Rokemon, and he’ll have many stones to reward you with.
CERULEAN CITY
ON *K*t Kfc* *1
Route 5
Head south from Cerulean City on Route 5 to
reach the house in the center of the route. The
old woman in the house will give you Cleanse Tag,
which will keep wild Rokemon away from you.
ROUT! 6
pagt M
VERMILION
CITY
page A3
CFUDQN CITY
Route 7 poyft 70
E Jh DJ /c mm
POKeMON MARI
IeiFlssr-1 4lb Fleer
m*m 2oo> PORa DOLL 1.000
GRUI (ALL m LOVUTMAIL SO
ulthwi’l f.?oe SURF MAIL 50
E5C APE ROf E 55D SsbHeer-t
FULL HEAL fiOC VKCIHUOT 950
.Ml IDO IE 100 GUARD SPEC, 700
BURN HEM HO DIRE HIT 650
Kf HEAL HO XtfWK 500
awakening 150 i DEFEND 55D
maimi ;od X SPEED 350
ilmul 350
Srt FU,rJ
mnv.Cmivi
GAME FREAK nufoni Imn/ooufti tui» 1.400
ItW flfW fl«f* If ^H5flllll4 IT! in rt/nrfHic J.W
Ctli^&n Miivwi 1fgy» f4*n tjl^ t& iK*- Puy-jin*!**.
TM B.- HTPEl KM 7.400
nf'i Gimf OiNi^nff. rhf Gui^K Am*l fend iWlkt
Mlfrw wK$ wp-« hi| jdn i':k LI? himM'lJ lVo.ir imiiiI
mmMm 1772
Jj'L iJiri-- ^ilkfMlhkhi ^ i>w AfiribioACD pik^ •OIPMTGOfe US*
\hr sdMllh fltifif JpeS 1 lib id the itiaidc Hr *H4lMYIUI im
fill |fih * H §*V M rwy *b§^t A Wk iktn hr »ill f rvi
fWo^Cum
CELADON C1TV GVM
MBk. hj^t y&u ht-r* > Py-fcerrwn •*■ >ch you ihir isse Cur, fo you rin fliminapf r'nn (ingfo
DfclTKte blocking rhit wiy re. Cftadon Cirv'l? Gym tnsidc tbc Gym. you mipHr ru.n meg- ?omj
dj c.rika-1 Jalkwsnr but, hkr ihnr Lrader. ihry'r* Luing inosrly G Piis-fy-pr FokeirKi-n They
vbp ■ ljivl >ou inuih Muublc btcsu^ yuu'p* already carrying i R^f-iype and an ku-rype 10
^ V pJiiil «irh En&i H«oI yt-i-f Toktmnp bf^orf forFriV-i if nsetssafy.
■ * :-H
* 4
*
its-types,
v3ii Ehci.id he a Ian ol Rte-Iwee aodka-
I FVCres wtffiP yj.i naitlE. W-ELlH Mil -nr TEf
i’d atlatiB, HkE SdarbeaT, wtkh could
pill Ihe Nj1 i or your ream If <tqu s,-rd e q\*u> ■
feECOWfMENDED ly Mh yoirr iTic-il powerful Fire- ix ke-sype
POHiWN TVP|*_ elfjdtt, van'll do very well
fhi, ici, KKm
Fuchsia City
tlK^UlCityM Ittn ibh* imtt lht f iril PWerongjinei
r>.j
Route 11 BERRY
0A CHANSEY OPERATION
PPUP
Cut down the tree blocking rhe way to reach The girl in ihc FUCHSIA CITY
2 grass. Sbe is willing to trade her AerodactyL the only one in psge 1 I 'PoKcoogojfooooOoooooociooooooi
the game, for your Chansey. Not a bad irade-off, even if it ow
<t. Do you K4V* 1 does fake you a long rime to find a Chansey. ff you make the -
L*j-i\a.-..,i
,
trade, you'll also ger a Gold Berry. I •* P *■•*•■*' a
aoac.QQatinrAiQQQQQaQoaoQGQocj
fel MQ 1
CARBOS
NUGGET
-j
1 U V vw bliHftjktni M
VV™W V /‘ilryv ril W ¥ff¥tf¥ v ¥;
JJl.UULU]
'OOOQ!
^nQOQQQQQOQQQQQQQOi:.
0 WINGING IT
Yfrucflft finalh1 |i?rh up tiilur lire Itai^ba^ Wing : Sik.fi)
or rhe Sflyff Wing sO-nld and Cry^-il) in Pl^a-tet C7iry.
TilV rn i hr old iTiOn id gel dip Wing he found whnlr
tulning in Juhift a long si?n« age Jfrtf you gsi one of
ike Wiivpj. ScJ-rl [o thf "|1n Tff*cr ro racch Ei fl¬
ab pr Whirl 1 ^InnJs (C*f>d jnd Crysi jl) iu c3m.Ii Iu^i-j ftOr*TOT
Route 3
Route 3 leads lo Ml. Maonr where ydur Rival i 1 wotting re^dy to battle. You'll run nnio a hand¬
ful &f TVatneu with Flying-. Poison or Fire Type Pokeoion, so you might want to backtrack lo
Pewter City before continuing on to Ml. Moore
myvitk {(iy
fIVflL!
FltWFfMF
1 ■■■ V i i- ■ *
IPHW - '. POKefflON MART
' (i).:
1 POKe DOLL I.PO
FMSH WASLR m
SODA POP mo
LLMQNAQf 350
ilFEL 350
PORTRAIT MAIL 5fl
Tlit^k^mrm Mnrl ul Mi M^n \-&i severe iCEms Lhai
■ir^ I# ^ilarty s^tdin ctepidrartnl s-tami. crJy. Ike
Lenicrvide -rd Fiifc£ Dorl s It abu sells a rww L ind of
SlflEnmefV- ftOflrSU Mnal M| Mflon-iS qpen cni* in lh>H
rpHnwifl and 6. rmg rhe Gay
Route 4
Route ■! if a st>H of one-way street — you <an go r^om M|
Rtoon 10 Corultan City, but you jzAnJ( do rh-e opposite
beciTLie of the small t^iffs Ihiit make up Ihe route OnLy a
few Trainer* will r hallenge you on k ou t e 4
^ —n * -——4
Pokemon Cry stal Versicm
£1^-——^ ■ ■
Viridian City
The first time you wander up to Viridian City you probably
won't be able to find the Gym Leader, Blue. Talk to everyone in
the city to learn that there's a due to the Gym Leader's where¬
abouts on Cinnabar Island.
0 A BATTLE A DAY
The Trainer House in Viridian Ory ys a pood place to irain. You can parridpnte in a bank there
once a day. If you’ve recently exchanged Mystery Grfis with someone, that person will be the
Trainer you face in the Trainer House. Otherwise, you'll battle a Trainer that has three Level*
50 Poitemon: tMeganium, Typhlosion and Feraligatn You can fight only one battle a day, so Hi. WBlccma IErt«mw 4*EGAN ECU
POKeMON MART
ULTRA BALL 1,200
HYPER PORTION 1,200
FULL HEAL 600
REVIVE 1,500
ANTIDOTE 100
PARLYZHEAL 200
TM 41/DREAM EATER
IWi! 1 AWAKENING 250
page 11
BURN HEAL 250
FLOWER MAIL 50
VlRlDfAN CITY
O HOUSE OF BLUE'S
Blue. Viridian Cirys Gym Leader, is from Paller Town, and hissisfersrill lives there. If you
vigil Blue’s House from ) p.m. to 4 p.m,, Blues sister wj|| groom one of your Pokemon,
Pokemon love being taken care of and prettied up. and if you groom them often, they will
become more attached to you. You have
to visit the house at that specific time,
however, or Blues sister won’t work on
your Pokemon, You can have only one
BITTER BERRY Pokemon groomed per day
ROCKY look*
| cantifii ■ I
Qthe professor is in
Visit Professor Oak’s lab to touch base with the Pokdrion professional. You can show him
your Pokedex and get his evaluation of it on the spot. Professor Oak is interested to learn that
you are collecring Kamo Badges. He asks you to re rum once you’ve collected all eight of them.
~JauV
J —
■Al '
Nintendo Way*?'* Guide
™ ? ■ “ * M
Route 22 leads you back to the Pokemon League Reception Cate you passed through earlier
on your way to battle the Elite Four. If you talk to Professor Oak after you have all eight Kanlo
Badges, the person who was blocking the way to ML Silver will be gone.
ix I .*■ '**»
Route 28 takes you to Mt. Silver. It is a fairly long road that is not densely populated by
Trainers, but it is well-populated with plenty of wild Pokemon in the tall grass. Take a rest at
the Pokemon Center before heading up to Mt, Silver
fegugtimggi
VqiAii ^oi/nd rr.a
1 m\-*f * 4 #V#>Vf ** m 1
■>, wy>v f»:-v.pv.v ■
RKffTION MU
k fjje J9
AJAUMU#.*3 C W''
XLjJ
Mt. Silver
If you want to explore the entire interior of Mt. Silver, you'll need to take along Pok4mon that
know Flash, Surf and Waterfall. The Pokemon inside the mountain are very strong—if you're hav¬
ing trouble with the wild Pokemon, you're definitely not ready for the final showdown with the
person waiting at Mt. Silver's summit. Train hard! Mt. Silver is actually in Johto, but you can walk
up to it only from Kamo, After you've visited Mt. Silver once, you can fly back to it from |ohto.
FUL1 RESTORE
jjnSul
0 CHASING WATERFALLS
There arc several places inside Mr. Silver
where the only way to progress is to splash up a
waterfall. The Pokemon that you’ve taught
Waterfall need not he a hard-bard ing crea¬
ESCAPE ROPE ture—you're going to need sLx strong Pokemon
tout! 28 PROTEIN to defeat Red. but you don’t need Water I all to
peg* H reach Red.
RECOMMENDED
Attacks shown in red are strongly rec¬
ommended for use with the PokGmon.
They work well with the PokGmon's
natural abilities or will otherwise bene¬
fit you and your PokOmon
EGG
black dot shows which members of the 05 ROAR NRH Moves that a Pok£mon can hatch with
evolutionary chain can learn the attack. DA TOXIC HH are called Hog Moves, and they 're
Oft ROCK SMASH FIG marked with the letters EG. AH stages
ol an evolutionary fine can retain the Egg
OS PSYCH UP NRM
Moves the first stage hatched with, but
10 HIDDEN POWER NRM
only the first stage hatches from an
0 SUNHY DAY FIR egg, so only the first stage has Egg
U SHORE Nm Moves listed.
PHYSICAL OR SPECIAL 14 mum HI ♦ EG COUNTER FTG
15 HYPUtUM NRM • EG ANCltNT POWER tat
Attacks shown in black are physical 16 ICY WIND ICE •
attacks, PokSmon with a high Attack
EG run NRM
17 PROTECT HM * EG SWORDS DANCE NRW
rating will do well with them. A tracks
14 RAIN DAHCI WTR • £G VINE WHIP GflS
shown in green are Spedat At t acks,
which are particularly1 effective when 20 ENDURE nm #
EG LEECH SEED GRS
used by Pokemon with a high Specra/ 21 FRUSTRATION NR Ml •
Attack raring 23 IRON TAIL STL •
27 RETURN NRM •
2ft DIG GRQ •
3T MUD'S LAP GRD •
32 DOUBLE TEAM NSW •
34 SWAGGER HSM * TYPE KEY
3S SUE? TALK nm • BUG Bug GRS Grass
J? MNDtTORM 8CK • DRG Dragon ICE fee
MOVE TUTOR 34 SWlff urn • DRK Dark NRM Normal
• elc Electric PSN Poison
Moves that a PokGmon can learn from 43 DfltCT FIG
u PSY *
RR Fire p$y Psychic
the Move Tutor who stands outside REST
FEY Flying RCK Rock
the Goldenrod Cit y Game Comer on Ht CUT NRM •
FTG Fighting STL Sleet
Wednesdays and Saturdays are H3 SURF WTR • GHO Ghosi WTR Waiei
marked with the letters Ml • GRD Ground
m WHIRL POOi WTR
H 7 WAT (lift LI WTR •
m ICE BEAM ICC •
id V si y
\mn
H*T POINTS
rsm
SPEED
r*m !•[•! 1
ATTACK DtfENit (
rm m~n
ATTACK Of TENSE
LEVEL UP ABILITIES
m~n ffi~n ATTACK TYPE #155 #156 #157
TACKLE HRM - *
LEER NRM - . -
4_
ATTACK TYPE #158 #159 #160
CROCONAW
SCRATCH NRM . -
#159 TOTODILE LEVEL 16 ► CROCONAW
HER NRM - -
TYPE, WATER
RAGE nm 7 7 7
WAT! R GUN WIR 13 13 13 SPECIAL. ATTACK SPECIAL Dff EhlSE
BITE DRK 20 21 21 mm
HIT POINTS
SCARY FACT NRM 27 23 23
SPEC AL AT TACK SPECIAL DEFENSE
SLASH NRM 35 37 38 m~n
mm mm SCREECH NRM 43 45 47
ATTACK
HIT POINTS SPEED
rrm mm HYDRO PUMP WTR 52 55 S3
ATTACK DtECNil
r*m
Htl POINTS
\±m
SPltO
ggn
ATTACK DFMKH
\mn E □
i*i«n
MU POINTS
m~n
SPEED
m~n
ATTACK DtHNJE
sin
r*m
ATTACK
f^m OETtmE
id am
i FURRET
J
#1B?
TT IUA
L / SENTflET LEVEL IS If FURREY 1
ivpf NORMAL J— -'
LEVEL-UP ABILITIES i
ATTACK TYPf #163 #164
TACKLE HRM
LEVEL-UP ABILITIES 1 i LEVEL-UP ABILITIES
growl NRM
ATTACK TYPE #19 #20 ATTACK TYPI #161 #162
FORESIGHT HRM 6 6 TACKLE NRM TAOLU NRM
PICK FLY FI n TAIL WHIP NRM ■ SCRATCH NRM
HYPNOSIS PSY 16 16 QUICK ATTACK HAM 7 DEFENSE CURL NRM S 5
PSY
HYPER FANG NRM 13 n QUICK. ATTACK NRM It 11
REFLECT 22 25
FOCUS ENERGY NRM 20 JURY SWIPES NRM 17 18
TAKE DOWN HRM 23 33 SCARY FACE NRM 20 SLAM NRM 75 28
CONTUSION PSY 34 41 PURSUIT DRK 27 30 mt PST 33 38
DREAM FATE.R PSY 48 57 SUPER UHG NRM 34 40 | AMNESIA PSY 41 40
-
TM & KM ABILITIES 1 1 TM & HM ABILITIES
TM & HM ABILITIES
# attack TYPE #19 #20 # ATTACK TYPI #161 #162
U ATTACK TYPI #163 #164
02 HEADBUTT HRM ft 01 DYNAMIC PUNCH fTG • ft
03 CURSE ??? • ft 03 CURSE ??? ft ft 03 HEADBUTT NRM ft ft
06 roue PSN • ft 05 ROAR NRM ft 03 CURSE ??? ft ft
10 HIDDEN POWER HRM # ft 06 TOXIC PSN ft ft 04 ROLLOUT RCK ft ft
0> ROCK SMASH FTG ft ft 06 TOKK PSN ft ft
n SUNNY DAY EIR • ft 10 HIDDEN POWER NRM ft ft 10 HIDDEN POWER NRM ft ft
13 SNORE HRM ft • II SUNNY DAY FIR ft II SUNNY DAY FIR ft ft
ft
IS HYPER BEAM HRM ft 13 SNORE NRM ft ft 13 SNORE NRM ft ft
17 PROTECT NRM ft • 14 BUZZARD ttt ft ft 15 HYPER BEAM NRM ft
IS HYPIft HAM HRM ft 17 PROTECT NRM ft ft
20 ENDURE NRM ft ft 16 ICY WIND Kl ft ft 20 ENDURE NRM ft *
21 FRUSTRATION HRM ft ft 17 PROTECT HRM ft ft 21 FRUSTRATION NRM ft ft
27 RETURN NRM ft ft 20 ENDURE NRM ft ft 23 IRON TAIL STl ft 9
31 MUD-SLAP GRD ft ft 21 FRUSTRATION NRM ft ft 27 RETURN NRM ft ft
23 IRON TAIL STL ft ft 28 DIG GRD ft ft
32 DOUBLE TEAM NRM ft ft
25 THUNDER EIC ft ft 30 SHADOW BAIL GHO ft ft
34 SWAGGER NRM ft ft 27 RETURN HRM ft ft 31 MUD-SUP GRD • ft
3S SLEEP TALK HRM ft ft 28 DIG GRD ft 9 3? DOUBLE TEAM NRM ft ft
32 SWIFT HRM ft ft 30 SHADOW BALL GHO ft ft 33 ICE PUNCH Id ft ft
31 MUD SUP GRD ft ft 34 SWAGGER NRM ft ft
42 DREAM CATER PSY ft ft
32 DOUBLE TEAM NRM ft 31 SLEEP TALK NRM ft ft
43 DETECT FTG ft ft 34 SWAGGER HRM ft 39 SWIFT NRM ft ft
44 REST PSY ft ft 35 SLEEPTALK NRM ft # 40 DEFENSE CURL NRM ft ft
45 ATTRACT NRM ft ft 39 SWIFT HRM ft 41 THUNDER PUN Of FLC ft ft
40 DEFENSE CURL HRM ft 43 DETECT FTG ft ft
46 THIEF DRK ft ft
44 REST PST ft ft 44 REST PSY ft ft
47 STEEL WING STL ft ft 45 ATTRACT HRM ft 41 ATTRACT NfiM ft ft
50 NIGHTMARE GHO ft ft 46 THIEF DRK ft — 46 THIEF DRK ft ft
H2 FLY FLY ft ft CUT NRM ft 40 FIRE PUNCH EIR ft ft
H4 STRENGTH NRM ft 49 FURY CUTTER BUG ft ft
H5 FLASH HRM ft ft
EG SCREECH NRM ft HI CUT NRM ft ft
EG MIRROR MOVE FLY ft EG COUNTER FTG ft H3 SURF WTR ft ft
EG SKY ATTACK (CJ FLY ft EG FUME WHEEL fIR ft H4 STRENGTH NRM ft
EG FAINT ATTACK DRK ft EG SITE DRK ft IG PURSUIT DRK ft
EG REVERSAL FTG ft EG FOCUS ENERGY NRM ft
EG SUPERSONIC HRM ft
EG FURY SWI PIS HRM ft EG REVERSAL FTG ft
EG WING ATTACK FLY ft AT THUNDERBOLT FIX ft EG SLASH NRM ft
EG WHIRLWIND HRM ft A! 1CF BEAM K! ft EG DOUBLE-EDGE NRM ft
ATTACK
A11ACK DCNLNM
ATTACK
ATTACK
light screen
LEVEL UP ABILITIES
Thl U HM ABILITIES
# ATTACK TYPE #172 #25 #26
01 DYNAMIC PUNCH fTG * •
02 headbutt NRM # A •
03 curse m • • • msoNPowofu
04 ROHOUT RCK • « •
06 TOXK PSN • + •
07 UP CANNON ELC • • #
10 HIDDEN POWER NRM • • •
13 SWORE NRM • • •
IS HYPER BUM NRM •
17 PROTECT NRM • # •
IB RAIN DANCE WTR • • • PIKACHU Thundenlorvc ► RALCHU
20 END OR! NRM • • • TM & HM ABILITIES
21 FRUSTRATION NRM • • •
23 IRON TALL STL • • • 03 CURSE 22? •
25 THUNDER ELC • • • HUT POINTS 04 TOXIC PSH •
27 RUURM WRM • m • io mm power NRM •
31 MUG-SUP GRD # • • wrrwst 11 SUNNY DAY EIR •
17 DOUBLE TEAM NRM • • • 12 SWEET SCENT NRM *
34 SWAGGER NRM • • • 13 SNORE NRM •
31 SLEEP TALK NRM • # • T5 HYPER BUM NRM #
39 SWIM NRM • • # 17 PROTECT NRM #
40 DEFENSE CURl NRM • # • 19 GIGA DRAIN GRS •
41 THUHDERPUNCH EK • • 20 ENDURE NRM •
43 DflEU HG • • « 21 FRUSTRATION NRM m
44 REST PSY • • • 22 S0UR6IAM GRS *
45 ATTRACT NRM • • • 27 BF1URN NRM •
46 THIEF DRX m 29 PSYCHIC PST •
Hi STRENGTH NRM • • • 3! D0U6H I (AM NRM •
K5 HASH NRM • • • 34 SWAGGER NRM •
IG ENCORE NRM • 35 SLEEP TALK NRM #
EG DOUBLE SUP NRM + 39 SWIFT NRM
IG BIDE NRM • 44 REST PSY •
EG REVERSAL FTG • 45 ATTRACT NRM •
EG PRESENT NRM • SO NIGHTMARE GH0 •
m thunderbolt EK • * • HI FLASH NRM •
r ’
KAKUNA
aia
ft
WEID1E LEVEL 7 ► KAKUNA j
L J
5i~n
M»KD
L .
5THQ
LEVEL UP ABILITIES
tHOU ATTACH IMCIAL M^FMd
ATTACK TYPE #165 #166
lira r*gn
HIT POiNTS Tit XU NRM
1*1 I J SUPERSONIC NRM ft LEVEL-UP ABILITIES
attack COMO PUNCH NRM IS ATTACK TYPE #167 #166
LIGHT SCREEN PSY 2? 24 POISON STING PSN . *
REELECT m 72 24 STRING SHOT BUG -
SAFEGUARD NR* 22 24 SCARY FACE NRM 4 6
BATON PASS NRM 29 21 CONSTRICT NRM 11 11
LEVEL-UP ABILITIES SWIFT NRM 36 42 NIGHT SHADE GHO 17 17
ATTACK TYPE #13 #14 #15 AGILITY PSY 43 UKH l»l ■UG 71 25
POISON STING m DOUBLE-EDGE HIM S3 to FURY SWIPES NRM 30 34
SIRING SHOT BUG SPIDERWEB BUG 37 43
HARDEN NRM I TM & HM ABILITIES ACUITY (0 PSY 45 53
FURY MUCK NRM 10 ATTACK TYPS «165 #166 PSYCHIC PSY S3 63
—
FOCUS ENERGY NRM IS 01 DYNAMKPUNCH FTG • #
TWIHHDL1 BUG 20 HEADBUTT NRM • O TM 6r HM ABILITIES 1
RAGE NRM 25 | 03 CURSE 22? 4 • U ATTACK TYPE #167 #168
PURSUIT DRK 30 Q4 ROLLOUT RCK • • 03 CURSE 277 •
PIN MISSILE BUG 35 !L TOXIC PSN • 42 06 TOXIC PSN • •
AGUITY PST 40 10_ HIDDEN POWER NRM • • IS HISOCN POWER NRM • •
n SUNNY DAY FIR • • 11 SUNNY OAT FIR # •
TM & HM ABILITIES $ IJ SWEET SCENT NRM • * 13 SNORE NRM • •
n ATTACK TYPE #13 #14 #15 13 SNORE NRM # • IS HYPI#IUM NRM •
03 CURSE 22? 4 B HYPER BUM NRM # \7 PRO TIC 1 NRM • •
06 TOXIC PSN • 17 PROTECT NRM • • 19 OLGA DRAIN GRS • •
LO HIDDEN POWER NRM • 19 GIGA DRAIN GRS ♦ * 2D ENDURE NRM • •
fT SUNNY DAY FIS 20 INCUR: NRM * • 21 FRUSTRATION NRM • *
12 SWEET SCENT NRM 2L FRUSTRATION NRM * • 27 SOLARBEAM GRS • •
!L SNORE NRM • 1L SOLARBEAM GRS • m 77 RETURN NRM • #
h HYPER BEAM NRM • 27 RETURN NRM • * 26 DIG GRD 6 •
u PROTECT NRM m 2B DIG CiD ♦ 79 PSYCHIC PSY • •
w GIGA DRAIN GRS % 32 double team NRM • • 37 DOUBLE HAH NRM • •
20 ENDURE NRM • 33 ICE PUNCH 1C! • e 34 SWAGGER NRM • a
?L FRUSTRATION NRM • 34 SWAGGER NRM • • J5 UUP MU NRM • •
77_ RETURN NRM • 3S SLEEP TALI NRM « • 36 SLUDGE BOMB PSN • •
32 D0UI1C TEAM. HIM • 21. SWIFT NRM • 44 REST PSY • •
34_ SWAGGER NRM # 41 THUNBERPUNCH ELC • # 45 ATTRACT NRM • •
3S SLEEP TALK NRM • 44 REST PSY • • 46 THEIF OR* • m
U SLUDGE BOMB FSN 4 45 ATTRACT NRM • • MS HASH NRM A m
39 SWIFT NRM 4 46 THltf DRX • 6 EG PURSUIT DRX #
ii REST PSY • HS FLASH NRM • • 10 DISABLE NRM •
41 ATTRACT NRM • EG BID! NRM • EG PSYlfAM PSY #
49 FURY CUTTER BUG • IG PSYIIAM PSY • IG SQNICICOM NRM •
m CUT NRM • EG LIGHT SCREEN PSY • EO BATON PASS NRM #
»a.
88 ] Nintendo Player's Guide j i
Jf 9%
1- -i- .X
SPECIAL ATTACK SPECIAL DEFENSE
sm rvm
STEP
MIT POINT} SPUD
GRAVELER | sm wm
ATTACK DEFENSE
tyfTrQCK^ROUND^ ]I—II mxn SUP
TM to HM ABILITIES 1
# ATTACK TYPI #74 #75 #76 B GOLEM I
DYNAMKPUNCH FTG ft • • LEVEL-UP ABILITIES
2L ^OCK/CHOUND TW ATTACK TYPE #41 #42 #169
HL HIAOBUM NRM • • •
SCREECH NRM - -
03 CURSE m • • •
Special aHACk SKCeal &06NSI ItKHUFI BUG - -
0i ROLLOUT IKK * • • SUPERSONIC HIM 6 6 6
ssn mm DRK
0S ROAR NRM • SITE 12 12 12
CONfUSlRAT GHO 19 19 19
!L TOXIC m • • ft
FLY 27 30 30
WING ATTACK
08 ROCK SMASH FTG • ft •
MIAN LOOK NRM 36 4? 42
|0_ HIDDEN POWER NRM e • ft NAZI ICI 46 Si SS
SUNNY DAY FIR « • ft
ia SNORE NRM • • ft TM & HM ABILITIES
1S_ HYPER aUNl NRM ft # ATTACK TYPE #41 #42 #169
I7_ PROTECT NRM • • ft 03 CURSE m ft ft ft
06 TOXIC PSN ft ft ft
20 ENDURE NRM • • ft
10 HIDDEN POWER NRM ft ft ft
£L FRUSTRATION MEM • • ft IT SUNNY DAT FIR ft ft ft
EARTHQUAKE GRD • • ft 13 SNORE NRM ft ft •
27 RETURN NRM • • ft HYPER IUM NRM ft •
n DIG GAD • ♦ ft 1/ PROTECT NRM ft ft ft
19 GIGA DRAIN GRS ft ft ft
1L MUD-SLAP GRD • • ft
20 ENDURE NRM ft ft ft
3J DOUBLET EAM NRM • • ft 21 FRUSTRATION NRM ft ft ft
u SWAGGER NRM m • ft 27 RETURN NRM ft ft • ..
m 32 DOUILITtAM NRM ft ft •
3S SLEEP TALK NRM • ft
34 SWAGGER NRM ft ft •
1L SANDSTORM RCK # ♦ ft
3S SLEEP TALK NRM ft ft ft
?! FIRE BLAST FIS # • ft 39 SWIFT NRM ft • ♦
40 DEFENSE CURL NRM * ft ft 13 DETECT no ft ft •
« REST FSY • •
44 REST PSY ft ft ft
4S ATTRACT NRM ft ft ft
45 AT1MCT NAM • • ft 46 THIEF 0RK ft ft ft
43 FIRE PUNCH FIR * • ft a STEEL WING STL ft ft ft
49 FURY CUTTER BUG ft H3 ELY FLY ft
H4 STRENGTH NRM * • ft
EG PURSUIT m ft
IG GUST ILY ft
IG ROCK SLID! RCK * EG FAINT ATTACK QRK ft
IB MIGA PUNCH HIM * IG QUICK ATTACK NRM ft
m FLAMETHROWER FIR • m ft IG WHIRLWIND NRM ft
w
m~n
HITPOtNfS
f*mSP|ir>
imn ryr«n
bed ONEWVl
ATTACK DtFINM
non t*m
TM & HM ABILITIES j
* ATTACK YYPf #T73 #35 #36 LEVEL-UP ABILITIES
01 DYNAMIC PUNCH IIC 9 9 ATTACK TYPE #174 *39 *40
07 MAD BUTT NRM • • 9 SING
OUIM
03 OJRSE ??? m 9 9
ocfENSE ami NRM
04 R0L10UT RCX m • 9 POUND
04 ioxic PSN ft 9 SWfiT MISS
D7 UP CANNON EiC • ♦ 9 DISABLE NRM 14 -
w BUZZARD ece • 9
R HYPER BEAM NRM 9
TM & HM ABILITIES |
KY WIND • # ATTACK TYP* #174 #39 #49
1L KF
01 OYNAMICfONCH FTG 9 9 9
17 PROTECT NRM • • 9
12 HEADBUTT NRM 9 9 9
ia RAIN DANCE WTR * • 9 03 CORSE m 9 9
9
70 IN DURE NRM • • 9 01 aoiLOiii RCK 9 • 9
3l FRUSTRATION NRM • • 9 04 TOXIC PSN 9 9 9
07 ZAP CANNON ILC 9 ft 9
73 SOLARIEAM m • • 9
M PSYCH UP NRM 9 ft 9
B IRON TA|( STL • • 9 10 HIDDTN POWER NRM 9 ft 9
THUNDER ELC 9 9 11 SUNNY DAY FIR 9 ft 9
1?
7/ RETURN NRM 0 9 9 13 SHORE NRM 9 ft 9
14 BUZZARD Id 9 9 9
29 PSYCHIC PST • • 9
IS NYffi BUM NRM 9
30 SHADOW BAIL GKO m • 9 10 ICY WIND ICE 9
31 MUD SUP GftD m 9 9 17 PROTECT NRM 9 9 9
32 DOUBLE TEAM NRM m 9 9 10 RAIN DANC E WTR 9 9 9
20 [HOUR I NRM ft 9 9
33 ICE PUNCH ICE 9 m 7* FRUSTRATION NRM ft 9 9
34 SWAGGER NRM ft 9 9 22 SOUftEAM GRS 9 ft 9
VPl C lAl AT |AC K SPtC lAt Df M Nil • 9 2S THUNDER m
!L SHIP TALK NRM 9 ft 9
ebd f^n 38 FIRE BUST HR # 9 9 27
22
RETURN
PSYCHIC
NRM
PST
9 ft 9
MJT POJfJTj UHIG 9 9
DEFENSE CURl NRM m 9 9
30 SHADOW BALL OHO
ft
ft
9
9
ATTACK DOLNM
17 DRUM EATER PSY m 9 9 32 DOUBLE TEAM NRM 9 ft 9
\sm irm
43 04TtC T FTC ft 9 9 33 fCi PUNCH ICE ft 9
34 SWAGGER NRM « ft 9
44 REST PSY • 9 9
31 HIIF TALK NRM 9 ft 9
LEVEL-UP ABILITIES 4S ATTRACT NRM • # 9 30 FIRE BLAST MR 9 ft ft
ATTACK TYPI *173 *35 *36 « TIRE PUNCH MR * 9 40 DWNSKURL NRM 9 ft ft
%» #*#
u
Nintendo Player's Guide
La&Aafiiiriliil id
JICGLYPUFF
J
rtf* NORMAL J-- 3
5PfC1AI ATTACK SOCIAL DLFfNil
m~D f*r~n
Hit Powri spud
r*T*n i*m
ATTACK DIFlhtf
r*rn gm
r 'n SANDSLASH 1
k TOGETIC ±/9fl
L . SAHDmiW LIVIL 22 > SAHDSLA
f rrlO
SH
iTill!
, TOGEPI Friendship ►TOGITtC j
L
mt NORMAL/FLYJNG
t*m ftth
SPtClAi ATTACK SPECIAL DDLWSl HTPOWTS
Fm ffti
LEVEL-UP ABILITIES
ATTACK TYPi Mtrs #174
GROWL NRM LEVEL-UP ABILITIES
CHARM, NRM ATTACK TYPI #27 *2*
MFTR0NOMF NtM SCRATCH NSW
sweet wsi NIM oircwsi <uti
IWC0RE HIM 7S a UHMmCK GRO
r 1 safeguard fOI^OW STING PSN
min WIGGLYTUFF
irrtU ooutir^Gi 38 33 SULH N«M n 7*
JICGLYPUFF Moon Stone > WIGGLYTUFF NRM 30 13
L SWIFT
1VPI, NORMAL
TM & HM ABILITIES 1 FURT SWIPES NAM V 47
SANDSTORM RCA 4i it
# ATTACK TYPI #175 #176
02 HEADBUTT MftM • ft
01 CURSE ??? # # | TM & HM ABILITIES j
04 ROLLOUT RCA 41 # n ATTACK TYP* #27 #28
0* TOIFC Pi* * * 01 DYNAMIC PUNCH PTG ft
07 IAPCANNON EiC « • 07 HEADBUTT NRM ft
01 ROC* SMASH HG * * 01 CURSE ??7 ft
01 PSYCH UP HRM * * 04 ROLLOUT RCK ft
10 HIDDEN POWER HRM • ft 04 TOXIC PSH ft
n SUNNY OAT FIR • f 01 ROCK SMASH FTG ft
u SHORE MRM ft * 10 HIDDEN POWER NRM ft
is HYPER BUM HRM • 'll SUNNY DAY HR ft
17 PROTECT MRM ft * L3 SNORE HRM ft
IS RAIN DANCE WTR • * ts HYPER BUM NRM ft
20 ENDURE NRM • ft 17 PROTICT NRM ft
21 J RUST RATION NRM • ft » ENDURE HRM ft
22 S OSMIUM GRS • # 21 FRUSTRATION HRM ft
27 fi n URN NRM t ft 33 IRON Hit STL ft
29 PSYCHIC PST • ft 1 24 EARTHQUAKE GftD ft
30 SHADOW BALI GKO ft ft 37 RETURN NRM ft
31 MUD-SUP GAD • 41 2* EMC GRD ft
32 SOUS] r TEAM NRM ft €> 31 MUD-SUP GRD ft
34 SWAGGER NRM # m 32 DOUBLE TEAM NRM ft
lPftlAl ATTACK lMClAL DlftfJSI 3S SLEEP TALK NRM • « 34 swagger HRM ft
r*TTT~l w~n
3S EIRE BUST riR • ft 35 SLEEP TALK NRM ft
H4T POIHH SPUD 19 SWIFT HRM ft 6 37 SANDSTORM RC# ft
40 DEFEHSf CURL HRM • ft 39 swin HRM ft
mm [*TT~ 42 DREAM FATE* PST ft ft 40 DEFENSE CURL NRM ft
ATTACK Off I* II
43 BFTICT FTG ft ft 43 detect m ft
1*1*1 1 mtti 44 REST Pit ft ft 44 REST PSY ft
4S ATTRACT HIM ft ft IS ATTRACT NRM ft
47 STEEL WING sn ft 44 THIFf DRK ft
H3 FLY FLY ft 44 FURY CUTIf* BUG ft
HS FLASH HRM HI CU1 NRM ft
EG MIRROR MOVE FLY q H4 STRENGTH NRM ft
EG PKK FLY ft EG COUHTEt FTG
EG PSESFNT HRM ft EG RAPID SPST NRM
EG FORESIGHT NRM ft (G FULL NRM
ID FUTURE SIGHT PST ft EG SAFI GUARD NRM
MT FUMETHROWER HI ft ft IG METAL (LAW CO m
% -
w
#23 \ EKANS
iPtCIAt ATTACH &KCIAI Of (TfJii
rf&tf reren
L
/ A
kit rowm
itrt POISON
rei i i
ATTACK
sm
HIT fOlNTi vi*tio i FLAAFFY )
^iftn
.fr IDO
i»m rem / MARUP LEVEL 15 ►FLAAFFY
AMAfK [Mil Nil im ELECTRIC
reren iHciAi attack special DCfCNtt
I
□
STICIAt ATTACK SPICUL OflfNM
ED tmn
HU POWTS
hit mm j
iwOil iARBOK SD lO r^o
}EKANS LEVEL 22 ►AflftGK MTIACK [SUNS*
ATTACK Of *1 Nit
L
reren reren nm
SPt U Al, AT TACK SPfClAl Off l Hi l
SCfilCCH nm 30 mu
ATTACK OtflHSl
TAKE DOWN NRM n
LEVEL-UP ABILITIES R*n m
ATTACK TYRE #23 #24 TM Sr HM ABILITIES ]
LEVEL-UP ABILITIES
W«Af NRM - # ATTACK TYFl #206
ATTACK TYPE #179 #180 #131
UEft NRM * 0? HEADBUTT NRM 0
TACKLE nm
POISON STING PSN ft ft 03 CURSE 727 0 GROW! NRM
Silt DRK IS IS 04 ROLLOUT RCK 0 THUNDER SHOCK IK
0 THUNDER WAVE
GUI! NRM 73 2S 06 TOIIC PSN
COTTON SPORE GRS 23
smtoi NRM W 33 07 ZAP CANNON ILC 0
THUNDERPUNCH elc 10
ACID PSH 37 43 o> ROCK SMASH FTG 0 LIGHT SCftlfN PST 30 4?
Hail ICE U SI 5L rvrcKur NRM 0 THUNDER ILC ir *5
W HIDDEN POWEft NRM 0
TM & HM ABILITIES il SUNNY DAY FIR O TM & HM ABILITIES
« ATTACK TYPE #23 #24 13 SNORE NAM 0 tt ATTACK TYPE #179 #T8Q «T01
02 HEADBUTT NRM • • I7 PROTECT NRM 0 OE DYNAMICPUNCH FTG 0 0
07 HEADBUTT NRM 0 0 0
03 CURSE ??? • • IS RAIN DANCE WTA 0 03 CURSE ??? 0 • •
06 TOUC PSN • • 20 ENDURE NRM 0 04 ' TOXIC PSH 0 0 0
TO HIDDCH POWER NRM # • 21 FRUSTRATION NRM 0 07 ZAP CANNON ILC 0 0 0
11 SUNNY DAY FIR • 0 22 SOUABEAM GRS 0 06 ROCK SMASH FTG 0 0
LO HIDDEN POWER NRM 0 0 0
13 SNORE NRM 0 0 23 IRON TAIL SU 0 0
)3 SNORE NRM 0 0
IS HI PI® REAM NRM 0 !5 THUNDER EIC 0 IS HYPER BEAM NRM 0
17 PROTECT mm • 0 V RETURN NRM 0 17 PROTECT NRM 0 • 0
16 RAIN DANCE WTS 0 0 0
19 GIGA DRAIN GRS 0 0 n DIG GRD 0
70 ENDURE HIM 0 0 0
20 ENDURE NRM # 0 jl MUD-SUP GRD 0 71 FRUSTRATION NftM 0 0 •
21 FRUSTRATION NRM # 0 DOUBLE TEAM NRM 0 73 IRON TAU STI 0 0 0
26 EARTHQUAKE GRD • 0 34 SWAGGER NftM 0 25 THUNDER tie 0 0 0
27 RETURN HIM 0 0 0
7/ RETURN NRM • 0 3S SUCP TALK NftM 0
32 00UIL1 TEAM NRM 0 0 0
21 PIG GRD 0 0 40 DEFENSE CURL NRM 0 NBM
34 SWAG Gift 0 0 0
37 DOUBLE TEAK NRM A 0 42 DREAM EATER PSY 0 35 SKIP TALK NftM 0 • 0
U SWAGGER NRM • 0 44 RES! PSY 0 39 SWIFT NAM # 0 0
JS SHIP TALK NRM ♦ 0 IS ATTRACT NRM 0 40 DETENSE CURL NftM 0 0 0
41 THUNDIRPUNCH ILC 0 0
36 SLUDGE BOMB PSH 0 0 46 THIEF DAK 0 44 REST PSY 0 0 ^0
44 REST PSY # 0 SO NIGHTMARE GHO 0 IS attract NftM 0 0 0
4S ATTRACT NftM ♦ 0 H4 STRENGTH NRM 0 46 FIRE PUNCH rift 0 0
46 THIEF DAK • 0 EG NRM 0 HI Strength NftM 0 0
RAGE
HI flask NRM 0 0 0
H4 STRENGTH NftM • 0 (G ROCK SLIDE HOC 0 EG THUNDER EDO EEC 0
EG SPITE CHO * IG •IDE NRM 0 EG SCREECH NRM 0
EG PURSUIT DAK m EG NTI DRK 0 EG SAFEGUARD NftM 0
EG TAKE DOWN NftM 0
IG CRUNCH t<J DAK m EG ANCIENT POWER RCK 0
EG BODY SLAM NftM 0
EG SUM NftM m MT FLAMETHROWER FIR 0 EG REFLECT PSY 0
EG BEAT UP DRK m Ml THUNDERBOLT ILC 0 MT YHUHD1M0I1 ILC 0 0 0
LICK GHO * - -
SPITE GHO 8 8 8
MEAN LOOK NRM 13 13 13
CURS! 77? 16 16 16
NIGHTSHADE GHO 71 21 21
CONFUSE RAY GHO 28 IT 3!
DREAM EATER PSY 33 39 39
DESTINY BOND GHO 34 4fl 48
LEVEL-UP ABILITIES
ATTACK YYP1 m4 ms TM fir HM ABILITIES
WATER GUN WTR - -
TAIL WHIP HIM # ATTACK TYPE #92 #93 #94
SUNl HIM n n 01 DYNAMIC PUNCH ITG •
ARAHISIA fST 71 73 02 HEAOIUTI NRM 9
EARTHQUAKE GRD 31 35
03 CURSE ??? • « 9
RAIN DANCE WTR 41 47 SOCIAL ATTACK JPtCfAL
06 TOXIC PSH • • 9
HAZE
WIST
JCI
KE
SI
5t
59
59 07 ZAP CANNON EK • • 9
L®
1*1*1 m~n
HIT POlMTi IPl ED
OS ROCK SMASH no 9 f*m f¥T¥11
| TM fir HM ABILITIES 09 PSYCH UP NRM • • # ATTACK DEttN*C
n ATTACK TYPE #194 *195 10 HIDDEN POWER NRM # • # r?m
01 &T NAM EC PUNCH ITG # • 11 SUNNY DAY FIR • • *
o? HiAOItfU NRM # •
U fNOIM NRM • « •
« CURSE ??? • •
01 touout AC K • 15 HYPER BEAM NRM •
•
04 lOJtK PSH • • 17 PROTECT NRM • • •
00 IOC If SMASH FTG A ♦ 13 RAIN DANCE WTR • • •
» HIDDEN POWER MR A • A
19 GIGA DRAIN GRS • • 9
Is SHORE MIA # *
b KTPUKAM HIM m 70 ENDURE NRM • • 9
17 PROTECT mrm • m 11 (SUSTRMIOH NRM • # 9
IS RAIN DANCE WTR • m ?S THUNDER EK 9 « 9
to ENDURE NRM • m
71 FRUSTRATION HIA
77 RETURN NRM m • 9
• 9
73 IfiQN Till STL • •
79 PSYCHIC PSY * • 9
70 EARTHQUAKE GRD • 9 30 SHADOW IALL GHO • * 9
77 RETURN HIM • • 3? DOUBLE TEAM NRM • • 9
70 DIG GRD # • 33 ICE FUNCH ICE 9
It MUD'S LAP GftO • •
37 DOUBLE TEAM NRM • • 34 SWAGGER NRM * # 9
33 KirUNCH 1C! 9 • 3S SHIP TALK NRM • * 9
34 SWAGGIR NRA • A 41 THUNDER PUNCH E1C 9
35 SHIP TALK HRM • •
42 DREAM EATER PSY • • 9
30 SLUDGE IOMI P5N * •
37 SANDSTORM RCX • m 44 RES! PSY * # 9
40 DEFENSE CURL NRM * 9 45 ATTRACT NRM • • 9
44 REST PST • 9 46 THIEF DJtK * # 9
45 ATTRACT NRM • • 43 FIRE PUNCH MR 9
HI SURF WTR • •
H4 STRENGTH NRM SO NIGHTMARE GKO • • 9
* 1PICIM ATTACK IPfClAL OIWM
HS FLASH NRM • • H4 STRENGTH NRM 9
H4 WHIRLPOOL WTR • • ICE •
IaIaIaI EB l
EG HAZE
(G ANCIENTPOWIR RCK • mt PotNn iPUD
EG PSYWAVE PSY #
to SAFEGUARD NRM • iai i i l*l*l*l
EG SOtt SIAM NRM • EG PERISH SONG NRM 9 AnAOC QUVHU
AT ICE SEAM ICE • • tfT THUNDERBOLT ELC 9 • m !•!•! 1 1*1 1 t
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14 iuw PH A Td" BPUCI ' ”r|T' A
SPECIAL ATTACK SPECIAL DEFENSE
SPECIA1 ATTACK SPECIAL DEJENSE
SPECIAL ATTACK SPECIAL DEFENSE
r*m r*m r*m smif 5m
MIT POINTS
HIT POlf/TJ SPEED
HIT 1‘OlNTJ \f A
SPEED
lil t I
r*m
AT TACK
r^m
DEFENSE
r*m i»m ATTACK
ATTACK OEEENSE
m~n r*m r*r*n i*m
, SKIPLOOM I i±/n k PARASECT 1
#188 HOPPtP LEVEL 18 F SKIPLOOM
rr1**
PARAS LEVEL 24 ►PARASECT LEVEL-UP ABILITIES
ivfd GRASS/FLYING typl BUC/GRASS ATTACK TYPE #60 #61 #62 #186
SPECIAL ATTACK SPECIAL DEFENSE SPECIAL ATTACK SPECIAL DEFENSE BUBBLE WTR
SYNTHESIS Kl GRS 5 S S # ATTACK TYPE #4& #47 1 Oft ROCK SMASH FTG • * #
mi whip mi) NRM S 5 5 CURSE 17? • • ID HIDDEN POWER NRM • • ♦ *
TACKLE NRM 10 10 ID 06 TOXIC PSN • # 13 SNORE NRM • 6 • •
POISONPOWDER PSN 13 13 13
Oft ROCK SMASH FTG • • 14 BLIZZARD ICE • # • •
STUN SPORE GRS 15 IS IS
SLEEP POWDER GRS 17 17 17 w HIDDEN POWER NRM • • 15 HYPER BEAM NRM ♦ «
ILECH SEED GRS 20 22 22 11 SUNNY DAY fIR % • 16 ICY WIND ICE • —m~ • •
COTTON SPORE GRS 2S 29 33 12 SWEET SCENT NRM • • PROTECT • • • •
17 NRM
MEGA DRAIN GRS 30 34 44
tf SNORI NRM 6 # 16 RAIN DANCE WTR • # 6 • "
15 HYPER BUM NRM • 20 ENDURE NRM • • 6 •
2 TM & HM ABILITIES !
17 PROTECT NRM • • 21 FRUSTRATION NRM • * 6 #
# ATTACK TYPE #187 ma #189
19 GLGA DRAIN GRS • + 26 UR THOU AXE GAD • • •
03 HEADBUTT NRM • • *
03 OJRSE ??? • 20^ ENDURE NRM • • 27 RETURN NRM • • • •
• •
OS TOXIC PSN 6 • * H FRUSTRATION NRM • • 29 PSYCHIC PSY • 6 # *
10 HIDDEN POWER NRM • • • 22 SOLAR BEAM GRI • • 31 MUD'SUP GRD • • •
II SUNNY DAY FIR • • •
y RETURN NRM • • 32 DOUBLE TEAM NRM • • • •
12 SWEET SCENT NRM • « •
13 SNORE NRM m # • n DIG GILD ♦ • 33 ICE PUNCH ICE • • •
IS HYPER BEAM NRM • 32 DOUBLE TEAM NRM • • 34 SWAGGER NRM * • • •
17 PROTECT NRM m # * 34 SWAGGER NRM • • 35 SLEEP TALK NRM • • • •
19 GIGA DRAIN GRS • • •
35 SLEEP TALK NRM # • 40 DEFENSE CURE NRM # • • 6
20 ENDURE NRM • • •
21 FRUSTRATION NRM • 34 SLUDGE BOMB PSN • m 43 DETECT FTG •
• *
17 SOLAR BEAM GRS • # # 44 REST PSY • m 44 REST PSY # • • 6
27 RETURN NRM • • m 43 ATTRACT NRM 6 % 45 ATTRACT NRM • • • •
32 DOUBLE TEAM NRM • • m 46 THIEF DRK • m 46 THIEF DRK # • •
34 SWAGGER NRM • • m
49 FURY CUTTER BUG • m H3 SURF WTR • • • •
3S SLEEPTALK NRM • • m
40 DEFENSE CURL NRM • • • m CUT NRM 6 * H4 STRENGTH NRM m • •
44 REST PSY • • • H5 FLASH NRM • m H6 WHIRLPOOL WTR • • * •
IS ATTRACT NRM • • 6
EG SCREECH NRM • H7 WATERFALL WTR • • • •
HS FLASK NRM • • •
EG ENCORE hm •
EG PURSUIT DRK • EG HAZE ICE •
EG DOUILE-EDGE Nm • FG COUNTER FTG • EG MIND RUDER NRM •
EG AMNESIA PSY • EG PSY BEAM PSY • I6 MIST ICf #
EG GROWL NRM •
EG FLAIL NRM • IG SPLASH NRM •
EG PAY DAY NRM •
EG CONFUSION PSY •
EG LIGHT SCREEN PSY • EG BUBBIEBEAM WTR •
EC RETIICT PSY # FALSE SWIPE NRM * MT^ ICE BEAM JCI • • « *
COLDEEN
rvPL WATER
f*TT gi rl
ATTACK nilHTf ATTACK
l»l 1 D ggrD
GYARADOS 1
TYPt WAT EH / r LYING
UT C IAL AT TACK
gm
3J* QAL DI F £M$i
rm WATEft/FIGHTING J ^
LHH 1 r*r*T~
HIT roirm SFEID
ggn gT•£
ATTACK
BfflU
LEVEL-UP ABILITIES
ATTACK TYPE #129 #130
LEVEL-UP ABILITIES
SPLASH NRM
iAtm ATTACK TYPi #118 #119
FUUL MM FK*
1VI RASH HUM TALI WHIP NAM
am
SUPERSONIC NRM 30 10
DRAGOHftAGt DRG
Iftt H RM HQ IN ATTACK_HIM IS_ 35
I WASTES DRG IU 11 MM 11 24
SPtCTAl ATTACK SPfOAt OfHNSt
HYDRO PUMP WTR FURY ATTACK MM 20 30
ggn gren RAIH DAMCE WTR
WATERFALL WTR 3fi 41
HIT POINTS SPIED HXm SIAM
HORN DRILL HIM 43 40
ggn ggn
AT TACK DSTEMSt AGILITY BY 52 61
TM & HM ABILITIES
ggn ggq # ATTACK TYPE #129 #130
02 HfAftWTT HR* TM & HM ABILITIES
03 CURS* U ATTACK TYPE #118 #119
05 RQAi 03 CURS! m
o* tom
04 TOXK BN
07 UPCANNON
00 ROCK SMiSN 10 HIDDENPOWES KftlA
16 HIDDEN POWER NRM n SNORE Nftlfl
13 SHORE_NRM 14 BLFZZJUtD tU
14 BUZZARD tU
IS fiYPEft HAM NRM
15 HTPEIIE1M HIM
16 ICY WIND Kl 16 ICY WIND ICE
U HIM 17 PROTECT_NRM
IB WTR IS RAIN DANCE WTR
NRM
20 ENDURE NRM
NRM
DRG 31 FRUSTRATION NRM
27 RETURN MM
NRM }2 DOUBU TEAM NRM
NRM
14 SWAGGER NRM
NRM
NRM IS SHIP TRIJC NRM
RCK 30 SWIFT NRM
UR 44 REST BY
45 ATTRACT NRM
NRM
WTR H3 SURF WTR
SPEC!Ai ATTACK
STRENGTH HIM H7 WATERFALL WTR
irr^n r*r*m H5 WHIRLPOOL WTR
WH P0WTS SPtID
EG HAZE ICE
H7 WATERFAtl
EG BY REAM BY
BHD ffffn
ATTACK DffENSf EG HYDRO PUMP WTR
r^n fWT¥n MT ICE SEAM
l
tHClM ATTACK iPtOAk OiriMI
non non
MrrwwiJ wio
tmo non
ATTACK LJU1NU
f LEVEL'UP ABILITIES
KEEP nm
ATTACK TYPE #79 #80 #199 iPtClM ATTACK iPtClAL HfENil
CURSE ??? * . - Bun mo
TACKIE HIM - mrroiHTi spied
GROW! HIM 4 4 4 rn non
ATTACK DPLNlf
WATER GUN WTR IS IS 15
CONTUSION PST 70 70 70 1*1 I'l non
QISABU NRM 79 79 79
HEAMU1T HIM 34 14 34
WITHDRAW WTR 17
on \ SLOWPOKE
AMNESIA PSY 43 44
SWAGGER HIM 43 «
SLOWBRO 1
rrOU
PSYCHIC PSY 4» 54 46 L LEVa 3? ► SLOWBRO
urt WATtR/PSYCHIC f---?
TM&iHM ABILITIES I
tf ATTACK TTPi #79 ABO #199
SftClAl AT TAC K SItC-fAt DEflNSt
01 DYNAMIC PUNCH FTG • 9
5L HEADBUTT NRM • # •
SSO rmo
HIT POINTS SPttD
0l_ cy»tf 7??
PSN
*
9
•
•
9
•
nm non
04 TOXIC ATTACK DEftfcJSE,
07 ZAP CANNON lit • 9 • nno nnn
Oft ROCK SMASH HG • 9
04^ PSYCH UP NRM • • 9 ! LEVEL-UP ABILITIES ]
70 NRM • • •
ATTACK DETENU PETAL DANCE GRS 39 44
ENDURE
man [mo SOLARIIAM GRS 55
71 FRUSTRATION HIM m • 41
71 If ON TAIL su m # •
76 EARTHQUAKE CRD • • 9 W ^ r TM & HM ABILITIES ’3
77 RETURN NRM * ♦ • [44100
i SLOWKING 1 # ATTACK TTPi #43 #44 #45 #182
l ft lUU
« DIG GRD 9 9 SLOWPOKE King's Rod + TRADE ► SLOWKING I ii CURSE ??? 9 9 9 9
79 PSYCHIC PSY • ♦ 9 T tvpiWATfR/PSYCHIC \ S 06 TOXIC PSN • 9 9 9
». SHADOW RAIL OHO • • • (PICIAl ATTACK vncIAL WFENSI 10 HIDDEN POWER NRM • 9 9 9 _
irm
(•m
kHYPNO
DROWZEE LEVEL 26 PHYPNO
TYPC riTtHIL
4f1R9
k BELLOSSOM 1 LEVEL-UP ABILITIES KEtUU FSY 45 4S
rr IDA
k GLOOM Sun Stone> BELLOSSOM ; ATTACK TYPI *96 t!97
T Tvrt CRASS i PCUH0 TM U HM ABILITIES
HYPNOSIS
# ATTACK
DISABLE
CONFUSION 01&YHAMI ( PUNCH FTG
WLA04UTT 02 HU&IUTY NRM
POISON GAS
03 CURSE m
MfOITATC
06 TOXIC PSH
PSYCHIC
PSTCHUP 07 ZAP CANNON CLC
FUTURE SIGHT 09 psych up mm
io mmmw nrm
TM & HM ABILITIES 11 SUNNY 0AY FIR
I ATTACK I T PI N*6 13 shore mm
01 DYNAMIC PUNCH m B_ IS HYPE1 BUM mm
02 HEADBUTT HIM •
17 PROTECT urn
03 CURSE _m %
06 TOXIC PSH m 13 RAIN DANCE WTR
07 JAP CAN HON_ILC % io mm nm
04 psych up_mm • 21 frusiraiygn mm
f0 HIBOFH POWER HIM »
37 RETURN NRM
II SUKHT OAT_FIR ♦
13 SHORE_mm ♦ 28 DIG GRD
15 HYPEI MAM_NRM_ 29 mCHEC PSY
17 PROTECT_NRM • 30 SHADOW IAH GKO
IB RAIN DANCE_WTR #_
32 DOUUE TEAM HIM
20 ENDURE_HIM ♦
21 FRUSTRATION NRM • 33 ICE PUNCH ICE
mcial ahacn \eicul ot*rns t
♦ 34 SWAGGER NAM
ggn ggg 27 inURH_NRM
29 PSYCHIC _ _ PSY # 3S SLEEP TAUT NtM
Hit POINTS imt*
30 SHADOW BAIL OHO #
ggn snn 32 DOUBLE TEAM NRM •
41 THUNDERPUNCH (U
ATTACK difiwi 33 ICE PUNCH _ICE # 42 DREAM EATER PSY
ggn 34 SWAGGER H*M # 44 REST PSY
35 _SLEEP TALK_HR* » 4S ATTRACT NR*
*1 THUH&FI PUNCH EIC •
46 THHF DRH
II DREAM EATER_PSY ♦
14 REST_PST ♦ 48 FIRE PUNCH FIR
45 ATTRACT_HIM A_ SO NIGHTMARE &H0
4B FIRE PUNCH_jjg # HS FLASH mm
50 NIGHTMARE_GHO #
EG ENCORE NR*
Hj EUSH HIM »
EG 8ARIIER_PSY » EG BARRIER PST
EG IJQHT SCREEN PSY ♦ EG LIGHT SCREEN PSY
r
ttMiKADABRA 1 FORRETRESS
1frU4
ABBA LEVEL T6 ► KADABRA #205 PINECO LEVlL 31 ► FGftftlTRfSS
L
nrre PSYCHIC J / tm- BUC/STltL_f-
LEVEL-UP ABILITIES
LEVEL-UP ABILITIES
ATTACK TYPE #204 #205
ATTACK_TTF» 0133
TACHU HUM * >
TUNSFOItM NRM
MOTKT NRM * 4
TM & HM ABILITIES SELFftfSTRUCT NRM S s
TAKE DOWN NRM IS is
# ATTACK TTPt ilM
r
tffi'i
k ALAKAZAM nonl
RAPID SPIN NRM 22 22
KADABRA TRADE ► ALAKAZAM iiN NRM 29 2*
L
TrFt. PSYCHIC J-/ EXPLOSION NRM 36 39
spues 0R0 43 49
DOUIIMPGI NRM SO 59
S TM & HM ABILITIES
SPtetM attack OtKNit A ATTACK TTPI 0304 0305
pm nm 0? HEADBUTT NRM • •
W! POINT* !PUO 03 CURSE m • •
rim pm 04 ROLLOUT RCK • #
ATTACK DtP EMI
04 TOXIC PSN ♦ •
nrin iwi 04 ROCK SMASH FTG • *
10 HIDDEN POWER NRM • •
11 SUNNY DAY FIR * •
12 SWIH SCENT NRM • •
13 SNORE NRM • •
IS HYPER BEAM NRM *
17 PROTECT NRM * •
19 GIGA DRAIN GRS • •
50 DtDURI NRM • •
tPCOAL ATTACK VfClAl D(FIH« 21 FRUSTRATION NRM • •
mail [±ISD 22 SOLARIUM GftS A 0
HlTfOUtS SPIED 27 RETURN NRM m 0
mn \sss 33 DOUHFIUM NRM 0 ♦
ATTACK DfHNSl
34 5 WACO Eft NRM • •
ECO 5EO 3S SLEEP TALK NRM • •
37 SANDSTORM RCK •
40 DiriKS! CURL NRM • •
« KIT PSY # •
4i ATTRACT NRM • •
K4 STRENGTH NRM • •
EG run NRM •
EC SWIFT NRM •
EC PIN MISSILE RUG *
EG REFLECT PSY •
IMCUl ATTACK snou OdlNSt
f*m r#r~n
WT POINT! WHO
am
LEVEL-UP ABILITIES ATTKK (-JiriNU
SttO-U ATl*C* SXCIM OlltMl
ATTACK TYPE #29 #30 #31 HOD
OS OWL HRM
[•m QBZD
HIT POINTS SPtlO
urn
UCKII
fHJD mm i
SCRATCH um ATTACK OtSlNlt
DOUBIE KICK \mn r*r~n
POISON SUNG
aODY SUM fim
TAIL WHEP mm
fURY SWIPES nm
#
01
ATTACK
DYKUUCrwCH
TM & HM ABILITIES
TYPE
EIG
#29 #30 #31 isnaiBi
iiif. POISON J-
- ATTACK
lUt _HRM
TACRU_HRM
TYPE
HORN A!TACK_HRM
332
I
033
_;_
_-_
8__
#34
07 HEADBUTT NRM
SPttlAl ATTACK VHOM DfMNU DOUtll KICK_ETC 17 17
03 CURSE
PTgn BED POISON STIHC_ PSH_ 17 1? ■
OS ROAR HRM WT TCHNTi MMlO 1HRASH__ NRM_33
06 TOXIC PSN FOCUS ENERGY_NtM 33 27_
Ot ROCK SMASH FURY ATTACK_HRM 30 36_
HORN ORtLI HRM JB 46
10 HEODIN POWER HRM
11 SUNNY OAT
TM & HM ABILITIES
13 SHORT NRM
I ATTACK_TTH <32 #33 »3
14 BUZZARD
01 DYNAMIC PUNCH EIG_
IS HmRBEJUfi NRM 07 HIAOtUTT NRM ♦ %
16 KY WIND 03 CURSE_ 777 » ♦
17 PROTECT HRM 05 ROAR_HRM
06 TOXIC PSN # ♦
16 RAIN DANCE WTR
OB ROCK SMASH ITG_g_
70 ENDURE Hm VO HIDDEN POWER NtM » %
71 I ROST RATION HRM II SUNNY OAT_Eli # %
73 IRON Till 13 SNORE_NRM ♦ •
14 lUlZARO_ICE • •
2S THUNDER
15 HYPER 81AM NRM
76 EARTHQUAKE 16 ICY WIND_10_
77 RETURN NRM 17 PROTECT_NIM • 41
30 SHADOW BALL 18 RAIN DANCE_WTR #_#
30 ENDURE_HRM >_♦
31 MUD-SLAP
71 FRUSTRATION HRM #_»
37 DOUBLE ELAM NRM 33 IRON Till_111 # #
33 ICE PUNCH N EDO QUEEN 1 31 THUNDER_I1C 9 »
34 SWAGGER HRM 36 EARTH QUAKE GRP_
37 RETURN HRM • »
35 SLEEP TAOL HRM
30 SHADOW MU OHO_
37 SANDSTORM 31 MUD-SUf GRP m #
38 EIRE BLAST >rtCrM ATTACK SOCIAL OHiNM 33 DOOtU TEAM HIM # #_
40 DIEFHSE CURL HRM r*rgrp S2D 33 ICE PUNCH ICI
KIT PCHNT5 VHP 34 SWAGGER_NRM • #
41 1HUNDIRPUNCH ELC
35 SUIPIAIK_HIM • #
43 DHFCT V SANDSTORM RCK_"
ATTACK DOW*
44 REST 36 HRULAST_m_i
eho Emn 40 DEFENSE CURT HRM • #
45 ATTRACT NRM
41 THUNOfRPUNCH [1C _
46 TWIT GRK
43 DETECT FIG # •
48 MRI PUNCH 44 REST PSY
40 fURYCUmi 45 ATTRACT_NRM
H3 SURE WTR 46 THIEF DRK
48 MRE PUNCH MR •
Hi STRENGTH NRM
43 FURTCUTTER BUG #
EG CHARM NRM H3 SURE mft •
EG COUNTER K4 STRENGTH NRM # •
EG DISARM NRM TO COUNTER FTG
EG DiSAilf HRM
EG FOCUS ENERGY NRM
EG SUPERSONIC HRM
EG SUPERSONIC NRM 10 IAKTmWN HRM
EG TAKE DOWN HRM EG AMNESIA PSf »_
EG BEAT UP ORK EG CONFUSION_P5T #_
EG BEAT Uf DRK ♦__
MT FLAMETHROWER FIR
MT FLAMETHROWER FIR _ji
MT THUNDERBOLT MT THUHDERIOIT FK ♦ • •
MT Kf SIAM MT ICE TAM ICE » B
i
£
1
i
M # gi ua SHAM &K 4*
H SHORE HU * IQiAHEAfi on 41
1? PiarKT HIM #
it &6i Drum flfci * _ m & HM ABIliriEV
Ifl FNXIt! HIM * TTPt *1*1 «I12
i ATTACK
HIM •
11 IturiATKHi ■1 CBIil m *
n souricjuh • M 1DUC Hi * *
1TTHN n* * It HlKUttltttt HU # •
ij OMKCtfu HU * 11 )UHNY Mf Ht # *
11 IWItGtA HU • ti swKf kill HU * •
31 HOT Tin IU * 13 UHMf HU * *
It (KIT ttPR * 15 *TH* HAM MU •
4i Mint llfi * U fftffTKI HU * •
u IIJI Ait * w cm MiiH Ett * *
41 JfltACT HU • Tt cm** HIV 4 *
*4 INHI »( • II TOT RATIO* HIM • •
Ml ruv* m • II lOtARIUM HI • *
EG UVRUL ?16 * V tntiw HIM * •
it incHtin U* * 33 MtW ttm MU * *
If WMHK1W ill * 31 ^JGGES MU * *
11 WUIK MU * *
14 UU&GE 1‘lMl KM • *
4i *m Pit ■ m
43 RJltJU.7 MU • m
Ml CUT «ft * #
hi HASH HIM * *
w ^
Urn*
[ EXEGGUTOR 1
ifplUO
U'ji
LxtGoont siow ►Exiconoa |
twl CftAiS/FSVCHIC )—^
WOBBUFFET
m* PSYCHIC
T LEVEL-UP ABILITIES
LOW KICK no 19
r ^
k VENOMOTH I r
1 SCIZOR
VlNONAT urn 31 ►vmOMQTH T-JC li- SCYTtflfi MeUl C««t * TRAM ►SCIZOR
npl BUC/POISON l rfit &uc/mu
55T) 5m 555]
JPK1AL ATTACK SfTEClAV OtfCNSE
550 550
HT POlWH SPtfD
LEVEL-UP ABILITIES 5m 55n
ATTACK warm
ATTACK TYPi #48 #49
i*t*i*i 55T 1
IACKU km
disable NRM
LEVEL-UP ABILITIES
FOR (SIGH I HRM LEVEL-UP ABILITIES
ATTACH TYPE #123 #212
SUPIRSQNK Nttfl ATTACK TYPE #127
QUICK ATTACK NIK * .
CONFUSION PSY aft NIK * ■ VKIGAIf NRM
foisohpowoir PSN 70 JO FOCUS IttfRGY NIK 6 6 FOCUS ENERGY NRM
IfEOHlU BUG 3S 71 PURSUIT DJtK n 12 im NRM
Mill SWIPE NIK li 16
STUN SPORE m n 28
ACUITY PSY 7* 74 SflSMIC TOSS FIG
oust FLY WTMG attack lit 30 HARDIN NAM 71
PSYBFAM PSY 33 unit cuw in 30 GUILLOTINE NIK
SLEEP POWDER GRS 36 42 SUSH NIK 36 36 SUBMISSION FIG 37
SWORDS DANCl KIM 43 43
PSYCHIC PSY 52 SWORDS DANCE NAM 43
OOUIU IUM KRM 41 40
£ ^ At,
- MP m ^ ¥ sj M A jfc, ^ jm 6. - * _
li
—
irm sna
MIT POINTS vmo
ssn sun
ATTACK oiruiu LEVEL-UP ABILITIES POUND WRM
l+lflel I*!*!- 1 ATTACK TYPE #109 #110 HARDEN NAM 33
POISON GAS PSN DftAUI nm 37
LEVEL-UP ABILITIES I AC ME nm S1UDGI PSN 45
ATTACK TYPE #214 SMOG PSN MINIMIZE mm 13 45
TACKLE nrm seledestruo NRM 17 SCREECH nm 4S
til it HRM SLUDGF PSN ACID ARMOR PSN 40 45
HOBS ATTACK nm SMOKESCREEN nm SLUDGE B0MI PSN
?s SO 60
ENDURE nm
EUfiY ATTACK mm E9 EXPLOSION NRM 41 44 1 TM & HM ABILITIES J
COUNTER no n DESTINY BOND GH0 45 SI ft ATTACK TYPE #88 #89
TAM DOWN NRM 3S or DYNAMICPUNCH FTG • m
REVERSAL m 44 E TM & HM ABILITIES 1 03 CURSE ?t? # m
MIGAHORN RUG 54 # ATTACK TYPE #109 ono 06 toxic PSN « •
ol CURSE m 0 • 07 ZAP CANNON UC • •
TM U HM ABILITIES | 04 ROLLOUT RCX 41 0 ID HIDDEN POWER NRM • •
A ATTACK TYPE #214 0*_ TOXIC PSN • • 11 SUNNY DAY HR • •
03 HEADBUTT NRM • 07 ZAP CANNON ILC • • i 13 SNORE NIM • •
03 CURSE m # I0 HIDDEN POWER NRM • • 15 HYPER BEAM NRM •
04 TOXIC PSN • n SUNNY DAT FIR # 0 17 PROTECT NRM • •
oi ROCK SMASH RCX • IJ SNORE NRM • • 19 GIGA DRAIN GRS • •
J0 HIDDEN POWER NRM • iS HYPES RUM NRM • 20 ENDURE NRM • •
!L SUNNY DAT FIR # ]7 PROIICT NRM • • 21 FRUSTRAUQH NRM • •
13 SHORE NRM • 10 ENDURE NRM • • 13 THUNDER ELC « •
17 PROTECT NRM ♦ 11 FRUSTRATION NRM m • 27 RETURN NRM • •
10 ENDURE NRM • 1S THUNDER ILC • • 31 MUD-SUP GRD • •
• •
2L FRUSTRATION NRM • 27 RETURN NRM • • !L DOUBLE TEAM NRM
n EARTH GUAM 1 GRD • !2_ DOUBEE TEAM NRM • * !L ICE PUNCH ICE * •
v ROURN NRM • 14 SWAGG1R NRM • • 34 SWAGGER NRM • •
32 DOUBLE TEAM NRM • 1L SLEEP TALK NRM • ♦ is SLE1P TALK NRM • e
U SWAGGER HIM • 36 SLUDGE BOMB PSN • • SLUDGE BOMB PSN • •
35 SLEEP TAU NRM • sa FIRE BLAST FIR • m 34 fIKE BUST m • •
« QITftl FIG • H REST PSY • • 41 THUNDIRPUNCH ELC 41 *
44 REST PSY * 4S_ ATTRACT NRM • • 44 *{ST PSY • •
4^ ATTRACT nm • 46 THIEF ORX • • !L ATTRACT NRM » •
44 THIEF DRK » EG PAIN SPLIT NRM m 46 Mil OftK •
49 JURY CUTTER BUG • EG SCREECH NRM • 44 FIRE PUNCH FIR • •
Ht CUT NRM • EG PSYIEAM PSY • (G NAZI IC1 •
K4 SIRCK6TH NRM • EG PSYWAVt PSY EG MEAN LOOK NRM •
EG HARDEN NRM • EG DESTINY BOND GHO m EG UCK GHO •
(G BIDE NRM • MT FLAMETHROWER FIR m « Ml FLAMETHROWER IIR • •
IG ILAIL NRM # MT THUNDERBOLT EEC m • MT THUNDERBOLT ELC • •
'r- *
Nintendo Player's Guide ]
lj, 7 71 *%"T * ** -* mA
SPECIAL ATTACK SPECIAL DIKNSl
special attack SPfCIAl DtffWSl
dTiO dm tan
hit points SPIED
SPtOM ATTACK IPKfAl WfTHVt dm as
Itltltl r»m attack MIIHJI
wr wwt s SPIED dm
r»m dm
attack DflEMSI
dm dT¥n
dm i dm
HIT POINTS
dm
attack
| LEVEL-UP ABILITIES i
ATTACK TYPE A190
SCRATCH HRM ■
TAR WHIP NRM -
SAND-ATTACK 0RD 4
BATON PASS NRM 17
*TM£x IPtCiM DtitNif fury swipes NRM 19
i*io-t*i dffl ]
swrn NRM 77
pm points SP!{0
SCRITOt NRM 16
A 6 LI ITT PST
rrm 46
ATTACK WffNK
TM £i HM ABILITIES ]
sun ram
LEVEL-UP ABILITIES # ATTACK TYPME AlftO
LEVEL-UP ABILITIES ATTACK rrpi #100 #101 ft] DYNAMIC PUNCH FTG ft
ATTACK TYPE #81 #02 TACKLE NRM - 02 HEADBUTT NRM ft
. *
«3 CURSE ??? ft
U(Kll NRM SCREECH NRM 9 9 06 TOHC PSN ft
THUNDER SHOCK ELC 6 b J0NICB00M NRM 17 17 07 ZAP CANNOH tu ft
supersonic NRM It 11 SEIIDESTRUO NRM 73 71 01 ROCK SMASH FTG ft
SONICSOOM mm 16 L6 ROLLOUT RCK 29 79
10 HIDDEN POWER NAM ft
11 SUNNY DAT MR ft
THUNDER WAVE HC 21 71 LIGHT SCREEN PSY 13 34 U SHORE NRM ft
UKX-OH NRM 27 27 SWIFT NRM 17 40 17 PROTECT NRM ft
swin NRM 33 34 EXPLOSION NRM 19 44 70 Dtmi NRM ft
71 TRUST RAT ION NRM ft
SCFUKH NRM 39 41 MIRROR COAT PSY H 46
71 IRON TAIL STL ft
ZAP CANNON ELC 45 S3 25 THUN DIR ILC ft
TM & HM ABILITIES 77 RETURN NRM ft
1* SHADOW UU GHO ft
TM & HM ABILITIES U ATTACK TYPf tflOO #U>1 MUD-SUP
11 0R0 ft
# ATTACK TTPI #01 #02 02 HEADBUTT NRM • • 17 DOUBLE TUM NRM ft
0] CURSE 777 • ft 03 CURSE m • * 13 ICE PUNCH ICE ft
14 HIM
04 ROLLOUT RCK • * 04 ROLLOUT RCK ft • SWAGOli ft
IS SLEEP TALI NRM ft
0* fOXK rsN • « 04 TOXIC P4N • • SWIFT HRM
14 ft
07 ZAP CANNON ELC • # 07 ZAP CANNON IL< • ft 40 defense tmi NRM ft
TO HIDDEN POWER NRM • » 10 HmOIH POWER NRM • ft 41 THUNDEfiPUNCH IIC ft
PSY •
U SNORE NRM • • T1 SNORE NRM • ft O DREAM LATER
ft EG SLAM NRM ft
HS FUSH NRM • • HS FLASH NRM •
10 BUT UP DR* •
Ml THUNDERBOLT ELC • ft FAT THUNDERBOLT ELC • ft 111 THUNDERBOLT ILC ft
A-
%
A #% v. V. - * s
mClAL ATTACK IPf OAL DHtNSI
1*1*1 I 1*1 I ]
rer fonts spied
r*TT~i i*i*n
ATTACK DtffNSE
f*r*n r*r~n
CRANBULLI r ffQft i NINETALES ARCANINE ]
ffOO
iiSiQi
t>^ NORMAL |
L VULFfX f»f* Slone >N1NETALES
GROWttlHE ttw Slone ^ ARCA\t\E |
4PIC1M ATTACK iPICtAL OJliKH TYPt; FIRE J-
SP40AI ATTACK y^ClAUttflNJE
gun gm
Mir poinis ifftn m*n [*|*| | IPtC LAI ATTACK SPTOAt DfTtNSI
ggp gm
MTT POIH16
i*i*i' 1
SPIED
[*l*l*l
see
iiir ppirm
f*T*n
mw
U m\ r
AA
ATTACK W|N$I
ATTACK DEFENSE j i*r*n f*r*n f
SBESI \m lftl~
i»i*i 1 5I*Cr ATTACK EHHNIC ^t,
ATTACK
tackle
suit face
LEVEL-UP ABILITIES
TYPI
NRM
NRM
4209
■
#210
-
>Jr
LEVEL-UP ABILITIES
ATTACK TTPI #58 #59
Mil WHIP N»M 4 4
BITC DRK
CHAIM HIM 1 4
UTI DRK n 11 LEVEL-UP ABILITIES HOAR NRM
IKK GHO 19 19 ATTACK TYPi #37 #38 EMBER FIR
ROAR HfiM u It
EM&fft FIR - - Lilt nm
RAGI NRM 34 11
TAU WHIP NRM 6 TARE DOWN um 26
TA(| DOWN NRM 41 SI
QUICK ATI ACM NRM 7 ■ FLAM! WHEEL rift 34
50 i
SPECIAL DEFENSE
r»r~n
ssu r»m rimi
SPEED
ATTACK DlfEMSE
wn r*m ATTACK
ri i AZUMARILL
1Till1! MARILL LEVEL l&►AZUMARILL
L
Tvpf: WATER
SPF C NH ATTAC K 5 PECI U FJ* F tN SE
SPECIAL ATTACK SPECIAL DEFChlSi
rim
wn ima HIT POINTS SPEED
hit points spied
LEVEL-UP ABILITIES
ATTACK TYPE #234
TACKLE NRM
LEVEL UP ABILITIES
HER NRM ATTACK TTPI #183 #184
8
TACKLE NRM
LEVEL UP ABILITIES
HYPNOSIS PSY IS ATTACK_TYPE #50 #51
DEEiNSf CURL NRM 3 3
STOMP NRM 23 TAIL WHIP NRM 6 6 SCRATCH_HEM *_
SAND-ATTACK GRP 31 WATER GUN WTR 10 10 TRI ATTACK (0_NRM_
nm ROLLOUT RCK IS IS
TAKE DOWN 40 GROW! _nm s s
SUBBLEB FAM WTR 21 2S
CONFUSE RAY GHO 49 MiGHlTUDI_GRP 9_9_
DOUBLE-EDGE NRM 26 36
RAIN DANCE WTR 36 43 PIG_GRP 17 17
TM &HM ABILITIES { SAND-ATTACX GRP 2S 25
# ATTACK TTPI #234 TM U HM ABILITIES SLASH _NRM 33 37
02 HEADBUTT NRM • $ ATTACK TYPI #183 #184 EARTHQUAKE_GRP 41 49
m DYNAMIC PUNCH FTG • • fISSURC GRO 49 61
03 CURSE ?}? #
05 HEADBUTT NRM • •
05 ROAR NRM • 03 CURSE ??? • £
06 TOXIC PSN • 04 ROLLOUT RCK # • TM Si HM ABILITIES
09 PSYCH UP NRM • 06 TOXIC PSH • • # ATTACK TYPE #50 #51
08 ROCK SMASH ETG •
10 HIDDEN POWER NRM • 03 CURSE ??? • •
EO HIDDEN POWER NRM • •
11 SUNNY DAY FIR • 13 SNORE NRM 06 TOXIC PSN £ •
• •
13 SHORE NRM * 14 BUZZARD 1C! • • OS ROCK SMASH FTG • •
IT PROTECT NRM # IS HYPER BEAM NRM • 10 HIDDEN POWER NRM • •
16 1 a WIND ICE # •
16 RAIN DANCE WTR • 11 SUNNY DAY FIR • *
17 PRO TIC T NRM £ •
20 ENDURE NRM £ 16 RAIN DANCE WTR 13 SNORE NRM • •
• •
21 FRUSTRATION NRM • 20 ENDURE NRM ♦ £ IS HYPER BUM NRM •
26 EARTHQUAKE GRD • 21 FRUSTRATION NRM £ m 17 PROTECT NRM £ *
27 RETURN NRM *
23 IRON TAIL SU * m 2D ENDURE NRM • •
27 RETURN NRM £ m
29 PSYCNIC PSY • Jl MUD-SLAP GRD £ m 21 FRUSTRATION NRM • •
31 MUD'SLAP GRD * 32 DOUBLE HAM NRM • m 24 EARTHQUAKE GRD • •
32 DOUBLE TEAM NRM £ 33 ICE PUNCH EC! £ m 27 RETURN NRM £ •
34 SWAGGER NRM £ •
34 SWAGGER NRM £ 28 DIG GRD * •
3S SLEEP TALK NRM # •
35 SLEEP TALK NRM • 39 SWIFT NRM # m 31 MU EH LAP GRD • •
39 SWIFT NRM £ 40 DEFENSE. CURL NRM • m 33 DOU&LETEAM NRM • m
42 DREAM EATER PSY • 44 REST PSY * m 34 SWAGGER NRM £ £
43 DETECT fl& m 45 ATTRACT NRM • m 35 SLEEP TALK NRM # #
H3 SURE WTR • m
44 REST PSY £ H4 STRENGTH NRM • 36 SLUDGE BOMB PSN # •
« ATTRACT NRM • Kb WHIRLPOOL WTR • • 44 REST PSY • •
48 THIEE DR* • H7 WATERFALL WTR • • 45 ATTRACT NRM # £
IG SUPERSONIC NRM •
50 NIGHTMARE GHO • 46 THIEF DftK * £
EG AMNESIA PSY £
HS FLASH NRM # (G BELLY DRUM NRM ♦ HI CUT NRM • £
IG SPITE GHO m IG LIGHT SCREEN PSY * EG SCREECH NRM •
IG DISABLE NRM £ EG PRESENT NRM £ EG PURSUIT D8K £
to PERISH SONG NRM •
LG BITE DR* # EG ANCIENT POWER RCK •
EG FORESIGHT NRM •
il. LIGHT SCREEN PSY * IG fUIUftf SIGHT PSY • EG FAINT ATTACK m *
IG REFLECT PSY # MT ICE BEAM ia * • EG BUT UP Oft* £
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Pok4mon Crystal Version
SCREECH HIM 43 *4 PAT 04V NfiM 20 ?o 1 TM 6* HM ABILITIES
THRASH HIM 51 61 FAINT ATTACK DRK 28 79
Kraitfu # ATTACK TYPI #54 #55
NRM 3S 38
r mm cwitn NAM 41 46 01 OYHAMKPUNCH no • 9
I m oi nm arvii.i i ic> jii — 02 HEADBUTT NRM +
SLASH NtM IS S3
M ATTACK TYPf #56 #57 oT CURSE m • 9
01 DY NAM! CRUNCH no 9 9 06 TOXIC PSN •
Li i rvi u nm hdiu i its |
0? HEADBUTT htm * 9 OB ROCK SMASH FTG • •
03 CURSI m • # ATTACK TYPE #sa #53 09 PSYCH UP NRM # •
06 T01K m • 01 HEADBUTT NttM « 10 HIDDEN POWER NRM • 9
04 ROCK SMASH FTG • m 03 CURSE m • • 13 SNORE HRM • 9
1W PSYCH UP NttM • OS ROAR NRM • 14 BUZZARD ICE • 9
10 mm power NRM • 06 TOXIC PSN • • IS HYPER REAM NRM 9
11 SUNNY DAT rta • i 07 JAP CANNON IU • • 16 ICYWINO ICE • 9
U SNORE HRM • m 09 PSYCH UP NRM • * 17 PROTECT NRM • 9
IS mitt IUM HRM m 10 HIDDEN POWER NtM 41 IB RAIN DANCE WTft • 9
17 PROTECT NUft • • 11 SUNNY DAY Fit • • 10 ENDURE NRM • 9
10 IN0CTR1 HIM • • 13 SNORE NRM • • 71 FRUSTRATION NRM • 9
11 FRUSTRATION HIM • • 15 HTPEt IUM HRM * 13 IRON TAIL SU • 9
n IRON TAIL m • • 16 ICY WHO ICE A • 17 mm NRM * 9
n THUNDER IK 9 • 17 PROTECT NRM 9 • 78 m GRD # 9
17 RETUttN HIM • • 10 ENDURE NRM m • 31 MUD-SUP GRD • 9
it MO GR0 • • 21 FRUSTRATION NRM * • 32 DOUBLE TEAM NRM • 9
31 MHO-SUP GftO • • 13 IRON TAIL STL 9 • 33 ICE PUNCH icr • 9
tt DQUALITUM NRM • • IS THUNDER UC m 9 34 SWAGGER NRM * 9
n 1CI flWCH ICE m • 17 RETURN NRM 9 # 35 SLEEP TALK NIM • 9
u moon KIM m • 10 SHADOW lilE GHO 9 • 19 swirr NRM • 9
n SHIP TUI HIM 9 # 11 MUD-SUP GRD • • 44 REST PSY • 9
19 twin MttM m • 32 DOUBLE TEAM nsm • # 45 ATTRACT NRM # 9
40 DEFENSE CURL HRM m • 34 SWAGGER NIM * • 49 TORYCUETtt urn 9
41 THUNDERPUNCH EK • • IS SLEEP TALI NRM • • H3 SURE WIN • 9
43 H1ECT FTG • • 30 SWIFT HRM « • H4 STRENGTH NRM 4 9
14 REST PST • • 40 DEFENSE CURL NRM * • its EUSH HRM • 9
4S ATTRACT NtM • • 41 DREAM fATER PST • • HO WHIRLPOOL WTR • 9
16 Trill F NRM • • 43 DEFECT no • • H7 WATERFALL Witt • 9
41 FIRE PUNCH FIR • • 44 REST PSY • • EG CROSS CHOP TO FTG #
m strength HIM # * IS ATTRACT HRM • • to miSUM PSY *
to mi SUM RCK • 46 THIEF DR I • IG PSYCHIC PSY •
(6 COUNTER FTG • SO NIGHT MARE GHO # • EG HYPNOSIS psr #
to reversal FIG • EG CHARM HRM • EG LIGHT SC HFIN PSY •
to MAT UP PIG • EG SPITE GHO • IG FORESIGHT NRM m
to FORESIGHT NRM * EG HYPNOSIS PST • EG FUTURE SIGHT m •
to WE 01 TATI PSY • EG AM Nil! A PST • to ICE REAM let •
MT THUNDERBOLT EEC • • MT THUNDERBOLT EK • 9 — MT ICE BEAM ICE • 9
r*m i#m ft J 1 fl I I
HIT POINTS SPIED HIT POINTS SPEED
r»m r*m
r^m
HIT POINTS SPEED
f*m
Kir pginu
nr~n sun SPt c I At ATTAC k special ou in le
ATTACK PIFINSI r^m f^n
duss non HIT POIKTS SPKD
ATTACK
tackle_him
TYPE #203 r^n ATTACK
mm
D1F1EHSE
i*T*n r«i>n
Kit points SPEED
Em
ATTACK DEFENSE
SEX3 snn
&12filmagmar
rr l£U
MAGGY LEVEL 30 ► MACMARJ
LEVEL-UP ABILITIES
wm r*i tt
SPS C tAL AT FACK SPEC I At QIC IN!
ATTACK TTPI #2*1 Egg
TACK LI am kit points
GROWL HRM
I•I 1 l
DEFENSE CUSi NRM
attack defense
STOMP NRM
MILK DRINK NR* ess S I I
BlD£ NR* 26 LEVEL-UP ABILITIES
ROLLOUT RCK ATTACK TTPI #238 #124
LEVEL-UP ABILITIES
body slam 45 POUND NRM -
qhzi
HIT POthfTS
r*rri
SPUD
i»i«i i
ATTACK DEFENSE
[«m i*i i i
MT POINTI vni£>
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f*m duo ATTACK MHNU J%
rm
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1
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mm mm
Mf fOUrtS 1PLFQ
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ATTACK 0(1 f Nit
mss msp m
ml point J
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1PU0
LEVEL-UP ABILITIES fgm
ATTACK TYPE #72 #73 ATTACK Dll [Nil
m mm
HIT POJNTi SPEED
f^m
ATTACK
ggn
LEVEL-UP ABILITIES
ATTACK TYPE #120 #121 f LEVEL-UP ABILITIES i
TACKLE mm ATTACK TYPE #222
HARDEN Nfttt TACKLE NRM
WATER CUN WTR HARDEN NRM 7
RAPID SPIN NRM BUBBLE WTR n
RECOVER NRM LEVEL UP ABILITIES RECOVER NRM 19
SWIFT NRM 25 ATTACK TYPE #90 #91 60SBLEBEAM WTR 25
&UBBLE8UM WT ft TACKLE nm SPIKE CANNON NRM 31
MINIMIZE NRM 37 WITHDRAW WTR MIRROR COAT PSY 37
CONFUSE RAY CKO 3/ SUPERSONIC NRM ANCIINTPOWER RCK 43
LOT SCREEN PSY 43 AURORA BUM ICE
HYDRO PUMP WTR SO PROTECT nm 2S TM & HM ABILITIES 1
LIER nm n # ATTACK TYPE #222
TM & HM ABILITIES SPIRES to GRD 33 HUDBUTT HRM 9
£1
tt ATTACK TYPI #120 #121 CtAMP WTR CURSE 227 9
21
03 CURSE m # • SPUE CANNON NRM 41 04 ROLLOUT RCK 9
04 TOXIC PSN 9 • ICE BEAM ICE 49 06 TOXIC PSN 9
07 ZAP CANNON ELC m m TM & HM ABILITIES 1 08 ROCK SMASH FTG 9
PSYCH UP HRM 9 9 # ATTACK TYPE #90 #91 10 HIDDEN POWER NRM 9
ID HIODFN POWER HRM • 9 03 CURSf ??? 9 9 11 SUNNY DAY fIR 9
13 SNORE NRM # • 06 TOXIC PSN 9 9 13 SHORE NRM 9
14 BUZZARD ICE # 9 TO HIDDEN POWER NRM 9 9 17 PROTECT NRM 9
IS HYPER REAM NRM 9 13_ SNORE NRM 9 9 !! RAIN DANCE WTR 9
16 ICY WIND ICf • 9 14 BLIZZARD ICE 9 9 2L ENDURE NRM 9
17 PROTECT NRM * 9 1S HYPER BEAM NRM 9 11 FRUSTRATION NRM 9
13 RAIN DANCE WTR • 9 14 ICY WIND ICI 9 9 11 EARTHQUAKE GRD 9
70 ENDURE NRM • 9 L7 PROTECT NRM 9 9 11 RETURN HRM 9
21 FRUSTRATION NRM # 9 1L RAIN OANCE WTR 9 9 11 PSYCHIC PSY 9
25 THUNDER ELC • 9 20 FNDUR! NRM 9 9 31 MUD-SUP GRD 9
27 RETURN NRM • # 2] FRUSTRATION NRM 9 9 32 DOUBLE TEAM NRM 9
29 PSYCHIC PSY * 9 1L RETURN NRM 9 9 21 SWAGGER NRM 9
32 DOUBLE TEAM NRM • • IL DOUBLE TEAM HRM 9 9 21 SLEEP TAUt NRM 9
34 SWAGGER NRM # • 34 SWAGGER HRM 9 9 21 SANDSTORM ROt 9
35 SLEEPTALK NRM ♦ 9 35 SLEEPTALK HRM 9 9 40 DIFFUSE CURL NRM 9
39 SWIFT NRM • 9 21 SWIFT NRM 9 9 44 REST PSY 9
42 DREAM EATER PSY 9 44 REST PSY 9 9 11 ATTRACT NRM 9
44 REST PSY • 9 ATTRACT HRM 9 9 H3 SURF WTR 9
45 ATTRACT HRM m 9 H3 SURF WTR 9 9 K4 STRENGTH NRM 9
SO NIGHTMARE GHO • 9 H6 WHIRLPOOL WTR 9 9 m WHIRLPOOL WTR 9
H3 SURF WTR • 9 IG SCREECH NRM 9 1G SCRFKH NRM
HS FLASH HRM • 9 E& RAPID SPIN NRM 9 11 ROCK SLIDE RCK
H6 WHIRLPOOL WTR • 9 (6 TAKEDOWN NRM 9 E6 MIST ICI
H7 WATERFALL WTR • 9 EG BUBBLE BEAM WTR 9 n SAFEGUARD NRM
MT THUNDERBOLT EK • 9 EG BARRIER PSY 9 EG AMNESIA PSY
MT ICE BEAM m • 9 MT ICE BEAM iCt 9 9 MT ICE 81AM ICI
SPtCIAl ATTACK SPICIAt, MftNlt
in a ai m r ac k in c pal off in it MlCIAl jtrfACK JPKI« Dili Nil
rsran
hit parNTi
r»m
SPiro
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SPUD
nm
HIT POWFS
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RIMQRAID LEVEL 25 ►OCTILLIRY
r
SflCIM ATTACK iPttlAL DlffNiSf
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1
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DEfiMJE
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hhh
SPECIAL DIftNSE
ox
m*T*i SH HIT POWTS SPEED
HHT1 EHX
ATTACK DfftNtf
hhd hhh
LEVEL-UP ABILITIES mm ATTACK
nrnn
DEFtMSE
ATTACK TYPE #223 #224
1VATESE GUN WTR
nnn m~n
LEVEL-UP ABILITIES LEVEL-UP ABILITIES
LOCK'ON nrm
CONSTRICT nm ATTACK TYPE #170 #171 ATTACK TYPE #86 #87
ps maw PSY 2? 77 BU&Slf WTR headbutt NRM
AURORA BEAM ICE n n THUNDER VYAVE ELC GROWL NRM
flUmEBLAW WTR 77 12 SUPERSONIC NRM AURORA BEAM ICE
OCTAZOOKA WTR 25 FLAIL NRM REST PSY
FOCUS ENERGY NRM 33 38 WATER GUN WTR TAKE DOWN NRM 32 32
ICE BEAM ICE 44 S4 SPARK EIC 7$ 2S ICE BEAM 1C! 37 43
HYPER BEAM NRM S5 TO CONFUSE RAY GHO 24 33 SAFEGUARD NRM 48 bd
SUM HIM 17
scrhch HIM 43 1 TM & HM ABILITIES
# ATTACK TYPI #114
TM 6i HM ABILITIES HEADBUTT NRM •
tf ATTACK TYPE #108 DJ CURil ??? •
01 DTN4MKP0NCH ITG 13 ICE PUNCH KE 8 0± TOXIC PSH •
02 NUDSUIT HIM • 34 SWAGGER HRM 8 M_ PSYCH UP NRM •
03 CUISI 77? • IS SLEEP TALK HIM 8 10_ WODfW POWER NRM •
04 ROLLOUT la • 37 SANDSTORM rcx m n SUJCTIDAT FTf 0
06 TOXIC PSN • « Fttl HAST Fit * n SWIIT SCENT NRM 8
OS ROCI SMASH ITO m 40 DEFENSE CURL NRM 8 u SHORE NRM m
09 PITCH UP HAM • 41 THUNDER RlttCH BC • n HTPIfi BEAM NRM 8
10 HID0CH POWER nm • 41 DREAM EATER PST # \7 PROTKI HIM •
11 UDHT DAT Fit • II REST PST 8 W GMjA drain GRS 8
11 SHORE HRM • 4S_ ATTRACT NRM $ 70 ENDURE HIM 8
U 111 HARD fa • iL THI0 Dll * 71 FRUSTRAriOhr HIM 8
is wmt ium HRM • IS Rtf PUNCH ns * n SOLARIUM GRS 8
& KT WTND ia • Sp NIGHTMARE GHO 8 v SrFTUftH HRM 8
ij protect HIM 0 HI CUT NRM • J2 DOUBLE TEAM HIM 8
is KiwOAva WTI • HI SURF WTI # u SWAGGER HRM 8
20 ENDURE HIM • H4 STRENGTH NRM m 3S SLEEP TALK NRM 8
2i FRUSTRATION HIM 0 EG iODTSLAM HRM m 34 SLUDGE BOMB PSH 8
23 IRON TAIL SIL • EG IE LIT DRUM HIM # 44 REST PST 8
75 THUMMV EK • EG MAGNITUDE GRD « IS ATTRACT NRM 8
26 EARTHQUAKE GAO • MT FLANfmiOWII ME 8 44 THIEF Dtl 8
27 RETURN NSW • thunderbolt ac * HI CUT HRM 8
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30 SHADOW IAU GKO • ■1 Ktmm IQ # 8
»L FLASH NBM
11 Mtft'SUf 010 EG FLAIL HRM 8
22 DOUBU IIAM HRM « K AMNESIA PST 8
# M mi ^
91
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ATTACK
sun
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mn ■•■•I I sm sa
HIT POINTS
KING DR A am
ATTACK OtPfNSE
i VM WAT E R/DRAGOnW
55n m
LEVEL-UP ABILITIES
SPt C IAl AT TACK JPt CIM Of t IMS!
ATTACK TYPE #207
uma F5n POISON STING PSN -
SPECIAL ATTACK SPECIAL DEFENSE
KIT POINTS SPEED
GftD b
5T?n nm
ehid 55n MNfi-MHfl HIT POIFCTS miO
ATTACK
r#TiT»1
EJfEthlil
EH
HARDEN
QUICK ATTACK
NRM
NftM
13
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DEFENSE
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sn
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l.*l*l.*l
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# ATTACK TYPI #220 #221 # ATTACK TYPE #216 #217 IARTKQUAKI GRD 4f
03 HEADBUTT NRM • #
01 DYNAMIC PUNCH m • •
01 HUDIUTT HIM # #
03 OJftSi m • • 03 CUiSi m # #
TM & HM ABILITIES j
OS ROAR HIM m « 04 rollout RCK # # # ATTACK TYPI #231 #232
06 TOXIC PSN m • OS IOAA JfRM m # 03 HLADIUTT NRM # #
OS ROCK SMASH FTG m • D6 TOXIC PSH * m oi ami m • •
v7 uramcm EIC # #
10 HIDDEN POWER NRM # • 04 Rouom RCK • •
01 R0CI SMASH FTG • •
13 SNORE NRM # « to HIDDEN POWER NAM • # OS ROAR HIM • •
14 lUZZltO KI # • IT SWT DAT fit # * H TOXIC PSN # #
11 SNOIf NRM # #
IS HTPEH HAM HRM # 09 S0CXSMMH FTG # •
15 HTPII tEAJA NAM #
16 KT WIND IU # • if PtOTICl NIM • • 10 WIDOW fOWW NRM # •
IT PROTECT HRM • # 24 INDUAI NRM • • n SUMY DAY Fll • ♦
ts umomt WTI # • 71 FRUSTRATION NRM • • 13 SHOII NRM # «
ENDURE 36 EARTHQUAKE GftD • #
20 NIM # • IS HYPE# lUM NIM •
27 RETURN NIM # •
21 FRUSTRATION NRM # # 17 PROTECT NRM • «
If DIO GRD • m
36 EARTHQUAKE GID # # 11 MUD SUP GRD • m 20 ENDURE NRM # #
37 RFTUIN NRM # # 13 OOUItl TEAM NIM • • 71 FRUSTRATION NRM • #
31 MUSMUF GID 3J KEPWCN K£ • #
• • 76 U17 H QUAKE GRD • #
14 SWAGGER NRM • •
32 DOUILE TEAM NRM • • 77 RETURN NIM • •
IS SlffP TALK HRM • •
34 SWAGGER NIM # • 19 SWIFT NRM • * 11 MUD-SLAP GRD # •
31 SLEEP TALK HRM • « 40 DEFENSE OJRL NRM • • 17 00USEE TEAM NIM • •
40 DEFENCE <URL NRM 41 TVMttfVCM eic • •
m • 14 SWA GO FI NRM • •
44 tm PST • •
43 DETECT fTG m • 35 SLEEP TALK NRM • *
45 ATTRACT NRM m •
14 ROT PSY • * 44 THIEF DtX # * 17 SANDSTORM RCK • •
IS ATTRACT HRM • • u murwm FM # « 40 DlttNiC CURL NRM # #
H4 STRENGTH HRM 49 FURY CUTTER IDG • *
• • 44 REST PSY • #
HI CUT NIM # 4
EG ROCK SLIDE RCK • 45 ATTRACT NIM • •
H4 STRENGTH NIM • 4
EG KTf ni # EG COUNTER FTG • H4 STRENGTH NRM • #
EG ANC1FHTP0WER RCI m re aaoi m. • EG FOCUS ENERGY NRM #
TAKE DOWN EG FOCUS ENERGY NRM •
EG NRM m EG ANCIIMTPOWEft IOC •
EG SEISMIC TOSS fTG *
EG I0&Y SUM NRM m EG 10 DY SLAM NRM #
EG TAKE DOWN HIM •
At K1HAA KI • • EG MFTAL CUW STL m EG YVUEl GAM K) WTI #
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Nintendo Player's Guide *WM
*♦ TP A,
1PEC1M JPIOM WltNlt
sun m»m
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mitu« WTR LEVEL-UP ABILITIES LEVEL-UP ABILITIES
rjuaoown HRM 75
ATTACK TYPI *227 ATTACK TYPI 084 #85
AGIUTY m 17
LEER NRM - . -
PICK FLY
WING ATTACK fit 40 -
PICK FIT GROWL HRM - -
«MUU PAY GHO 49 SAND-ATTACK GRO 13 PURSUIT Dtl 9 9
SWIFT NAM 19 FORT ATTACK HRM 13 13
TM & HM ABILITIES AGIUTT PIT 25 HRM
TRI ATTACK 11 21
# ATTACK TYPI *226 JURY ATTACK NSW 37 RAGE HRM 7* 15
07 KEADIUTT nm • STEEL WING SIl 49 DRILL PICK FLY 33 38
01 (UtSI m # AGIUTY PST 37 47
06 TOXIC MN •
TM & HM ABILITIES ]
|0 HIDDEN POWER NR* •
# ATTACK TYPE *227 TM & HM ABILITIES |
13 SHORE NRM •
H BUZZARD ICE • iL CU1SI ITT • t> ATTACK TTPS *84 0*5
06 TOXIC PSN • 03 CURSE TTT •
TS KT WHO KE •
10 HIBOWPOWH mu • 04 TOXIC PSH •
17 PP01FCT NRM •
!L SWBITOAY Til • 10 HIDDEN POWER HRM •
}• PAIN DANCE WTI •
13 SHORE HRM • n SUNNY UT FIR •
70 ENDURE NRM •
\r PROTECT HtM • 13 SMOIL HRM #
71 FRUIT RATION hm •
•
HRM • 7JL LHDURf HRM IS HYPER IF AM HRM
77 IflIRN
21 FRUSTRATION HIM • 17 PROTECT NRM
J! MUO-IUP GRO m
• 4
• 1L RETURN HRM 70 ENDURE HRM
17 DOUltF team HRM
31 MUD-SUP CRD • 71 FRUSTRATION HRM 4
3* SWAGGtt NRM m
HP*
37 D0U4LE TEAM HRM * v irruoN NRM #
35 sieepulx •
14 SWAGGER HRM • 31 MUD-SLAP GRO M
J9 SWIFT NR BA m •
15 SLEEPTALK HRM 32 DOUIIF TEAM HRM •
44 R£ST PST ♦
37 SANDSTORM ILK # 34 SWAGGER HRM 4
!L attract NtM m
!! SWIFT HRM • n sut* HIM M
K3 SUtl WTI •
43 on ici m • 39 SWIlt NRM M
HO WMllPOOL wti m tivr PST
44 • 44 UST PST m
HJ WAITS? ALL WII •
1L ATTRACT HRM • 45 ATTRACT HRM •
EG NAZI KE ♦
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SMOA1 ATTACK tftCIAt MftNU SPECIAL ATTACK (PLCIAL OUINM
mSD r5T5T~~l pm
HIT POINTS
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Nintendo Player's Guide AA#»
1 0,
HD l GO □
MJTPOtWIS $PUD L*J_u
\»ttD ECO-1 HiT POINTS SOLED
ATTACH tHftNSt i*i ~n i«i*i I
sun sgn A_(V ATTACK DEiyJSt
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ATTACK
ET«T¥1
SPf Cl AL AT TACK SPf O AL OfTI.M Jt
SPfCIAt ATTACK SPECiAl OETtNSt
LEVEL-UP ABILITIES 550
htt points
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HIT POINTS
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ATTACK TYPI *111 *112
5m 5m
HORN ATTACK nm
ATTACK DtFtNH
ES*0
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STOMP NRM 5m 5m
FURY ATTACK NRM
ET*n set
SCARY FACT NRM LEVEL-UP ABILITIES
KORN DRILL URM 3r
LEVEL-UP ABILITIES
ATTACK TYPE #198
TAKE DOWN NRM ATTACK TYPE #228 #229
PICK FIT - im NRM .
EARTHQUAKE GRD
PURSUIT DRK 11 EMBER MR -
HAZE ICE ROAR pH NRM 7 7
TM & HM ABILITIES 14
SMOG PSN 13 n
# ATTACK TYPI *111 #112 NIGHT SHADE GH0 26
BITE DRK 20 30
ot DYNAMIC PUNCH no • FAINT ATTACK DRK 31 FAINT ATTACK DRK 27 3D
02 HEADBUTT NRM • • 41 FLAMETHROWER m 3S 41
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03 CURSE ?7? • • CRUNCH m 43 S3
04 ROLLOUT RCA • •
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06 TtfXlt m * •
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# ATTACK TYPE #198
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03 CURSE ??? A
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10 WODEN POWER HW 06 TOXIC PSN * 03 CURSE 7?? •
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14 BLIZZARD tci ft •
11 SUNNY DAY HR •
08 ROCK SMASH FTG •
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14 ICY WIND ICE • m I3 SNORE NRM • II SUNNY DAY m * •
17 PROTECT NRM ft ft 16 ICY WIND ICE ft 13 SNORE NRM • •
20 ENDURE NRM • • T7 PROTECT NRM ft IS HYPER SIAM NRM ft
21 FRUSTRATION NRM • • 17 PftOTtCT NRM * •
20 ENDURE NRM A
23 IRON TAIL STL • • 20 ENDURE NRM • •
n FRUSTRATION N8WI •
25 THUNDER ELC • • 21 FRUSTRATION NRM • ft
?6 EARTHQUAKE GRD ft • 27 RETURN NRM • 22 SO LAS SIAM GR5 • ft
17 RETURN NRM m ft 30 SHADOW BALL GHO • 23 IRON TAIL STL • ft
23 DIG &R0 # • •
27 RETURN NRM • ft
31 KUO'S LAP m • • 1L MUD-SLAP GRD
30 SHADOW BALL GHO • ft
32 OQUIU TEAM NRM • • n DOUBLE TEAM NRM • 31 MU U S LAP GRD • *
34 SWAGGER NRM • • IL SWAGGER NRM • 32 DOUBLE TEAM NRM • •
3S SLEEPTALK NRM • •
JL SLEEP TALK NRM • 34 SWAGGER HRM m ft
37 SANDSTORM rck • • IS SLEEPTALK NRM • •
1! SWIFT NRM •
n flRF BLAST HR * * 36 SLUDGE BOMB PSN • •
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44 REST PSY i • 43 DETECT FTG • 39 SWIFT NRM • ♦
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43 IIRI PUNCH HR ft 43 DfTKT FTG • #
iL ATTRACT NRM #
49 FURY CUTTER BUG • 44 REST PSY • •
K3 SURE WTR 46 THIEF DRK # 45 ATTRACT NRM ft
• •
H4 STRENGTH NRM * • 47 STEEL WING STL • 46 THIEF DRK • •
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ATTACK TYPE #7 #s #9
TM & HM ABILITIES TACKLE HRM . - *
17 PROTECT NRM
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21 [RON TAIL os roar HRM ft
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24 EARTHQUAKE GR0 H) HIDDEN POWER HIM •
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27 RETURN NRM 13 SNORE NIM • • ft
24 DIG GEO JP* CHARIZARD 14 WIZARD ICE • • ft
It MUD SLAP GRD CHARMELEON LEVEL 36 ► CHARIZARD IS HYPER BEAM HIM ft
VrPti FlftE/flYlNC J- 16 ICY WIND ICE • • •
32 DOUBLE 11AM NRM 17 PROTECT NRM ft # ft
34 SWAGGER MEM IS RAIN DANCE WTR • • ft
SPECIAL ATTACK SPtClAl OtriNif
15 SLEEPTALK HRM 30 TNDURI NiM • • ft
17 SANDSTORM
mil i 31 1 RIBS 1A AT ION NAM • • ft
KTT POINTS SPUD
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31 (RON TAIL STL • • ft
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30 SWIFT NAM ATTACK DEPENU 37 RETURN HRM ft • ft
40 DEFENSE CURL NRM ggg &nn 34 DEG GRD • • ft
31 MUD-SUP GRD • • ft
44 REST
33 DOUBLE TEAM HRM « ft ft
45 ATTRACT MAM 33 Id PUNCH ICI • ft ft
47 STEEL WING 34 SWAGGER NfiM • ft ft
48 HRE PUNCH IS SUIPTAU NRM • ft ft
40 DEFENSE CURL NIM % • ft
40 FURY CUTTER BUG
HEiT PSY • ft ft
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H4 STRENGTH NRM H4 STRENGTH NRM • ft ft
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H7 WATERFALL WTR • ft ft
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fc BLASTOISE MIST AGILITY_PST 75
WARTOKTLE LEVEL 36 ► BLASTOISE AGH1TT_PST 21 OniCT FTG 17
tth WATER MIND HfAOffi MAM 17 &RUL PECH_FLY 29
!C( SIAM l« 49 LIGHT SCREEN_PSY
REFLECT PST 61 THUNDER_ILC 73
BUZZARD ICE 71
TM & HM ABILITIES
TM & HM ABILITIES # ATTACK TYPE *1
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IT SUNNY DAY FIR IT SUNNY DAY_EIR
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16 ICY WIND_Kl lb RAIN DANCE_WTR
17 PROTECT NRM 20 ENDURE_NRM
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17 SANDSTORM UK 39 SWIFT NRM
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47 SUFI WING SU H2 FLY_FLY
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ENDURE_NRM 37 # ATTACK TYPI #243 ATTACK TYPE #244
EUMITNIOWIR_FIR 49 03 HEADBUTT NRM • 01 MUDiun NRM •
SAFlGtfAtD HjM 6) 03 cuRir m 9 D3 GUSH ??? •
SKY ATTACK FLY 73 OS ROAR NRM • 0S ROAR NRM •
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# ATTACK TYPI #146 « ROC* SMASH FTG • 09 PSYCH UP NRM *
03 CUiSI m • OR PSYCH UP NRM • m HIDDEN POWER NRM •
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06 TOKiC PSK • El SUNNY DAY FIR • 13 SNORE NRM 4
06 ROCK SMASH FIG A 13 SNORE NRM • IS HYFIR BEAM NRM «
ID HIDDEN POWER NRM • It HYPER BEAM NRM • 17 mono NRM •
El SUNNY DAY FIS • 17 PROTECT NRM m 18 RAIN DANCE WTR •
13 SNORE NRM * lfl RAIN DANCE WTR • 30 ENDURE HUM •
IS HYPER SIAM NRM • ENDURE NRM • •
tL !L FRUSTRATION him
17 PROTECT NRM e FRUSTRATION NRM * n S0LAR8EAM GRS •
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11 FRUSTRATION NRM • 71 RETURN NRM • n DIG GRD •
77 RETURN NRM A n DIG GRD • 31 MUD-SUP GRD •
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ROUTE 14 ?g F F F N M N K N H
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_ ROUTE V IS M M N 1 F H F F K
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©DUGTRIO *7 TYPt: GROUND 1 PACE 107 ROUTE ID 15 ft ft N N N tt H tt N
ROUTE 16 27, 29 M M K M M tt ft ft N
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OlGLEirS CAVE 10 N M N n N N N N N ROUTE 17 30, 32 M M N N N tt tt N N
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WHIRL ISLANDS B2
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©KINGLER El TYPfc WATER | PAGE 114 CEUDON CITY (GAME CORNER) 40 PRIZE PRIZE PRIZE N N N N N N
ROUTE 19 40 R R 1 R Ft a ft 1 a
ROUTE 34 40 R R R R ft a ft R a ©LEDIAN c1
TYPfc BUG/FLYING J PAGE 88
ROUTE 40 40 R R ft R R R ft R R
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ROUTE 14 2S N N N N tt M X to TYW FLCCLYCttr 1 PACE 8?
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MT, MOON 12 M M M M M M to M M ROUTE 36 4-6 to II N 14 tt i« K tt tt
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_ ■H ROUTE 36 13 IS N N H to tt H to tt H
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ROUTE 31 4 N N ft N N N N N N
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ROUTE 31 10,70,40 R R fi ft R ft A R
ROUTE 31 15-24 ft M ft M ft ft ft M ~sr iiLYfsavnuiNsion 20 F F H N N N H N H
ROUTE 35 10,20,40 R R R R R ft R R R
1 11
ROUTE 43
ROUTE 44
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ROUTE 1 ft H M 7 H N H N N N LOUTf 13
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AT. MOON W N H N f F F N N
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Item List
Health Items
Item Description Location Price 1
Antidote Cures poisoned Pok&mon Pokemon Mart/Route 31 too
Awakening Wakes sleeping Pokemon Pokfimon Mart/Caves 250
Berry Juice Restores 20 HP Give a Berry to Shuckle '
Burn Heal Heals burned PokGmon Pokemon Mart/Towns/Caves 250
Elixir Restores 10 PP to all abilities Roads /Caves/Gift/Mystery -
Berries
Item Description Location
Berry Restores 10 HP National Park/Routes 29,30,38,46,11/Mystery/Tr ade
Bitter Berry Cures confused Pokdmon Blackthorn City/Routes 31,43,1/Mystery
Burnt Berry Thaws frozen Pokemon Route 44/Fttchsia City/Pewter City/Mystery/Trade
Gold Berry Restores 30 HP National Park/Mystery/Trade
Ice Berry Heals burned Pokdmon Pewter City/Routes 36,26/Mystery/Trade
Mint Berry Wakes sleeping Pokemon Route 39/Pewter City/Mystery
Miracleberry Heals all conditions Mystery
Mysteryberry Restores PP Routes 35,45/Trade
Przcureberry Cures paralyzed Pokemon Violet City/Routes 46,8/Mystery
Psncureberry Cures poisoned Pok6mon ,
Routes 2 30,33/Mystery J
Key GIFT: In-game gift WILD: Pokemon caught in Gold, Silver or Crystal Crystalltem
MYSTERY. Mystery Gift TRADE: Pok&mon traded from Red, Blue or Yellow
Item Ust
Key Items
Item Description Location 1
Basement Key Opens door to Underground Path Goldenrod City
Bicycle Moves twice as fast Goldenrod City
Blue Card Stores points earned from Buena Goldenrod City
Card Key Opens Radio Tower shutter Goldenrod City
Clear Bell Allows Trainers to meet Suicune Goldenrod City
CoinCase Molds up to 9,999 coins Goldenrod City
Good Rod Is an improved fishing rod Olivine City
Itemfinder Reacts to items lying around with a sound Ecru teak City
Clefairy Doll Is used to exchange for the Pass at Saffron City Vermilion City
Machine Part Is an item to give to the Power Plant Manager Cerulean City
Mystery Egg Hatches Togepi Route 30
Old Rod Is used for fishing for Pokemon Route 32
Pass Is needed to ride on the Magnet Train Saffron City
Rainbow Wing Allows Trainers to climb Tin Tower Goldenrod City (Gold)/Pewler City (Silver)
Red Scale Is traded for Exp. Share on Route 30 Lake of Rage
S.S. Ticket Is needed to ride the boat S.S. Aqua New Bark Town
Secretpotiort Heals Amphy in the Lighthouse Cianwood City
Silver Wing Makes Lugia appear at Whirl Islands Goldenrod City (Silveri/Pewter City (Gold)
Squirtbottle Moves the Sudowoodo on Route 36 Goldenrod City
Super Rod Is the best fishing rod Route 12
Helpful items
' Item Description Location Price
Escape Rope Provides a quick escape from towers and caves PokSmon Mart/Caves 550
Expn Card Allows you to listen to the radio in Kanto Lavender Town
Map Card Is the Pokegear's Map Cherrygrove City
Max Repel Repels weak Pokfemon for 250 steps PokSmon Mart/Gift/Mystery 700
Pok6 Doll Provides escape from wild Pokdmon Department Slore/Mt. Moon 1,000
Pok6dex Stores Pok6mon data Route 30
Radio Card Lets you listen to the radio with the Pok6Gear Goldenrod City
Repel Repels weak Pok6mon for 100 steps Pokemon Mar t /Ml. Moon 350
Super Repel Repels weak Pokfemon for 200 steps Pokemon Mart/Gif t/Mystery 500
Unown Dex Shows the Unown you caught in order Ruins of Alph -
Apricorns
Items Description Location
Blk Apricorn Raw ma terial for Heavy Bali Route 37
Blu Apricorn Raw material for Lure Ball Route 37
Grn Apricorn Raw material for Friend Ball Route 42
Pnk Apricorn Raw material for Love Ball Route 42
Red Apricorn Raw material for Level Ball Route 37
Wht Apricorn Raw material for Fast Ball Azalea Town
Ylw Apricorn Raw material for Moon Ball Route 42
Items to Sell
Item Description Location Price
Balls
Item Description Location Price
Fast Ball Catches Pokdmon that escape quickly Azalea Town (Give Kurt Wht Apricorn)
Friend Ball Makes Pokdmon very attached to you Azalea Town (Give Kurt Grn Apricorn)
Great Ball Catches Pokemon better than Pokd Ball PokbmonMart/Roads/Caves/Gift/Mystery 600
Heavy Ball Easily catches heavy Pokemon Azalea Town (Give Kurt Blk Apricorn)
Level Ball Catches Pokemon at lower level than yours Azalea Town (Give Kurt Red Apricorn)
Love Ball Easily catches opposite-sex Pokemon Azalea Town (Give Kurt Pnk Apricorn)
Lure Ball Makes fishing for Pokemon easy Azalea Town (Give Kurt Blu Apricorn)
Master Ball Always catches Pokemon Goldenrod City/New Bark Town
Moon Ball Catches Moon Stone-related Pokdmon Azalea Town (Give Kurt Ylw Apricorn)
Poke Ball Catches Pokemon Pokemon Mart/Route 31 200
Ultra Ball Catches Pokemon better than Great Ball Pok6mon Mart/Roads/Caves 1,200 ;
Item List
Mail
Item Description Pokemon Mart Location Price
Eon Mail Paper w/Eevee's silhouette Mystery
Flower Moil Paper w/flower pattern Violet/Azalea/Goidenrod/Saffron/Mahogany/Fuchsia 50
Lttebltie Mail Paper w/Dratini pattern Vermilion City 50
Lovely Mail Paper w/ltearts Celadon City 50
Mirage Mail Paper w/Mew's silhouette Mystery
Morph Mail Paper w/Dittos silhouette Mystery
Music Mail Paper w/Natu pattern Mystery
Portrait Mail Prints any Pok4mon Mt. Moon 50
Surf Mail Paperw/Lapras pattern Olivine Cily/Cerulean City/Celadon City 50
Decorative Items
Item Description j Item Description
Big Lapras Doll Mystery Gift NES Mystery Gift
Big Onix Doll Mystery Gift N64 Mystery Gift
Big Snortax Doll Mom's Shopping Normal Box Mystery Gif t, Traded Pok6mon
Blue Carpet Mystery Gift Oddish Doll Mom's Shopping
BulbasaurDoil Mystery Gift Pikachu Doll Moms Shopping
Charmander Doll Mom's Shopping Pikachu Poster Mystery Gift
Clefairy Doll Mom's Shopping Pink Bed Mystery Gift
Clefairy Poster Mystery Gift Poliwag Ooll Mom's Shopping
Diglett Doll Mom's Shopping PolkadotBed Mystery Gift
Feathery Bed Have from the beginning Red Carpet Mystery Gift
Gengar Doll Mom's Shopping Shellder Doll Mom's Shopping
Geodude Doll Mom's Shopping Silver Trophy Traded Pokemon
Gold Trophy Traded Pok6mon SquirtleDoll Mom's Shopping
Gorgeous Box Mystery Gift, Traded Pok#mon Staryu Doll Mom's Shopping
Green Carpet Mystery Gift Super NES Mystery Gift
Grimer Doll Mom's Shopping Surf Pikachu Doll Mystery Gift
Jigglypufl Doll Mystery Gift Town Map Have from the beginning
Jigglypuff Poster Mystery Gift Tropicplant Mystery Gift
Jumboplant Mystery Gift Virtual Boy Mystery Gift
MachopDoil Mom's Shopping Voltorb Doll Mom's Shopping
Magikarp Doll Mom's Shopping Weedle Doll Mom's Shopping
Magrraplant Mystery Gift Yellow Carpet Mystery Gift
Technical Machine List
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Abilities & Attacks
Ability Type BA AC PP Effect TM/HM
Doubleslap NRM IS 85 10 Attack 2-5 times in a row in one turn
Dragon Rage DRG - 100 10 Causes 40 points damage regardless of type or ability
Dragonbreath DRG 60 100 20 30% chance of paralyzing opponent TM24
Dream Eater PSY 100 100 15 While opponents sleep, steals HP equal to half the damage caused TM42
Drill Peck FLY 80 100 20 Normal attack
Dynamicpunch FTG 100 50 5 If attack hits, opponent will be confused TM01
Earthquake GRD too too 10 Normal attack TM 26
Egg Bomb NRM 100 75 10 Normal attack
Ember FIR 40 100 25 Burns opponent
Encore NRM - 100 5 Forces opponent to use the attack it used most recently 2-6 times
Endure NRM - - 10 Even if hit you'll be left with one HP, rate of success drops if used continuously TM 20
Explosion NRM 250 100 5 After using it, you will faint
Extremespeed NRM 80 100 5 Always strikes first
Faint Attack DRK 60 - 20 Attack will always hit
False Swipe NRM 40 100 40 Always leaves opponent with 1 HP
Fire Blast FIR 120 85 5 10% chance of burning opponent TM38
Fire Punch FIR 75 100 15 10% chance of burning opponent TM48
Fire Spin FIR 15 70 15 Prevents escape/Attack continuously for 2-5 turns
Fissure GRD - 30 5 Opponents faint in one shot if hit
Flail NRM - 100 15 The lower your remaining HP, the more damage caused to opponent
Flame Wheel FIR 60 100 25 10% chance of burning opponent, ice is melted if opponent is frozen
Flamethrower FIR 35 100 15 10% chance of burning opponent
Flash NRM - 70 20 Lowers an opponent's accuracy one level/lights up dark places HM 05
Fly FLY 70 95 15 Fly up on first turn, attack on second/fly back to places you already visited HM 02
Focus Energy NRM - - 30 Attack used following this will have a good chance for a Critical Hit
Foresight NRM - 100 40 Returns evasion rate to normal, Normal- and Fighting-types hit Ghost-types
Frustration NRM - 100 ] 20 Power of attack increases based on attachment of Pok&mon to its Trainer TM 21
Fury Attack NRM 15 85 20 Attack 2-5 times in a row in one turn
Fury Cutter BUG 10 95 20 Power of attack doubles every time it's used until you miss TM 49
Fury Swipes NRM 18 80 15 Attack 2-5 times in a row in one turn
Future Sight PSY 80 90 15 Attacks opponent after 2 turns
Giga Drain GRS 60 100 5 Restores your HP equal to half of the damage caused to opponent TM19
Glare NRM - 75 30 Paralyzes opponent
Growl NRM - 100 40 Lowers opponent's attack power by one level
Growth GRS - - 40 Raises your special attack by one level
Guillotine NRM - 30 5 if attack hits, opponent will be defeated by one hit
Gust FLY 40 100 35 Normal attack
Harden NRM - 30 Raises your defensive power by one level
Haze ICE - - 30 Recovers your and opponent's abilities to normal
Headbutt NRM 70 100 15 30% chance of making an opponent back off /shakes trees TM 02
Heal Bell NRM - - 5 Cures all your Pok&mon of bad conditions
Hi Jump Kick FTG 85 95 20 If attack misses, receive 1/8 of damage it would have caused
Hidden Power NRM - 100 15 Power and attack type vary depending on the Pokfemon that uses it TM 10
Horn Attack NRM 65 too 25 Normal attack
Horn Drill NRM - 30 5 One hit will make opponent faint
Hydro Pump WTR 120 80 5 Normal attack
Hyper Beam NRM 150 90 5 Pok6mon can't attack on next turn TM 15
Hyper Fang NRM 80 90 15 10% chance of making an opponent back off
Hypnosis PSY - 60 20 Makes opponent fall asleep
t Ice Beam ICE 95 100 10 10% chance of freezing an opponent _
Abilities & Attacks
Ability Type BA AC PP Effect TM/HM
Ice Punch ICE 75 100 15 10% chance of freezing an opponent TM33
Icy Wind ICE 55 95 15 If attack hits it lowers opponent's speed by one level TM16
Iron Tail STL 100 75 15 30% chance of lowering opponent's defense one level TM 23
Jump Kick FTG 70 95 25 If attack misses, receive 1/8 of damage that it would have caused
Karate Chop FTG 50 100 25 Good chance for a Critical Hit
Kinesis PSY - 60 15 Lowers opponent's accuracy by one level
Leech Life BUG 20 100 15 Restores your HP equal to half of the damage caused to opponent
Leech Seed GRS - 90 10 Steals HP and restores your HP on every turn, even if Pokdmon is substituted
Leer NRM - 100 30 Lowers opponent's defense by one level
Lick GHO 20 100 30 30% chance of paralyzing opponent
Light Screen PSY - 30 Special attack damage halved for 5 turns, even for substituted Pok^mon
Lock-on NRM - 100 5 Attack on next turn will always Nt
Lovely Kiss NRM - 75 15 Makes an opponent sleep
Low Kick FTG 50 90 20 30% chance of making an opponent hack off
Mach Punch FTG 40 100 30 Always strikes first
Magnitude GRD - 100 30 Changes base attack power to 10,30,50,70,90,110 or 150
Mean Look NRM - 100 5 Opponent cannot escape while the Pak&mon that used it is in battle
Mediate PSY - - 40 Raises your attack power by one level
Mega Drain GRS 40 100 10 Restores HP equal to half of damage caused by opponent
Mega K*ck NRM 120 75 5 Normal attack
Mega Punch NRM 80 85 20 Normal attack
Megahorn BUG 120 85 to Normal attack
Metal Ciaw STL 50 95 35 10% chance of raising your attack power by one level
Metronome NRM - - - 10 ’ Randomly uses an attack from entire repertoire
Milk Drink NRM - 1 10 * Restores half of HP/splits 1/5 of HP among your other Pofc&non
Mimic NRM 100 10 Copies opponent's at tack and uses it during that battle, must attack second
Mind Reader NRM - 1Q0 5 Next attack will always hit
Minimize NRM - - 20 Raises your evasion by one level
Mirror Coat PSY - too 20 Your attack will be second, double opponent's special attack power and shoot it back
Mirror Move FLY - - 20 Uses same attack opponent did
Mist ICE - - 30 Keeps attacks that lower abilities from working
Moonlight NRM - - 5 Restores HP/effeet depends on the lime of day
Morning Sun NRM - - 5 Restores HP/effect depends on the time of day
Mud-Slap GRD 20 100 10 Lowers opponent's accuracy bv one level TM 31
Night Shade GHO - 100 15 Causes damage equal to your level, regardless of type or ability
Nightmare GHO - 100 15 Gives an opponent nightmares, works only wtien opponent is asleep TM 50
Octazooka WTR 65 85 10 50% chance of lowering opponent's accuracy by one level
Outrage DRG 90 100 15 Attack continuously for 2-3 turns, become confused once effects wear off
Pain Split NRM - 100 120 , Combines your HP with opponent's HP and splits them between you
Pay Day NRM 40 100 20 After a battle receive money equal to (your level) x (number of attacks) x 2
Peck FLY 35 100 35 Normal attack
Perish Song NRM - - 5 Both Pokbmon faint after 3 turns, substitution cancels the effect
Petal Dance GRS 70 100 20 Attack for 2-3 turns in a row, become confused once it wears off
Pin Missile BUG 14 85 20 Attack 2-5 times in a row in one turn
Poison Gas PSN - 55 40 Poisons an opponent
Poison Sting PSN 15 100 35 30% chance of poisoning an opponent
Poisonpowder PSN - 75 35 Poisons an opponent
Pound NRM 40 100 35 Normal attack
Powder Snow ICE 40 too 25 10% chance of freezing an opponent
Present NRM - J 90 15 May cause damage of 40,80,120 or may restore HP by 80
t Protect NRM - - 10 Wards off opponent's attack for one turn, success rate falls if used continuously TM 17
Abilities & Attacks
Ability Type BA | AC PP Effect TM/HM
Spike Cannon NRM 20 100 15 Attack 2-5 times consecutively in one turn
Spikes GRD - 20 Causes damage every time opponent substitutes a Pokbmon
Spite GHO - 100 10 LowersPPof opponent’s last attack by 2 5
Splash NRM ' - 40 No effect
Spore GRS - 100 15 Makes an opponent sleep
Steel Wing STL 70 90 25 10% chance of raising your defensive power TM47
Stomp NRM 65 100 20 30% chance of making an opponent back off
Strength NRM 80 100 15 Normal attack/moves rocks HM04
String Shot BUG - 95 40 Lowers opponent's speed by one level
Struggle NRM 50 100 1 If used once all PP points are gone, you receive 1/4 of opponent's damage
Stun Spore GRS * 75 30 Paralyzes opponent
Submission FfG 80 80 25 Receive 1/4 of damage caused to opponent
Substitute NRM - - 10 Uses 1/4 of maximum HP value and creates a decoy to take damage
Sunny Day FIR - - 5 Raises power of Fire-type attacks for 5 turns TM tl
Super Fang NRM - 90 10 Knocks opponent's HP to half
Supersonic NRM - 55 20 Confuses an opponent
Surf WTR 95 100 15 Normal attack/can move across water HM 03
Swagger NRM ■ 90 15 Confuses an opponent but raises its attack by 2 levels TM 34
Sweet Kiss NRM - 75 10 Confuses an opponent
Sweet Scent NRM - 100 20 Lowers an opponent's ability to evade by 1 level/makes wild Pokbmon appear TM 12
Swift NRM 60 - 20 Attack will always hit TM 39
Swords Dance NRM - - 30 Raises your attack power by 2 levels
Synthesis GRS - - 5 Restores HP/effects depend on time of day
Tackle NRM 35 95 35 Normal attack
Tail Whip NRM - too 30 Lowers opponent's defensive power by one level
Take Down NRM 90 85 20 Receive 1/4 of damage caused to opponent
Teleport PSY - - 20 Can escape from wild batties/Go to the last Pok6mon Center you visited
Thief DRK 40 100 10 Steals wild Pokgmon's item/normal attack if it's not holding an item TM 46
Thrash NRM 90 100 20 Attack for 2-3 turns successively, become confused once effects wear of f
Thunder ELC 120 70 10 30% chance of paralyzing an opponent TM 25
Thunder Wave ELC - 100 1 20 Paralyzes an opponent
Thunderbolt ELC 95 100 15 10% chance of paralyzing an opponent
Thunderpunch ELC 75 100 15 10% chance of paralyzing an opponent TM 41
Thundershock ELC 40 100 30 10% chance of paralyzing an opponent
Toxic PSN - 85 10 Poisons an opponent, damage increases each turn TM 06
Transform NRM - - 10 Change to same Pokbmon as opponent with same attacks, all PP at 5
Tri Attack NRM 80 100 10 30% chance of either freezing, burning or paralyzing 3n opponent
Triple Kick FTG 10 90 10 Attacks 3 times in a row, damage increases each time
Twineedle BUG 25 100 20 Attacks twice in a row during one turn, 20% chance of poisoning opponent
Twister DRG 40 too 20 20% chance of making an opponent back off
Vicegrip NRM 55 too 30 Normal attack
Vine Whip GRS 35 too 10 Normal attack
Vital Throw FTG 70 100 10 Independent of speed, attack turn will be second but a sure hit
Water Gun WTR 40 100 25 Normal attack
Waterfall WTR 80 100 15 Normal attack/can climb up waterfalls HM07
Whirlpool WTR 15 70 15 Prevents escape, continuously attack for 2-5 turns/can cross over whirlpools HM06
Whirlwind NRM - 100 20 Ends battles with wild Pokfimon. forces substitution in Trainer battles
Wing Attack FLY 60 100 35 Normal attack
Withdraw WTR - - 40 Raises your defensive power by one level
Wrap NRM 15 85 20 Prevents escape and lets you attack continuously for 2-5 turns
t Zap Cannon ELC 100 50 5 If you hit an opponent it will always be paralyzed TM07 1
Battle Tower
The Battle Tower is found only in Pokemon Crystal. It tests a Trainer's ability to catch, raise and
battle Pokemon of many different levels. There are 10 levels in the tower, and each holds seven
Trainers with teams of three Pokemon. You'll win great prizes at each level of competition.
*
4
Battle Tower
Pokemon Trainee up far the challenge can build teams to take on the talented Trainers in the Battle Tower, The battles
are not easy, especially at the lower levels, where one hit can take down a Pokemon, You have to use the same team of
three for all seven battles in each level of the tower You can use different teams at different levels.
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RECEPTION SELECT LEVEL BATTLE x 7 GET ITEMS
Talk to the person in the Select the level that you You'll battle seven Trainers If you win, you'll pick up 10 Winning is easier with the help
re cep lion area to learn want to play You can have in each room Your items such as HP Up or of items like Iron and HP Up,
more about the tower and only threePokeinon for PofcGmon will be fully Protein that will lieip you especially at the lower levels
to start a new challenge. each hat tie healed after each battle. in the next round! of competition.
II The items they hold must also be different. Held items are the only
items allowed. You can't use items on your Pokemon during battle,
RECOMMENDED We've recommended Pokemon teams, the moves they should know^^
HOW TO READ THE
POKeMON, ABILITIES and the items they should hold for levels 10-40. Each move on our
TEAMS AND ITEMS recommended ream has a number. Those numbers appear next to
the Pokemon on the opposing reams that you should use that
MACHOP <nD particular move on.
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At Level 20, one-hit knockouts are not as common as at Level 10, hut you still need good
LEVEL 20 ROOM Defense and Special Defense and plenty of Speed to do well You II need to raise the
Maehop from an Egg if you want it to have Cross Chop, but Alakazatn and Nidoking can
learn their moves from TMs and the Move Tutor.
RECOMMENDED POKeMON,
ABILITIES AND ITEMS
QUAGSIRE < WTR X CKP )
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ATTRACT NRM
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ICE PUNCH ICE © MEGAHORN BUG * TOXIC
THUNDEftPUNCH ELC Q EARTHQUAKE _GRD ; DREAM EATER
PSYCHIC PSY FOCUS BAND HP 78 HP 83 ■ GOLD BERRY HP 78
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ABILITIES AND iTfMS
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Breed your Houndoom to know Crunch, then use TMs and the Move Tutor to give it its other moves.
LEVEL 40 ROOM The Move Tutor can also help Dragonair with Thunderbolt, and TMs can teach it Toxic and Drag¬
on breath. As in all the rooms, it's important that you train your Pokemon carefully and give them as
many items like Protein and Carbos as you can afford,
RECOMMENDED POKeMON,
ABILITIES AND ITEMS
MUK OFstT) ELECTABUZZ
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HOUNDOOM Y DBK Y HR j SCREECH NRM LIGHT SCREEN PSY
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FLAMETHROWfR FIR PSN > j* . THUNOERPUNCH ELC
CRUNCH DRK Q
TOXIC
SLUDGE PSN it, SWIFT NRM V
SUNNY DAY FIR Q HARDEN NRM o SNORE NRM
SOLARBEAW GRS O QUICK CLAW HP 161 HP 124
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