Вы находитесь на странице: 1из 168

THE ONLY GUIDE FROM (Nintendo

_POWER

COMPLETE WALK-THROUGH AND POKeDEK FOR CRYSTAL, GOLD AND SILVER VERSIONS
GEAR UP FOR ADVENTURE
Staff List To catch 'em all in Pokemon Crystal Version, you'll
Publisher
M Ar.i kawa need supereffective strategies. With the inside
Associate Publisher
Yo<hio Tsuboike info, critical stats and detailed maps that only the
Editor in Chief
Scoit PelJand
elite Trainers at Nintendo Power could supply, the
Senior Editor secrets to becoming a Pokemon Master will
Jrsaira JofTt Sic in

Lead Writer become crystal clear.


Jennifer Viltarre:*)

Writers
Alan AveriM
J^on Leung
George Sin Held
Drev* Williams

Copy Editor
Steven Tobias

Strategic Layout
U-Craft, Inc.
Jumpin' Jack YusKi
Tarsuya Hoshi
Tom Nakagawa
ShigehikoTakahaihi

V-Deslgn, Inc.
Sonjo Morris
Yoshi Orimo

Art Director
Kim Logan

Lead Designers
Rcbekah Lane
David Watervvonh

Designers
Jim Cirechi
Tim Garret
Andy M yerv

Prepress Assistant
Christopher Shepperd

Came Consultants
Tom Hertzog
Hiro Nakamura

Sales and Marketing Manager


Jeff BjlTus

Marketing Coordinator
M.tlinda Miller

Production Specialist
Machrko Oehler
Special lh*nki to Cr«atur#f to*.
Ik Pdrirwn (fyuol Wiiido fkytr'i find* jiifmfHJ tot fht IHJL
er4 puifluhtd try Njnltato of Arotrica ln<. ISO-iK in Hf, fc«J-
mond 9MS?. cl in iSc A. in Confide).
7003 Krafoxto if AMtrtii I tx AH rigflli feterttd Ho rhino ibel
flppwn in iht Ptta&M Cryiril Venien flaytO Guid( moy m
p <nr*d tn «kit oi In port wiihoei ex^tvi ■rilTmptrwiuion from
Nintendo d Amutic tot, <uytifhl *wntf, v and yv«t lrdtUflt
of (iinitodo el temha Im, Memoo W ?00l
tvm <w/GMtfFKAJt im.
\m Im?to 17-7
*r
The Official Nintendo Player's Guide

COMPLETE WALK-THROUGH AND POKeDEX FOR CRYSTAL, GOLD AND SILVER VERSIONS
i_____r
CONTENTS
BASIC INFORMATION
World Map 4
Rise of the Pokemaster 6
Crystal Exclusive 10
New Abilities In Crystal 12
Battle Strategies 14
Gotta Get 'Em All 18
Pokemon Game Index 26

WALK-THROUGH
Using the Walk-Through 28 Rocket Hideout 53 Route 3 74
JOHTO Radio Tower & Underground 54 Mt. Moon 75
New Bark Town 29 Route 44 55 Route 4 75
Route 29 30 Ice Path 56 Virldian City 76
Cherrygrove City 30 Blackthorn City 57 Pallet Town & Route 1 77
Routes 30 & 31 31 Dragon's Den 57 Cinnabar Island 78
Violet City 32 Routes 45 & 46 58 Seafoam Island 78
Sprout Tower 33 Dork Cave 58 Routes 19, 20 & 21 78
Route 32 33 Routes 26 & 27 59 Route 22 79
Ruins of Atph 34 Victory Road 60 Route 28 79
Union Cave 35 Indigo Plateau & Route 23 60 Mt. Silver 80
Route 33 35 Vs. Elite Four 61 Bottle Tower Foldout
Azalea Town 36 KANTO
Slowpoke Well 37 S.S. Aqua 62 POKeDEX
Ilex Forest 37 Vermilion City 63 Reading the Pok6dex 82
Route 34 37 Route 6 64 Pokemon Locator 134
Goldenrod City 38 Saffron City 64 Item List 150
Route 3S 41 Route 8 65 Technical and Hidden Machine List 155
National Park 41 Lavender Town 65 Abilities & Attacks 156
Routes 36 & 37 42 Routes 9 & 10 66
Ecruteak City 42 Rock Tunnel 66
Burned Tower 43 Cerulean City 67
Tin Tower 44 Routes 24 & 25 68
Routes 38 & 39 45 Route 5 68
Olivine City 46 Dig left's Cave 69
Lighthouse 47 Route 7 69
Routes 40 & 41 48 Celadon City 70
Whirl Islands 48 Routes 16,17 & 18 71
Cianwood City 49 Fuchsia City 71
Route 42 49 Route 11 72
Mt. Mortar 50 Routes 14 & 15 72
Mohogany Town 51 Routes 12 & 13 73
Route 43 52 Route 2 73
Lake of Rage 52 Pewter City 74
rO PokAdci Uial«r
Pokemon ICS Pokemon PabGdvw Laafllsr ID PQlf+men Pgktd« Locator

Alphabetical 4
M
111
Kamo
All*
P«gi
fi
UlOftKTIl
134
IIS

* Maine
IS* HO-Oh
m Moomoo?
Rage
U9
14
Pfl|B
m
m
V
77
117
Homa
FOMm
POtYG&h
Paga
m
T3J
Page
til
144
m AIW MS )» Li7 mnt « ut 311 POXTGfltn US 144

Pokemon Index AS
41
71
AUUUH
AMMitOS
illCI
*9
9}
77
US
US
US
m Notsu
m HOWO0OM
771 MWDOUM
111
133
in
ut
u*
S7
»
247
pRinrAN
PSTDiKM
purnu
Wl
Ml
U7
144
(44
H4
S* AVUMUIt m 131 97 HYPM0 *1 ut ui oiuGiiii t) H4
til ar tirosit 131 174 IGGtYMIfl 90 ut UA OIHUVA M 144
144 miCUKO 17* US 7 nmiot 117 1)9 711 <MMM EL) 144
44 tHJUilLL»r US 39 KMltttift 91 139 70 RAKHU 17 Hi
VS5 MYUU 43 US UI 101 HON 111 Ut 343 IV* CW UA Hi
VS IUSJNU 44 US 114 juanuFf *1 140 FI RA91DA1H m HI
117 IfHOSWM *1 111 174 Jlhlt III 140 70 IATECAH ii HS
49 HUSPROur 44 u7 140 UKUra 134 M0 It AAfUH H HI
9 »U1T0IS1179 US 141 UHirOPS ISA no 77) REMO HID 114 us
747 IlKlSfT 131 US 44 KAD4H4 to no m IHTOON m HS
1 KHUSAUff137 US ii uiut* II 14D Kl RHYHOiM ifi Ml
17 MliriRfAEt
VI Us 111 UM&tiMUH U3 110 37 WMKKtlW 91 ut
10 UfftPir h US m IfMGDU m HD 31 sunuuui ¥1 144
3 si aim ui US to rt*oin 114 140 7» tcaoR m HA
m otAMin hi US u* mnm 104 140 m StYTWII m HI
a ctfuiuibtit 131 *i umr Hi 140 117 HAttoA m 144
4 (JUIMANDU
m US 171 UOTUDJ 114 140 ’ lit SUIMG 44 HI
1 (NHMELICN
Ui 111 ui urns Ui no U SQL W M
111 dfEMDllTi13 UA 344 UM7T41 UI no HI IfMTRIT u UA
m CKWCHOU no m Ti-fr LI HU II }*e 9t IttOMl Ml H4
h anuu *0 UA IAS LIOTti SI m 7U SMdil ito 144
is curutr to Ui 1*1 LfUlTVMG nr HI 731 1U1MDIT m IH
m ami to m 749 mu m HI in iimobi *) Hi
A) aOYITfi IIS m Af Mtfwmt to* HI to iLOtvrio ii HI
in cokola us m 47 UOtOKf m HI Itf HOWIWO t; H4
4* nun •* HA 44 NAfHOP tot HI it mittm fj MI
IS* (ICKOM4W ti 114 740 MiG IT III HI Ut iUMNU Hi HA
4i mm iij 134 71* MAGCiRGO 174 HI 7)1 UUAAG1! in Hi
111 CYMMttHl 43 134 IT* MlGLURF 94 HI ni UWOCMIM hi HI
m dtiuird IV* UI 174 MiGMiR i|) HI ill INfilll U4 147
*7 GWAOHS iii 174 ii aUGAMIII IDS HI HJ IMOMUX 177 H7
so muir »7 134 12 MAGNETON 101 HI 309 mum ID* W
l» MTD *4 134 14 Minin' 101 141 TI ttutow 11 W
11 DGORIO 171 UA 774 MINIMI UI 141 H7 Spmilll II 147
>4 &OWO 131 UA 174 MAlflP *3 HI 7 SWUM 131 HT
717 O0KPJUN 170 111 11) Mil ILL 107 14} 714 SMHIIU NJ H7
141 MtiGONill 111 iii 101 MAtOWAK VZ3 14} 131 ITIUtfU VH W
14* GUGOVlTf 111 us 114 MEGANUM 13 143 no tTAIYO m U7
W7 eUTCNl HI UA S3 MfOWTH 101 143 70S ITIfUt n H7
H DROWUf 41 UA ii nruroo 47 141 m ttoovmooo H3 IIJ
11 BUGTtlQ 107 117 151 MW 111 143 741 \WU*\ 111 H7
m 0UMIRMTCI 42 137 ISO MIOTVJO tit 147 197 UMnCll »T W7
111 IMI III 137 341 MILT INK m 141 191 SDWIW HI WJ
71 JUKI *7 117 200 MttttUVtlf HI it} no SWMM i» W
11J nifTUUZI TOU7 III MOLTIH 13D 147 111 UMGtli iij HJ
ioi a tat ode IDS 117 177 MA.MUU 117 HI 111 VMM0& m 147
lit MUD 117 U7 19 WH tot 143 7H TfODHjtll m 147
744 OTTO ISO U7 m muiuow m 1« 73 UMUCOOl m H7
in riftOH ill U7 iff uni 113 147 7) THTACtan m Ml
101 EMGGCUTf 107 117 34 HI DO 1 WO m to} iff lecTn 91 UI
101 HfGCUTOl tu iii 11 MDOOUiDI m H7 17* l«UfK *i HI
ii riftmcH'D TOH7 » WD014N9 toD M3 iii mmoiif 44 HI
77 IIUDW IS U7 Jt mOl4M> to* H7 117 nPHLOHOM 14 HI
m rmuiui 14 137 ID Mi DO IV Mi wo H3 341 ITKANIUR U3 HI
m fuiiit *r U7 ii mmm 101 HI 3)4 mocm »9 HI
in futroM m U7 » Nwrmis toO HI 197 UMlftlOh TO HJ
ttl fOttlTUII ** 137 ii4 docran 14 H3 HI UKCYIM fl 1H
47 fUtHT u 117 334 ocmutr 114 143 JI7 UISAILN0 m Ht
« wsriT IS 117 41 DDMSH 97 H3 U4 ViPORJON VII HI
n gmgm 11 H7 UI (UUMTT1 170 H) t* VntOMOTH »i i«i
H ONMIM 1* H7 U* DftitTM no HI II VIMWf Ml HI
703 GlUHlIG IN UI 95 ONI 94 143 1 VENUAUfl U7 HI
W GttoU 11* HI «4 rtlil 91 14) 7i vKTtnta *1 lit
41 GLOOM *7 UI 47 HUtMEH 9S HJ 41 VIILPUWE *4 149
4] GOVUT Cl UI si tmuH tbs Hi too voire i) »S U9
14 GOiDftN ib UI 131 WUWY 170 143 17 VlfltH 104 H9
is goiouh 101 111 173 PICHI 17 HI I WUTORM U9 Ht
n 00) LM 14 111 11 PlDGfOT IS HI u Tvnou II (It
31D CBIHIUII V0A 111 17 PttGIOTTQ IS 111 70 mtfma *4 U9
75 GUVILIt 14 111 ii tmiY IS 111 ho mam toi H9
41 GILMfft 104 Ui 71 PIKACHU 17 144 40 WIGGITTUH *1 H9
II OROWLlTHI 104 iii 131 PMMWIKI 110 Hi 703 WGIIUJJLI WW (49
VIC GTARAbOl *4 1)4 204 PUtfCO f* 144 i*4 mma to Ut
to KAUKHR 41 114 ii7 mm 103 HI ui uio TO Hf
314 MUCROH 101 119 UA POUTOID ti 144 1*1 TiMMl tot Ml
107 HWHCNIll 110 u* AD P0UM4G n 114 HS ZAPMV U9 Ht
10A WTMONLd 110 11* 41 PO11 WHIRL n 144 41 THAT 41 HI
ni wtmomtof no tit « rouwuiM n \u

n
World Map
Your Pokemon adventure begins in New Bark Town, located appeared in Pokemon Red, Blue and Yellow, To reach parts
in the new world of Johto. Pokemon Crystal, Cold and of Kanto, you must Surf to Route 26, ride the S.S. Aqua or
Silver also feature the world of Kanto, which originally lake the train from Goldenrod City.

LAKE OF

v
RAGE
PS-

JOHTO TIN TOWER


Ml. MORTAR
ice path
PS- 56

BURNED TOWER P9*44 PS- 50 DRAGON'S


ROUTE 43 DfH
PS-43
PS- w PS- S7
ROUTE 38 KRUTEAXOTY
PS*4* -pg. 4? MAHOGANY
TOWN ROUTE 44
SATTLE TOWER ROUTE 47 ,
(CRYSTAL ONLY) pg.49 — PS- 51 PS **
I01D0UT

ROUTE 39
PS-4* -
LIGHTHOUSE ROUTE 37 ROUTE SPROUT TOWER
PS*4? - PS «- min DARK CAVE BUCKTHORN
cnr CITY
OLIVINE CITY PS*?
PS* 44
ROUTE 40
pg. 48 — ROUTE 45
RUNS PS* **
ROUTE 41 ALPH
pg*4* « $.$. AQUA
ROUTE 35
F9-
P9-4!-
PM*
; RADIO
* TOWER _

t
: PS* *4
rj-
: GOLDENROD
*j : CITY TRAIN
SJ ROUTE ROUTE 46
: pg- 3* -

JB& F" .
HT
CJANWOODCITY WHIRL ISLANDS
ROUTE 34
PS*« ps-«
P9‘ J?-
UNJON
CAVE CHfRRYGftOVI CITY ROUTE Z9 NEW BARK TOWN
PS-35 pQr 30 pa. JO

ILEX AZALEA ROUTE 33


FOREST TOWN PS- 35
PS- w PS- 31 SLOWPOKE
WILL
P9- 37
V
rr
»-

KANTO SOUTHS
PS-48
HERO
Rise of the Pokemaster Red has already made a name for
himself by the i ime Gold and Stiver
The life of a Trainer is an adventure filled with battles, travels and begin, so you'll have to step into
discoveries. You'll need to depend on your Pokemon to see you ihe shoes of anoihei promising—
but untesied-Tramer It'supto
through the many challenges you'll face, so learn to use them you to prove his great ness.
wisely. Though you may not know much when you begin the jour¬
ney you can look to friends to teach you lessons along the way.

COMING IN CRYSTAL CLEAR


The three inkid versions of Pokemon—Red, Blue and Yellow—offered vari¬
ations of the same exciting adventure set in the land of Kan to. Alter those
games came Gold and Silver, which introduced a new Poke men journey set
in the land of Johto (as well as featuring a shorter Kamo adventure). The
latest Pokemon game. Crystal, is a variation of Gold and Silver, and it adds
some new twists to the Johro journey, such as new item locations. Lf a tip
appears in blue, the info relates to the Crystal version only. All other tips
apply to all three Johto games—Gold, Stiver and Crystal.
NEW HEROINE
A new Trainer is leaving New Bark
Town to became a Poklmon Master
She's ready to catch ’em ail, and you
can journey through the Crystal ver¬
sion as i he new her oine or as the boy
hero from Gold and Silver

BUIE YEIIOW
Designed to be played on the original Game Boy and Sups' Game Boy systems, the first
three ver sions of Pokemon started the craze to catch'email.

RIVAL
M4# What is 1 his guy's problem? If you ask
V ihYYIlU VtHtlOIT- him, the problem is YOU. It's usually
best to avoid people like him, but the
game doesn't give you ihe option,
Settle your conflicts using Pokemon

CRYSTAL
Gold and Siiver follow up the adventure in Reo. Blue and Crystal is a variation of
Yellow with a new, full-color PokOmon journey populated Gold and Silver, Some
by new Pokemon. Even experienced Trainers wjII find plen¬ pans are aff new, such as
ty of surprises and challenges. the BattleTbwer. Crystal
is for Game Boy Color onfy.

PRECIOUS PAKS
Gold, Silver and Crystal sport a slew of Pokemon you wont see
in Red. Blue and Yellow, You'll find rhe unique crcaruTcs scat¬
tered among the more familiar Pokemon as you make your way
from battle ro battle. Try your hand at new attacks and witness
surprising evolutions while filling your Pokedex with the latest
Mild LFSAKIhJG Hftlc&n* to CABLE
discoveries. Along with rhe advances in Pokemon studies comes Q-US TIHE CAP£U£.
*pPH»radT
technological innovation. Ever since Red, Blue and Yellow first
Dozens of Pokemon that Once you've earned the
appeared, scientists have been hard at work concocting new
don't appear in Red, Blue righno use them, you!
inventions—like rhe multipurpose Pokegear your character and Yellow pop up in be able louse ike Time
wears—and improving old ones to help you collect and main¬ Gold, Silver and Crystal, Capsules in Gold, Silver
so you'll have plenty of and Crystal (o trade
tain your Pokemon. reasons to take up the Pokemon with the Bed,
Poke Ball again. Blue and Yellow versions.

Nintendo Player's Guide


T

BATTLE YOUR WAY TO THE CHAMPIONSHIP


Unrll you ararr building up Po&cnion and It haM.'Miiu'i1 Ihmi Many &l i&i peo-
.virn.nc bnirlr-fi, ynurc p-s; nne more imbmjtnj.i Till la be A siiC- pip you’ll m*ct
HHIlI PCFfcAfrtfih m% wint r&idJk
H‘taiTitr iph ^ -world fill^J wiLh Ikkc'-Hiltided enihiMi- fimftei.’fbn'il rifted |J Ihrfii i want TdiIO
E:H I Eli? Ifcu9 iftnC£r
U4i. tlwoctar Tniiwri you'll mm will be happy so fiuppes. Slop try
r Ji I Tit hMfci by
nii ypjr sScdlt far small and, iuitilcimes Mari coLockup Iht ir>:ulniilJ1iijii
rr^a |G r pities Fi h« H ■ d-i t Pokfi Balli are &jnmnet appear
aihar g&oiea abos^ihtb1 heart
Machnnes (HM), The bar
lies wdl gei TDU^h^r is £iay sharp wneii E VfrnDCwflfJ:il
h1;i■ i h-ii'iidf mlG PoMm&n rieed Hrsi
yOU ptO caress from
mm i awna- ifidntvi and lher\
[own ro Tl^wn- cns^e mey bs Taka rhem ic rhg
nrerea ling cNl ■ PQkemoiCenEar
lapgeE ahead Whart I r^ndlv
^ee"k ay l C ym*. alEandaN swill
and aihar li ansi (il ijrlmnir.rer Ihc
Haul'll ? HvICWf I A ftii-1 raaurpdTLC

SUPPORT CROUP
PROF. ELM
BILL MOM PROF. OAK

KURT

■MIT>W**i -VI
Dto^ntr -p>

■niNilT

ifou rr*afv 3 am amae r Sill Na i co v does Mom pro- Widely ragarced as [he HIM ie ihe I agenda rv A shon guy with a s-hort
fffcP RSC' 5; *11 VfiUcv^. ■side you wikh the moral praensnenc expert on mattBF af Pnkfimm ns™, -Kurt ts a rercv,T*ati
Hu! /u. rrigM roc have suoflcr i every Trahar Fokemon. Prole-sior research, L^en Professcr PRk&BallcJaFEsmgn
= Eidl ze jriinajcr Lcr-ir r.secs. sne helps you Qak'a consirlti^ aenrest Ebiis its star. Hi Br:ng,hm your ftpncoms
PulioTE'Ls I ha murid or nanw and buys are ir-higi de^anG in (Mi ■Lscty tw you lh-sl his l&h is so he can cnrslcrm thein
Fokdmoa H'S rase-Meh ■fc^iTi ituH. When you win arni STTverHaTT rp^You ngftf do*™ Ihc sirwt Incsm InlaifwciJbsfts to cap-
inadeitEQSaihle COSlPrD mtifW, MrOECmo ID the vn.n IKWS* Slop by I :rrng part CLiui Pflk&mon
Pok&Wn € iEGliGffCi^ fftl Bar* oFWfim you <teB meet Hm TtfUJ tin your rfwml nm
TRAINING TRENDS New Day Kiting
The wop-id keepi iLimlmj In I'uhi-mnn CmiIeJ t-Neef 4nU li-ytti!
■ r!d „ lijlYi-T and C^yMil alfiT ^ ¥ j iteSV d-r EO CtiMfC' *rl4l El 111
fevfil wh* u ynu irvn i isM^Uhj fht genm II ygu your gi+oi
c-iccol PiWiuort r^rm: pf *vh a much ihntf irnp^mcr ro!t m rhe
III |hrdAr|l|^t thin HI. '■!■ Inur i| Jit night you'll toe iUmmflny In
' ^.r r t fiiSf! ir.d -Vi i . . I f.k I IO fFfbn-rf \l1 n .r I fi b i'.ul.vu >d i
3 hi L hnrfie plibfi- bail ll will b Af iim h Mill k I lip
^rs»-: J to gfl l h? moii <lue a I yDur jd' \TiEurL

Pit Ni|h|
Pokcdex l,Vlir-r. yji.H.Iri rt!|
El loobi in awful lot IJke j Cmn* mn» nnrimil it :h*
WflPFnh] II1 rhBrtBn'.h
Bu* CaCnr but iKc ii * 1*fl-
vChi'H f'Vl tCfcdlCri
oni |M#f* ill MllAllf^ ^qulpmpnil

Ital M^flcWil.i .jkl*


Like ?hd alder ver-cian of the gadgel.
^up^vihtgptH
Lr puti IffiparEjnl I nfor»n *ls*ri
ibsuf Pfik^tttoFi *E yvLit ^Irtijef"

I Ip I Ji lui If haf jq h!:w Ipak

and new fealuref.

ai i- ed 'ha^efcci^
an IOir.il lidllv ivhenMCD hdvE
um iri+c i uiiEh lh&rr tiirtE voh
I .IL-111111 J: p-i I £ Jim Pc# 0 ^10* I, C*il piti utt ftatt w Iftrt w t***#
vtull^p imv? ^railed inltyntanon Ire^u.
If M^Pir |ilc*t4ir i«lhrdfeTtf IMwaPt

Pokegear
At itf poti uit j-fiu' Ffikfgcif Ici-f m vvNIkf

jmitl wondtT 1- c* jnnu g Df

EavokiUnwi'y oi<1h 6F f'ukAn™ hht* r>ew w


Till1 l!i:lm *1

try jsiWLV^
ITOffem I iL^Atde* ihcvrt

Mr HiJ. j.K7«Id itie4iSI iLm


■iifcWfl It
rrtjp Clfi-dk
Th# |i j K amlbLnit
'Alinf#l| pJiDA* ini

CJ1 hlin.'viMihimiirTJiuftMijI n1 rtfT Of (fUffliM 1 itiJiv radic- If*i aft-tr. Ht fini iMi^g j-ota ri*ci

far ■vhenyuL nfi ilwh Im Thi|tn-i


Pack
li daevr* I Ioak wry ^9 huu I yo-u enn ptJl n lot a I llcmh HknAiifutfAiti
dwi f5t£ “ "l" .V*»p itCl,
JlHA Mour bichpaik Tound Hhni lit pi!
ifc? E !d^wr«£T*ID aW 9
mm IME* imthtf pilk iq ifwiru wto 1C to IE i‘ 1 .Oj.r
iim u Hi'i« 4 1 ki|j tj-a-lll* Whi* yci-u ha^v 1
= :nfl : -:yjf
bHKWLfclLCa jjf£
lH#n Dit s* ■ iftrcEfk h«fn a nu-rnb-cr baneetN M kniSI Kifil lh£ ”aD #3 ;v
f*tii h«w many yni_ hjiy LE
Futsanlukiiu

II yCu S&E yftjf qjfJE miM&'ttmrf'.rut*- Trw 1 i= .^"i


C ®£l £0 r « Mi Lf« dJ 1 fF^rfbm |talK- riniU*rS ! = zLli* Bl thePQk'jJij JP
kit IfPE *“ IF* ^T|fe y^^TVIH I Hr I lu I v^iLS !i T-rHi ifi.dl'd
dtodti bt iV i-ime it Utkiarh [ten? eftlN Ttei.'H ^iittl! Iiif 3-nll
ll 1500d 13 ilUlw iTfUKi mi n■'■ '■ i':r jt'Li iibeio1 tdsnpftin},
T j4i£-WLiPl£Cl frO¥f&et lwicif on speed mai l'v^i ii vcl- ha is ulk r eoq
Pokernan Center
Mail fahrMm C*n-I*r> “Ih-^l H-^rukt you* P^li*r*iiV! mi, buil uontsiivm
ftrtdj 1* 4-MLll^ (ft liwilimi! NhJi ailt tfflhklllid if*j THUMB CBlfSm
ti^#^ ihi <|n|«rit|4 affiu ^f*i Haugc. j rnac Confer Jnd
a Calaneur":

f3u tmih rfiJtsra si* Pc- e^ren with ycu a i


.1 EirTUEz VUhSU -tt'J* fc^S u Full Uan, IDpluiiJ
nik*!i!^, ,ir* Til! QiTUCiCftUy Cut Hi llftf EiyC
F hil i Ptflfirr411 Cental PC i u fnmiu nr
uppfi^Li ihpfp.

^TU
Arf llwfc'Hlr 3 fjl

\V O \v M'liifl1 i:ar Ira U an*

trjjiiwl fflIAflt Bmw »


"0

ff yor.i n*q0 CO «E1 Hi a e qr y3ti |liM


WlUE tp ingaae n 3 f llfttf y 4ADUl*fl
X«<>
51-^1 i,p 10 I Ht Clfelt tint fftPV (rf 1Ui - MW
Colraitf am iPtfc^mon Club CcJalstLfii m Ff*tnw3fi*'ijnfl i M
t-_ys ID1! to h* Mle dntflhSff TrSfur utm(| M
Bsrr^Ofc Civile 1 m 1 \&*m H OM
a * «

i>j3nt tetrode
Po^errcn UiUh [PIG! her
Tr&r&r hnot up a Game
LinK C-n"jIB roNi nr Vf-r Vr s! rl fW 5ftfp irf 111
Gam* Boy th*n 90 cc- the WiHlltfMMiiBikii
C-Hhic Club Tr^rt Cfr-Kfii ImlfiGMShHf
iGsklindSilvei^ ihE Cryil4iC4»^ tr ■ iii™ ■¥
Ivkel ^d-zx % -i*
1
L Rhi Hr ICi y z ji:

Myitery Gift
Puk«n>on Egg Alter 1 g-iH hi the C^khnrMi City
PeMtnoh pr l-c-jh* hart Hjv *1 uncovered ■: 1 cM Ing n-twi ibiou -1 dtpjr tmtnL store re%-eeli f4'*
Pokemc-n reproduction. fofcfTTurn cgnt hei-ie been discovered Cl I l f*prfctfh»h to you- j I
I hr vp I Id and Hrl Harl Ing !0 Ititik Jibe the wKpU^ (rt4iU^i *1 in JfkpeJH M yOyf g Jprh# t 11 4* t
V■ P^kiftd by ln!lr*l|i«n hfelkvffn nt triM find tn4rhit ft AJn«t tho*

brain too* *t_»f fl to each pi her


ihreugh your Curt Buf Color l
IS porEi.

Pokcmon Pikachu
tpkem^n P-bk-Hthu pley eri #Pio ■e

rrUfij «5 11 ■ T !□ £h#r« Us4 HM

^tSM F rbdbi C#«rx £ *i 14 UTilrtr^lft f |inr I liBn fd |hl »fr!


fllCErhti^lM-ftlWiPLrrit I|rfvp& f r-ijrn ^ok^mon -^Ike-rnz* to
Cold SIEh-et or Cryilil.
Uw.i iWHiC *l!UWpl
r-m n i«

h#T. ii 10 ttfuA *0 Pokedex Prints


mpuw
If you *^an| ts keep a papar PTCnr-d
til aJl tbf enlrioi in your r oktdt-
icIecE I hi Trlnf Function on Ihe
but tom m^iHi |U jrin? them Using
Crystal Exclusive
While many of the features and story situations in Pokemon Crystal
Version are identical to those in Pokemon Gold Version and Silver Version,
there are some great new additions that are exclusive to the latest incar¬
nation of the game. They include new characters, new items and some
changes in Pokemon powers.

SECRETS OF SUICUNE REVEALED


Suicune charges to the forefront of Pokemon Crystal. While you mighr be hard-
pressed to capture Suicune in Pokemon Gold or Silver, you’ll have the ultimate As you make your way
opportunity to add the Pokemon to your parry in Pokemon Crystal. When you 1 oine Tin Tower, inpos-
session of the Clear Bell,
enter the Tin Tower with the new Clear Bel), you’ll find yoursdf face- you'll face off with the
ro-lace with rhe elegant and elusive creature, Wise Trio, guardians ol

a Suicune.

EUSINE
Before you find Suicune in the Tin Tower, Once inside the Tin
you'll meei Suicune fanatic Eusine sev¬
Tower, you'll meet
eral times. The purple-clad Pokemon
Suictme. That's the per¬
Tramer will even challenge you to a bat- fect opportunity to add
iieinDanwood City the rarePok&rionto
your collection.

Pok&mon Trainer Eusme is


exclusive to Pokemon
Crystal provide you
with information about his
fav&riie subject, Suicune.

UNOWN MYSTERY IN THE RUINS OF ALPH


The 26 varieties of Uno\v% found in the Ruins of AJph, each represent a let- Clues on the walls in
the Ruins of Alph
rer of the alphabet. In Pokemon Crystal, images of rhe Unown spell our mes¬
offer information
sages on rhe walls behind the slid ing puzzles. The messages are does ro help that wifi lead to
you open lour hidden passages in rhe walls. Each hidden passage is filled your discovery of
four item packed
with four items, such as Mystic Water and Iron. Beneath each hidden pas¬ passages.
sage is a message about the mysterious Unown.

RAINBOW WING VARIATIONS


The Rainbow Wing is your key 10 finding Ho oh in the
Tin Tower. In Pokemon Gold, you get the item from the
Station Manager in Goldenrod Ciry. in Pokemon
Silver, you can get it from the old man in Pewier City,
The Pokemon Crystal method of collecting the Rain¬
th* wJt)| OUt h
bow Wing requires chat you caprure Suicune* Raikou
*ro«i JOHTOY
and Emei then return ro the Tin Tower.

t Nintendo Player's Guide


——7-—--
OLD LOCATION, NEW CHALLENGE SEE THE SEER
In Pokemon Gold and Silver, Blackthorn Ciry Gym Leader Clair A woman who lives at the nonhem rip of
asks you to enter the Dragon's Den to retrieve the Dragon's Fang, Cianwood Ciry offers information about all
in Pokemon Crystal* Clair sends you co that cave across the water of the Pokemon in your parry rhar you've
10 take the Trainer Challenge. There* you will answer questions found in Pokemon Crystal. The Poke Seer
about your knowledge of Pokemon and gain the respect of a master will cell you where and when you caught each
Pokemon Trainer Pokemon and how well you have cared for it.

The wise Trainer m the


hean ol Dragon's Den
will offer the Trainer
Challenge If you pass.he TRAIN WITH THE TUTOR
will reward you with an
ExfremcspeedOratini, Once you've deferred the Elite Four, the
Move Tutor will appear near the entrance to
T*k* thi» ORATINT
Aft Q^QO* ihftT the game cenrcr at Goidenrod Ciry on
Wednesdays and Saturdays. He will offer to
teach one of your Pokemon Flamethrower,
t ( will com mqu
Thunderbolt or ice Ream in exchange for
4000 colftft. OkiyT

RADIO REWARDS 4,000 game coins.

A new radio show, rransmining from the Goidenrod City Radio Tower
from 6 p.m. to tz a.m., offers a chance to earn many useful irems. CHOOSE YOUR TRAINER
Buena* the host of the show, sends out a password on every nightly A new player-con trolled Pokemon Trainer
broadcast. When you visit Buena on the second floor of the Radio makes her debut in Pokemon Crystal, In
Tower and give her the password, shell give you credit that you can Pokemon Gold and Silver, the Trainer whom
redeem for valuable prizes. you guide through the game is a boy. In

A new radio show Crystal, you can choose between the boy
broadcasts from the Trainer and the girl Trainer.
535^^9 GoldervodCity Radio
Tower every evening
BUENA'S PASSWORD
If you take note of tne
show's password, you
can earn prues SAME POKeMON, DIFFERENT MOVES
Lot mm Thi nlc.. In'* Do uou wife*!''
X DEFEND! |tod*w'l PlftmortfT More than a dozen of the Pokemon That you can collect in Pokemon
Crystal learn moves that they can't learn in Pokemon Gold or Silver.
Suicunc, for example, can learn two moves 1 hat it is unable to learn in
TELEPHONE TIPS FROM TRAINERS other versions. See pages U and ]) for a complete list.
The Pokemon Trainers that you meet on the road will offer to keep in
contact with you by Telephone* Often, they will call to keep you
informed about their progress in Pokemon training. In Pokemon ODD EGG
Crystal, some new Trainers whom you have on your phone Vm will The man in the Pokemon Daycare on Route $4 will give you the
also occasionally offer items such as a Water Stone or a Fire Stone. Odd Egg the first time you speak to him. It will hatch into a
After you battle Smoochum, Elekid, Magby, Fichu, Clcffa or Igglybuff that knows
Tracts on the road* the move Dizzy Punch.
you can register their
phone numbers to
keep m contact with
them,
New Abilities in Crystal
Fit teen Pok£mon can learn new moves in Crystal, sometimes instead of
the move they would have learned a i the same level m Gold and Silver
*211 QWiLFISK

1167 SPINARAK

LEVEL-UP ABILITIES LEVEL-UP ABILITIES LEVEL-UP ABILITIES


ATTACK TYPi #167 #168 ATTACK TYPE #193 ATTACK TYPi #311
POISON STING PSN - ■ TACKLE NRM SPIKES (C) GRD
STRING SHOT IUG * - fORfSIGHT NRM TACKLE NRM
SCARY TACT NRM 6 6 QUICK ATTACK NRM POISON STING PSN
CONSTRICT NRM 11 11 OnOUIU team NRM HARDEN NRM
NIGHT SHADE GKO 17 17 sonicioom NRM MINIMIZE NRM
HKH LIFT IUG 23 ?S DETECT no n WATER GUN WTR
FURY SWIPES NIK 30 14 5UPIRSONIC NRM PIN MISSILE IUG
SPIDER wn IUG 37 43 SWIfl (Oil NRM 37 TAKE DOWN NRM 37
SCREECH fGAS) HUM 45 53 WING ATTACK LCl fit 37 HYDRO PUMP WTR 46
AGILITY CO PSY 45 53 SCREECH A3
PSYCHIC PSY S3 63

1187 KOPPtf 1181 SMI P LOO M #189 JUMPUJFF 182 MAGNETON


#113 FEVE1
s'
{
\ A
* A*
m? P V
LEVEL-UP ABILITIES ( LEVEL UP ABILITIES LEVEL-UP ABILITIES
ATTACK TYPI #187 #188 ft 189 ATTACK TYPi #83 ATTACK TYPi #133
SPLASH HIM - - * TACKIE NRM TACKLL NRM
SYNTHESIS {GAS) GRS - - T HU N Of R SHOCK IK TAIL WHIP NRM
SYNTHESIS (Ci GRS 5 S 5 SUPERSONIC NRM SAND-ATTACK GRD
TAIL WHIP NRM S 5 5 SONICIOOM NRM GROWL NRM
TACKLE NRM 10 10 10 THUNDER WAVE ELC QUICK ATTACK NRM 23
POISONPOWDIR PSN 13 13 13 LOCK-ON NRM 27 BIT! DRK 30
STUN SPORE GRS 15 15 IS SWIFT (01S) NRM 3S FOCUS ENERGY (GAS) NRM 36
SLEE P POWDER GRS 17 17 17 TRI ATTACK (0 NRM JS RATON PASS CCl NRM 36
LEECH SEED GRS 20 22 22 SCREECH NRM 43 IAKI DOWN NRM 42
COTTON SPORE GRS 25 29 33 ZAP CANNON ELC S3
MEGA DRAIN GRS 30 36 44

imiorsm
1220 SWINU8 #221 PILOSWiNE

LEVEL-UP ABILITIES ! LEVEL-UP ABILITIES LEVEL-UP ABILITIES


ATTACK TYPE #91 ATTACK TYPE #51 ATTACK TYPE #320 #221
WITHDRAW WTR - TRJATTACK (0 NRM TACKLE NRM
SUPERSONIC NRM * SCRATCH NRM HORN ATTACK NRM
AURORA REAM ICE - GROWL NRM POWDER SNOW ICl
PROTECT NRM . MAGNITUDE ORB ENDURE NRM ft
if III! (0 GRO 33 m GIB TAKE DOWN NRM n 7«
SPIKE CANNON HIM 41 SANDATTACK GAO 25 FURY ATTACK HIM n
SLASH Mi M 37 MIST ICE 37 43
EARTHQUAKE GAO 4$ BLIZZARD ICE 44 56
iissuiE GAD AMNESIA (Cl PSY ss 70

'^\12 11 Nintendo Player's Guide ] itLJL


Pokemon Not in Crystal
As with Gold and Silver, there are a handful of Pokemon that you can't catch in Crystal. If
you wanr to catch 'em all. you'll have to trade some Pokemon from ocher versions ol the
*71$ SNLASEL game. There arc also rwo Pokemon that can't be caught in any version of the game. They
must be given ro you by Nintendo, which makes them very rare.

TRANSFER FROM OB YELLOW

BULBASAUR IVYSAUR VENUSAUR CHARMANGER CHARMEUOH CHARIZAftD

._ ___

rm
LEVEL-UP ABILITIES rJ.
ATTACK
SCRATCH
If It
GUK* AT TACK
TYPI
NRM
NRM
NRM
#215
-

9
SOUIRTii WARTORTIE MASTQISE
% NABUTO KABUTOPS
SCttfCH NRM 17
faint attack DRK IS
TUtYVWlPES NRM n vs)' jj a£--

AGILITY PST 41 ' ’/J >


-fim
StMH NRM 19
BEAT HP DRK S7
mm ciAwto SIL 65
OWANYTF QMASlAft ARTICLING ZAPDOS mum MFWTWO

ms suicuki x
V

^ l’ ■ <V
TiA

TRANSFER FROM £01 j OR SILVER


LEVEL-UP ABILITIES
ATTACK TYPI #245 MARffP FLAAFFY Atf PHAROS GIRAFARIG REWORAIO OCTILLIRY

ms NAM
WATER GUN (GUI WTR H
BUBBLUFAM K) WTR It
soar mn nam n
RAIN DANCE tCi WTR 21
GUST
ItIBBLfBFAM (GWTR 41 TRANSFER FROM YEL1QW OR COLEI
AURORA SLAM EC] ICE m
MANXfY PRlMEAPt VUIPIX NINETALES
MIST
MIRROR COAT PST 61
HYDRO PUMP WTR 71

LEGENDS

Two of the rarest Pokemon, Mew and


Celebi, arc nor cashable in any of
the Pokemon games. The only way to
acquire rhe creatures is to get them
from Nintendo at special events or
through contests.

Pokemon Crystal Version


Battle Strategies
You'll have to battle Pokemon before you'll be able to catch them. Learn how to put up a
good fight by getting down the basics of battling.

HIT AND POWER POINTS


Your Pokcmon's health is measured by its Hit Points,or HP, In banle, STOTT
TYF^COSIOM
the damage your Pokemon takes will drain its HP. If its HP reaches
/TYPn_oaic*
zero, your Pokemon will laint and be out of commission until you 40 Oa►
rrear it with a special item (like a Revive) or check it in at a Pokemon
Center. Power Points, or PP. measure your Pokemons abilities. The
number of times you can use an attack depends on how many PP you
have for that move. Every time you use an arrack, you'll spend one PP.
Replenish PP at a Pokemon Center or by using a Special item. Every time you use an at tack, your PP for that move
goes downiDyc
by one If your PP for a move bottoms out
at zero, you won't be able to use 4.
SPECIAL EFFECTS
Most attacks take their coll on the victim's HP only. Other attacks
are a little trickier and affect the targeted Pokemon $ composure or
inflict it with damage that lasts for rhe entire battle or until the
effect is reversed. Those types of anacks are good to open with since
they can help you weaken your opponent early. Attacks like Absorb
can help you soak up your rival s HP. while a poison attack can con¬
tinue to harm your opponent while you spend subsequent turns
unleashing other attacks on it. BAYLEEF
/BAYUEEF
<□
Some attacks ATTACK
continue to do
DEFENSE^
damage throughout
the battle. If your SPO_. AT^

4g QYW®1"' e 1 Pokemon is hit by SPO_. deT


one. the a Mack can
SPEED r
drain all its HP, so
no I I \o beware.

LEARNING FROM EXPERIENCE


After every battle you send your Pokemon into, your Pokemon will gain
Experience Points (even if you call it back before it gets a chance to
fight) as long as it doesn't faint. As your Pokemon racks up Experience
Points (EXP. Points), it will eventually mature ro a new level. When

8Kil I w« fi«(i ifOur Pokemon reach certain levels, they will automatically learn certain
I i Kuft by poi*onM POKlMOWT advanced moves. Enter all your Pokemon into as many battles a$ you
can so they can develop new attacks and grow to new levels.
If yotir Pokemon falls victim to an attack with
long-lasting side effects, give it immediate
TYPHLOSION
attention before your Pokemon faint s. Some
^ve!Si ^
attacks like poison ones will continue to hurt e^*eR
youf Pokemonuntil you cure it with a special TAIL.
>mN0T
item or take it m a Pokemon Center 1 OUICK ATTACK
feakcA^
► ROAR ,*** HOT AfiLE
I OLOOH
trying to | cK MQv| iKould 1 gaavelsr rtir'r
CONFUSE ftAY. || b« DYNAMlCF^TKXt

Your Pokemon can have four different attacks &i one iyoi
time, so you must make roam for new moves if you Pok&mon HMs and TMs.
want your Pokemon to learn a new attack Your Pokfcdex will show
you who can (earn them.

Nintendo Player's Guide



IN TH£ HEAT Of BATTLE
f 3*1 man biiftn Jfldswm lii&m ^ n*g w#yi 5g*r^ Pc^ "m: n i hav* gwniri i k?
«i>j f|F^pwiihfT ihrm jrt iKj wJd (>h^ h.^ iM^n fPH'lfd an.j yfi« ll

bphltr ihfir Ti^wrr i9toiA»|»ttrfWT phPiL BWJr 0f wn 4 W|f

1n
1J r* i#

1 hPJi < ' M#

110

tllET
POKtMON TRAINER
Thi turtl PH Wpuiii id b|
tJnfcHi,pnl.-»ir.*r> u-i.p prfe
IPftr I* e imp 11# <*mh ran in
Trunin nviniirm ^unmi c*n
him ih PtiMmri i*ne i tiiiii
I4> 4 hiirthyn I^Mtl I lillPli
mt lifcl HP ' nisftd * All# I
nu *iiir*irpj #rt« *1 ih*iPrji
Ti fljrtc 1iFahlfflflA.YAu'u h4ra #
t hun-1 w #m m ipflrhip antt-i
rtm Fan *m#a tflrtiDui ia*m j #
i^n iryu" daliil inal ih*
rr-.Mi.i ■ i'uiltiligii j mi'll wHl
iPi# bJii!4p -ali^im wiifi am*
■ iririlY full uptitdnfil ifttenri

WORST CASE SCENARIOS


Battling lsn r ewy, da itare'* nKiy* i chintt j^ull find ^curaulf
J c>1 ..7 ^
1|-- ■ I*" ■«■*■■•*
spiraling rhreugh & fesimj banlf rf;hing> i« leofeing pr-nr.,
ifwaNgw >wr prnJ* *n<l run, Th*ri '* ng pfnalry fcr knvmjj j hai iPMHM |<M «M flM
i k1 wirh a wi Id lKci kf mg n, #d ^cipf-if vuu r j n V*u c an c rse j p-r a
dinU *viih a Trainer. in

i™ ; {S
1* YUU J*l
C-Jl infl ill tar yijur
f-W, JjT II Ihi nr^g £)■': ii
I ou^“i. iwn”i b?

V Fdkimtfi tnd up
Inni'iur;. ytg will
’.iVi, dI i rftd hi run i apbv
Vftjpiheittpe bit

llELrlF In Hi
1
1.14111 If bwll
^jij'II viaL#
■ f in 1IB3
Lji1111 llip ilil
:n■■. 11
K i ID - wittlttrtk!
f'cAilliun. ^ ili.M
piiliinr m'n
n-f ani 1WL1 li'a
htiMCiHKf ekjff Fu b#nfl
]uj,ubl-a nVWHI wjvisii«d dt'f.jlcll
TYPECASTING FOR COMBAT
If*. tUfS. in-d Vc^lpw, iKtrr WI PY tji Ippt* of lh fil l A Gold, Si3-
irr*nd G'n*n! *dH D.l-Hi-fyfhiii .u J Slntl- tyftti to IhL Prtls, bnnjlfl J ihc UlU\
fit f>pis IQ j7 V/h-iUvo lyp# yMi irur htr M will fpftfl
wmi (hmcienKKi Utu pk dupniy p^UicJ to is* r>i*

■ HllB^r ■^ Ml-p Wfunw *h i| ipitf-i


4R4l (hmrsmrf »o, 4 mJ
i ■ Hr t i
sf fhw h*w* i rviiiLfml

i^
jfcd
j-n?
uk^miir w»r finr
lypf tV>liimOn. tfhieh
h tiJi* fcrif-rtl.ilrd
J 1 lUHV P *r - |l*k vi **rp
|4>r#«ci ivii 1! * p f *e i>-4 (■hir^Tfisilir^

PcMiunfl.hn*n sir^al^l ITUl wi *i fit ills U* aid on


iinjtf rwa ynur Mill
*mnil on lIns i ypa of buHi ycnn m-iriWP, wid -hr
Pimm11 ll ItfiUnp

COMBAT CHART
The churl below ihnwl effective djflei'tnt fypei oi -■III #n for fiimplf, i lVil(f ly|P* alUA
dllatiti Are A^filniE different lypej tif ^Q^ernCNl lUiKft iip wjif give you lUf upfrir fund l Fife type PqfitmoA A
Ibt type O-f AU«k you vwimi to use wu* |h* f yp* of rfiitHj! ngnH meant yc*r mat* wonT be+HTetfiv*. a*f<jiMJ
man you w^i lo Lur ic again* t to get a goud idea of ih* out iiqm {*> rtwarH tfa ailatk wllhMMifkcl, w+ult m tmpiy
dome of your bjiclt a p4u* ugn f-M meani that jout *tt*o boi andicaiti (ftp altaA «*iH r^*r ill ilaniard effect

OPPONENT'S POKeMON TYPE BALANCED ATTACKS


4-
U W IMA tmr Wi^n >h fhf ocr
g rto* 4j^ E
El
■i&L * |o«i *p«4. 4pml Att*b
“ El
I ISi i ! I inn
OE MM ilk! ^fill Drfn"iW Uir|^ *
i i S £ i lEiHf^T* Amfir*T»re (Will Eg
14 fHfl dttiftiBMA* (h 14
J L JUDHMU — ■= -!
biUATf vnidi co^wiJI iRffin h-m-J*-
mi - - + T + - -: + tbf ^UiPHAd U*iV fnj Siptf-E^pc l^4W.

winn + - -M- + + - G*Ld S^fjrtfLOyt

[LECTRir 4- lit# *dd I rtrw


4- - — 4- -
twit hi i\A^fiS|
LU ■m - + - + — — + - — srras—1 Poi^il-vyfy iiiinln
C- ^ ~
>- fK - - 4- - + + - finm tpfiol iPHb
H ikT.^
= ! IFiA.. m fiftriml
flGlfTlKt i- + - — - - + + m mu j
paisok 1+ - - — “i
? eRddMD + ' +: -' + = - + +
u ITTIdlf iiiMS ™a4u-ithepc-^^;ftYvr^
5 RVlHi +| + + - — litmi wacfe4WHf flUCl(nihidWT
a PSYCHIC - tfftllt Ml w wiliiii'd i
4 :Bi
* pyt*4f *Mac* #hMv ffrrt I nttan# i aw*
o RUG - 1 + HH- •am - + i+ -
>. ‘“l SflfO rht$prttfi«!PnnJiirw#* w*om»i
MM + + i “ - + + - riuu l«u^tawMihih4hi^4P^«ici|in|^iii
EhtNrlllHH
MOST = f - -
0BHIVDH f*mfhywiiH(r*Efc wmi ,
HUM + nuiRf ii tTv? Sjsm* ip\m I J4Em$ Saveli
H
BUI V : —
SKCUU DEFIffSl ^^4^001 f^iNtgwiift
f STEH — - i- + +! — lEan- S(P*ei-ri fiMadl i 4 rwwl f^in Sfrt^l
1 Efrt«rPitrattfl|
--J

4
Nm-leisdo Plawrt Guide y.^ • *>*
W~^ -ifcf
ATTACK ADVANTAGE example
TRUNWllliOtT A1TACH Jiii
Etoibryjw Fftfeemon. (Ukt Water-aod-Flying-type, GYARADOS
OpTUradu*; Cin h*v; a doubir xuvArttigf, Since chty boa4l IIECTRIC VS. WATER sil
r^c ijrfu -ui lKirtc?jni? icf Bu i they -:i.n J^u be at a Jou ■ ELECTRIC VS, FLYING i2
Kf daiwkiftlJgc if you pME d^- ng;h: fokcirtOft TOTAL OANI ACE xi
lkerf FrP lHie £fsAii1pJcr EleicnC-^ypt Pi kjiihu b£jcis-L> -la
ThuftHrbolc aiLtdn by I $ LrmCs viu-:c bull) Lhe mtafk
ir-'l i he ['□heme n s.nr ui die umf Type. The aiuck
irr^ngih ■ i then mulnpivcd by tira since Elecrnc-i^pfra
TKUM1IK1
hiw aft Advantage ever VVatcr-rypus IUmt ih.ifV nnr n:\ —
FlcdT6c-frp« aJvr- dominjic crsTr hi yin a-typed, ia hhc
mol J i nugu ]+ m idiiplu'd by v,vn yc r j an in!
AATlK/ F LT'Nt UKTBK

team tactics BAD STATUS


Tb ^uinm» >hai jt,tu ha\* the peifeci Ptifccmon I nr rvery bj-nlc, ydu. ihc-ulc: JflrwfHws .p deunniwTif Fio*- cr»d d a
ji ■* mb If a WE^I-nOgndcd 4*pm qF *11 lypifif. It I liw 4 ftCCd idc-i to h*we it you: ream is for rht phnieulv type of Pakhnoe
km on^ Pok n with * low f Kprrif ncr trvd Thq r yw II hj.^ a F&fcr- jHHiVf tejnj Amrluthii boesr yni iqnkmiK
n.on you ijn u"< I’m b itl hrg wild Pokinon. i\ you bank rhem using gnf :>f jnh^ntf ^'ISiVEWS C*n ^e!p i^iri ik
your erp« I'jenccd aepm membtfr* msiwJ, you migtn 4cfc*> P*K wdj I^fec- ftdJ iFyou! type isn’t the pcif«i fod (&t ihe
mon hefarr yni| have i chance ro capmm rbrm Type of jche hmj front

Cftn E1 ^ LSi_ StKJi Ji


TtuilJH iVl>€ O

% fAl^PPfvP
f-£-qc-i aoti^ac.cse#’ iota
^ait?¥=S us jouui a
LrCfc ridtw
Fhtfri

P#|mon>jo^iobiul# VbufJll WnldlWHiOli Pp I Iri htrpfiHftncn^


'.Hip 11 j lirrip thf dunAgbiiihc.Ciiipii Pel Errnip W 1>>’Up a|
PtAiwi fli ihr 1041 ai Miftmutirlp mbtu ybtij yOlA'IliP LO .>jhd . IS hfrfr'
yti.r hi b* J l4> in $ I fvnim f abfiflujn i| 1 k &e AsioogiiriiMieiiftkiE-
r.iip Iq*ti1pi l-h* li/il a0 ftali i»ci ll* lygr-^-ahctflrt 5i#ck
bpVsriiJ 1^1 El
i^neifcnT«.

Pflhinmrt Cr JloE Vpmcr


Gotta Get Em All
There* noThpng better than j fu^L Pok*dtfl, bu=i to ^oy ih*i PaHi Orhei FokernGri nxm bt evolvtd, rr*cu*d or
^otTII have lo catch and culled the wily Creatures. Some hatched The lalldwlng dricube how yen* can
Pokrfiion tke Ln the wM, and you can capture them Fpfce build the ultimate collet! ion ming all &1 Ihf mflhodl.

WILD THINGS TREE(HEADBUTT)


Wail hnhcmdJi live In the wild — art cjII IrVri, cifvr.3 Or wDUr It yflu AJ'lu dmi lltf ^ Ixidliufl iuho^, ydu U hi
knM ^Heir pq look, pan fan (arch rhtm ujLrng cunning awd PoJk* Qalli. ahl* in -im iim it- ?hcW IdM any C^dc
The ptflKiis hi^ina when yoo enrep oor of [he ate » where Foke man Ihr Ifi&n hiding; ikcfT The KflfctlTOT will I4JU
J^.l hiil( Evf-nrufllljr, voipll fl^h one out and rhf hjrrlr will hcgl-n. If j™ IIP ijii gnsi+rwl whifTC ihwjr II arwk 1%

ice j I 'n >.u h j 11 Tvmhai near 1 he II? M-cti r pf j wild PftkciftOil il »n£ uVi ! hnS chirl 1jej*w ih-drwri the ihtfrncfrl i^krtnnn
you Jkfody omr- om1 of rho** PokmoT* *hil you |!T hk* iy ID find whf 1* you Head
bun tm iti wiodcd pr muLsriui-n irejj
HELD
Tke rnotc ^&fT"nOf. me*
1D 1 rtf ^11 Dii r/ f WOODED ARC A
14 ycu woi arc-^'d n ttip grar-F-
4ff 3 y-h lc yT!ij i^l 1^1' I'.iPMij-
UM U[TB^ilUpC* Aiiion FjtJi
DBr^J- 0? gi IES fcf litMnc 10 M* ■
*Uw1i,th-loI FnMmpr.

CAVE
Ca^i ^ I-OT.e EO rr.jnv
Pck^risr, SBC? = =■ ZifriE Tk-
GtO^udE. I* J £.?Jtil £fer> ydien
ycx-eritr, use Flesh EDiKur*-
r-*tE T?lfl Gfllh "tu'li ^tOFTJer
ThE ynffmtnn^ rHili
r S tfSu iv=a tf Djnd |rie : H€

SEA
C*X" *QJ h&^ 4hf Su't EMM
nd mi Fc^^id^r ff p=s l^n-
Ecnjppaft frt Jr Qv^. A £JC
Ei.a1 ’•rff t-WC-CJ v-d

nwiywim Jwl BrltKi


™ brt^ MPrti 1 FfcNran
dijATije

fishing
LT Ci^Et f iK
^*K_- fftpqavw
■•iM ^ «t tl vouvxe pit u th
IrflH cr-Ac-t-lftt fill
Gwc fcs * S^wr q^d Cw
W irte [hi rtaur Ir^s
r’h ^ore v' »b it

ROCK (ROCK SMASH)


. l «.Li ■■!.«■ ■
■ji-raifgf j 3 T FttOTipe fmta ?B^ejra ^rM-
i£ti$
CHTttU

H-Tfcj *M1 [MiC t kM


|HII
a Li.
w# JITMl
4* v4B "CO*
hJW
BftINC HOME THE POKeMON
C in I inj rv^rhen I h n'r -1 || i«Ay I mi. you rnu je i pi^ouH I lx * iwild I’okd liftsh. i#vd Wiiit hjufc

« Pohf Rid to lhfl?w 4e m V^li dnrvf wunl to f*CL i*w wild Pial.fmgn ^iiK ah overly powerful Haiti mart from
r iur ir^fn kf iuii yunif taulJ wily dfrtrwhrJw iht l^sa ^wcrfc!1, witd Raktrftifl wliH Orw ieiKk.
¥*u fWid ifl U putknc. ind you mijHl hav*110 mt! icuc™' PeAi Mid id MuntpNrt tiilk-SptdbUfcfri Poln
fijlli Will h*lp pftm! Jjdi feDiRf cl I hr l^iighft MifrftOn

l, ATTACK J tMCARACVTATf 1, TMftOw APOHp HAIL 4 STOP! IN PILL'i PC


VflUl guil I| la i«Uul4 Iiih Wild Ull -flUK*! lllfll Inriuq * ftL ill |fiu ii rptiur id Phi wild; INpll |iii. will fiM'll w
Mimi-m HP UhIh *(0411 Ullf m fmriJpH.p m ahtwiltf *dlt»jni HP M|t*r ih r.k.ih *gi n tiffani 1U -I w
10 jwn m puitlhi* tnl** w ^Dkmrn Id yucm wiifHLi limnitifete ifiilmiifl Bus I yeu hit* i»
hr-irfcj IE 1km! Lkn ^lutwiAk AW*T II Ml IP Iflitlr Wirhaul 1*T 14 tJ*l!uM iP frirfl I ’PnliA L An>= n R= ypjr Ii in*
ir mmiti mil uHrid w r Mkl*| iamdyiA fl«cx ■ wW M.Ck44l» k hifl IrWi Ilk* ilrildT iIt nr» :Ji1 I'-;" wvll
Plklffmh Ihttl 11 i *nl 1‘imr1- Fahl^iufl ii lifeliv)i 41 tfdUA Pull P4Ck*q nl finil |ipf« 4l hill iuFilt1A1>cill| 1 ■
niL-ii-f-jh-pi i ■•■■ lh*4 lh##AI If Du L III llllirV W IPl J>Wl fek Ii Wriiip i hi r. iviamincil #iH ( *C Idi il-DPifi fobCH
fdlidmDinlMlfdMid hflilinj Ppbimun. riMln| »wi kf. milk I Ipw i re nirfJt- F'- II W'lHfli I* |Ph nc pi Pikiwis
d^ih>-liHh» MtlAll i«i II^mh ciplyia-ri 11# whi p k*U 1(1 i IF |l l | K |l
pt I - rl f Ml f^AUL P#kdniiMiMl m*fcK|^ re, Fh Pil|BfdCnl|P
rti*p 1* |qiM •hir#f<i IV| 1111^1

CRITICAL conditions
■ fn**^un L#n mil* II Biito If rifliM AmAh Inn* II It n* tHttfc* Hurt UBwti
■■due* ft* Mil to p*iM «d hirr 1 hfii ■ I r»r I ■ v* t totHHHHii unyihirili Itof w nirMlM
hriftn IFii rpMitli mti4i rki hH ime
—*
cM«»i9i«4iini»
iftimitjVAniii
E3M»
i |
t 3 •PkfWWlV.llE1
to&ri
►-
n-k La ia i
p+ 1
RiNn4T 1-1 Mi m-m Pwtli*
l,^-r-~ai'll
POISON FBEI2I PARALYZE BURN UEEP

HYPNOSIS SPftHt IS. HAfllN MEAli LOOK. SP1MN WEB ^ FALSE SWIPE
hhgMw>toypii«ni>iB N*t4ii HI KhHItH LtnR
M MU IIIKM MttllllH iiiito mphi UmiMtov#
*w- p finf i hack H Kill to
Ikiiu iK* ■ lIlHll mi*
lE^t««M1VP __ 4^# WWIMhUW Aim
r 7 4^1
■)£> Hvidwiic#
P«MH«iiMP n#
1 ■ ■ - ■ - - - - rki
LUCKY NUMBER OAK'S P OK* MON TALK
\hu MyjiB Hiiin"! m ( ity IpFlij-IurU tl i t itfky Viiintu ■ rn>rfK-ni Oik i mjKi show pT‘ lomm n >mi abour ^ kr n they ejn find
JjikV li ike I r i-^irr Nsimhii' fat ytrt*\ IVIm mn n rml* Km itylnR ®t all or J iHitrihd L^rH-hfP --d Fnktmon luAr ih fawn m i-pn-r *-rh ^
iht An rht mdin. ydull win pruti i-idlk* i-riij but-n ta i K«
M >W miffch <vfry mi ill Iht. ygu‘11 ^ii i p liiy to -ay ibcur lorn i-n1- ■ wIh-w vivu i—.i^S-.r uir-i
MllLtr W ill ftflUfp I n H< chi 5 LJ r Id hi IO Itek. J*r ^ jIJ T’dLcnMWL
fUipn yoi-r pnit Thr P/ihtmAn
w- il<- ih- mnit iris, hviiiIv r mukl !> inthiiLvd
11 meMt ^Liire rtc jjirf) r i|.t folum^h -1“ vny

N’r ii- iTtr^t i hi" fir i i-r

POKc-DEX LOCATION FINDER SOOTHINC THE SAVAGE


VflLii Pa^J% - In t\jII of i-wpiul init^m^piepi POKcMON
iiSni^r the hokrnvon you enTehr bui \i -iImj lEhf fnliido. udm hm inciht. mii.f jot.nf, bi-faMtsiHo™
lli-t-i.iirL- il>r.i on Pglnmon iItaf youvr mfi kIwui roktfflo!- IrKi.ie^t Thr nwli *nb*r mfii. of
■ I f nrwr klltJr 1^ y- .« - i . niim u I -«► ■ t*J«j tyf* ■ gl ^hlthgi 11

men in rfcfwiU an Tnknif ljiin »tab era an \hr di-i*4 ill M- *ild4»nn-T ipr>. u dr Aw
^ kiiilr ynu'lk I1? jWir io nr wh* pp U 1 ai tht ihf**

Ipvkir I- \h( wild .in yiii>r L'nlmSnc LnCa1 10^ hgtvi Vou'H M <0 ptKTH^rti
Finder M^p tvrn iT yao donV ihar ddfrai'ni -pypti sf ■■ ddfriEni
Pnkf mn-n. Ad fa-i I’dLl1 mon llui you've1 El i a w* R* lotMUJPU !C*rt W| ih* *i»r
ought. -pCfLi'H *er ill ihr nw lortiwif on
rhi Pohrdrr. pirn hclghi and Hrtijjhj ind a
hrwl dfiEripTlon of Hi kitm ■ REPELLING ROKeMON
Aliti i-c’.i y# i jyfki i -fi11 ji#i -piim if at fV^a

mt**, rPu‘pl fNf^iuUyr k^irk# ^-^¥r«


#pd ^ LJ.1- Lifi Urpyf Hi w> Lp

Wild rnkf-JT^h U kly f<» Uu ftf^hrf


ttk% n rr,idhn,(j rih-Oirigk Htm ihit yr^.^ ->a
ALL THE POKe BALLS
4iid ^4rvpfpwihr. pimfoU^h1 if iki wdj r^li r
S'ulii: EUlL ,vh: hscil if- and iUltf mgr hpiri# Now kvth l"ou wn‘i fin Turn
FokrrrRjn In. *iJdinsn rs ihk- c-n^irul up- n n |Mfh¥*hEr hp ikci*. ekp i-iTiii
gh I'gluf1 bjilL. i huge JHidrrvnem ni tpcciil- COL-kfr ht TfMM rNfur pi &dy-. l ihTk ^
iztd ^ulu Sill- up itv TNsWfn-nn an jhi *

Skf -nd Cu-raJ Virsagr-?. Tflif fQhf il - H


n.jVl:- mi A_!_Hrrj tmvnendVilTutU i [,tn kr«n
di^c-£m kinjj dS Aprpromi

TRAINERS ON THE RHONE HIE!: AHTHQiT l» UlGUa il*Q

[lirfflf WwinuJi, ypMt«H# ^fWV tw K

prud^f poilf IKfllfa n il rii.e Lit Ii.jI ■..mbrilhlWvl

ijim ^npipqU b*«ii .H* d< cJ.

rTEEi!^rr

4
A
\

Building Levels
EXPERIENCE WANTED
T(i Jr*ir!ap yOgr Mwrntn vctu mu id gain pipe™™? Pganct in bit-
U A l-Vrh-r m-ari * \ *%t* d±i lthi mp~i the j mriti at-J riqfn m can le-im
11 jIs-^i drcc rmiilci il >n-i when ruu; fiikt m-in €«- c- ihou^h
■i&ii IhiN'r to win banka tg #am titpcncTirr POmis, -iT-j dem* have id
'►in mlh tick PaAttfnnih Ed lequirr ih*M pSitxta The [Dllmpnfig,
urarccur Li wjM hripyuu grl ihc rYi^vi cjpinuKT for your tntin a ram
ntt hiltfiT i*hith ftikrrfifrr' |^-ii ui*.

LEAD AND LEAVE


Oi'-r of | hi; heir f« huildins? It-^ds- quiff-1 v i* to If ad
i iLi^-Irvut PoktrtiDn phen fwiich tr oui * iiroojt* Pokt-inon
lirr*rL iht hitik bufim? If ihn opporum is ip j much hijjhn levrl
ih4n your If bij Fo^croon. ir witl fti^f you i l*c oi Expciie™ Founts
pv*n lhough i h r l^vdr^l hBkrmgo dwfn't fijhi Figth of you*i
tokfmart ikin the Experience Pfcann evenly

EXPERIENCE SHARE I4T1IL BJUIPLI i

C ^PtRlllMCI SH*ft£ USCO rwMFwmMI


rhe Eapene-nce Sh*tf ircm picunif in even berret way ro build
kviS quickly A Pohdnwn that holds ExpenWf Share will in d to
hrfllwr perce^u^e of ihe cxpcrKiKC cba-D 175 rejmrruEM rh^i
i.hmm'
inn ! hjwt I'hr Item [hr rharr drmgrismCcT how lK*t wgrJu m j •4tw r>,knp| I
I
-in -r U«n
,0
Gjcik whru (?»prnDrKE Pganli JTf wgn N'grm.illv, Ctl
bhjre lipnttntt rVfnly But 1 Pekttngh with EtopfWKf Slvaif > A IIMII lighlinfl Pultmui-WIN-L-9KI line D Shpr* ijil I B Jl I lh* >*1*1 >10 - I * A?
i TR* i mlian'idpr Dr Ihi PmiHM »fl lirUpfl feDHif prfilrtf 'hi F>k*iTiH« i.-fi - J - Ml
Lin cjrri fo% Lif 1 he ptinij even if ii firvtT hitcu rhr baEile.
■ Ndu-IlyJiling Fridman withour F i •■•in fe Still w | ur ii if

1A= I Llf rXAMNt 9


CKrrniCNCi viafii usep mr-mino

' * ruhtmq Ppblnqn with S»pC" vnri h-tra IJJ I1. hn|l uP ihp £p|ui|| pl|i| ni.| ilarp ■■ I |kp
rmnpnnfl iB'i'Pl i W *m ■ ppttf pi 40 ovAM
-i Th,.Uftwii frihi* nrJf Niw^in IN iwu DlhfP ftihiini PuLfman E|fl * 4 ■ lul
- Nl4n4A|il m*

STOP THE EVOLUTION?


WJkm i PaAmort a ^nkulju tml. n mjy
bf^p f* 1^ dofti «4PH it ie miD *!
Iti f&rm_ path lOif hold iFr B BullOib rrtd ji

tr< -Ijt ■bpiftfsii ikfflj rkit lh£ PnfiAtfMfl Ku 1-^ikT ICWAH


nopp#J robing

POWER TO THE POKeMON


If can H-etni i; a-crc-jvjji he n ikv Pe4 ftmepM in ttufv -an mm*
+ H help I’&tffTwnei^h* imit -hik ^thtra tn^v dwevdaFth* ^^41 -r> - f
■ftTejjofy nifh a; S«i.d or Fif a lull Siai ri rttfia ijvd rke tlkii. i-jrn
roilif hem fmon ^5° 14 1 #f tiflm J_ fOn ■ S*tf nJU
04 The pawftful iripi»5
LEVELS EVOLUTION: SPECIAL
lyfpj,i(1^ pjr-rs-c-Eurd \arm ol" Humanler and Hirmonch.an, w il l evoky inrg n i Fi-r r c>f
Likt-se SwO or HmAftnJdp, Jcpris-djnJ. Oh iLa icjLs- when il ft-iirhe 5 Ldvcl lO [f RED, BLUE AND VELLDW VERSIONS
Tjnr-s^ut's inark fau*^ h Tyfogjiw will p*o*\vt into hf;rnnordce ,u Lwl 10, Ef its fur vilirin twufi, Ihi ftqr
iJcf-rnse ■ m higher, jc will fvoLt inzg 11 in-nond-i-an, and if ■ fc .mack and JiTf-n-s# "icings hiflionirr Wbi □! Tyrafuewill
arc equal, it will rtfolv? irtl* HhmfrnCdfi Use Tr^n *r Pna-tnrt lo choosey put evolution ittfh qwr* 4dtf. h ihi OiTflK
nil Mniarra ul rt* gima, Nil
me-nine tad Hnmonchin
w*r» HfMi Tha 9-^k>i(
iUrite Gym m SaHrnn Oly
riiyvrj-wvr« frnn ■ chmcu bilmHff Ihe Imw Fighting-lypa
Fgkfir^hM IhW AilllPId rtiw KjWIPH M*1I« Artd Wt IpHvw
Ti mrrf-n Fhtmnnlee ut-Mirt fleet wSlr ikimenchnn uit4i ptfif
iTA NtlUk WhAn |iqriiM(|| ■ FakAmrm biNFt
^/

Trade Transformations
TRAVEL BROADENS THE POKeMON EVOLUTIONARY BAGGAGE
C drain Pnfeiman wall evolve tnio their higher lain.i when Carrie pDkemari oomc mra bem[£ ihnoug^ j. nanjnL Cb^luciona-ry prose-1!*; nch-
Lhry Are <rtd<J LO AfUMhdr Gold- Si-lvtr Or Cryal.iL Gamt Pali If £r"i rfrqiilT* A S-pCCid Item Qltftf yOD Grid the iptcbil item* shov-n below, h-lve
you haw * KaihW Macho-fee, Grazier ar Murmur, you rh^ indic.iK-d P^hfjnon hold rh^m ^hen you Lra-k i-heni I* another Gold, Sil-
ranafsr ir CO iomnw cb« ihcn receive pn tv-glve d PoJtcmpn v^t prCryycal Fak/Thr iransFfj will produce n(w rt-pluciprary horry-E
when »ta returned. Tnu-t .i 3 beautiful thing.

o
roiiwNim WinO'lAOfi
FA DAB*4 i; .Ei K. A 7 illVi

GSB.VEEIR
0 CCLtW
SLOWPOKE
O 1

HAJNllR
o GINCAB
ON II ^ MLTAl COAT

o ICTtNltt MEfALCOAr
WAiHUKE MAtHAHP
SEA DR A DHAijOP 5JALJ

PPtfrOON UP GKIVI
TROUBLING TRANSFERS
T11 mrimbnr. Vbu cm tmshrentyPndwunii Itiac eppeAitd pii^i
□usly in HieL Bin* h4 Tplfcew iimn Gnld. S^nr Mid Crytlal Ed
Hed.Sihw and Veduvv. Wlw F'lih r niuii dr Iftrse wilhnew ilemsi Dr
Bhililii-j- LMMtml be IrHlAd from fkrtd, Sihei and OryLtil 1-oBed.
Bluu, and Ytllew. Thatqroup includes uld Puhtman Lhitl
loiiew rektiim-

Stepping Stones of Evolution


MINERAL SUPPLEMENTS
Ax ypiic VrHOW Erq-Tii pr-ri'f4>UK v-fpriot^E g-l thy gimp. V^U
SUN S i ONE
LaA uAe i^^-tia.1 iianei la ifWluCA eVttlulidh in A^kAdfiC
Thdra-i fqmiitkng new undDr ih-t.nuii in
?Q^csp«o^ You won’i nocil ro condotc * midt ca r^aie IhiWDrld ni! sJnnn nh^iuiinn Gie!i1 and
ihem etpobf*—jusj h^vc rfor piiJic^ccd Pokcmnn ia?C filvar inlroducad rhn Siinirnnn, which
•yau can me Id lumiaim SLinknrn ini□
ihc Ai*fifrS 10 liter thiir eSUlufiOAAjy dcvAlOpineOE. SunllerAind Glpam inrn Btllassom—na
Gloom Efvtt r^n, mosfinrrr. nrore rh:in ^nr g reenhouse nuce s e bt
farm, Jpjicndin-g-^n rhe scgivr fKey usr to e"iw>lve.
WATER STONE MOON STONE USING DIFFERENT STONES
P0LIWHIR1 Q POUWRATH NIDORfNA 0 NIDOQUEEN
SHEllDER 0 <L0YSTER NID0R1N0 0 NIDOKING J
* i> I
STARYU 0 STARMIE CLEFAIRY 0 CLEFABLE fN^
thunder (^r-TroS
u V STONE
““
VAPOREON
JIGGLYPUFF 0 WtGGLYTUFF
FIRE STONE J01TE0M
EEVEE
tlVfci W y
T FIRE
VULPIX 0 NINETAIES LEAF STONE
STONE
CROWIITHE 0 ARCAN1NE WEEPINBEIL 0 VICTREEBEL
EXEGGCUTE 0 EXEGGliTOR
THUNDER STONE FLAREOH
VILEPIUME
| PIKACHU 0 RAICHU SUN STONE LEAF
SUNKERN 0 SUNFLORA STONE
BELLOSSOM
SUN STONE

GLOOM

Friendly Evolution
YOU'RE MY BEST FRIEND!
Some Pokemon need more than just experience u> evolve—they need to be attached to you. too. If you treat rho se Poke-
mon very well, they will grow to trust you and will evolve far more quickly than if you mistreat them- While many Pokc-
mon will evolve regardless of how well you rreat rhem, you should try to be a good Trainer CO all of your Pokemon. Many
events in the game are based on how attached your lead Pokemon is to you.

PICHU
O PIKACHU DAY OR NIGHT DO'S AND DON'TS
Eevee* other evolutions are created with Stones, hut There ere quite a few things (he! will help
TOGEPI TOGITIC Espean and Umbreon ere not. Eovoo evolves inio either your relationship with your Pokimon, and a
Espean or Umbreon when it s extremely attached in you, couple that will hurt your relationship with
CLtFFA CLEFAIRY and its evolution starls at a certain time of day To got your Pokfruon. You should try to forgo
Espeon. allow Eevee Strong relationships with alt of your
CHANSEY BUSSEY to evolve in the Pokemon—especially the party you travel
morning or day with most often.
IGGLYBUFF
O JIGGLYPUFF For Umbreon, allow
Eeveo to evolve
GOLBAT
o CR06AT et night.

EEVEE
DO:
Have your PokGmon groomed in Pallet
Town by Blues Sister

Get your Pok&mon's hair cut by one of the


ESPEON Haircut Brothers.
MORNING
Travel with a PokAmon and keep it in your
DAY
party as often as possible

Use many items on & Pokfemon and let it


hokfanttem loo.

DON'T:
Let ^your Poktmon tat in ha 11 le or repeat -
ecHy allow it to get very weak.

Make the Pokemon take bitter medicine, or


trade it away to another Trainer.

Pokemon Crystal Version


I

fn-Gane Events
FOUR WAVS TO ACQUIRE POKeMON
Ftiim fj -*hfn£ ?okf ch#r in«k f&L itwer 4K taut «fM t ■ i o jj** jvup KanJi «n PoMmon f^irw ef
■hr mu tek^Twofii in nrnunt icu unr -n the *tW. »o (ht for ho* rO lh*rn

o T HE CVT POKeMON Q NAHONJi PARK: HUG CATCHING [VENT


GIFT LOCATION mm KAITUHA FlH^II VEN0N4P
OuiOUTi 1 NEW Mil 10WN ivrrEt»ti Hill POD tctmi WIf«[
OH^AOUIl a* ** 7>t (On * &*■**<*'
OllNipi»lllWyllllt>WH»NlWH>l CUItPf nut
vorowi OAimi. CffriHHto V«*. ntm wfI pt m
tWP
SWKIll
o IN GAME TRADES
EUNWOOD GTT
IVv^hjcaby&lacfiulidYiifiMtiKD^
utidMlioyEiu LOCATION TRADE GAME
mm €01HN«MCITT
AI|«rmMHt^w9h B« UtiFtiamNUI n<Xl» ;
worn on utunwr Omi1 t nn
WV^rigtlrEnp
CrOLQtHCOD Cl T T DR DM II [ 0 um i a
TTtQ&Ux At MOTTU
UviudelF4tBUibaftKwnM| lfer[*,tww#|iwf GOI QfNtOO (ITT uii 0 moor □

Q CAME PRIZES INur#m ntaili(Ml


OUVINKIIY man £0 voimn □□
•UKKTmtMcrrr outturn* ?0 W160M o
GOLDEHROD CltT CtVADON CITY
ran V K-. MMt ma fO ms UMI lUClINORHCrTT OltO-OHi.il 0HWTU □
A1U (' 0 P1UCWI J.MI G
i||l IM nn MR MilMf Mil nn
Hwitttm OlOOM 0 II PTMIH n
IRANI !H n iron *,6i* QQ FWTII CITY 01RIV □
ULmnm HI n POHTCON □ IDUTIU 0 iiioptcm
OftKII nn
fUiMl ill o UIVI1II MIR G
POWtt PUNT
r
i
wtufin Kill n PCtffidM Mir mriFO
q.
DBATIHI I, no o J
CHECK THEIR FRIENDSHIP
VOM* fipL*n\on nnyof wrw rgi -4./ wMi Will pucujf ■"«! ■!«
Pokenon Eggs IV-l***™ yml i^if tm* ikr ^ Ibjiiori p£m+^£L ghi t-«jf Roki
mm and Hr trhjf ihfn >fiKftir Irwl il If Mi Wrw ihtM i*
Pokemon Crystal Cntd ard Silver allow you lo nlif your iWlffH Sri pta willfulI J| futlSPSuSir

own Poherfion al she Oiling C*rtltip |uit loush of IFiiKry rtsrvw nn srtrrrm hi tlchdAfTiikr^ wUI isDrkul^bi yen
Co Id E-nrod City on Route ]4 Wufh a Hi tl* pitlrntv y^u ro h +n h
can r a i s.e many Po^emon.
CHECK IHt MCHACi
POKcMOH DAYCARE TKi fHiiitf* you tjpi wLH lii THi hiww If A rdhtriMi lug
Ii u4i ih#
TFvc n-i^n 4H<f Wonvln wh* run ihr DR^rr Crn rakr> Grv l^hm-iD*
c-ach ib nut for yOu An unrjrpECI-rd bonus lamrmnn Kip^rhl WfhtiV
EGGS 1 M ipf f Hi I IlfIM tip IM »lh*i IthiW
* H ihnvs nl Or Ml n Eh* ■ lti*r PrIAmm
you band pwd Pokimon of ©ppMir* grndmP -v *Hy PskrmDn wish j * 111 1ll+nflY w-lb4ha Plhn ^flit mDn
[>nro If ihe J'okfmon like <ach alhti. you may icurn id iKr I>ayt*rt
i whi‘-c Urir IQ- find [bull i fakewngn I ^ h+* jppmild No OFU U-
<pj-h* sup-p huw >1 Happenhi, bit whftfi ii 40M, you in1 ply Iuvp lO-cj-iy NO «4lilhtlHUn| ttMh **fd ||
ih* E^g in your piny Sov a wh-lc ia haich n ms* a Pokimon—rvuybf ECCS ’ 11 1,-1 hi 1111 "N lUi *ISir Pthr«"i-n

jvL-n * nisMr prvrvgliiugfi will appear1


»■ _i
NO EGGS SAME POKeMON
rail-man wifi nrwrr pmdiMf (ot >-.u In h. jich ^-uctvt F
in! dvr pnc-of^.um^l P&irtrtCL «hLk ether* Wjmdii't IVii- ■ /*
< *
iw^Eh^i vt mc-4r>a>kjin^« Buh Gmh P*fc Whn^tT rkf <is#.
mi***! Fin-; Egg* fir*m iFu^f Pt^rman f + - ; 0<

HIM.A{ HLb 'V PIKUMU V1 HlfHU

NO DIFFERENT POK^MON
+ o EGGS
MSOIWO^ Nt90iiw $

Vta-wan'l h* sbk la pi-niucc E]-^s with inn10 FokGmnn You t**i*IHI *+ 0


Iiih with thi Fi»kAniDn Dayejie if you win I lo i &=ia IHeih laiala C L E.FAIPIT ClP INUfliyiL $ IKfeLitLkiUI L
■ai-ilv niwnir

AtTlCUNO 1ULTWFI NI^QUIIN 1G&EF? MALE OR FEMALE


ami mna NIGOHINA ITHQtUE ';nnu Fghamcm rrib** gnly lh* i]ifUni UjftfciiJihta l&r vwmmfit
bmtii, wfctu fwrti x* aJmfi mil* Uuw um Filmn w*ih Mmhi n1
am* H.4&BY FICHU UNOWN IM Gppii'l* f+ftfnr 111h*T I'H i-Wh *rfc*r fin Wt H t-fft WtHWf I
lib* ih* iamIi *r rh*
mm MFW mum IAPWJ
INTII IflEWTWQ ^MQOCHUM
HO-OH MOUSES tUIMJNt + ."• o -Ilk 1-,
«AN&AWHm3 MKIHkIN
FEMALE ROKeMON ILKS4T NIDOKAH ^
trfri# Pnh iman art alwi^i limalE CHAWSir Hmmt
im NIBOCltlFH

U.HGAIKHJIN IMOOCHUH
Hl| TIM

MALE POKeMON tUTMGKCMH WGCHtAHd'


t»n» Pfliimjfl art alwarl thala hi TMOki {f HIDOIINO Drrro
HITHOMTOr uutn n*™ hu JTtvJflG f& If mffuidJytt fgjt rr:1. frn rif 4^ muitr
Fw'^uuii^v iftaiw ul-art ki evi Dl^1 ^ ■ . ! JupciJ
N'DOS'Nr- nri«yi
pnll ifwjga bith the UJYri cvd4uewti of ■ putii^p ft - ■■ >n | cr iu TS'
pit. JYZU 1 W -^nct.=r‘. J, Oiflfi jf |h* [\i> it* |Nf Th " nfl F ^
NEUTER iLtcsro« fDITMHJ ak m turnip
l*tn# ^ULtiKM M M Mn ■ |M' MMamm wul# weH pmj-w I TOfcngCT vrragn qI iWmiiki ffcii^oph
4ii hM fiu Lin 11 in -hue k aha-* f|fi
wirtiftM*! rm# RUGMfttM VTWU
HATCHING After pu pick up ifc# PQ*tnion lg*j fiom lh<
P^lfCQh vomti
Withemmn Djfcire fnu mill carqr if arauml In joui pari )!1
w+lh Jfftbr hailliy Mamofl qr If wanl haf<h lam a
PikinvOii I Jhe iHfcr ttl*n alhifi U product An Ef^ Ami
mm a £991 E*fc« longer thou othen fa halch.

HifiMITOtt 41 Drno Q MA5M5HIT,-

ttUtOS d* + BFITO Q MUR01

■ iNUSiHAN^ ^ DITTO 0 KAN GASMAN

PIHALHU </ 4” 011 TO O FltHI1

PIKACHU $ + imro () pichu

Pokcmnn CrystaJ Verlton


I™
ID Fak Amon ft B S c ID FokAman ft 1B 1C ID Pe(r6m«n ft 1 s c

Pokenon 2
#
1
Name
BMUtMJt
ivmut




n
w
0

m
Mam*
DOftRlO ft

ft
ft
« Hama
44 CROfil
170 CMHCN0U
ft
ft
ft
ft

Game Index a
i
VTN^UtTt
CHARMAHOffi
*



tr OOH00NO
u GtMEt
ft
ft
ft
ft
171 lAHTWN
177 7K36U
ft
ft
ft
ft
s tHAfeMlUON • • It mux ft • ft HI CtrffA ft ft
If you find yourseif miss¬ 6 CHiilTAKD • # 46 3MUM* ft * ft 171 IC-CIT Muir ft ft
} 41
ing an elusive Pokemon lawftTu
ttAITMHE
• •
47
utmut
6 ASHY
ft
ft
a • ft HI TOG Eft
176 TOGETK m
ft ft
* • • « ft ft ft
or two, use the Pokemon * ■uWiu • • V HAUNT IR ft * ft II7 Niro ft ft
10 arum • • « ft 14 omoAi ft ft i it 1ATU ft ft
Index to discover where n MtUMb • • • ft 61 OMII ft . 6 ft 17* HAAfEF •
they can be found. Since \'i lUwtAtfttt • • • ft 44 OtOWftf ft ft no lUAFTT • ft
13 mmi • • • ft 47 HT«M ft ft 111 AFfHAiOS ft
many Pokemon are found 14 iakuka • • • ft 46 (kiln ft ft 43 >1U033063 ft ft
<5 liTMHl • • • • ft 4t KtMtLER ft ft 41 MAtlU
only in certain games, 16 ruwnr • • • • ft ■40 V0W0R1 ft • ft It* AIUHAMLl

ft
ft
ft
you may need to relive 1? fiooono • • • • ft 141 lubioet ft # ill dfACmOOOO ft ft
I« noQiOf • • • # ft m mooam ft A ft ■46 rourow ft ft
some older adventures or 19 Cituu • ft • ft M3 BIOGUTOI ft ft 117 MO mt ft ft
ICI auoNi • ft ■a (nnooti
trade with a friend to fill 20
71
eiTruii
37U40W
ft •



ft
ft ICS *uami ft • ft 16* HttrtUJf
ft ft
• • ft ft
up your entire Pokedex. 7i FEAROW * m * ft !04 MtaOHiB ft » 4 ft 40 AlfOH ft ft
23 FU HI • • * ft Ml M1IMONOUM ft ft m 3UNX1RN ft ft
7* mo* • 41 ft Ml LKRI1UIK ft ft IA3 (indtbRA • ft
n PIKACHU * • • ft m lOmiO ft ft m YAM41 ft ft
26 ill (HU * • ft ft no WEEING ft ft \n wooni ft ft
?I UWHHHW • ft ft m RHtHOIl ft ft MS 0U103TRI ft ft
n UN03U3K • m • ft in ROTOOM ft ft 1*6 I5H0N ft ft
26 KttOtAMO • • # • ft m CHAKilt ft » ft’ it; uatiiox ft ft
30 hiootnu ft • • ft 1W 1 ANGELA ft ft i*« MURvtowr ft ft
31 MltOOUtfM ♦ • ml • ft m IlNOitiHAK ft * ft It* 3U3WEOFO ft ft
?; HI 60 RAM # • m ft ft 116 H 0R3U ft ft 100 MHtitiwt • ft ft
33 NI&OlWO • • m ft ft in 5EA0RA ft ft 301 UMDtf* « 0
36 N] GO XING • • m • ft IU OOLDttN ft ft 102 woumm ft ft
13 cuHiir • • # ft m 3U1HI& ft « ft 101 OltiURIO ft
n CLff All! • • # ft 170 (Titru • ft num
104 ft ft
V vwnx * • m (TAUIJr ft ft m fOtMFRfSS ft ft
n NtlUTiliS ft • IW ai.MJH ft ft 106 QNKlHKf ft ft
39 JW&TTVfl • • ft ft IM (cttncr ft ft' 3*7 GUOU ft
46 mooLiiun • • # ft 174 JTll ft ft 701 STOUI ft ft
61 m* i ♦ • ft ft 175 rucuiun ft 1 ft i 304 ntniLiu ft ft
*1 COlliT • • ft ft • lie ft 310 OtiHUML ft ft
63 O&ttlH • • ft ft !J7 tmu ft ^ 2J1 OWIIVHH ft ft
14 woo* • • ft ns UUR03 ft ft 711 30106 ft ft
43 YlLUTMU * ft >« MAOlUlt ft 6 ft 7>J (HUtlll D ft ft
44 nn\ * • • ft >30 OTAtAMS ft ft 314 Hit* (60(3 ft ft
4J HJUUM • • ft ft nr LAttAl ft ft 315 SNtAift D ft ft
41 VOIOMU « • ♦ ft ft 112 MfTO ft ft 3V* 1100WR3A M ft
44 VFHL460IH * • • ft ft m (FVIT ft ft 2» UKARtNO ft
3* WGU7T * # • ft ft 114 VATOtlON ft r ft 711 UUGNA ft ft
51 M0 TRIO • • ♦ ft Ul /OtTtON ft ft Tft AUOUROO ft ft
57 KEOttTK • • ft 116HAW* ft f ft ! 130 injjfljl ft ft
53 MUM * # ft XV tOITOOi ft 131 6H03W1HE ft ft
4* KYMtK • • # ft 111 OUAVTlf ft 313 COWOli ft ft
35 OOIDUCK • • ft ft ft lit OMA31U ft 311 aiaouiD ft ft
5-6 MDUFY • * 140 UID10 ft 314 OCflllfIfY ft
37 pbimiapi • % 141 LkUllOn ft 713 OflltUtO ft ft
SO aowuntt • ft ft Ht AIIOOACTTL ft a ft ft 316 6LAHTLNI ft
34 iKJMMt • ft 41 5N0ILAY ft • ft ft 317 iKAlMOCt ft ft
64 POllWAG • • # ft 144 AirXUKO ft m KOUN0OUR ft •
61 *Q\mm • • • ft 41 unos ft 114 KOUHSOOH ft ft
42 POllWUTM • • ft 146 notrui • 3)6 1J1G4RA ft ft
f
63 1114 • • * ft 147 EHUTUH ft i3i **mr ft ft
44 74DI1U • • • ft ft UA OtAOOMAII ft ft 133 OOKIMAM ft
63 Jiuuui • • n # ft jft 144 OlAOOHlTf ft ft 133 fGRTOOMl ft ft ft
64 HU0404 • • ft ft ISO arwtwo ft 3)4 WAN Til ft ft ft
4 7 UOKli • • ft i 131 afw 235 WATAflOLE ft ft
61 MACHAMP • • ft ft HI CHI 60 > IT A ft 1U 1Y ROGUE ft ft
64 tmtrtouv • ft ft >31 lAVUt* 1' ft 217 HIT MOM TOP ft ft
70 wu^Htm • • ft 134 MI06NIUM ' ft 111 (MOOCHliM ft ...
71 VKltUMl ft ft ft 133 cnf&AOUii 1 ft m nmiD ft ft
77 ri/fucaot • • • ft ft 1(6 OUILI4A ' ft 7*0 MAG IT ft ft
73 iDfUCRua • • • ft ft HI fvhuosiON # 1*1 Ml t TANK ft ft
74 OfOMlDf • • ft ft 154 TOFODUf ft 162 IWUY ft ft
73 GRAVE!!* • • ft • 134 (AOEOiuw • ft 141 IAJI0U ft ft
76 mm • • ft ft 1*4 HIAU041D ft 244 tarn ft ft
77 mm • • ft ft 141 5fKfllI • 345 (WCUNE A ft ft
73 11 ft Ml* • * • ft ft 47 rviirr » ft 344 LAIVlTi! 41 ft ft
74 (LQWfQII # • • • ft IfcJ nDQINOOT ft 147 MJFiTAir ft
60 SlOWitO • • ft ft 1U nohciwi ft 346 TYUNITAft ft ft
tl XAGN1MHi
• • # ft 3*5 40TIA ft 241 U&1A
■+
litiiiu
iv
5-i AlivnC 1 Ufl & LtUTJUi A
W I1A
1 #¥ tlA.hU
mlayu ft ft
6) WAffTOTO • • * • ft 47 (PINA ftJS 131 (tun
04 D0DU0 • • ft ft. 164 AHA 003

Nintendo Player's Guide


l£:
Walk-Through
Using the Walk-Through
The Walk-Through i* y^Ur sicp-by-irep guide 1G Poke men Crystal, Gold and ill vw
Infest of the information in The Walk through appiE(j in all three games, tnji sr>me of
11 '1 jult for Pokirnort CryiC^I StacT ih*- k*y brlfWV TO UhdrrltllOd all chr dlffff*f|f
types of information provided In the Walk-through.

WORLD MAP Liter- Am #¥i*U him aerur in i p*


■ ■lulu IMl iWHI.. Mm pMm i" 11-
Thp V^rldMapdipisys ^tiere ihn Tllir ti 111*1 Hlri ■#* hi|lili^ lil iSd wilK
□TfiS. tOWBMBuEfiS ial&nd^ind i He 1 i1 l*hii
oa^ES eii&i.Dtidie-Uinrtidnon nucha
enlsrfr ehl!3 c I silhfti Jchreor Kamo

RIVAL GVM LEADER CRYSTAL ONLY


Every AwHbtltlr^ ui fitflii T*e Less* taffi aa WC!! Ihil fw ET#VH
iUO^mSOt £jrfi!&ta Show* iwhi ky n#*rt Mi D lOJfai E£€f t: bu I I a
Eh# MfitWi KV ftiVli Wii uiTji^ifKe viinntiA
#t*s y. vOicfrfU^m tj .i l?
etalvinl^hei i#i

MAP KEY
^ ~ —

W"17?/V rww»*ipd«u Tk* ftil+w (Abaft pcMi he imi


V rf|pcMsiJtWl iKihHi tl HflKiiG^Sthtr
pMUMl inri CfYkial
TtM rri librlt EKHHl Hi Ih
EZ3 NmnCrtti iKttilU □ F rfliMi ill Ml J

fttHw thm
nms The Mu# Hb#h fami hi Eh#
A Dwn rt»8 Wfii *f t\ii jhfJi N ipmJ # hwiliMI #P HIM M CtftlM
um
v (rtn Hi 0m*4 WWD Wtlin nm^ W\ik 'll*
11104 Mtf CM*pr+ m_uy f&p##r n
rbskEly tflftrvRt IkiIwh i mm rt» ««
liHHI«tfcfl BUfl ■ Hw faiwh

KtTkUndo Piiytfi Gun*#


” “ ?
New Bark Town
Your hometown of New Bark Town may be small, but it's packed with places, people
and items that are extremely important to you. Your adventure begins with an errand
that your neighbor. Professor Elm, asks you to run for him. He gives you a wonderful
gift for helping him!

0 ON THE HOME FRONT pom gear

The very Hrsr item you will receive is your Pokegear, which your
mother says is back from the repair shop. The Pokegearis a mul¬
tifunctional device rhai initially ias as a phone. With it,you can
call important people like your mother or your neighbor, Profes¬
sor Elm. Your mother will explain how to use The device, and
she'll also help you set the dayof the week. After she s done help¬
ing you, your mother will send you to Professor Elms lab.
Before your mom
sends you oveno
Professor ElnVs
lab, she will give
youths Pokigear
ami her phone
number, so you
can call her any¬
time you'd like

Later: White you're on your journey your Mom will help Your mam likes buying tun
PokGmon stuff for your room,
you save your money If you want her to. You can't lose like theCharmanderend
money your mom keeps for you, and you can ask her for the Snorlax dolls, and you can use
saved money when you run low. Your mom loves to shop, and them to decor at e. When
you re in your room, choose
she will call you when she's purchased something new. Oecoralion from your PC's
Sometimes she buys helpful Items, like Rollon or Repel, and menu to arrange the objects.

sometimes she just buys decorations for your room.

0 PROFESSOR ELM'S LAB


POTION PQKe BAIL *5 MASTER BALL IVfRSTONE S.S. TICKET

Professor Elm asks you to visit Mr. Pokemon on Route 30 ro pick up an interesting item. He Later: Right after you complete the

offers you one of his Pokemon—Chikoma, Cyndaquil or Totodile—to keep you company on errand. Pro ft nor Elm will call and ask you

your journey. The professor will call you several times during your adventure, and each time he to rush back to the tab. He's too upset to

will have one of the gifts lisied above for you. The lab assistants will give you your first five tell you what happened, but you'll soon

Poke Balls after you return from the errand. After you win your eighth badge in johto. Profes¬ find out. On your way back to the lab, the

sor Elm will call you back to the lab and give you the Master Ball. Once you have defeated the mean, red-haired person will challenge

Elite Four, Professor Elm will give you the S.S. Ticket so you can continue on to Kanto. you to a battle, and the Pokemon he's
—m using will certainly
You may notice a red-
seem familiar. It
haired person peering
into the windows of turns out that he
Professor Elm's lab. 11 stole the Pokemon
you start a con versa
tion, you will annoy from Professor Elm,
him and he wifHiterally H-K«J IT That's no way to
kick you out of iws It1* * d' iifciir11
behave!
way.

Professor Elm will let you choose one 0f his three


rare Pokemon to be your companion on ihe way to
Mr. PokGmon's house. Choose wisely

Pokemon Crystal Version


-,-
Route 29
Route 29 is a long and winding road that will eventually drop you off in Cherrygrove City.
Vou have to walk through tall grass to make it to your next destination, so be ready to battle
with some Pokemon! Unfortunately, you can't catch them without Poke Balls.

O THE day siblings


PINK BOW

There arc seven siblings who arc locaied CHIRRYGROVE


at various points in Johto. After you
WFrY tm
defeat Violet City 's Gym leaden (hey will TGWt
pcgtW
appear. Tuscany the Tuesday sibling,
appears on Route 2$ every Tuesday.
Remember to come back to Route 29
any Tuesday to meet her. Tuscany of
Tuesday will give you the Pink Bow, an
uem that boosts the power of Normal- Later: After you complete Elm's errand, this
type moves* when you find her person will explain how to use a Pok6 Gall.

Cherrygrove City
Cherrygrove City has a Pok^mon Mart and Pokemon Center, but it doesn't have a Gym. You will
have to brawl in the city, however, so try to battle as many wild Pokemon as possible to build
up your starting Pokemon and make it fighting fit.

eourE 30 MAP CARD


poge 31

O TAKE THE TOUR


An old man will offer to show you Around Cherrygrove Ciry. Ir may
seem hke a small Town, bur rake him up on his offer anyway, espe*
dally if you haven't played a Pokemon game before. After the nice
older gentleman is finished showing you
the sights, he will reward you with a Map
Card for your Pokegear, so you'll have a
map of Johro wirh you at all Times. To use
the map, hii ihe Scan Ruiron* select
Pokegear from the menu rhen choose The
MYSTIC WATER

Map icon. Later: Once your Pokemon can learn Surf and use it outside of battles,
head over 10 The island and talk 10 The fisherman, He will give you
Myslic WaTer, which powers up Water moves

Q POKeMON MART POKeMON MART Later: After you've successfully completed


Professor Elm's errand, you can go back to the
The Pokemon Mart is a good place to stock up on items POTION 300
rhai you need ro become a great Pokemon Trainer. Tf you Pok4mfln Mart and pur¬
ANTIDOTE 100 chase as many Poke Balls
visit the Pokemon Mart before you finish your errand for
Professor Elm, you will not be able ro buy Poke Balls. You
PARLY Z HEAL 200 as you can afford. You

can purchase other goods, however, if you wish to spend AWAKENING 250 must use the Poke Balls

your money. POKe GALL 200 to catch Pokemon in the


wild to bulk up your
traveling party.
0 POKeMOK center ThflPfltAWnCnniHril

Ur&ti kir# rt«fr Eg i PoU*4ft C* rwr Vlijprf, y*urr Np. f^r j| fr|Ji Eh* PCiTjK 1 p .i :il to
gfli yon P^rb “H*1 end
rtin^n CrnEiPi nr l«jinl pfi rtTRiNf wry *4wn in4 ih#v jm= a |n hi ■lOmiHlIXdS it"JL,¥l
I ■■■ r^krn-ji^TriPMfi nl 4I ■ ^'ll lirvrU '",mj £jn j-M ■ hr Pu.K»bi IP nls^timal f nrfFcibn-Ufi
rjncmheyme tir^rmfl
J . Jl n TiA^ 1 uuP Pfikf rfton h4<b >□ f4tpra hcikh mJ *Uu£J*! lh!>h rK?S
iw1 Ireni b j 1 rk
frC lll^fi ho IffiH V0lk PC iptttP *!&** y*WI MrPi^r jM Bill p PC.
*hm iWffihR I'qfrnWh

IaN" ffc* iJCorffd 1<44P frf (tm-eo (ii(Pr hit t«ir|l ffP|«i Ihit j^|i won'l

l># iti.-»t(i UL<# irfllPI ynu «i flhUhirl fOuf #fPdOf1 JciP pFii I i i.iOF fllTI fh« llrhfe .IF f .h Ik

fni Cii^ JfhNflUMi? Chrii T-*d* CtMl* **«rt )flu («nuv| lh-f Cdmt Llnli Cih^i ip
u»dr P-obd-tticirt wHh 4 Irknrf wH* h*f P^imnii Go-Lid ittrAF *4 Cf f 11jI Ihr If
1^# t«hl* IhAtli* C*ntir whirl yau lapi. IijIEIa wLlh a IVIc-nd who hn Polt^mim

Citf illvAF h trfilll

WICilvl

Route 30 & Route 31


flout*! W- arwl Jl Jftp* uncompuclUd
rOilT Cif T
rojcti, bul you'll in w4nd*p tiff
Ihf win rc mil# 41 ta Me

Apyif iDNia^Prqtiib^ [It 1 Pffftjfid

t^Li'H Airrif1 the^uqH Till grua


#g*in, ivhpf N will hrJp y&ur P&ktman
Itfl&og— J you wm
IK UTOttlt hah

'nil
tm tfLflfemiMAE A>ii v
*rt;4
3 il»p IN t^HUNkUlhlH
mfluMMfvwMWi*31wrf Pit* rojifldtpwar i
[Nti^*lblt4iTjl^brrfN HHil«ri di
1u vlkThiiA he hr bpM ftkj IM’aJ

0 BERRY GOOD' Mft B. *


*«IW!I JPfl
^
4 tfr*n mild* iKf I»wjh **H M1 yw ibtw ih-r tvALnj pfspcrcurff «&<
Sf-Wth lb* t»f( nui-tit T+I-E hfrUfc *«fc -1^ A £41 run f & frod J flHfFTi Vfdir
Mbhngvi f*n hKtdd ip hf j] rhrpvnWiJ

0 MR. POKeMON Aftimnci


Hifp hphEOiywilI ||ivir yuu iJif M-Y’dlci lJ lAhrCO f^nsW ti'ii Mi1
rhfthi fnpn-d. Odh. |t4T ^DU i At y*u>i Mb#

n Ri ^ ill f 1II yQu i hd a iL I h II Y&U ttn. PfllOlV Ub 0f- rN; d*,ib!r 1 Thh^ " h<
^fa'r itfrn thi- Uhr F^ff in Mi rjaWrwm f ■ p Shi^r
p*ii#c*^ncm

Pu4>:rfHjPi CiyUjl
Violet City
City ii (he firil oily you'll visit Lhat has a Gym In it you don'I win? Lo rely on .jiE on#
^ioSel

Pok^mon fct a Gym Leader battle, 50 yau'd better catch and rail* tome wild Pnh#mori tn fi'
out your paxly. VoU won't be atrlo In th* the cdy unl»l you hrfwe lurf

0 EARLSPOKeMON ACADEMY
II vw rail* to rht man nut ro rh-r- Ilyin, h* wP|l knJ ym#
ro hr* l^lirmon Afotlcmv. whrra hectathcs hi? fUjJmrs
*001^ ha 1 if Fok^non tfrftlng and ^l|)n| kssniu. uh#
p:i"i
n?i jUn Irihft j loi iVom fhr truing thf binclibooifd
1 nd ih* othrt itiwii'-nrj. Study l.jrd-

0 SPROUT TOWER
Tbi Spr^L-r tnWff In a pUer at ftart yovf fnlrmfir-

■nd VDuPpcII "I pnvr Petrrtion *rt l.rvfl to, ih? hm* flM- Sift Mlk {VP9hl4lf^!P13
rkf in p r i Kj Gmi*ryp# 1 *Ycm 1 b* wry dtHkuh 11 ^>yf inSJCF ri: _ -iftjrK IP IJ-P- I 2-=>SC*TiuL (tlf
<23 i»w nv it awrfi uKf yoj m QtK tor n_
Piakrrppn: j,r*nc 11 brvd 10 11 in-^i hf - IlitI* liiniF" -
HEijBiurr
un|#-kJ Iran aCiHcJ with CyrlJueid

wmmMm
0 VIOLET CITY CYM 0 POKeMON EGG POEtlUi itrt
tl . yowr 'sPdi Lh-ns hvilr ** h* r*i cfnl Ww tfl j btx ft* Virffi Ot? Gyn» iitltf. ion P01WP_MO
Gy^n M pntw ■ i nd qai -Ifll » f lip^p Ntrilh tlrn a f l A||W *P
1 hr re j rr ESCAPE Idff 5 SO
Gyw- i* JsUrr I nr you ro I ijglir, hm yei-i riff I h*| L-kSiiiTim hi ihf Vp" ff Cut 6
UTlDOTE 100
Cftwt ttw KiHiiftr f-w y*c tlk r^u
<1 fpn 1 Iljii rn Isiphi thim 1 hr«.i 1 p
W%t* nlw d-flr- MUflMAl ™
bwb. if nun Piil-irwi £M id* wmI
liU tb*PH h? i->t CtfRftr* itid ittJ ta Tim ktiuH iwiKDii^ m
fi nm)i ny bd 1TH1P
hf*l Ehhm lurwrrn Kink 1. -gp ilw'lt
-. - ifthrf F^k 1 enjiit 1^
*b4* to oontiny£
m > TVI it ■*! rfriiE
■« ■>* ^'1*
(yptyW tf-rpH 11ft
KffEB_3M
, | 1 . ■ r*
ELOWEK Mill 50

VIOLET CITY thtavtli* 1


«i(hiH»ha«K ftfbw

GYM LEADER- FAIKNER


Sb-r mi ro^W V ^ I hM 9W tfH **tT

LEYII 7 PJOGEf HSMZill. ftitit ?E>MTiuoQf/twJHinnmA>i


LEVUI fl&GEGTtO Ht*/fLY
Ej.^i ^ . LimfevfiipauiIU .

ULC OMMlHDtb PDKMON TlfPf 1 tQ-;i


41 » <3

Sprout Tower
The magical Sprout Tower is rumored to have a giant
Bellsprout stalk as its center column. Many monks devoted
to Grass-types train in Sprout Tower, but you should be able
to handle them. You may want to use the Escape Rope to
leave the tower, or you can climb down.

PARLYZ HEAL Second floor X DEFEND


HfSI Floor
Follow the marked EBLLam^r The monks will fight with mainly Grass-
staircases to make |mi i types* and they seem pat tied! ally fond of
your way up Sprout Bellsprout Your Rock% Water*, Grass* and
tower. Vou can pick Ground-types worth farewell against ihe
up PariV2 Heal on the * monks' Potmen, unless you've trained
right side of the first at; them to Level 10 or above. Flying - or Fire-
floor. types will have no u cuble at all. In Gold and
It** iupr- Silver, you can find X Defend on the second
•f*ictiv|f floor. If you're playing Crystal* you’ll findX
Accuracy instead

VIOLIT CITY
vroin (iiy page 3?
pojt 32
ruins or Aim
HM 05/FLASH QTHE ELDER
page 34

TOrt How ISCAPEROM The third floor ha5 several monks and their leader,
r t the Elder. You will sec your Rival briefly* hoc he MIRACLE SEED
leaves quickly. If you beat the Elder he will give you
HM 05. Flash, which will TM 05/ROAR
help you see inside dark
Later: Coma back to this
caves. You need the Zephyr area when you have taught
Badge to use Flash outside dm; of your Pokemon Cut anri
can uso ii outside of battle.
of battle.
TNs parson wifi give you TM
AS, Roar, for your trouble.

POTION PICNICKER: LIZ


Your Rival thinks the Elder is weak. He's not much of a chal¬
lenge if you have a Flying- or Fire-1 ype along wi 111 you. Don't
POTION
use a Rock-type unless you warn 10 lose.

Route 32
Many of the Trainers you'll meet up with on
Route 32 will be using Water-type
Pokemon, and the caves have lots of wild
GREAT BALL
Rock-types, so it's best to move your Grass-
type Pokemon to the top of your party. FISHER; RALPH

That way, you'll always have the advantage


when a battle begins.

O FRIEDA OF FRIDAY POISON BARD


Every Friday, one of the Day siblings. Frieda of Friday, will be standing in the for¬
est, waiting to talk to you. She will present you with Poison Barb, an item that
makes a Fokemons Poison-rypc attacks stronger.
UNION CAVI
Q GONE FISHING OLD ROD pojt 31

Talk ro the man closest to the healing machine inside the Pokemon Center. He will
offer you one of his fishing poles, the Old Rod. With the Old Rod, you can walk up
to water and start fishing for Water-type Pokemon.

Pokemon Crystal Version


---
Ruins of Alph
The Ruins of Alph house an interesting archaeological site that is over 1,500 years old. It's being
studied by scientists trying to unlock its secrets. What could the mysterious writing that cov¬
ers the walls mean? Until you can use Surf and Strength, you won't be able to explore the entire
area to find out.

O THE first puzzle room


page 42 The room has a puzzle in its center. Read the hint on the
right side of the scone riles to help you slide the pieces
into position. Starr with rhe corners, then the border,
then finish with the inner pieces. When you solve the
puzzle, a hole will open in the floor. Once you've
dropped down the hole, the Unown Pokemon will start The tstes are very fa^nily colored, and when they're pul
to appear in the ruins. together correctly, you II see a picture oi a Kabulo.

0 ALPH LAB
tout£ 32
poge 32 Carch at least three differently shaped Unown and show rhem to the researchers inside the fab.
One will alter your Pokedex so rhat you can keep track of the Unown that you catch. They will be
listed in the order that you catch them in. There are many different types of Unown,

ooo PUZZLE ROOM 0 ITEMS AND INSCRIPTIONS


Later: Once you can use Surf, you can As you'll discover in Crystal* there are many secrets
return io these caves to solve three more beyond the four puzzle rooms. You'll find a different ciyp-
sliding nock puzzles. You can also use Surf tic inscription on the back wall of each room. The inscrip¬
and Strength to get to rooms 4 and S tion in the first puzzle room directs you to use your
UNION CAVE
pay *35 through Union Cave, Try to solve all four Escape Rope then reenter the room to open a doorway to
of the puzzles In the puzzle a special room, Pick up four items in the room then jump
Gold Silver & Crystal SGifUllVM rooms If you can. into the hole to reach another room with an Unown mes¬
sage. Use Flash to open the door in room 3. If you possess
the Water Stone, ihe door will automatically open in
room 4. Make Ho-oh your lead Pokcnmn to open the door
in room 5.

<§> HEAL POWDER HEAL POWDER STARDUST


ENERGY POWDER ENERGY ROOT STAR PIECE
600601 ]
BERRY GOLD BERRY MYSTERY BERRY
1H 1 Id UMOfetM
MOON STONE MYSTIC WATER

Nintendo Player's Guide Ui


Union Cave
When you first visit Union Cave, you probably won't be able to use Surf and Strength, which
you need to use to get around the entire cave. You will be able to explore the first floor and
the area marked Basement 1-1, though, and you should talk to everyone you see. Some people
have very interesting information.

Rrsi Floor POTION ! X ATTACK Basement l-l Basement 2

TM 39/SWIFT

O LAPRAS
Once you can use Surf, enter the second Basement level of
Union Cave on a Friday. If is the only place to find Lapras.
the Water-and-Ice-type. Lapras will continue ro appear
there, even after you catch it.

Route 33 is extremely short, but there is


one Trainer along the way who will want
to battle. When you beat the Trainer, he
will offer to give you his phone number*
Take It to see what he has to tell you later
on. Check the tree for a Psncureberry—it
will come in handy. AIAUA TOWN
page 36

HIKER: ANTHONY PSNCURISERRY

Rokemon Crystal Version


Azalea Town
Many (rundly jlowpake Ultd Id roam freely tfr'Qund A£.-31E«i Toumn, bui stsmelhmg h#s made
lht*m diiiippifTiir It's pftlEy certain that Team Rachel is behind Che- d-isappearance. flurry aver
10 Kuril Moult an |h* Ftpt udt af rewn re gti re rht baETom at 1h« myntryi

UWWrtimj
ip

0 KURT'S house IUHIIALI

Whin you y-'i to Huff'* Hfriif, cihu't r.1 Ik in hru.iM*r


Kh i#-Nf ro Jht Y^pII ^4-pt h *1 Ttun
■III fOfr.r
ftuVr W.ilk hick u ihf Slovakr WcIT trwi hclpi Hun t>n »
oivt W’hf fi p^am HocLft 41 AnJHy drfrftlnl Fn lown Hurl
■.■ill gi-vf you Eh-f lute 1‘i-i 11 IF vli-.i hiring Hliie IiMe nine
^pncgirni. hr wkll ifi.ikr yOli diflcrrtt| liflIIt

0 SLOWPOKE WELL
UWtl Ihti vl-ii "Ur * IctawS Tsan
OjKtf you v* viiirrJ: Hurf'i 11 nun -inj. km find ihf detitfi u-f L^ht ill m fun, flplfcit ffiP^PorUl Hotlii tno i ruutfl to
H-L wn:: kf ditn ppe-iM nt*. rhp rim. whip w|i Ug^lm-i^ fchv wcU w*}\ hr YO-M RihI M HOIVV fej
FiJu.hJ It Cnl if yom At 4iHti TWi CfA
%anp Co Jaw*1 iferto Liu? wull Lfi help Hun delis! TV*m Rartfi Jttj
PoU-ih&i ti mi LtiH I md
irtak* Aillci a ilfr plifc Slowpoke ?Huff nujH Utrillo yriil bd Inn
POKeMQNJHART
Q POWER UP OUICMI Ititf Nf ptairl (kikm in
At MUi^NCt wffk M
Aker yud MYu Lht SI*iV|>£iLc\ i l-u£ ihjfl »nil4t tolj» #«Vbh lui Ihff I In tafn I w«uu w
b-MW
will cell you ihic «hi* jppfrp.nire n irussm^ iosi tarilv
PI lh# bMl*t4itW#
mm m
11>p^i-ii11r ii". Rvfir you fitsd him. hrtp hf+fi tfciriM [Lutil iSVBPOEPDN m
OuT. Si* ihf aka l^ami «CT10^ lw n^rf irtfomiAcig^ iifi
fe4 l.hfiff* fliMih mnioft m
htFo!r,fi t(h infvnmc
OWL 3»
AZALEA TOWH OVM aniiw^ w
Om. 4' ■■ Kjrirt brn ll>ti|inj -II * -.11 tjfj.n.n, Ail'ri H|[Ti HjU j»
tIw Gym »Aii rita on m UjhUt a Iim rmnth +<r tlw >Pi>Jr ih. Gy^ N.irff ill ri Mown MAIL wf
__r
rh* IP tidf rh^ Jir lu^iypt ^oi±n.*a i-n±lr T i«- «. I hiti^

_ tT«ftc*»»ry
Ftr,Hpt vwihh towiilin mfiaMiuiMkHtwu
tllirt pw iblm iMiil'i jiidcjril'fiiHi

f»nti H(vt ia&si/twi ^ tfmr mm)

wlfiiiiiitV'pM itiMfNUmiitt
wyoi !■ W Ctrl rJ iliatf- i;fht1!-r

■ CCOHMH'iUlD fOBiMOB Mil. Illm t«i

LiVIL It CIDCOIOW WTR rXt \«i n» J nr* n«Hi AFtriw-1[ V iLPd Pnfc^mon
jfi. i!*L>.jTcfc4myi4W**L Hen’ll A |liiT.]fli'C’rit lypT’
UVRII mam ets tcuM(W iv r^jn* t ol ifxs hri‘i i^rr;:i <mrt ■ j'I h
ImilMtaiOniiM it w I'tMP'cm mi livfli IB ki1-*# -
irva t* OHJIUVA ns
rti'tfwj-ITtt tfkj inenteteniMn!'ji iUvMim'
un 4r ,25123
uvnn mnr OHO/PSV RECOMMENDED POKcMON T¥PI I E—■
lUCtlH.IIII, (Uil, WEltt LlfrdlUSI
1EVUM ZUILT P5K/FLY

NwXtndp Wiff \ CoUl* m / #


&
Slowpoke Well
You'll see Kurt as soon as you enter the well. He's hurt his back and can't continue, so you must
take on Team Rocket alone. You won't be able to explore the well completely until you know
Surf and Strength, so you'll need to return to the area later.

Basement 1 SUPER POTION Basement 2


j-

Later Surf in Itie area marked A on


Sasflmenf 1 Id reach Basement 2.
Thera you will talk to the researcher,
who will give you the King's Rock.
Vou can also Surf to the other side
and pick up TM IB, Ram Danon.

KING'S ROCK
AZALEA TOWN
page 36

Ilex Forest ETHER

The dark, gloomy forest is very large and


confusing. After you help the Apprentice,
you can explore the forest to find TM 02,
- TM 02/HEADBUTT
Headbutt, which can shake Pokemon out of
X ATTACK
trees. The girl in the guard house will give
~ you TM 12, Sweet Scent, which can attract
more Pokemon to you.

0 FARFETCH'D ON THE RUN HM0'/<UT


Farfc rebel is in the middle of the forest. Chase it in the box pattern shown on rhe
map to the right, then chase it back op so the Charcoal Maker's Apprentice. The
Charcoal Maker will give you HM oi. Cud Use Cut to remove the tree at the fop of
AZALEA TOWN GOL&ENROOCIIT
the path rhai is blocking your way up to Route 34. I f you go back ro Azalea Town to
me H jags 33
the Charcoal Makers House, the Apprentice will give you Charcoal.

CAMPER: TODD
Exchange numbers with Todd SO he can
tell you about bargains ai the Golden?od City
Department Store
Route 34 Night □
The guard st ends watch
Route 34 falls between Ilex Forest and
nil day long, bui he wont
Goldenrod City. Near the top of the path is challenge you lo a battle
until night fells.
the Pokemon Daycare. You won't be able to
get Soft Sand until you can Surf over to the
three girls at the bottom left of Route 34. PICNICKER: GINA
If you give Gina
your phone nuimber, she
may give you a Lea j
O POKeMON DAYCARE Si one later in the
Later Your Pokemon will game.
You can leave up 10 two Pokemon in the
gain levels, leern new
care of the Daycare Man and Udy. If you moves and maybe even pro
leave two with the couple, you might get a dute egyti if you lunve NUGGET
them at the Pokemon
Pokemon Egg. In Crystal, the man ai the ILEX FORES!
Daycare. Return to the page 3?
Daycare will give you the Odd Egg, Daycare a few hours after

Natch it to see whacs inside.


wou le r0*j ibeu

J you drop off a pair in see it


an egg lies Appeared
SOFT SAND

Pokemon Crystal Version


--i-
1
fr- r,

Goldenrod City
Route 34 leads to a large city that has a Radio Tower, a Bike Shop and a huge Department Store.
There are many things to see and do there—make sure you've accomplished them all before you
head off to the next city or route. Team Rocket can be seen skulking around the city.

RADIO TOWER UNDERGROUND


page 54 page 54
O RADIO TOWER
SLUE CARD RADIO CARD
The radio STation is having a contest. Talk to the
third person behind the counter to enter it. Maybe
you'll win a prize! In Crystal, there is a new radio
show, Buena’s Password, listen to Channel 10,5 on
the radio to hear the password, then go to die tower
10 pick up a Blue Card, If you get the password
right, you’ll get a point on your card. You can trade
points for cool prizes.

Once you get the Radio Card,


you can listen to many radio
programs, including the Lucky
Channel. The program broad¬
casts one number a week. If
your Pokemon match that ID
number, you win.

da i n ' now*?

Later: Trade with as many Trainers as possi¬


ble during your Journey to acquire Pokemon
with several different ID numbers. Each week,
the Lucky Channel selects a different number,
so tune in to channel Si regularly. If you do
have a matching number, go to the Radio Tower
to claim a price.

BIKE SHOP UNDERGROUND toy IE 34


page 54 page 37
BICYCLE
When you wander inro rhe Bike Shop, the owner will ask you to ride around on one
of his bikes co show everyone how much fun it is. You can move much faster with the
bike. You can register rhe bike by highlighting it in your Pack then choosing SEL
from the menu. After that, just hit Select when you want to ride.

POKeMON MART 2nd Floor-2 3rd Floor 4th Floor 5th Floor
2nd Floor-) POKe BALL 200 X SPEED 350 PROTEIN 9,800 TM41/THUNDERPUNCH 3,000
POTION 300 GREAT BALL 600 X SPECIAL 350 IRON 9,800 TM 48/FIRE PUNCH 3,000
SUPER POTION 700 ESCAPE ROPE 550 X DEFEND 550 CARB0S 9,800 TM 33/ICE PUNCH 3,000
ANTIDOTE 100 REPEL 350 X ATTACK 500 CALCIUM 9,800 TM02/HEADBUTT* 2,000
PARLYZHEAL 200 REVIVE 1,500 DIRE HIT 650 HP UP 9,800 TM 08/ROCK SMASH** 1,000
AWAKENING 250 FULL HEAL 600 GUARD SPEC. 700 6th Floor * TM 02 won't be available for purchase
until you've already received it in Ilex
BURN HEAL 250 POKe DOLL 1,000 X ACCURACY 950 FRESHWATER 200 forest.
ICE HEAL 250 FLOWER MAIL 50 SODA POP 300 ** TM 08 won't be available for purchase
until you’ve already obtained it on
LEMONADE 350 Route 36.

m
Nintendo Player's Guide
*
0 DEPARTMENT STORE 0 COLDENROD CITY GYM
m 27/RETURN TM 21/FRUSTRATION Every Trainer in Goldenrod City Gym is female,
Talk ro everyone inside [he store for interest¬ which is interesting but doesn’t change anything.
ing in formation, including news of a woman Trainers arc Trainers. You have to get through quite
who visits the Store every Sunday and hands a few Trainers to reach run -
our TMs to Trainers- If your lead Pokemon V/hitney, the tough Gym
likes you a lot, the woman will give you TM 2.7. Leader. The Goldenrod
Rerum. If not. you will gerTM 21, Frustration. girls prefer Normal-type
—.—Jh
Pokemon. 27/ C7J
A boy on the fifth floor wants to trade a
Drowzee(oran Abra) for a Machop. It's hold¬ E n«mv MTLTAJnH
ing a Gold Berry. In Crystal, there is 0 ua*d ROLLOUT t

rooftop marketplace that is open for busi¬


ness occasionally. It has lots of bargains. GOLDENROD CITY
LEVEL 18 OLEFAIRY NRM
0 TREE RELIEF SQUJRT80THE GYM LEADER: WHITNEY
LEVEL 20 MILTANK NRM
j
The woman inside the house has information
Whitney has only two PokGmon, but they're PRIZES: PLAIN BADGE/TM 45 (ATTRACT)
about the tree that blocks the way to Route pretty powerful No type
After you beat Goldenrod City Gym Leader you've managed to train aFighting-typeof Af ter you beat Whitney, you II be able to use Strength
your own, you'll do well. Miltank uses an out side of battle. You will also win TM 45, Ati ract.
Whitney, go back ro the house. If you've spoken
attack called Rollout that increases in power RECOMMENDED POKeMON TYPES:
to the girl near the tree, the woman will give each turn. Try to take Miltank out quickly
before Rollout takes you out. FIGHTING, ROCK
you the Squirrbottle. You must talk to tbc
womans linlc sister near the mysterious tree
so she will lead you to her big sister and the
Squirtbottle in Crystal,

Q PET NAMES
A Name Rarer lives in Goldenrod Cicv. He will rate rhe name of
the Pokemon that is first in your parry and give you the option
of changing rhat Pokemons name. You can use the Name Rater
to change the names of all your Pokemon except those you
received in trade.
PRIZES: Crystal PRIZES: Gold or Silver
O LET THE GAMES BEGIN TM 25/THUNDER 5,500 TM 25/THUNDER 5,500
The Goldenrod City Game Corner has two games of chance for TM 14/BLIZZARD 5,500 TM 14/BUZZARD 5,500
you to play. Both are pretty difficult but very fun. You can'r play
TM 38/FIRE BLAST 5,500 TM 38/FIRE BUST 5,500
the games until you've picked up the Coin Case in Goldenrod
City's Underground Path. Exchange some of your money for
#63 ABRA 100 #63 ABRA 200

coins—then play at any of the game machines, if you win big, #104 CUBONE 800 #24 EKANS (GOLD) 700
you'll be able to exchange your coins for The prizes shown ar #202 WOBBUFFET 1,500 #27 SANDSHREW (SILVER) 700
the right. #147 DRATINI 2,100

GAME 1
l wheels on the Slot Machine
one at a time with the A Butt onJf you bet throe coins,
you can win wi th any horizon ral or diagonal line of three
identical symbols. Bet two coins**any horizontal row
wins. If you bet one coin, the three middie symbols have GAME 2
to match. Each symbol's payoff is shown below.
Guess which of the 24 cards has been deal t on the lef t in
this Card Guessing Game You have 12 tries per game, and
STARYU you must bet three coins. You pick one randomly generated
card with A, andit is placed on the left. Next, you choose a
vert ical row, a single or double horizontal row or a single
card The fewer cards you bet on, the higher the payoff. Try
choosing rows at first, then, as more cards are eliminated,
move to single cards Af ter S7 cards are elimina ted, the
[-•lKg-i ; : i deck is reshuffled and the game start$ over

Pokemon Crystal Version


o BILL'S HOUSE La ter: After you’ve met
Bill is not home, but his mom and sister are. Bills sister will give you his number,
which you can use ro see how full your current storage box on Bill's PC is. Bill will call up with Bill In icruteak
you when you Till up your bo*. After you meer Bill in person, return to this house for City, go back to hU house
a special treat. In Goldenrod, where you
will receive an Eevee.

COLDENROD CITY STATION


The Goldcnrod City Station is a train station. The Train
won't be coming in for a long while, although you wont
know that right away. When the Magnet Train finally does
start ro run, you will be able to cake it to Saffron Ciry in
Kamo. Bur you have 10 fix the trains power supply and find
a ticket in Kan to. and that is still a long way off.

Later: After you have fined the problem at the


Power Station In Kami a, you will need to get a Railway
Pass In Saffron City. The train runs anytime you want
to ride It, and tl makes traveling between |ohto and
Kanto very easy.

0 UNDERGROUND
BARBER 1 AND BARBER 2
The Underground is a tunnel that connects several areas of Goldenrod City together.
The Haircut Brothers are in
There are shops you can visit on different days in rhe Undaground, so be sure to stop residence on dif ferent days.
back often ro tryout the services they have to offer. Details abour The Underground Both will cut only one of your
Pok6men's hair a day, so choose
are located in the Radio Tower and Underground section on page 54. wisely, Pokemon are happier
and friendlier after a haircut.

UNDERGROUND SHOP KANPO


BASEMENT The Bargain Shop is open on Kanpo sells medicine at low
page Sf
Monday mornings All of its prices, but they'rebtlter and
items are din cheap. Even if your Pokemon won’t like
yon don't need them, yo j can them much. Maybe the
buy one of each and sell □lions aren't a very good
them to another shop and argain. You can do bet ter
make a litile prof il Wot bad!

NUGGET 4,500 ENERGY POWDER 500


SHOP Mondoy Morning PEARL 6S0 ENERGY ROOT 800
BIG PEARL 3,500 HEAL POWDER 450
BARBER ] Tuesdoy,Thursday, Saturday
STARDUST 900 REVIVAL HERB 2,800
Sunday, Wednesday, Friday
STAR PIECE 4,600

Q MEET THE MOVE TUTOR


KANPO Saturday Sunday
Alter you take on Red at Ml, Silver, a man who is
wise in the ways of Pokemon will appear in from of
COIN CASE Later: A door Is locked the first time
the Golden rod City Game Corner For 4,000 game
you come to it, but after you've made
coins, the Move Tutor will reach a move to a Poke¬
It to the top of the Radio Tower you
mon of your choice. His repertoire includes
will get a Key Card that lets you Into
Flamethrower, Thunderbolt and Ice Beam. The
the locked section of the Underground.
Move Tutor teaches on Wednesday and Saturday.
Once you purchase a move from him. hell disap¬
pear into the Game Comer,

Nintendo Player's Guide ) r


HiVriuhih I MI ■
Route 35 ttmftllftirvrtfli
Imil! wl Juinij mu
ikiy, kit 11 ync pus l
H|l M

Route 35 IwMdi to Ifte NaBiCfial Park If you Hitt AC tHl'U


CMiii^jn v:m u: a
Cwi th* I *tt on The upper fight, j-oull gain Ihiule fit's nos ar* |
S«fcU Iv fti-iulf 16 The fmlherj ihere hive dldlltfijU.

loti of PofcinnflOj yOu"d btlier nfghiR


t>fl¥^ Infs pf cUTferent Poke mein, Boo.
wutjfc

SPECIAL DEUVEflV mw
riu.imo9i
IfeEli 14 th* puid In I hr Jfhithtnn priori p.ii-Atrl \\ftvhi 111: will nflls you ro Eakt 1
Pnftfcrrilh ahq| i helJmO iimiI hi hi* IncriJ on kq-'.i-i 17 |l. After von finish :hr
■ i^M'il lii! 10 ihr iJaiifsi hfhii-r Thf JliJill w!ll glMf you HP UP Kfirmi aw

NhTtUlttlt.IT
l_Ale c: V#* tjdm'i
h :i'lc tii itiadi
National Park 1b ,Mya:errS: rrb
pxl far. bir Lines
ri'U ran upe SvH
Thfe pretty psrh [| filled ^ilh till grin a no nk-iH □! biRPln
I ref 1 There are teveral Ti diners f& LuITIe 5ur* urar 1l» wa^ar
1* me k up ■
tnrf chiE wHhr iht* ifteyW bfOugM ^Ic-ng VYiJ*Tt-trry
609 . Craii- *nd Roth lype Pahtmon

0 BUG CATCHING EVENT


"ihtff! |iknlay. tkiiMifar arid Mhutday a ftug-Cltviiing GamttTU hrkl iff N'it^n-il f^rl Playm*

h- 1*10 ^in 'Ttf,- n*ct iicm*. I^i iKt inn Sf&fH. iht btnmw fXl Gnld Jk*?y E*ci> ptwvtk
1 htcf* w 1 hi lOffislhi n ii, cvrn 1 f --i ■ |upI Thr conml irian Pr*Ty 1h# ihai you mch Tfc-.1t bi f-vfrrd
Wllfl plut hiifklr* hlal yaiii ra n I'■* r ly T>hc bu| iMa c*n takf H*e TfelbrMfi ■Sfnl'r ■ nia rhf pitfi Mb mb *uf£* (Ml rtwti 1 a
rihi 10 Hflf II0- a hfrlrfm&ft ill'll ctn mu vzt ^1 to ilf-tp#* huts whet Minmtiu*w^ ■he kffCf.bt1w|if^t^>! L0I
ihrm f.i'iirr in chch rfmo-n^l Part a* ifti onlf pfj'a 9q tabgk- w-mr mc-n. jg -innt t.js: &_.t
Unltemvnff fn mtf ih| JT
nu^c me n#

IUC HATCHING EVENT 4


•10 UII1N livn MO TPrbuHWtl

*11 Ilfli^W UVHf'IO


m Rrmaim uvim-» *4mv " PAKLV7IIUI

•11 wttui Li«l Mi


• 11 dLlWl lEvni-io PRIZES
ill IIIHILI IIVI t tinii
iUHSTOHt ’.mOcii IDT 1 l- *
144 irrti siit
r IVEIKTOHE
•10 viNomr IlIVU tt-lt
i"
_GOLBIMftr imrn
*111 tcriiei UVI1 U-14
■ 11 iut ■IRITT
[iVILLd N

TiflM

TTT^^nl ^HitaiU tburtiil«


ij loutimm*iNrttehvl

lir ,
Pokemon Crystal Vei 1 i on
^- t
Route 36 & Route 37
The next two roads are short, but they lead in many directions and join several areas togeth¬
er. The tree you couldn't get past ts still there, but this time you have the Squirtbottle from
Goldenrod City. When the tree is gone, you'll finally be able to move on to the next area,

O 0 W£|RD tree ™o8/*oc,{sniash


If you use the Squircbotdc on the weird tree, n
will a track you, k's not a free ac all—its
Sudowoodo. a Rociorypc Pokemon that looks
like a rrce! hs tHc only place rhat Sudowoodo
shows up. After 1 he rrce is out of the way. talk to
Hi i 3 SLDOHOOOO
the guy to the right. He will give you TM 06.
ipptirT

BLK APR I CORN Rock Smash,

The Irfsi lEinc that von lixplurt; Route 3b


you'll hndagirl who wtll tell you about
the Sudov/ootlo Fullowhur to Gulden/od
oo ONE DAY AT A TIME
HARD STONE MAGNET
Ciiy tu collect the Squir tbut tie
Every Thursday. Anhur (5) will be waiting to give you
Hard Stone, which increases the power of Rock-type
ICE BERRY
arTacks. On Sunday Sunny (4) will give you Magnet,
VIOLET CITY which increases the power of Elec trie-type anacks.
NATIONAL pogt 3?
MX
pegs 41

0 FIREPOWER
Alan, the schoolboy whom you meet on your way 10 ihc
Sudowoodo, collects Pokemon and the occasional special
eouie 35 RUINS OFMPH
pogt41 pc$e34 item Register his phone number. He may call you later 10
give you a Pokcmon -evolving hire Stone.

Ecruteak City ] lie only way to the Tin Tower is


through a building in the north section
Ecruteak City once had two towers, but ol EcmieakClIy A wise man will
one burned down in a mysterious fire. block your path thure uti! il you have
11 ie badge front Eci u t eak Gym and
There is a story that says the remaining the Dear Bell from your banlewiih
structure, the Tin Tower, is visited by a Teem Rocket in GoldenrodCrty
Legendary Pokemon. You will meet Bill,
whose PC storage system you use to keep
TIN
your Pokemon safe, in Ecruteak. TOWER
poge 44

0 THE KIMONO GIRLS hmos/surf

JTie five Kimono Girls barde with the five evolutions of Eevee. If you
defeat them all. the old man will give you HM 03, Surf, an item you
will need to continue your journey. The Kimono Girls are very good
Trainers, and their Eevee evolutions are very tough.
mum 38
EXX1- You don't, have 10 take on pagHS
ai! five Kimono EirSs a* soini 42
ones Heal your Pok^mon pagi 49
after eachoanie.

nmmoift
Talk to the man in this house and
u*#d Dior answer his quest ion. He will give you
the lt emfmder, which beeps when
you are near a hidden item
0 BILL AND THE TIME CAPSULE POKcMON MART 0 TIN TOWER
Yen., v ill rjr Lno BJt i.™ thr rV’-kc iV-tmi < It- i I uciti^ ltw ran till JW “Sow -pi^i w Nf a hi* tr- rnrrrih*
ft** Cjpiuif THi J.*v trl..i| |T>u i ■ IL r« Hill, you Ll* i-r ih* GREAT BALL m fin fiTwi inti H*tt km: ihc
Tirttf CtpijU FO FhM |\>kwon fh&^i Jfl4 IQ- iFu ft#d, Ihrf hf kfKlllka
PQTWt JW
wd rflfcimgA ji^Vi A/lfi VAi burn ’Wfcta, TTBim Her lit* 4h4 ik CkiT HcM-
mt PQllON .'130
hi* kw Ifi fio^pw^d m ff! in Few* ... I hi! C'h hi Bill
Imwi ihr lUdwi tnvF n^i-th
tH tiid4l«iTirr4 t"h% flfrrt
MW ttw form fl
L'iifl hlM LiLm*t I.

(Cl HEM 0 ECRUTEAK CITY GYM


HIM Hm DLUl LllncklEt^ lllr: ■ 11 1 E^HC£ Itlli H| |U !■ >Lhli iabl
hturt? ip ilm Vmwt T&wtf, TN Gym m# «UI konA y™ h*di
iu ifw tun uiiLtv fM (ftlltfw fhi Mth m=irliid in, vrlli*w +n ttvJbr
0 BURNED TOWER
h hv iiw Gip Truncn *Nvi [ tiMlrr Muir of klw Rikifroa uv
'-tAc du/c vu’j h^iil yuuT PoNifflOft a^for* yv-n +mr* ih^ Phinwd T™*f wy i hi jiT^k, Htf4P I rt'i. wh kh mwikm h iiu|nu Ihk lof
In iht Tower y&ii- wvll rroei up ^rh vuur who hj* > much hijjpr twh nrilcb inatu aullw LViIle jm iil h.i iryl'j lLi lrj.1 a hi Innufi
riAin c f tpili n ifl ch i'k nga you wirfi. 1 lEirr i! iu rt [nippod I

ECRUTEAK CITY
Wit* frtjj p tN ttonwi \iww hc^ro
fM»W4 liN Mir r r * 'H* Gi*t Hi* flsfctiirca ir«
GYM LEADER: MORTY 1 J w| p—>. i—wl Fi'flhc k CfftHHl Lfjn
-* iirK4i ph^hnrtr i jm
- PR^ 'iigp ifllifi.-1 mi
fMHt
21 GAST1T Gfta/PSN
* fi ut i^FOOMWmiO^NADQWMU]
21 HAUNTEt OrtO/PSN
T(nt tOi■ilc™* Y9M W U* Sl#1 flMttffc) & 1W tlr
&INWR GHQ/PIH iwiid', .1 a. .:ul bi ihi n^e
HAUNTlI GflO/PIH RfCtiMMENMD POf^UOM TKHt

Burned Tower Wit HIM


fbu* will git Host imaih insi-iie Ihe
B^rr^d "tn^r, io ICUCN a Po-kcmCKi SNt
mow hflQtt you Ian thf to%wr Vuti
jUo Nivf io fill down the hold to the
Cigar ed pick up tutry Htm wr |t>* lower

0 RARE CREATURES
Vrlbcih wn Ji«a^> ir» ihf Isurm-rni fim ihr
k-Jf bHh Phldfa ^ in hi tJ™
^ ihi^ »il iMnJJy tiw ui
|iA:^hi 1»4 A«d ihfy ■J^ifP irnuL
MllJEfHT I
rptwidmij Tff Id *j«fl (km! Cn Cryv
9i ■! '■ 'ti s :>■ >li % ji I■ , ii mi Ln 11■ Lkii1 bjlerriLnL

P'U'p H*J,
M h^-n;i-iliiiivM
j-ulUrm i i rhn fail'l
ni l HI I r h 11 hfj 11III h
U? frni Uni milI tj«%>i^
Gtlltfaj-iHuvn | ;t
v.Uil dirt Siwiimr
E Uld 1 E. IVBi*-
BISFMMfT 1

[i^ LT» .[ Pokemon Crystal ^rtiGr


1—— i —mj —r
Stall Floor

UAKrOTEGN

Tin Tower
The Legendary B rd, Ho-ob, lives on the
ro®i Tin Tow^-f Vouj can't go up Ihe
rowe* without I he Rainbow Wing, which
you will gel From Lhe Radio Station
Mfin^g^r in Goltfenrod City m Cold, from
the o“d man in Pewter City in Silver and
Frcmi the guardians oF fin Tow-er (aTter
you-'ve caught Suicunt R^ikou and tniei)
in Oyilal

5NAC SUICUNE!
Ell Grfyinl, tb# ^i|in StmUm MniH^r wiH
vltll thi Cknr BcIL TjIcc il 10 I'm Tower. Ninr iLir
tnwCT n cUEnmrf., Will rrttlcfL dime mcuJo ndLcd
the Wkc Trio, TIkl monte will duHcngt you to
bonlc. .C you lidrjL nil [IlnfcL, I hey will fcdE yOU Mlcr
Tin tbuwii when." wru will irwtHmlEF Suinuit U
wjll ru v run JW.U Emm >¥tu, which will iiulu1 ic
nviirh dder ha cueK. LF ic Ljir_i *, hr will rmc ramr
a i.-Tsr ;■•
hriUk jnii veu T.'tiii'i be Tib^L- tv iiiLch llo-all.

ft -
o ascend tin tower &:
- l
IF yc±rc |dayi^g ticlU you ui'l qji the lUunhiyw
Wmg bh |;>hcO \iypuVy £ ilvtT, a mrtfik wiII
bfctrfii rJv flairs and ytni wun'i be able laeommuc
up ianiil you |ce «Jn£ Rainbow Wir^ U ^ou'rt pU^
ng Crytml rkc srair? -*Wt even be rhcr< uniil Hnnot
yuuve b?jcrn lbr Elk* »|
lACfilGJrtH
Vli □ nj _ .1 _: ,-.l I: >ij i ■ I
■cwne, Raikou aad Enpi BfcThlhip f «
gfT rlw Rainbow S3
Wing. Fqllew tbp khei¥
On 5 he. iH3 pi To f to rbc ■
rooof dtt tou-i.'i

Nintendo Player's Guide


I r—?-|—■
Q HO-OH ON TOP
The Legendary Bird, Ho-oh. is on rhe Towers roof. Ho-oh will be
at Level 40 in Gold. Level 70 in Silver and Level 60 in Crystal. Save
your game when you get to the rooftop, and be sure to have plenty
of Ultra Balls on hand and maybe a few Potions. Revives and other
helpful items. You can use the Escape Rope. Dig or Fly to leave the
Tower quickly. In Crystal, you must catch Suicunc, Raikou and
Encci and defeat the Elite Four to earn the Rainbow Wing from
the guardians of the Tin Tower to gain entry to Ho-ohs roost.

Route 38 & Route 39


Routes 38 and 39 branch off in many places, and quite a few Trainers are hanging out on the
two roads* They're using Flying-, Electric-, Crass- and Water-type Pokemon, among others.
M00M00 Farm is along the way and one of its Miltank is ill. You might want to help it out.

O MILTANK MALADY
M00M00 Farm has a sick Miltank that won’t give mi)k. Feed ir many, many
Berries to make it recover. After it recovers, you will ger TM 1 jt Snore, as a thank-
you present, M00M00 Milk will also be available for purchase after rhe Miltank
is healed* It restores HP,

mO/SNORi MINT BERRY (HOOLBCn CHAO LASS DANA


™^^
♦n •mtmfftmmtt
ui iiiiitiHU””*”-
ftti*iHff

rrr

.. MtM

BERRY

j.vwjra.iju
Q LASS BUT NOT LEAST
After you fight Lass Dana, she'll ask for your phone number. Give it to her“
she will call you when she gets a good item, like a Thnnderstone, She likes, to
share the items she wins in battle, which is good news for you*

ouviMFCnr
pug* $6

Pokemon Crystal Version


-n-
Olivine City
The port town of Olivine City has a couple of interesting attrac¬
tions—the Lighthouse and the port for the high-speed watercraft, the
$.$. Aqua. There's a problem at the Lighthouse that you need to
attend to before you can even attempt to battle the city's Gym
Leader. In Crystal, there's a Battle Tower on the western edge of town.
See the foldout section at the end of this guide for more information

oo FISHING FOR ITEMS good rod hm 04/strength

The man in rhe house (i) will give you ihe Good Hod, which will help
PRZCURE1IRRY
you catch different and higher level Water-type Pokemnn. The sailor in
You can trade a Krabby for a
rhe other house (2) gives you HM 04. Strength, which will help Vol torb in this house. Volt orb
tremendously in the next city. Strength allow* you to move the squar¬ doesn't appear in the wild m
Johto.
ish rock* inside cave* and runnels.

Q LIGHTHOUSE HELP fctt+ttt+tt+tt+ti


fttti
If you want [O win Olivine Ciry s Gym it ft i

Badge, you'll have to head over to the tmi


Lighthouse where the Gym Leader is.
The Lighthouse is full of Trainers trying
to prove their worth. *0 be prepared for •jtittti
quite a few battles.

Q OLIVINE CITY GYM tr*


You won't be able to bank in the actual Gym for a while. Visit the
Lighthouse to find the Gym Leader, then work on her errand in
the nexrciry When the Lighthouses Pokemon is healed, the Gym
Leader will head back to the Gym and you will be able to bank for
the Badge.
Later: After you help the Gym
LIGHTHOUSE
Leader Jasmine, heal the Pokemon In page 47
the Lighthouse, she will go back to
the Gym and offer to battle you. She
doesn't cut you any slack, even POKeMON MART
though you helped her with her GREAT BALL 600
problem. SUPER POTION 700
HYPER POTION 1,200
ANTIDOTE 100
PARLYZ HEAL 200
AWAKENING 250
Q OLIVINE BAY ICE HEAL 250
You cant really do anything at Olivine Bay until after you’ve
SUPER REPEL SQ0
defeated the Elite Four ft is where the S.S. Aqua docks, but you
caiVr get on without a Ticker. Just ignore rhe area for now.
SURF MAIL SO
Later: After you beat the Elite Four and visit with Pro- S.S. AQUA
fesjor Elm, you will get the S,S. Ticket, which allows you to ^
take the S S. Aqua. The boat departs from Johto on Monday
and Friday.

*** •-
■rlul M IOl^ . _
£, £N Riji'i-i,
it|«iaidfiiflnl P&kftrrHHi lr yn,
h Na- *nd GrournHypni ya ■ ihoiilrl rln (u m i t wi-li
SIhHk n MliliwriM ■ m W.uum v|n n 11 Hch ■
Umift MAGHEMITE tlC/m
PHU»: MINHJU MWI/T* »\m* U|»
grew sthux sTi/flab ii im T*i tv dotrflun wtn oMffidrti,^ jjprBi-?? tw etn
LfVEl Sfl HOtiEMITl ILC/»L imI Riid it 4 paw* l Ml 4M*d Kmei turn ftfV-

IUCCMMINIIID I1 OKj-IfTON! T¥l»fl.

f\n, MDlMD VIUUI

Lighthouse
thr LighltlOyit rfi u if « AI A IPAin^ng A TfA, And Ought s out
mfljt oF l!ie Trmrveri iniidf ms* W^Pct or Fly my
fiiliU rOitp ip|i iIm | p^.Hl,kl,HHi arr
type nokerh^h, All El f £ E r I £ typf •hVill hr fp yOyf
i hf fti;li m i^r rwjpi Mj4u: run
Q pp L r.if n L i al biy
ri-H- H hfild fttf n#krrti*h ipfen tAu mp 1 A-
ff-W h iH* lpp-oT fIw-1 fil-1 KfiHJtt WVn VO* PI
J
la fk# ipp 4 rk ii|hThovri fvu II M (**“
HnslHcm fuiilliar nunc whi ■* ii-UPUh^ 4 bftflt Amfihiffev
Anqhf. fch|i uiutMy ptorr* iN l*$*h£*m
UltilN PtfiM 1+1-f ihi Pfh l**rnd PO talllr
fJ'apdp^r'hi V ££1 tMt-vp If yw to hfkl Oift
hull. Ihpn ijpp up
rW -*i*f n Csi^wMd C*rp j+> ftr p^r
Ehe si if 4,
#£■ rrorlLfic "B rifli ii tutAi pi 3 Jaifiidn U *vv Js-ru pck
Ne-i l. gc dpi r*_ Wpiktf MAtWtf. |*HI
"E £15JS IQ tflfi
IjhhUoar ^ p 4 E? *141 rb -rr
tht Gv1^

Liter C11 tK* "tf-tSUIr* til CL«m-#vc<i(|


Cllf (fhftth W f«V FFI«f# Ln. Ici i tv* j

tl*nl And! rttlutn 14 ih* UyhlhiUit G'li

TtM MpfClilM# TO Amphf 14 MU ll —


«iiFI f Jp m\fcy

ig«f I* II U Mr
Vi c*h
hiltlt

vTV#f P»-*«
F*A ■ b I J I
Route 40 & Route 41
Some routes are actually waterways! You'll need a Pokemon in your party that can
Surf, plus a Crass-type and an Electric-type to deal with the Trainers you'll meet along
the way. It's a long surf to Cianwood City—make sure your Pokemon are fit to travel.

OLIVINE CITY

MONICA'S GIFT SHARP BEAK 0 WHIRL ISLANDS


> page U

On Monday, the oldest Day You probably won c have HM 06 rhe First lime you pass
sibling. Monica, will be through Whirl Islands, and without it. you cant get
waiting to give you Sharp very far there. Pass the whirlpools by your first time
Beak, an irem thai powers through. You'll be back soon to search for Lugiat the
up Flying-type attacks. Legendary Bird.

The maze of interconnected islets


that make up Whirl Islands can be
frustrating, so study the maps
below. You'll need to pick up
Whirlpool from Team Rocket's
Hideout to get near the islands and
the Silver Wing from the man in
Pewter City (Cold and Crystal) or
the Radio Station Manager in
Goldenrod City (Silver) to find Lugia.

FULL RESTORE NUGGET

CAR60S

ESCAPE ROPE

There are many items scattered about rhe cavesh but if all
you're after is Lugia. enter the island on the cop right and fol¬
low the letters on the map in this order: F. H, L You have only
WJ 1d LUO1a one chance ro catch a Level-40 (Silver), or Level-70 (Gold) or
jLppajLirftdt
Level-60 (Crystal) Lugia. Save the game before you try.
Cfanwood City
la lie j id to Cl an wood CilytO gel lh( medium tor Ht* Afn^hitci in City, *nd
there, you ihould pieh up the Cyrn BJdg* rao Yen I1 gel lomethiivci very tool ,1
you win Cruih tde fagurderj nehf l>ie lop &t Hie city lo jom< jrttmMing tluff

Wit nml SvtuljiU lfii*T C Euii 4 it


’ini i mi iri Kill id Cui^v.h^i CI f t#“i
rMl'miyu yi>j Vsllfi Q-uH f 4* |fin
0 GET THE MEDS suiimimi mid hmui n> 1 ypn Pr# Jror, ’fey dnuld
i;uj- -ii« ^ihfj.lj . US BPlJj *T- M 1 -1
Cunwoodv l| r^i^.9T^r< - pyp^1 rnkiirwin Mmt hjs
been a rou nd for omi r $ && . 1 fyou i* t^h- person ThuPiArt fkirpr m Ll»iitftfi^irrrBr
ro rapUhn rh« tjphihwysE idilemmj, you wi'l jpi ihr Im.iilng 11 wull* m ftmli™
IricMifidgit Efta cm tj£ rrucli
S-#mfTpnciDn The ntx\ umf yOu ern^m, you wsfl find,
ilirur YUipr M*MfL
rrgular PflitonY jnd, unilbT rr.prchjnd.iw Inc KtiiJ ’Man11 yi*j l ■Jtfii p*pA of f Mi
iilr. TV.r building si nor mailwd wish i -Mur' sign
11 vfiuTifMtf ufr^Ek#

0 CIANWOOD CITY GYM btfOif yOulJili IH


Use ittjn riwle Cff
You need ro 4M- 5rrrr.grh which ihe ijdoc its T»u-.“fcH l#*±
pLMnr Chiy g-awc you ro mjJfc *P 1ft ihf Gyiti *pj-i4*0f imF
PiaiiFnon rfVI
U adfl r birrlr I n C^P rrw wd Ciry, Ef you pujh IJw you cun pmrt «M
boulder ihowii, yfru'M bp mdv cp bail If.

if^er yorjtjEal IhE By™


Leader, h a wfe «mN nre-i-
eil! V-i ll- HVi Cj', F if.
ViMiciiireyel apices
^/veeyfmd-r lHefrt mfy
qutkly wthHy

uvajr mmm fig


iim^ FQyitjmi Wf it / FT6

prizjs: STQ1H uu>ci/moi fDTMjyycFmicid


Be sue la led ywr Pwetncm aajwe eniei=nc ita
Gym-yHlltarte fobaltle Iwa iramaa pi a rbw. The Siarm Berne alerts yen ia c-u ni^ua el tun tie. and
Wave the baoldtri with Sl'engtti re reach Duct, ty PflliinwiL^ioL** ffiMdetev ytu
i & t rtnl ftjtnwf erh cui eu ly. be toe n at reck & with
Dytunktf^imrh edirli lvtII iininr r* 1 GrrPy OfA ..tr REC WMEHDED POfteMOH TYPES.
y»rr t^hmnn uktik, TisttiMs. fifOK, niw

Route 42
ftciule eonn#CEi €ntitf«k City re Mahogany lown. tryj M «lu swc^l ^nU^^ci Eo
Mt Morlar Keep ymir eyei pneded ■or (hw letomf enLranct la Ihe Traunlain, (ouml on the
vttl^lch Of ra*e) tt^r* lytffHirNded fcy ti*T> ^*STf to ittm but *t*y -mpc?fIjpnl"

Ml Mi.ftWPAI _Mt BMEiJ


tKIRIMU ■tom pon« | ttlmi;TAII

Ti¥ rj^tr'iu! ir ne^E,j£ V


Itiimii J tfe uit a"i utler rn c.as ym. d
cm f
_ itt tle^ii^
H Hn mi/ ^snd 1 i'V-c-i u 'Sl,ru>
TlYllPtKOlH
GWHIMifGfi
Mt. Mortar
To conquer the inside of the mountain properly, you'll need to
bring along Pokemon that use Surf, Flash, Strength and
Waterfall, An Escape Rope or a Pok4mon that knows Dig will
help if you get lost. You won't have Waterfall the first time you
visit, so you'll have to come back.

Later: You can't really


Q IT'S MARILL!
explore the cave until
you can use Waterfall ManIJ is preny rough to catch in Gold and Sil¬

outside of battle. You'll ver—it doesn't appear very often, and when it

pick it up on the Ice does, it will be on the din pam of the map, even
though ir s a Warer-rype. Talk to Hiker Parry on
Path, and you'll be able
to use it outside of bat¬ Roure 45 and register his phone number. He will

tle after you defeat evenruaJly call you with information about MariII.

Blackthorn City's Gym


MAX REVIVE
Leader. Come back and First Floor: NUGGET
have a look around! CRYSTAL
Brst Floor

Q W o 6a MAX REVIVE
j_i
ESCAPE ROPE

tot) it 42
pogc 49
toon 42 totm 42
pagt 49

©
© PI
.
r pi m«L

©
0
HYPER POTION ESCAPE ROPE
0- -0 MAX POTION
HYPER POTION

Second Floor:
CRYSTAL

, MM)
TM 40/DIflMSi CURL

-- - -
- -
fe. ^
“—
0
'
4
Nintendo Player's Guide
--
O UP THE WATERFALL Later: From 'V1 on thr irtcmd llanr. wna-L ^iur way
up jmd Around Id to reirh I hr lEnf liner Ld up
r-niii rh* midHk tnnkfi-rc la Mgriar, ihr n iurf izp ig
then d^wn tn rtjch PH " Walk to I hi rlghl to fmd the
i hi jucr.jll. U it \VJierlil I t-d mavt up thr Waterfall ,an-d
PirtU Hlflp BUchbell Kfy* if you drfrll him he
iorf up tty ihr d™r fti^rfr-cil “F" frcrffi Lh£Ft_ Stirf a-JTiZisS
will njEvtr y*ti i Hf# lighting lTpt Fei#fln*n lyi-jnjur
ihi jjtueJI p*oli OH W4Ue tu pkk up the rCjlk ]J£Oti let'll*
^ 3 Yft
rhjt h*h* the ri**u*[iin ■rf j n ■ a 1^ 11 ■ ■

Mahogany Town
Y&u will run- into 4 rwjrrtlser of odHHhei and toad blockii when you llul Winder |nE$ Mahfctjany
Town; You won't be able Ed enter Ehe Gym or Route 44. The Ptihenion Marl: h i* III fig really
[[rdnr)*j Items, and th*r# i a ryrnQp that a red Cyarado* hai appeared al the take of Rage

0 MESSED UP MART
>tfv-FU-rhi ng rff>T Lpii K nphr phrmpi l-h# Tokerngn- Man in
iSjhss^JTT^ fiTwn. Triey TE selting brzarrF in mi. Frwhid mg,
SVn*p?k*i_uL CdukE rhu bc Fff ■ I e id to wftil hipps: iW It
1.
fh (illii WAg
mm it
LdtCr; Whtn ^ bj-eh th> thi ihnfi with (awi jft#r you v« vJilled Ft* 11

111 lata vt 1*1* Hi Ihpf IN iliep h Aduillf * i*wr Id* liim


ffoeb-vt i hidraul^ When Ihoy'iw EimpliUlj difrllid.
the it-BFE wJH Bkoi^i j nni-wiji PokriFinfi Mot |

O ALL THE RACE


rV^ gld mm wilt hlg<k ihr rq-nJ k-wkn^ eu &nuir 44 PTf will
I TV ■Oifiiytli Pj^I I indy 0IP 1. -Ntfh ilfciN I r^InPri^n'f Ml? bv
td Mo mumW miAf you buy, tht pit won 1 ki yuu pm
POKtMON MART POKeMONMART Hrwni lrirvrunilr yUu dekii Tpwn'? Gym Lttdtr

10CKFH UOCUOTUl JW iPh4 wbf- ih* CpTttdenf^d ihk mmi

’ Ilf UUSiKOOi 5M
0 MAHOGANY TOWN GYM
uovroomii 1.WO
04 (WNilihOw ^hf?Y F0u'fl U§ (K| fiyfft, It kill
PM* ULl m mM Al Tib IP Volf hlTt P* V<4|k i|(S f6 ihri I J-k T bgr hifort
POfKM wo Tdw UA d* «4»B[ m the mm
Hi Lal*r: Alli-r p-nn ond iMri lube hid-pta in-f \i ■ down
uuuaTiu w» Ihi guy bloCkln* Ihi do*p wlUl tk« ijrtnr iMl fdU'M hr

#Mr I* t*ltf 1*1* (4 b*ni« Thf Invade (hfGp


kti ** Itri^k tim# 1# b* Wi 14 fMbu the |uu*fi
th«wN #1 Piq-ht He ffJift tht CT«i UidtF

■ICOMIfefllflDW imi
W
hyep 4nr|pfT,-?-i^ihTiiin.rvi i^cNl,
E'tgii *n let Ji? 1 ^ hr-pP| -1*1 rnM
nirmi iw wnt AlL
m* w«lhEtnkr 1 tiv^l i*y,.k, hT| LEVEL IT VEIL WT1
hf‘ UVH H OWMW WiTt/Kt
liKrpK.iwi»Mait«tMihU«i UVR11 fUMWWl! tCC/GMD
* *l
LAKE
Route 43
Take Route 43 to reach the
Lake of Rage. Team Rocket
seems to be in charge there,
which can't be a good thing.

O TAKE the toll?


If you have the extra money and you don’t mind paying ir to Team
POKeMANIAC: BRENT

Rocket, you can walk up rhe paved path and through the gate to get
to the Lake of Rage, If you don’t want to
BUTER BERRY
parr with the money* walk around Through
ml the grass instead. After you have stopped
Team Rocket for good, the regular guard
MAX ETHER
will return to the gate.
TM 36/SLUDGE BOMB
Later: After
you've defeated
Team Rocket, the
real gatekeeper

Lake of Rage will come to itand


guard in the gate.
If you talk to him.
Strange things are happening at the he will give you TM
16. Sludge Bomb.
Lake of Rage, Cyarados are taking
over the waters, which were once
packed with Magikarp, Team Rocket is
at it again! MAHOGANY TOWN
page 51

TM 10/HIDDEN POWER 0 WESLEY OF WEDNESDAY BLACK BEIT


Visit rhe Lake of Rage on a Wednesday ro talk ro Wesley. He will give you Black
Bell, which increases the power of Fighting-type attacks. As wirh all the Day
siblings, you will get the item only once.

0 RED CYARADOS RED SCALE

Save your game, then surf up to the red Cyani¬


des Roaring on the Lake of Rage, where a bank
will begin. Try to catch the rare creature. Even if
you don’r catch it, you will pick up the Red
Scale, which will interest Mr. Pokemon. After
you defeat Team Rocket, return to the lake, New
ETHER Trainers (circled in yellow) will appear for you
After Team Rocket is to battle.
defeated, talk to the Master
Fisherman iritNs cafoia He
mu 43 will measure any Magifcarp
page 5? you've caught. If your
Marjifcarp is larger than the
record posted on the sign in . **:■:£& xSfrasJ
from ot the house, you will
receive Ether as b prize.
IHi 1 OYARAOO0 COti 1 d uOu K• 1 p rp, ■ F

I»pp«irRdr i nviii i

Nintendo Player's
Ujp * AzJF * r * /.Va■ 1
'T ">— '«• fc? ** I A ■IHv
1

Rocket Hideout
Team Rocket supposedly disbanded three years ago, but it seems they're backl They're con¬
ducting a cruel experiment that is filling the Lake of Rage with Gyarados. After you capture
or defeat the red Gyarados, a Trainer named Lance will ask for your help against Team Rocket.

OG DOUBLE ROCKET
When you pass tn from of the Persian statues. an alarm
Basement 1 will go off anti two Team Rocket member? will run to bat¬
tle you. Try to reach the PC in the cemer room to shut off
rhe alarms.
H*v t
iMr'Udir' *1*^11

O TRIP THE TRAPS


Pokemon are hiding in the floor. The first rime you step on
one of the riles marked on rhe diagram with a red dot .a Poke-
mon will attack, Afterward, chat pan of ihe floor will be safe
to step on. Defeat a row, then use the diagram to the right to
remember where you stepped to create a shortcut.

Basement 2 TWi 46/THHF


O GET THE COOES password
you'll need rwo passwords to get into the boss’s room.
Beat the rwo Rocket members at opposite ends of Base-
mem 3 to get the passwords you need.

0 THE BIRD SINGS PASSWORD


Alter you enter the boss's office, talk to the Murkrow
inside. !r will give you the final password you need to stop
the signal from (ransmimng.

Lance will help you by healing your Pokftmon here,


but only once. Then you're on your own
Q SHUT OFF THE POWER hmoa/whirlpool
Defeat rhe lasr member of Team Rocket, then team up with Lance to fight rhe Elec¬
trode that are powering the transmitter that has turned all of those poor Magikarp
Bas*fn&fit3 into Gyarados. You’ll receive HM 06. Whirlpool, when you've completed rhe task
and Team Rocket is defeated.

DIRE HIT PASSWORD


| X SPECIAL
FOIL HEAL H
"protein ■

Pok4mon Crystal Version


— V
Radio Tower & Underground
After you've defeated seven Gym Leaders, Team Rocket will take over the Radio Tower in
Goldenrod City, You'll have to go back to the Radio Tower and the Underground to finish off
Team Rocket. There are tots of Team Rocket members in the tower. Watch itl

0 EVENING BROADCAST BLUE CARD

Buena, the host of a new radio show, is on the second floor. Talk to her before the PRIZE POINTS

Team Rocket takeover to get the Blue Card. Then listen to the show between
ULTRA BALL
(hoo p.m, and midnight every night for a password. Witen you visit Buena and give
mil RESTORE
her the password, she'II give you points that you can redeem for prizes.
NUGGET
Radio Tower First Floor Underground Basement hi RARE CANDY

~®p
CARGOS
1

T« 35/SlilP TALK MAX ETHER

0 LOCKED UP TM 11/SUNNY DAY

You need a key to open the shutters and use


the stairs on the right. Until you get one,
use the stairs in the middle of the building,
Alter you defeat
After you take care of Team Rocket, OJ
Team Rocket, the
Mary will give you Pink Bow in appreciation.
woman closest to
Radio lower Filth Floor the shutters will
reward you with
TM M. Sunny Day,

After you defeat the fake Station Manager in a battle, he will tell you
that the real Station Manager is being held in the locked-off area of the
Underground. He will give you the Basement Key you need to open the
locked area.

Nintendo Player's Guide



O GO UNDERGROUND RIVAL! LFVEL 32 IEPJLLICA1R WTt
QATTU 4
Hrid tttf k 10 I hf Utf-dCrgTOuFid am hcr< ytm tir> LIVE! 32 MIGAHtURL GB
j<i Ktweuti lor T-a kringri a r d watii down ro i he
Lim 32 lrPHioiioh ni
larhrj Jod*- LJh "hf C-j ifnicn* K-ry In opir> rhe door
AND
ihiiY inter ihf Bairniml IK -
4iin»J 1^1, d-3^'1 IIVIL 30 G-OLIAT HK/fLV
ifva n MA^MIMITI EU/iTL
O flip THE SWITCHES UVEL 30 HiUKTES iM/m
1i ■ hi i.sjmh11illy, hht if you 111| rh-T1 n-A-iTfl’ir-h ip.
LEVEL 31 5NEASEL uii/ki
Ifod^rgiouod Njlc-mcfiE 11 tn rrvrnr order 1, 0

yrtu wM tkirthr ■■-4*-s- Pfl [hf iliSPr a I fht^OlHJli il^hl 1nJ final n ilrfl tii tcaTfi
■ rd f^il will he Lv CO^Linm on. lTysML fla LOR
PrtAfPon in lutii?K] it*dw k ytto
fiurd hf mill up rfrufTi tn (If—th* ?ftriCf!hrr mIP ■» rypft SraR&i- Filing ifpej
Hut. AJPrf vOu I ilk ro til* SlAllltfi Martyr flip RIO brii ■ftgflTH [ ^' iHaael Itl: y-ii
wMlUr- TryeH puieftaeK a tw
Wrtlfh ill 10 g|CE OU1 VOm PiviI Iul alto eunir
lo^iiirlti’nRflcttc-
noi bni Mini ilq wnrt id
H E COMM-thf D E D
Q GET THE KEY JiiipL&ui iKiuiphe fMfM&N TYPES
Wiliti 10 pry* Ilk
IMWWIMALK (UP Kir Flww SwHmfucVing eikthc, mmtik, fhl mw.i mi
Co through the Jooi« nod Into ih* fterfc
lOOPTy.whlpf you'll h i'iiJ i hr red JtMiOft Min
t|iir Hw hr vify |inrt(kil ro vag *pm! *iU O RETURN to the tower
jlidly handovt* hir Citd H^yio Hhi4you tin
ffcfwrn I hi- Ine-b-J arra r.1 th< Hidio Tenm P- - I- Uk ihc <‘.*rd Kti ro df-tti ih >Kutic it Lhaj block the W±| :t ihi
El N I ULI 1(1 rJUlJ
up TM Mnp Tj-IV . which h tkiinj wiy Hrlfjr TfEm ILkIjhV I-r4^ wl pt-eIu Tram -qD if
Ljy ■ l» T>ie Lit * Jr- um D*r4 jnJ PtpK^" ryyx " bui Kr wbn r fve imd-- <mxjbhS
dow 1o ih* iliB ior ^1s^i3jjrr
Affrryhi lift*I Tram K*>.Vrr thettnl ^ii Kl«m. Ntl Jdu *^ti klw
O ATTENTION SHOPPERS! hl.N^Wii^in^U iht ^iliet m SW pwt rh( Ct«r Ikl rfi Ofm! UsClSe »
fiPld i kfitftdn*y fVlkfinsari
II r(i# iff* «enii timihir. u i Hr nut/ it ■ rHu
iheCoWe&fOd City Orffeittwiftii
Scoer it yuu vinr rhr fiitrmrni *fith yr>u
ihould HTHtudly W rfah to Hum
Per lO pack Up the Ifcmi Kumfd about
eiw-
j%|
-£"■»+■ I rrc-H-BBJ

(UW ia^ |

Route 44
Thflr* ire ffmi* i frw ^r^j^iri ti&utt 44T ifid ThiyVt ui^ i vwri«(y qP Ponemian m^lurirng
tValifr -, Mipia'ig Ami j-nd fkf types ^u il^otjld dn »ery vm«)l iF yM bring
*l§ng an f iec1-if lytK fnd i Witr^ lypt
Ice Path
thf It? Path U WEry jhpfWf y Ifl piUiei. rra+ JKt yoi-i vtfy CM IkuU lludf Ihe d'iigomi
doseiy lomike Ttn_r' way lhrciugh the \hck mmi* >'ou will #Ho need j Penman with Strength
to mcM boulder* *0 f*Ut yfl*i <*o com mu* on 10 &tJKiihcrn Ctif

III 111 HIM Ul flllMJl Utwulbl

O SUPPING AND SLIDING


When you *itp on lhht i Cl n&di or fht piih >L’y
won'r -nop ijniil fcvii vc iiii a null rr j rnck IT uLm
■I'mru' plinr-n.j and I r.'i: ro lt: id when st-l* war-1
1*$[0 Veu Can ua< iNii and cir^ Of Ifdlttw
1 H« J>irh* on it\p^ iti j 11: No nol> *r non *il I
pop li3 an rhf si 17 p-r ry :utI sri

©UP THE FALLS m Q7/milllAIL


IIMBH Vt til hmtffr trn.111
A-frerpgu ps» rh* H ryp ^lijipL'ry ftafr.yDU w|]l an
ifcim fin rhf jrofinil tn rh-i far Tkghl ITT FTM 07,

Vr'iC,rhiliT and N * rmulial in, i*m 1 Mlflyd-


Whirl l-Unds., Mi Monu and runny mhet
plnfi 5 J1 ifil1 it up1

rfeflnHt.ut i'*!i.'.™un

Ii-jh ■ -i n vw v j>p pcim -,x itum lr bond >i,c ld p.Lk up i ii ^ ^muilp


f:illcw r|i.J Uol Klin i\tliL| felIfl*dQWOlfl Ihi llOfi Hii1 hp

Q DOWN THE HOLE


Vdw nfrd i-.: |-u.j.li ihj ^'pr mg-v±IA - bci: ld> r-. marked i ihn*.i-^h
4 11 holri ,i-* ^howh hy ihf arr&w* ru give vnurarlf icgp-
pimg pUrti *n rhr hrpi. >fy flnnr brio*. With rK- boulder* h
p'«- you li n nnr h 1 hp lidd* r r.c-13 j, \ I n^c 1 hropgh rhf rfi r ^1"
I hi red-'!- i a % >h*¥^^ ■> SoppihJ, 10 pick up 1 he very nrot its mj on
TT thr flonr intL uriH he hi RJiefcrhom City in nonme. Jurrp dwn ipom ha
nthmtvei. 101«■ n y
the [KrDfe*j on the
iirfit. tD pifl up TM
1-1 Dm til lii-.AiEiuiii| Emiiti FULL mill *i RnSI
1 p— ■' —i-_a«yr —

T*
O--wS- j J ■
■ _ ,
B n H
F-« « 3r,
,

O 9
L_1__
Blackthorn City
fllicklhoffi Oljf It iN Nm fit lmtf )Ne iUlf Four alumtiu* you helped def»i Team. RocNl
CliT IN turrenb UliektfiOf* Cn y Cy«1 LMClkf. hal vQw^d l-G Singer cK^n Urice* and 1 ht
b4i[lr wllhtirr i your final tym Lr*Uir bftlfJt in. Joh-to 11 won! bv eaty

bHIUM'l Hh> KT
Si
x ' |l ^ u* r mNnel mi Gwk *flM f tM"* 1 I* ihe EH Aflon'i
Pen Ui'Jy Hamlet ,irp ill||M\iqd n tut ih*i VCU
IH*1 Clqir. the will p-* ^ucnrrwiijicn U-nnfnr

0 MOVES FORGOTTEN POKcMON MART


rhc Wcw< r^krerfiTi mjk. ywt l^^i tny mo™ ihey Mr CdlAl 0411 0.1
iT-fJ ■ rk-hading vr^vfi I hey Ifj nwd lliddiii Mfl-cbnri
UimiiLL 1100
'M "rUj whirh witt unfoijeiTabfci in fled, flhir And Yellow. Anffe
yauT PblrLTnsn. i hr* -i uze ih= aen tie hi you led n i ntceiiijl-y, HTffElWWHl I.3M

O SANTOS OF SATURDAY imitjt


Qn-e of The D-tm ^ibhngj, S-incai, fhciwj up byihc him All hill below
ill* Gym on Salucdayt Hl M*ll glw y*u SpfH Tlj!., whkh

meratsei thi pom-r of GhosE-ryp* tuMih


r II- JM Ufa i I IU it |l p. I i J.IE-t 14 JI

0 BLACKTHORN CITY GYM feftt vcau i o El ■ 1 - JvOiAfQhM


^iFttfcWlM Uu
Thr iJunior ■ il* rhr TLlo.rLiThGTn t.i:y Giytii m a bn ■ je j p>LZ_d>. ■•_■ ami I !o «■ cTi■ hi igwi .> Lli,r fttpLr^. i-li i L»- 1j_ j ■

Sbpp j pTDud prraa-h who eb.ntfd 40 be I he Grid's bc^l I>i£<5Ji Trukur E k*f\ 4 *fli- kn i**1 f1-
WUt gWt yffu thi Gym Badg*. 'Shi Kjh innufrfi n i fwyoy m tmmipJuih./im Ttkii * w^h1

Wn need Struct h 1 u p jA ih* tNi n^aAd


IteH. wrfl LACf flu Hu tfi i1^ If ll 1-*BT PlH
fliCHT |«f 10 JVDCOlfl f Q INI tllllt WlTh Pfef
CVM LEADER CLAIft ]
iivm? DttAGOHAlM MO
i' ^™ttan'l 1ci-r rtrngM iniGOMil
Co miie onotHilor# twl itn «*Mh C4or -u^Jemi
iFmjr MO
wur Poi||py.iF! iKC PW-lMl 4£. It* LFVIL M KjHOORA WTR/ OBO
Nn| Stay #" Ip jii SNUitN odjaMt
pi hilt^ And El iti Irat* wi Opt m LFVtl 37 MJl&OkJUl MO

raim- hismu usci/m 141 w toots ii*ths

wniizzz-za

Dragon's Den
Our warVl g»Yf you The Rhmf uo(il yftj'n*
fo,utPKj rhe Of agon i&nq m the Geagon^ Oep in Cold
a iilv^- eoduT€d an ;nqtui_imorh insidE Ihi D^agoni
Shrj« n Crystal If y&u lh^ Dragon. Master whiiE
N wirth 10 near, ppo'0 N amply rewarded.

0 FANGTASTIC hhopmw
l-i ■* i L if « > i , i i i>.: i: r^Miil i i 11 f ih-s* Pin rhrough ihe belders jnd iiiri

K Ihf SIhTi I fi^sfc Um Vi'SiHf V I rhrn tijfl■ Jfiwn jvsd pd rht ti^iT lirtnF you Eca>:h the ouEeTDp-
f,rlS4 - ri+n.L r i\*M ’’■Uir tW : I p|*V-.i f lh(jnL fIO fTvsb O.-ir i|^^ir »mP

^Ilm r#* i ><4 mi If -1


hsp-Hf n><p thn t|imi|j[ flu-ly^ Jnd TM i B Dm pj-Tib^f-th. IVg^ivibr Elmwi'l call

,%:u hij rrufrti' L^fk to hli Ub ahd p-iek up irin-m From him Ortet ynu'^t picked: up rhe lo.il hldje
Q DRAGON SHRINE O FIVE QUESTIONS
The Dragon Shrine \$ dedicated ro all the Dmgon-rype Pokemon When you enter the Dragon Shrine in Crystal, you'll have to answer the
said to live inside the cave. There won't be anything happening Dragon Masters five questions about your Pokemon training philoso¬
there at first. phy. When considering your responses, you should remember that Poke¬

Later: After the battle at Mt Moon In Kanto, your Rival will mon arc your beloved friends. If you answer the questions correctly ihe

become devoted to HU training, and you can come back here to master will force Clair to give you the Rising Badge. Shell give you TM 24*

watch him train. He train* on Tuesday* and Thursday*. Dragon brraih, outside the shrine. If you make a return visit to the
Dragon Master, lie’ll give you a Dratini that knows Extremes peed.

Route 45 & Route 46 Dark Cave


Routes 45 and 46 are built into a moun¬ You can enter the cave
tain, so you will be traveling downhill. from Violet City,
You can't walk back up, but you can fly. Blackthorn City Route
There are many good items scattered 31, Route 45 and Route
along the routes. Make a few trips 10 46. You'll need Flash 10
pick them up. light your way through
the cave and Rock Smash
BLACKTHORN <ITY and Surf to find all the
page* f
DARK CAVE items inside. While there
page 58
0 PARRY are a lot of fabulous
Take the far-left path KOUTI 4S items inside the cave,
pegs 58 including TM 13, you
down Route 45 ro ralk to
Parry Register his phone don't have to enter it.
number—in Cold and
Silver, Parry will call wiih 0 SHADY GUY
information about I LAC KG LASSES
where to catch Marill.
HIKER: PARRY Even though its very
You can take the other
dark in the cav^ the per¬
MAX POTION paths to face the other
son inside is wearing
Trainers and pick up
what appear to be sun¬
items by flying back up
glasses- If you talk to
SLACKGIiT; KEHJI to Blackthorn City then
him, he’ll give you Black-
taking different paths
glasses, which will
X SPECIAL back down.
increase the power of
Dark-type arracks.

TM 11/SNORE HYPER
REVIVE

PICNICKER: ERIN

lourt
page ftomt 16
pq$*S8

w
Route 26 and 27 are a little confusing, but they lead the way to Victory Road, so you'll have
to get through them. You should bring along Pokemon that know Waterfall and Surf for the
trip, Make sure your Pokemon are strong, healthy and attached to you before you leave
for Kanto,

rwouTuratr Clair from Blackthorn City will explain


where you should go. Start in New Sark
Town and surf over the water to the
right of your house You're on the way to
Kanto and the Elite Four'

TRAIN WELL m 37/sandstorm


The woman in the house will check to see how devoted your Pokemon
are to you. If she sees that the first Pokemon in your parry is attached
ro you, she will give you TM 37. Sandstorm, Pokemon become attached
ro Trainers when they are healthy, used often, kept in the party and
rarely made ro fainr. Yon can give your Pokemon items and haircuts ro
make them happy, too. If you treat your Pokemon well, they will treat
you well, too.

Q DAY SIBLINGS' HOUSE


Enter the house if you want to see the Day Siblings' oath, which
includes information about where and when each sibling appears in • -. ...
Mundiu, HONtGA ! ■ '
johro. Of course, you already have the information, but it’s a good place
mum 40
to check if you ve missed a few of the siblings the first time around.

0 VICTORY ROAD
After a very long journey that includes surfing, battling
and much item collecting, you will finally be on your way ro
Inside this house there is a
Victory Road, You won't be able to pass until you have all very nice woman who will
eight Badges from Johto. Two men are blocking the paths heal your Pokemon if
they're tired and weak
:har branch out to the left and the right. They won't be
from all of the Trainer bat¬
Oh t Th* ml phi,
gone for a while, just press ahead and worry about the two tles along Route 26, More
BADGES of JOHTO!
blocked paths later. You need more experience before you battles am coming, so
rest up!
will be able ro tackle the road to the left, anyway.

TNm/S0lARBEAM

Pokemon Crystal Version


ar

“V

Victory Road, Indigo Plateau & Route 23


Vflb hive on* mere olulacle lit Hue yuu rvusk* K |e lh« Indigo Plateau and \ht Hue foul. The
MW M. really no ijirj deal to ijel Ihrough. but the Ifmi In»»dr the Cave are 3 biiy des1! Pkk up
a> many n\ you f.m, l«nar> li-end otll to th* InCUgn PULtlu

*4* ...

*3F

' H-ap divm HttHid) IK It* v ** iTlBnii


TW Z1 Ii-in.i** 1NnT|na

n alii i £

O SUPPLIES
UVU is fUAUGWl Wft
feuri-f^u Pi? J vg>up ind p nrk up i-n*
LEVEL H MEGAMlLlM GK mm- Iftfk. Afrid bvldn vco ‘ j.bx cm Thr P iihr
am n twhloseom ns HtMPlHl l-^r 1 *J* f fSrtsbir.f 4 r3tfi*^3hn Lr filet

W*t» LFiJ Mui IUTK bilffe ihfFC


tm nmmnm
mm n urnti totjm w*l‘ Ulfl#: AFlfr ^4w 11(1^4 Ai>»l If Ml M&W
W^ll #1 lha PaiirflU MlipI ^dk^M
EEVU3E Mi&NrTOW fU/STL
Ctfiitrf WMihtldlJ *n4
mm» KMwrn wbjhii wHIMncj t u 1 *4i |4u on *i]j4n
LM 31 60mT PW/flT
Uy'il 3j Ufiilti HV POKeMONMARI

ikommihhd PQfcaMON TVPf t


Ow w rfPi-ti ptM AUri »ji |Ri«y»I
uirnic, n»THKr mn, m f »t wtKk ic j-jms, Hp mil hi yy^
* ih«eliwa>v

■ i •

Nintendo H»j*rtC<j»d* I
--w-v-L^Pl
,* ^
-
* 4*
mjF *
»y: 1/
Vs. Elite Four
?h# tfhl* I*our i-i mtllfacfing—you Actually ft&ur tu btitl I# PicrCrllenr Trainer* wilh very
>nu cjhi'I it op j Pi^^r-rion Center between batiks, to you'd hptif r bn^nq
iLjrfif tifCUrinf prOftijCU, mme ftfvivf i Otb^r itnpoU^Hf lt«?rfU w IE h y0U

PREPARE FOR BATTLE!


1
fcvrrp One of eFw Trainer! i| uauh^ l^vpl -40 Ifl J evfl ^0 PoJtcmon.
LIVELIO U1U _WY/FLT
iTid itny yji'ni cHJicrly pu > huve n. Vgui F'cikirnDn ihpu'.d be in ibji
live II Ht&mtoi i/m um( biUpjrk you'll frjlly be >ft Par i Lb r-ij-hifig. A^a&J
liyihi no who wti/ky r* i m * ill K*ff hid iffrrr n r cyp-fj of P*1k pwan ind woutd Jo wtM i f i i

lf¥g41 Jttt_ (dffffl infihd^Ji a iKiwfrfyl liWif nc-cype,, a srmr.fl Ff* ■ ryp-f i nd i warned

UVUO tATU Wtm fbnf pypn IVt your 4


r»rrfi*l(fl iwdyinj; ihe Trooni TtCFKti!rion&
Por*i£n member q-l' ihr blur Faur Use I'nLpmgn rhu you re - "ni 7
HiCOMMi wHO pokcmom rwn tuEtibii witk. jfid b* a-us-* Id hejJ tlicjn *jeJi ilemi benv-rpTi
uit mt i ik. m. ki, mciK Tkc bjnkf jRi me fcj-'y, j-nd i'f foy hat i& orw TrirnEr, ^au'l! h-avirTD
Ita IvwlMIHiWlTfiA riHiflUtfl iM ^IftM frtP* UffV Kan iblidwt i^in1

JlthC* liii M* ■UlCtty bHl— Ji t

ti WI4llktuahillhfEhr fypi

□ KAREN
m_

LEva it UMllEQN DAK


Qkoca
tEVEL 42 VIliPLUMf GRS/Ktt
imi w itmfli itt/wi
LIVE 45 OfflOAV
LtvnVi imiiuhi mm
il
I

LEVEL 44 BBK/FW
ILVU43 mm pyi
LIVE 47 MOUNQOOM ORK/FiR
UVTMl ^HOdtaW utt/hlf
1ICOHDBG) TTPEfc
LEVIt 44 {ROUT HM/FIt
flHTHtt, HMtHTOK
*EttiWfiMDE.O PWrirtfrN T¥Ki: tBi* rt* lur aF ita Fm,juv ftk>-k-aTp* fab *m*rh y bmlt Mflf

NHL nVOK N uffWNrtMkrtfWMt ipwi ^Ui-i^l. Ur tilW Effii


nufSatak fcnaj w# riu w«rb att*i r hti rikU r#zz 0hi hUMA
XJcHl Pxiw Iftis M w^HiE EnilydijailEhif
vKHihrdre
b ___ J

CHAMPION
LANCE
LIVE 44 GTARADOi WTI/FLT
BRUNO
LIVE 4t eiAGown ng/he
IfVELH HFtMOkTOP FT6
UVH44 nwtffw flt/RT
LEVEL i2 HITHOHIB FTG
LIVE 47 MUGOOTTE DB&/ET
lEvno KimakCHAN m UW144 UtOPeTTL KK/RV
LEVEL 43 0NI3 ICN/Gttl
LIVE 54 MAGONITE DH/HV
LEVEL 4« MAfhiiMP FTG
ilC WUlN«l> POnt WO'M 7TPtT.
RECOWBWKF* POAetAW TVPti
IIHTIK. PCJ
nnpit, n.-roec, wm
UBi &UB* hp lh LfH«l44|4 1^1 rVifM Ik ppHii
4
Ljnllb.il H*4j|A gw HUl Iff Lft UU Will fl*r PftUflMi IIMM HUFUt
MMn*wrtaPii|m pi mpMwlikm kiHau tfBMUf frim*
in w.n mi pcibit^nn rhu irhke Uri m* <b! bi|iu it liati m hub
flul quifih If «■>• Mpnluffr. PF yen hM ■ If a I P :tchu trpe. m ri Efc^N £h*
4 1
FfH lVl iB 4U»l4aiflilMi ItwClKifK ifllMkli

hurl Eh mill 31 &i unn'i Reml _ ■ Wfrii- Ifp* of ft Mbs nfi< w

%hrm| If p* in- firunn'i IMl


S.S. Aqua
The S-5, Aqua take* Pokcmnn Tr^ners from Olivine City in Pop into fill the ran mi—you con gain experience with
job: o I l ^nmiSion City in kaoto. The bo a L ride ii relatively Pokemon bat tie %, and you"l I find some good Mem*, too.
ihen, bul you'll Still for a lie Lit adventure at sea

•OMVIHS urr
M'H

O aqua, mam
iWfssor Elm pc^^€fir? you wuh in $.$_Tkkrf j^rr
vgn'vr bea.Frn the Ebc* Four. G* CO OlivIfiE Ci-Fys
da^L^ii i-rtlk ift i^e peoftfe rherc Tht !n^ pvtse-
wiSf itk ld see your ridti and ihovv you to lh*1 hoo i -
After your firar boar rrip. rhs ^dm will gprniFc gnly
gn nnjin d,iy-s

0 CRANDBABV Dir
The old pun in rt^m H nr,-J.s ymiF h*3p Hk jnr.ddiughT^ r wsin-
iftr<J oO1. qng like yOu to find her fur him. He will give you ihc
Mcral an stem ihrii yOur Oftijc n>h]frr like n likm^CO. il yaU (an
fiad hw.
■■""2

!■

0 GET BACK TO WORK!


n ® ® © ©

™T “ :T>
Tr\t sailor bioeki you* «ay to rhr i-,wnrn in rhe t^ifmcni Hr wem'i Itr you
■vLn>- .1 lull': I In''— : L- in'I /t., ... r-^.ind., 1 up I ■ n 1 i-.di !y ^.irch hi
chr l.iry ^ik*r in roam Ik, which i-; righr n-car lo ytuir Cabin. Aftsr rhe Inzy
sailor fflutttn uh excuse

for sleepii-i-fl. on ch* |^b.


hg II j^f-r h±rX i^ work^
□ nd h-n less Iizy buddy
wi ll Tot V'i>u pa ss

^eaimpBnlhfl&betD
idMivei^aryFDkenHip
Gi- vm.r seoind boar m»
iidewry I ranker y&j
0 A CAPTAIN AUDIENCE con iimkn Ihn bear arrive
- ::i&ni!v^i vo.n a-
V-lakv your way ia room K., (He LlfMJtfiV Quar¬ lion tarcDPt^Mi Ui£ bed
ters. TKr old fnanV ^fatiddauyftter is rn rhu
haiassiny the capcern, [(you rhf |ii[!,c
#CR(np kick (o iht old mans rram. hr will givp
yo*l Mci^i lJliiF A(i*r yew v* complirled ihr
search (dF (hif y,ir1. ydu'll sec an rffirlcunC eme-n!
umi CQflT
(Kar the hoar has arrived ai Ytmiphon City Ba^nail

' *
sf> kv
Vermilion Cify
Ya*m fifll fid* ah* i \ Affui Mfc** y*ny fn Vtrmiliofi City £ven il you've viilled Kanto beliorc
m H#d ELlu* or Vdlow, you -irr tllll in lor icme uwrir"iei —iriAny thmgi around Kaoto have
change* if thu y^ur firil viti-t, yoti bavf Id of tsploriny to do\

0 CRUISIN'
AJiit : 1"c frrf: mp Sc K-inra th? :oj: will POKeMGN MAPI.
Mt'ln-r a regular ^heJ.uk, II dtpad: Efcrffl ULTRA BALL DM
teilien -Zirv en and ^ujv SUKiniLDM m
■it**. inj m departs frem Ohvjn* Oiy on HmUPOTIMt DM
»Cinfi|:Ty^ and friday* Yoy f^n reTum t*
loh id by -A'jIxin£ tf you i an i wa.il loi thf
REVIVE Ijiid
>cji re l^d-L MUZ HEAL 3M
mmiHi m
0 LEADER Of THE PACK HUM Ilf AL m
*mam U TEBUUE MAEL sa
If yflLi rnlii to rh^ Pr«iH^m nf dii Telecine n
Flh Cl Lib he will rrnn [tiling you a vrry kng
ifrOry. ! I ■p'vu IisWrt LC h is £ rtl itC if*ry. hc‘ IL giVf
yen Hire LinJy fw y©uF pel in a dm? nr ion.

i£p,“ you vr ipobrn Id Capyc-al En


Cltjr reli>rn to the PdfcittfHili l*n
Club and l#1fc Id Iht guy 41 th* f-*Ni Mr
Hilffl to j^r rFDt|r about
mUiing Fukf DdII irvd 2.1 L ypu Id return El
tn her

0 SNOOZIN'
SrtWlii » hlptkkij "Hr -^if S ouft j 1 17 CSi^nr'c fail tm-iJ 13
(Tt fe (rw rtirng- fane Wftfiz Snpdia will jjtc Out pi ifQfflr um i"Cw £0ad

LaIcF; Hlff yni tac-lp ovi -it lb* 0 VERMILION CITY CYM
ifa* *fn.t p4fk ufa Itv* tip Cin0 tfU p*.^
C* iKc true hiDcferng ihr w*f 10 ri a r h
fittyai bn Lj-tavwhr kwn fMi will b-r _ib-*
Vcfrrt^lrtn Ciry £*tn Li 5uigt pht
1 m mon Inorlmi tft ruwr eg*j/-a rji.o to
Cyt Ut4kr <i wily u>nd of I Iicttk
■Ppbtmop Fluf-e* Id w *+ * irw-rrii JJ>rf gel i|
iype F^Lrm*n — fry me id b* ahecifiJ
UVT *1 —#T H i fch* <xiPf (h*tr jvu «MI**
ulih |n«rl#i

VERMILION CITY

t £*M LL ADEfl 11 UJftGE }

PHUI THIWCia lA&fil


HCWiWBIP KHUMON T¥F( V<MM

* rrtk^mfifi Ciyif.il wmort


H — 1
Route 6 mint]* til r
lit

i# 6 hi & t*n? ruck tori ihii c offence 11 WrfniUan


CiBy wMh ^jlfpon Ciiy 'fn in fh# uppvr
# l| t-K* mlrmt ihe UPde^found PdlN lh*i d im 5
pH- a
xho iOfVrfcn Itir iMtHitl Tilt Undf ground Path
will be timed unhl Tht Pflwwr PlanI 'mtuu fnvd

Saffron City i±fi ! Li

"Saif tan City ii home la mwy .nlt'ciUng ptices mdodmg Scljifi Co. And ihe Train Station. T?w
problem *1 [he PhW PlUH K#T LiopjHHU iht running ntayb* it^ A getxl idea In
hptd rhr Ptwwt' Pl»n| #iki rji3 things Hr#ighl rhed fiiut1

POKeMON MART
SttJMAll MB
II1IM ICMHP POP
0 D0|0 MOJO ifiuitiiND frrr ITUUL1 MOO
p^l
I h( llfhnno Dp[^ (Turner Uljchbck OTKtnnot MM
Kfyo, Ua* jerif io JdhtO to iT^-ln Hu ■UffltKM 3JM
ict-lyir will pw Fmu* fland-. in
IK* Hi rhifc iHt+VH I Pgbi-mon ig iur
m
V|V1 ipf 4tUtk Mthmdl W filing. by
ltta wG
bavins iP w*hh 1 HP *MfW SM
fiavaui M

itt p^jtM la intern-*


Picn dbajE biBrica'iE
tijrtm.

0 BE A DOLL hh
After :hs Piiwn-r f'ijn-r itm-wJtih "Kj* been re^vec- t At€r: AM«t v¥>n rttUPMhe Pph frttll

Krd LhfHtllT^ Cl CcpVTJ.1 h Kcxlu wHerr she mil IB 11 ih# III ijJynu Itu Pjii,

*eH wh ibfiiK hfc? mi&fng Cfefiury Dot Httd whkh illowi ynu Era I r ,>yr I hy ItbIii

1b|(lL w tK* Prktmun Ten Chib m Yinn.PuKi City belwpcn (Ilf Ifl ItMhfn

ru ^r: the Till r Dd! lor her. £oldtnrg4j City In |ehio The Ir^ln
jtotirl Priiliaw* it hth-todirl-ci ut jim r ih ;,V.'. .' '. ,\ M.V.i.
■ i . ■, * . r *f"r*
Eihr 11 whpr^Pv«r yrju wQiild I Ih# 14 h "I itafih i ■
O SAFFRON cnrv GVM
Thi f-Lih %q lakmnA S^frrpn Giyf Cm Lmif* -a- J bn TOnlwtmg TVtt |pt fn*r-t w*rp 10
Hfp □:■ i Hal will ^tadH :u jn>ur-iJ rhe niiw i*wjIi “i«r^ ■ rnmfaf wKkIi hi*i i Tinnwr fnuk wA*E
hv to bi! Ek To T£&rh Sa bi ir,j. b-rerz a* (hr -**■-= rp (\j. J s ira j-h r fldfr A, ft, C D. Q

Route 8 HlGHEHlP

Haute 0 ianntLti 1 iftran


tily LilvtnCk^ T&iwti TT»*
building utrd to h&ui-t 1h*
mT
- 11 ivn^ i
UndetgrOynd Ptflh. wHuch it:—?. ,.
.T
’3:

iLQnnecLfd
Rout? 7, fcnu
Rbufr ft
hcr^i dairf
with
! .’ *1 ■ I V 1I

niftllHA Pdwn» Ajiuiun ■! mbif 4l 1


liuftfih lit rihuOE *+W 41 l*t* ■Alin minm ft&iwo
V Fri#- I«.{Pcikh4rfa i

Lavender Town
The i^rgid building in la vend ci Town tie rut* £ ftadiE Station, and iti* pnaQer building ntjrtiy
15 -i memorial lor rh* ^biuili of departed “Tn^em an Th*1 RarHo Si jHon-in't vrfjrLdng tpecaoi€ th&
fi&wt,r Plant nn'fc opgratianfll.

0 RADIO RADIO hpncjhd


POKfMONMAKT
GEE AT BAll 600 '
Tr> k rtlp 10 ftfi (Ilf P^rl’Uhl up
HOI I0K -300
j.r4 r^h-PP'^ Wllte rhf r ,i nMl£rf>L 1 bulk pE i okt Jjifr
[x*m rhr SEXIPDOH Klild hOfwKc 5IIK1P0N0H too
Later; 1 tfcf m*n[ m#4h h4i bi m fl*#ft Up MAX KEFfL too
E|14 |g;4f Njrf.1-? llilHgfli FrtiMJ-ifM Hr wtO flw r,,u *« ANTIDOTE TOD
5«pn C4tr -4k^ lIlHI riu io Uir*A 1* INe- f|4l» Ipi Mitt MIL 700 |
*«U c*n fle ftAfb H WprnilHqfi Clip and mcti-c IN*
AWAK THING H0
■ UhI-I^ fUplitlY (*h l# Tou (mm In Ip IN
T*bi Mul* ihkwii an #i
BUKN HEAL U0 !

0 ANOTHER RATER
ftjTipr nn IjvwFiJ^r T^n fjn Mp
V0«i rhiiigr ^ogr n&ktnMjn> n icbn-rr,-: -. h^f
IiLii 10-r i^3Te FtiErr m. Golden rod City.
Renteffebta phou^h—yra Cjrt’p chdhjar -h-
mtr*-, or KfcfTUft roti PUMWJ in i Endc.

PofeiiflOft Crystal WmtfTi

ii VrM
A

Route 9 & Route 10


The Power Plant is located in the middle of Route 10—you have to go through the Rock Tunnel
then up Route 10 to the water, where you can Surf back down Route 10 to the building as
shown by the white arrow on the map. Assess the situation at the Power Plant and try to fix
it, or you won't get much farther.

CERULEAN
O POWER OUTAGE CITY
page 67
Talk co the Power Plants manager and
the Police- Officer inside the Power Plant
ro learn about the missing pare. Go out
to Cerulean City's Gym,
where you will run into a
suspicious man who defi¬ A worker in the Power Plant will offer to trade his ROCK
Magneton fora Dugirip. If you agree to swap, he'll TUNNEL
nitely knows where the page &£
afso send you the item MeiaECoat.
part is. See page 68 for
more information.
WKo would dir'*
METAL COAT TM 07/ZAP CANNON
ruIn my g«n4riTor^

Later: After the part U returned and power Is


restored, everything In Kanto that depends on
electricity will start working again—including the
train that travels from Kanto to Johto. The Plant
Manager will also reward you with TM 07. Zap
TKii'i mift&ing Ar'* you coffli ng on
Cannon, to thank you for your help.
PART from my b«- bo*frfT

Rock Tunnel
The Rock Tunnel will get you from Lavender Town to Route 10. It is
neither complex nor large, so you shouldn't have trouble picking
up all the items inside and finding your way out. Make sure you
pick up TM 47, Steel Wing, when you first enter the tunnel.

mn 9
First Roar page 66
Basamsm
Bring along a
PokGmon
that knows
Flash to illu¬
minate the
interior of
the Tunnel.
A blinding FLASH
i i gKtft the

m 47/STEEL WING

IRON
mn 10
page 66

Nintendo Player's Guide


*
a

Cerulean City
UpJiil difp^tl)' 1 Cb thf Gym to find the lutplctout maw *vim hi* iurmil wii-h ih* Pty^t
M*mpi pari Iht Gym L^ariei1 tin'c In th* Gym, frui iJmii OK-you hav# othtf
business to JlEend Co btfort yun bn Mir with her

Thil n r11 l I lri-m Ipidni iL


jmihj nil S-jii in Nit writ er
miv nrtwrt h* n f iinnj'Kj 14
iMtiL^j ihu Berserk (kna
O SOMETHING SUSPICIOUS
rhe man ilahdin-ij uulj-idc I he ■-.lyn: i-- j ^uud
Motee of jnfonriicioh Hfe ^jll help you Od rhr
su$pjc§ou*Tiun ind Murry

L-># a r I id d.DPV'Y P
iVMr^i Fi yir-| ■
■CMij <

0 CERULEAN CITY GYM


Tau wnn'i- be nWe rg battk ihr Gym -:
Lrjd rr u nEil i*™ i nlic ta-rc nf 1 hr fdwc]
Ham inuuioh Tiekitihc *ddJ^Hpi-
fknj-s man fipstikn hc*d up rg Rgun
I'd g.'Tl ihf (iVTn 1 rldifT MhTFT, hith
Id fi ll t GyfP ■f
pv Li

Tha Lfffd lihsiiW i


&M &M1 ? W
POKeMOH MART
_
E¥l Irzrfl mtmn* p llui It* eiur uu MO
*P0 llH UP JtfUft
wiuuu U»
later: Find iK( Mf> at K th-« bjul# a?y rww* w
an<l him Kt will admit iKit he Ihicn 1)m sjrattm 500
m-iih nc pjrl Iret4; the naler In- Cmiiran Ctly i Cvm, RUIUL MO
U« y«|t Is UHl Milting pin
laiata $«
Mhfih I■ Itihi *t+J N Ih* bqufia p«l law Iht a#n|#ir *1
I he tym
unau 5M
entf»r 450
SUJr HAIL M
CERULEAN CITY

CYM LEADER- MIS TV J


UW pMm VAltf'trt* P**mm tut w*H a* flF
rfWMii mm (ffli Hj Whf *44c« v M*tr
rt Pirfi*; X^wIttwtVhm&ntrc-'ivvandi&Hf
tVP* w-j wflJ11 *m pn* S< »#"'* d»t»r nstw
nm ttidOf iA05t
MIC OHtttHDID POkiUOK iTTUt
MtitK-ftmi

j Pc-kemun Cryildl Ytiiion


'-
Route 24 & Route 25
Route 24 and Route 25 aren't that long, but there is a
lot to see and do there. You'll have plenty of battles to
fight, a machine part to track down and a Gym Leader
to find.

Q ROCKET REDUX
You'll come ro a poor, odd fellow who's a
member of Team Rocket—but Team Rocket
is no more! He hasn’t gotten the news of
Team Rocket's demise yet, so you'll have to
put him in his place. After you defeat him.
he will cell you where he hid the missing
machine pan. so you can retrieve it and fix
the genera ror at the Rower Riant,

pjj
*
H#yI kldt M# *ffl * 1 1 ROCKET GRUsnr
TEAM ROCKET | hjfcrat* to b*trl** ^

After you've confronted the odd man and retrieved the machine
part, head hack up to the docks, where Misty has gone on a
date. She ll return ro the Gym once you've interrupted her
CERULEAN an
flags 6? romantic stroll along the water, and she'll be ready to fight!

Q BILL S GRANDFATHER
EYERSIONE FIRE STONE LEAF STONE THUNDERSTONI WATER STONE

Bill is grandfather will ask you to show him a Rokemon with a long
tongue, if you have such a Rokemon, Bills grandfather will give you
an Bvcrstone Gome back often—Bills grandfather will ask to see
different Rokemon, and he’ll have many stones to reward you with.
CERULEAN CITY
ON *K*t Kfc* *1

Route 5
Head south from Cerulean City on Route 5 to
reach the house in the center of the route. The
old woman in the house will give you Cleanse Tag,
which will keep wild Rokemon away from you.
ROUT! 6

pagt M

Nintendo Player's Guide


Diglett's Cave
Diglett's Cave couldn't be much sim*
pier. It's basically a way to get from
Vermilion City to Route 2, You can
catch Diglett in the cave, which is
great, but you won't be able to enter it
until you wake up Snorlax, HOUll I
page 73

VERMILION
CITY
page A3

CFUDQN CITY
Route 7 poyft 70

Route 7 is another supershort road that SAFFRON CITY


page M
connects two cities—Celadon City and
Saffron City. The building used to house
an entrance to an Underground Path that
led to noute 8, but it's been closed off
because of unruly Trainers.

Pokemon Crystal Version


Celadon City
Like Goldenrpd City in |oh[Q, Celadon City is a very large place, real unrig a flr-pai i ■■npni m<h«
and a game arcadt Celadon Mamion 11 Jv>me l& GAME fNEAA, l+ie creatorr ol Iht Pokemoo
gjrfici Mop in iPfi tall. 10 them for lomt inlcfrsl ihg (onverMtlon

E Jh DJ /c mm

POKeMON MARI
IeiFlssr-1 4lb Fleer
m*m 2oo> PORa DOLL 1.000
GRUI (ALL m LOVUTMAIL SO
ulthwi’l f.?oe SURF MAIL 50
E5C APE ROf E 55D SsbHeer-t
FULL HEAL fiOC VKCIHUOT 950
.Ml IDO IE 100 GUARD SPEC, 700
BURN HEM HO DIRE HIT 650
Kf HEAL HO XtfWK 500
awakening 150 i DEFEND 55D
maimi ;od X SPEED 350
ilmul 350
Srt FU,rJ

Q TAKE A CHANCE tM*


Tjilb :^m4£ Cer^c-—i&*e «..l
pw vm J f cpij sj.bE pepaw d^W waiv Th* l,jtcx
OjtThIT KlI I Cl ITiacS !■■■* f liTltb-r Id- cHl iTUchsTHTJ 111

UICHJM G-Jnhj(^-^>_S Go JTi'j £coJ jlritcJ t£h> l!»!C hatbj.


W mn Ml
fNIIB: diM 15cfv*r
Jrlilur till H(«f
\kwwmwu UM
mio/ittoipowfi irn IMTt/ntEM 1500
TH»/5UNNtDAl ?.ooo
mu/imiKu 7J0O
HllJ/PtOIKT
4I71W1 MM IMS
Mi IB /Jain dance 1,000
*1330*11 t ftfi
TMJ7/UMH1DU J.DO0
*1)7 PMTfiJW

mnv.Cmivi
GAME FREAK nufoni Imn/ooufti tui» 1.400
ItW flfW fl«f* If ^H5flllll4 IT! in rt/nrfHic J.W
Ctli^&n Miivwi 1fgy» f4*n tjl^ t& iK*- Puy-jin*!**.
TM B.- HTPEl KM 7.400
nf'i Gimf OiNi^nff. rhf Gui^K Am*l fend iWlkt
Mlfrw wK$ wp-« hi| jdn i':k LI? himM'lJ lVo.ir imiiiI
mmMm 1772
Jj'L iJiri-- ^ilkfMlhkhi ^ i>w AfiribioACD pik^ •OIPMTGOfe US*
\hr sdMllh fltifif JpeS 1 lib id the itiaidc Hr *H4lMYIUI im
fill |fih * H §*V M rwy *b§^t A Wk iktn hr »ill f rvi
fWo^Cum
CELADON C1TV GVM
MBk. hj^t y&u ht-r* > Py-fcerrwn •*■ >ch you ihir isse Cur, fo you rin fliminapf r'nn (ingfo
DfclTKte blocking rhit wiy re. Cftadon Cirv'l? Gym tnsidc tbc Gym. you mipHr ru.n meg- ?omj
dj c.rika-1 Jalkwsnr but, hkr ihnr Lrader. ihry'r* Luing inosrly G Piis-fy-pr FokeirKi-n They
vbp ■ ljivl >ou inuih Muublc btcsu^ yuu'p* already carrying i R^f-iype and an ku-rype 10
^ V pJiiil «irh En&i H«oI yt-i-f Toktmnp bf^orf forFriV-i if nsetssafy.
■ * :-H
* 4
*
its-types,
v3ii Ehci.id he a Ian ol Rte-Iwee aodka-
I FVCres wtffiP yj.i naitlE. W-ELlH Mil -nr TEf
i’d atlatiB, HkE SdarbeaT, wtkh could
pill Ihe Nj1 i or your ream If <tqu s,-rd e q\*u> ■
feECOWfMENDED ly Mh yoirr iTic-il powerful Fire- ix ke-sype
POHiWN TVP|*_ elfjdtt, van'll do very well
fhi, ici, KKm

p-«1= BAIMiOW i*D6t/tH1J [GI&&WAIH)_


C&P Di nli| will $TV* ytPuH ALltf king Pukamm d EriHltL ir Ifp d&J« ia ha11 n* ufPLixi"
HP dnii'.i^ 1VH ftp I Mi lid kt | i pirn fcfW PppustlU Hu feintft

Routes 16,17 & 18


Routt 16 iftori prtd ICAdl 10 QOult 1?., whi£h it i 5*fce F#llh On£t
you itart going down#iillr you wflG keep go-rag, ■Ever? if you Jlop
pui!nR4j Down on t*i# Control Fmj rou can it op to liih. but other ■
wm]* JUU hAvt to rn^T UP or cfcrwrt tH* hiFP tfrnaUmly ^OUlC 1* p*
r*01 rfov/nftiN, *6 you tan itofp wherever you want to.

Fuchsia City
tlK^UlCityM Ittn ibh* imtt lht f iril PWerongjinei

tin S*Uii Zoih> n Eloi(dltM»uit the djiectw if invelir^ abroad.


KCfJ* Ihc formtP Cym leader i% now part of iNf 1H1< fovt Thffo'k

«!l0 lO^ ton-llTWCUP" gwng gn |h|T will Xf«p you Irorrfflnjbjr

■iljAd for A ihoif |i<nt

U£*.tt*fe*ci ■wn -ft


m*n

r>.j

Pfrk+m&il CfyilAl Wnimn


*

POKeMQN MART 0 ROAD CLOSING


GREAT BALL 600 You cant uke the road to Rome 19 as you might like, so if you want to get 10 Cinnabar
ULTRA BALL 1,200 Island, you 11 have co go around the other way, through Pallet Town, The construction will i*i8
SUPER POTION 700 be completed when you reach Cinnabar from the other direction.
Tffcift rc*d
HYPER POTION 1,200 i ft cloud for
FULL HEAL 600 0 FUCHSIA CITY GYM
MAX REPEL Kogas daughter, Janine, is the nrw Fuchsia City Gym Leader, She has taught her Trainers
700
well in the art of disguise, and each one of them appears to be Janine when you meet them.
FLOWER MAIL so When the battle srarrs, however, you will see that its not Jan me you're fighting.

FUCHSIA CITY Janine prefers Poison-type Pokemon,


so you should protect yourself with
GYM LEADER: JANINE J Psychic-, Ground-, and Fire-type
Pokemon. fn addition to the Soul Badge,
Janine will give you the poison-friendly
Follow the at row’s path
RECOMMENDED TM 06, Toxic, when you beat her,
to find the true leader ol
POKeMON TYPES:
Fuchsia Cir/s Gym. You
PSYCHIC, GROUND, FIRE will find ii hat'd to walk
around \ he Gym—there
PRIZES: SOUL BADGE/TM 06 (TOXIC) are tmy, almost invisible
walls Thai force you into
the paths of many of the
Trainers.

Route 11 BERRY

After you've cleared Snorlax


out of the way in Vermilion
City, you can take Route 11 to VERMILION mn 12
CITY poge ?3
Route 12. There are a few 43
Trainers to battle and lots of
tall grass full of Pokdmon.
The Trainers use Flying-,
Grass- or Frre-type Pokemon,
so be prepared to battle
those types.

Route 14 & Route 15


Routes 14 and 15 also have plenty of Trainers waiting
to battle you. Take along a few items that will keep
your Pokemon strong for the entire journey

0A CHANSEY OPERATION
PPUP
Cut down the tree blocking rhe way to reach The girl in ihc FUCHSIA CITY
2 grass. Sbe is willing to trade her AerodactyL the only one in psge 1 I 'PoKcoogojfooooOoooooociooooooi
the game, for your Chansey. Not a bad irade-off, even if it ow
<t. Do you K4V* 1 does fake you a long rime to find a Chansey. ff you make the -
L*j-i\a.-..,i
,
trade, you'll also ger a Gold Berry. I •* P *■•*•■*' a

aoac.QQatinrAiQQQQQaQoaoQGQocj

Nintendo Player's Guide


<4k
If you're in the mood for Trainer battles. Routes 12 and 13 are definitely the places to be.
There are many Trainers ready to do battle with you along the routes, and they have a great
variety of Pokemon types—take a well-balanced team on your trip!

O TAKE THE BAIT supirrod

II you talk to the man in the cabin


about fishing, he will give you the
Super Roth which allows you ro catch
Water-type Pokemon ar much higher
levels in the rivers, lakes and seas you
encounter on your journeyL

Surf in the water off Route 12


then cu 11 he t ree and walk up
to the item on the ground—
£ -*ri* —
Nugget!

fel MQ 1
CARBOS

NUGGET

-j
1 U V vw bliHftjktni M
VV™W V /‘ilryv ril W ¥ff¥tf¥ v ¥;

JJl.UULU]

'OOOQ!

There are many trees along Route


2—if you want to see everything the
route has to offer, you'd better
bring a Pokemon that knows Cut
with you.

^nQOQQQQQOQQQQQQQOi:.

Pokemon Crystal Version 73


*
Pewter City
Few tip? City has th* item you need to find whichever legendary Bird you haven't had a chance
to <at<h yei — Ho oh in Silver, or Lugia in Cold and Crystal Brock, theCynn Leader who prefers
Rdck-lype P&k^mori, Jivt% in Pewter City

0 WINGING IT
Yfrucflft finalh1 |i?rh up tiilur lire Itai^ba^ Wing : Sik.fi)
or rhe Sflyff Wing sO-nld and Cry^-il) in Pl^a-tet C7iry.
TilV rn i hr old iTiOn id gel dip Wing he found whnlr
tulning in Juhift a long si?n« age Jfrtf you gsi one of
ike Wiivpj. ScJ-rl [o thf "|1n Tff*cr ro racch Ei fl¬
ab pr Whirl 1 ^InnJs (C*f>d jnd Crysi jl) iu c3m.Ii Iu^i-j ftOr*TOT

PEWTER CITY GYM


rOKeWON MARI
Itpxk And hit s i ig?f rraLncr
use m-Dnily fto-fh- dnJ
OREAl CALI 430
Ground^iypf fy*kr-imn n SURER Rati ON m
There 1FE HO SucpiiM-! ii SIIMI KPtl m
Cyffi, bul ihcrr ir* StOfl-L-
MlOOU 1M
cold Pokumon bnirles,
mmmi ?ng
WAKENING jh
BIIKN MEAL m

PfitlC; BOULPtB BMHjF


CVM LEADER BROCA Rf COMMENDED
I’QK^MON TYP£ V: KATIjT
HipJiaUin ojarnr ft ccfc wll bi
•33TV iF YOU feifcn nkjnft a gptifi
dr two &ru *
wm. giuss If yo.i i%?ve a GlDom. yoi
rnn trnrifl 'E tO rfcwi m
Grass-iyu&-faUnfw Bract* ’hf PukftrrtDr. C^nlf i tor A
Pdk&frtanffjvufy EUlUfV Hul >un RipttoSh V.n- .rrAii. iN
MllMYPK StoW S"'l rHjfr-1 limn Wul iif.I fyl ± I |u||iliir
llTHMijli the tkil Eln- In*-' 44 le^jpfe f(?r jM« XlllUi

Route 3
Route 3 leads lo Ml. Maonr where ydur Rival i 1 wotting re^dy to battle. You'll run nnio a hand¬
ful &f TVatneu with Flying-. Poison or Fire Type Pokeoion, so you might want to backtrack lo
Pewter City before continuing on to Ml. Moore

myvitk {(iy

f Nintendo Flayer^ Gukl^ j


Mt. Moon
Situated direttly between Rctilei 3 and 4. ME Moon ii a small tiut Important pari of Kant*,
Jt^. the only pla« you tan caUTi the elusive Clefairy, but you might hive LG ititk around all
syght hefor? orm sliowj upi

W wiw t#w Mt. Mwtt, t/mt


O CLEFAIRY S dance
ft vfll iVill flim&**U:ly twm\t to E:l<ry Manilay n^ht. i Ji-t £Jlfljiry da 3 pircry iinl? d-inre m rhr ^qainc
YUiiMlchiilini-tf yfri l;i n^Lllii
lia #^Y£nn)frlifrv*n'[ onmjHl ['jy menntm to th* ptk! riKyilanrf □ rouad— if y&u bmt ii irn™di-
from the ehc mt ytHi sawhm, iccV^irh Reck Smash cmiW find jcunethin-j willy ™Jl If yen
dm every owoi ms tr&amres i»
Mr LmI Try id hwo wwirni don'i
fttWriyv rr^fii Uteltfatwdl TD^n willn Rsx\t
& mjj h ji cji>
RICflMMfWnED POKf MrtN TVPEJ; nif,£ you WDPi*r
flSF. WUINB.mefflC w -b!f re
:o pick ir up.

fIVflL!

FltWFfMF

1 ■■■ V i i- ■ *
IPHW - '. POKefflON MART
' (i).:
1 POKe DOLL I.PO
FMSH WASLR m
SODA POP mo
LLMQNAQf 350
ilFEL 350
PORTRAIT MAIL 5fl
Tlit^k^mrm Mnrl ul Mi M^n \-&i severe iCEms Lhai
■ir^ I# ^ilarty s^tdin ctepidrartnl s-tami. crJy. Ike
Lenicrvide -rd Fiifc£ Dorl s It abu sells a rww L ind of
SlflEnmefV- ftOflrSU Mnal M| Mflon-iS qpen cni* in lh>H
rpHnwifl and 6. rmg rhe Gay

Route 4
Route ■! if a st>H of one-way street — you <an go r^om M|
Rtoon 10 Corultan City, but you jzAnJ( do rh-e opposite
beciTLie of the small t^iffs Ihiit make up Ihe route OnLy a
few Trainer* will r hallenge you on k ou t e 4

^ —n * -——4
Pokemon Cry stal Versicm
£1^-——^ ■ ■
Viridian City
The first time you wander up to Viridian City you probably
won't be able to find the Gym Leader, Blue. Talk to everyone in
the city to learn that there's a due to the Gym Leader's where¬
abouts on Cinnabar Island.

0 A BATTLE A DAY
The Trainer House in Viridian Ory ys a pood place to irain. You can parridpnte in a bank there
once a day. If you’ve recently exchanged Mystery Grfis with someone, that person will be the
Trainer you face in the Trainer House. Otherwise, you'll battle a Trainer that has three Level*
50 Poitemon: tMeganium, Typhlosion and Feraligatn You can fight only one battle a day, so Hi. WBlccma IErt«mw 4*EGAN ECU

make it counO TRAIN!MG HAU, Li*d foOOY SULAMf

O VIRIDIAN CITY GYM


You won't see anybody inside the Viridian Ciry Gym the first time
you pass through. You have to head up to Route 1, across Pallet Town
and down to Cinnabar Island, where you’ll find Blue.

Later: After you've made It to


Cinnabar Island and talked to Blue, he
will head back to Viridian City Gym so
you can fight him. He Is a formidable
opponent—make sure your Pok£mon are
battle-ready before you challenge him.
«w( 22

POKeMON MART
ULTRA BALL 1,200
HYPER PORTION 1,200
FULL HEAL 600
REVIVE 1,500
ANTIDOTE 100
PARLYZHEAL 200
TM 41/DREAM EATER
IWi! 1 AWAKENING 250
page 11
BURN HEAL 250
FLOWER MAIL 50

VIRIDIAN CITY Blue has a terrific team of Pokemon covering many


different types. Bring along a team with several
PokGmon at or above Level 50, or you might not
GYM LEADER: BLUE
- make it through the bat tie. Use basic type match¬
ing to defeat Blue's team.
PRIZE: EARTH BADGE
RECOMMENDED POKeMON TYPES;
DARK, ELECTRIC Hfif, GROUND, WATER

[ Nintendo Player's Guide


^
** A 9
•»
*
to

Pallet Town & Route 1


The current Pokemon Champ, Red, is from Pallet Town, as is Blue and his grandfather, Professor
Oak. Red is off on a trip, so you won't be able to challenge him just yet. You can visit Professor
Oak in his lab, if you'd like.

VlRlDfAN CITY
O HOUSE OF BLUE'S
Blue. Viridian Cirys Gym Leader, is from Paller Town, and hissisfersrill lives there. If you
vigil Blue’s House from ) p.m. to 4 p.m,, Blues sister wj|| groom one of your Pokemon,
Pokemon love being taken care of and prettied up. and if you groom them often, they will
become more attached to you. You have
to visit the house at that specific time,
however, or Blues sister won’t work on
your Pokemon, You can have only one
BITTER BERRY Pokemon groomed per day
ROCKY look*
| cantifii ■ I

Qthe professor is in
Visit Professor Oak’s lab to touch base with the Pokdrion professional. You can show him
your Pokedex and get his evaluation of it on the spot. Professor Oak is interested to learn that
you are collecring Kamo Badges. He asks you to re rum once you’ve collected all eight of them.

Later: Return to the Professor's


lab after you've collected all eight
Kan to Badges. Professor Oak will
grant you permission to enter Ml.
Silver through the Pokemon League
reception gate on Route 26. That's
[ust what you need-a new area
to explore’

Pok4mon Crystal Version


Cinnabar (stand, Seafoam (stand, Route 19,
Route 20 & Route 21
A eruption haJ d^vasciiced Cinnabar F-Uand, leaving litUe standing save |he PokemOn
Center. Even Ihe Gym v.-n deiTmyelil The Gym Leader, Blfim*.. mov™ed rhe Cinnabar kland Cjrm
to Sea loam Island, which it nearby, if you want Che badge, you'If have to keep going.

O BLUE away Q C INN A8 AR/SE AFO AM CYM


You'll mere up^irk Blue on Cinnibarlel&m). He's come (a Blame moved tbc CVinn.ibar klancl Crym ro ^eafonm
ch-flf L DLri she d.?m rt^r l ■> ■> kl'iJ by : hi: lava ind. i 11 c' ra r char klind. all-rr I he v&klno erupLcd Surt Ho Stifdam
■i-r leds a bli ^c-prcsscd dboul till 40I illc Jcrlru-clioh He ktaod ra fW Eliiru: i-n rhe ca^lifci Gym A/ienvard,
H'ill return laUu-idian CiryGYfn afr-ert»RUng ro you. Dofrt you CJn SuT^lCftMl PpUHS 1$ an4 Sfl CO R*rft«a City
rake off nlwf h ifn bead so Sciloim meccad

0 THE ROAD LESS TRAVELED


When viju vmEtJ h ulHi h u (! iry car! \t r, y-rsu l au kl fi't gi'[
to Cinmbaf Island hefatiowsTcon a morion worb.Aifa[
you appfoa<h ihs joaH from ihc Cinnabar aide, The
w±rk will. be roirpl-rifd and voii'll br ablr is op ha-k
1 fid l'*i r h biliuCfn hldiiu . j fy and. Ci hnalur I ilar.d.

SEAFOAM ISLAND HlHiim uses iri.iiiilyl-iru‘iv|K:


PokfcfliWi. so a canfti^riafnil
CYM LF.ADCR. BLAINE Wbi*r-. Ground' iuki Rock-lyprt
WlHrtSlVKKdlHJI^KllSlmHl'l
llamaa. Biamr It H CraUf Trnrer.
fil'd lift miytn iiurpviBF? >™ with
some 01 his ortstys.

~JauV
J —

■Al '
Nintendo Way*?'* Guide
™ ? ■ “ * M
Route 22 leads you back to the Pokemon League Reception Cate you passed through earlier
on your way to battle the Elite Four. If you talk to Professor Oak after you have all eight Kanlo
Badges, the person who was blocking the way to ML Silver will be gone.

ix I .*■ '**»

Route 28 takes you to Mt. Silver. It is a fairly long road that is not densely populated by
Trainers, but it is well-populated with plenty of wild Pokemon in the tall grass. Take a rest at
the Pokemon Center before heading up to Mt, Silver

0 THE FAMOUS RECLUSE ti*47/stkiwing


The woman in the only house on Route 28 is living out in the middle of
nowhere to get away from her fans. She will be very surprised to see you, and
she ll generously offer you TM 47, Steel Wing. You should probably leave her
alone after you Get the TM. BAWMgflWawWflM HCIX- P3—~l

fegugtimggi
VqiAii ^oi/nd rr.a

1 m\-*f * 4 #V#>Vf ** m 1
■>, wy>v f»:-v.pv.v ■

RKffTION MU
k fjje J9

AJAUMU#.*3 C W''

XLjJ
Mt. Silver
If you want to explore the entire interior of Mt. Silver, you'll need to take along Pok4mon that
know Flash, Surf and Waterfall. The Pokemon inside the mountain are very strong—if you're hav¬
ing trouble with the wild Pokemon, you're definitely not ready for the final showdown with the
person waiting at Mt. Silver's summit. Train hard! Mt. Silver is actually in Johto, but you can walk
up to it only from Kamo, After you've visited Mt. Silver once, you can fly back to it from |ohto.

Firm Floor 0 Second Floor Second Floor Room 2

FUL1 RESTORE

flret Floor: Room 1 Second Floor Room 3

jjnSul

0 CHASING WATERFALLS
There arc several places inside Mr. Silver
where the only way to progress is to splash up a
waterfall. The Pokemon that you’ve taught
Waterfall need not he a hard-bard ing crea¬
ESCAPE ROPE ture—you're going to need sLx strong Pokemon

tout! 28 PROTEIN to defeat Red. but you don’t need Water I all to
peg* H reach Red.

0 THE CHAMP FINAL BATTLE INSIDE MT. SILVER


On top of Mi. Silver, you will meet the best Trainer in the
land — Red. He is by far the strongest opponent you will face, _!!°_J
and you should not underestimate his powerful, excellently The central character from Pokemon Red, Blue and
equipped team. You can fight Red Yellow, known in Crysl al. Gold and Silver as Red, is
the game's toughest Trainer. His Pokemon are all
over and over again if you like. Level-70 or higher Try to attack fast and hard-the
Return to the Indigo Plateau and longer the match drags on, ihe lower your chance ol
winning. Your Pokemon should be Level-50 or higher.
defeat rhe Elite Four, then return ro
Silver Cave, where Red will be wait¬
RECOMMENDED POKeMON TYPES;
ing once more.
DARK, ELECTRIC, FIGHTING, FIRE, GROUND, WATER

^\80 Nintendo Player's Guide I


i
Pokedex
Reading The label near each PokGmon reveals its name.
Old Pokedex number and Pokbrnon type and an

the Pokedex explanation of its evolutionary trait if it isn't the


base evolution of its evolutionary fine.

An incredible amount of information is


included in the Pokedex section. Check
out the explanations below and follow
them as your guide to understanding
all of the numbers, abbreviations and SPICIAI^HAOC SPICIM

colors you'll see in the Pokedex, tsso rrrrr«i


HfT POItm SPfID
r*T5T~l fYT>n
ATTACK IX M Hit

gun HSD-* ABILITY


The Pak^mon's relative stats are shown
LEVEL-UP ABILITIES by a three-dot rating system The
CRYSTAL ONLY ATTACK TYPK #245 example shows a Pokfimon whose
DRK $p ea a I De f en $ e i s signi f scan 11 y be u er
Moves that Fckbmon can have or learn than its other stats
by leveling up in Crystal are marked LEER HIM
with a (0 Sometimes, the moves IUmi8UMtO WTR
replace moves the PokOmon could WATER GUNlG&S) WTR GOLD AND SILVER ONLY
learn in Gold and Silver. flAIH DANCE (Cl WTH
Moves thataPokemoncan learn in
Gold and Silver but not in Crystal are
marked IG&SI.

RECOMMENDED
Attacks shown in red are strongly rec¬
ommended for use with the PokGmon.
They work well with the PokGmon's
natural abilities or will otherwise bene¬
fit you and your PokOmon

EGG
black dot shows which members of the 05 ROAR NRH Moves that a Pok£mon can hatch with
evolutionary chain can learn the attack. DA TOXIC HH are called Hog Moves, and they 're
Oft ROCK SMASH FIG marked with the letters EG. AH stages
ol an evolutionary fine can retain the Egg
OS PSYCH UP NRM
Moves the first stage hatched with, but
10 HIDDEN POWER NRM
only the first stage hatches from an
0 SUNHY DAY FIR egg, so only the first stage has Egg
U SHORE Nm Moves listed.
PHYSICAL OR SPECIAL 14 mum HI ♦ EG COUNTER FTG
15 HYPUtUM NRM • EG ANCltNT POWER tat
Attacks shown in black are physical 16 ICY WIND ICE •
attacks, PokSmon with a high Attack
EG run NRM
17 PROTECT HM * EG SWORDS DANCE NRW
rating will do well with them. A tracks
14 RAIN DAHCI WTR • £G VINE WHIP GflS
shown in green are Spedat At t acks,
which are particularly1 effective when 20 ENDURE nm #
EG LEECH SEED GRS
used by Pokemon with a high Specra/ 21 FRUSTRATION NR Ml •
Attack raring 23 IRON TAIL STL •
27 RETURN NRM •
2ft DIG GRQ •
3T MUD'S LAP GRD •
32 DOUBLE TEAM NSW •
34 SWAGGER HSM * TYPE KEY
3S SUE? TALK nm • BUG Bug GRS Grass
J? MNDtTORM 8CK • DRG Dragon ICE fee
MOVE TUTOR 34 SWlff urn • DRK Dark NRM Normal
• elc Electric PSN Poison
Moves that a PokGmon can learn from 43 DfltCT FIG
u PSY *
RR Fire p$y Psychic
the Move Tutor who stands outside REST
FEY Flying RCK Rock
the Goldenrod Cit y Game Comer on Ht CUT NRM •
FTG Fighting STL Sleet
Wednesdays and Saturdays are H3 SURF WTR • GHO Ghosi WTR Waiei
marked with the letters Ml • GRD Ground
m WHIRL POOi WTR
H 7 WAT (lift LI WTR •
m ICE BEAM ICC •
id V si y

\mn
H*T POINTS
rsm
SPEED
r*m !•[•! 1
ATTACK DtfENit (

SPECIAL ATTACK SPttlAL DFFfN« ESO 1*1 1 1


rgm r#r*n
HIT POINTS SfftD

rm m~n
ATTACK Of TENSE
LEVEL UP ABILITIES
m~n ffi~n ATTACK TYPE #155 #156 #157
TACKLE HRM - *

LEER NRM - . -

LEVEL-UP ABILITIES SMOKESCREEN NRM 6 6 6


ATTACK TYPE #152 #153 #154 r ^l BAYLEEF EMBER FIR l? 1? 12
TACKLE HRM i rr KUO CHIKORITA LEVEL 16 ► BAYLEEF 1
OUKK ATTACK NRM 19 21 21
GROWL NRM
1-'
TYPt GRASS FLAME WHEEL MR 27 31 31
RAZOR LEAF GRS oe 08 OS SWIFT NRM 36 47 45
Rimer psy SPiClAi ATTACK SPCClAi. DEflNjE FLAMETHROWER HR 46 54 60
PQISQNPOWDFR PSN
SYNTHESIS GRS n 23 73 TM & HM ABILITIES
BODY SLAM NRM 29 # ATTACK TYPi #155 #156 #157
LIGHT SCREEN FSY 36 39 01 DYNAMICPUNCH FTG
SAFEGUARD NRM 43 47 02 HEADBUTT NRM a •
SOURBEAM GRS SO SS 03 CURSE ??2 • •
04 ROLLOUT RCK • •
TM t* HM ABILITIES OS ROAR NRM •
# ATTACK TYP£ #152 #153 #154 06 TOXIC PSN • A
02 HEADBUTT NRM • A • 0B ROCK SMASH FTG *
03 CURS! ??? • A • ID HIDDEN POWER NRM • •
06 TOXIC PSN • A • 11 SUNNY DAY FIR a A
os ROCK SMASH FTG • • 13 SNORE HRM • A
10 HIDDEN POWER NRM • • • IS HYPER SEAM NRM
SUNNY DAY FIR A • • 17 PROTECT NRM • A
12 SWEET SCENT NRM • • A 20 ENDURE NRM • A
13 SNORE NRM • • • 21 FRUSTRATION NRM a A
1S HYPER BEAM NRM • 23 IRON TAIL ST1 • A
17 PROTECT NRM • • a 76 EARTHQUAKE GRD
19 GIGA DRAIN GRS A A a 27 RETURN NRM a A
20 ENDURE NRM • • • | MEGANIUM 78 DIG GRD • A
21 FRUSTRATION NRM • • •
#154 BAYLEEF LEVEL 32 > MEGANIUM 31 MUD-SUP GRD • A
22 SOLAR BEAM GRS A • • TYPE: GRASS 32 DOUBLE TEAM NRM • A
23 IRON TAIL STL • • • 34 SWAGGER NRM • A

2L EARTHQUAKE GRD • 35 SLEEPTALK NRM • A


27 RETURN NRM • # • 36 FIRE BUST FIR • A
SPECIAL ATTACK SPECIAL DOENS!
31 MUD'SUP GRD • • a 39 SWIFT NRM # A
32 DOUBLE TEAM NRM • • • rsiyn r¥T»n 40 DEFENSE CURL NRM • A
SPUD
34^ swagger NRM • • • 41 THUNDERPtmCH ELC
sno
35 SLEEP TALK NRM • • • 43 DETECT FTG • A
DEFENSE
43 DETECT FTG A * • 44 REST PSY • A
« REST PSY • • •
BBC 45 ATTRACT NRM • A
45 ATTRACT NRM # • a 48 FIRE PUNCH MR
49 FURY CUTTER BUG ♦ a 49 FURY CUTTER BUG A
m CUT NRM • # • HI CU! NRM • A
H4 STRENGTH NRM • • H4 STRENGTH NRM A
HS FLASH NRM • # • EG THRASH NRM •
IG COUNTER FTG • EG REVERSAL ITG •
EG ANCIENTPOWFR RCK • EC SUBMISSION (() FTG •
LG FLAIL NRM * IG QUICK ATTACK NRM •
SWORDS DANK (0 NRM • EG FURY SWIPES NRM •
E0 VINE WHIP GRS A EG FORESIGHT NRM •
EG LEECH SEED GRS • MI FLAMETHROWER MR • A A

4_
ATTACK TYPE #158 #159 #160
CROCONAW
SCRATCH NRM . -
#159 TOTODILE LEVEL 16 ► CROCONAW
HER NRM - -
TYPE, WATER
RAGE nm 7 7 7
WAT! R GUN WIR 13 13 13 SPECIAL. ATTACK SPECIAL Dff EhlSE

BITE DRK 20 21 21 mm
HIT POINTS
SCARY FACT NRM 27 23 23
SPEC AL AT TACK SPECIAL DEFENSE
SLASH NRM 35 37 38 m~n
mm mm SCREECH NRM 43 45 47
ATTACK
HIT POINTS SPEED
rrm mm HYDRO PUMP WTR 52 55 S3
ATTACK DtECNil

mm rmn TM & HM ABILITIES


# ATTACK TYPE #158 #159 #160
01 DYNAMIC PUNCH FTG • • #
0? HEADBUTT NRM • • •
03 CURSE ??? * • ♦
\ TYPHLOSION 05
06
ROAR
TOXIC
NRM
PSN •




QUILAVA LEVEL 36 > TVPHL0S10N
OS ROCK SMASH FTG •
10 HIDDEN POWER NRM • • •
SPECIAL ATTACK SPECIAL OUCMS! 13 SNORE NRM • • •
rgT^Tg] r#T¥n 14 BUZZARD IC1 • • ♦
htt points SPEED 15 HYPER REAM NRM »
ffg□ [*I¥X? 16 ICY WIND ICE • • ♦
ATTACK
17 PROTECT NRM • • •
r^n 16 RAIN DANCE WTR • • •
20 ENDURE NRM * • ♦ FERALIGATR
21 FRUSTRATION NRM • • • #160 CROCONAW LEVEL 30 ► FERALIGATR
23 IRON TAIL STL • • • TVft WATER V
26 EARTHQUAKE GAD •
27 RETURN NRM • • 41
28 DIG GRO • • •
31 MUD-SUP GRD • • •
32 DOUBLE TEAM NRM « • •
33 ICE PUNCH ICE • • #
34 SWAGGER NRM • • *
35 SLEEP TALK NRM • • •
43 OFT EC T FTG # # *
44 REST PST • • •
45 ATTRACT NRM * • •
49 FURY CUTTER BUG • •
HI COT NRM m • •
H3 SURF WTR # • •
H4 STRENGTH NRM • •
H6 WHIRLPOOL WTR • • •
EG THRASH NRM •
EG ROCK SLIDE RCK #
SPECIAL ATTACK SPECIAL DLFENSL
EG RAZOR WIND NRM •
EG CRUNCH DRK #
mm mm
njt POINTS SPEED
EG
EG
ANClfNT POWER
HYDRO PUMP
RCK
WTR


mm mm
ATTACK QEJENSL

MT ICE BEAM ICE • # m mm


\ PIDGEOTTO
/ PIDGEY LEVEL 18 ► PIDGEOTTO
rm.- NORMAL /FLYING
>
IPtCtAL ATTACK iPtcwiwiimt

r*m
Htl POINTS
\±m
SPltO
ggn
ATTACK DFMKH
\mn E □

SWCIAI. attack JPtOAl DOtHSf

i*i«n
MU POINTS
m~n
SPEED
m~n
ATTACK DtHNJE

sin

iFȣC!AL A11ACK inCJM DtJENU

r*m rrrr i LEVEL-UP ABILITIES


HIT POINTS 1MIO ATTACK TYRi #21 #32
LEVEL-UP ABILITIES i»i*n PECK FLY - *
ATTACK DCfCNll
ATTACK TVPI #16 #17 #18 GROWL NRM ►
TACXH NRM * - -
1*TTT~1 urn LEER NRM 7 7
SAND-ATTACK GRD S 5 J FURY ATTACK NRM 13 13
GUST FLY 9 9 9 PURSUIT DKK 2S 26
QUICK ATTACK NRM IS IS IS PIDGEOT MIRROR MOVE FlY 31 32
WHEKIWIND nm 2\ 23 23 PIDGEOTTO LEVEL 36 ► PIOCEOT DRILL PECK FLY 37 40
WING ATTACK flY 29 33 33 TYCT NORMAL /FLY INC V ACUITY PSY 43 47
AGILITY psr 37 43 46
MiRROR MOVE FLY 47 SS 61 TM & HM ABILITIES
JL ATTACK TYPE #21 #22
TM & HM ABILITIES 03 CURSE ??? • •
# ATTACK TYRf #16 #17 #18 £L TOXIC PSN * •
03 CURSE m • * • W HIDDEN POWER NRM 9 *
U TOXIC PSN m • • Tl SUNNY DAY FIR • •
19 HIDDEN POWER NRM • • • !L SNORE NRM • •
n SUNNY DAY MR * • • IS HYPIR BUM NRM 9
13 SNORE NRM • # • 17 PROTECT NRM • 9
IS HYPER BEAM NRM • 20 ENDURE NRM • 9
Tf PROTECT KRM • # m 2t FRUSTRATION NRM # 9
n ENDURE NRM • • m 77 RETURN NRM • 9
71 FRUSTRATION NRM • • m 3J MUD-SLAP 01D • 9
27 RETURN NRM • # m 32 DOUBLE TEAM NRM • 9
31 MUD'S LAP GRD • • m 34 SWAGGER NRM • 9
37 DOUBLE UAM NRM • • m 35 SLEEP TALK NRM • 9
34 SWAGGER NRM • • • 39 SWEET NRM • 9
IS SLEEPTALK NRM • • • 4J DETECT ITG 9
39 SWIFT NRM • # • 44 REST PSY • 9
43 onici FTG • A • 4S ATTRACT NRM m 9
44 REST PSY m • * 46 THIEF DRK # 9
IS ATTRACT NRM • • • 47 STEEL WING STL • 9
46 THIEF D«X • ♦ • H7 FLY FlY • 9
SPECIAL ATTACK SPtClAL DfHNSt
17 STEEL WING SU • • * SCARY FACE NRM •
LL2 fit flY • m •
SET i*i»i i EG FAINT ATTACK DRK •
HU POINT i SPHU
LG PURSUIT DftK m r»T«r~i IG QUICK ATTACK NRM •
I
IG FAJNT ATTACK DRK 9 ATTACK CM It HSt IG IRF ATTACK NRM •
EG fOffSlGHT NRM • bed FALSE SWtff NRM *

Pokemon Crystal Version


-▼-
X*. v T1
SENTRET 1
TT IU 1 i
k A
rrff: NORMAL

me (Ai AHAC K mOM 0( FIN J4


r*T~n
hit points smo

r*m
ATTACK
f^m OETtmE

id am
i FURRET
J
#1B?
TT IUA
L / SENTflET LEVEL IS If FURREY 1
ivpf NORMAL J— -'

SP4.CIAI ATTACK SPCOAl DEFRNH SffOAL. ATTACK SPLOAl OFFICE _


\ \
mm
HIT POINT £
mrm x\ Lftl l 1
HIT POINT*
am
spud
o
Iftl 1 1 IW1 f/S" l1 \±in 1 i*i*i i \A / \
ATTACK
mm
fLMfc ATTACK
L» iii i am
Y
Vat / / Y
Y \KL .

LEVEL-UP ABILITIES i
ATTACK TYPf #163 #164
TACKLE HRM
LEVEL-UP ABILITIES 1 i LEVEL-UP ABILITIES
growl NRM
ATTACK TYPE #19 #20 ATTACK TYPI #161 #162
FORESIGHT HRM 6 6 TACKLE NRM TAOLU NRM
PICK FLY FI n TAIL WHIP NRM ■ SCRATCH NRM
HYPNOSIS PSY 16 16 QUICK ATTACK HAM 7 DEFENSE CURL NRM S 5
PSY
HYPER FANG NRM 13 n QUICK. ATTACK NRM It 11
REFLECT 22 25
FOCUS ENERGY NRM 20 JURY SWIPES NRM 17 18
TAKE DOWN HRM 23 33 SCARY FACE NRM 20 SLAM NRM 75 28
CONTUSION PSY 34 41 PURSUIT DRK 27 30 mt PST 33 38
DREAM FATE.R PSY 48 57 SUPER UHG NRM 34 40 | AMNESIA PSY 41 40
-
TM & KM ABILITIES 1 1 TM & HM ABILITIES
TM & HM ABILITIES
# attack TYPE #19 #20 # ATTACK TYPI #161 #162
U ATTACK TYPI #163 #164
02 HEADBUTT HRM ft 01 DYNAMIC PUNCH fTG • ft
03 CURSE ??? • ft 03 CURSE ??? ft ft 03 HEADBUTT NRM ft ft
06 roue PSN • ft 05 ROAR NRM ft 03 CURSE ??? ft ft
10 HIDDEN POWER HRM # ft 06 TOXIC PSN ft ft 04 ROLLOUT RCK ft ft
0> ROCK SMASH FTG ft ft 06 TOKK PSN ft ft
n SUNNY DAY EIR • ft 10 HIDDEN POWER NRM ft ft 10 HIDDEN POWER NRM ft ft
13 SNORE HRM ft • II SUNNY DAY FIR ft II SUNNY DAY FIR ft ft
ft
IS HYPER BEAM HRM ft 13 SNORE NRM ft ft 13 SNORE NRM ft ft
17 PROTECT NRM ft • 14 BUZZARD ttt ft ft 15 HYPER BEAM NRM ft
IS HYPIft HAM HRM ft 17 PROTECT NRM ft ft
20 ENDURE NRM ft ft 16 ICY WIND Kl ft ft 20 ENDURE NRM ft *
21 FRUSTRATION HRM ft ft 17 PROTECT HRM ft ft 21 FRUSTRATION NRM ft ft
27 RETURN NRM ft ft 20 ENDURE NRM ft ft 23 IRON TAIL STl ft 9
31 MUD-SLAP GRD ft ft 21 FRUSTRATION NRM ft ft 27 RETURN NRM ft ft
23 IRON TAIL STL ft ft 28 DIG GRD ft ft
32 DOUBLE TEAM NRM ft ft
25 THUNDER EIC ft ft 30 SHADOW BAIL GHO ft ft
34 SWAGGER NRM ft ft 27 RETURN HRM ft ft 31 MUD-SUP GRD • ft
3S SLEEP TALK HRM ft ft 28 DIG GRD ft 9 3? DOUBLE TEAM NRM ft ft
32 SWIFT HRM ft ft 30 SHADOW BALL GHO ft ft 33 ICE PUNCH Id ft ft
31 MUD SUP GRD ft ft 34 SWAGGER NRM ft ft
42 DREAM CATER PSY ft ft
32 DOUBLE TEAM NRM ft 31 SLEEP TALK NRM ft ft
43 DETECT FTG ft ft 34 SWAGGER HRM ft 39 SWIFT NRM ft ft
44 REST PSY ft ft 35 SLEEPTALK NRM ft # 40 DEFENSE CURL NRM ft ft
45 ATTRACT NRM ft ft 39 SWIFT HRM ft 41 THUNDER PUN Of FLC ft ft
40 DEFENSE CURL HRM ft 43 DETECT FTG ft ft
46 THIEF DRK ft ft
44 REST PST ft ft 44 REST PSY ft ft
47 STEEL WING STL ft ft 45 ATTRACT HRM ft 41 ATTRACT NfiM ft ft
50 NIGHTMARE GHO ft ft 46 THIEF DRK ft — 46 THIEF DRK ft ft
H2 FLY FLY ft ft CUT NRM ft 40 FIRE PUNCH EIR ft ft
H4 STRENGTH NRM ft 49 FURY CUTTER BUG ft ft
H5 FLASH HRM ft ft
EG SCREECH NRM ft HI CUT NRM ft ft
EG MIRROR MOVE FLY ft EG COUNTER FTG ft H3 SURF WTR ft ft
EG SKY ATTACK (CJ FLY ft EG FUME WHEEL fIR ft H4 STRENGTH NRM ft
EG FAINT ATTACK DRK ft EG SITE DRK ft IG PURSUIT DRK ft
EG REVERSAL FTG ft EG FOCUS ENERGY NRM ft
EG SUPERSONIC HRM ft
EG FURY SWI PIS HRM ft EG REVERSAL FTG ft
EG WING ATTACK FLY ft AT THUNDERBOLT FIX ft EG SLASH NRM ft
EG WHIRLWIND HRM ft A! 1CF BEAM K! ft EG DOUBLE-EDGE NRM ft

Nintendo Player's Guide


CATERPIE
TYPt ELECTRIC
meIAL ATTAC* IPIcIAI MIINU
SPfCIAl ATTACK OTC1AL DffTKSf

ATTACK

CATERPIE LEVEL 7 ►METAPOD

W^CMl ATTACK IPiCtAi 0IIIH5E-


LEVEL UP ABILITIES
TYPE #172 #25 #26

A11ACK DCNLNM

/" PtCHU Friendship ► PIKACHU

JWC1AI ATTACK SPfOM IlirWS* METAPO0 LEVEL 10 > RUTTEflffttE


SWIFT KiSS
fnn-BUC/FlTIN6
mt\M ATTACK SPtClAt OlfTNit

ATTACK

ATTACK

light screen
LEVEL UP ABILITIES

Thl U HM ABILITIES
# ATTACK TYPE #172 #25 #26
01 DYNAMIC PUNCH fTG * •
02 headbutt NRM # A •
03 curse m • • • msoNPowofu
04 ROHOUT RCK • « •
06 TOXK PSN • + •
07 UP CANNON ELC • • #
10 HIDDEN POWER NRM • • •
13 SWORE NRM • • •
IS HYPER BUM NRM •
17 PROTECT NRM • # •
IB RAIN DANCE WTR • • • PIKACHU Thundenlorvc ► RALCHU
20 END OR! NRM • • • TM & HM ABILITIES
21 FRUSTRATION NRM • • •
23 IRON TALL STL • • • 03 CURSE 22? •
25 THUNDER ELC • • • HUT POINTS 04 TOXIC PSH •
27 RUURM WRM • m • io mm power NRM •
31 MUG-SUP GRD # • • wrrwst 11 SUNNY DAY EIR •
17 DOUBLE TEAM NRM • • • 12 SWEET SCENT NRM *
34 SWAGGER NRM • • • 13 SNORE NRM •
31 SLEEP TALK NRM • # • T5 HYPER BUM NRM #
39 SWIM NRM • • # 17 PROTECT NRM #
40 DEFENSE CURl NRM • # • 19 GIGA DRAIN GRS •
41 THUHDERPUNCH EK • • 20 ENDURE NRM •
43 DflEU HG • • « 21 FRUSTRATION NRM m
44 REST PSY • • • 22 S0UR6IAM GRS *
45 ATTRACT NRM • • • 27 BF1URN NRM •
46 THIEF DRX m 29 PSYCHIC PST •
Hi STRENGTH NRM • • • 3! D0U6H I (AM NRM •
K5 HASH NRM • • • 34 SWAGGER NRM •
IG ENCORE NRM • 35 SLEEP TALK NRM #
EG DOUBLE SUP NRM + 39 SWIFT NRM
IG BIDE NRM • 44 REST PSY •
EG REVERSAL FTG • 45 ATTRACT NRM •
EG PRESENT NRM • SO NIGHTMARE GH0 •
m thunderbolt EK • * • HI FLASH NRM •

Pokemon Crystal Version j


HTTPOtNli SUtD
mu mn
AflACK dmimii
1*1 I I

r ’
KAKUNA
aia
ft
WEID1E LEVEL 7 ► KAKUNA j
L J

SPECIAL ATTACK SJf t IA1 01N hill


i AR1ADOS ]
gm
HIT POlKTJ
r*rnSJ'ttO
aifiR
tr IUO
/SPINAFMK LEVEL 22 ►AfUADOS
SPt ciAL AT tack SH CI AL 01l EMI TWf BUG/POISON J—frS
p*m ATTACK
mnDUINSl
ggE1 Egg] SPECIA1 ATTACH SPECIAL DUfHSt
r*m enn HIT POINTS

5i~n
M»KD

ftthtti i^n f*r~n


ahack ducmse MTT PCHMTS SPUD
1 BEEDRILL
ft llJ
KAKUNA LEVEL 10 ► BEEDRILL
5m BED gffn
ATTACH
so

L .
5THQ
LEVEL UP ABILITIES
tHOU ATTACH IMCIAL M^FMd
ATTACK TYPE #165 #166
lira r*gn
HIT POiNTS Tit XU NRM
1*1 I J SUPERSONIC NRM ft LEVEL-UP ABILITIES
attack COMO PUNCH NRM IS ATTACK TYPE #167 #166
LIGHT SCREEN PSY 2? 24 POISON STING PSN . *
REELECT m 72 24 STRING SHOT BUG -
SAFEGUARD NR* 22 24 SCARY FACE NRM 4 6
BATON PASS NRM 29 21 CONSTRICT NRM 11 11
LEVEL-UP ABILITIES SWIFT NRM 36 42 NIGHT SHADE GHO 17 17
ATTACK TYPE #13 #14 #15 AGILITY PSY 43 UKH l»l ■UG 71 25
POISON STING m DOUBLE-EDGE HIM S3 to FURY SWIPES NRM 30 34
SIRING SHOT BUG SPIDERWEB BUG 37 43
HARDEN NRM I TM & HM ABILITIES ACUITY (0 PSY 45 53
FURY MUCK NRM 10 ATTACK TYPS «165 #166 PSYCHIC PSY S3 63

FOCUS ENERGY NRM IS 01 DYNAMKPUNCH FTG • #
TWIHHDL1 BUG 20 HEADBUTT NRM • O TM 6r HM ABILITIES 1
RAGE NRM 25 | 03 CURSE 22? 4 • U ATTACK TYPE #167 #168
PURSUIT DRK 30 Q4 ROLLOUT RCK • • 03 CURSE 277 •
PIN MISSILE BUG 35 !L TOXIC PSN • 42 06 TOXIC PSN • •
AGUITY PST 40 10_ HIDDEN POWER NRM • • IS HISOCN POWER NRM • •
n SUNNY DAY FIR • • 11 SUNNY OAT FIR # •
TM & HM ABILITIES $ IJ SWEET SCENT NRM • * 13 SNORE NRM • •
n ATTACK TYPE #13 #14 #15 13 SNORE NRM # • IS HYPI#IUM NRM •
03 CURSE 22? 4 B HYPER BUM NRM # \7 PRO TIC 1 NRM • •
06 TOXIC PSN • 17 PROTECT NRM • • 19 OLGA DRAIN GRS • •
LO HIDDEN POWER NRM • 19 GIGA DRAIN GRS ♦ * 2D ENDURE NRM • •
fT SUNNY DAY FIS 20 INCUR: NRM * • 21 FRUSTRATION NRM • *
12 SWEET SCENT NRM 2L FRUSTRATION NRM * • 27 SOLARBEAM GRS • •
!L SNORE NRM • 1L SOLARBEAM GRS • m 77 RETURN NRM • #
h HYPER BEAM NRM • 27 RETURN NRM • * 26 DIG GRD 6 •
u PROTECT NRM m 2B DIG CiD ♦ 79 PSYCHIC PSY • •
w GIGA DRAIN GRS % 32 double team NRM • • 37 DOUBLE HAH NRM • •
20 ENDURE NRM • 33 ICE PUNCH 1C! • e 34 SWAGGER NRM • a
?L FRUSTRATION NRM • 34 SWAGGER NRM • • J5 UUP MU NRM • •
77_ RETURN NRM • 3S SLEEP TALI NRM « • 36 SLUDGE BOMB PSN • •
32 D0UI1C TEAM. HIM • 21. SWIFT NRM • 44 REST PSY • •
34_ SWAGGER NRM # 41 THUNBERPUNCH ELC • # 45 ATTRACT NRM • •
3S SLEEP TALK NRM • 44 REST PSY • • 46 THEIF OR* • m
U SLUDGE BOMB FSN 4 45 ATTRACT NRM • • MS HASH NRM A m
39 SWIFT NRM 4 46 THltf DRX • 6 EG PURSUIT DRX #
ii REST PSY • HS FLASH NRM • • 10 DISABLE NRM •
41 ATTRACT NRM • EG BID! NRM • EG PSYlfAM PSY #
49 FURY CUTTER BUG • IG PSYIIAM PSY • IG SQNICICOM NRM •
m CUT NRM • EG LIGHT SCREEN PSY • EO BATON PASS NRM #

»a.
88 ] Nintendo Player's Guide j i
Jf 9%
1- -i- .X
SPECIAL ATTACK SPECIAL DEFENSE

sm rvm
STEP
MIT POINT} SPUD
GRAVELER | sm wm
ATTACK DEFENSE
tyfTrQCK^ROUND^ ]I—II mxn SUP

IPfOAl ATTACK SPEC I At DfFFNIE

SEX SEI i SPECIAL ATTACK SPECIAL DEFENSE


HIT POINTS 5f*UO mm mm
\MTJD sup HIT POINTS SPIED
ATTACK DEFtnu rgren l»l*l I
mm \isn ATTACK DEFENSE

LEVEL-UP ABILITIES SPECIAL ATTACK SPECIAL GLUNSL STO SUEZ


ATTACK TYPE 4474 #75 #76
irm
HIT POINTS Speed
lACKLt_HUM sup EXP
CIFtNti CURL NRM i i 6 ATTACK MHHft CROBAT
ROCK THROW R(K » » H
Si
MAGNITUOr GRO 1* I* it lYPfc POISON/FLYFNC
tilfOtSTBUCT_WBWl II 21 ?1
HftRDIN_HRM ?t V V
ROLtOUT_R(K II 34 14
HftTHQUAKE GRO 3i 41 41
ttBlOilON_NRM 41 U 48

TM to HM ABILITIES 1
# ATTACK TYPI #74 #75 #76 B GOLEM I
DYNAMKPUNCH FTG ft • • LEVEL-UP ABILITIES
2L ^OCK/CHOUND TW ATTACK TYPE #41 #42 #169
HL HIAOBUM NRM • • •
SCREECH NRM - -
03 CURSE m • • •
Special aHACk SKCeal &06NSI ItKHUFI BUG - -
0i ROLLOUT IKK * • • SUPERSONIC HIM 6 6 6
ssn mm DRK
0S ROAR NRM • SITE 12 12 12
CONfUSlRAT GHO 19 19 19
!L TOXIC m • • ft
FLY 27 30 30
WING ATTACK
08 ROCK SMASH FTG • ft •
MIAN LOOK NRM 36 4? 42
|0_ HIDDEN POWER NRM e • ft NAZI ICI 46 Si SS
SUNNY DAY FIR « • ft
ia SNORE NRM • • ft TM & HM ABILITIES
1S_ HYPER aUNl NRM ft # ATTACK TYPE #41 #42 #169
I7_ PROTECT NRM • • ft 03 CURSE m ft ft ft
06 TOXIC PSN ft ft ft
20 ENDURE NRM • • ft
10 HIDDEN POWER NRM ft ft ft
£L FRUSTRATION MEM • • ft IT SUNNY DAT FIR ft ft ft
EARTHQUAKE GRD • • ft 13 SNORE NRM ft ft •
27 RETURN NRM • • ft HYPER IUM NRM ft •
n DIG GAD • ♦ ft 1/ PROTECT NRM ft ft ft
19 GIGA DRAIN GRS ft ft ft
1L MUD-SLAP GRD • • ft
20 ENDURE NRM ft ft ft
3J DOUBLET EAM NRM • • ft 21 FRUSTRATION NRM ft ft ft
u SWAGGER NRM m • ft 27 RETURN NRM ft ft • ..
m 32 DOUILITtAM NRM ft ft •
3S SLEEP TALK NRM • ft
34 SWAGGER NRM ft ft •
1L SANDSTORM RCK # ♦ ft
3S SLEEP TALK NRM ft ft ft
?! FIRE BLAST FIS # • ft 39 SWIFT NRM ft • ♦
40 DEFENSE CURL NRM * ft ft 13 DETECT no ft ft •
« REST FSY • •
44 REST PSY ft ft ft
4S ATTRACT NRM ft ft ft
45 AT1MCT NAM • • ft 46 THIEF 0RK ft ft ft
43 FIRE PUNCH FIR * • ft a STEEL WING STL ft ft ft
49 FURY CUTTER BUG ft H3 ELY FLY ft
H4 STRENGTH NRM * • ft
EG PURSUIT m ft
IG GUST ILY ft
IG ROCK SLID! RCK * EG FAINT ATTACK QRK ft
IB MIGA PUNCH HIM * IG QUICK ATTACK NRM ft
m FLAMETHROWER FIR • m ft IG WHIRLWIND NRM ft
w

0fh CLEFFA iituJ CLEFAIRY


CLEFFA Friendship ► CLEFAIRY
LT z_
im NORMAL j
a L
SPtCIAL ATTACK SPECIAL DEFENSE SPtOAl ATTACK SPECIAL DEJEN5E
iPFCfAL ATTACK VKW OtHfcU

m~n
HITPOtNfS
f*mSP|ir>
imn ryr«n

bed ONEWVl
ATTACK DtFINM

non t*m

TM & HM ABILITIES j
* ATTACK YYPf #T73 #35 #36 LEVEL-UP ABILITIES
01 DYNAMIC PUNCH IIC 9 9 ATTACK TYPE #174 *39 *40
07 MAD BUTT NRM • • 9 SING
OUIM
03 OJRSE ??? m 9 9
ocfENSE ami NRM
04 R0L10UT RCX m • 9 POUND
04 ioxic PSN ft 9 SWfiT MISS
D7 UP CANNON EiC • ♦ 9 DISABLE NRM 14 -

| CLEFABLE 04^ PSYCH UP NRM • • 9


ROLLOUT
DOUlLfSUF
ICK
NRM
12
34
, CLEFAIRV Moonjtone ► CLEFABLE 10 HIDDEN POWER NRM • • 9 REST PSY TO
. itrt NORMAL » SUNNY DAY m • 9 9 BODY SLAM NRM 34
n SNORE HIM • • 9 DWltl-EDGE NRM 34

w BUZZARD ece • 9
R HYPER BEAM NRM 9
TM & HM ABILITIES |
KY WIND • # ATTACK TYP* #174 #39 #49
1L KF
01 OYNAMICfONCH FTG 9 9 9
17 PROTECT NRM • • 9
12 HEADBUTT NRM 9 9 9
ia RAIN DANCE WTR * • 9 03 CORSE m 9 9
9
70 IN DURE NRM • • 9 01 aoiLOiii RCK 9 • 9
3l FRUSTRATION NRM • • 9 04 TOXIC PSN 9 9 9
07 ZAP CANNON ILC 9 ft 9
73 SOLARIEAM m • • 9
M PSYCH UP NRM 9 ft 9
B IRON TA|( STL • • 9 10 HIDDTN POWER NRM 9 ft 9
THUNDER ELC 9 9 11 SUNNY DAY FIR 9 ft 9
1?
7/ RETURN NRM 0 9 9 13 SHORE NRM 9 ft 9
14 BUZZARD Id 9 9 9
29 PSYCHIC PST • • 9
IS NYffi BUM NRM 9
30 SHADOW BAIL GKO m • 9 10 ICY WIND ICE 9
31 MUD SUP GftD m 9 9 17 PROTECT NRM 9 9 9
32 DOUBLE TEAM NRM m 9 9 10 RAIN DANC E WTR 9 9 9
20 [HOUR I NRM ft 9 9
33 ICE PUNCH ICE 9 m 7* FRUSTRATION NRM ft 9 9
34 SWAGGER NRM ft 9 9 22 SOUftEAM GRS 9 ft 9
VPl C lAl AT |AC K SPtC lAt Df M Nil • 9 2S THUNDER m
!L SHIP TALK NRM 9 ft 9
ebd f^n 38 FIRE BUST HR # 9 9 27
22
RETURN
PSYCHIC
NRM
PST
9 ft 9
MJT POJfJTj UHIG 9 9
DEFENSE CURl NRM m 9 9
30 SHADOW BALL OHO
ft

H±D EISO 41 THUNDERPUNCH ILC 9 9 31 MUD-SUP GRP


9
9
ft

ft
9
9
ATTACK DOLNM
17 DRUM EATER PSY m 9 9 32 DOUBLE TEAM NRM 9 ft 9
\sm irm
43 04TtC T FTC ft 9 9 33 fCi PUNCH ICE ft 9
34 SWAGGER NRM « ft 9
44 REST PSY • 9 9
31 HIIF TALK NRM 9 ft 9
LEVEL-UP ABILITIES 4S ATTRACT NRM • # 9 30 FIRE BLAST MR 9 ft ft
ATTACK TYPI *173 *35 *36 « TIRE PUNCH MR * 9 40 DWNSKURL NRM 9 ft ft

POUND NRM NIGHTMARE GH0 # 9 9 4) THUNDERPUNCH IK ft 9


- - so
42 DRUM LATER PST 9 ft 9
charm NRM - K4 STRENGTH NRM 9 9
43 DTUCT no 9 • 9
mom NRM * US FLASH NRM • * 9 44 MIST PSY 9 ft 9
ENCORE NRM 4 4 IG AMNESIA PIT 9 43 If TRACT NRM 9 ft 9
SING NRM 1 S CG SPUSH NRM 0 43 FIRE PUNCH FIR ft 9
SO NIGHTMARE GNO 9 ft 9
SWI1T KISS NRM 13 fG BILLY DRUM NRM •
Hi STRENGTH NRM ft 9
oouhuup NRM 13 fG PRESENT NRM • Hi ruin MRM 9 ft 9
MINIMIZE NRM 19 |G MIMIC NRM • EG FAINT ATTACK Dtl 9
NRM n EG MFT10N0MI NRM • EG PRESENT NRM 9
Olf INSECURE
EG PERISH SONG NRM 9
METRONOME NRM 34 MT FLAMETHROWER TER * 9 9
MT FLAMETHROWER FIR 9 ft 9
MOONLIGHT NRM 43 MT THUNDERBOLT EiC 9 9 M? THUNDERBOLT IK ft 9
UGHT SCREEN PSY S3 MT ICE REAM ICt 9 9 MT ICE MAM (Cl 9 9

%» #*#
u
Nintendo Player's Guide
La&Aafiiiriliil id
JICGLYPUFF
J
rtf* NORMAL J-- 3
5PfC1AI ATTACK SOCIAL DLFfNil

m~D f*r~n
Hit Powri spud
r*T*n i*m
ATTACK DIFlhtf

r*rn gm
r 'n SANDSLASH 1
k TOGETIC ±/9fl
L . SAHDmiW LIVIL 22 > SAHDSLA
f rrlO
SH
iTill!
, TOGEPI Friendship ►TOGITtC j
L
mt NORMAL/FLYJNG

SPttlM ATTACK SPECIAL OdlNSl

t*m ftth
SPtClAi ATTACK SPECIAL DDLWSl HTPOWTS

sun f^n BUD


hit points sriEO ATTACK
fTT*T»l
r*m ftp
ATTACK ON [Nil

Fm ffti

LEVEL-UP ABILITIES
ATTACK TYPi Mtrs #174
GROWL NRM LEVEL-UP ABILITIES
CHARM, NRM ATTACK TYPI #27 *2*
MFTR0NOMF NtM SCRATCH NSW
sweet wsi NIM oircwsi <uti
IWC0RE HIM 7S a UHMmCK GRO
r 1 safeguard fOI^OW STING PSN
min WIGGLYTUFF
irrtU ooutir^Gi 38 33 SULH N«M n 7*
JICGLYPUFF Moon Stone > WIGGLYTUFF NRM 30 13
L SWIFT
1VPI, NORMAL
TM & HM ABILITIES 1 FURT SWIPES NAM V 47
SANDSTORM RCA 4i it
# ATTACK TYPI #175 #176
02 HEADBUTT MftM • ft
01 CURSE ??? # # | TM & HM ABILITIES j
04 ROLLOUT RCA 41 # n ATTACK TYP* #27 #28
0* TOIFC Pi* * * 01 DYNAMIC PUNCH PTG ft
07 IAPCANNON EiC « • 07 HEADBUTT NRM ft
01 ROC* SMASH HG * * 01 CURSE ??7 ft
01 PSYCH UP HRM * * 04 ROLLOUT RCK ft
10 HIDDEN POWER HRM • ft 04 TOXIC PSH ft
n SUNNY OAT FIR • f 01 ROCK SMASH FTG ft
u SHORE MRM ft * 10 HIDDEN POWER NRM ft
is HYPER BUM HRM • 'll SUNNY DAY HR ft
17 PROTECT MRM ft * L3 SNORE HRM ft
IS RAIN DANCE WTR • * ts HYPER BUM NRM ft
20 ENDURE NRM • ft 17 PROTICT NRM ft
21 J RUST RATION NRM • ft » ENDURE HRM ft
22 S OSMIUM GRS • # 21 FRUSTRATION HRM ft
27 fi n URN NRM t ft 33 IRON Hit STL ft
29 PSYCHIC PST • ft 1 24 EARTHQUAKE GftD ft
30 SHADOW BALI GKO ft ft 37 RETURN NRM ft
31 MUD-SUP GAD • 41 2* EMC GRD ft
32 SOUS] r TEAM NRM ft €> 31 MUD-SUP GRD ft
34 SWAGGER NRM # m 32 DOUBLE TEAM NRM ft
lPftlAl ATTACK lMClAL DlftfJSI 3S SLEEP TALK NRM • « 34 swagger HRM ft
r*TTT~l w~n
3S EIRE BUST riR • ft 35 SLEEP TALK NRM ft
H4T POIHH SPUD 19 SWIFT HRM ft 6 37 SANDSTORM RC# ft
40 DEFEHSf CURL HRM • ft 39 swin HRM ft
mm [*TT~ 42 DREAM FATE* PST ft ft 40 DEFENSE CURL NRM ft
ATTACK Off I* II
43 BFTICT FTG ft ft 43 detect m ft
1*1*1 1 mtti 44 REST Pit ft ft 44 REST PSY ft
4S ATTRACT HIM ft ft IS ATTRACT NRM ft
47 STEEL WING sn ft 44 THIFf DRK ft
H3 FLY FLY ft 44 FURY CUTIf* BUG ft
HS FLASH HRM HI CU1 NRM ft
EG MIRROR MOVE FLY q H4 STRENGTH NRM ft
EG PKK FLY ft EG COUHTEt FTG
EG PSESFNT HRM ft EG RAPID SPST NRM
EG FORESIGHT NRM ft (G FULL NRM
ID FUTURE SIGHT PST ft EG SAFI GUARD NRM
MT FUMETHROWER HI ft ft IG METAL (LAW CO m
% -

w
#23 \ EKANS
iPtCIAt ATTACH &KCIAI Of (TfJii

rf&tf reren
L
/ A
kit rowm
itrt POISON
rei i i
ATTACK

SP1<FA1 ATTACK 1PICIAI m

sm
HIT fOlNTi vi*tio i FLAAFFY )
^iftn
.fr IDO
i»m rem / MARUP LEVEL 15 ►FLAAFFY
AMAfK [Mil Nil im ELECTRIC
reren iHciAi attack special DCfCNtt
I

STICIAt ATTACK SPICUL OflfNM
ED tmn
HU POWTS
hit mm j
iwOil iARBOK SD lO r^o
}EKANS LEVEL 22 ►AflftGK MTIACK [SUNS*
ATTACK Of *1 Nit
L
reren reren nm
SPt U Al, AT TACK SPfClAl Off l Hi l

reren reran LEVEL-UP ABILITIES


MIT P<54NTS ATTACK TYPE #206 #101 iAMPHAROS P
rr IO 1
rem RAG! NRM J FLAAFFY LEVEL JO ►AMPHAROS \
L .
ATTACK DEFENSE CUR1 nm TVPf ELECTRIC

reren GURF NRM IPtClAt ATTACK SPECIAL IMUNU


SPITE
PURSUIT
GKO
DRK 26
^T#7¥1
NIT POINTS
qsn
SPftO

SCfilCCH nm 30 mu
ATTACK OtflHSl
TAKE DOWN NRM n
LEVEL-UP ABILITIES R*n m
ATTACK TYRE #23 #24 TM Sr HM ABILITIES ]
LEVEL-UP ABILITIES
W«Af NRM - # ATTACK TYFl #206
ATTACK TYPE #179 #180 #131
UEft NRM * 0? HEADBUTT NRM 0
TACKLE nm
POISON STING PSN ft ft 03 CURSE 727 0 GROW! NRM
Silt DRK IS IS 04 ROLLOUT RCK 0 THUNDER SHOCK IK
0 THUNDER WAVE
GUI! NRM 73 2S 06 TOIIC PSN
COTTON SPORE GRS 23
smtoi NRM W 33 07 ZAP CANNON ILC 0
THUNDERPUNCH elc 10
ACID PSH 37 43 o> ROCK SMASH FTG 0 LIGHT SCftlfN PST 30 4?
Hail ICE U SI 5L rvrcKur NRM 0 THUNDER ILC ir *5
W HIDDEN POWEft NRM 0
TM & HM ABILITIES il SUNNY DAY FIR O TM & HM ABILITIES
« ATTACK TYPE #23 #24 13 SNORE NAM 0 tt ATTACK TYPE #179 #T8Q «T01
02 HEADBUTT NRM • • I7 PROTECT NRM 0 OE DYNAMICPUNCH FTG 0 0
07 HEADBUTT NRM 0 0 0
03 CURSE ??? • • IS RAIN DANCE WTA 0 03 CURSE ??? 0 • •
06 TOUC PSN • • 20 ENDURE NRM 0 04 ' TOXIC PSH 0 0 0
TO HIDDCH POWER NRM # • 21 FRUSTRATION NRM 0 07 ZAP CANNON ILC 0 0 0
11 SUNNY DAY FIR • 0 22 SOUABEAM GRS 0 06 ROCK SMASH FTG 0 0
LO HIDDEN POWER NRM 0 0 0
13 SNORE NRM 0 0 23 IRON TAIL SU 0 0
)3 SNORE NRM 0 0
IS HI PI® REAM NRM 0 !5 THUNDER EIC 0 IS HYPER BEAM NRM 0
17 PROTECT mm • 0 V RETURN NRM 0 17 PROTECT NRM 0 • 0
16 RAIN DANCE WTS 0 0 0
19 GIGA DRAIN GRS 0 0 n DIG GRD 0
70 ENDURE HIM 0 0 0
20 ENDURE NRM # 0 jl MUD-SUP GRD 0 71 FRUSTRATION NftM 0 0 •
21 FRUSTRATION NRM # 0 DOUBLE TEAM NRM 0 73 IRON TAU STI 0 0 0
26 EARTHQUAKE GRD • 0 34 SWAGGER NftM 0 25 THUNDER tie 0 0 0
27 RETURN HIM 0 0 0
7/ RETURN NRM • 0 3S SUCP TALK NftM 0
32 00UIL1 TEAM NRM 0 0 0
21 PIG GRD 0 0 40 DEFENSE CURL NRM 0 NBM
34 SWAG Gift 0 0 0
37 DOUBLE TEAK NRM A 0 42 DREAM EATER PSY 0 35 SKIP TALK NftM 0 • 0
U SWAGGER NRM • 0 44 RES! PSY 0 39 SWIFT NAM # 0 0
JS SHIP TALK NRM ♦ 0 IS ATTRACT NRM 0 40 DETENSE CURL NftM 0 0 0
41 THUNDIRPUNCH ILC 0 0
36 SLUDGE BOMB PSH 0 0 46 THIEF DAK 0 44 REST PSY 0 0 ^0
44 REST PSY # 0 SO NIGHTMARE GHO 0 IS attract NftM 0 0 0
4S ATTRACT NftM ♦ 0 H4 STRENGTH NRM 0 46 FIRE PUNCH rift 0 0
46 THIEF DAK • 0 EG NRM 0 HI Strength NftM 0 0
RAGE
HI flask NRM 0 0 0
H4 STRENGTH NftM • 0 (G ROCK SLIDE HOC 0 EG THUNDER EDO EEC 0
EG SPITE CHO * IG •IDE NRM 0 EG SCREECH NRM 0
EG PURSUIT DAK m EG NTI DRK 0 EG SAFEGUARD NftM 0
EG TAKE DOWN NftM 0
IG CRUNCH t<J DAK m EG ANCIENT POWER RCK 0
EG BODY SLAM NftM 0
EG SUM NftM m MT FLAMETHROWER FIR 0 EG REFLECT PSY 0
EG BEAT UP DRK m Ml THUNDERBOLT ILC 0 MT YHUHD1M0I1 ILC 0 0 0

Nintendo Player's Guide |


£
LEVEL-UP ABILITIES
ATTACK TYPE #92 #93 #94
HYPNOSIS PSY - ► *

LICK GHO * - -

SPITE GHO 8 8 8
MEAN LOOK NRM 13 13 13
CURS! 77? 16 16 16
NIGHTSHADE GHO 71 21 21
CONFUSE RAY GHO 28 IT 3!
DREAM EATER PSY 33 39 39
DESTINY BOND GHO 34 4fl 48
LEVEL-UP ABILITIES
ATTACK YYP1 m4 ms TM fir HM ABILITIES
WATER GUN WTR - -
TAIL WHIP HIM # ATTACK TYPE #92 #93 #94
SUNl HIM n n 01 DYNAMIC PUNCH ITG •
ARAHISIA fST 71 73 02 HEAOIUTI NRM 9
EARTHQUAKE GRD 31 35
03 CURSE ??? • « 9
RAIN DANCE WTR 41 47 SOCIAL ATTACK JPtCfAL
06 TOXIC PSH • • 9
HAZE
WIST
JCI
KE
SI
5t
59
59 07 ZAP CANNON EK • • 9

1*1*1 m~n
HIT POlMTi IPl ED
OS ROCK SMASH no 9 f*m f¥T¥11
| TM fir HM ABILITIES 09 PSYCH UP NRM • • # ATTACK DEttN*C
n ATTACK TYPE #194 *195 10 HIDDEN POWER NRM # • # r?m
01 &T NAM EC PUNCH ITG # • 11 SUNNY DAY FIR • • *
o? HiAOItfU NRM # •
U fNOIM NRM • « •
« CURSE ??? • •
01 touout AC K • 15 HYPER BEAM NRM •

04 lOJtK PSH • • 17 PROTECT NRM • • •
00 IOC If SMASH FTG A ♦ 13 RAIN DANCE WTR • • •
» HIDDEN POWER MR A • A
19 GIGA DRAIN GRS • • 9
Is SHORE MIA # *
b KTPUKAM HIM m 70 ENDURE NRM • • 9
17 PROTECT mrm • m 11 (SUSTRMIOH NRM • # 9
IS RAIN DANCE WTR • m ?S THUNDER EK 9 « 9
to ENDURE NRM • m
71 FRUSTRATION HIA
77 RETURN NRM m • 9
• 9
73 IfiQN Till STL • •
79 PSYCHIC PSY * • 9
70 EARTHQUAKE GRD • 9 30 SHADOW IALL GHO • * 9
77 RETURN HIM • • 3? DOUBLE TEAM NRM • • 9
70 DIG GRD # • 33 ICE FUNCH ICE 9
It MUD'S LAP GftO • •
37 DOUBLE TEAM NRM • • 34 SWAGGER NRM * # 9
33 KirUNCH 1C! 9 • 3S SHIP TALK NRM • * 9
34 SWAGGIR NRA • A 41 THUNDER PUNCH E1C 9
35 SHIP TALK HRM • •
42 DREAM EATER PSY • • 9
30 SLUDGE IOMI P5N * •
37 SANDSTORM RCX • m 44 RES! PSY * # 9
40 DEFENSE CURL NRM * 9 45 ATTRACT NRM • • 9
44 REST PST • 9 46 THIEF DJtK * # 9
45 ATTRACT NRM • • 43 FIRE PUNCH MR 9
HI SURF WTR • •
H4 STRENGTH NRM SO NIGHTMARE GKO • • 9
* 1PICIM ATTACK IPfClAL OIWM
HS FLASH NRM • • H4 STRENGTH NRM 9
H4 WHIRLPOOL WTR • • ICE •
IaIaIaI EB l
EG HAZE
(G ANCIENTPOWIR RCK • mt PotNn iPUD
EG PSYWAVE PSY #
to SAFEGUARD NRM • iai i i l*l*l*l
EG SOtt SIAM NRM • EG PERISH SONG NRM 9 AnAOC QUVHU
AT ICE SEAM ICE • • tfT THUNDERBOLT ELC 9 • m !•!•! 1 1*1 1 t
■•fiT'-hi in^5 vffci-k rnrihii hhi mi /■•1 jc« fc»^ ■ ** LrrriMC

f¥T¥T~!
HiniblL
f*T~T"l
EMJD
IriOw ir^Jti

[inn
fn-r>.u t4r|.HLl

ragnarn
tmn
lorpwirs
eh
>*aiD
i •O
Frg m~n H I n.Tfn ij. Inrl- r*nn hzd>
<"UiCK L'Nimi ®sci ffm ±n>:r m/thsi
■*TL*> mriNV aup
em
WEEPFN BELL^I

*>*£|._ *ri <r

i^rsn ffm
Lur*:iF,ri Jtili
r*r~n grrn
*rVKI LTIriKnli

k VlCTRtEBEL
WffFWp INI Mil- frU^fifl-l"

ATTACK T Tf ■ W. *****
'1 tFT -,n r .44 mil HI-
UfHI BiA
r*rTT*i
seauui USA
HP rifttil
kwti ■(*. ,!___ #
kt-th KUO
Mfi IHMW_MB Ml \i HIjU ■rfi ■ u
urtMB_iIm 11 n
fljfcil_lap If _ p
1INDMMN HE M ML
_ si* M H
HUNCH CAR IT
ifVtt-W ABILITY
ITfl IIP
TM cj hm Aumnii ’
1 ATTACK TTPE ifi l»l
■■■■II MU * * U_Tl_
uvit up AeimiES Hf II D
u cahi ITT 4 A IS it I?
WTiM_TTW »»l
M ROtLMJI PCB A GS! " is
mwnnwn»i§
H RtiJt MB * A rn rl '!■
(C _33'
rt lOllf B5N * A
PM t HM AHIt IT1EV P*.
h IKE WIN lr^ * A
■ ATTACK TTFI A^At Vt* H u
ii HiDCKH POHIl hw # A
ii ‘tUHHY DAY rw A A TM k MM Aimmci
u vj?H * • ■ Kfirut TTFT >49 IT& ATI
rtw A MP ??f A A
]? hdi A 4 psh A A A
PHiicr K
niCrtiatfi*E-p HI A A
» InMI MM J» *
S” IWi PJW IV A A A
TP rtH A A ft ■fS^EIl FCDfr nP A A
inaii ai mk 7H> .'Lurrtjy 11 LfDNTll 5-TL A A u Li-lil ■M A A A
■i ■YrRKJJ NM
HEX3
Mi ■ ■ "4HI 1
mh 1 w Hi-armiiuiB- ptft
A
A
\i ' «41lCl Hi A A
UVED IL ULlnEUliRE A
n titi nus A A ~~~A "
ESLJJ f*i»i 1 it j^rum JM _ A A Hi" IhlrJP! HP!! A A A
ijiui
i* "m « * ii IH^lEirt^E IP A A . A
ii HnUAiAF DRD A A ft SUURbUB ^"lh A A ■
A tT ■rryfr fltM A A A
|i mm riu MM A
j-t E'j'Jilt IUW. Pfci L A
a# jv- i c- r ■ WN A A ?" Siufcii i|t A 4 A
i± HIEFUll W A i ii UITFULL Hi. *
]T UfliTOUi in A A u' iUMATHM' ru A ^A
u sm F'.i ■ A A
U ■3EI ipm ojei VPN A
5 MlTtMT HEM A ~ A A
u «ST m A Off MkH
»L t
« iTTlMI ■■ A A ItllM Mil A^ A A
LL
■T ilH A DKOU AH A
m irtmcin MB A A m
!□ vnimvi fll A
ii IME3UPl da A 14 Lntihb [>iHi aH A
14 iuw PH A Td" BPUCI ' ”r|T' A
SPECIAL ATTACK SPECIAL DEFENSE
SPECIA1 ATTACK SPECIAL DEJENSE
SPECIAL ATTACK SPECIAL DEFENSE
r*m r*m r*m smif 5m
MIT POINTS
HIT POlf/TJ SPEED
HIT 1‘OlNTJ \f A
SPEED
lil t I
r*m
AT TACK
r^m
DEFENSE
r*m i»m ATTACK
ATTACK OEEENSE
m~n r*m r*r*n i*m
, SKIPLOOM I i±/n k PARASECT 1
#188 HOPPtP LEVEL 18 F SKIPLOOM
rr1**
PARAS LEVEL 24 ►PARASECT LEVEL-UP ABILITIES
ivfd GRASS/FLYING typl BUC/GRASS ATTACK TYPE #60 #61 #62 #186
SPECIAL ATTACK SPECIAL DEFENSE SPECIAL ATTACK SPECIAL DEFENSE BUBBLE WTR

r*r~n 1*1*1 1 / mn imn HYPNOSIS PSY


HIT POINTS SniD f / O _ HIT POINTS WATER GUN WTR 13
1*1 1 1 1*1*1 l ^ J i*i i i DOUBLE SLAP NRM 19
ATTACK DEFENSE ATTACK
RAIN DANCE WTR 25 27
i*i i i w~o l*l*l*l BODY SUM NRM 31 35
SUBMISSION ITG 35
r ^ LEVEL-UP ABILITIES
\ JUMPLUFF PERISH SONG NRM 3S
TT 103 SKIPLOOM LLVEU7> JUMPLUFF^ ATTACK TYPE #46 #47 BELLY DRUM NRM 37 43
L A
TVPE: GRASS/FLYING
\ SCRATCH mm HYDRO PUMP WTR 43
SPECIAL ATTACK SPLOA1 DEFENSE
STUN SPORE GRS MIND READER NRM
r*T¥n POISON POWDER
r^n PSN SWAGGER NRM
MIT POINTS SPEED LEECH LIFE RUG
1*1*1 1 l*l*l*l r>^ ; . \ SPORE GRS 25 28
ATTACK DEFENSE Y~J SLASH NRM 37
TM & HM ABILITIES
r^n ATTACK TYPE #60 #61 #62 #186
1*1*1 1 V Oy GROWTH nrm 37 46
01 DYNAMIC PUNCH FIG
GIGA DRAIN GRS 43
02 HEADBUTT NRM
UVEL-UP ABILITIES 1 03 CURSE ??? • • # •
ATTACK TYPE #187 #188 #189 TM fix HM ABILITIES J 06 TOXIC PSN # # %
SPLASH NRM - *

SYNTHESIS Kl GRS 5 S S # ATTACK TYPE #4& #47 1 Oft ROCK SMASH FTG • * #
mi whip mi) NRM S 5 5 CURSE 17? • • ID HIDDEN POWER NRM • • ♦ *
TACKLE NRM 10 10 ID 06 TOXIC PSN • # 13 SNORE NRM • 6 • •
POISONPOWDER PSN 13 13 13
Oft ROCK SMASH FTG • • 14 BLIZZARD ICE • # • •
STUN SPORE GRS 15 IS IS
SLEEP POWDER GRS 17 17 17 w HIDDEN POWER NRM • • 15 HYPER BEAM NRM ♦ «
ILECH SEED GRS 20 22 22 11 SUNNY DAY fIR % • 16 ICY WIND ICE • —m~ • •
COTTON SPORE GRS 2S 29 33 12 SWEET SCENT NRM • • PROTECT • • • •
17 NRM
MEGA DRAIN GRS 30 34 44
tf SNORI NRM 6 # 16 RAIN DANCE WTR • # 6 • "
15 HYPER BUM NRM • 20 ENDURE NRM • • 6 •
2 TM & HM ABILITIES !
17 PROTECT NRM • • 21 FRUSTRATION NRM • * 6 #
# ATTACK TYPE #187 ma #189
19 GLGA DRAIN GRS • + 26 UR THOU AXE GAD • • •
03 HEADBUTT NRM • • *
03 OJRSE ??? • 20^ ENDURE NRM • • 27 RETURN NRM • • • •
• •
OS TOXIC PSN 6 • * H FRUSTRATION NRM • • 29 PSYCHIC PSY • 6 # *
10 HIDDEN POWER NRM • • • 22 SOLAR BEAM GRI • • 31 MUD'SUP GRD • • •
II SUNNY DAY FIR • • •
y RETURN NRM • • 32 DOUBLE TEAM NRM • • • •
12 SWEET SCENT NRM • « •
13 SNORE NRM m # • n DIG GILD ♦ • 33 ICE PUNCH ICE • • •
IS HYPER BEAM NRM • 32 DOUBLE TEAM NRM • • 34 SWAGGER NRM * • • •
17 PROTECT NRM m # * 34 SWAGGER NRM • • 35 SLEEP TALK NRM • • • •
19 GIGA DRAIN GRS • • •
35 SLEEP TALK NRM # • 40 DEFENSE CURE NRM # • • 6
20 ENDURE NRM • • •
21 FRUSTRATION NRM • 34 SLUDGE BOMB PSN • m 43 DETECT FTG •
• *
17 SOLAR BEAM GRS • # # 44 REST PSY • m 44 REST PSY # • • 6
27 RETURN NRM • • m 43 ATTRACT NRM 6 % 45 ATTRACT NRM • • • •
32 DOUBLE TEAM NRM • • m 46 THIEF DRK • m 46 THIEF DRK # • •
34 SWAGGER NRM • • m
49 FURY CUTTER BUG • m H3 SURF WTR • • • •
3S SLEEPTALK NRM • • m
40 DEFENSE CURL NRM • • • m CUT NRM 6 * H4 STRENGTH NRM m • •
44 REST PSY • • • H5 FLASH NRM • m H6 WHIRLPOOL WTR • • * •
IS ATTRACT NRM • • 6
EG SCREECH NRM • H7 WATERFALL WTR • • • •
HS FLASK NRM • • •
EG ENCORE hm •
EG PURSUIT DRK • EG HAZE ICE •
EG DOUILE-EDGE Nm • FG COUNTER FTG • EG MIND RUDER NRM •
EG AMNESIA PSY • EG PSY BEAM PSY • I6 MIST ICf #
EG GROWL NRM •
EG FLAIL NRM • IG SPLASH NRM •
EG PAY DAY NRM •
EG CONFUSION PSY •
EG LIGHT SCREEN PSY • EG BUBBIEBEAM WTR •
EC RETIICT PSY # FALSE SWIPE NRM * MT^ ICE BEAM JCI • • « *
COLDEEN
rvPL WATER

SHOAL ATTACK SPfClAC DtTEJiW SftCtAl ATTACH JPtCIAL OtITNSi

[»TT1 mzD [iTTi


»T
hit rorm

f*TT gi rl
ATTACK nilHTf ATTACK

l»l 1 D ggrD

GYARADOS 1
TYPt WAT EH / r LYING
UT C IAL AT TACK

gm
3J* QAL DI F £M$i

fim SOCIAL ATTACK iPtttM DtlLNJt


\ SEAKINC
COUXtN LEVEL SEAKINC
HIT POfHTS Sf !!□ i*tin
HIT POINTS iypl WATER J-
gm ggn
ATTACK DdlKlSF Esn
ATTACK
ggn r?m
rsTSTgl

POLIWRATH SPtCIAl ATTACK

rm WATEft/FIGHTING J ^
LHH 1 r*r*T~
HIT roirm SFEID

ggn gT•£
ATTACK

BfflU
LEVEL-UP ABILITIES
ATTACK TYPE #129 #130
LEVEL-UP ABILITIES
SPLASH NRM
iAtm ATTACK TYPi #118 #119
FUUL MM FK*
1VI RASH HUM TALI WHIP NAM
am
SUPERSONIC NRM 30 10
DRAGOHftAGt DRG
Iftt H RM HQ IN ATTACK_HIM IS_ 35
I WASTES DRG IU 11 MM 11 24
SPtCTAl ATTACK SPfOAt OfHNSt
HYDRO PUMP WTR FURY ATTACK MM 20 30
ggn gren RAIH DAMCE WTR
WATERFALL WTR 3fi 41
HIT POINTS SPIED HXm SIAM
HORN DRILL HIM 43 40
ggn ggn
AT TACK DSTEMSt AGILITY BY 52 61
TM & HM ABILITIES
ggn ggq # ATTACK TYPE #129 #130
02 HfAftWTT HR* TM & HM ABILITIES
03 CURS* U ATTACK TYPE #118 #119
05 RQAi 03 CURS! m
o* tom
04 TOXK BN
07 UPCANNON
00 ROCK SMiSN 10 HIDDENPOWES KftlA
16 HIDDEN POWER NRM n SNORE Nftlfl
13 SHORE_NRM 14 BLFZZJUtD tU
14 BUZZARD tU
IS fiYPEft HAM NRM
15 HTPEIIE1M HIM
16 ICY WIND Kl 16 ICY WIND ICE
U HIM 17 PROTECT_NRM
IB WTR IS RAIN DANCE WTR
NRM
20 ENDURE NRM
NRM
DRG 31 FRUSTRATION NRM
27 RETURN MM
NRM }2 DOUBU TEAM NRM
NRM
14 SWAGGER NRM
NRM
NRM IS SHIP TRIJC NRM
RCK 30 SWIFT NRM
UR 44 REST BY
45 ATTRACT NRM
NRM
WTR H3 SURF WTR
SPEC!Ai ATTACK
STRENGTH HIM H7 WATERFALL WTR
irr^n r*r*m H5 WHIRLPOOL WTR
WH P0WTS SPtID
EG HAZE ICE
H7 WATERFAtl
EG BY REAM BY
BHD ffffn
ATTACK DffENSf EG HYDRO PUMP WTR
r^n fWT¥n MT ICE SEAM

l
tHClM ATTACK iPtOAk OiriMI
non non
MrrwwiJ wio
tmo non
ATTACK LJU1NU

f LEVEL'UP ABILITIES
KEEP nm
ATTACK TYPE #79 #80 #199 iPtClM ATTACK iPtClAL HfENil
CURSE ??? * . - Bun mo
TACKIE HIM - mrroiHTi spied
GROW! HIM 4 4 4 rn non
ATTACK DPLNlf
WATER GUN WTR IS IS 15
CONTUSION PST 70 70 70 1*1 I'l non

QISABU NRM 79 79 79
HEAMU1T HIM 34 14 34
WITHDRAW WTR 17

on \ SLOWPOKE
AMNESIA PSY 43 44
SWAGGER HIM 43 «
SLOWBRO 1
rrOU
PSYCHIC PSY 4» 54 46 L LEVa 3? ► SLOWBRO
urt WATtR/PSYCHIC f---?

TM&iHM ABILITIES I
tf ATTACK TTPi #79 ABO #199
SftClAl AT TAC K SItC-fAt DEflNSt
01 DYNAMIC PUNCH FTG • 9
5L HEADBUTT NRM • # •
SSO rmo
HIT POINTS SPttD
0l_ cy»tf 7??
PSN
*
9


9

nm non
04 TOXIC ATTACK DEftfcJSE,
07 ZAP CANNON lit • 9 • nno nnn
Oft ROCK SMASH HG • 9
04^ PSYCH UP NRM • • 9 ! LEVEL-UP ABILITIES ]

HIDDEN POWER NRM * 9 • ATTACK TYPE #43 #44 #45 #182


11 SUNNY DAY FIR • • • ABSORB CHS -

Tl SNORE NRM 9 • SWEET SCENT NRM 7 7 *

I4 BUZZARD • • • P0I50NP0WDER PSN 14 M


ICE
\$_ HYPfftlUM NRM • • SPICIAl AtMCK MCMOUINK
STUN SPORE GPS 14 16 *

14 ta WIND ra • • • rmT»i r*T*o SLEEP POWDER GRS 1ft IB

17 PROTECT • • 9 HIT POINT* SPIED ACID PSN 23 74


NRM
18 RAIN DANCE WTR # # • i* 1*1-1 r*i_a MOONLIGHT NRM 17 35

70 NRM • • •
ATTACK DETENU PETAL DANCE GRS 39 44
ENDURE
man [mo SOLARIIAM GRS 55
71 FRUSTRATION HIM m • 41
71 If ON TAIL su m # •
76 EARTHQUAKE CRD • • 9 W ^ r TM & HM ABILITIES ’3
77 RETURN NRM * ♦ • [44100
i SLOWKING 1 # ATTACK TTPi #43 #44 #45 #182
l ft lUU
« DIG GRD 9 9 SLOWPOKE King's Rod + TRADE ► SLOWKING I ii CURSE ??? 9 9 9 9
79 PSYCHIC PSY • ♦ 9 T tvpiWATfR/PSYCHIC \ S 06 TOXIC PSN • 9 9 9
». SHADOW RAIL OHO • • • (PICIAl ATTACK vncIAL WFENSI 10 HIDDEN POWER NRM • 9 9 9 _

11 MUD-SLAP DID • • • l*l*l*l mra 11 SUNNY DAY FIR • 9 " 9 9


n DOUBLE TEAM NRM # • • MIT POINT* %mo F7 SWEET SCENT NRM 9 9 0 9
33 !«PUNCH KE • m 1*1*1. 1 HE n SNORE NRM • • 9 9
14 SWAGGER NRM • 9 m ATTACK DfflNU IS HYPER If AM NRM 9 •
3S SLEEP TALK NRM • 9 m 1*1*0 EHO 17 PROTECT NRM 9 # 0 9
3& FIRE BUST FIR m • m 19 GIGA DRAIN GRS • 9 9 9
39 SWIFT NRM m 9 • 70 ENDURE Nm 9 • 9 9
47 DREAM EATER PSY 9 ♦ • 21 FRUSTRATION NRM • 9 9 9
44 REST PST • • • 77 SOURftEAM GRS • 9 9 9
« ATTRACT HAM • • 9 77 RETURN HRM • 9 9 9
49 FURY CUTTER BUG • 9 32 DOUBLE TEAM NRM • • 9 9
so NIGHTMARE GHO • • • 34 SWAGGER NRM • 9 9 9
ML SURF WTR « • • 35 SLEEP TALK NRM # 9 9 9
H4 STRENGTH NRM • • 9 34 SLUDGE BOMB PSN m 9 9
KS FLASH hrm • 9 » 44 REST PSY 9 9 9 9
K6 WHIRLPOOL WTR 9 45 ATTRACT NRM 9 9 9 •
EG SAFEGUARD NRM * HI CUT HRM 9 9 9 9
EG BFtLY DRUM WtM • NS FLASH NRM 9 9 9 9
EG STOMP NRM « EG SYNTHESIS GRS 9
EG FUTURE SIGHT PSY • EG FLAIL NRM 9
MT FLAMETHROWER FIR • • • IG SWORDS DANCE NRM 9
WT ICE BEAM IC1 9 9 • EG RAZOR LEAF GRS 9
* V

L V1LEPLUME DROWZEE ABRA


GLOOM Leaf Stoned VILEPLUME
ivhuCRASS/POIION J- TVPt PSYCHIC mt PSYCH C

lPCClAt ATTACK SP*CIA1 DPftNAt


IPtOM ATTACK VPtOAk DUO*iE
gm ggn
hit points SPIID ID1-MDI i*i i i
hit POINTS SPUD
rim
ATTACK 1*1 1 1 \5Hhi
grn ATTACK IMHNH

irm
(•m

kHYPNO
DROWZEE LEVEL 26 PHYPNO
TYPC riTtHIL

SflClAl ATTACK snaAi ocr&tti


ggn ggn LEVEL-UP ABILITIES
HIT POINTS Spuo
ggn ggn ATTACK
teleport
TTPB
pst
#63 #6 4 #65

STCCfAt ATTACK SPfOMCHrtMtr ATTACK DlfCNli


ggg] ggn ggn KINESIS PSY
hit rowri M ?«0 CONFUSION PST 16 16
gun gm PlSAHE Hm IB IS
attack DfffNSt FSYBEAM_PSY 21 21
RECOVERnm U 26
EUTURf SIGHT PSY 31 31
PSYCHIC PSY 38 3S

4f1R9
k BELLOSSOM 1 LEVEL-UP ABILITIES KEtUU FSY 45 4S
rr IDA
k GLOOM Sun Stone> BELLOSSOM ; ATTACK TYPI *96 t!97
T Tvrt CRASS i PCUH0 TM U HM ABILITIES
HYPNOSIS
# ATTACK
DISABLE
CONFUSION 01&YHAMI ( PUNCH FTG
WLA04UTT 02 HU&IUTY NRM
POISON GAS
03 CURSE m
MfOITATC
06 TOXIC PSH
PSYCHIC
PSTCHUP 07 ZAP CANNON CLC
FUTURE SIGHT 09 psych up mm
io mmmw nrm
TM & HM ABILITIES 11 SUNNY 0AY FIR
I ATTACK I T PI N*6 13 shore mm
01 DYNAMIC PUNCH m B_ IS HYPE1 BUM mm
02 HEADBUTT HIM •
17 PROTECT urn
03 CURSE _m %
06 TOXIC PSH m 13 RAIN DANCE WTR
07 JAP CAN HON_ILC % io mm nm
04 psych up_mm • 21 frusiraiygn mm
f0 HIBOFH POWER HIM »
37 RETURN NRM
II SUKHT OAT_FIR ♦
13 SHORE_mm ♦ 28 DIG GRD
15 HYPEI MAM_NRM_ 29 mCHEC PSY
17 PROTECT_NRM • 30 SHADOW IAH GKO
IB RAIN DANCE_WTR #_
32 DOUUE TEAM HIM
20 ENDURE_HIM ♦
21 FRUSTRATION NRM • 33 ICE PUNCH ICE
mcial ahacn \eicul ot*rns t
♦ 34 SWAGGER NAM
ggn ggg 27 inURH_NRM
29 PSYCHIC _ _ PSY # 3S SLEEP TAUT NtM
Hit POINTS imt*
30 SHADOW BAIL OHO #
ggn snn 32 DOUBLE TEAM NRM •
41 THUNDERPUNCH (U
ATTACK difiwi 33 ICE PUNCH _ICE # 42 DREAM EATER PSY
ggn 34 SWAGGER H*M # 44 REST PSY
35 _SLEEP TALK_HR* » 4S ATTRACT NR*
*1 THUH&FI PUNCH EIC •
46 THHF DRH
II DREAM EATER_PSY ♦
14 REST_PST ♦ 48 FIRE PUNCH FIR
45 ATTRACT_HIM A_ SO NIGHTMARE &H0
4B FIRE PUNCH_jjg # HS FLASH mm
50 NIGHTMARE_GHO #
EG ENCORE NR*
Hj EUSH HIM »
EG 8ARIIER_PSY » EG BARRIER PST
EG IJQHT SCREEN PSY ♦ EG LIGHT SCREEN PSY
r
ttMiKADABRA 1 FORRETRESS
1frU4
ABBA LEVEL T6 ► KADABRA #205 PINECO LEVlL 31 ► FGftftlTRfSS
L
nrre PSYCHIC J / tm- BUC/STltL_f-

JPtCIAl AT TACK iMCIAL DffENH !PIOM ATTACK iPIOAUXRMI


Sff £Mi M JACK Vf'tell U IHMKSl

r*r*T*i r«T¥n rwm EE pm pm


mi point i SPUD t«TPOtNn SPHO
EE E o usd pm
ATTACK ATTACK DEFEME
ETT ] Ei~n ppn r#T¥T#i

LEVEL-UP ABILITIES
LEVEL-UP ABILITIES
ATTACK TYPE #204 #205
ATTACK_TTF» 0133
TACHU HUM * >
TUNSFOItM NRM
MOTKT NRM * 4
TM & HM ABILITIES SELFftfSTRUCT NRM S s
TAKE DOWN NRM IS is
# ATTACK TTPt ilM
r
tffi'i
k ALAKAZAM nonl
RAPID SPIN NRM 22 22
KADABRA TRADE ► ALAKAZAM iiN NRM 29 2*
L
TrFt. PSYCHIC J-/ EXPLOSION NRM 36 39
spues 0R0 43 49
DOUIIMPGI NRM SO 59

S TM & HM ABILITIES
SPtetM attack OtKNit A ATTACK TTPI 0304 0305
pm nm 0? HEADBUTT NRM • •
W! POINT* !PUO 03 CURSE m • •
rim pm 04 ROLLOUT RCK • #
ATTACK DtP EMI
04 TOXIC PSN ♦ •
nrin iwi 04 ROCK SMASH FTG • *
10 HIDDEN POWER NRM • •
11 SUNNY DAY FIR * •
12 SWIH SCENT NRM • •
13 SNORE NRM • •
IS HYPER BEAM NRM *
17 PROTECT NRM * •
19 GIGA DRAIN GRS • •
50 DtDURI NRM • •
tPCOAL ATTACK VfClAl D(FIH« 21 FRUSTRATION NRM • •
mail [±ISD 22 SOLARIUM GftS A 0
HlTfOUtS SPIED 27 RETURN NRM m 0
mn \sss 33 DOUHFIUM NRM 0 ♦
ATTACK DfHNSl
34 5 WACO Eft NRM • •
ECO 5EO 3S SLEEP TALK NRM • •
37 SANDSTORM RCK •
40 DiriKS! CURL NRM • •
« KIT PSY # •
4i ATTRACT NRM • •
K4 STRENGTH NRM • •
EG run NRM •
EC SWIFT NRM •
EC PIN MISSILE RUG *
EG REFLECT PSY •
IMCUl ATTACK snou OdlNSt

f*m r#r~n
WT POINT! WHO

am
LEVEL-UP ABILITIES ATTKK (-JiriNU
SttO-U ATl*C* SXCIM OlltMl
ATTACK TYPE #29 #30 #31 HOD
OS OWL HRM
[•m QBZD
HIT POINTS SPtlO
urn
UCKII
fHJD mm i
SCRATCH um ATTACK OtSlNlt
DOUBIE KICK \mn r*r~n
POISON SUNG
aODY SUM fim
TAIL WHEP mm

fURY SWIPES nm

NIDORINA LEVEL-UP ABILITIES

#
01
ATTACK
DYKUUCrwCH
TM & HM ABILITIES
TYPE
EIG
#29 #30 #31 isnaiBi
iiif. POISON J-
- ATTACK
lUt _HRM
TACRU_HRM
TYPE

HORN A!TACK_HRM
332

I
033
_;_
_-_
8__
#34

07 HEADBUTT NRM
SPttlAl ATTACK VHOM DfMNU DOUtll KICK_ETC 17 17
03 CURSE
PTgn BED POISON STIHC_ PSH_ 17 1? ■
OS ROAR HRM WT TCHNTi MMlO 1HRASH__ NRM_33
06 TOXIC PSN FOCUS ENERGY_NtM 33 27_
Ot ROCK SMASH FURY ATTACK_HRM 30 36_
HORN ORtLI HRM JB 46
10 HEODIN POWER HRM
11 SUNNY OAT
TM & HM ABILITIES
13 SHORT NRM
I ATTACK_TTH <32 #33 »3
14 BUZZARD
01 DYNAMIC PUNCH EIG_
IS HmRBEJUfi NRM 07 HIAOtUTT NRM ♦ %
16 KY WIND 03 CURSE_ 777 » ♦
17 PROTECT HRM 05 ROAR_HRM
06 TOXIC PSN # ♦
16 RAIN DANCE WTR
OB ROCK SMASH ITG_g_
70 ENDURE Hm VO HIDDEN POWER NtM » %
71 I ROST RATION HRM II SUNNY OAT_Eli # %
73 IRON Till 13 SNORE_NRM ♦ •
14 lUlZARO_ICE • •
2S THUNDER
15 HYPER 81AM NRM
76 EARTHQUAKE 16 ICY WIND_10_
77 RETURN NRM 17 PROTECT_NIM • 41
30 SHADOW BALL 18 RAIN DANCE_WTR #_#
30 ENDURE_HRM >_♦
31 MUD-SLAP
71 FRUSTRATION HRM #_»
37 DOUBLE ELAM NRM 33 IRON Till_111 # #
33 ICE PUNCH N EDO QUEEN 1 31 THUNDER_I1C 9 »
34 SWAGGER HRM 36 EARTH QUAKE GRP_
37 RETURN HRM • »
35 SLEEP TAOL HRM
30 SHADOW MU OHO_
37 SANDSTORM 31 MUD-SUf GRP m #
38 EIRE BLAST >rtCrM ATTACK SOCIAL OHiNM 33 DOOtU TEAM HIM # #_
40 DIEFHSE CURL HRM r*rgrp S2D 33 ICE PUNCH ICI
KIT PCHNT5 VHP 34 SWAGGER_NRM • #
41 1HUNDIRPUNCH ELC
35 SUIPIAIK_HIM • #
43 DHFCT V SANDSTORM RCK_"
ATTACK DOW*
44 REST 36 HRULAST_m_i
eho Emn 40 DEFENSE CURT HRM • #
45 ATTRACT NRM
41 THUNOfRPUNCH [1C _
46 TWIT GRK
43 DETECT FIG # •
48 MRI PUNCH 44 REST PSY
40 fURYCUmi 45 ATTRACT_NRM
H3 SURE WTR 46 THIEF DRK
48 MRE PUNCH MR •
Hi STRENGTH NRM
43 FURTCUTTER BUG #
EG CHARM NRM H3 SURE mft •
EG COUNTER K4 STRENGTH NRM # •
EG DISARM NRM TO COUNTER FTG
EG DiSAilf HRM
EG FOCUS ENERGY NRM
EG SUPERSONIC HRM
EG SUPERSONIC NRM 10 IAKTmWN HRM
EG TAKE DOWN HRM EG AMNESIA PSf »_
EG BEAT UP ORK EG CONFUSION_P5T #_
EG BEAT Uf DRK ♦__
MT FLAMETHROWER FIR
MT FLAMETHROWER FIR _ji
MT THUNDERBOLT MT THUHDERIOIT FK ♦ • •
MT Kf SIAM MT ICE TAM ICE » B

TOO Nintendo Player's Guide


---—-|
LEVEL UP ABILITIES
ATTACK TTPi *t#3
rtCKU_ HU .
mmm SHtt T
CJKK tTU« h H-M f
DGJILC rUM HU u
iCNKlfiQM tiRM H
DilKT ftg 11
r k NIDOKINC WB.H
. iU2A
SU^EJIlfliHC 11
ffiM
MDQVlMO MtKiH M-km> WING ATTACK (£] Ftt JT LEVtL-UP ABILITIES
L Twin Jtiu HIM It ATTACK TYPt llfl 11*4

inciM w*itL*i tan pm


KPEKf HIM «| utui W +
row HIM -
gun nn«n TM U HM ABILITIES
*rr Rjfrti iFfi& SJOWTN H 4 1
1 ATTACK Gil
sm 5HD fTPt l»J MlOi QUIN N
SPUtKSt « H*A6MT1 • um iuf » _
*3 (Wl m * U1HNT BAT HR If W
oli tORIt MA * IVMTHtH* m n
i

i
£

HIM # PETAL MJK1 -HV II


s

1
i

M # gi ua SHAM &K 4*
H SHORE HU * IQiAHEAfi on 41
1? PiarKT HIM #
it &6i Drum flfci * _ m & HM ABIliriEV
Ifl FNXIt! HIM * TTPt *1*1 «I12
i ATTACK
HIM •
11 IturiATKHi ■1 CBIil m *
n souricjuh • M 1DUC Hi * *
1TTHN n* * It HlKUttltttt HU # •
ij OMKCtfu HU * 11 )UHNY Mf Ht # *
11 IWItGtA HU • ti swKf kill HU * •
31 HOT Tin IU * 13 UHMf HU * *
It (KIT ttPR * 15 *TH* HAM MU •
4i Mint llfi * U fftffTKI HU * •
u IIJI Ait * w cm MiiH Ett * *
41 JfltACT HU • Tt cm** HIV 4 *
*4 INHI »( • II TOT RATIO* HIM • •
Ml ruv* m • II lOtARIUM HI • *
EG UVRUL ?16 * V tntiw HIM * •
it incHtin U* * 33 MtW ttm MU * *
If WMHK1W ill * 31 ^JGGES MU * *
11 WUIK MU * *
14 UU&GE 1‘lMl KM • *
4i *m Pit ■ m
43 RJltJU.7 MU • m
Ml CUT «ft * #
hi HASH HIM * *

i Pokemon Crystal Wersfon


aL*-
EXEGGCUTE SUDOWOODO
lifft GRASS/FSYCHtC rrtb ROCK
SMC Ml ATTACK SMOJJ. Df JINAI SPICIAL ATTACK WtCIAl M.HMI

f#Tir r»rn wn !♦!•! I


WY POfNTS SJliD mit pomu IWID

ffTTI t*m SSSD rrm


ATTACK pffEMSl AIIAC* MONK
WtTfl SI

w ^
Urn*
[ EXEGGUTOR 1
ifplUO
U'ji
LxtGoont siow ►Exiconoa |
twl CftAiS/FSVCHIC )—^

WOBBUFFET
m* PSYCHIC

M>£CLAL AJTAOC mCtAL OillHSl


SPtClAt. ATTACK SMCfM
i«m snn
rtTfO LEVEL-UP ABILITIES Hit POEMS SPtfO
Mil PCttfTS SPIED
ATTACK TYPE #1$5 suit] sum
r#T?n [•rn
ROCK THROW Rtf ATTACK DtftNit

MIMIC HtM sm rim


r*T»n
FLAIL krm 10

T LEVEL-UP ABILITIES
LOW KICK no 19

ATTACK TYP« 0102 #103 ROCK SHOE Rtf U


BARRAGE NRM p - FAINT ATTACK DRK 17
HYPNOSIS hr . SLAM HAM U
AiTlicf PST 7
LIECHSIID GAS 13
TM & HM ABILITIES 1
confusion PST 19
STOMP KIM 19 # ATTACK TYPI #185
SlUHSrCRE GiS 35 2L DYNAMIC PUNCH FFG 8
mo* powder PSH 31
03 HUDSim NRM 8
IGG tOMt MRM 31
SII1F FOND!* GA1 33 « CURSE ??? 8
SOLAR HIM GAS 04 souour SCK 8
04 TOXIC PSN 8
TM & HM ABILITIES Ofi ROCK SMASH fig 8
# ATTACK TYPI 0102 0103 09 PSYCH UP NRM 8
02 HimilTT NtM • 10 HIDDEN POWER NtM 8
01 cmi 33? # 8 !L SUNNY DAY FIR 8
04 ROLLOUT M • •
13 SHORE NRM 8
04 TOXIC PSN • •
09 PITCH UP utm • • \7 PROTECT NRM 8
10 KIDDW POWER NtM • • 2Q ENDURE NRM 8
n SUNNT OAT HR • • 31 FRUSTRATION NRM 8
u SHORT NtM • •
76 EARTHQUAKE CRD 8
IS HTPIt IUM HIM • LEVEL-UP ABILITIES
17 PtOTKT HIM • 8 2L RETURN NRM •
ATTACK TYPE #202
19 GIGA DRAIN GRS # • 2L DIG GRD 8
COUNTER FTG
20 CM DURE HIM 8 * 31 MUD-SLAP GRD 8
31 fiUST RATION NtM • 8 MIRROR COAT PSY
IL DOUBLE TEAM NRM 8
33 SOUR II AM GRS • • SAfEGUARD NRM
37 RETURN NtM • • 33 ICE PUNCH ICE 8
DESTINY BOND OHO
ft PSYCHIC PSY • • 34 SWAGGER NRM •
37 OQUILT TEAM HtM • • 8
?L SLEEP TALK NRM
TM & HM ABILITIES
14 SWAGGER HIM • •
37 SANDSTORM RCK 8
IS SHIP TAW HIM • • # ATTACK TTPI #202
14 SlUDGI 80 m m • • 40_ DEFENSE CURL NRM 8
NONE
42 DREAM EATER m • i 1L TKUNDERPUNCH ELC 8
41 REST m • • 44 MST PSY 8
41 ATTRACT NRM • •
45_ ATTRACT NRM 8
14 THilf 0RM • •
SO HtGHTRURI GKO i m U_ THIEF DRK 8
K* STRENGTH NtM • • 48 FIR! PUNCH FIR 8
Hi JUSH NtM • # H4 STRENGTH NRM 8
ffi ANCIENTPOWll Rtf «
EG SELFDESTRUCT NRM 8
EG SYNTHESIS GRS •
EG MOONLIGHT NtM •
IS MIGA DtAiN GtS *
EG H LYRIC T PST •
A*
tf-KIM ATMtt WKW WftNH
SPKUl AlfAC* fFCCML 04ft*J|(
!*m 5m rtTtn 5T»n
1411 poem mtu
5T*r~l 5551
(im 5m ATTACK DlffNU
attach ixnwif
5533 550
t*i*i i i*i i i

r ^
k VENOMOTH I r
1 SCIZOR
VlNONAT urn 31 ►vmOMQTH T-JC li- SCYTtflfi MeUl C««t * TRAM ►SCIZOR
npl BUC/POISON l rfit &uc/mu

mOM ATTACK SFtCUl D4HHS4 SOCIAL ATTACK 1WOAL OtltNM


5TtT~l 550 HD 551 i
MIT POINT* JHID HIT POIKYi

IaIaI I IaIaI I 550


ATTACK DflTNSt ATTACK

55T) 5m 555]
JPK1AL ATTACK SfTEClAV OtfCNSE
550 550
HT POlWH SPtfD
LEVEL-UP ABILITIES 5m 55n
ATTACK warm
ATTACK TYPi #48 #49
i*t*i*i 55T 1
IACKU km
disable NRM
LEVEL-UP ABILITIES
FOR (SIGH I HRM LEVEL-UP ABILITIES
ATTACH TYPE #123 #212
SUPIRSQNK Nttfl ATTACK TYPE #127
QUICK ATTACK NIK * .
CONFUSION PSY aft NIK * ■ VKIGAIf NRM
foisohpowoir PSN 70 JO FOCUS IttfRGY NIK 6 6 FOCUS ENERGY NRM
IfEOHlU BUG 3S 71 PURSUIT DJtK n 12 im NRM
Mill SWIPE NIK li 16
STUN SPORE m n 28
ACUITY PSY 7* 74 SflSMIC TOSS FIG
oust FLY WTMG attack lit 30 HARDIN NAM 71
PSYBFAM PSY 33 unit cuw in 30 GUILLOTINE NIK
SLEEP POWDER GRS 36 42 SUSH NIK 36 36 SUBMISSION FIG 37
SWORDS DANCl KIM 43 43
PSYCHIC PSY 52 SWORDS DANCE NAM 43
OOUIU IUM KRM 41 40

TM & HM ABILITIES TM & HM ABILITIES TM & HM ABILITIES


*L ATTACK TYPE #48 #49 # ATTACK TYPi #122 #212 # ATTACK TYPI #127
G3 CURIE T?? • • 02 HEADBUTT NRM A A £L HEADBUTT NRM
Q6 TOJtiC PSW • # 01 CURSE ??? A A 03 CURSE 73?
ro HIDDEN POWER HRM • • 06 TOXIC PIN A A
01 MKK SMASH fCK • • TOXK PSK
\] SUNNY DAY FIR • * w H&DtNfOWW NAM A A 11 ROCK SMASH ROC
!L SWifT SC INI NRM # * ?! SUNNY D W MJi A A TO HIDDEN rOWifl NRM
12 SNORT HR# # • 13 SNORE NRM #" A \] SUHHY DAY FIR
is HYPM IUM NRM A A
LS HYPfft IUM NRM
IF PROTECT MfiJA A # H SNORE NRM
]7_ PROTECT NRM • A 20 EHDUBI NIK A • !1 NT PER BEAM NRM
1L GIGA DRAIN GRS • • 31 ElftTIATtOH NIK A A 17 PROTECT HRM
30 ENDURE NRM # 4l 27 WTUtH NtM A A
H ENDURE NRM
2l FRUSTRATION NRM • # 33 DOUILI TUM NRM A A
34 SWAGGER HIM • • 31 FRUSTRATION HRM
77 SQLAR6IAM GRS ♦ # JS SHIP UIK NRM A A 11 RETURN NRM
7J RETURN NRM A • 17 SANDSTORM ACE A 11 DOUBLE TUM NRM
V* PSYCHIC PSY A A 14 SWIFT NRM A A 34 SWAGGER NRM
a DHKT no A A
11. DOUBLE IUK NRM A A
44 REST PSY A # 11 SLEEP TALK HRM
34 SWAGGER NRM A A TT~ ATTRACT HtK A A 11 REST PSY
11 SLEEP TAW NRM A A 46 THIEF DRK A 11 ATTRACT NRM
36 SLUDGE BOWLS PIN A A 47 STEEL WING STL A
11 THIEF DU
39^ SWIFT NRM A A il FUIYCUTTE1 BUG r A
49 FURY CUTTER
HI CUT NRM « # BUG
44 REST PSY A A HI STRENGTH HIM A HI CUT HRM
11 ATTRACT NRM A A LG COUNTER no A HI STRENGTH HRM
m A A EG UXOR WIND NtM A
11 THIEF E0 FUll HRM
4 EG REVERSAL no A
111 FtASH NRM
EG SAFEGUARD NtM ft EjG FURY ATTACK NRM
iG SCRIKH NRM A EG BATON PASS HIM A
*1 BATON PASS NRM • 1 EG LIGHT SCREEN PSY A

£ ^ At,
- MP m ^ ¥ sj M A jfc, ^ jm 6. - * _
li

irm sna
MIT POINTS vmo

ssn sun
ATTACK oiruiu LEVEL-UP ABILITIES POUND WRM
l+lflel I*!*!- 1 ATTACK TYPE #109 #110 HARDEN NAM 33
POISON GAS PSN DftAUI nm 37
LEVEL-UP ABILITIES I AC ME nm S1UDGI PSN 45
ATTACK TYPE #214 SMOG PSN MINIMIZE mm 13 45
TACKLE nrm seledestruo NRM 17 SCREECH nm 4S
til it HRM SLUDGF PSN ACID ARMOR PSN 40 45
HOBS ATTACK nm SMOKESCREEN nm SLUDGE B0MI PSN
?s SO 60
ENDURE nm
EUfiY ATTACK mm E9 EXPLOSION NRM 41 44 1 TM & HM ABILITIES J
COUNTER no n DESTINY BOND GH0 45 SI ft ATTACK TYPE #88 #89
TAM DOWN NRM 3S or DYNAMICPUNCH FTG • m
REVERSAL m 44 E TM & HM ABILITIES 1 03 CURSE ?t? # m
MIGAHORN RUG 54 # ATTACK TYPE #109 ono 06 toxic PSN « •
ol CURSE m 0 • 07 ZAP CANNON UC • •
TM U HM ABILITIES | 04 ROLLOUT RCX 41 0 ID HIDDEN POWER NRM • •
A ATTACK TYPE #214 0*_ TOXIC PSN • • 11 SUNNY DAY HR • •
03 HEADBUTT NRM • 07 ZAP CANNON ILC • • i 13 SNORE NIM • •
03 CURSE m # I0 HIDDEN POWER NRM • • 15 HYPER BEAM NRM •
04 TOXIC PSN • n SUNNY DAT FIR # 0 17 PROTECT NRM • •
oi ROCK SMASH RCX • IJ SNORE NRM • • 19 GIGA DRAIN GRS • •
J0 HIDDEN POWER NRM • iS HYPES RUM NRM • 20 ENDURE NRM • •
!L SUNNY DAT FIR # ]7 PROIICT NRM • • 21 FRUSTRAUQH NRM • •
13 SHORE NRM • 10 ENDURE NRM • • 13 THUNDER ELC « •
17 PROTECT NRM ♦ 11 FRUSTRATION NRM m • 27 RETURN NRM • •
10 ENDURE NRM • 1S THUNDER ILC • • 31 MUD-SUP GRD • •
• •
2L FRUSTRATION NRM • 27 RETURN NRM • • !L DOUBLE TEAM NRM
n EARTH GUAM 1 GRD • !2_ DOUBEE TEAM NRM • * !L ICE PUNCH ICE * •
v ROURN NRM • 14 SWAGG1R NRM • • 34 SWAGGER NRM • •
32 DOUBLE TEAM NRM • 1L SLEEP TALK NRM • ♦ is SLE1P TALK NRM • e
U SWAGGER HIM • 36 SLUDGE BOMB PSN • • SLUDGE BOMB PSN • •
35 SLEEP TAU NRM • sa FIRE BLAST FIR • m 34 fIKE BUST m • •
« QITftl FIG • H REST PSY • • 41 THUNDIRPUNCH ELC 41 *
44 REST PSY * 4S_ ATTRACT NRM • • 44 *{ST PSY • •
4^ ATTRACT nm • 46 THIEF ORX • • !L ATTRACT NRM » •
44 THIEF DRK » EG PAIN SPLIT NRM m 46 Mil OftK •
49 JURY CUTTER BUG • EG SCREECH NRM • 44 FIRE PUNCH FIR • •
Ht CUT NRM • EG PSYIEAM PSY • (G NAZI IC1 •
K4 SIRCK6TH NRM • EG PSYWAVt PSY EG MEAN LOOK NRM •
EG HARDEN NRM • EG DESTINY BOND GHO m EG UCK GHO •
(G BIDE NRM • MT FLAMETHROWER FIR m « Ml FLAMETHROWER IIR • •
IG ILAIL NRM # MT THUNDERBOLT EEC m • MT THUNDERBOLT ELC • •

'r- *
Nintendo Player's Guide ]
lj, 7 71 *%"T * ** -* mA
SPECIAL ATTACK SPECIAL DIKNSl
special attack SPfCIAl DtffWSl
dTiO dm tan
hit points SPIED
SPtOM ATTACK IPKfAl WfTHVt dm as
Itltltl r»m attack MIIHJI
wr wwt s SPIED dm
r»m dm
attack DflEMSI
dm dT¥n

SPECIAL ATTACK SPECIAL GET CM SI

dm i dm
HIT POINTS
dm
attack
| LEVEL-UP ABILITIES i
ATTACK TYPE A190
SCRATCH HRM ■
TAR WHIP NRM -
SAND-ATTACK 0RD 4
BATON PASS NRM 17
*TM£x IPtCiM DtitNif fury swipes NRM 19
i*io-t*i dffl ]
swrn NRM 77
pm points SP!{0
SCRITOt NRM 16
A 6 LI ITT PST
rrm 46

ATTACK WffNK
TM £i HM ABILITIES ]
sun ram
LEVEL-UP ABILITIES # ATTACK TYPME AlftO
LEVEL-UP ABILITIES ATTACK rrpi #100 #101 ft] DYNAMIC PUNCH FTG ft
ATTACK TYPE #81 #02 TACKLE NRM - 02 HEADBUTT NRM ft
. *
«3 CURSE ??? ft
U(Kll NRM SCREECH NRM 9 9 06 TOHC PSN ft
THUNDER SHOCK ELC 6 b J0NICB00M NRM 17 17 07 ZAP CANNOH tu ft
supersonic NRM It 11 SEIIDESTRUO NRM 73 71 01 ROCK SMASH FTG ft
SONICSOOM mm 16 L6 ROLLOUT RCK 29 79
10 HIDDEN POWER NAM ft
11 SUNNY DAT MR ft
THUNDER WAVE HC 21 71 LIGHT SCREEN PSY 13 34 U SHORE NRM ft
UKX-OH NRM 27 27 SWIFT NRM 17 40 17 PROTECT NRM ft
swin NRM 33 34 EXPLOSION NRM 19 44 70 Dtmi NRM ft
71 TRUST RAT ION NRM ft
SCFUKH NRM 39 41 MIRROR COAT PSY H 46
71 IRON TAIL STL ft
ZAP CANNON ELC 45 S3 25 THUN DIR ILC ft
TM & HM ABILITIES 77 RETURN NRM ft
1* SHADOW UU GHO ft
TM & HM ABILITIES U ATTACK TYPf tflOO #U>1 MUD-SUP
11 0R0 ft
# ATTACK TTPI #01 #02 02 HEADBUTT NRM • • 17 DOUBLE TUM NRM ft
0] CURSE 777 • ft 03 CURSE m • * 13 ICE PUNCH ICE ft
14 HIM
04 ROLLOUT RCK • * 04 ROLLOUT RCK ft • SWAGOli ft
IS SLEEP TALI NRM ft
0* fOXK rsN • « 04 TOXIC P4N • • SWIFT HRM
14 ft
07 ZAP CANNON ELC • # 07 ZAP CANNON IL< • ft 40 defense tmi NRM ft
TO HIDDEN POWER NRM • » 10 HmOIH POWER NRM • ft 41 THUNDEfiPUNCH IIC ft
PSY •
U SNORE NRM • • T1 SNORE NRM • ft O DREAM LATER

IS HYPER RUM NIK • IS HYPER BUM NRM ft *L detect no ft


44 REST PST #
\7 PSOTKT NRM • 17 PROTECT NRM • ft 45 ATTRACT NRM •
ID RAIN DANCE WTR • • IB RAIN DANCE rYTR • ft 46 THIff ORS *
n tMDURL NRM • A 20 ENDURE NRM • ft It 1 WE PUNCH m ft
49 nwrcumi 1UG ft
71 FRUSTRATION NRM * » 71 TRUSTRATION NRM • ft SO NIGHTMARE GKO ft
25 THUNDER EEC • • 25 THUN DIR EK • ft NT CUT NRM ft
27 RETURN NRM • ft 77 RETURN NRM • ft HI STRENGTH NRM ♦
EG SCR ETCH NRM ft
17 DOUBLE TEAM NRM • • 17 DOUBLE TEAM NRM • ft
EG SPITE GHD •
14 SWAGGER NRM • • 14 SWAGGER NRM • ft
EG PURSUIT DAI ft
35 SLEEPTALK NRM # ft 35 SLEEP TALK HRM ft ft EG Douiusur NRM ft
34 SWIFT HRM • • 19 swin NRM • ft EG COUNTER m ft
44 REST PST • • 44 REST PSY • ft 1G ADIUTT PSY ft

ft EG SLAM NRM ft
HS FUSH NRM • • HS FLASH NRM •
10 BUT UP DR* •
Ml THUNDERBOLT ELC • ft FAT THUNDERBOLT ELC • ft 111 THUNDERBOLT ILC ft

A-
%
A #% v. V. - * s
mClAL ATTACK IPf OAL DHtNSI

1*1*1 I 1*1 I ]
rer fonts spied
r*TT~i i*i*n
ATTACK DtffNSE
f*r*n r*r~n
CRANBULLI r ffQft i NINETALES ARCANINE ]
ffOO
iiSiQi
t>^ NORMAL |
L VULFfX f»f* Slone >N1NETALES
GROWttlHE ttw Slone ^ ARCA\t\E |
4PIC1M ATTACK iPICtAL OJliKH TYPt; FIRE J-
SP40AI ATTACK y^ClAUttflNJE
gun gm
Mir poinis ifftn m*n [*|*| | IPtC LAI ATTACK SPTOAt DfTtNSI

ggp gm
MTT POIH16

i*i*i' 1
SPIED

[*l*l*l
see
iiir ppirm
f*T*n
mw
U m\ r
AA
ATTACK W|N$I
ATTACK DEFENSE j i*r*n f*r*n f
SBESI \m lftl~
i»i*i 1 5I*Cr ATTACK EHHNIC ^t,

t*i*i*i i*i*i i< /a

ATTACK

tackle
suit face
LEVEL-UP ABILITIES
TYPI
NRM
NRM
4209

#210
-
>Jr
LEVEL-UP ABILITIES
ATTACK TTPI #58 #59
Mil WHIP N»M 4 4
BITC DRK
CHAIM HIM 1 4
UTI DRK n 11 LEVEL-UP ABILITIES HOAR NRM
IKK GHO 19 19 ATTACK TYPi #37 #38 EMBER FIR
ROAR HfiM u It
EM&fft FIR - - Lilt nm
RAGI NRM 34 11
TAU WHIP NRM 6 TARE DOWN um 26
TA(| DOWN NRM 41 SI
QUICK ATI ACM NRM 7 ■ FLAM! WHEEL rift 34

ROAR NRM 11 AGJLITY PST 42


TM & HM ABILITIES
CONTUSE RAY GHO 19 ■ FLAMETHROWER FIR SO
t ATTACK TYM #209 #219
01 DTMA*KPt«CH FTG # ft SAFEGUARD NRM 25 , onion sriro NRM SO
02 hu own NRM • ft FLAME THRO VEER FIR 11
03 •Ckftsi 1PT • ft J TM to HM ABILITIES
rial spin FIR 37 43
OS ROAR him m ft
06 roxic PSN # ft # ATTACK TYPE #58 #59
07 URUKN0M ILC • ft TM to HM ABILITIES 02 HUDSUT1 NRM ft ft
OS ROCK SMASH FTG • ft # ATTACK TYPE #37 #38 03 CURSE ??? ft ft
10 H400IH POWER NRM • ft
09 HUDEUfl NftM • ft OS ROAR NRM ft ft
\\ SONNY DAY HR • ft
U SHORE NRM • ft
03 CURSE 111 ft ft 06 TOXIC PSN ft ft
IS HYfll IUM NRM ft OS ROAR NRM ft oe ROCK SMASH FTG ft ft
IT PtOlECT HIM ft ft 06 roii< PSN ft ft 10 HIDDEN POWER NRM ft ft
1# RALH DAHC! W7t » ft
ft
ID HIDDEN POWER NRM ft ft H SUNNY DAY FIR ft ft
IS ENDURE HIM ft
11 FRUSTRATION NRM • ft 11 SUNNY DAY FIR ft ft I3 SNOli NRM ft ft
IS THUNDER tic ft ft 11 SNORE NRM ft ft lS HYPER BUM NRM ft
V RETURN NRM • ft 15 HYPLR BUM NRM ft 17 PROTECT NRM ft ft
30 SHADOW SAIL GHO • ft
17 PROTECT NRM ft ft 20 ENDURE NRM ft ft
31 MUD-SU> GftO • ft
ft 20 ENDURE NRM ft ft 21 FRUSTRATION NRM ft ft
31 DOUBLE TEAM NRM ft
» ICt PUN CM Kt • ft 21 FRUSTRATION NRM ft ft 7J IRON TAIL STI ft ft
14 SWAGGER mm ft ft 23 IRON TAIL STL ft ft 24 oragqnbruth DftG ft •
IS SHIP TAUt HftM • ft
27 RETURN NRM ft ft 27 RETURN NRM ft ft
16 SLUDGE ID Ml HH • ft
10 DirntSEOJIL NRM • ft U DIG (to ft ft n DIG GRD ft ft
41 THUNDER PUNCH EEC • ft 3? OOUILMUM NRM ft ft 31 count turn NRM ft •
*3 etna FIG • ft 34 SWAGGER NRM ft ft 34 SWAGGER NRM ft ft
44 REST PIT « ft
15 SLEEP TALK NRM ft = ft 1S SHIP TALK NRM ft ft
41 ATTRACT NRM • ft
44 THIEF DRK • ft 34 1 IRE BLAST FIR ft ft 38 FIRE BEAST FIR ft ft
40 TIRE PUNCH EIR # ft 19 SWIFT NRM ft ft 39 SWIFT NRM ft ft
K4 STRENGTH HIM • • 44 REST PSY ft ft 44 REST PSY • ft
to HUE IELL NRM •
45 ATTRACT NRM ft ft 4S ATTRACT NRM ft ft
1£ CRUNCH m* ft
EG IKK GHO ft
EG SPITE GHO ft
!i THRASH NRM ft
(6 MINT ATTACK m ft EG DISABLE NRM ft EG CRUNCH DRK ft
IG mi NRM # EG HYPNOSIS PSY ft TG SAFEGUARD NRM •
IG PtESWI NRM # EG FLAIL NRM ft (6 80DYSLAM NRM ft
EG METRONOME NftM ft
EG REFLECT PSY # EG FAINT ATTACK DRK ft IG llttHNN FIR ft
m THUNDERBOLT EEC # ft MT FLAMETHROWER FIR ft ft MT flamethrower HR ft ft
*w
Special attack spioal difinse

sum I ill POINT*


rsm'
SPEED
SPECIAL attack

50 i
SPECIAL DEFENSE

r»r~n
ssu r»m rimi
SPEED

ATTACK DlfEMSE

wn r*m ATTACK

ri i AZUMARILL
1Till1! MARILL LEVEL l&►AZUMARILL
L
Tvpf: WATER
SPF C NH ATTAC K 5 PECI U FJ* F tN SE
SPECIAL ATTACK SPECIAL DEFChlSi
rim
wn ima HIT POINTS SPEED
hit points spied

Ltlt.l ] az ATTACK OFFENSE


ATTACK DEFENSE
rrrr ] riT?n
f*T~iT~l

LEVEL-UP ABILITIES
ATTACK TYPE #234
TACKLE NRM
LEVEL UP ABILITIES
HER NRM ATTACK TTPI #183 #184
8
TACKLE NRM
LEVEL UP ABILITIES
HYPNOSIS PSY IS ATTACK_TYPE #50 #51
DEEiNSf CURL NRM 3 3
STOMP NRM 23 TAIL WHIP NRM 6 6 SCRATCH_HEM *_
SAND-ATTACK GRP 31 WATER GUN WTR 10 10 TRI ATTACK (0_NRM_
nm ROLLOUT RCK IS IS
TAKE DOWN 40 GROW! _nm s s
SUBBLEB FAM WTR 21 2S
CONFUSE RAY GHO 49 MiGHlTUDI_GRP 9_9_
DOUBLE-EDGE NRM 26 36
RAIN DANCE WTR 36 43 PIG_GRP 17 17
TM &HM ABILITIES { SAND-ATTACX GRP 2S 25
# ATTACK TTPI #234 TM U HM ABILITIES SLASH _NRM 33 37
02 HEADBUTT NRM • $ ATTACK TYPI #183 #184 EARTHQUAKE_GRP 41 49
m DYNAMIC PUNCH FTG • • fISSURC GRO 49 61
03 CURSE ?}? #
05 HEADBUTT NRM • •
05 ROAR NRM • 03 CURSE ??? • £
06 TOXIC PSN • 04 ROLLOUT RCK # • TM Si HM ABILITIES
09 PSYCH UP NRM • 06 TOXIC PSH • • # ATTACK TYPE #50 #51
08 ROCK SMASH ETG •
10 HIDDEN POWER NRM • 03 CURSE ??? • •
EO HIDDEN POWER NRM • •
11 SUNNY DAY FIR • 13 SNORE NRM 06 TOXIC PSN £ •
• •
13 SHORE NRM * 14 BUZZARD 1C! • • OS ROCK SMASH FTG • •
IT PROTECT NRM # IS HYPER BEAM NRM • 10 HIDDEN POWER NRM • •
16 1 a WIND ICE # •
16 RAIN DANCE WTR • 11 SUNNY DAY FIR • *
17 PRO TIC T NRM £ •
20 ENDURE NRM £ 16 RAIN DANCE WTR 13 SNORE NRM • •
• •
21 FRUSTRATION NRM • 20 ENDURE NRM ♦ £ IS HYPER BUM NRM •
26 EARTHQUAKE GRD • 21 FRUSTRATION NRM £ m 17 PROTECT NRM £ *
27 RETURN NRM *
23 IRON TAIL SU * m 2D ENDURE NRM • •
27 RETURN NRM £ m
29 PSYCNIC PSY • Jl MUD-SLAP GRD £ m 21 FRUSTRATION NRM • •
31 MUD'SLAP GRD * 32 DOUBLE HAM NRM • m 24 EARTHQUAKE GRD • •
32 DOUBLE TEAM NRM £ 33 ICE PUNCH EC! £ m 27 RETURN NRM £ •
34 SWAGGER NRM £ •
34 SWAGGER NRM £ 28 DIG GRD * •
3S SLEEP TALK NRM # •
35 SLEEP TALK NRM • 39 SWIFT NRM # m 31 MU EH LAP GRD • •
39 SWIFT NRM £ 40 DEFENSE. CURL NRM • m 33 DOU&LETEAM NRM • m
42 DREAM EATER PSY • 44 REST PSY * m 34 SWAGGER NRM £ £
43 DETECT fl& m 45 ATTRACT NRM • m 35 SLEEP TALK NRM # #
H3 SURE WTR • m
44 REST PSY £ H4 STRENGTH NRM • 36 SLUDGE BOMB PSN # •
« ATTRACT NRM • Kb WHIRLPOOL WTR • • 44 REST PSY • •
48 THIEE DR* • H7 WATERFALL WTR • • 45 ATTRACT NRM # £
IG SUPERSONIC NRM •
50 NIGHTMARE GHO • 46 THIEF DftK * £
EG AMNESIA PSY £
HS FLASH NRM # (G BELLY DRUM NRM ♦ HI CUT NRM • £
IG SPITE GHO m IG LIGHT SCREEN PSY * EG SCREECH NRM •
IG DISABLE NRM £ EG PRESENT NRM £ EG PURSUIT D8K £
to PERISH SONG NRM •
LG BITE DR* # EG ANCIENT POWER RCK •
EG FORESIGHT NRM •
il. LIGHT SCREEN PSY * IG fUIUftf SIGHT PSY • EG FAINT ATTACK m *
IG REFLECT PSY # MT ICE BEAM ia * • EG BUT UP Oft* £

___z_
Pok4mon Crystal Version
SCREECH HIM 43 *4 PAT 04V NfiM 20 ?o 1 TM 6* HM ABILITIES
THRASH HIM 51 61 FAINT ATTACK DRK 28 79
Kraitfu # ATTACK TYPI #54 #55
NRM 3S 38
r mm cwitn NAM 41 46 01 OYHAMKPUNCH no • 9
I m oi nm arvii.i i ic> jii — 02 HEADBUTT NRM +
SLASH NtM IS S3
M ATTACK TYPf #56 #57 oT CURSE m • 9
01 DY NAM! CRUNCH no 9 9 06 TOXIC PSN •
Li i rvi u nm hdiu i its |
0? HEADBUTT htm * 9 OB ROCK SMASH FTG • •
03 CURSI m • # ATTACK TYPE #sa #53 09 PSYCH UP NRM # •
06 T01K m • 01 HEADBUTT NttM « 10 HIDDEN POWER NRM • 9
04 ROCK SMASH FTG • m 03 CURSE m • • 13 SNORE HRM • 9
1W PSYCH UP NttM • OS ROAR NRM • 14 BUZZARD ICE • 9
10 mm power NRM • 06 TOXIC PSN • • IS HYPER REAM NRM 9
11 SUNNY DAT rta • i 07 JAP CANNON IU • • 16 ICYWINO ICE • 9
U SNORE HRM • m 09 PSYCH UP NRM • * 17 PROTECT NRM • 9
IS mitt IUM HRM m 10 HIDDEN POWER NtM 41 IB RAIN DANCE WTft • 9
17 PROTECT NUft • • 11 SUNNY DAY Fit • • 10 ENDURE NRM • 9
10 IN0CTR1 HIM • • 13 SNORE NRM • • 71 FRUSTRATION NRM • 9
11 FRUSTRATION HIM • • 15 HTPEt IUM HRM * 13 IRON TAIL SU • 9
n IRON TAIL m • • 16 ICY WHO ICE A • 17 mm NRM * 9
n THUNDER IK 9 • 17 PROTECT NRM 9 • 78 m GRD # 9
17 RETUttN HIM • • 10 ENDURE NRM m • 31 MUD-SUP GRD • 9
it MO GR0 • • 21 FRUSTRATION NRM * • 32 DOUBLE TEAM NRM • 9
31 MHO-SUP GftO • • 13 IRON TAIL STL 9 • 33 ICE PUNCH icr • 9
tt DQUALITUM NRM • • IS THUNDER UC m 9 34 SWAGGER NRM * 9
n 1CI flWCH ICE m • 17 RETURN NRM 9 # 35 SLEEP TALK NIM • 9
u moon KIM m • 10 SHADOW lilE GHO 9 • 19 swirr NRM • 9
n SHIP TUI HIM 9 # 11 MUD-SUP GRD • • 44 REST PSY • 9
19 twin MttM m • 32 DOUBLE TEAM nsm • # 45 ATTRACT NRM # 9
40 DEFENSE CURL HRM m • 34 SWAGGER NIM * • 49 TORYCUETtt urn 9
41 THUNDERPUNCH EK • • IS SLEEP TALI NRM • • H3 SURE WIN • 9
43 H1ECT FTG • • 30 SWIFT HRM « • H4 STRENGTH NRM 4 9
14 REST PST • • 40 DEFENSE CURL NRM * • its EUSH HRM • 9
4S ATTRACT NtM • • 41 DREAM fATER PST • • HO WHIRLPOOL WTR • 9
16 Trill F NRM • • 43 DEFECT no • • H7 WATERFALL Witt • 9
41 FIRE PUNCH FIR • • 44 REST PSY • • EG CROSS CHOP TO FTG #
m strength HIM # * IS ATTRACT HRM • • to miSUM PSY *
to mi SUM RCK • 46 THIEF DR I • IG PSYCHIC PSY •
(6 COUNTER FTG • SO NIGHT MARE GHO # • EG HYPNOSIS psr #
to reversal FIG • EG CHARM HRM • EG LIGHT SC HFIN PSY •
to MAT UP PIG • EG SPITE GHO • IG FORESIGHT NRM m
to FORESIGHT NRM * EG HYPNOSIS PST • EG FUTURE SIGHT m •
to WE 01 TATI PSY • EG AM Nil! A PST • to ICE REAM let •
MT THUNDERBOLT EEC • • MT THUNDERBOLT EK • 9 — MT ICE BEAM ICE • 9

Nintendo Player's Guide


" # ?

SPLCML ATTACK SPECIAL DEFENSE SPECIAL ATTACK SPECIAL DEFENSE

r*m i#m ft J 1 fl I I
HIT POINTS SPIED HIT POINTS SPEED

r*r»n r»m r»m m~n


ATTACK IHfENSC ATTACK OFFENSE

r»m r*m

SPt CIAl AT TAC K SPEC 1AL Dl!I

r^m
HIT POINTS SPEED

r»r»n r*i~n LEVEL-UP ABILITIES


ATTACK TYPE #236 #106 #107 #237
ATTACK _TTRI #66 #67 #68 TACKLE HIM
LOW MIC*_FTG _- DOUBLE KICK m
COMF1 PUNCH NRM -
im_NRM ^--
MIDI TATI PSY 6
HKUS ENERGY NRM 7 & fl ROLLING KICK FTG 11
Ojgj CHOP_FTG 13 15 IS JUMP KICK no 16
SEISMIC TOSS_FTG 19 19 If FOCUS ENERGY NRM 21 ;
HI JUMP KICK HG 26
FORISHSHT_NRM 2S 2$ 73
Ml HO READER NIM 31
vitalthrow_ftg 31 jj 34 FORESIGHT NRM 36
(ROSS CHOP_FTG 37 43 43 ENSURE HIM 41
SCARY UCf_NRM *3 S3 32 MEGA KICK HIM u
REVERSAL FTG SI
SUBMISSION FTG 49 61 61
AGIU1Y PSY J 37
PURSUIT DRK n 13
TM & HM ABILITIES THUNDER PUNCH ELC 26
ICE PUNCH ICE 26
# ATTACK TYPE #66 #67 #68
FIRE PUNCH FIR 26
01 DYNAMICPUNCH FTG • A A MACH PUNCH no 32
07 HEADBUTT NRM • A A MEGA PUNCH NRM 38
03 CURSE ??? A A A DETECT no 44 43
A COUNTER no SO 31
06 TOXIC PSN A A
QUICK ATTACK NRM 19
06 ROCK SMASH FTG • A A RAPID SPIN NRM 25
10 HIDDEN ROWER NRM A A A fc MACH AMP TRIPLE KICK FTG 49
11 sum DAY FIR * A A MACHOKE TRADE ► MAC HAM P
13 SNORE NRM A A A TVPt: FIGHTING TM & HM ABILITIES
IS HYPER BEAM NRM A a ATTACK TYPt #236 #106 #107 #237
17 PROTECT NRM A A A 01 DYNAMICPUNCH FTG • A
02 HEADBUTT NRM A A A “A""
20 ENDURE NRM A A A
03 CURSE 7T? A A A A
21 FRUSTRATION NRM A A A 06 TOXIC PSN # A A A
76 EARTHQUAKE GRD A A A 06 ROCK SMASH FTG + A A A
37 RETURN NRM A A A 10 HIDDEN POWER NRM # A A A
H SUNNY DAY MR A A A A
28 DIG GRD A A A
13 SHORE NRM A A A A
31 MUD-SLAP GRD • A A 17 PROTECT •
NRM A A A
32 DOUBLE TEAM NRM A A A 20 ENDURE NRM • A A A
33 ICI PUNCH LCE A A A 21 FRUSTRATION NIM • A A A
A A 27 RETURN NIM • A A A
34 swagger NRM A
26 DIG GRD A
IS SLEEPTALK NRM A A A 31 MUD-SUP GRD A A “a- A
36 FIRE BLAST FIR A A A 37 DOUBLE TEAM NIM A A A A
41 THUNOERPUNCH ELC A A A 33 ICE PUNCH in A
A A
34 SWAGGER NIM A A A A
43 DETECT FTG A
35 SUE? TALK HIM A A A A
44 REST PSY A A A 39 SWIFT HIM A A A A
4S ATTRACT NRM A A A 41 THUNDERPUNCH ELC A
46 THIEF DRK A A A !L oftkt FTG A * A A
44 REST PSY A A A
48 FIRE PUNCH FIR A A A IPtCJAt ATTACK SttCiAl DHrWS* 41 4?
4S ATTRACT NIM A A
H4_ STRENGTH NRM A A A 46 THIEF DRK # A A A
BUD
EG ENCORE NRM A HIT POINTS smo 48 FIRE PUNCH FIR A
EG LIGHT SCREEN PSY A K4 STRENGTH NRM # A A
HUD m
EG RAPID SriH NRM 4
EG ROLLING KICK no A DlltNSf
F0 MIND RUDER HIM #
EG MEDITATE PSY A EG HI JUMP KICK FTG 6
m FLAMETHROWER NR A A A !G~ MACH PUNCH ETG A
IFCtlAL ATTACK

f*m
Kir pginu
nr~n sun SPt c I At ATTAC k special ou in le
ATTACK PIFINSI r^m f^n
duss non HIT POIKTS SPKD
ATTACK
tackle_him
TYPE #203 r^n ATTACK
mm
D1F1EHSE

HITMONCHAN GROWL _NRM mm nun


TVSOCUC LEVEL 30 ATTACK<OtffNSE ► HITMONCHAN CONFUSION_PSY 7
STONLp _nm n LEVEL-UP ABILITIES
AGILITY_PSY 20 ATTACK_TYPE #120
BATON PASS _HUM 30 TACKLE_fjgjl
FSYBEAM_PST II tail whip_nrm 4
CRUNCH DRK S4 RAGE_NRM S
HORN ATTACK NRM 13
TM U HM ABILITIES j SCARY FACE_HRM 19

ATTACK TYP1 #203 PURSUIT_OftK U


0? HEADBUTT NRM • REST_PSY 34

SPtOAL ATTACK SPECIAL tXft^SE


Si. CURSE ??? • THRASH_NRM 43

i*J i i l^l^^•l 04 TOXIC PSN • TAKE DOWN NRM S3

HtT FONTS SPitCf 07 ZAP CANNON EEC *

r*m rmn OR ROCK SMASH FTG * TM & HM ABILITIES 1


ATTACK DfFENSe 0^ PSYCH UP NRM • ATTACK TYPI #123
mil i 10 HIDDEN POWER NRM • 02 HEADBUTT NRM m
u_ SUNNir OAT FIR • 03 CURSE ??7 •
ji SHORE NRM • 06 TOXIC PSN

1L PROTECT NRM # Oi ZAP CANNON ILC •


J0 endure NRM • oa ROCK SMASH no •

2L FRUSTRATION NRM • 10 HIDDEN POWER HI* •


n IRON TAIL $11 # 1) SUNNY DAY FIR •
n THUNDER EL< • 1L SNORE NRM •
26 earthquake GRD • \± BUZZARD ICE •
27 RETURN HRM « !L HYPER BUM NRM •
?i PSYCHIC PST • \± ICY WIND t(E #
Si SHADOW BALL GH0 m \T PROTECT NRM •

SL MUD-SLAP NRM m 20 ENDURE NRM •


n DOUBLE TEAM NRM • 2] FRUSTRATION NRM •
3£ SWAGGER HRM • 23 IRON TAIL STL #

1L SLEEPTALK NRM + 2S THUNDER UC •


SWIFT NRM » 26 EARTHQUAKE GAD •

1L DREAM EATER PSY • 77 RETURN NRM •


44 REST PSY • 32 DOUBLE TEAM NRM #
« ATTRACT NRM # 34 SWAGGER NRM •
46 THIEF DAK • 3S SLEEPTALK NRM #
50 NIGHTMARE GHO • 3fl FIRE BUST FIR #
mO AL ATT AC K SPt CI Al DtffNSE
H4 STRENGTH NRM • 44 REST PSY •
f*rn
HIT POrNTS
sms SPIED
IC TAKE GOWN NRM • 45 ATTRACT NRM •
EG AMNESIA PSY * H3 SURF WTS •
f*r~r~i \um BEAT UP DRK • •
K4 STRENGTH NRM
attack ommE
EG FORESIGHT NRM • MT FLAMETHROWER FIR •
mm mm
IG FUTURE SIGHT PSY • MT THUNDERBOLT ELC •
MT THUNDERBOLT ILC • Mi ICE BEAM ICE •
IPICIAL ATTACK SPECIAL DtftNSE

i*T*n r«i>n
Kit points SPEED

Em
ATTACK DEFENSE

SEX3 snn

&12filmagmar
rr l£U
MAGGY LEVEL 30 ► MACMARJ

r*TT~i BHD SPCt IAL AT TAC K SPttlAl DEFLNSE


HIT POINTS SHEO r*T*n
sun r*r*T»i WT POiraS SPffD

ATTACK DEFENSE L«l_U r*i*n


m»□ ssn ATTACK defense

LEVEL-UP ABILITIES
wm r*i tt
SPS C tAL AT FACK SPEC I At QIC IN!
ATTACK TTPI #2*1 Egg
TACK LI am kit points
GROWL HRM
I•I 1 l
DEFENSE CUSi NRM
attack defense
STOMP NRM
MILK DRINK NR* ess S I I
BlD£ NR* 26 LEVEL-UP ABILITIES
ROLLOUT RCK ATTACK TTPI #238 #124
LEVEL-UP ABILITIES
body slam 45 POUND NRM -

HEAL IIU NRM ATTACK TYPI #240 #124 uck GHO -


EMBER MR SWEET KISS NRM 9
TM & HM ABILITIES 1 HER NRM 7 7 LOVELY klSS NRM 9
r SMOG PSN 13 13 POWDER SNOW ICE T3 }3
# ATTACK TYPI #241 FERE PUNCH FIR 19 19 CONFUSION PSY 21
01 DYNAMIC PUNCH FTG • SMOKESCREEN NRM 25 25 bOUBLESUP HRM 21
02 HEADBUTT NkM • Sunny day FIR 31 33 SING NRM 25
03 CURSE 7?? • FLAMETHROWER FIR 37 41 ICE PUNCH ICE 75
04 ROLLOUT RCK • CONFUSE RAY GHO 43 49 MEAN LOOK KIM 33 3S
06 TOXIC PSW * FlRf BLAST FIR 49 57 PSYCHIC PSY 37
07 ZAP CANNON ELC • BODY SLAM NRM 41
01 ROCK SMASH m * PERISH SONG NRM 45 51
00 PSYCH LIP NRM ♦ 1 TM & HM ABILITIES
BUZZARD ICE 49 S7
10 HIDDEN POWER NRM • # ATTACK TYPI #240 #126
11 SUNNY DAY FIR • 01 DYNAMICPUNCH FTG • •
12 swin SCENT NRM • 07 HEADBUTT NRM • • TM & HM ABILITIES
13 SNORE NRM # 03 CLIR5L m * ♦ # ATTACK TYPI #238 #124
W BLIZZARD 1CJ • 06 TOXIC PSN • • 01 DYNAMICPUNCH FTG • *
15 HYPER REAM NRM • 06 ROCK SMASH fTG # • 07 HUblUTT NRM 0
16 ICY WIND ICE • 10 HIDDEN POWER HRM • • 03 (HIS! ??? * 0
11 PROTECT NRM 0 11 SUNNY DAY HR • • 06 TOXIC PSH • 0
ID RAIN DANCE WTR • 13 SHORE HRM • • 09 PSYCH UP NAM 0 0
20 ENDURE NRM • 15 HYPER IUM HRM • 10 HIDDEN POWER NRM 0 0
21 FRUSTRATION NRM • 17 PROTECT HRM • # 12 SWIfT SCENT NRM 0 •
23 IRON TAIL STL « 20 ENDURE HRM 0 0 13 SV0RF NRM 0 0
JS THUNDER ELC • 21 FRUSTRATION NRM • 0 14 blizzard ICE 0 0
26 EARTHQUAKE GRD • 23 IRON TAIL STL • • 15 HYPER BUM NRM 0
27 RETURN HRM • 27 RETURN NRM • • 16 ICY WIND ICE 0 0
30 SHADOW BALL GKO • 29 PSYCHIC PSY • ♦ 17 PROTECT NRM 0 0
31 MUD-SUP GRD • 31 MUD SLAP GRD 0 • 16 RAIN DANCE WTR 0 0
32 POL III TEAM HRM • 33 DO LI RLE TEAM KIM • • 20 ENDURE HRM 0 0
33 ICE PUNCH ICE • 34 SWAGGER KIM • • 21 FRUSTRATION NRM 0 0
34 SWAGGER NRM • 3$ SLEEP TALK NRM 0 0 27 RETURN NIM 0 0
35 SLEEP TALK NRM • 33 FIRE BLAST FIR • • 29 PSYCHIC PSY 0 0
37 SANDSTORM RCK * 41 THUNDFJJPUNCH ELC • 0 3D SHADOW BALL GHO 0 0
40 DEFENSE CURL NRM ♦ 43 DETECT FTG • * 31 MUD-SUP m 0 0
41 THUNDERPUNCH fU • 44 REST PSY • 0 32 DOUBLE TEAM HRM 0 0
44 REST PSY • IS ATTRACT NIM e 0 33 ICE PUNCH ICE 0 0
«5 attract NRM • 46 THIEF DEK • • 34 SWAGGER NRM 0 0
43 MRE PUNCH FIR 0 43 FIRE PUNCH FIR • • 35 SLEEP TALK NRM 0 #
N3 SURF WTR * H4 STRENGTH NRM • 42 DREAM EATER PST 0 0
HI strength NRM • to SCRLKH NRM • 44 REST PSY 0 0
EG REVERSAL FTG • LG KARATE CHOP FTG • 4) ATTRACT NRM 0 0
EG SEISMIC TOSS FTG • EG FTG • 46 THIEF DAK 0 0
EG PRESENT NRM • EG BARRIER PSY • SO NIGHTMARE OHO 0 0
MT THUNDERBOLT ILC • EG, MEGA PUNCH HRM * LG MEDITATE PSY 0
MT TCI BEAM ICE • MT FLAMETHROWER FIR • • MT ICE BEAM ICE 0 0
TM fc HM ABILITIES !
# ATTACK TYPE #122
SCRtlCH DYMAMICPUNCH FTG •
£L
07 HJAOIUTT NRM ♦
03 CUASK m •
06 TOXIC PiN •
TM & HM ABILITIES
07 ZAP CANNON ELC •
0 ATTACH TYPt #239 #12 S
DYMAMLCPUHCH « PSYCH UP NRM •
01 ETG • m
H HtAOlUTT HAM • m 10 HIDDEN POWER NAM #
03 CUISI m • • n SUNNY DAY HR •
06 TOIK n* # •
!3 SNORE NAM #
07 ZAFUNNOM m # • SPIClAt AT1ACK SOCIAL DI/tKj!
ROCI SMASH • 15 HYPER HAM NRM •
M m
id HIDOIN POWER NRM • • 17 PROTECT NRM • [*np m
hn points sm o
n SHOW nkm • • *
15 HYMI HAM HRM # ■
70 ENDURE HRM
r#r~n mr
21 FRUSTRATION NRM • AHACK DlMNH
PROTECT HIM • #
i« MJN DANCE WTS • • 22 SOLARBEAM GRS •
1*1 1 \ •srr-
20 INDUfil HIM • • 2S THUNDER ttc e
21 FRUSTRATION HIM • # 27 RETURN NRM •
23 IRON Utl 511 *
I LEVEL-UP ABILITIES
29 PSYCHIC PSY A
IS T HUNGER IK • • ATTACK TYPE #235
77 RETURN HIM • • 10 SHADOW KAIL GHO •
SKETCH HRM -
2* num PS Y m • 1L MUD-SLAP GRP •
SKETCH NRM 11
31 MUD-SUP GfiO m • HRM *
1L DOUILI TEAM SKETCH NRM 71
37 OOOHETEAM HRM m •
IL ICE PUNCH ICI •
33 KlPUNCH TCI • • SKETCH NRM 31
34 SWAGGER HRM # sa SWAGGER NRM •
• SKETCH HRM 41
35 SiHFTAU NRM • * 35 SLEEP TALK NRM •
SKETCH NRM 51
3* SWIM HRM • • THUNDIRPUNCH ELC •
41 THUND1RPUNCH I1C • #
iL SKETCH NRM 01
47 DREAM EATER PSY •
43 EHTfCT TTO * •
4j m
SKETCH NRM n
44 RfST PSY • • REST PSY
SKETCH NRM si
45 ATTRACT NRM • • 45 ATTRACT NRM m
SKETCH NRM 01
U THIEF DRK • e 4fc THIEF DRK m
44 EIRE PUNCH FIR • •
« FIRE PUNCH FIR •
H4 STRENGTH MfijH •
S0 NIGHTMARE GHO •
l TM & HM ABILITIES
HS EUSH HRM • • NONE
10 KARATE CHOP ETG • m FLASH NRM •
EG CROSS CHORE0 TIG • EG HYPNOSIS PSY •
EG SARAH R PIT •
EG FUTURE SIGHT PSY •
EG ROLLING IKK FIG •
EG " MEDITATE PSY • fC HUMIC NRM •
MT THUNDERBOLT EtC • • TAT THUNDERBOLT E1C •

Nintendo Player's Guide 1 > */ ♦


» ■ *
SPICIM ATTACK iFECiAL DETFNSl

qhzi
HIT POthfTS
r*rri
SPUD

i»i«i i
ATTACK DEFENSE

LEVEL-UP ABILITIES EHO


LEVEL UP ABILITIES i ATTACK TYPi #177 #178 LEVEL-UP ABILITIES
ATTACK TYPi U S3 PECK RY ATTACK TYPi #211
PECK ur LEER nrm SPIKES: CRYSTAL (Cl GRD
SAND-ATTACK GRD NIGHT SHADE GHO TACKLE NRM
LEER NRM TELEPORT PSY 70 70 POISON STING PSN
FURY ATTACK NRM FUTURE SIGHT PSY 30 3S HARDIN HRM
SWORDS DANCE NRM 2S CONFUSE RAY GHO 40 SO MINIMIZE HRM
AGILITY HY PSYCHIC PSY SO AS WATER GUN WTR
SLASH HRM 37 PIN MISSILE BUG 2B
FALSI SWIPI HRM 44 1 TM & HM ABILITIES tt TAKE DOWN NRM 37
# ATTACK TYPE #177 #178 HYDRO PUMP WTR 46
TM & HM ABILITIES 1 03 CURSE m ft ft 1 TM & HM ABILITIES !
tf ATTACK TYPE #83 Oh TOXIC PSN ft ft # ATTACK TYPi #211
!L HEADBUTT NRM • 09 PSYCH UP NRM ft ft HEADBUTT NRM ft
CURSE m * 10 HIDDEN POWER NRM ft ft
£L CURSE m ft
£6 TOXIC PSH • n SUNNY DAY FIR ft ft Q4 ROLLOUT RCK ft
PSYCH UP NRM ft 13 SNORE NRM ft ft 06 TOXIC PSN ft
to HIDDEN POWER HRM • IS HYPER BEAM NRM ft «L HIDDEN POWER NRM ft
n SUNNY OAT FIR ♦ ]7 PROTECT NRM ft ft 13 SNORE NRM ft
I3 SNORE NRM • W GiGA DRAIN GRS ft ft w BLIZZARD ICE ft
I7 PROTECT NRM • ?0 ENDURE NRM ft ft !* ICY WIND ICE ft
30 ENDURE NRM • 2i FRUSTRATION NRM ft ft 17 PROTECT NRM ft
21 FRUSTRATION HRM • 77 SOL ARSE AM GRS ft ft IS RAIN DANCE WTR ft
23 IRON TAIL STL • 37 RETURN NRM ft ft 30 ENDURE NRM ft
37 RETURN HRM ft PSYCHIC PSY ft ft ft
29 !L FRUSTRATION NRM
31 MUD-SLAP GRD # 32 DOUBLE TEAM HRM ft ft 77 RETURN NRM ft
33 DOUBLE TEAM HRM ft 34 SWAGGER HRM • ft 32 DOUBLE TEAM NRM ft
34 SWAGGER HRM • 3S SLEEPTALK NRM ft ft 34 SWAGGER NRM ft
3S SLEEP TALK NRM * 39 SWIFI NRM • ft 3S SLEEP TALK NRM ft
M SWIFT HRM • 42 DREAM EATER PSY ft ft 36 SLUDGE BOMB PSN •
43 DETECT FTG • 43 DETECT FTG ft ft 1L SWIFT NRM ft
44 REST PSY ft 44 REST PSY ft ft 40 DEFENSE CURL NRM ft
4S ATTRACT HRM ft 4S ATTRACT NRM ft ft 44 REST PSY ft
46 THIEF DRK ft 4h THIEF DRK ft ft 4S ATTRACT NRM ft
47 STEEL WING STL • so NIGHTMARE GHO ft ft H3 SURF WTR ft
m CUT NRM ft TLY FLY ft H6 WHIRLPOOL WTR ft
H2 FLY FLY • H5 FLASH NRM ft ft H7 WATERFALL WTR ft
EG MIRROR MOVE FLY • EG HAZE ICE ft EG HAZE ICE ft
EG GUST FLY * EG FAINT ATTACK DRK ft EG FLAIL NRM ft
IG FLAIL NRM • EG QUICK ATTACK NRM ft EG SUPERSONIC NRM ft
Ui QUICK ATTACK NRM ft EG DRILL PICK ILY ft EG BUBBLEBEAM WTR ft
IG FORESIGHT HRM ft STEEL WING STl ft ML ICE BEAM ICC ft
iHClAl ATTACK JMCIAL MIIMI

[«m i*i i i
MT POINTI vni£>
«r PQtNTS
E l l i»i i i
f*m duo ATTACK MHNU J%
rm
ixrctfsi
mss
A TENTACRUEL 1

1
Tm WATER

DfffNW SPIOAL ATTACK SPtClAI UflNJI

mm mm
Mf fOUrtS 1PLFQ

mm msn
ATTACK 0(1 f Nit

mss msp m
ml point J
OH]
1PU0
LEVEL-UP ABILITIES fgm
ATTACK TYPE #72 #73 ATTACK Dll [Nil

POISON STINO PSN * * ro~n rreTTi


SUPERSONIC warn 6 6
CONSTRICT KR» 17 12 LEVEL-UP ABILITIES
ACEO PSH T9 19 ATTACK TYPE #213
BUIBlEBfAM WTR 2S 2S LEVEL-UP ABILITIES CONSTRICT NRM
WRAP NRM 3D 30 ATTACK TYPE #00 #99 WITHDRAW WTR
BARRIER PST 36 3S ILl AIL | WTR * WRAP NRM
SCREECH NAM 43 47 LEER NRM S S ENCORE NRM
VKIGR1P NRM 17 12
HYDRO PUPAP WTR 49 SS SAFEGUARD NRM 23
HARDIN NRM 14 14
STOMP NRM 23 73 BIDE NRM n
TM & HM ABILITIES GUILLOTINE NRM V 77 REST PSY 37
PROTECT NRM 34 3B
ft ATTACK TYPE #72 #73
WTR
(RA MAMMlft 41 49
03 CORSE 227 • • TM & HM ABILITIES
06 TOXIC PSN • • TM & HM ABILITIES » ATTACK TYPE #213
H) HIDDEN POWER NAM • • M ATTACK TYPI #90 #99 02 HEADBUTT NRM 0
13 SHORE NRM * 0 03 CURSE m 0 0 03 CURSE 227 0
14 BUZZARD f<[ • * 11 T0I1C PSN 0 0 04 rouout R<K 0
4 t m SMASH no 0 0
IS HYPER BEAM NRM • 06 TOXIC PSN 0
10 MIDDEN POWER HIM 0 0
16 ICY WIND ICE • • 13 SNORE NRM 0 0 OB ROCK SMASH FTG 0
T7 PROTECT NRM • • 14 BUZZARD ICI 0 0 ID HIDDEN POWER NRM 0
\l RAIN DANCE WTR • • 15 HYPER BUM NRM 0 n SUNNY DAY FIR 0
14 ICYWIND ICE 0 0
19 GIGA DRAIH GRS • •
17 NRM
13 SNORE NRM 0
PROTICT 0 0
20 ENDURE NRM • • IB 9i!N DANCE WTi 0 0 17 PROTECT NRM 0
21 FRUSTRATION NRM • • M ENDURE NRM 0 0 70 ENDURE NRM 0
27 RETURN NRM • • 21 FRUSTRATION NRM 0 0 21 FRUSTRATION NRM 0
27 RETURN NRM 0 0
32 DOUBLE TEAM NRM • •
31 MUD-SLAP GAD
24 URTHOIMXI GRD 0
0 0
34 SWAGGER HRM • 0 32 DOUBLE TEAM HRM 0 0 27 RETURN NRM 0
35 SLEEP TALK HRM • 0 31 SWAGGER HIM 0 0 21 DIG GRD 0
36 SLUDGE BOMB PSN • 0 3S SHIP TALA HIM 0 0 11 aud-jlar CRD 0
44 REST PSY 0 0
44 REST PST 0 0 32 DOUBLE TEAM NRM 0
45 ATTRACT NRM 0 0
45 ATTRACT NRM • 0 44 THIEF 0RK 0 0 14 SWAGGER NRM 0
HE CUT HRM • 0 It rust cunu BUG # • 35 HIIMAIK NRM 0
H3 SURF WTR • 0 HI CUT NRM 0 0 36 SLUDGE BOMB PSN 0
HJ SURE WTR 0 0
Hi WHIRLPOOL WTR • 0 37 SANDSTORM RCK 0
H4 STRENGTH HRM 0 0
EG AURORA BUM ICE 0 Hi WHIRLPOOL WTR 0 0 40 DIKNU CURL NRM 0
EG HAZE ICE • EG DIG GRD 0 44 REST PSY 0
EG RAPID SPIN NRM • LG HAZE ICE 0 4S ATTRACT HAM 0
EG IUIL NRM 0
EG SAFEGUARD NRM •
EG SUM HIM
Hi STRENGTH NRM 0
0
(G MIRROR COAT PSY 0 EG AMNESIA PSY 0 US flitH NAM 0
MT 1C I REAM • 0 MT ICE BEAM ICE 0 0 EG SWflf SCtHT NRM 0

Nintendo Player's Guide


SPKim AttACK SfECFdH DEFENSE

m mm
HIT POJNTi SPEED

f^m
ATTACK

ggn

LEVEL-UP ABILITIES
ATTACK TYPE #120 #121 f LEVEL-UP ABILITIES i
TACKLE mm ATTACK TYPE #222
HARDEN Nfttt TACKLE NRM
WATER CUN WTR HARDEN NRM 7
RAPID SPIN NRM BUBBLE WTR n
RECOVER NRM LEVEL UP ABILITIES RECOVER NRM 19
SWIFT NRM 25 ATTACK TYPE #90 #91 60SBLEBEAM WTR 25
&UBBLE8UM WT ft TACKLE nm SPIKE CANNON NRM 31
MINIMIZE NRM 37 WITHDRAW WTR MIRROR COAT PSY 37
CONFUSE RAY CKO 3/ SUPERSONIC NRM ANCIINTPOWER RCK 43
LOT SCREEN PSY 43 AURORA BUM ICE
HYDRO PUMP WTR SO PROTECT nm 2S TM & HM ABILITIES 1
LIER nm n # ATTACK TYPE #222
TM & HM ABILITIES SPIRES to GRD 33 HUDBUTT HRM 9
£1
tt ATTACK TYPI #120 #121 CtAMP WTR CURSE 227 9
21
03 CURSE m # • SPUE CANNON NRM 41 04 ROLLOUT RCK 9
04 TOXIC PSN 9 • ICE BEAM ICE 49 06 TOXIC PSN 9
07 ZAP CANNON ELC m m TM & HM ABILITIES 1 08 ROCK SMASH FTG 9
PSYCH UP HRM 9 9 # ATTACK TYPE #90 #91 10 HIDDEN POWER NRM 9
ID HIODFN POWER HRM • 9 03 CURSf ??? 9 9 11 SUNNY DAY fIR 9
13 SNORE NRM # • 06 TOXIC PSN 9 9 13 SHORE NRM 9
14 BUZZARD ICE # 9 TO HIDDEN POWER NRM 9 9 17 PROTECT NRM 9
IS HYPER REAM NRM 9 13_ SNORE NRM 9 9 !! RAIN DANCE WTR 9
16 ICY WIND ICf • 9 14 BLIZZARD ICE 9 9 2L ENDURE NRM 9
17 PROTECT NRM * 9 1S HYPER BEAM NRM 9 11 FRUSTRATION NRM 9
13 RAIN DANCE WTR • 9 14 ICY WIND ICI 9 9 11 EARTHQUAKE GRD 9
70 ENDURE NRM • 9 L7 PROTECT NRM 9 9 11 RETURN HRM 9
21 FRUSTRATION NRM # 9 1L RAIN OANCE WTR 9 9 11 PSYCHIC PSY 9
25 THUNDER ELC • 9 20 FNDUR! NRM 9 9 31 MUD-SUP GRD 9
27 RETURN NRM • # 2] FRUSTRATION NRM 9 9 32 DOUBLE TEAM NRM 9
29 PSYCHIC PSY * 9 1L RETURN NRM 9 9 21 SWAGGER NRM 9
32 DOUBLE TEAM NRM • • IL DOUBLE TEAM HRM 9 9 21 SLEEP TAUt NRM 9
34 SWAGGER NRM # • 34 SWAGGER HRM 9 9 21 SANDSTORM ROt 9
35 SLEEPTALK NRM ♦ 9 35 SLEEPTALK HRM 9 9 40 DIFFUSE CURL NRM 9
39 SWIFT NRM • 9 21 SWIFT NRM 9 9 44 REST PSY 9
42 DREAM EATER PSY 9 44 REST PSY 9 9 11 ATTRACT NRM 9
44 REST PSY • 9 ATTRACT HRM 9 9 H3 SURF WTR 9
45 ATTRACT HRM m 9 H3 SURF WTR 9 9 K4 STRENGTH NRM 9
SO NIGHTMARE GHO • 9 H6 WHIRLPOOL WTR 9 9 m WHIRLPOOL WTR 9
H3 SURF WTR • 9 IG SCREECH NRM 9 1G SCRFKH NRM
HS FLASH HRM • 9 E& RAPID SPIN NRM 9 11 ROCK SLIDE RCK
H6 WHIRLPOOL WTR • 9 (6 TAKEDOWN NRM 9 E6 MIST ICI
H7 WATERFALL WTR • 9 EG BUBBLE BEAM WTR 9 n SAFEGUARD NRM
MT THUNDERBOLT EK • 9 EG BARRIER PSY 9 EG AMNESIA PSY
MT ICE BEAM m • 9 MT ICE BEAM iCt 9 9 MT ICE 81AM ICI
SPtCIAl ATTACK SPICIAt, MftNlt
in a ai m r ac k in c pal off in it MlCIAl jtrfACK JPKI« Dili Nil

rsran
hit parNTi
r»m
SPiro
mm
Mil FOWTS
nm
SPUD
nm
HIT POWFS
she
iPtED

rsm mm mm nrnn [*TTI


ATTACK
HEX
DUIHM
ATTACK DIFElYit ^hac* DirtNSt
tma nm E3 nm hex

\U97H
iOCTILLERY
RIMQRAID LEVEL 25 ►OCTILLIRY
r
SflCIM ATTACK iPttlAL DlffNiSf
87 |
rrOf
1 it
DEWGONG
5m LEVEL 34 ►DEWGONG J
1
\

rSTSTgl [¥!¥□ TYPfc WATTH/ICE


MfT POJN7S SPEED

mm APT AC K
nm
DEfiMJE
il^CIAt ATTACH

hhh
SPECIAL DIftNSE

ox
m*T*i SH HIT POWTS SPEED

HHT1 EHX
ATTACK DfftNtf
hhd hhh
LEVEL-UP ABILITIES mm ATTACK
nrnn
DEFtMSE
ATTACK TYPE #223 #224
1VATESE GUN WTR
nnn m~n
LEVEL-UP ABILITIES LEVEL-UP ABILITIES
LOCK'ON nrm
CONSTRICT nm ATTACK TYPE #170 #171 ATTACK TYPE #86 #87
ps maw PSY 2? 77 BU&Slf WTR headbutt NRM
AURORA BEAM ICE n n THUNDER VYAVE ELC GROWL NRM
flUmEBLAW WTR 77 12 SUPERSONIC NRM AURORA BEAM ICE
OCTAZOOKA WTR 25 FLAIL NRM REST PSY
FOCUS ENERGY NRM 33 38 WATER GUN WTR TAKE DOWN NRM 32 32
ICE BEAM ICE 44 S4 SPARK EIC 7$ 2S ICE BEAM 1C! 37 43
HYPER BEAM NRM S5 TO CONFUSE RAY GHO 24 33 SAFEGUARD NRM 48 bd

TAKE GOWN NRM 37 45


TM & HM ABILITIES HYDRO PUMP WTR S3 TM & HM ABILITIES
# ATTACK TYPE #223 #224 # ATTACK TYPE #86 #87
03 CURSE m • • I TM & HM ABILITIES X HEADBUTT NRM • •
08 TOXIC PSN • • # ATTACK TYPE #170 #171 • •
X CURSE ???

X HIDDEN POWER NRM • 03 CURSE ??? • 06 TOXIC PSN • •


13 SNORE NRM • • 06 TOXIC PSN * • !L HIDDEN POWER NRM • •
13 HYPER SIAM NRM • • 07 ZAP CANNON ELC • • !L SNORE NRM • •

X PROTECT NRM • • 10 HIDDEN POWER NRM • • X BUZZARD ICE • #


ia RAIN DANCE WTR # * !L HYPER BtAM +
X SN0RI NRM • • NRM
20 ENDURE NRM # • 1S HYPER BEAM NRM • 16 ICY WIND ICE « •
21 FRUSTRATION NRM • • X PROTECT NRM • # 17 PROTECT NRM * •

1L. RETURN NRM • • ]8 RAIN DANCE WTR • • X RAIN DANCE WTft • •


31 MUD-SLAP GRO • • 20 ENDURE NRM • • X ENDURE NRM • •
32 DOUBLE TEAM NRM • •
X FRUSTRATION NRM m • X FRUSTRATION NRM • m
34 SWAGGER NRM • • X THUNDER ELC • ♦_ X RETURN NRM * #
35 SLEEP TALK NRM • • X RETURN NRM m • X DOUBLE TEAM NRM • •
39 SWIFT NRM * m 32 DOUBLE TEAM NRM • • X SWAGGER NRM • •
40 DEFENSE CURL NRM # m X SWAGGER NRM • • X SLIEP TALK NRM • •
44 REST PSY • • X SLEEP TALK NRM • • 44 REST PSY • •
45 ATTRACT NRM • • 44 REST PSY • X ATTRACT NRM • •
46 THIEF DRK # • X ATTRACT NRM • ♦ nl SURE WTR • •
H3 SURF WTR • • X SURF WTR # * H6 WHIRLPOOL WTR • •
H4 WHIRLPOOL WTR • H5 FLASH NRM • • X WATERFALL WTR • •
EG SCREECH NRM • X WHIRLPOOL WTR • • X ENCORE NRM •
EG AURORA BEAM ICE • H7 WATERFALL WTR •
• • X DISABLE NRM
EG OCTAZOOKA WTR • EG SCREECH NRM • EG LICK GHO ♦
EG HAZE ICE # X FLAIL NRM % X SLAM NRM •
EG SUPERSONIC NRM • •
X SUPERSONIC NRM • X PECK FLY
«L FLAMETHROWER FIR • • ML thunderbolt ELC • • EG PERISH SONG NRM •
ML ICE BEAM ICE • • ML ICE BEAM ICE • • ml ICE BEAM ICE # »

Nintendo Player's Guide A**


-7-;-
s4rsl
LEVEL-UP ABILITIES
r^rn TO ATTACK TYPI #114
attack. DMIMSl /nu(r&in HIM
l*T»l3
SHIP POWDER gas 4
LEVEL-UP ABILITIES 1 ABSORB GRS 30
ATTACK TYPE #108 poisohpowdir PSH 13

GHO VINE WHIP GRS 14


IKK
wmmt HIM 7 AMD NRM tt
QfllHSI OJAL mrm 13 MIGA DRAIN GRS 31

STOMP NRM 19 STUM SPORE GRS 34

WHIP HIM ?S SLAM NRM 40

oisAsir NRM 31 GROWTH NRM 46

SUM HIM 17
scrhch HIM 43 1 TM & HM ABILITIES
# ATTACK TYPI #114
TM 6i HM ABILITIES HEADBUTT NRM •
tf ATTACK TYPE #108 DJ CURil ??? •
01 DTN4MKP0NCH ITG 13 ICE PUNCH KE 8 0± TOXIC PSH •
02 NUDSUIT HIM • 34 SWAGGER HRM 8 M_ PSYCH UP NRM •
03 CUISI 77? • IS SLEEP TALK HIM 8 10_ WODfW POWER NRM •
04 ROLLOUT la • 37 SANDSTORM rcx m n SUJCTIDAT FTf 0
06 TOXIC PSN • « Fttl HAST Fit * n SWIIT SCENT NRM 8
OS ROCI SMASH ITO m 40 DEFENSE CURL NRM 8 u SHORE NRM m
09 PITCH UP HAM • 41 THUNDER RlttCH BC • n HTPIfi BEAM NRM 8
10 HID0CH POWER nm • 41 DREAM EATER PST # \7 PROTKI HIM •
11 UDHT DAT Fit • II REST PST 8 W GMjA drain GRS 8
11 SHORE HRM • 4S_ ATTRACT NRM $ 70 ENDURE HIM 8
U 111 HARD fa • iL THI0 Dll * 71 FRUSTRAriOhr HIM 8
is wmt ium HRM • IS Rtf PUNCH ns * n SOLARIUM GRS 8
& KT WTND ia • Sp NIGHTMARE GHO 8 v SrFTUftH HRM 8
ij protect HIM 0 HI CUT NRM • J2 DOUBLE TEAM HIM 8
is KiwOAva WTI • HI SURF WTI # u SWAGGER HRM 8
20 ENDURE HIM • H4 STRENGTH NRM m 3S SLEEP TALK NRM 8
2i FRUSTRATION HIM 0 EG iODTSLAM HRM m 34 SLUDGE BOMB PSH 8
23 IRON TAIL SIL • EG IE LIT DRUM HIM # 44 REST PST 8
75 THUMMV EK • EG MAGNITUDE GRD « IS ATTRACT NRM 8
26 EARTHQUAKE GAO • MT FLANfmiOWII ME 8 44 THIEF Dtl 8
27 RETURN NSW • thunderbolt ac * HI CUT HRM 8
!L
30 SHADOW IAU GKO • ■1 Ktmm IQ # 8
»L FLASH NBM
11 Mtft'SUf 010 EG FLAIL HRM 8
22 DOUBU IIAM HRM « K AMNESIA PST 8

« CON FUST OH PST 8


KtGADtAW GtS 8
fG REFIKT PST 8
EEVH Friendship p ISPtON (Morning, Day)
trn PSYCHtC

# ATTACK TYPE #133 #134 #135 # 136 #196 #19?


\
<\ r 02 HEADBUTT NRM • 0 • 0 0 0
Y
\\\ o 03 CURSE ??? • • 0 0 0
u
YU 05 ROAR NRM * • 0
LEVEL-UP ABILITIES 1 06 TOXIC PSN # • 0 0 0
ATTACK TYPf #133 #134 #135 #136 #T96 #197 07 ZAP CANNON ELC 0 0 • 0
TACKLE NRM * - 07 PSYCH UP NRM 0 0
TALI WHIP NRM - » - * 10 HIDDEN KOWU NRM • • 0 0 0
SAND-AnAOC GAD B 1 * a a i 11 SUNNY DAY MR 0 • 0 0 0 0
GROW! NRM J6 13 SHORE NRM • • 0 0 0 0
WATER GUN WTA 16 14 BLIZZARD ICE •
THUNDIRSHQCK Ut 16 IS HYPER BEAM NRM • m 0 0 0~
EMBER FIR 16 16 ICY WIND IC1 # %HOAi AFTAC* 5PKIAI DfTTNU

CONFUSION PSY 16 17 PROTECT NRM ~i~ • • 0 0 T" am


PURSUIT DR* 16 10 RAIN DANCE WTR # # 0 0 0
QUI<KKFT1<F< HtM TT n 23 23 23 73 20 ENDURE NRM « • 0 • 0
ATTACK DflENSl
DRM • • 0 0 0
UTi
DOUBIf KICK FIG
30 30
30
30 21 FRUSTRATION
23 IRON TAIL
NRM
4!L ♦ • » 0 0 " 0
f*T*n sm
SWIFT NRM 30 25 TliUNDLR ELC •
CONFUSE RAY GHO 30 77 RETURN NRM jT" • 0 0 ~0~ UMBREON
FOCUS OfDtOT (MI) NRM 14 29 PSYCHIC PSY 0 0 WMmmmmix
MTONttiHO NRM it 30 SHADOW BALL OHO • • ♦ 0 0 0 TTPf- PARK J—M d
AURORA BEAM IU zt 31 MUD-SLAP GAD * 4 0 0 0 0
PIN H.IS5ILI BUG 36 37 0OUIIMUM HIM 4 # 0 0 0
mi spin FIR 34 34 SWAGGER NRM • • • " 0 0 0
PSYBIAM PSY "IT 34 SLEEP TAU NRM • • • 0 0 0
FAINT ATTACK ORK 36 36 FIRE BLAST FIR 0
un DOWN NRM 47 39 SWEIT NRM 0 • 0 0 0~
HAZE ICE 47 42 DREAM EATER PSY 0 0
THUNDER WAVE EK 42 43 OfTfCT ETC ~T • • 0 0 0
SMOG PSN 42 44 RES! PSY • • # 0 0 0
P5YCHUP NRM 42 44 ATTRACT NRM • • • 0 0 0
MIAN LOOK NRM <7 SO NIGHTMARE GHO 0 0
ACID ARMOR PSN 47 HI CUT NRM 0 0
AGILITY PSY 4? H3 SURF WTR •
HER NRM 47 H5 FLASH NRM » 0 0
FSYCHK PSY 47 H6 WHIRLPOOL WTR •
SCREECH NRM 47 HJ WATERFALL WTR •
SfritiM atmos SPf CfAl DTitNit
HYDRO PUMP WTft S? IG CHARM NRM
l*T>n f¥T*T?1
THUNDER ELC 57 (0 FLAIL NRM • mr PoiMis iPfiD
FLAMETHROWER FIR 52 MT ILAHITHROWP! FIR 0
msn sea
MORNING SUN NRM 52 MT THUNDERBOLT ELC • ahack oiiLMse
MOQNIJGHT NRM 52^ MT ICE BUM t<! 0 rrr*n B5D

# M mi ^
91
% |L

Nintendo Player's Guide M,#P


L SEADRA 1
1f rr1
#117If
HGRSEA LEVEL 12 ► SEADRA i
ttpi WATER Hr-j [
SPLCIAl ATTACK SPftl/U DCTENSl\^ PV;
uma
hit rollers SfTTD

•EH
ATTACK
sun
D£FfT>SI
SPtUM ATTACK SPECIAL DUTMSl
mn ■•■•I I sm sa
HIT POINTS

KING DR A am
ATTACK OtPfNSE

i VM WAT E R/DRAGOnW
55n m

LEVEL-UP ABILITIES
SPt C IAl AT TACK JPt CIM Of t IMS!
ATTACK TYPE #207
uma F5n POISON STING PSN -
SPECIAL ATTACK SPECIAL DEFENSE
KIT POINTS SPEED
GftD b
5T?n nm
ehid 55n MNfi-MHfl HIT POIFCTS miO
ATTACK
r#TiT»1
EJfEthlil
EH
HARDEN
QUICK ATTACK
NRM
NftM
13
2D
sm ATTACK
5i*n
DEFENSE

FAINT ATTACK DRK 2B 5m 5m


SLASH NftM 36
LEVEL-UP ABILITIES
SCRIKH NftM 44 LEVEL-UP ABILITIES
ATTACK TYPE fjjf #117 #130
GVIlLOTINi NftM 52 ATTACK TYRE #225
bubble wtk - * *
smokescreen NtM PRESENT NftM
LIT® NftM TM 6* HM ABILITIES
WATER GUH WTR 27 72 72 TM Sr HM ABILITIES
# ATTACK TYPE #207
TWiSTER DKG 77 37 27
acuity PSY 36 40 40 2L HEADBUTT NRM ft # ATTACK TYPE #225
HYDRO PUMP WTR 43 51 51 03 CURSE m ♦ R. HEADBUTT HUH #

5L TOXIC PSN * D3 CURSE TIT ♦


TM & HM ABILITIES fl oe ftOCKSMASH FTG • £L TOXIC PSN •
# ATTACK TYPt #116 #117 #220 TO HIDDEN P0WFS HUM • IQ HIDDEN POWER NRM •
02 HEADBUTT NRM • • • SUNNY DAY Ffft • 13 SHORE NRM •
1L
03 CURSE 77? m • • A
Ml A a F3 SNORE NRM • 14 BLIZZARD ICE
06 TOXIC PSN • V w
10 HIDDEN POWER NRM 17 PROTECT NRM • 16 KY WIND ICE •
• * •
11 SNORE NRM • A • 20 ENDURE NRM * 17 PROTECT NRM •
U BUZZARD ICE • • • 21 FRUSTRATION nrm ft IS RAIN DANCE WTR •
IS HYPER BUM NRM ft #
23 IRON TAIL STL • 20 ENDURE NRM £
16 ICY WIND ECE A A
V A
V

17 PROTECT NRM • • • 27 RETURN NRM • 2L FRUSTRATION NRM •
IB RAIN DANCE WTft • • • 3? DOUBLE TEAM NRM • 27 RETURN NRM •
2D ENDURE NRM # • • 34 SWAGGER NRM • 31 MUD-SLAP GRO •
21 FRUSTRATION NRM • • •
A A 35 SUH’ttlK NRM ft 32 DOUBLE TEAM NRM
n DRAG ON BREATH DRG • V
RETURN NftM » • 36 SLUDGE I0MS PSN * 34 SWAGGER NRM #
27 •
32 DOUBLE TEAM NRM • • • 37 SANDSTORM RCK • 3S SLEEP TALK NRM #
34 SWAGGER NftM • • * 39 SWIFT NRM * 39 SWIFT NRM #
35 SLEEP TALK NftM # • •
Mk A 43 DETECT FTG • 43 DETECT FTG
39 SWIFT NftM w a
V •
44 REST PSY ft • • 44 REST PSY • 44 REST PSY ft
41 ATTRACT NRM • # • 45^ ATTRACT NftM • 4S ATTRACT NRM •
H3 SURF WTR # • • 46 THIEF DRK • 46 THIEF DAK •
Hi WHIRLPOOL WTR • • •
A 49 FURY CUTTER BUG • H2 ELY ELY
H7 WATERFALL WTR A
* a
w •
(G AURORA BEAM ru ft m CUT NftM • EG AURORA SUM ICE •
OC Tift ZOOK A WTK STRENGTH NftM ft RAPID SPIN NRM •
EG • Si- EG
EG IMSAIU NRM • COUNTER FTG ft EG OUICK ATTACK NftM •
EG FLAIL NRM *
15-
EG RAZOR WIND NftM * EG SPLASH NRM m
w
EG SPLASH NftM A

EG DRAGON RAGE DftG ft EG WING ATTACK ELY ft EG FUTURE SIGHT PSY #
Ml ICE BUM ICE « • • EG METAL (LAW STL # MT ICE BEAM ICE •

Pokemon Crystal Version


* ■« ' / p
* #jAJT

ifHClAl AtTAOC SKOAL OifEMt


fim
mT pomTS
[>m LUL-U^V.
ATTACK D4(|N1I
am
r
F i atf917 lursaring
i PILOSWINE Tt£ If
TEDDIURSA LtVU JO ► URSARI\C [j±?%7
\DONPHAN
iffCl r SWtNL^ LEVEL ii^PFLOSWTM J L
Tm: NORMAL
LfiFZUA
PHAUPY LEVEL 2$ y DONPHAN
TYPi GROUND
tm ICE/CROUND JKCTAl attack SKCiAL DtHKSC
r*T*n SKOAL ATTACK SKOAL OtTTNSI
SWCIAI ATTACK SKOM OiflNSI sian

man m~n HTl PDlhfTS SPUD f*r*n see


i*i*n i*i i i MIT PO#m SPIED
HIT PfJttfTS SPUD

man i HI
ATTACK Df.FI MSI man ATTACK
sn
WfW«
L*1*_L*J l*l*l l
ATTACK

l.*l*l.*l
MUKSf

1*1*1 I
ra*ra IT# l \

LEVEL-UP ABILITIES iI LEVEI UP ABILITIES IK LEVEL-UP ABILITIES


ATTACK TYPE #320 #221 ATTACK TYPE #21* #217 ATTACK TYPE #231 #232
limit HRM SCRATCH NEW TACI1I NRM .

HOT# ATTACK HRM Lllft NEW HORN AllACI NRM .

POWWI SHOW !<E IICK GHO growl NRM -

ENDURE HIM FURY SWIPES NEW DEFENSE CURL NRM 9 9


tAKt OGWH NEW 2f 7Z FA INI ATTACK DEI 22 22 FLAIL NRM 17 17
FURY AlfACK NEW l) TEST PIT 29 29 takedown NRM 3S
MIST ICE V 42 SLAIN 36 39 FURY ATTACK NRM 7S
ILItZARD ICE 41 56 SNORE NRM 43 49 ROLLOUT RCK 33 33
JUWUilfO PST S3 70 1KUSH NEW SO if IHDURI NRM 41
RAND SPIN NRM 41
TM & HM ABILITIES TM & HM ABILITIES DO DALE EDGE NRM 49

# ATTACK TYPI #220 #221 # ATTACK TYPE #216 #217 IARTKQUAKI GRD 4f

03 HEADBUTT NRM • #
01 DYNAMIC PUNCH m • •
01 HUDIUTT HIM # #
03 OJftSi m • • 03 CUiSi m # #
TM & HM ABILITIES j
OS ROAR HIM m « 04 rollout RCK # # # ATTACK TYPI #231 #232
06 TOXIC PSN m • OS IOAA JfRM m # 03 HLADIUTT NRM # #
OS ROCK SMASH FTG m • D6 TOXIC PSH * m oi ami m • •
v7 uramcm EIC # #
10 HIDDEN POWER NRM # • 04 Rouom RCK • •
01 R0CI SMASH FTG • •
13 SNORE NRM # « to HIDDEN POWER NAM • # OS ROAR HIM • •
14 lUZZltO KI # • IT SWT DAT fit # * H TOXIC PSN # #
11 SNOIf NRM # #
IS HTPEH HAM HRM # 09 S0CXSMMH FTG # •
15 HTPII tEAJA NAM #
16 KT WIND IU # • if PtOTICl NIM • • 10 WIDOW fOWW NRM # •
IT PROTECT HRM • # 24 INDUAI NRM • • n SUMY DAY Fll • ♦
ts umomt WTI # • 71 FRUSTRATION NRM • • 13 SHOII NRM # «
ENDURE 36 EARTHQUAKE GftD • #
20 NIM # • IS HYPE# lUM NIM •
27 RETURN NIM # •
21 FRUSTRATION NRM # # 17 PROTECT NRM • «
If DIO GRD • m
36 EARTHQUAKE GID # # 11 MUD SUP GRD • m 20 ENDURE NRM # #
37 RFTUIN NRM # # 13 OOUItl TEAM NIM • • 71 FRUSTRATION NRM • #
31 MUSMUF GID 3J KEPWCN K£ • #
• • 76 U17 H QUAKE GRD • #
14 SWAGGER NRM • •
32 DOUILE TEAM NRM • • 77 RETURN NIM • •
IS SlffP TALK HRM • •
34 SWAGGER NIM # • 19 SWIFT NRM • * 11 MUD-SLAP GRD # •
31 SLEEP TALK HRM • « 40 DEFENSE OJRL NRM • • 17 00USEE TEAM NIM • •
40 DEFENCE <URL NRM 41 TVMttfVCM eic • •
m • 14 SWA GO FI NRM • •
44 tm PST • •
43 DETECT fTG m • 35 SLEEP TALK NRM • *
45 ATTRACT NRM m •
14 ROT PSY • * 44 THIEF DtX # * 17 SANDSTORM RCK • •
IS ATTRACT HRM • • u murwm FM # « 40 DlttNiC CURL NRM # #
H4 STRENGTH HRM 49 FURY CUTTER IDG • *
• • 44 REST PSY • #
HI CUT NIM # 4
EG ROCK SLIDE RCK • 45 ATTRACT NIM • •
H4 STRENGTH NIM • 4
EG KTf ni # EG COUNTER FTG • H4 STRENGTH NRM • #
EG ANC1FHTP0WER RCI m re aaoi m. • EG FOCUS ENERGY NRM #
TAKE DOWN EG FOCUS ENERGY NRM •
EG NRM m EG ANCIIMTPOWEft IOC •
EG SEISMIC TOSS fTG *
EG I0&Y SUM NRM m EG 10 DY SLAM NRM #
EG TAKE DOWN HIM •
At K1HAA KI • • EG MFTAL CUW STL m EG YVUEl GAM K) WTI #

4 w M
Nintendo Player's Guide *WM
*♦ TP A,
1PEC1M JPIOM WltNlt

sun m»m
*at rown SPflO
mm 5i*n
AJTaCie WlfNH
ism

iPttlAt ATTACK iPfCtAl D< JWU IPlClM ATTACK tltClM WJIWH

LEVEL-UP ABILITIES y n
nr points
EHH
SMID
fflSo
mi r£wai
mm
miD
TYPI #22*
mm I6I6I I BOD 51*51 /'
AlTfACX DfrtNtf ATTACK nmu"
gag m¥TH mail
supers mi NRM
mitu« WTR LEVEL-UP ABILITIES LEVEL-UP ABILITIES
rjuaoown HRM 75
ATTACK TYPI *227 ATTACK TYPI 084 #85
AGIUTY m 17
LEER NRM - . -
PICK FLY
WING ATTACK fit 40 -
PICK FIT GROWL HRM - -
«MUU PAY GHO 49 SAND-ATTACK GRO 13 PURSUIT Dtl 9 9
SWIFT NAM 19 FORT ATTACK HRM 13 13
TM & HM ABILITIES AGIUTT PIT 25 HRM
TRI ATTACK 11 21
# ATTACK TYPI *226 JURY ATTACK NSW 37 RAGE HRM 7* 15
07 KEADIUTT nm • STEEL WING SIl 49 DRILL PICK FLY 33 38
01 (UtSI m # AGIUTY PST 37 47
06 TOXIC MN •
TM & HM ABILITIES ]
|0 HIDDEN POWER NR* •
# ATTACK TYPE *227 TM & HM ABILITIES |
13 SHORE NRM •
H BUZZARD ICE • iL CU1SI ITT • t> ATTACK TTPS *84 0*5
06 TOXIC PSN • 03 CURSE TTT •
TS KT WHO KE •
10 HIBOWPOWH mu • 04 TOXIC PSH •
17 PP01FCT NRM •
!L SWBITOAY Til • 10 HIDDEN POWER HRM •
}• PAIN DANCE WTI •
13 SHORE HRM • n SUNNY UT FIR •
70 ENDURE NRM •
\r PROTECT HtM • 13 SMOIL HRM #
71 FRUIT RATION hm •

HRM • 7JL LHDURf HRM IS HYPER IF AM HRM
77 IflIRN
21 FRUSTRATION HIM • 17 PROTECT NRM
J! MUO-IUP GRO m
• 4
• 1L RETURN HRM 70 ENDURE HRM
17 DOUltF team HRM
31 MUD-SUP CRD • 71 FRUSTRATION HRM 4
3* SWAGGtt NRM m
HP*
37 D0U4LE TEAM HRM * v irruoN NRM #
35 sieepulx •
14 SWAGGER HRM • 31 MUD-SLAP GRO M
J9 SWIFT NR BA m •
15 SLEEPTALK HRM 32 DOUIIF TEAM HRM •
44 R£ST PST ♦
37 SANDSTORM ILK # 34 SWAGGER HRM 4
!L attract NtM m
!! SWIFT HRM • n sut* HIM M
K3 SUtl WTI •
43 on ici m • 39 SWIlt NRM M
HO WMllPOOL wti m tivr PST
44 • 44 UST PST m
HJ WAITS? ALL WII •
1L ATTRACT HRM • 45 ATTRACT HRM •
EG NAZI KE ♦
*
t

40 THTH Oil bti •


1C SUM NRM •
47^ SIUIWUK SIL • 47 STEEL WING STL #
16 twi&th DS6 •
HI CUT HRM • til FLY FLY •
» NTOtO PUMP WIR «
H7 PIT FLY • EG HAZE KE •
MT KE HAM KE •
JG mu Ml • EG FULL HRM •
JG SKTATWUa FIT • re NUKTmia WM •
[G DRILI PICK FLY • EG SUPERSONIC mm •
[G WHIRLWIND HRM • EG CMCX ATTACK mm ♦

.. $5
Pok4mon Crystal Version
-——- ]{jH3r
SMOA1 ATTACK tftCIAt MftNU SPECIAL ATTACK (PLCIAL OUINM

mSD r5T5T~~l pm
HIT POINTS
sm
5PIID
mreoiNH spud / “
i«m mm son ATTACK
sm
RUN SI
ATTACK WIINSt

SSO L* i LI [*m ssn


i MAROWAK ]
rfllM
CUBONE LEVEL 2S> MAROWAK |
A RAFIDASH
frill
J PQNYTA LEVEL 40 ►RAPIOASH SPIRAL ATTACK JPtCIAl DtftNU

sun
KIT POINTS
i*i*i i
sm
% ssn
ATTACK

SPfCJAl ATTACK SFtaALOtnttSI LEVEL UP ABILITIES


sun hi r points
ssi
mm- - v
wire v.-»» LEVEL-UP ABILITIES
ATTACK TYPi #m
CQM1T PUNCH N *M
sm fiTSTil ATTACK TTPI 6104 #103 im NRM
ATTACK WfINSt GROWL NRM - BITE m
sum ssn TAIL WHIP
BONE CLUB
NRM
GRD
i
9 9
s TAU WHIP
MIGA PUNCH
NRM
5S
HUD BUTT NRM 11 11 HAG! NRM 31
LEVEL-UP ABILITIES
U£R NRM 17 17 WRM 37
ATTACK TTPI #77 #78 FOCUS ENERGY NRM 71 ?t 6in¥ PUNCH NRM 41
taoui HM - - ignemuang GffO 7S 75 Rfviaui f?G 49
GROWL HM 1 4 RAGE NEUH 29 32
FALSE SWIPE NRM n 19 TM & HM ABILITIES ]
TAIL WHIP NRM a a
THRASH NRM 37 46
mm FIR 13 ii # ATTACK TYPI #115
4ONE RUSK GRD 41 13
STOMP NRM 19 14 ti DYNAMIC PUNCH m ft
07 HEAD BUT? NRM ft
FlAfSPlN FIR 20 Z6 TM & HM ABILITIES 03 CURSI m ft
TAKE GOWW NRM 34 14 # ATTACK TYPI #104 #105 OS ROAR NRM ft
FURY ATTACK NRM 40 01 DYNAMIC PUNCH FTG • ft M TOXK PSN ft
ACUITY PSY 41 47 07 HEADBUTT NRM • • 17 UP CANNON ILC ft
FERE BLAST FCfl S3 61
01 CURSE m • ft OB ROCK SMASH ETC ft
06 T0IK P3N 41 ft 10 HlDOfN POWIR NRM ft
06 ROCK SMASH m m ft 11 SUNNY DAY MR ft
. TM 6r HM ABILITIES 10 HIDDEN POWER NRM m ft 13 SHORE NRM ft
# ATTACK TTPI #77 #78
II SUNNY DAY MR ft ft 14 BLIZZARD ICE ft
07 HEADBUTT NRM • •
U SHORE HIM • ft 1! HYPER BUM NRM ft
14 ILKUftD ICE ft ft M ICY WIND ifi ft
01 CUiU FT? ft m IS HYPER BUM HIM ft 17 PROTECT NRM ft
04 TOXIC PSN ft m 36 ICY WIND ICE ft ft IB RAIN DANCE vm ft
17 PROTECT NRM ft ft 70 ENOUII NRM ft
10 HIDDEN POWER HIM • *
70 ENDURE NRM ft ft 21 FRUSTRATION NRM ft
11 SUNNY DAY FIR • # 71 1 ROSTRA? ION NRM ft ft 23 IRON TAIL STL ft
11 SNOftl NRM • • 73 IRON TAIL STL ft ft 71 THUNDER ELC ft
IS HYfIRIUM NRM « 76 UI1H0UAKE GRD • ft 26 ULRTtt QUA It GRD ft
7f RTTURM HIM ft ft 17 RETURN NRM ft
17 PROTECT NRM m #
71 DIG GIG • ft 30 SHADOW BALL GWO ft
70 ENDURE NRM ft • 11 MOD-SUP GRD ft ft 31 MUO SLAP GRD ft
71 FRUSTRATION NRM # % 17 DOUBLE TEAM HIM ft ft 32 DOHU TEAM NRM ft
71 IRON TAIL STL • • 34 IWiGGIR HIM ft • n ICE PUNCH ICI ft
77 RETURN NRM • •
IS SLEEP TALK NRM ft ft 34 SWAGGER NRM ft
17 SANDSTORM Rtt ft ft IS SLCfP TAU hm ft
35 OOUIIITUM NRM • « 11 EtR[ HAST MR • ft 17 SANDSTORM *CK ft
33 LW4G&IR NRM • • 41 THUN DEI PUNCH nc • ft 16 IIRE BLAST FIR ft
35 SLEEP TALK NRM • ft 41 DETECT FIG • ft 41 THUNDERPUNCH ELC ft
14 HIT PSY ft ft 44 REST PST ft
36 FIRE BLAST FIR • •
4S ATTRACT NRM ft ft 45 ATTRACT NRM ft
19 SWIFT NRM « • 46 THIEF DRK ft ft 46 EIRE PUNCH MR ft
44 REST PST • • 41 flit PUNCH FTR ft ft 49 jury cunra BUG ft
43 ATTRACT NRM • • H4 STRENGTH NRM ft ft HI SURF WTR •
fG SCREfCH NRM ft H4 strength NRM ft
EG THRASH NRM •
EG SOCK SUCH RCK • EG ftSHii NRM ft
EG CHAIM NRM • EG ANCIENT POWER RCX ft EG fOOIS ENIRGY NRM ft
EG TUMEWHlll HR • tO SWORDS DANCE 10 NRM ft IG SAFEGUARD NRM ft
EG HYPNOSIS PST • IG BELLY DRUM NRM • EG STOMP NRM ft
EG QUICK ATTACK Wiitt •
LG PERISH SONG NRM ft IG FORESIGHT HIM •
fG SKULL BASH NRM • MT f LA Mil H ROWER FTR ft
EG DOUBLE KICK no ♦ MT FLAMITHROWER ft MT THUNDEftflOLT EEC
MR • ft
MT KAMI THROWER FIR • ft MT ICCBtAM ICI • ft MT ICE HAM ICE ft

m.
Nintendo Player's Guide AA#»
1 0,

IPlCi M AT TACK iPZ C tAL DU EN$f

HD l GO □
MJTPOtWIS $PUD L*J_u
\»ttD ECO-1 HiT POINTS SOLED
ATTACH tHftNSt i*i ~n i«i*i I
sun sgn A_(V ATTACK DEiyJSt

sun 1*1 1 1
6RHYDON 1
ifll?
fr||£
mYHORN LEVEL 42 ► RHYDON
tvpl GFtOUND/RQCK jr-'

SPEC»At ATT.VCK SPf <<M Ut Ffwll


r
u??q
frLJLZt
^
lHOUNDOOM 1

L HOUNDOUfi LEVEt 24 ^ HOUNOOOM 1


E H Tim. DARK/FIRE \-*
HIT POIMK

eeti
ATTACK
ET«T¥1
SPf Cl AL AT TACK SPf O AL OfTI.M Jt
SPfCIAt ATTACK SPECiAl OETtNSt
LEVEL-UP ABILITIES 550
htt points
5m
SPUE) uma
HIT POINTS
SM
ATTACK TYPI *111 *112
5m 5m
HORN ATTACK nm
ATTACK DtFtNH
ES*0
TAIL whip mu ATTACK DEFENSE
STOMP NRM 5m 5m
FURY ATTACK NRM
ET*n set
SCARY FACT NRM LEVEL-UP ABILITIES
KORN DRILL URM 3r
LEVEL-UP ABILITIES
ATTACK TYPE #198
TAKE DOWN NRM ATTACK TYPE #228 #229
PICK FIT - im NRM .
EARTHQUAKE GRD
PURSUIT DRK 11 EMBER MR -
HAZE ICE ROAR pH NRM 7 7
TM & HM ABILITIES 14
SMOG PSN 13 n
# ATTACK TYPI *111 #112 NIGHT SHADE GH0 26
BITE DRK 20 30
ot DYNAMIC PUNCH no • FAINT ATTACK DRK 31 FAINT ATTACK DRK 27 3D
02 HEADBUTT NRM • • 41 FLAMETHROWER m 3S 41
MIAN LOOK NRM
03 CURSE ?7? • • CRUNCH m 43 S3
04 ROLLOUT RCA • •
OS ROAR N&M • * TM & HM ABILITIES 1
06 TtfXlt m * •
TM & HM ABILITIES
# ATTACK TYPE #198
o; ZAP CANNON ELC • • # ATTACK TYPE #228 #229
03 CURSE ??? A
03 ROC* SMASH FTG • • 02 HEADBUTT NRM » •
10 WODEN POWER HW 06 TOXIC PSN * 03 CURSE 7?? •
• ft •
11 SUNNY DAY m • • oi PSYCH UP NRM ft OS ROAR NRM • •
13 SNORE NRM ♦ * A 06 TOXIC PSH * •
]L- HIDDEN POWER NRM
14 BLIZZARD tci ft •
11 SUNNY DAY HR •
08 ROCK SMASH FTG •
If KYPfR BEAM NRM m 10 HIDDEN POWER NRM • •
14 ICY WIND ICE • m I3 SNORE NRM • II SUNNY DAY m * •
17 PROTECT NRM ft ft 16 ICY WIND ICE ft 13 SNORE NRM • •
20 ENDURE NRM • • T7 PROTECT NRM ft IS HYPER SIAM NRM ft
21 FRUSTRATION NRM • • 17 PftOTtCT NRM * •
20 ENDURE NRM A
23 IRON TAIL STL • • 20 ENDURE NRM • •
n FRUSTRATION N8WI •
25 THUNDER ELC • • 21 FRUSTRATION NRM • ft
?6 EARTHQUAKE GRD ft • 27 RETURN NRM • 22 SO LAS SIAM GR5 • ft
17 RETURN NRM m ft 30 SHADOW BALL GHO • 23 IRON TAIL STL • ft
23 DIG &R0 # • •
27 RETURN NRM • ft
31 KUO'S LAP m • • 1L MUD-SLAP GRD
30 SHADOW BALL GHO • ft
32 OQUIU TEAM NRM • • n DOUBLE TEAM NRM • 31 MU U S LAP GRD • *
34 SWAGGER NRM • • IL SWAGGER NRM • 32 DOUBLE TEAM NRM • •
3S SLEEPTALK NRM • •
JL SLEEP TALK NRM • 34 SWAGGER HRM m ft
37 SANDSTORM rck • • IS SLEEPTALK NRM • •
1! SWIFT NRM •
n flRF BLAST HR * * 36 SLUDGE BOMB PSN • •
41 THUNDER PUNCH EK 42 DREAM EATER PSY • 38 FIRE HAST FIR
* • ft
44 REST PSY i • 43 DETECT FTG • 39 SWIFT NRM • ♦
4S ATTRACT NRM ft' • 44 REST PSY ft 42 DREAM EATER PSY «
43 IIRI PUNCH HR ft 43 DfTKT FTG • #
iL ATTRACT NRM #
49 FURY CUTTER BUG • 44 REST PSY • •
K3 SURE WTR 46 THIEF DRK # 45 ATTRACT NRM ft
• •
H4 STRENGTH NRM * • 47 STEEL WING STL • 46 THIEF DRK • •
(0 THRASH NRM • S0 NIGHTMARE OHO • 10 NIGHTMARE GHO » ft
10 ROCK SLIDE fit* • H4 STRENGTH NRM #
H2 FIT FLY ft
EG PURSUIT DRK • EG RAGI NRM •
EG COUNTER no • I0 MIRROR MOVE FLY m SPITi GHO
EG •
EG CRUNCH DRK • IG SKY ATTACK LO FLY ♦ EG PURSUIT DRK *
EG REVERSAL FTG • IG WING ATTACK FLY • EG COUNTER no •
EG MAGNITUDE GRO • EG REVERSAL FTG #
IG QUICK ATTACK NRM ♦
MT FLAMnHROWfR FIS • • EG BEAT UP DRK •
KT THUNDERBOLT FIC • • DRILL RECK FLY • EG FERE SPIN FIR #
mt KI BEAM ICE • • IQ WHIRLWIND NRM • NLT FLAMETHROWER FIR • ft

— *
i
W | Pok4mon Crystal Version
]Q12r
]

SHOAL ATTACK VPftlAl DtANW

Em r*r*n
WT PO«U TWO

ATTACK
aaa
tXFFNSI

LEVEL-UP ABILITIES
ATTACK TTP1 #215
SCRATCH Hm
^710 t M ACC ARGO 1 lm NRM
SLUGWA LEVIL ^►MAGCAftGO| <HH<<ATTACK NRM
Typi FIRE/ROCK 1-*
smicH NRA
r FAIHT ATTACK DRK 75 m c fal attack wtc ial dm inm
FURY swim NRM 33 SOEO BEi
k
AGILITY m ItTT POINTS
SLASH hum 49 gm
BEAT UP DiK attack

M1IA1 CLAW fC) sn 6S

TM & HM ABILITIES LEVEL-UP ABILITIES


# ATTACK TYPE #215 ATTACK TYPE #200
01 DYNAMICPUNOI FTG GROWL NRM
o? headbutt HAW PSYWAVi PSY
03 (UftS! m SPITE GHO
ob loxfi PSN CONFUSE RAY GKO
LEVEL-UP ABILITIES MEAN LOOK NRM
ATTACK TYPE #218 #217 PSTHAM PSY 27
?JL PSYCH UP HUM •
SMOG PSN - 10 HIDDEN POWER NRM • PAIN SPLIT NRM 34
EMBER m a a 13 SHORE NRM « PERISH SONG NRM 46
ROCK THROW RCX is IS 14 IU IZARD It! •
HARDEN NRM 23 13 I TM &HM ABILITIES
16 ICY WIND ICE •
AMNESIA PSY 29 39 17 PROTECT NRM • ATTACK TYPE #200
fUUnHROMR FIR 36 36 II RAIN DANCE • 02 HEADBUTT NRM •
MU SHOT RCK 43 4a 20 ENDURE NRM • CURSE m •
03
BOOT SUM NRM SO 60 71 FRUSTRATION NIM • 06 TOXIC PSN •
23 IRON TAIL Sll • 07 ZAP CANNON ELC *
TM & HM ABILITIES 2J RETURN NRM • PSYCH UP NRM #
» ATTACK TTPi *218 #21* M DIG GRD • IQ HIDDEN POWER NRM •
03 CURSE m • 30 SHADOW BALL GHO • 11 SUNNY DAY FIR •
04 ROLLOUT RCK • 31 MUD-SUP GRD • 13 SNORE NRM •
06 TOXIC PSN o 32 DOUBLE TEAM NRM • \7 PROTECT NRM •
Ot MU SMASH FTG 0 33 ICE PUNCH ICE • IS RAIN DANCE WTR •
10 HIDDEN POWER HIM * 34 SWAGGER NRM # at^ ENDURE NRM •
11 SUNNY DAY Fit • 3S SLEEPTALK NRM * 2L FRUSTRATION NRM •
13 SNORE NIM • 39 SWIFT NRM • !S THUNDER EEC •
IS HYPER REAM NRM • 40 DEFENSE CURE NRM • V RETURN NRM •
17 PROTKJ NRM • 42 DREAM EATER PSY • psychic PSY •
*L
70 ENDURE NRM • *L DETECT FIG • 30 SHADOW BALL GHO •
71 FRUSTRATION NIM • 44 REST PST • •
1L DOUBLE TEAM NRM
76 EARTH QUAKE GRD # ATTRACT NRM • 34 SWAGGER NRM •
37 RETURN NRM • 46 THIEF DRK • 3S S1XEP TACK NIM *
31 MUD-SUP GRD ♦ 49 FURY CUTTER BUG # ?L SWIFT NIM •
33 DOUBLE TEAM NRM • S0 NIGHTMARE GHO # 40 DEFENSE CURL NRM •
14 SWAGGER NRM • HI CUT NRM • 42 DRUM EATER PST •
IS SLEEP TALK NRM • 5L SURF WTft • 44 REST PST •
U Fill BUST HI • H4 STRENGTH NRM • 4S ATTRACT NRM •
40 DEFENSE CURL NRM • EG SPITE GHO • 1L mm Dll #
44 REST PSY • tt COUNTER FTG • 50 NIGHTMARE GHO •
4S ATTRACT NRM • EG BITE DRK * HS FUSH NRM •
H4 STRENGTH NRM • FORESIGHT NRM • EG SCREECH NRM •
EG ACID ARMOR PSN EG REFLECT PSY # IG DESTINY BOND GHO ♦
AT FLAMETHROWER FIR # . MT ICIHAM Ki # MT THUKBEtBGlT ELC ♦

Nintendo Player's Guide


-F ~v Mi m
fu?Xi i POKYGOK
l#£UU
PORYGON2
Up-Ci«Jt * TRAM f PORYGOftf f
im. NORMAL
%Pl,aAL ATTACK SPfClAt DUENSl

rgmYi is*n
m points SPEED

hsu !*!»□
ATTACK IXItNSt

l*fl—<
LEVEL-UP ABILITIES SPtCfAL ATTACK SPKH4 DOtNSI

LEVEL-UP ABILITIES ATTACK TYPI#113 #242 SHE Baa


POUND W H*T POINTS SPIED
ATTACK TYPE #137 #333
growl
CONVERSION? NRM -
ss® r^r^n
Till WHIP ATTACK DCFENM
TACKLE HUM - SOETIOIlfD
NRM DOUILfSUP
gi*a SSSD^
CONVERSION -
minimise NRM 23
AGILITY PSY 9 9
SING 29 n LEVEL UP ABILITIES |
PSYBFAM PSY 12 12 egg mm n
RECOVER NRM 20 20 dhinsecurl NRM 33 ATTACK TYPE #131
SHARPEN NRM 74 LIGHT SCREEN PST 49 40 WATER GUH WTR ■
DOUBLE-EDGE 47 GROWL NRM ■
DEFENSE (Util NRM 24
SING NRM ■
LOCK-ON NRM 32 32 MfST 1C!
TM & HM ABILITIES 6
TRl ATTACK NRM 36 36 BODY SIAM NRM 15
44 ATTACK TYpi #113 #242 CONFUSE RAT GH0 22
ZAP CANNON EtC 44
01 OTNAMKPUNCH FTG PERISH SONG NRM 29
0? HUD BUTT NftM JCEBEAM ICE 36
TM & HM ABILITIES 03 CURST 77? RAIN DANCE WTR 43
04 BOLL OUT RC* SAFEGUARD NRM SO
# ATTACK TYPE #137 #233
06 TOXIC m HYDRO PUMP WTR 57
03 CURSE ??? • • 0? lAPtAHNON TIC
06 TOXIC PSN • # OS ROCK SMASH m
09 PSYCH UP HIM TM & HM ABILITIES
07 2APCANNON EtC • •
TO HIDDEN POWER NRM # attack TYPi #131
09 PSYCH UP NRM • #
11 SUNNY DAY FIR • • 02 HEADBUTT NRM •
10 HIDDEN POWER NRM • 15 SNOftl NRM m 03 CURSE
• ??? •
ii SUNNY DAY FIR • • 14 BUZZARD ICE m • 06 TOXIC PSN •
13 SNORE NRM # • 15 HYPER BEAM NRM • • 07 ZAP CANNON FLC •
It ICY WIND tci § • 06 ROCK SMASH ETG *
14 BUZZARD ICE * •
17 protict NRM • m 10 HIDDEN POWER NRM *
is HYPER REAM NRM * * IS RAIN DANCE WTR » * 13 snore NRM •
16 ICY WEND ICE • • 20 ENDURE NRM • • W BUZZARD ICE •
i; PROTECT NRM # • 21 FRUSTRATION NRM • 41 IS HYPER BEAM HAM •
13 RAIN DANCE WTR • •
71 SOLAR BEAM GRS • m !6 ICY WIND ICE •
n IRON TAIL STL • 17 PROTICT NRM •
20 ENDURE NRM • • 7i THUNDER ELC * m 13 RAIN DANCE WTR •
21 FRUSTRATION NRM • # 17 RETURN NRM • m 20 ENDURE NRM *
23 IRON TAIL STL • # 29 PSYCHIC PSY • m 21 FRUSTRATION NRM m
25 THUNDER • •
30 SHADOW BAIL GHO • • 23 IRON TAIL STL m
ELC
31 MLUMlAP CRD • • 24 0RAG0HBRIATH DfeG m
27 RETURN NRM • • 32 DOUBLE TUM NRM * 25 THUNDER m
• U<
29 PSYCHIC PSY • • 34 SWAGGER NRM • # 27 RETURN NRM •
3? DOUBLEHAM NRM * • 33 SLEEP TALA NRM # • 29 PSYCHIC PSY m
iWAGGER NRM * #
37 SANDSTORM ftCK • 41 32 DOUBLE TEAM NRM m
31 3S FEB! BLAST FIR • • 34 SWAGGER NRM m
SLEEPTALK NRM • * 40 DEFENSE CURL NRM 3J SHIP TALK NRM m
• #
39 SWIFT NRM * • 42 DREAM EATER PST • • 45 DREAM EATER PSY •
40 OFFENSE CURL NRM 41 44 REST PSY * % 44 REST PSY *
43 ATTRACT NRM • • 4$ attract NRM •
iL DREAM EATER PSY • •
H4 STRENGTH NRM • « 50 NIGHTMARE GHO *
44 REST PSY • • HS FLASH NRM • SURF WTft
• H3 #
46 THIEF DRK • • IG KUl BILL NRM m H4 STRENGTH NRM *
SO NIGHTMARE OHO • • EG PtiSHiT NRM • H6 WHIRLPOOL WTR •
EG METRONOME NRM • EG AURORA BEAM ICE •
HS FLASH NRM • •
MT FLAMETHROWER FIR * • EG FORESIGHT NRM •
MI THUNDERBOLT ILC * • Mt FLC MT THUNDERBOLT ILC
THUNDERBOLT • • •
MT ICE BEAM ICE • « MT ICE BEAM KF • • MT ICE BEAM 1U •
iPfOAl AJtACIt UNCIAL DEFfNH SPtClAi ATTACK iPECUL DEF£MS€

rara~i ran i»i«i i ran


WT PGWTS SUFD HIT POINTS SPEED
ran BEX ran ran
ATTACK OCftotH ATTACK
ran ra«n mm !•!•! 1

r
#130
fT lUv
i OMASTAR ]
j i KABUTOPS
OMAN YU LEVEL 40 ►OMASTAH tHI
8
KA UTO LEVEL 40 ► KABUTOPS
ttpl- ROCK / WATER L
TTPt: ROCK/WATER

U*CM4 ATTACK SftClAi HlEMtf

rara«i
WT POINTS
ra»nSPIED
SPECIAL ATTACK

ram
SPECIAL OCfEWSE

ran i SPECIAL ATTACK IPIOAL DUfrElE


HIT POINTS SWD
ran itm ram ram
ATTACK DEfENM
ffiTTI ffT¥T~l HIT POINTS iPTIO
XIUCX oat*st ram rann
E5E3 rsT*m ESS f¥T¥T ATTACK OtKNSI

m *aa mm
LEVEL UP ABILITIES LEVEL-UP ABILITIES
ATTACK TYPE #138 #139 ATTACK TYPE #143
CONSTRICT nm Vim MTAOE FLY
WITHDRAW WTR AGILITY PSY
Blit DRK eiu DRX
WATER GUN WTR SUPIRSONIC MRM n
LEVEL-UP ABILITIES
LEIA NRM AHCIWIPCWE* R<* 14
ATTACK TTPI #140 #141
pro mi NSW 37 17 SCRATCH NRM -
SCARY fACE nm
SPiKI CAHHQH NRM 40 HAROBt NRM - FAII DOWN nm 43
AWCUNTPOWIR ROC 44 ABSORB GRS W 30 HYPER SEAM MiM SO
HYDRO PUMP WTR SS 6S mi NRM 14 14
SAND-ATTACK GIG IS 71
IMDURE NRM 37 37 [ TM to HM ABILITIES 1
TM ft HM ABILITIES SLASH NRM 40 # ATTACK TYPE 0142
# ATTACK TTPi #138 #139 MEGA DRAIN GRS 46 SI 02 HEADBUTT NRM •
nm iNaPITPOWUl R« SS SS
07 HU0IUTI • * 03 CORSE 77t #

£L (USSI 7?? • • OS ROAR NfM #


TM to HM ABILITIES
ROLLOUT ACK • • OS TOXIC PSN •
# ATTACK TTPt #140 #141
?L toxic psn # • os R0CKSMASH HG •
07 HEADBUTT NRM •
oa ROCK SMASH ITG • • 03 <UAll ?71 • • 10 Hi DOTH POWER NRM 4
10 HIDDEN POWER NRM # • 04 ROLLOUT RCK • • 13 SNORE NRM •
u SHORE NRM # • 04 TOXIC PSM • • m
01 ROCK SMASH no • !L HYPIR BUM NRM

I4 BUZZARD JCI • • 17 PROTECT HRM •
>o hidden rowre HAM • •
IS HYPER BUM NRM • 11 SNOH NRM * • T8 RAIN DANCE WTR •
t6 LCY WIND ICE • • 14 BUZZARD (Cl * • ?0 ENDURE NRM *
17 PROTECT KRM • # IS HTPIR BEAM HAM • •
TA ICY WIND ret m • ZL FRUSTRATION NRM
18 RAIN DANCE WTR « • 73 IRON TAIL STL •
17 PfOTFCT NRM m •
2$_ ENDURE NRM • • IS RAlHDANCt wn m • 24 DRAGONIRUTH DRG *
2L FRUSTRATION NPM • • 14 GIGA DRAIN GftS m • U EARTHQUAKE GRD •
v RETURN NRM • • ?C ENDURE HRM m • y RETURN NRM •
32 DOUBLE TUM NRM # •
21 FRUSTRATION NRM m •
n DOUBLE TEAM NRM •
77 RETURN NRM • m
34 SWAGGER NRM + • 37 t-mii TEAM NRM • # J4 SWAGGER HRM #
1L SLEEP TALK NRM • • U SWAGGER NfM • • 35 SLEEP TALK NRM •
37 SANDSTORM RCK • 35 SLEEP TALK NRM • # 37 SANDSTORM RCK •
37 SANDSTORM R« • *
4A REST PSY • ♦ 44 REST Kt • «
38 FIRE BLAST UR •
jS ATTRACT NRM • • 45 ATTRACT HIM • # 34 SWffT tarn *
U THIEF DRX • • 46 THIIF on • • 13 DCTIC1 ETG •
H3_ SURE WTR • • 44 FURY CUTTER BUG • 44 RES1 PSY •
HI CUT HRM •
HA WHIRLPOOL WTR # • 45 ATTRACT NRM •
H3 SUif WTI •
EG AURORA BEAM ICE • H4 WHIRLPOOL WTR • 47 STEEL WING SYE •
EG HAZE ICE # EG DIG GRO • H7 flY ELY •
EG SIAM NRM • EG AURORA BEAM JCI • EG PURSUIT DRX •
IG RAPID SP/H KIM *
EC SUPERSONIC NRM • EG WHIRLWIND NAM •
EG fUU NRM •
IG IUIIIEIUM WTR • EG IHHLUEAM WTt • EG FORESIGHT NRM #
MT ICE IE AM KE • • MT 1U HAM ICE • 8 MT^ FLAMETHROWER HR «

A I
I * ^ W
[ Nintendo Player's Guide \j
BBBSS
9fr
42 I
p4 T BULBASAUR
TmiCRAll/POHON

ytthU, ATTACH 5WCULDf^N$|


she ST*T*1
rtlf POLNT1 VPffO
SPt Cl At ATTACK SOCIAL OTIS Nil
mrm ED szn [pj#n
ATTACK OLHMt
SSS] ED HIT POfMH

[irx
VPUD

ATTACK DUENSI
iYm

k IVYSAUR
BULBASAUR LEVEL 16 > IVYSAUR
typi GRAH/POUON

LEVEL-UP ABILITIES LEVEL-UP ABILITIES


ATTACK_TTPI «143_I ATTACK TTPI
TACKLE NRM -
TACKLE HRM
AMNESIA psr a
DJJtMSKUftt HRM IS GROWL
icur DRUM HRM 77 tEICHUtO
HUD1UTT NRM 79 VINE WHIP
SHOtr HRM h
P0IS0NP0WD1R
BEST PST 34
BODY SUM HRM 43 S1FIPPQW0FR
tOt LOUT lot SO RAZOR iW
hyper bum HRM S7 SWIO SCENT NRM
GROWTH ARAL
! TM U HM ABILITIES
synthesis GRS
n ATTACK TTPI ma SOUflUAA
01 DYNAMIC PUNCH 1TG •
•7 KUOftUlT NRM •
03 CURSE 77% * TM & HM ABILITIES
04 rollout fCN • SHCIM ATTACK SPICtM. DMINSI
# ATTACK TTPI tt 1
04 TOXIC PSN • ssn st¥n
tic 02 HEADBUTT NRM
07 UP CANNON • HIT POWTi SPfU>
04 RQCA SMASH FTG • 03 cunt m
ST~n SSD
04 PSKMUP HIM • OS ROAR_NRM ATTACK IMTfftU
HIDDEN POWER NftH •
10
II SUNN Y OAT FIR •
04
W
TOXIC
Ht&flEH POWER
PSH
NRM
bud sm
13 SHORE NRM •
>1 UIIIARD ICE • 11 SUNNY DAT FIR
KVENUSAUR
IS HYPER BUM NRM • 12 SWEET SUNT HIM
14 KY WIND ICE • 13 shore_mm
IVYSAUR LEVEL 32 t VENUSAUR
17 PROTECT NRM • Tm. CRASS/POISON )-
13 RAIN DANCE WTR • IS HIM
HYPER ILAM
H ENDURE NRM • m pro IK i_mm
?r FRUSTRATION NRM • 19 GIGA DRAIN QftS
n SOUR BEAM GRS •
z» impure_mm
is 1 HUNGER EEC #
16 EARTHQUAKE GAD • 21 FRUSTRATION HM*
17 RETURN NRM • 22 S0LAR6IAM GRS
79 PSYCHIC m • 27 tnuRN mm
30 SHADOW RAIL GHG • 31 MUQ-SUP GRP
31 MUD-SUP GRD •
37_ DOUBLE TEAM NRM • 32 &OUILE TEAM MMK
31 ICI PUNCH ICE # 3i swagger_mm
34 SWAGGER NRM • 3i SHIP TALK mm
JS SLEEP TALK NRM • 40 DOMSIOIRl HRM
37 SANDSTORM RCK #
34 FIAT RUST FIR • u REST_PST
40 Off [NSE CURL NRM • 41 ATTRACT_NRM
41 THUNDER PUNCH lie • 44 RJKT CUTTER BUG
44 REST PSY •
HI Oil_HRM
4S ATTRACT NRM •
44 FIRE PUNCH FIR • HS FLASH_HRM
SPtCfAl ATTACK SPECIAL DtitNSf
m SURF WTR • eg RAiQt wm mm
H4 STRENGTH NRM # EG SAFEGUARD HRM
ww mm
MIT POmt SPEED
IG IKK GHG •
EG PETAL BAIKE GRS mm unn
MT EULMTTH ROWER TIE •
MI THUNDERBOLT EEC • EG LIGHT SCREEN PST AlTACX OLFEME
MT ICFIUH ICF • EG SKULL BASH NRM mm
SPEOAl, ATTACK SPECIAL DEPEND

tmn r*m
MIT POINTS sptn>
r*m tXFtNSE

rgr^n mzn

ATTACK TYPE #4 #5 #6
SCRATCH_HIM
GROWL_HIM
EMBER_ HR 7 1 7
tmonfstatoi_hem n u u
Ugl_NEW 19 20 10
SORT FACE_MEM IS 17 37
FLAMETHROWER_FER 31 34 34 1CHARMELEON
WING ATTACK_Fit_U_ CHARMANDER LEVEL 16 ► CHARMELEON
SLASH_ mm 37 4) 44
DRAGON RAGE_DUG 43 44 54
FIRE SPIN FIR 43 SS 64 LEVEL-UP ABILITIES
ATTACK TYPE #7 #s #9
TM & HM ABILITIES TACKLE HRM . - *

ATTACK TYPE TAIL WHIP NAM 4 4 4


BUBBLE WTR I 7 7
01 DYNAMtCPETWCH WITHDRAW WTR ID 10 ID
02 HUDBUTT NRM waits GUN WTft 13 13 13
01 CURIE SITE DRK IS IP IP
RAPID SMN NRM 23 IS 2S
OS ROAR nm
PROTECT NRM 24 JE 11
04 TOTfC 37
RAIN DANCE WTR 33 4J
01 ROCK SMASH SKULL BASH NRM 40 4S 5S
10 WODEN POWER am HYDRO PUMP WTR 47 S3 M
11 SUNNY DAY
11 SKOfti HEM TM & HM ABILITIES
IS HYPER HAM urn WfCtAL ATTACK * ATTACK TYPE #7 #8 *79

17 PROTECT NRM
01 DYNAMIC PUNCH FIG • • ft
HIT POtNf 5 02 NU0KITT HIM • • ft
20 ENDURE 01 CURS! m • ft ft
wn
21 FRUSTRATION NRM
ATTACK DIFIKU
04 ROLLOUT m • • ft
21 [RON TAIL os roar HRM ft
mn 04 fOXK PSN • • *
24 DRAGONfiREATH DUG
04 ROCK SMASH FIG * ft ft
24 EARTHQUAKE GR0 H) HIDDEN POWER HIM •
• ft
27 RETURN NRM 13 SNORE NIM • • ft
24 DIG GEO JP* CHARIZARD 14 WIZARD ICE • • ft
It MUD SLAP GRD CHARMELEON LEVEL 36 ► CHARIZARD IS HYPER BEAM HIM ft
VrPti FlftE/flYlNC J- 16 ICY WIND ICE • • •
32 DOUBLE 11AM NRM 17 PROTECT NRM ft # ft
34 SWAGGER MEM IS RAIN DANCE WTR • • ft
SPECIAL ATTACK SPtClAl OtriNif
15 SLEEPTALK HRM 30 TNDURI NiM • • ft
17 SANDSTORM
mil i 31 1 RIBS 1A AT ION NAM • • ft
KTT POINTS SPUD
34 TIRE BLAST
31 (RON TAIL STL • • ft
sun frirm 34 EARTHQUAKE OSD ft
30 SWIFT NAM ATTACK DEPENU 37 RETURN HRM ft • ft
40 DEFENSE CURL NRM ggg &nn 34 DEG GRD • • ft
31 MUD-SUP GRD • • ft
44 REST
33 DOUBLE TEAM HRM « ft ft
45 ATTRACT MAM 33 Id PUNCH ICI • ft ft
47 STEEL WING 34 SWAGGER NfiM • ft ft
48 HRE PUNCH IS SUIPTAU NRM • ft ft
40 DEFENSE CURL NIM % • ft
40 FURY CUTTER BUG
HEiT PSY • ft ft
HI CUT HRM 4S ATTRACT NRM • • ft
HI SURF W1R • ft ft
H4 STRENGTH NRM H4 STRENGTH NRM • ft ft
Hi WHIRLPOOL WTR • • ft
IG ROCK SLIDE
H7 WATERFALL WTR • ft ft
EG HAZE ICE •
EG OUTRAGE EG FLAIL NRM •
IG ANCIENT POWER RCK EG MIST Id •
EG CONFUSION PSY •
FG ICILY DRUM Him HRM
EG FORESIGHT •
EG BEAT UP EG MIRROR COAT PSY •
MT FLAMETHROWER Ml ICE BEAM ICI • ft ft

A
ARTICUNO ZAPDOS
lYPt- ICE/FLYING ttn ELECTRIC/FLYING

itfClAi AllAC* SFICIM wn w


S5E EE]
«T POINTS S«fO

SED ffT^n
ATTACH DtUNU

USD 5M3

SMCUl ATTACK SPECIAL DETENSE

SPEC IAL A ft AC K me I At Dtr( Hit


HIT POINTS
sunSPUD
l*T¥I¥l SMS
HIT POINTS SPEED
SHE Cana
defense
f^Tin IA1ALJ
ATTACK OlFIM!

ifT^n f*M3
LEVEL-UP ABILITIES
LEVEL-UP ABILITIES ATTACK_TYPE #I4S
ATTACK_TYPf 01M PKIt_FIT
GUST FLY THUNDERSHOCA_FK
POWDER 5NQW ICE THUNDER WAVE EEC 11
fc BLASTOISE MIST AGILITY_PST 75
WARTOKTLE LEVEL 36 ► BLASTOISE AGH1TT_PST 21 OniCT FTG 17
tth WATER MIND HfAOffi MAM 17 &RUL PECH_FLY 29
!C( SIAM l« 49 LIGHT SCREEN_PSY
REFLECT PST 61 THUNDER_ILC 73
BUZZARD ICE 71
TM & HM ABILITIES
TM & HM ABILITIES # ATTACK TYPE *1
ft ATTACK TYPf #1 01 CURSE
03 CURS! as roar_wtm
OS ROAR NRM U TOXK PSH
06 TQXK m 07 ZAP CANNON EU
Ob ROCK SMASH FTC os jog SMASH no
ID HIDDEN POWER NRM 10 HlDOfH POWER HRM
IT SUNNY DAY FIR IT SUNNY DAY_EIR
13 SHORT _HIM □ mm NRM
14 BUZZARD ICt IS HYP I ft HAM NRM
IS HYPER BEAM NRM 17 PROTECT_NRM
16 ICY WIND_Kl lb RAIN DANCE_WTR
17 PROTECT NRM 20 ENDURE_NRM
lb RAfN PANCI WfR 21 FRUSTRATION NRM
20 ENDURE NRM 2S THUNDER ILC
21 FRUSTRATION NRM 27 ft FT URN NRM
Vf CIA1 ATTACH CIAl. DfFtNSI
V RETURN _NRM_ 31 MHO-SUP GRD
r^irn r^n H MUD-SUP GRP 37 &OUB1ITUM NRM
hi t rowri SPUD
3? DO USE I TEAM NRM 34 SWAG Git NRM
am iim
14 SWAGGER NRM 3S SHIP TALK NRM
attach: DCHhltf
31 SHIP TALK NRM 37 SANDSTORM ROC
17 SANDSTORM UK 39 SWIFT NRM
19 SWIFT NRM 43 DfTECT FTG
43 DETECT FTO 44 REST PSY
44 REST PSY 47 SHH WING SU
47 SUFI WING SU H2 FLY_FLY
HS IUSH NRM
Ml ICE BEAM ICl m THUHDERBOIT 1L<

\ Pokemon Crystal Version


4
mfk n/IOLTRES 2‘
mt flRE/FLVlNC fYP^ELCCTRK

VPTCtAl ATTACK SPKIAL DOlNU

mm
«fT POINTS
nm SPIED

mm iwryTTi
ATTACK Dt#mM

IIV \
nm
1|iLV 1
n i
M
SPtClM ATTACK SfICIAl WFE^Si | \
nmrrsi myn }
IUTPOWT5 SPUD {jT^j
ryim
ATTACK Dt/tNSI >1/

ano mm
iPlOAL ATTACK SftCWl Dtfttitf LEVEL-UP ABILITIES
5515
HTT POINTS
mm
SHED
ATTACK_TYPE 0243 ATTACK TYPE tt 244
tlTL_DRK iiri_dr*
f*r*n [gun ua_him Lira_MBM
ATTACK CMTtNil
sms rgrea mmmotx._uc
roa r_ nrm
n
31
EWHR_7m
ROAR_NRM
n
J\_
QUICK ATTACK HIM 31 FIRE SPIN_m 31
LEVEL-UP ABILITIES SPARK_lit 41 STOMP_ NRM 41
ATTACK_TYPE #144 RTF IK T PST SI FLAMETHROWER FIR_H
WLUG ATTACK_FLY CRUNCH_ m 61 SWAG GIR NRM b\
ember Fra THUNDER fit 71 TIRE I LAST FIR 71
TIKI SPiH _m 13
A GUI TT_PST ?s TM & HM ABILITIES I TM & HM ABILITIES
ENDURE_NRM 37 # ATTACK TYPI #243 ATTACK TYPE #244
EUMITNIOWIR_FIR 49 03 HEADBUTT NRM • 01 MUDiun NRM •
SAFlGtfAtD HjM 6) 03 cuRir m 9 D3 GUSH ??? •
SKY ATTACK FLY 73 OS ROAR NRM • 0S ROAR NRM •
06 TOXIC PSN • 06 I0XK PSH •
TM 8e HM ABILITIES 07 zap cannon ELC • 0I ROC* SMASH FTG 9
# ATTACK TYPI #146 « ROC* SMASH FTG • 09 PSYCH UP NRM *
03 CUiSI m • OR PSYCH UP NRM • m HIDDEN POWER NRM •
OS ROAR HIM • 10 HIDDEN POWER HIM • 11 SUNNY DAT FIR 9
06 TOKiC PSK • El SUNNY DAY FIR • 13 SNORE NRM 4
06 ROCK SMASH FIG A 13 SNORE NRM • IS HYFIR BEAM NRM «
ID HIDDEN POWER NRM • It HYPER BEAM NRM • 17 mono NRM •
El SUNNY DAY FIS • 17 PROTECT NRM m 18 RAIN DANCE WTR •
13 SNORE NRM * lfl RAIN DANCE WTR • 30 ENDURE HUM •
IS HYPER SIAM NRM • ENDURE NRM • •
tL !L FRUSTRATION him
17 PROTECT NRM e FRUSTRATION NRM * n S0LAR8EAM GRS •
2L
18 RAIN DANCE WTR • 23 IRON TAIL STI • n IRON TAIL STL •
10 ENDURE NRM • 7S THUNDER ETC • 71 RETURN NRM •
11 FRUSTRATION NRM • 71 RETURN NRM • n DIG GRD •
77 RETURN NRM A n DIG GRD • 31 MUD-SUP GRD •

1L MUD-SLAP GRD • j] MUD SLAP GRD • 33 DOUBLE TEAM NRM 9


* •
■tL DOUBLE TEAM NRM 33 DOUBLE TEAM NRM 34 SWMKSM NRM •
14 SWA 00 EX NRM • 34 SWAGGIB NRM • 3S SLEEP TALK NRM •
3S tuifuix NRM • 35 SLEEPTALK NRM A 1L SANDSTORM BCK •
37 SANDSTORM RCK • 37 SANDSTORM RCK • u EIRE BLAST ns •
3$ FIRE BUST FIR • 30 twin NRM * 3S SWIFT NRM •
w SWIFT NRM # 43 pinci FTG m 43 MJKT FTG *
43 DETECT FTG • U REST PSY m 44 REST PSY •

1L REST PST • HI CUT NRM • m CUT NRM A


47 SHU WING STI ♦ H4 STRENGTH NRM • K4 STRENGTH NRM 9
m FLY ELY 9 HS HASH NRM • KS FLASH NRM 9
MT FLAMETHROWER ns • MT THUNDERBOLT E1C 9 MT FLAMETHROWER FIR •
LEVEL-UP ABILITIES 1
ATTACK TYPE #147 #148 #149
WRAP NRM * *
lft« HIM . -
THUNDER WAVI EK 8 8 B
TWISTER DIG IS IS IS
DRAGON RAGE DRG 22 23 22
tfKlAt ATTACK IPlOAl SUM NRM 24 29 1*
snra AGIUTT PSY 34 38 38
HIT POINTS iPUD
SAFEGUARD NRM 43 47 <7
L#(#l 1 \ssn WING ATTACK riY 5J If you pass the Master's quizm The Dragon's Den,
ATTACK mum
OUTRAGE DRG SO 56 61 you'll receive a special Oral ini That lias the move
bt*t 1 r*T«n
Extremespeed See page 5B for more details
HYPIR BEAM NRM S7 65 75

LEVEL-UP ABILITIES
ATTACK_TTFI #245
TM fc HM ABILITIES
IITI _DAK # ATTACK TYPE #147 #148 #T49
j DRAGONAIR
Lira _KtM 01 DYNAMIC PUNCH no • #148 DRATJNI LEVEL 30 > DRAGONAIR
03 HEADBUTT NRM • • •
iUIBLIBEAM (0_WTR \\ iypi. DRAGON

water gun (scsi wt> n 03 (UR SI m • • •


06 TOXK PSN * A •
RAIN DAWCE fO_WIR 21
07 ZAP CANNON ELC A • m
ROARCWl HRAI 21
STO!_FIT 31 08 ROCK SMASH ITG •
10 HIDDEN POWER NRM • * m
AURORA IL1M(0 Kl 41
13 SNORE NRM ♦ • m
iUBHEBtAJlMGlS) WTR 41
14 BUZZARD ICE • • m
MIVT_Ki SI
IS FLY PER BEAM NRM m
HER OR COAT_PSY 61
16 ICY WIND ICE • • m
HYDRO RUMP WTR 71
17 PROTECT NRM « • •
TM & HM ABILITIES 1 IS RAIN DANCE WTR • • m
f ATTACK TYPE #245 30 ENDURE NRM • • •
02 HEADBUTT NRM • 21 FRUSTRATION NRM • • •
03 <U>SI ??? ♦ 33 IRON TAIL STL # • •
05 soar NAM • 24 DRRG0HRRIATH DRG • • #
04 TOXIC PSN • 7S THUN DIR tic 41 • •
QB ROCK SMASH HG • 37 RETURN NRM • •

IttUQi DRAGONITE
09 PSTCH UP NRM 31 MUD-SLAP GRD •
I0_ HIDDEN POWER NRM • 13 DOUBLE TEAM NRM • • # 1 JT I*f3
DRAGONAIR LEVEL 55 > DRAGONfTE
11 SUNNY DAT FIR • 33 ICE PUNCH ICE •
13 SNORE NRM 34 SWAGGER NRM * * •
y lit IZARD ICE • IS SLEEP TALK NRM • • •
AYT*C* SW<IM DtfWH
NRM
1L HYPER BEAM 37 SANDSTORM RCK •
mWT>l LS.LSJ
14 KT WIND (Cl • 38 FIRE BLAST FIR • # • MIT POINT* SPIED
u PROTECT NRM •
#
39 SWIFT NRM • • • BHD
IB RAIN DANCE WTR 41 THUNDIRPUNCH tic • ATTACK OEfiNSf

30 ENDURE NRM m 41 DETECT FTG ♦ « • btstsi bue


21 1 RUM RATION HAM m 44 REST PSY • * •
33 K0N Mil SIL m 45 ATTRACT NRM • • •

VL RETURN NRM m 47 S1ULWING sn ♦


28 DfG GftD • 40 FIRE PUNCH FIR *
31 MUD-SLAP 3RD m 44 FURY CUTTER BUG •
OOlfltt TUM NRM * H3 fey ELY •
34 SWAGGER NRM • HI SURE WTR • •
35 SHIP TALK NRM * N4 STRENGTH NRM •
smsioTM ROE # H6 WHIRLPOOL WTR +
39 mm NRM » H7 WATER FALL WTR • • #
43 DETECT ITG # LG HAZE Kl •
44 REST PSY • EG MIST ICE •
HI CUT NRM # EG SUPERSONIC NRM •
H3 SURF WTR # IG LIGHT SCREEN PST •
H6 WHIRLPOOL WTR • MT FLAMETHROWER FIR • • #
H7 WATER FA LI WTR • MT THUNDERBOLT EK • • ♦
MT ICE BEAM KE • MT ICE BEAM ICE • • *

Pokemon Crystal Version


TM & HM ABILITIES
PUPITAR
#247 LARVITAR LEVEL 30 ► PUPITAR
ATTACK TYPt 4349
02 H FAD BUTT NRM
01 CUISI m
Sfrtc IAL ATtACK SPf CIAl MilN Si OS ROAR
sm am <36
07
EOI1C
£AP CANNON
PIN
EtC
HIT POttfTi sniD

nrm f»m 01 10(1 SMASH ETG


oo psychup HUM
ATTACK DfftNtf
10 HIDDENtown NRM
Ctifl-J laJ' ij 11 SUNNY OAT nx
U SHORE
LEVEL-UP ABILITIES
14 IUZZAI 0 KL
ATTACK TYPE #246 #247 #248 II HYHilUM HIM
A1TE DR3C - - - FCT WiNO Kt
* - 17 PROTECT NRM
ICTft NRM
II RAIN DAMCl mt
SAKBUOI* PCX ft ft ft
SCREECH NRM 15 IS IS TYRANITAR
#248 PUPITAR LEVEL 55 > TYRANITAR io
GIGA DRAIN
ehoure
GIS
NRM
ROCK HIDE RCK ?2 22 72 11 FRUSTRATION NRM
1HLASH NRM 29 n 79
TYPt-ROCK/DARK J- n IRON TAIL STl
24 DRAGONMfATH DIG
SCARY FACt NRM 36 3ft 38
25 THUN DIR EK
CRUNCH ORK 43 47 47 76 lAftfHOUAKI GR0
EARTHQUAKE GRD SO S6 61 iTxnyxN
HYPER MAW HIM 57 65 75 n mcH[< PST
10 SHADOW IALL GHO
11 MUD-SLAP GRD
TM & HM ABILITIES 12 DOUILITUM
A ATTACK TYPE #246 #247 #248 14 SWAGGER NRM
01 OYNAMICPUNCH FTG • IS SLEEP TALK NRM

17 SANDSTORM fc(K
02 HFAQIUTI NRM • 9 «
34 SWIFT NRM
03 CURSt 177 • • • 42 DREAM EATER PST
OS ROAR NRM • 41 DITTO ETC
06 roue PSN # # • 44 REST PST
*7 sim WING STl
Oft ROCK SMASH FIG •
SO NIGHTMARE GHO
10 MODEM POWER NRM 9 9 • FIT
HI ELY
11 SUNHYDAY FIR 9 m 9 HI SURE
U SNOfit NRM 9 9 9 H 4 STRENGTH
H6 WHIRLPOOL WTR
IS NYPUUAM NRM • 9 9
W7 WATERFALL WTR
17 PtOIKI NRM • 9 9 Ml THUNDER BOLT ft<
IS RAIN DANCE WTR • 9 9 MT KfiUM ICE
70 ENDURE NRM • 9 9
21 FRUSTRATION NRM • 9 9 r ^1 HO-OH
11 ISON TAIL STL 9 £9511
#/OUabhmhmmmbm
74 DR AG ON BREATH DRG 9 1
[ CIA AT MC % SftOAl Of f !N\F
TYPt FIRE/FLYING \-S
70 EARTHQUAKE GRD • 9 9 sign usm
HIT K>ENH
27 RETURN NRM • 9 9 Vtc|AL AT TACK SH CIA1 EM FtNH
ssn H¥T¥1
2ft DEG GRD • 9 9 mam sms
31 MUD-SEAP GRD 9 9 9 MIT POINTS

37 DOUBLE TUM HIM m 9 9 r»T¥n


ATTACK
34 SWAGGER NRM • 9 9
35 SHIP TALA NRM * 9 9 SKEI
37 SANDSTORM _RCK • 9 9
31 FIRE HAST FIR 9
43 DETECT FIG • 9 9
44 REST m • 9 9
45 ATTRACT NRM 9 9 9
4S FIRE PUNCH FIR 9
40 FURY CUTTER IUG 9
SO NIGHTMARE GHO 9 LEVEL-UP ABILITIES LEVEL-UP ABILITIES
HE Oil NRM 9 ATTACK TYPi #249 ATTACK TYPE #2SO
H3 SURF WTR 9 ALIO BLAST TIT SACRED TIRE FIR
H4 STRENGTH NRM 9 SAFEGUARD NRM n SAFEGUARD NRM 11
EG PURSUIT ORA m GUST rtr 17 GUST KY 72
EG FOCUS ENERGY NRM m RECOVER NRM 33 RECOVER NRM 33
EG OUTRAGE DRG 9 HYDRO PUMP WTR 44 FIRE RUST FIR 44
10 ANCIENT POWER RCK • RAIN DANCE WTR SS SUNNY DAY HR SS
EG STOMP NRM • SWIFT NRM 66 SWIFT NRM 66
MT FLAMETHROWER FIR WHIRLWIND NRM 77 WHIRLWIND NRM 77
MT THUNDERBOLT EIC ANC1TNTP0WIR RCK 11 AHCLINTfOWfR RCK ft ft
MT ICE BEAM Ki FUTURE SIGHT PST 79 FUTURE SIGHT PSY 99

Nintendo Player's Guide


— La *
4 -4,
rf r •»
Ji TM & HM ABILITIES |l S TM Cl HM ABILITIES i TM & HM ABILITIES
a ATTACK TYPt #250 # ATTACK TYPI #150 # ATTACK TYPE #151
01 CURSE 222 • 01 DYNAMIC PUNCH ETG • ALL m
OS ROAR HRM • 03 HEADBUTT NRM • MT FLAMETHROWER FIR 6
00 TOXIC PSN m 03 CURSE 222 • MT THUNDERBOLT ELC •
07 ZAP CANNON !LC • 06 TOXIC PSN A MT ICE BEAM ICE
08 ROCK SMASH FTG # 07 ZAPCANNON ELC 0
09 PSYCH UP HRM m OS ROCK SMASH FIG i
10 HIDDEN POWER HRM * PSYCH UP NRM #
19 SUNNY DAY FIR • |0 HIDDEN POWER HRM •
13 SNORE NRM « SUNNY DAY FIR •
IS HYPER BUM HRM 0 13 SNORE NRM *
17 PROTECT NRM • 14 BUZZARD ICE e
13 RAIN DANCE WTR • lj HYPER BEAM HRM •
19 GIGA DRAIN GftS # 16 ICY WIND ICE •
20 ENDURE NRM • IF PROTECT NRM #
21 FRUSTRATION NRM * IS RAIN DANCE WTR •
22 SOIARBFAM grs • 2D ENDURE NRM •
24 dragonbreaih DRG • 2L FRUSTRATION NRM #
2S THUNDER ELC • 22 S0LAR6EAM GRS •
26 EARTNOUAK! GRO • 23 IRON TAIL STL • LEVEL-UP ABILITIES ^ 1
IL RETURN NRM * 25 THUNDER ELC
ATTACK TYPE #251
1L PSYCHIC PSY • 27 RETURN NRM « LEECH SEED GRS
30 SHADOW BALL GHO * 29 PSYCHIC PSY * CONFUSION PSY
Jl MUD-SLAP GRP 6 30 SHADOW BALL GHO • RECOVER NRM *
£ •
32 DOUBLE TEAM NRM 31 MUD-SLAP GRD
HEAL BILL HRM r
SWAGGER NRM 0 32 DOUBLE TEAM NRM *
SAFEGUARD NRM 10
3S StEIPTAW HRM O 33 ICE PUNCH ICE • ANCIENTPOvm RCK 20
k. SANDSTORM RCK • 34 SWAGGER HRM • FUTURE SIGHT PSY 30
38 FIRE BLAST FIR • 3S SLEEP TALK NRM • BATON PASS NRM 4D
39 SWIFT NRM • 3S FIRE BLAST FIR *
PERISH SONG NRM SO
42 DREAM EATER PSY IL SWIFT NRM •
43 DETECT FTG • 4! THUNDERPUNCH ELC • TM & HM ABILITIES
44 REST PSY • 4? DREAM EATER *
PSY # ATTACK TYPE #231
il STEEL WING STL • 43 detect FTG • 03 CURSE ??? *
J0„ NIGHTMARE SHO • 44_ REST PST # at toxic PSN *
H2 FLY FLY • IL FIRE PUNCH FIR • 09 PSYCH UP NftM •
FW STRENGTH NRM • 50^ NIGHTMARE GHO • ID HIDDEN POWER NRM •
HS FUSH NRM • FH STRENGTH NRM • 11 SUNNY DAY FIR •
MT~ FLAMETHROWER FIR • HS FLASH NRM • 12 SWEET SCENT NRM •
MT THUNDERBOLT RC • MT FLAMETHROWER FIR • 13 SNORE NRM *
THUNDERBOLT 1LC A
W
r> IS HYPER BEAM NRM •

A He mewtwo ] 1 _
4 MT ICE BEAM ice 17 PROTECT NRM •
*r*i
IS RAIN DANCE WTR •

tvFt psychic
Jj
IP PSkMEW 19
20
GIGA DRAIN
ENDURE
GAS
NRM


me LM at TACK SPICIAL Dtfl NSE
mss i*T*n rvftj PSYCHIC , Jl FRUSTRATION NRM •

4x
MTT POINTS SPtFP 22 SOLARIUM GRS

1*1*1 1 l*l*l*l 27 RETURN HRM m


ATTACK 29 PSYCHIC PSY •
l*l*l*l 1*1*1 1 30 SHADOW Bill GHO •
31 MUD-SUP GRP •
<// SPEOAl ATTACK SPEClAttHnN^
39 DOUBLE TEAM NRM •
LEVEL-UP ABILITIES [HHB nren
34 SWAGGIR HRM •
hit potms ipuo LA 3S SLEEP TALI HRM •
ATTACK TYPE #150
A

vPiV
CONFUSION PSY - r*T*n i*i*i*i 37 SANDSTORM RCK •
ATTACK DtUKrit 39 SWIFT NRM *
DISABLE NRM -

BARRIER PSY r»T«r*i r*T*n 40 DIFFUSE CURL NRM •


11
SWIFT NRM 22 LEVEL-UP ABILITIES 42 ORfAM EATER PSY •

PITCH UP HRM 33 ATTACK TYPE #151 43 DETECT ETG *


FUTURE SIGHT PSY 44 POUND NRM 44 REST PSY •
MIST IC1 SS TRANSFORM NRM TO SO NIGHTMARE GHO •
PSYCHIC PSY 66 MEGA PUNCH NRM 20 HS FUSH NRM *
AMNESIA PSY 77 METRONOME NRM 3D
Mew and Celebi don't appear in any of the games.
RECOVER HRM £4 PSYCHIC PSY 40 Tho only way to catch the two PokOmon is through
SAFEGUARD NRM 99 ANCIFNTPOWER RCK SO Nintendo.
Pokemon Locator
The Pokemon Locator is a complete guide to the places in both |ohto and Kanto where you can
catch each Pokemon. The Pokemon are listed alphabetically, and their relative frequencies in
each game at the three times of day are included. Icons, colors and abbreviations explain how,
where and when to catch each Pokemon. Study the key to understand the listings.

& NAME CRYSTAL, GOLD & SILVER


MORNING, DAY & NIGHT

ICON The icons show the di f ferent


ways to catch the Pokemon,
AREA
Each area the Pokemon appears in is listed CAKH THE POKiMONINTHEWILD
in the Area column
USE ROCK SMASH TO CATCH THE
POK4MON
USE HEADBUTT IN WOODED AREAS TO
LEVEL CATCH THE POKiMON
The level or level ranges you can expect to
find the Pokemon to fall in are listed in the
Level column.
ffiICLEFABLE
rvotvf MM cuTAiriKWm own
± USE HEADBUTT IN MOUNTAIN AREAS TO
CATCH THE POKDNIOM
CATCH THE POKiMON IN THEWIED
MANY, FEW, NONE BY SURFING
±
The PokSmon's f reqtsency within an area at CLEFAIRY 0 USE A FISHING ROD 10 CATCH THE


a given time in each Pak is represented by m. POKLMON
M for Many F for Few, N for None and R if
you need to use a rod to catch it there Each HATCH IT FROM AN EGG AT THE ROUTE 33
rod catches a set level of Pokemon, A hand¬ DAYCARE AND BREEDING CENTER
ful of Pokfcmon change frequency after a Qcleffa □
phone cell. CATCH THE POKiMON BY ACCOMPLISHING
MUST HlttH AT t OHMOK
MANY H Ft WHO CW1II A TASK
M
f FEW Qclovster WIN THE POKiMON AS A GAME PRIZE
LFV. ID OLD ROD
N NONE evolve no* MjjjUji (WAin itwni
LEV. 20 GOOD ROD
R USE ROD - Qcorsol A EOH CATCH THE POKiMON IN THE BUG-CATCHING
LFV.4D SUPER ROD
ROUTE It ft, <0 CONTEST IN NATIONAL PARK
eoutITt ft, 40
EVENT Evenwelated Pokemon ROtHL ft. 40
OLlYiHUm ft «
TRAP At tacks inside a trap CmfWOOOTT ft, 40
PRIZE
Available as a prize in one of <MJll*MCHY IGTMT ft , 40
the Game Corners OfrttfeVfliOVl CUT ft, 40

HB_HEADBUTT_ CROBAT
|S_ROCK SMASH_ IVOlYT I ROMOOltAMfR IWWffltl TYPI
TRADE_In-game Pokfemon trade QcROCONAW
rvoiymoM ioiowii nnr u)

OcuboneBDIS POKeDEX PAGE


ROturuwmn
t«*Ttiwmii The page the Pokemon appears on in the
TUHHIL ft
mt m\ rtail
Ppkedex section of the book is listed here.
GoicaasoDon
(DULL conwt |

® DEUBIRP BH
KIMJHM_ft N H H
KIWHV _N W *
ia run n_ft HUM

Nintendo Player's Guide


0
CRYSTAL HOLD SILVER CRYSTAL GOLD SILVER
AREA LEVEL AREA LEVEL . m M4H1 morii mi mi mm

Oabra 1YP!‘PSYCHIC | PAGC sa ©BELLSPROUT TVPI crass/poison 1 1

ROUTE S T2# 14 ft ft H IA JH ft M ft ROUTES 13 N H N M M ft JH ft (H '


route 6 1?, 14 N N N M M M II ft 41 ROUTE 6 13 N H H JH ft ft ft ft ft
ROUTE; 16 f F F K N H N H ROUTE 24 1, 10 N i N ft ft N ft JH N
ROUTE 4 IS H N N M ft ft ft ft IA ROUTE 24 ID 1 f f N N 1 N N f
ROUTES w ft ft M N H NN JL ROUT! 2S ID I i F ft ft f ft ft f
ROUT! 24 V N N N M ft ft ft ft hi ROUTE 3) 3 H K N ft ft ft ft ft ft
ROUTE 24 n ft ft M N H N N N ROUTE 31 5 ft ft ft N N H H N N
ROUTE IS V N H N ft M M ft M ROUTE 32 6 N n ft ft ft ft ft ft ft
ROUTE 34 TO ft ft JN M ft ft ft m IA ROUTE 3? 7 ft ft ft N N N N N N
ROUTE ss 10 ft m m M ft ft II II JH ROUTE 30 S ft II ft N N NUNN
GO! Of Hi OD CUT 10 N H N PRIZE PRIZE PRIZE Hm >101 «Oi ROUTE 44 21 ft ft 14 ft ft ft ft ft ft
(GAME COINER)
PRIZE PRIZE PRIZE H N ~ N “
GO) DFNIOD CJTY
(GAME CORNER)
j N
©BLASTOISE tyPt WATER K

EVOLVE FROM WAftlOftHI (LEV U) Ft "T" N H H H M N


PAGE 126 (MUST IE UUOED FROM RID, IUII0I TlHOWI
© AERODACTYL □ E TYPt ROCK / FLYING 1

ROUTE 14 TRADE TRAM TRADE TRADE TRADE TRADE TRACE TRADE fUM © BLISSEY nn NORMAL

TYPf NORMAL | PAGE 105 EVOLVE FROM CHAHSIY (FRIENDSHIP)


SAIPOM^n
JOHTO (KUDBUTT) 10 HI HI HI HE HI HI HI HI HI © BULBASAUR □ im GRASS/POISON

ALAKAZAM TYPt: PSYCHIC MUST IF TRADED FROM RID,


BLUE OR YULOW
H N N If N N » N N
_ __
f voLVuecM uomMmDE}
©BUTTERFREED ■ TYrt BUG/FLYING 1
AMPHAROS tvpt; ELECTRIC
JOHTO (HLADIUTT) 10 HR HI HI Ht HI HB N H N
EVOLVE FROM 1UAFFY IUV JQ) ROUTE 2 7 ft JH M ft N N N N H
ROUTE 24 14 F 1 H N H N N H M
©ARBOR □ TYPfc POISON | PAGE 97 ROUTE IS 14 F F N N N N N N N

1
i
1
NATIONAL PARR IMS IVTNT EVENT EVERT EVENT EVENT
ROUTE 3 ID F F H N N N f F F
©CATERPIE E □□
ROUTE 4 10 F F N N N N 1 1 F iyplBUG fiEBrJ
ROUT! 16 30 f 1 H N N N f F E
ROUT! V 71 ft ft K N N N ft ~ ft ' ft" JOHTO (HUDIUTT) LO HI HI HI HI HD HB N N H
ROUTE 21 41 ft ft N N N N N u H ftourt i 3 A ft N ft ft' HHH H
ROUTE 41 IS F F N N N N ■ u "n ROUU14 S, ID ft ft N N N N N N N
m. SILVER 4? ft ft N N N N N . 1* N ROUTE IS 10 ft ft H n H n N N N
ROUTE 30 3,4 ft ft H ft ft H N H N

ARCANINE nrt FIRE ROUTE 3L 4,5 N N H A ft N N N H


ROUTE 31 4 ft ft H N N N N N N
IVOLYE fftOA GROWIITKE (fIRE MOW IlDE FOREST S ,4 N N H ft JH N H 14 H
ILEX FOREST 5 JH ft N N H N N N H

©ariaposQ BUG/POISON
national PARK ID, 1? N N N ft N
NUNN
fYPi
NATIONAL PARK 10 F F H n N ft N B H
ROUTE? 7 N H f f F F N i K NATIONAL PARK 7*18 tvmt tVWT [Y«I (V[*T EVWT event event event event
ROUTE 37 15 N N F N N N N M ■
©CELEBI rvpt PSYCHIC/GRASS | PAOI IJ]

^ ARTICUNO ««*KI/FLTOK | PAGt 139


MUST II GIVEN TO YOU IT NINTENDO H N M N N N N B H
MUST IT IRADIO FROM RED, N N N N N N N N N
HUE OR YELLOW ©CHANSEY HQ *yfi, NORM All PAGE 125

ROUTE 13 IS f f F F f F f f F
® AZUMARILL ™*watki | PAGE 107 ROUTE 14 IS N N N F f F F § F
ROUTE 14 ?g F F F N M N K N H
EVOLVE FROM MAR ILL (LEV 18)
ROUTE IS 2S F F F F f f F F F

0 BAYLEEF im: crass | PAGC 03 ©CHARIZARD TYP^FIRi/FLVLNC | PAGE I2B '


EVOLVE FROM (H1KOR1TA (LEV 16)
EVOLVE FROM CHARMEtEON (LEV 36t N N H N N N N N N
mini If TRADED FROM RED, ILUf OR TEBOW]
^^BEEDRILL "|^3 twmhic/poison] PAGE ae
johto (hiamutt) HI HI HB HI Hi Hi ©CHARMANDER □ TYPfcFERE PAGE 128

routf? MUST If TRADED FROM RID, N N N N "IT N N N N


NATIONAL PARK 12-IS CVRtT EVtHT EVDIT EVEN? fVfHI EVENT EVENT EVENT EVENT BLUE Oft YELLOW

BELLOSSOM IYP1. CRASS I © CHARMELEON rypt FIRE | 128

TVOLVf FtOM GLOOM ((UN STONE) EVOLVE FROM CHARMANDER (LEV IA) H N N N N H H N N
(MUST BE TtADED FROM RED. BLUE OK TtULOW)

-k ^ -j S
Pok£mon Crystal Version
t

CRYSTAL GOLD SILVER CRYSTAL GOLD SILVER


AREA LEVEL AREA LEVEL i w k««T *** MY WfWT MM OUT

1 Cl PATH 11 H
©CHIKORITA □
27, 74 it A H N N N H H
TTPL GRASS ICE PAIN 12 21 N N H N N H M A N
1CF PATH 12 23. IS n N A H N H N N H
NEW BASK TOWN EVENT EVENT EYtWT FYIHT mill FYENT EVENT SVflff EVENT
ICE PATH 13 74 H H » N H H A A A
ICE PATH 13 24.76 it H A H H H H H H
©chenchou ao fvvfr WATER/ELECTRIC

ROUT [ 20 20.40 © DEWGONG lYPf WATER/fCI [|


ft OUT1 21 20. 40
EVOLVE FROM StFUtiV 341
ROUTE?* 20. 40
fttmn*; 20.40
ROUTE 41 20.40 ©diglettQG lirra. GROUND \07
OLIVINE CITY FIAT) 20.40
01 GLEET'S CAV£ 13. IS. 17.11 Vt N A M A A H oi
VERMILION CITY 20.40
oicinrsavt 3. 6.12.24 A H N N N N N It N
VIRMUIQN CUT (RATI 20.40
WGinrsavt 2. 4.1.16 n' A N H N N H H H
C1NNAIAR TOVm 20.40
20.40 oicinrsavE 1. 0.16. 32 H U II H H N H N n
PALLET TOWN
NEW BARK TOWN 20.40
©DITTO im: NORMAL RJJiiJ
sn
CLEFABLE TYft NORMAL
ROUTE 34 10 F F 1 f F f f Ilf f
rvoivr iso* aiMiBY mooN stond ROUTE 3S ID f f 1 F F f r f f

CLEFAIRY El TVPl: NORMAL ©DODRIO ”H TYP} NORMAL/FLY1 MG m

ROUTE 3 ROUT! 26 30 H H H f f N H 1 fin K


ROUTE 4 ROUTE 27 30 F ? H N N N F F N
AT. MOON ROUTE 21 43 F f M F f N F 1 I
At M M00 8, 12 At SILVER 43 f 1 H F F H r t N
BUCJfTHORN CITY 1rVADE TRACI 1RADI N N H m n H

©CLEFFA □ 1 v;jiNOSMAL
TYPt: NORMAL/FLY IMG 1 21
MUST HATCH AT PGK4MQN ©doduoEO
SRffGlNG CtNTfft ROUTE 22 4 A A N A A H A M H

*
ROUTE 26 71.30 M M H A A H N

CLOYSTER TVPfWATER/KE ROUTE 26


ROUTE 27
30
78,30
H
M
N
A
U
N
N
A
N
A
N
N
N
M
N
A
A
N
EVOLVE FROM 5HILLDER (WATER STONE) ROUTE 2f 41 f f H F F N f f N
AT. S11VCR 41 f F H F F N f F K

CORSOLA HH TYtt WATER/ROCK


© DONPHAN[ ivpi GROUND l i 170
ROUTIIV 20.40
ROUTE 34 20.40 ROUT! ?! 40 N N H N H N A A A
ROUTE 40 20.40 ROUTE 4S 25 M H N H N N A
olivine city 20. 40 ROUTE 4S 25,10 N M N N N N
ClAHWOOD CITY 20. 40 SILVER CAVE 44 N N H N H N A A
UNION CAVE 92 20.40 AT. SILVER IE-2F 47 H N N N H H nr
CERULEAN CUT [OTA) 20. 40 AT. SILVER ?F (SMALL ROOM) 47 N M N N N H
(HlftRYGRGVt CITY 20, 40 AT. SILVER 2F SO If H N N N H nr
AT. SILVER 42 H N K N N N A
CROBAT TYPi POTSON/FlYiNG VICTORY ROAD 13 N N N N N N " m“ "jT A

EVOLVE FROM GOLBAI (FftLENDSHtPl


©DR AGON AIR □ im DRAGON


CROCONAW mt WATER ROUTE 45
DRAGON'S 0EN
to
40
R
ft
ft
ft
ft
ft
St
ft
R
R
ft
ft
ft lift
ft ft
R
t
EVOLVE FROM TOTOOILi (ICY 1ST

©DRAGONITE JVfr DRAGON/FLY IMG ill


QcUBONE^ni TY« GROUND
EVOLVE FROM DRAGOMAlR (LTV 551
ROCK TUNNEL II t0.13
ROCK TUNNEL II
©DRATINO HE!□ rvPt DRAGON /,
ROCK TUNNEL I? |
11
GOLOlNttOOtlfT mu mii mn n ROUTE 4S 10. E0 ft ft ft ft ft ft R ft ft
1
I

(SAME CORNER) GOCOlNROb CITY (GAME mm) 10 N N N mu PRIZE PRIZE rttn


DRAGON'S OEM 20.40 K 1 ft ft ft ft R ft R

©cyndaquilGB TYPtFIRE DRAGON'S OtH


DRAGON'S DtN
1044
IS
M A A
1EVENT EVENT EVENT
A
N
A
N
A
H
A
M
A
U
H
N
NEW UUK TOWN EVERT EVENT EVENT EVENT EVENT EVENT EVENT EVENT

©DROWZEE0n TYPt:PSYCHiC
©DEL1BIRP ["]□ 1YP# ICE/FLYINC
ROUTE b 13 K N M H N H H N N
1CI PATH IF 22 ROUTE 11 14,16 H N N M A M A M M
ICE PATH IF 21 23 ROUTE LI 14 N H A N N N N N It
ICE PATH II 22 ROUTE 14 L0,17 a H A A A H 1ft A tt
CRYSTAL GOLD SILVBR CRYSTAL GOLD SILVSR
AREA LEVEL **» \ DAT BIWfT lOtTK DAT KIWHT DW ■IDNI AREA LEVEL KtVH DAY ItiGHl KMM DAY NIC-I+T mtK mmt

ROUTE 14 12 N N » N N N N N N
ROUTE 15
ROUT! 15
14
2
N
N
N
N
N
ft
ft
N
M
H
M
N
Nl
JL
ft
M
M
N
©FEAROW E 1
TYPfc NORMAL/FLYING | PAGE 85

_ ROUTE V IS M M N 1 F H F F K
ROUTE 10 18t N N N ft ft H ft ft N
©DUGTRIO *7 TYPt: GROUND 1 PACE 107 ROUTE ID 15 ft ft N N N tt H tt N
ROUTE 16 27, 29 M M K M M tt ft ft N
OIGLETT'S CAVE 19, 24, 29 N N N M tt ft ft M ft ROUTE 17 2S, 10 N H tt ft M tt ft ft N
OlGLEirS CAVE 10 N M N n N N N N N ROUTE 17 30, 32 M M N N N tt tt N N
DIGLETT'S CAVE 24 tt N N H N N H H H
ROUTE 18 27, 29 M M H ft M tt ft ft N
OIGLETT'S CAVE 12 N N m N N N H N N ROUTE 22 ; F 1 N 1 f N
F tt 1
ROUTE 42 16 F F H N N N N N H
©DUNSPARCE
2-4
0 TYPE: NORMAL | PACE 92

©FERALIGATR TYPE: WATER |j PAC£ 84


DARK CAVE N N N M ft M ft ft ft
(BLACKTHORN CITY SIDE) EVOLVE FROM CROCONAW (LEV 3D)
DARX CAVE 4 H N ”N M TT M M M M
(BLACKTHORN CITY SIDE)
DARK CAVE (VIOLET CITY SIDE) 4 F ft nr~ N N H N ©FLAAFFY L TYPE: ELECTRIC | PAGE 92

DARK UVC (VIOUT CITY SIDE) 2-4 M ft M W N N N H N


ROUTE 42 ~ 17 N K N M M M M M M
ROUTE 41 15 tt N N H H M tt tt ft
IS
©EEVEEnHSB! TYPt NORMAL | PACE ROUTE 41 15, )7 N K N N ft tt N M M

GOIDENRDD CITY 20 EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT
CELADON CITY (GAME CORNER) 15 N N N PRIZE PRIZE PRIZE PRIZE PNZf PRIZE ©FLAREON TYPE: FIRE | PAGE IS

©EKANS
JOHTO (HEADBUTT)
nmun
10 HB HI HB N N
TYPE: POISON

H N
1 PACE 92

N H
EVOLVE FROM EIVEE (FIRE STONE}

©FORRETRESS TYPT: BUG/STEEL | PACE 99


ROUTE 1 a M ft N H N N tt ft M
ROUTE 4 a ft ft N N N H JH ft M EVOLVf FROM PINECO (LfV 31)
ROUTE 1? 4 M M N N N H M M M
7 1
ROUTE 11
ROUTE 42 n M
F
tt
N
N
N
N
N
H
N
N
M
N
M
N
M
N
©FURRET 0 TYPt: NORMAL | PAGt 86

GOLDFNROD CITY ID H N N PRIZE PRIZE PRIZE N N N ROUTE) 6 F f H F f N f F N


(GAME CORNER) ROUTE 43 15 M ft N tt N N tt tt N
ROUTE 43 17 f T N N N N tt tt N

© ELECTABUZZ E TYPE: ELECTRIC | PAGE 1 13


' “1
ROUTE 10 15 N N N r tt F f N r
©GASTLY □
TYPL- GHOST/POISON | PAGE 9 J

ROUTE 10 115,17 N N N N M N N M N ROUTE 11 5 N N F H N tt N N N


ROUTE ID 16 F N F N tt N N U N ROUT! 12 7 N N F H N N tt tt N
ROUTE ID 18 N F N N H N N H N ROUTE 36 7 N N M N N N N N N
TIN TOWER 2F-VF 20-22 M N M N N ft N tt ft
© ELECTRODE £] TYPE: ELECTRIC | PAGE ros SPROUT TOWER 2F-3F 3-6 N N M N N ft tt H ft

MAHOGANY TOWN (HIDEOUT B2) 23 EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT
©GENCAR TYPt GHOST/POISON | PAGE 93

©ELEKIDO TYPt ELECTRIC | RACE m EVOLVE FROM HAUNTER ITRADE)

MUST HATCH AT A P0KFM0N


BREEDING CENTER ©GEODUDE E3DE TYPf : ROCK/GROUND | PAGE B9

ROUTE 11 6 A M M N N N M tt N
©enteiE ™m| PAGE 130 ROUTE 45
ROUTE 46
23 A ft ft ft ft tt ft ft ft
2, 3 ft ft M ft M tt ft' ft tt
JOHTO 40 RANDOM APPEARANCES AROUND JOHTO
ROUTE 46 2-4 tt N N N N M tt N ft
ROCK TUNNEL Bl ID N N N ft M tt ft ft ft
^ ES PEON im: PSVCHIC | PAGE 1 J1 ROCK TUNNEL Bl 11 ft M N N N N tt N N
ROCK TUNNEI Bl 11, 12 N N M N N tt N N N
EVOLVE FROM ETVH (FRIENDSHIP: MORNING, DAY) ROCK TUNNEL B2 12 N N N ft ft tt ft ft ft
ROCK TUNNEL 12 14 ft ft M N N tt N N tt

© EXEGGCUTE □i TYPt GRASS/PSYCHIC j PAGE 102 MT. MOON


Ml. MOON
£
ID
ft
1
M
!
M
M
ft
N
M
N
M
tt
ft
M
ft
ft
ft
M
JOHTO (HEADBUTT) 10 HB HB HI HB HI HB HB HI n DARK CAVE (VIOLET CITY SIDE) 2-4 M M ft M ft ft ft ft tt
DARK CAVE 23 ft M A M tt ft ft M M

EXECGUTOR TYPfcGRASS/WVCHIC | PAGE 102


(SLtCKTHORN CITY SIDE)
MT. MORTAR lFdNSIDEI 13, 15 N nrnr M M tt” ft “ST ft
EVOLVE FROM EXEGGCUTE (LEAF STONE) MI. MORTAR IF (INSIDE) 13 ft M m tt N tt M N N
MT. MORTAR 1F-2F 14 f F F 1 F F F F F

©FARFETCH'D E^ TYPt: NORMAL/FLYING j PAGE -


MT. MORTAR 2F (INSIDE)
MT. MORTAR Bl
31
16
ft
F
M
F
ft
F
M
F
tt
F
M
F
ft
F
ft
F
ft
r
ROUTE 31 16 N N N M M N M M n MAHOGANY TOWN (HID!OUT Bl) 21 TRAP TRAP TRAP TRAP TRAP TRAP TRAP TRAP TRAP
ROUTE 39 16 N N H ft ft H M M N UN(ON CAVE IF
UNION CAVE SI
6
3
ft
M
M
M
M
M
ft
ft
M
tt
M
M
ft
ft
ft
ft
ft
ft
ROUTE 41 16 M M N N N N N N N
UNION CAVE S2 _ 21 N N N M M M M ft i

Pokemon Crystal Version


r% A
CRYSTAL GOLD S1LVI CRYSTAL GOLD SILVER
AREA LEVEL IMA t d n MIGHT MKUC wt MIGHT DAT ■>HT AREA LEVEL ■« OAV MIGHT MB DAT »OMT ,«* DAY »«IT

UNION CAVE 42 70 F f F tt N N N ~iT~ II ROUTE LO !10, 20, 40 ft ft R ft ft ft R R ft


ROUTE 10 1019 M M tt tt tt M tt M M
ROUTE 24 EO, 70. 40 R ft ft ft ft ft ft ft
©GIRAFARJG typ&NORMAL/PSVCHIG | PAG£.J 1 1 O
ROUTE 24 S-14 M M M M tt M M
*
II M
ROUTE 43 15 N N N ft ft HI M tt Efl ROUTE 25
ROUTE 25
10, 20 , 40
S-14
ft
tt
ft
M
R
M
R
tt
ft
M
ft
M
ft
M
ft
HI
ft

ROUTE 42 10,20 ,40 ft ft R ft ft ft ft R R
19
®GLIGAREin TYPE: GROUND/FLYING 1 PACE ROUTE 42
DARK CAVE
15-24
10,20 ,40
tt
R
M
ft
M
R
M
R
M
ft
M
ft
III
R
M
ft
tt
R
ROUTE 45 24 M M M M M M JL H H
(VIOLET CITY SIDE!
DARK CAVE 10,20 740"" R T““X ft ft ft R R
© GLOOM 0 TYPf: GRAS 5/POISON | PAGE 97 (BLACKTHORN CITY SIDE)
SILVER CAVE 1F-2F 10, 207W R X“ nr ft ft ft R T
ROUTE 5 IS N N N N N M JL H M SILVER CAVE1F-7F 35-39 M ft M M tt M M M tt
ROUTE 24 14 N H F N N N H N M MT, MORTAR 1F-2F 10,20 ,40 R R a ft R ft R ft i
MT. MORTAR 1F-2F IS-24 tt K N M M M M JR tt
P“T MT. MORTAR IF-2F 15-19 M M M N N N N
©COL BAT ft
TYPE: PO1 SON/ FLY (MG 1 PAGE 49
MT. MORTAR 2HIN5IDE) 10,20 ,40 R R ft R ft ft R
tt
1
tt
A
ROUTE 24 40, 42 N M M N N K H H K MT. MORTAR 71 (INSIDE) 20-29 tt N H M M M N tt tt
ROUTE 42 16 N N M N N N H H H MT. MORTAR 7f (INSIDE) 20-74 M tt m tt If N N H N
ROCK TUNNEL B2 15 N H F N N N H H tt MT. MORTAR Bl 10,20 ,40 R ft ft R R R R ft 1
WHIRL ISLANDS if 21 N N N F F f f V T MT. MORTAR Bl 15-24 N N N tt tt M M M II
WHIRL ISLANDS 3f 75 F F N N tt N N tt tt MT. MORTAR Bl 15-19 M tt tt N N N N N N
WHIRL ISLANDS IE 24, 25 N N M N H N H H »* UNION CAVE If L0, 20 ,40 ft ft R R R ft ft R R
WHIRL ISLANDS El 24 M N N F F F F F r UNION CAVE Bl 10, 20 , 40 ft ft R ft R ft ft R R
WHIRL ISLANDS 01 2S, 26 F F N tt N N It It H TOHJO FALLS 10, 20, 40 ft ft ft ft ft ft ft R ft
WHIRL ISLANDS 81 24 26 N N tt N N N tt N N TOHJO FALLS 20-24 M M M M M M tt M III
WHIRL ISLANDS B2 24 H N N F F F F F F CERULEAN CITY 10,70 .40 N N N ft ft ft 1 R ft
WHIRL ISLANDS 42 25, 27 F F N N H N ' tt M tt CERULEAN CITY S-14 M tt Jft M M M M tt II
WHIRL ISLANDS 42 24-27 H N M H N N TT H H SLOWPOKE WILL IT 10,20 ,40 ft R R ft ft R R R R
WHIRL ISLANDS B3 23 H N N F F F F r f SLOWPOKE WELL 42 10,20 ,40 ft R R ft ft ft R R 1
WHIRL ISLANDS 43 21, 27 f F N N N K M H H
_
WHIRL ISLANDS 81
WHIRL ISLANDS 84
74-27
25
N
N
N
N
III
It
N
F
N
F
It
F
N
F F
H
t
©GOLDUCK DE HL
type WATER | PAGE N)ft

WHIRL ISLANDS B4 27, 78 F r tt N N N H H H ROUTE 6 10-14 M M A M tt M tt n


WHIRUSLANDS 44 26-24 N N M H N N N M N ROUTE 35 20-24 M M M tt M HI tt M tt
DARK CAVE 23 F F F f F F F 1 f ILEX FOREST 15-19 M M M M M M M M 11
{BLACKTHORN CITY SIDE) SILVER CAVE IF 45 tt N f N a K N N H
ICt PATtt IF ~n n" N N ft "m" ft X IF nr SILVER CAVE 1F-7F 48 tt N M M tt tt M M tt
ICE PATH IF 22, 24 M M ft N N tt H H N SILVER CAVE 71 48 H H N M tt M Ji tt H
ICE PATH B1 22 N N N M M M M TT
tt SILVER CAVE 2f 45 N M F N N N N N N
ICE PATH Bl 23, 25 M M M N N N N H H SILVER CAVE (DEEP) sr N N N F F F f f f
Id PATH B2 23 N H N M tt M JL H tt
Id PATH B2 24, 26 M III II N N tt H H H
Id PATH B3 24 N N N M M JR m HI H ©GOLEM type BUCK/GROUND | PAGE 89

Id PATH B3 25 M M M N N N N N N EVOLVE FROM GRAVELFR (TRADE)


MI. SILVER 40, 42, 44 N N F N N N N" H N
SILVER CAVE IF
SILVER
SILVER
CAVE If
CAVI IF 2F
45
44, 46
48
f
N
M
F
N
M
N
ft
N
F
N
F
N
F

F
F
N
f
~
f
F f
H
1
N
F

r
©GRANBULL
EVOLVE FROM 5NUI4ULL (LEV 73)
E Tm: NORMAL | PAGE I D4

SILVER CAVE 1E-2F 46, 48 N N M N N N H H tt ROUTE 6 15 F f N tt N N N ll H


SILVER CAVE2F 48 N N N F F F f f F
SILVER CAVE 2f St M M N N N N H H it
SILVER CAVE 2F 49, 51, S3l N N M tt N N N N N ©GRAVELER 0
TYPE: ROCK/GROUND | PAGE 49

SILVER CAVI 2F (INSIDE) 44, 5* N K N M M M tt 11 M


ROUTE 45 23, 25,27 N N tt tt tt M N N tt
SILVER CAVE 2F {INSIDE) 46, 48, SO M It N N N N TT tt tt
ROUTE 45 23-25 N N tt K N N tt tt tt
SILVER CAVE 2F {INSIDE) 48, SO N N M N N H N tt tt
ROUTE 45 23 M M tt K N N N N tt
MT.MOATAftIFItNSIDI) 15 1 F F N H N N H N
ROUTE 45 23, 25,27 H
N N M N N N H N
MT. MORTAR IF'2F 13 ft M M N N N N tt Ji DARK CAVE 75 tt M M M tt M M M 11
MT. MORTAR 2F (INSIDE) 30 F f N F F f ~ r F
{BUCKTHORN CITY SIDE)
Ml. MORTAR 2F {INSIDE) 30, 32 tt N tt N H N N “IT N
SILVER CAVE IF 43 tt ITXT tt nr M nr tt nr
MT. MORTAR Bl 17 M M M N N N N H tt
SILVER CAVE 2F 48 M M M N N N N It h
VICTORY ROAD 12 N N N M M M 11 M
MT, MORTAR 2F (INSIDE) 31 M tt tt tt M tt M M M
VICTORY ROAD 14 M ft M N N N N n VICTORY ROAD 32 N tt N M « M M M tt
UNION CAVE 42 2? M M M M M M n M 34
VICTORY ROAD tt M N~ N N N a H N
TOHJO FALLS 22 N N N M ft M ii A nr VICTORY ROAD 34,36,38.40 N N M N N N a II tt
TOHJO FALLS 24 ft M M N N N tt i H
SLOWPOKE WELL 42 23 F f F F f F F r
©GRIMER 0
hZA I in
TYPi: POISON | PACE 104

©GOLDEEN SIan TYPt WATER | PAGE 96 ROUTE


ROUTE
16
16
26, 28
26-28
M
H
tt
It
N
M
M
N
M
N
tt
tt
M
N
M
II
M
tt
ROUTE 4 10, JO, JO N N N R R ft ft Ft it ROUTE 17 27,29 tt tt ' N M N N A tt Tx
ROUTE 4 5>14 A M M M ft M ft M M ROUTE 17 29 It tt N N M H H tt H
ROUTE 9 10, 20, 40 R ft ft R R R ft ft ft ROUTE 17 37-29 tt N N H H tt tt H N
ROUTE 9 10'19 ft ft M M M M tt M tt ROUTE 17 29, 3L, 33 M N N H tt N tt tt N

Jf;
CRYSTAL ISOLD SILVER CRYSTAL GOLD SILVER
AREA LIVIL WK DAT NIGHT i DAT mwT 14* UT MOHT AREA LEVEL M Dir NIGHT MY MtGMT KUt MT Hicm

ROUTE 1/ 29-33 N N to H N N H N N ROUTE 36 13, IS H N N N N to H N


ROUTE 18 26, 28 M ft N to ft H to H N ROUTE 36 l,S N N to N H H N U H
ROUTE 18 26-28 N N M N H N N H to ROUTE 37 IS N N to H N to H | N
CELADON CITY 15'24 M ft M m ft w M ■ II ROUTE 37 13, IS N N H N H N H N to
ILEX FORREST 7 N N F H N H N N N
NATIONAL PARK 10, 12,14 N N N N N to N N to
T YPE; FfRE | PAGE 106
©GROWLiTHEEO NATIONAL PARK 13,15 N N to N N N N H
ROUTE 7 18 N N H w N to N H N
ROUTE 7
ROUTE 8
15,18
18
N
N
N
N
H
N
N
to
to
M
N
F
N
N
N
N
N
H
©HOPPIP[ TYPE: OR ASS/FLY ING | fy^ce 9S

ROUTE a 17 ft to N N N N H N N ROUTED 14,16 M ft N N N N N N N


ROUTE 85 13 N N N to to N N H N ROUTE 11 22, 24 N N N ft to N ft ft N
ROUTE 36 13, IS N *N N H M N H N N ROUTE 11 25,27 to ft N N N N N N N
ROUT*36 13 N N N M H to N H » ROUTE T4 24 N N H ft ft N to ft N
ROUTE 36 S to M N N H N N n N ROUTE 14 28 to ft N N N N N N N
ROUTE 37 14, 16 A m H N to N N M H ROUTE 15 22, 24 H N N ft ft N to ft N
routes; U N N H M N to H ~ N ROUTE 15 25,27 ft ft N N N N N H H
ROUTE 29 3 f f N N N H N N N
ROUTE 30 4 r f N N N H N N N
TTM: WATER/FLYING | PAGE 94
ffi>CYARADOS[Hi!E ROUTE 31 S i F N N N H N M N
LAKE OF RAGE 20,40 R R R ft R R R ft ft ROUTE 32 6 N N N to to H to ft N
LAKE Of RAGE 1S-1V A M w A M to to to to ROUTE 32 6, 7 ft ft N N N N N K H
FUCHSIA CITY 20,40 R R R R R R R ft ft ROUTE13 6, a H N N to to N to to N
LAKE Or RAGE so EVEN! EVENT EVENT EVENT EVENT EVENT !EVENT EVINT EVENT ROUTE 33 6, 7 ft to N N N H N N N

WATER | PACE 1 i 9
©HAUNTER TYPI: GHOST/POISON | PACE 93 ©HORSEAUnn TYPE:

ROUTE 8 20 N N N N N to H N to WNIRUSLAND5 If 38,40 R ft R R R R R R i1


route a 17 N N A N N K H K N WHIRL ISLANDS 11 1S-14 to to to to to to to to to
ROCK TUNNEL 81 17 N N to H N N N H N Whirl islands b? 20, 40 ft R R R R R ft ft ft
ROCK TUNNEL 12 IS H N F N N N N H N WHIRL ISLANDS 12 "lS-24 to M to to to ft ft ft ft
WHIRL ISLANDS 13 30,40 R R R R R ft ft ft ft

©HERACROSS □□
WHIRL ISLANDS 83 1S-24 to to to M ft ft to ft ft
TYPI: BUG/FIGHTING | PACE 104
WHIRL ISLANDS M 20, 40 R R R R ft ft ft ft ft
WHIRL ISLANDS 14 1S-24 to to ft ft ft to A M
iOHTO (HEADBUTT) 10 HR N8 HR HB HB HB HI Hi! ea to

©HITMONCHAN TYPI; FIGHTING | pace no ©HOUNDOOM TYPE: DARK/FINE | PACE ill

EVOLVE FROM HOUNOOUR (LEV 24)


(VOIVI FROM TYIOGUE tUV 201
(*TTA«<0lftHi[|

©H1TMONLEE TYPI: FIGHTING | PACE no


Q HOUNDOUR : rL Tm- DARK /FIRE j PAGE 23

route; IS N N N N N f H N f j
EVOLVE rROM TYROOUE (LEV 20) ROUTE 7 ja N N ft N N N N N N
(AT T ACK>DEf INSIt

©HYPNO TYPt: PSYCHIC | RAGF 98


©HITMONTOP TYPE; FIGHTING | FACE 110
ROUT! 11 16 N N F to to to M to D
EVOLVE FROM TYROGUE (LEV 20)
(ATT AOU DEFENSE)
©IGGLYBUFF □ TYPE:NORMAL | PAGF 90

MUST HATCH AT POKiMON


©ho-ohEO TYPE: FI RE/FLY INC | RACE 132
BREEDING CENTER
TIN TOWER R00I 40 N N N EVENT EVENT EVENT N N N
TIN TOWER ROOF
TIN TOWER ROOF
70
60
N N N
EVENT EVENT EVIN1
H N
Nf N
N EVENT EVENT EVENT
H H H JL ©IVYSAUR TVPt GRASS/POISON | FACE 137
_ EVOLVE FROM BULBASMIR (LEV 161 N H H N N N N H N
(MUST IE TRADED FROM RED, BLUE OR YEUOWl
HOOTHOOT Q EH TYpT;K0RMAt^LVIN^ | PACE 86

IOHTO (HEADBUTT) to Hi HB HI N N H N N
ROUTE 1 2-4 N N M H H to
H
N H to ©JIGGLYPUFF TYPE: NORMAL | PACE 91

ROUT! 2 3,5 H N to N H to N H to ROUTE 3 6 N N H to ft to to to n


ROUTE 5 13 H N ft N H N N H H ROUTE 4 6 N N N ft ft to M to m
ROUTE 25 10 H N M N H N N H H ROUTES 14 F F F N N N N N N
ROUTE 39 2*4 N N N N H to N N to ROUTE 6 12 F F I N N N N H N
ROUTE 29 2,3 N ‘ N " to N N N N N N ROUTE 7 Ti F F F N N N N N N
ROUTE 30 4 N N « H N to N N ' N ROUTE a 16 F F F N N N N N 2
ROUTE 30 2,4 N N N H N H H H N ROUTE 34 12 F f F N N N n N h
ROUTE 30 3,4 N N M N N N N N N ROUTE 35 12 F t f N N N N H H
ROUTE 31 S N N M N N to N N H
ROUTE 31 3,5 N N H H N N N H to
ROUTE 32 7 N N 1 H N N H s K ©JOLTEON TYPE; ELECTRIC | PAGE 1 IS
ROUTE 34 12 N N M H n H N N N
EVOLVE FROM IfVEf FT H UNDER STONE)
ROUTE 35 14 N " N M N N F N N 1

Pokemon Crystal Version


f-
m
CRYSTAL GOLD SILVER CRYSTAL GOLD SILVlR
AREA LEVEL i DAT Mtc.Hr DAT KFC-ttT DAT KLIMT AREA LEVEL MY NIGHT wu* MY Htcm DEI NIGHT

BURNED TOWER IF 14, 16 N N N ft M M IB M M


©jumpluff TYPE: G R ASS/FLY INC [ PAGE ?S BURNED TOWER If 14 M M ft N N H H N N
BURNED TOWER B1 14, 16 N N H IK M M M NE M
EVOLVE FROM 5KIPLGOM (LEV 27}
BURNED TOWER B) 13,14 ,16 M M M N N N H N H

©jynxQ TVPf- ICE/PSYCHIC | PAGF. 1 i 1


©KRABBY TYPt; WATER | PACE 14
E3EIEL
ICE PATH If ?2 H H N F H F F | f
JOHTO IS N N N RS RS RS RS RS RS
ICE PATH If 20, 22 H H N N M N N M N
ROUTE If 10,20 ,40 R R ft ft R ft R R R
ICE PATH fit 22 F F N F H T F H F
ICE PATH Bl 20, 22 ft K N N M N N M N
ROUTE 34 10,20 ,40 R ft ft ft R R R ft ft

ICE PATH B2 23 H H N F H F J N F
ROUTE 40 10,20 ,40 R ft ft ft R R 1 ft ft
ROUTE 40 15 RS RS RS N N N N N N
ICE PATH B2 21,23 ft H N N M N N M N
ICE PATH B2 22, 34 F r N N H N H N
OLIVINE CITY 10,20 ,40 R ft ft ft R R ft ft ft
N
ICE PATH 63 24 N N N F N F F
WHIRL ISLANDS IF 10,20 ,40 ft ft ft R R R B ft ft
K F
ICE PATH 13 22, 24 H H If M N K M N
WHIRL ISLANDS IF 22, 24 M M tt M M M M M m
N
WHIRL ISLANDS B1 23, 2S M M M M M M M M M
ICF PATH B3 ??, 24, 3* F M N N N N H N H
WHIRL ISLANDS B) 22, 24 M M M N N n N H H
10,20 40
©KABUTOO TYPL ROCK/WATER j PAGE 126
WHIRL ISLANDS B2
WHIRL ISLANDS B2 23, 2S
R
N
ft
N N
R
M
R
M
R R
M
ft
M
ft
M
ft
M
WHIRL ISLANDS 82 22, 24, 26 M M M N N N H H N
MUST BE TRADED FROM RED, N N N H N N N N N
WHIRL ISLANDS B3 10,20 ,40 R a R R R a It ft
BLUE OR YELLOW
WHIRL ISLANDS S3 2?, 24 M M IB M M IK TT M M

0 KABUTOPS
EVOLVE FROM NMUTD (LEV 40) N H N
TYPE

H
ROCK/WATER

H N It
WHIRL ISLANDS S3
WHIRL ISLANDS S4
WHIRL ISLANDS 84
WHIRL ISLANDS 84
22, ?4, 26
10,20', 40
24.24
2S, ?7
M
R
M
IK
M

M
M
ft
M
R
lit
M
N
R
M
N
N
ft
M
N
H
a
M
N
H

~M~
H
ft
M
H
N
R
M
N
gin * nm wow m M o* mm ICE PATH IS RS RS RS N N N nr N H
GARWOOD CITY 10, ?0i, 40 R It It R ft R a ft B
KADABRA TYPt: PSYCHIC CEANWOOD CITY
UNION CAVE B2
IS
TO, 20, 40
RS
ft
fti
R
RS
ft
H
ft
N
ft
N
R ~
M
ft
H
1
ROUTES IS N N M f F f r F F CERULEAN CITlf(GYM) 10, 20i, 40 N N N ft ft R a It 1
ROUTES IS r F F N H N H H N CHERRYGROVE CITY E0, 20i,40 ft R R ft X R nr ft

©kakunaDGH TYpfc BUG/POISON | PAGE 86


©LANTURN [□ TYPE: WATER/ELEC TRIG | PAGE 1 16

JOHTO (HEADBUTT) 10 HB HB NS N N HHB HB ■si ROUTE 20 40 R R ft ft ft R a ft


ROUTE? S N H N N N N M tt « ROUTE 21 40 ft R ft ft ft R R ft ft
ROUTE 30 4 N N N H N N M N N ROUTE 26 40 R R ft ft ft ft ft ft
ROUTE 30 4,5 N N N N N N H M N ROUTE 27 40 R R R ft R R R T” ft
ROUTE 31 5 N H N N N N M N N ROUTE 41 40 R R R R R R 1 R ft
ROUTE 31 5,4 N N N N N H H M H OllVIHKITY (MY) 40 R R ft ft ft R 1 ft ft
ILEX FOREST 6 N N N H H N M N N V Eft Ml U ON CITY 40 R R R ft R R ft ft
ILEX FOREST M N N N N H N H M N VERMILION CITY (BAY) 40 R R ft ft R ft
ILEX FOREST ; M M N N N N H N CINNABAR ISLAND 40 R R ft ft R R "T"x~
NATIONAL PARK 10 N N N N N N M M H PALLET TOWN 40 R R R ft ft R ft
NATIONAL PARK 9-18 EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT NEW BARK TOWN 40 ft R ft ft ft R R k~

©KANGASKHAN [ TYPE: NORMAL | PAGE ill


©laprasOEE]
Wt WATER/ICE | PAGE m

ROCK TUNNELS? 14 N N N F F 1 f F F
UNION CAVE 82 20 EVENT EVENT EVENT EVENT EVENT EVENT ivnr lymr EVENT
ROCK TUNNEL B2 IS F F N H N N N N N

©KINGPRA [m WATER/DR AC ON ©LARVITAR


SILVER CAVE IS, 20
DOM F F N
TYP:ROCX/GRQUNd| PAGE \tt

f F F 1 f f
(VOLVt FROM SEADRA
(TRADE* DRAGON SCALE!
SILVER CAVE If-2F IS, 20 F 1 N F 1 F 1 1 F
SILVER CAVE 2F (SMALL ROOM) IS, 20 N N N F F I r F 1
SILVER CAVE 2F IS, 20 ffi M N F F r F F #
©KINGLER El TYPfc WATER | PAGE 114 CEUDON CITY (GAME CORNER) 40 PRIZE PRIZE PRIZE N N N N N N

ROUTE 19 40 R R 1 R Ft a ft 1 a
ROUTE 34 40 R R R R ft a ft R a ©LEDIAN c1
TYPfc BUG/FLYING J PAGE 88

ROUTE 40 40 R R ft R R R ft R R
OLIVINE CITY 40 R R R R R a R R R ROUTE? J F
r
N N N H
^
N F N N

WHIRL ISLANDS IF 40 r a R R R it R R ft ROUTE 3? IS H N H N N H N H

WHIRL ISLANDS S2 40 r a R R a ft R R
WHIRL ISLANDS S3
WHIRL ISLANDS 84
40
40
R
R
R
R
ft
X
R
R
a
a
a
ft
ft
R
a T"
R ft
©LEDYBA an fr
1kfl
TYPt: BUG/FLYING | PAGE 88

CIANWQOD CITY 40 R R R a R ft R a ft JOHTO IHEAOIUTT) 10 H6 HI HI N H N N N N


UNION CAVE B2 40 a a ft R R R R ft ROUTE? 3 JH N If N N N M N H
CIRULUN CITY IGYM) 40 H N N R R ft ft ft ROUTE 30 3 M N H ft H N M H N
CHERRYGROVE<LTY 40 R K R a a ft R HT ft ROUTE 31
ROUTE 34
4
4
M
TK
M
H
H
H
H
H
H
N
N
N
IB
N
N
N
N
H
ROUTF17 13, IS N N H H N N HI N N
©KOFFING DnE TYPt: POISON | PAGE 104 HOUti 37 13 M N N H N N N N N
NATIONAL PARK 14 M N H N N N N H It
MAHOGANY TOWN IHIOEOUT ID ?1 TRAP TRAP TRAP TRAP TRAP TRAP TRAP TRAP IMP

Nintendo Player's Guide


iJ-OLI Htm CVTIUI COLD wm
itit Uli LIVIL

« II hi h.M.tl |_l i * k i l l
LICKITUNG [iO ■l^i Nfi-WIMAI iDmn _ u!m:u i—i—rr+Tm
sTFmn U.fi i k k h « p, *r-r-
LKLiwn ip “ TTTTTT t r *'
i&s iixixfiif 3 LltllHiia iTIf " iB T X H
ii ■mihhh rg~S T "i I “ *
LUCIA E l-n- P LTLHH SfliftlLj || ILIiMM I »■» I i 1 * JL J
INI IPII1P
M ■ I •_ TOI Trtil rviwr IffflE'fgFT * ■ t *
■0
iti « i
J N m y w r VjfrfVM * » I TT
*mn ifamm *i Mil Mil MW' ~if 8 t _ vihm.iuHHilr a W i T i i
fiiEi iwfaiiml ~m r i ~ ■ _r T
MACHAMP flS nt«Tbi«e, ^•ui Hi nili- ttpfll I 1 I ■ I
mmH nn nwi
rmn Ftu jwifhon ittuii lill rm
Ivk>iH nn 1-ihf
vWivti —
Qmachoke thi IIW1M

rjMUUir J_LXi±
r-pn ruuu|i, ii i—r ■ * ITarT
U * ■ I TT
H l MflAKTI llWItil 11 i i ITT
Qmachop[ ™ P^IHFUJC,

RKt iLWjjfa H M * * M *_M_ i ii


Ejigoifopg'iT' rim RitM nm liim" mm Hi nmwm
jU.natTmn imwia
Ml. «iMiET[ ]KMM
3jjSE3IFSr"_
11..U

X
u
-^1---■£-j-— —-

~i
ZZjl
r ¥
Jl. IfcWTil JF EMfflHJ 33 r f i i r
■ntcrmiiT
Qmagbv !,,
hull HiPta iT HjP.mdiM
m\m*$ cwrri

MACCARGO rm WL1HK .

IVDLIril Ilft-Hi ULKilU !U h



®MAGIKARP[2n[3 i* a t

MAGMAR
■ ill | ft r

Qmagnemiti^C

QmagnetonE
i^kti ^ji;
i_■ ~i“~T

QuiamkeyT TH% P4GJHT r

«ni U ■ * * i
fiiti

®MAHTIME _ □

n-H

w *1 Poktmon Cryitar Version


/
*n M
CRYSTAL GOLD suv«n CRYSTAL GOLD SILVER

AREA LEVEL i ur 40MT *■< WT ■WT ■ mt ARIA LIVEL MT mm ■MMS da %mt mm hicki

ROUTE 39 IS i f H F f f l 1 ~
©MAREEP E □
rrPt tUCCTRlC | PACE ?2

routes? i N N N M M M m M M ©MISDREAVUS g TYPE, GHOST | PACE 114


ftOUT 1 4? 13 H N N M M M H N H
ftOUTfi? N R SILVER CAVE 1f-2I IS N N ! N N M M R
13, IS N N R N H ft ' N E9
ROUTE 43 IS H N N M M F A M F SILVER avt 2F (SMALL BOOM) 4S N N M N N M N R M

©MARILL rm WATER | PACE 107 ©MOLTRES TYPE: FIRE /ft¥ IMG | PAGt 110

ROUTE <3 IS R N r H N R H N H must bi mm mm red. N N tt N N tt tt N tt


HI. MOftTAfc \t-?l 20*34 M M M M M M M M JA BLUE OtYlitOW
MI. MOftTAI TE-Tf a IS M N H M M\ M M K M
MI. KOITAR IF*?f
MI. MORTAR SMF
IS
14
H
N
H
N
i
ii
T
H
F
H
r
K
f
N
r
i
1 ©MR. MIME ' TYPt PSYCHIC | PAG£ 1 1 2

MI. MORTAR II rimiDii IS N N \ N N R Ii N ROUTE 11 33 N N tt f N f F K


MT. MORTAR 2F (IMSlDfl 2S»29 M M M H H N N R nr ft GOT f 31 33, 30 M M tt N M tt H II N

ft

1
H

I
KT. MOtTU 2NINSIDI) n N N i H N H N M JL (HA0ON OTY (GAMi <ORNER) IS N tt ' nta run
MT.MOITAR 11 20*34 M M M H N H N N
MT. MOtTAlIl 11 N N M H N H H ii
R
©MUK0 13 TYPt POISON | PACE 104

©MAROWAK E TYPfc GROUND | PACE 1 22 ROUTE 14


ROUTE !7
30
32
F
N
1
H
r
N
F
f
F
F
f
tt
f
f
He I
f
f
N
ROUTT* IB F f N H N N H H N ROUTE U 30,32 N N N N N M N N M
tmi io IS r F N R N N S" K N ROUTE 17 33 F 1 f N H H H N N
ftoa mm ii 13 i f N H N N N 2 nr ROUTE Ii 30 F 1 f F i n r
ioa tunnel i?
ROCK TUNNU B2
14
is"
N
f
H
I
N
H
F
R
I
N
F
N
r
N
r
i
i
H
ROUT! IB
CFtADON CITY
20*2&
J5’19
N
M
N
M
N
M
tt t
M M
M
M
N
M
F
N
N
tt
M M '

©MECANIUM TYPt GRASS I PACE 33 © MURK ROW TYPt DARK/FLYING | PACE 121

EVOLVE f ROM tAUilf (LEV 171 ROUTF 7


7
17, 19 N N N t
tt
W M tt tt K
ROUTE 17 N N M H

©MEOWTHE3Q
TYPt NORMAL | PACE 108 ROUT! 16 2B H N M tt N
tt
N
M
H
N tt
M
M
ROUTE L6 29 ii N M tt N H N N N
ftGUT 1 S 14 N N N N N i HI M M
ftGUT1S 13 H N M N H K iTJL
ftGUTE6 14 H N N N H n M nr ©NATunn TYPL PSYCH 1C/FLVIHG | PAGE

ftOUT16
ftOUTI7
13
n
H
H
N
N
M
M
N
N
H
N
R
W
N
M
i
M
N RUINS 01 ALPH IB, 20,22,24 M M M M M M M M a
ROUTE S
ROUTE n
ir
13
R
tf
N
N
M
M
N
N
N
N
R
K T~ N
" II
©NIDOKING TYPt POISON/GROUND | PAGE / 01

ROUTE 3ft 16 N N M N N H M M EVOLVE FROM HIO0RINO (MOON STONE)


ROUTE 3? u R N M N N R tt A “g"

©METAPOD! 312 TYPE. BUG | PAGE 6T


©NIDOQUEEN TYPE POISON/GROUND | PACE 100

EVOLVE FROM NIDOR1NA (MOON STONE!


10HTO iHlADfUIT) 10 HB HB Hi HI HB HI N N El
ROUTE 7
ROUTE 34
J
12
H
M
N
N
R
M
M ‘ M
N N
N
N
N
H
H
R
H
H ©NIDORAN9 HO :
ty(i POISON j PACE tOD

ROUTE n 12 M M M N N H N tt N
ftOUTI 3S \7 M M M M M M M M M
ROUTE 30
ROUTE 30
*1
4, s
N
H
N
N
R
H
M
N
N
M
N
N
M
M
N
H
II
II
ROUTE 36
NATIONAL PARK
12 H
M
It
M
H
N
M
N
M
t M
N
M
N
tt tt
N H
ROUT! 31 3 H N N M R N H It nr 12

ROUT! 31 N
lia I0RTST
s. 6
i>
N
N
N
N
H
N M
M
H
N
N
n
N
*
tt
N
N ©NIDORANcT [ULL tm: POTION | PACE 100
ILEX FOREST 5,4 N tt H H M N N N N
ROUTE 3S 12 M M M M M M M
ILOC FOREST
RATIONAL PARK
}f
10
M
N
M
N
N
N
N
tt
R
M
N
H N
N H
M
H
H
ftOUTI H 12 H
m
t N M M M M
»
M tt
II

NATIONAL PARK 9-10 EVERT TVER I EVENT EVENT EVENT EVENT EVENT fvrr IVINT NATIONAL PABN 12 “m N N N N H N I

©MEW rvpf: PSVCHIC | PACE ill ©NIDORINA □ TYPE, POISON | PACE 100

MfW MUST If GIVEN TO TOO IT HIM UNDO. N R N H R N N M U


ROUTE (3 23 M M M M VMM tt tt
IT DOES NOT APPEAR IN ANT GAME.
ftOUTI F4 23 N N N M M M M tt M
ROUTE (4 26 M M H tt tt N tt N N
ROUTE IS 23 M M H " M M tt M tt M
^ MEWTWO m*: PSYCHIC | PACE

MUST 1! TRADED f ROM RED,


HUE Oft YIUOW
N N N R N N H H H ©NIDORINO
ROUTI13
E'

23 M M N M
TYPfc

M
POISON |

tt M
mtt
ROUTF 14 23 N N H M M M M M M

©MILTANK0O TYPf: NORMAL | PAGE Ml


ROUTE 14
ROUTF IS
26
23
M
M
M
M
H
H
tt
M
N
M
N
M
N
M
N
M
tt
M
ROUTE IB 13 I ! N F F F I I 1

Nintendo Player's Guide

L
K ~T. rr. 7
1

CRYSTAL GOLD SILVER CRYSTAL GOLD SILVER


ARIA LEVRL ut mtn DAY mm mm M* M6HT ARIA 1IVIL wt ufrtt «T ma 6iT ■6OT

SILVER CAVE 2f U,4M0,S! to to to tt tt H H H nr


© NINETALES TYPf:FERN | mci 04 (SMAUKOOM

tvowt mm mm mi stohi) —*-———— — ——to


---. r-"1
KM1 PrH Nl AfVI TY« NORMAL 1 PACE 08
__ f- 9Br ■ i M
19NOCTOWLL C U| ut
TYPI; NORMAL/FLYING 1 PACE 86

ti II ■ta
ROUTE 7
ROUTE 7
)8
1R
H
N
tt
H
to
tt
N
N
N
N
tt
N
N
F
K
F F
1

iOHTD (MLADtUTT) ID Kb in Ii n
ROUTE 2 7 N N M N N M N i . w-H ■
ROUTES 15 N H to N N H N N UiJ PHANPY! !1 TYPt GROUND PACE 30
ROUTE & 17,19 N N N N N M N M ~ * ~— -- — — ——— ■r ■ m
ROUTES 19 N N H N H N N M M ROUTE 4S IQ f N N N H N to to to
ROUTES 20 N N M N H N H N N ROUTE 46 3 F H N H H N H I* JL
ROUTE 13 2S N N M N N M tt to __
ROUTE 14 2S N N N N tt M X to TYW FLCCLYCttr 1 PACE 8?
ROUTE 14 21 N N to N N N N h N k—-■M -
ROUTE IS 25 N M M N N M It ft “i" MUST HATCH AT P0K4M0N
ROUTT IS 12 ,14 M N M N N N M M 1REEDIN0 CENTER
ROUTE 26 21h 33 H N to N H N K F* N
ROUTE 27 21,32 H M M N N N M K N JPl DinrEAT tvM unuun JEiviur 1
N i |
ROUTE 37 IS N 1 N N tt N N N
ROUTE 33 11 H H M N N N U H N EVOLVE FROM PIDGFOTTO (LEV 36)
ROUTE 39 14 H M M N N h K N N
ROUTE 43 16 H N M N N N N N N __ r 1
u ©PIDGEOl1 IU| TYPf NORMAL/FLYING 1 PACK B5
ROUTE 43 17 N N N N A u N II
““
SJ — r-^K
ROUTE 2 f N F tt F f N H tt H
OCTILLERY typij wat eh 1 PAGE 1L6 Roun 1 ~xJ9 tt N H to to tt to WT tt
ROUTE 1 19 to to tt H N K H N M
EVOLVE FROM RftoORAtD (LEV 75) ROUTE 11 16 to to tt tt N tt M M K
_ ROUTE 13 2S to A tt M to N III to nr-
fSnnnKHmn irn aASS/POI&OH 1 PAGE 47 ROUTE 14 n H N tt to to tt to to N
W w"r"r'"p _y ROUTE 14 21 to A H H tt N H N M
ROUTE S 13,14 N N N ft K M N N N ROUTE IS 2S to to tt N tt N H N M
ROUTES 13 H H n N H N H N to ROUTES IS to m H N N N N tt IT
ROUTES 13,14 n N n N n M N N H ROUTES 25 M tt H to M N to to I 61
ROUTES 13 H H H H n N N N to ROUTE2S 10 H tt tt r H N # X H
ROUTE 24 \o H H N N tt M K N to ROUTE 25 13 to M N H f N H F M
ROUTE 24 ID, E2 N H to N N H H H H ROUTE 37 IS i F N tt tt N H it nr
ROUTE 25 ID N H s n N M "N H to ROUTE 17 17 H tt H m M N to to N
ILEX TO ft ESI 5,6 H N N N N M N JC to ROUTEig 16 N to N N N N N tt H
ILEX TCtfST M N N II n N N n" TT N ROUTE 3* 16 to to N N N N N H H
ROUTE 43 16 to to H N N N H tt H

©omanyteQ iTFt: KLM.A/ WAI tW | PACi (26


o' n3
©PIDGEY k__j TYPi'. NVHMHL/ rLTINli |
..
MUST IE TRADED FROM RED, N N N N It N N H H L5
BLUE OR YELLOW ROUTE 1 2'4 to to N to tt N to to N
_ ROUTE 2 3 tt tt H tt N N N N N
Aamactad TvM.OArir /uiAfca 1 Q4 ROUTE 2 s m N N H N tt N H N
TV | ROUTE? 3,, 7 tt N N H M N N to N
EVOLVE IROM OMANTTE UEV 401 N N N N H ft N H N ROUTE? 3 lL tt to N tt N' N N H N
(must ii traded Fioa red, m o* tcuowi ROUTES 13 m to H H N tt N N N
ROUTE S 13*IS H N H tt M tt N N H
1 ROUTES 13,JS K M M N H H to M N
©omx0nEI 16
i

M M M
TYTLHOCH/CHOUNU fl PACE Y4

M M M M
ROUTE 6
ROUTE 6
|3,
13
,14 N
N
N
N
N
tt
M
H
M
H
tt
tt
N
to
N
to
tt
N
roc* TUNNEL 12 m m « II u ||
viotnciiT ■ Miri Itiiu tUhl TUJU 1 ft VI II
H m H ll”
Ii fl fl
11 IP u u "y 4|=
SILVER CAVE H 42 M N" if u
m U U feft u u Wfli mu N PI ti 11N H fl K
■I u AA
SILVER CAVE 2F (INSfDE) 41 M jj- u
M M H to IK 1, 10 ftbl tt H PI m u
N tt PR N
n u u H KUUIt fr £ -J M M II
H u
H ii
H ~ u
ii H n PB
VICTORY ROAD 33 HL M N n M
ii nl y
M KQUIt *y 4 J
£ y
N 11 — H
N fl m n fl fll n
VICTORY road 34,36 N N N M
m M M Ml U
UNION CAVE IF f F p F — i KUUIt JV i~ N W N fll m H fl n K
~T F F T -lfA Li u
UNION CAVE 11 H M n u
Jri H
in ■n
M to £ n KUUIt JO1 3 Ii ffll W N H fl tt a n
KUUllJU ■> u -ftl n uH PR
m H « PI n N
UNION CAVE Vi 23 > r F F " —r F 1 f F frAiiff ii
3 u
ft ii
W ■N u
fl u
to u ft fl fl
-:
KUUTI 3l H W N M N it tt n M
TYPfBUC/CRASS 1 PACE 95 ROUTE 31 S II N N N tt tt tt tt ii
©PARAsnni
——— — —“ rm-r ROUTE 32 7 to F N N N it N m ii
ILEX I OREST 5,6 N H tt M M to A N to ROUTE 34 12 to to H N tt it tt it H
ILEX TORES T 6 F F f N F N K F N ROUTE 35 14 to to H F F h F F tt
MT, MOON 12 M M M M M M to M M ROUTE 36 4-6 to II N 14 tt i« K tt tt
NATIONAL PARK 10*17 EVENT IVIN! EVENT EVENT EVENT EVENT EVENT TVWT WENT ROUTE 36 14 N N N N to it tt to N
_ ■H ROUTE 36 13 IS N N H to tt H to tt H
£3 PAR A SECT!i— J TYPi: BUG/GRASS I PACE 95 ROUTE 37 13, IS N to H to to tt tt II H
ROUTE 37 IS m N M N H tt to tt H
EVOLVE EROM PARAS TiFV 24]
—_ — HEX FOREST —7 S N F tt N H tt tt N

A ^ Jk A

¥J|> ( Pokemon Crystal Version^ [ 143


it T. a * 1
Mla
CRYSTAL GOLD SILVER CRYSTAL COLD SILVER
AREA LEVEL *** AW PAT K*WT m ARIA LEVEL. i DAY NIGHT mm Wf urn NIGHT

NATIONAL PARK 10,17,14 N N N ft N N M N N


NATIONAL PARK 17,14 N N N N M N N ft N ©POLIWRATH TYpt WATER/FIGHTING | PAGE 96
NATIONAL PARK 13 M ft N N N N H It N
EVOLVE FROM POLI WHIRL I WATER STONE)

©PIKACHU EM TYPl; ELECTRIC | PAGE 87


©ponyta[il3 TYPt FIRE | PACE 27
ROUTE? 4 f 1 N F F f 1 F 1
ROUTE?? 6 F F N T F F r F F
CELADON CITY {GAME CORNER) 2S PRIZE PRIZE PRIZE N N H N N H
ROUTE 26 32 ft ft N M tt tt tt II M
route?; 32 F f N F F F f i F
©PILOSWINE TVPt ICE/GROUND j PACE 10 ROUTE 23 40 ft ft N M M tt M ft tt
MT. SILVER 42 ft M N tt M tt ft h ft
EVOLVE FROM 5WINU& ELIV 33)

©pinecoDC TYPE: BUG | PACE 79


©PORYGONOI TYPE: NORMAL | PACE 25

(ILADON CITY (CAME COSHER) IS PRIZJE PRIZE PRIZE N N N N N H


J0H10 WiADBUI T) 10 HB HB HB H8 HB HB HI til HB
_ CELADON CITY (GAME CORNER) 20 N N N PRIZE PRIZE PRIZE PtIZE PRIZE PRIZE

©PINSIR TYPE: BUG | PACE 03


©PORYGON2 TYPt NORMAL | PAGE 12S
NATIONAL PARK 13-14 EVENT EVENT EVENT EVENT EVfNl1 EVENT EVENT EVENT tVEKt
EVOLVE FROM POBYGON
1 UP-GRADE c TRADE)
©POLITOED TYPE: WATER | PAGE 96 i

EVOLVE PROM POLIWHIRL ©PRIME APE [ TYPt FIGHTING | PACE IDS


(KING'S ROCK * TRADE]
ROUTE 9 IS N N H F T r H N H
Ivy
©POLI WAG 1 □ □ TYPE- WATER | PACE 95
©PSYDUCK m □ TYPt: WATER | PACE ioa
ROUTE 6 10, 20, 40 R ft R R ft ft
R R 1 ft M tt tt B
ROUT!?? 3*4 H ft N N H K N
N H ROUTE 6 S-14 M M
ft N N
M
H
M

ROUTE 22 10, 20,40 R R ft R R ft A


R ft
ROUTE 6
ROUTE 35
1$ N
H
N
ft N N
N H N

ROUTE 22 S-14 B ft ft ft ft ft 111 II ft 13 N


tt ft ft
N N N N

ROUTE 28 10, 20, 40 R R R ft R R ft R ft ROUTE 35 IS-74 M M


tt
M M M M

ROUTE 28 35-44 H N N ft ft ft M ft ft ILEX FOREST 7 N N N H K N N H

ROUTE 28 40-44 M ft ft N N H N N N
ILEX FOREST
NATIONAL PARK
10-19 tt ft ft
ft
ft ft ft ft tt tt

ROUTE 30 4 H N ft N H N N H H 12 N N N N N H H N

ROUTE 30 10,20, 40 R R R ft R R R ft
M ft ft ft ft ft ft ■
R
ROUTE 30 1S24 ft ©PUPITAR n rypr ROCK/GROUND | PAGE 132
ROUTE 31 4 N N ft N N N N N N
EVOLVE FROM URVITARI LEV 30)
ROUTE 31 10,70,40 R R fi ft R ft A R
ROUTE 31 15-24 ft M ft M ft ft ft M ~sr iiLYfsavnuiNsion 20 F F H N N N H N H
ROUTE 35 10,20,40 R R R R R ft R R R
1 11
ROUTE 43
ROUTE 44
10,20,40
22
R
N
R
K
R
ft
R
N
R
N
ft
H
R
H
R
H
R
N
©quagsireE21 TYPC: WATER/GROUND PAGE 93

ROUTE 44 10, 20, 40 R R K R R R R R R ROUTE 10 16,17 N N N NH N D N M


ROUTE 44 20-29 ft ft ft ft ft ft ft M ft ROUTE 12 25-29 ft ft ft ft ft
tt ft ft M
RUINS OF ALPH 10,20,40 R ft R R R ft ft R R ROUTE 13 22, 24 N N N N N H ft ft M
ILEX FOREST 10, 20, 40 R R ft R R ft ft ft R ROUTE 13 73, 2S N N ft N N H H H »
KRUTUK CITY 10,20,40 R R ft R R ft R R R ROUTE 13 25-29 M ft tt tt tt tt M ft ft
KRUTIAKOTY IS *24 M III ft ft ft ft ft ft ft
ROUTE 14 27, 74 N N H N N tt N N M
VIOIHOTY 10, 20, 40 R R ft R R ft R R R ROUTE 14 26, 28 N N ft N H N N _ N N
VIOLET CITY 15-24 ft ft ft tt ft ft ft ft ft
ROUTE IS 22,24 N N N N N M "« ft
MT. SIIVTS 10, ?0, 40 R R R R ft ft ft R 1 ROUTE IS 23, 2S N H ft N N ft N H N
MI. SIIVII 35-39 ft ft ft ft ft ft ft ft M ROUTE 76 30,32 N N N N N M N "TT N
VlftIDlAN CITY 10, 20, 40 R R R R ft * R R R ' ROUTE 26 30 N H M N N N N H f
VERID1AN CITY 5-14 ft ft ft ft ft ft ft ft ft
SOUYTJ7 38,30 K H tt N N tt H N N
BUCKTHORN CITY 10, 20, 40 R S ft R ft" ft ft ft R- ROUTE 27 - .7. 28 , 30,32 K N N N N N H N ft
.
— ROUTE 32 20-24 ft ft M M M tt M M ft
RUINS OF ALPH 15-24 M ft M tt tt tt tt III ft
©POLI WHIRL TYPE: WATER | PAGE 96
suiw’OTAmr 22 K N F N H N N H N
ROUTE?? 10-14 ft ft ft M ft ft ft ft
MT. SILVER 1F-2I 45 H N N tt M M M ft M
n
ROUTE 78 35-34 ft ft ft N N N H ti N
Ml. SILVTS If (fMAI L ROOM) 45 N N N tt tt M M ft M
ROUTE n 40 N N ft N It N N H H
UNION CAVE )F 15-24 ft M M tt tt tt ft ft ft
UNION CAVE Bl FS-24 ft M M M
ROUTE 78 40-44 N N H ft ft ft ft ' ft tt tt M ft ft ft
ROUTE 30 20-?4 ft ft ft ft ft ft ft ft M
UNION CAVE 82 20*24 ft M M tt M tt ft ft ft
ROUTE 31 20-24 ft ft ft ft ft ft ft ft ft
UNION CAVE B7 22 N N M N N H N H K
ROUTE 31 24,20 » N ft N N N N N N
ROUTE«
ICRUTEAKCITY
25-20 ft ft ft ft ft ft ft ft ft ©QUILAVA TYPE: FIRE | PAGt 84
20-24 ft ' ft ft ft ft ft ft ft ft
VIOLET CIIY 20-24 M ft ft M ft ft ft ft ft EVOLVC IftOM CYHDAOUIL (LEV 14) ■

MT, SILVER 35-44 ft ft M ft ft ft ft ft ft


ML SILVER
VIRIDIAN CITY
43, 44
10 14
N
ft
N
ft
ft
ft
It
ft
N
ft
N
ft
H
ft
If
ft ft
N" ©QWILFISH MU TVM- WATIR/POISON | PACE 113

ROUTE 12 40 ft t R R R S R B B
(tOUTt 13 48 ! R R R R 8 ft a t
A*
+m *
r
*
CRYSTAL GOLD fiLvn CRYSTAL GOLD IIIVOI
ARIA LffVftL Mb* uv KWL DAT HLOHT 1—> mj mm AREA LEVEL > air ■K4T : *$M1 Ml ftAT M

LOUTf 37 S, 10, 40 R R 1 R R R » S R ROUTI 4 IS M M M M M N 111 n In


ROUTI 31 10.70,40 R R 1 N N H N N N ROUTI 9 13 H H H N N H ■ ■ N
ROUTE 31 40 > R R R R R 1 R I ROUTE 9 13, IS N N H N N M N H M
ROUTED IS N N N M M M M M M
ROUTED 1ft r F N N N N
©RAICHU TYft- tLtCTRIC | PAGF &7
101/1(31 IS S M M N
N
H N N
H
M
S
I
EVOLVE PROA PIKACHU HHUMOIftSIOHEE LOUTf 13 3 M M M M M N A H 1
ROUTI 32 5-7 N n M N N N N It II
ROUTI 21 3-S. J N H N N N M N Pi M
QraikouE iVPl LLECTftlC | Hr
ROUTE 19 2 r 1 M N N N H N H
JOHTO 40 RANDOM APPEARANCES AROUND JOHTO ROUTE 19 3 N N M N N N H H II
ROUTE 29 4 N N N F F H F F H
ROUTE 19 2,1 N N H N M H N JH
TYPt: FIRE | PAGE 22
©rapidashQE ROUTI 30 3,4 H It N H N to N If Ift
ROUTE 11 40 M M N N N N M N N
ROUT! 11 4, S N N H K N M H N Ift
ROUTE 1ft 4? M ROUTE 37 M N N H M M N H N H
n N M M M M tt Ift
MT. SILVER 44 M M N M M M M M M ROUTE 32 S M M M N n N N N H
PfWTBt CITY (P0K4M0H CUtTERl H N N TRAM TRADE TRADE TRW! [BADE TRAM ROUTE 31 b N N It N H N F f H
ROUTE 27 4,*/l1 N H N K M N N N H
ROUTI11 6.4 N H tt N N N N M M
© RATICATE E vmiHMMAl | PAG* LOUTf11 4 N N H N N M N H H

ROUTE 1 ft H M 7 H N H N N N LOUTf 13
ROUTE 32
6, 7
6
N
M M
H M
N
M
N
N
K
N
N
Pi
M
N
N
N
N
ROUTE 1 10 M M M N N N N H M
N
ROUTE 4 10 M M M N N N N N N ROUTE 32 6-4 N N N M N N N N

ROUTE ft IS JR M 1 N N N N H N ROUTE 32 6,1 « N N N N H N to N

ROUTE 7 ft A M n N N N H s V
ROUTE 34
ROUTE 34
11 M m M N N N N N N

LOUTf 7 19 N N k to M M to M M
ROUTI 14
11,13 H N M M M M M to M

ROUTE 9 IS M M H M M M to 11 M
ROUTE 19
1ft M M H M M M N h n

ROUTE 9 IS ib H It M K N N N K N ROUTI 47
1ft
13
M
M
M
N
M
M
M
K
M
N
M
H
N
N
Ift
■ K
R

ROUTE IQ is II M m N N N K N N
ROUTE 42 IS M M N N H N N N K
ROUTE ID Up .14 N N u M M M M If m
ROUTE 4ft 3,4 N N N M M N M M H
ROUTE 10 17 N N H N M N N M H
ROUTE 4ft 1-3 M A M N N N H N N
ROUTE 11 13 M M N N N N N H N
ROUTE 46 7-1 N N H N N to N N ■
ROUTE 11 1ft N H F N N N N n N
TIN TOWlRlF-tF 10-74 M M N M M N M M H
ROUTE 11 20 M M M N N N It H N
TIN TOrtfR 2F-9F 77-24 H N M N N M N N M
ROUTE n 7ft N N N N Pi N It H M
ML MORTAR IE {INSIDE} 14 M M M M M to A 1 M
ROUTI 1ft 30 f M N f 1 K It H N
ML MORTAR 11-71 14 M M W N N H H N N
ROUTI 1ft 28 .30 N n M N H M M II N
MT. MORTAR 11-71 14,16 H N N M M to to M M
ROUTI 17 2$“.30 H H N ” to ‘to M H N It
ML MORTAR 11 J4 H M
LOUTfV 30 M M M N fi Pi M M M
UNION f AYE IF
Ift
4 M
N
m’ H M
M
M
M
M
H
N
M
N
M
N
«OUT1 It J6 M M to M At M M M M
UNION CAVED N H M K N N M M H
4,6
LOUM M 1Ift M M M N N N Pt N II
UNION tAVE II b N N H F F r liB N N
ROUTI 39 17 N N N M M M M M M
union avi h\ 6,4 M M M N N H M All M
ROUTE 41 IS M M N N N N N H It
UNION CAVE 17 70 N N H F f f f f F'
ROUTE 17 Eft H H M N N N M H H
TOHJO FALLS 10 F F 1 F f f F F F
ROUTE 43 16-17 N H M N N N N H if
SPROUT TOWER 7! 3f 3ft M M N M M N M M N
ROUTE 43 17 f 1 N H N H N M N
SPROUT TOWER 7T-3F 1, S N H M N N M H N M
MLMORTAftTf-ll 14 r f f N N H H H It
tURNtMOWlRTF 13, IS M M M M M M tt JR m
ML MORTAR IHINUDE) 14 M M H N H N H K N
BURNED TOWIRfl T4,Tft N H | M N M M N M
ML MORTAR IE {INtlDII IS it H M N N N U H M
SURNID TOWER 41 14 M M M N M N N to N
ML MORTAR 7f (INSIDE) 34 M M M M M M M M A

Eo
ML MORTAR 11 16 H N N ! f 1 1 1 F
MT. MORTAR 11 14 F f f N N N H PC It ©REMORAID TYPt WATER | PAGE } Ift
union avi 11 It M M M N H N H ii It
ROUTE 44 10.20, 40 H N N R R R ft ft ft
UNION (AVI ftl 22 N N n M M M M M M
ROUTE 44 40 M H M R R R 1 tin
TOHJO FALLS 11 M M M M M M M M M
BURNED TOWER IT IS f 1 1 F f 1 F I F

©RHYDON0C iyp^crouhd/rooc | PAGE 123

©RATTATA 1 71 □ im NORMAL| PAG* DA


blackthorn <itt * 1UM TUDt TUH TiUH TRACE ISAM HUM TRADE TRAM
ROUTE 1 2 M M N M M N M M N
VICTORY ROAD 3S _J N N N N N N N
ROUTE 1 2-3 N N M N N N H N N
ROUTI l 1.3,4 H N N N N M N N M ©RHYHORN [ im- GROUND/HOCK | PAG* 173
ROUTE 3 10 H N M M M N N N H
ROUTE 3 s M M N N N N M M H
VICTORY ROAD 35 f 1 H F F F F f II F
ROUTE 3 i,t, 10 n N N N N M N N N
ROUTE
ROUTE
3
4
s ,4
5,10
H
N
N
N
N
M
N
M
N
M
H
N
N
N
N
N
W
N
© SANDSHREW [ TYP£:OROUHD | PAGE ?r

ROUTE 4 5 M M N N N N M M N ROUTE! 10 F f M M N N N N N
ROUTE 4 J s’.10 N N N N N to N N Pi ROUTE 4 14 f f N PI N N N N N
ROUTE 4 I,A N N H N N N H N M ML MOON ft M M H M M M N Pi N
ROUTE 7 15.17,19 H H N M N N N N N GOlDDiROD CITY 10 N N N H N N PRIZE PtlU PRIZE
ROUTE 7 IS N N N N N N f N It (CAME COR Nil}
route; 17, 19 N H N N to N N li H UNION UVE If ft M “wT N ~mT"IT M N N N
route; _ 17 M M N It H M N H H UNION CAVE II ft _N H N m M to N H N

JU
t
Pokemon Crystal Version
# 9
■ |fci
m mrJrl
CRYSTAL GOLD SflVDt CRYSTAL GOLD SILVDI
ARIA LEVEL — Mr wvn — Ml vm — m MOT MRU L1VIL —i MT HOT MT HKK1 — MY mm
ROUTE 33 3,3 M M N M M H Jl. M N
©SANDSLASH0 TVPt CHCWJND | PACE VI ROUTE 43 15 M " M N N N H JL N a
ROUTE 2* 31 M M N M M M K H N
ROUTE 77 30 N M N f F F H N N ©SHELLDER [ TYPf: WATER ^ PAGE 1 1 5
AT. MOON W N H N f F F N N
VICTORY tOID n F 1 N N N H i n r H | ROUTT 20 30,40 ft R ft R R R R R r
ROUTT 31 20, 40 ft R R R ft R ft ft a
ROUTE 34 .30, 40 1 ft ft R ft R ft ft ft
Qscizor tyfi BUC/Sim [ P&CE 10J MOUT12J 30, 40 ft R ft ft ft R 1 ft »
ROUTT 41 30, 40 ft ft ft ft ft Ft R ft it
EVOLVE FROM SCYTKti
OUYWI CITY (BAY) 30,40 1 ft ft R R R » R *
{METAL COAT * ItAEtfl
_ YEtMlllON CITY 30,40 ft ft ft R R R X ft Ti
VtamiLlDM CITY LlAY) 30,40 1 ft ft R Ft R ft ft ft
©SCYTHERnS3 TVPL BUG/FLYING | PAGE IDJ CINNABAR ISLAND
Pill IT TOWN
20, 40
20.40
ft ft ft R R ft It ft j X
NATIONAL PARK 13-14 EVENT EVENT EVENT EVENT EVENT EVENT 1EV3T EVENT TVOfT
1 ft ft R R ft * S X
HEW BARI TOWN 30, 40 ft ft ft ft R i * Tj *1

©SE ADR A'MU TYPf-WATER | PAGE 19


©SHUCKLE0QET] TYPE: BUG/HOCK | PAGE B l-t

wm.[ ISUNOS IF 40 R ft ft ft 1 ft ft 1 ft U
wmusuNosi? 40 ft ft ft R ft ft ft « Jl
JOHTO
ROUTT 40
U
15
X
IS ftl
N
N
RS
N
MS
H
N
N
JL
N
RS
H
u
n
WML ISUNOS 63
WML ISUNOS 14
40
40
R
1
1
R
ft
ft
R
R
ft
R
ft
ft
ft
ft
ft
ft
R
ft
KEFA1HU 15 ft! IS N N H H nr nr K
(IANWOOD CITY IS RS RS N N H N N H N
WHIRL ISLANDS 14 74*24 M M ' M M JR M M 1 ■

(UNwaoDcirr IS IYDCT ITOIT EVEN! FYWT EVENT TYENT m EVWT EVBfT
— wmmmmm
©SEARING mi WATER | PAGE V4
SK ARMORY El □ Typl STEEL/FLYING I

tOUJH 40 N M H R ft R ft ft
ft ROUTE AS V l r j
ROUTE 4 10-14 M II M M M M nr M ■ _
ROUTf*
tOIFIfR
40
IS-14
1 ft
H
R
A
ft
M
ft
M
R
M
JL ft'
M
ft
A ©skiploomQ TYPE CRASS/FLYING I

ROUTE 10 40 S ft ft R ft R x 1
ROUTE 14 n
ROUTE 14 TS IS M M MM M “« A II M ■
ROUTE M 14
ROUTE 74 40 ft ft ft ft ft R JL i X
ROUTE 74 >0(4 ML M M M M M M T~T
ROUTE 7S 40 ft ft ft ft ft R ft ft x
O
SLOWBROl TYPE- WATTlft/PSYCHIC
ROOK 75 Ift-M M A M M M M ft M A
Jtoim « 40 ft ft ft ft ft R ft SLOWPOKE WIEL12 70-24
JL JL
ROUTT 47 70-74 M H M M M m ft 11 A
DARK CIV! mOUT CITY UDI) 40
DIRK CAVE 40
ft
ft
ft
8
ft
ft
ft
R
ft
ft
R
R
R
1
1
ft
1
ft €[
SLOWKING TYFt WATIR/PSYCHrC

(BLACKTHORN CITY SIDE} EVOLVE FROM SLOWPOKE


SILVER CAVFIF-3F <0 ft r ft ft ft R T * i (KING'S ROCK .TRADE)
SILVER CAVE IF-3F 35-39 M m M Ft N N K nr H
SILVER CAVE IMF 35-44 N N N A m M ■ M M
MT, MORTAR lf-RI 40 ft ft ft ft r R R x
X
® SLOWPOKE [ TYPE WATER/PSYCHIC

nr JL
MT. MORTAR IF-3F 20'74 M M M M M M JL M TOHJO PALIS 30-34 M M M M It A a o
Ml. MORTAR 7f ftNSlDl) 40 1 ft" R ft ft R 1 T TOHJQ FALLS 21,31 M M M M M M M
MT, MORTAR 7F {INSIDE) 7S*M M M m M M M M M M SLOW POKE WELL 11 u M M M M M A A
MT. MORTAR B1 40 ft ft ft ft ft R nr SLOWPOKE WEIL B1 10-24 M M M M M M ; a
ML MORTAR SI 70-24 M M M M M M nr IA x
nr SLOWPOKE WitL 13 21, 33 M M JH M M. A '«
UNION CAVE U 40 ft ft ft ft ft R > R SLOWPOKE Will 12 IS-74 M m M M M A M
X
union aVI II 40 ft ft ft ft ft R R ft
TOHJO FAILS 40 ft ft ft ft ft R nrxT
TOHJQ FAILS 20-24 M M M N M M nr M £ ©slugma[ TYPE: FIRE | PAGE 114

CflULUN CITY 40 H N N R ft R r R X ROUTE IS 17 N N H f f F F 1 1


(HULEAN CITY >4-14 M M m M m M M M II
ROUTE 14 34 N F N N N N N N N
SLOWPOKE WELL 11 40 ft ft 1 ft ft R 1.
1
JL MOUTHY 39 N M N f N F F JL
nr X
SLOwmtwEun 40 ft ft ft e R
_
ft i * MOUTH? - 7SV 27 N N H N M N H 5
ROUTE U 12 H M H N N N U H N
N f
©seelDO TYFfc WATER | PAGE II ROUT! ia
MOUTH 1
37
29 N
N
F
N
N
F
N
f
N
r
N N
f
N
I
N
whirl islands If 22, 24 M M N 11 M M M A [ H
WHIRL ISLANDS 11 33, 31 N N N H M M « M 1 A
WHIRL ISLANDS 11 72-75 M M N N H N K H 1 N SMEARGLE TYPE: NORMAL
WHIRL ISLANDS 17 33, 21 H H N M M M M M A
turns oi aipw 20,22 * ft
WHIRL ISLANDS 17 M Ml N N N N N H
WHIRL ISLANDS 13 21, 24 N N N M M M JL M 11
WHIRL ISLANDS 13 37,24,24 A M N N N N « H H ©SMOOCHUM □ TYPt: ECE/PSYCHtC
WHIRL ISLANDS 14 74,34 N N N M M M M M M
MUST HITCH IT POriMON
WHIRL ISLANDS 14 24'2> M M N N H N H H N
BMIEDING (ENTER

rm normal | PAGE S4
©SENTRETnn
■win _ 1 M M N M M H M M N

Nintendo Player's Guide I


--- n
iyr ' ;•
t«P 4j

CRYSTAL GOLD SILVER


AREA LEVEL Dir Nr&Hf DAT Micwr m DAY JHI&ICT AREA LKV1L ™ bit *\m tarn m night mm DIT MHT
UNION CAVE 81 20, 40 N N N N N R N N R
@ SNEASEL :°:rL TYPF/BARK/ICE | PACE 134 UNION CAVE 12
CERULEAN CITY {GYMS
20, 40
20,40
N
N
N
N
R
N
N
N
N
N
N
R
5
H
H
M
It
R
ROUTE 2S 40 N N N H ft ft N H ML
CHIRRY6ROVE CITY 20, 40 N N E N N R H N T
ICE PATH 81 ?? H N F N H ft N N H
ICE PATH 8? 27, 24 N N F ft H H ft H H
ICE PATH 83 17, 24, 26 H N M ft K H N n it STEELIX TYPE: STEEL/GROUND | page 94
MT. SILVER 38,42 ft N ft H H ft H H ML
_______" tb lira i « i EVOLVE FROM OMIX (METAL COAT + TRADE) _

© SUDOWOODO O E
TYPt NORMAL T PACE 127
©snorlaxOE ™ *<><K 1 PACE t« 1
VERMILION CITY SO EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT EVENT
■ouie si jo mm won miti won event event event EVENT EVENT

©SNUBBULL0O TYPt normal | PAGt 10*


© SUICUNE EG TYPt: WATER | PACE
ROUTE 5 13 M M It ft N N N H H
JOHTO RANDOM APPEARANCES AROUND JOHNS (6t$l
ROUTE A 13 M M H N N ft N K N
ROUTE 7
TIN TOWER IF 40 EVENT EVENT EVENT H N H N N ft
IS M M N N N N H H N
ROUTES 17 M M ft N H ft H N H
ROUTE 34 10 w ML It N N N H M ft ^ SUNFLOR A tycc grass | PACE 101 I
ROUTE 35 12 M M H H H N N N N
ROUTE 38 It N ft N M M ft ft M H
EVOLVE FROM SUHKERH (SUN STONE)

© SUNK ERN 0 □
ROUTE 38 13 N ft ft F E f r f f
TYPt crass | PACE

©SPEAROW1 TYPt NORMAL/FLYING | PAG* ROUTE 24 10 ft N N ft Ml ft ft M H


ROUTt 24 12 ft m ft ft ft N ft ft H
I0HT0 (HEADBUTT1 10 H8 HI HI HI HB HB HI KB HR
ROUTE 1 S S' H N N N N N N N
NATIONAL PARK
MAT 1C HAL PARK
LI# 13
M
ft
ft
ft
M
ft
ft
ft
ft
Ml
N
N
N
ft
ft
M
ft
ft
H
LOUIES S# 8 ft ft N M ft H ft Ml H "
ROUTE 4 s, a ft N N M ft H ft ML N
ROUTE 4 s M M N N ft ft N N N ©SWINUBdn TYPt: TCt/GROUND | PACE 20
route; 17 M M N ML ft K Ml H «
ROUTE 9 13 N N N ft ft N Ml M N
l« PATH IF 3123 M M K M M M tt ML ML
ROUTE 9 J5 rt A N N N N ft ML N
(CE PATH 11
i(E WH 11
21,23
22, 24
ft
M
It
M
M
N
M
N
M
H
M
N
M
ft
N "
N
ML
ROUTE 10 1S M M N N N N N N it ft
ROUTE 10 16 Ft N ft M ft H ft Ml H
ICi PATH i? ??, 24 ft ft H M M Ml M M Ml
ROUTE?? 3,S M A M l M M N M m it
ICE PATH 12 23, ?S M M H N N H ft ft ft
ROUTE 33 6 IN A N ft IN N Hi M H
ICI PATH G3 23. ?S K H s M Ml Ml ML ML ML
ROUTE 4? 14 M M ft N N N N H H ICE PATH 83 24, 26 m M N ft N ft ft ft
r1'
ft
_
ROUTE 4? 14,16 N N N M ft N ML M H
ROUTE 46 2 M Ml N H N N N M H ©TANGELAi i
TYPE: GRASS | PACi 17.

ROUTE 46 2,3 ft N N ft ft N ft ML N
ROUTE 21 ?0,2S,30,35 H ML
N N Ml M ML M n
ROUTE 21 3D, 35 Ta M N N H N ft ft H
©SPINARAK □□ TYPE BUG/PO!$ON | PAGE SB ROUTE 21 28,36# 35 N H M N H N ~T~ K ft
ROUTE u 39 M M M M M M m M ii
(OHIO (HEADBUTT) 10 Hi HI Hi H H N N H N ROUTE if 23 M m M Ml ML M ML ML
M
ROUTE 1 3 N N ft H H M N K N MT. SILVER 41 M M Ml Ml M M M ML ML
ROUTE SO 3 H N M N N M N N H
ROUTE SI 4 H N ft ft N ft H H N
TYPt NORMAL | PACE ID
ROUTE 36 4 N H M N N N H N N ®TAUROS0n
ROUTE 37 13 N N M N N N H N N ROUTE 38 13 f f N F F F F E F
ROUTE 37 13, IS N N N H N Ml N ft N ROUTE 39 1 F F F r
IS f N F F

©SQUIRTLEO TYPt WATER | PAGE ns


©TEDDIURSA _
]□ TYPt NORMAL | PACE 120

MUST II TRADED FROM RID, N N N N N N N


ft ft ROUTE 45 2D N N ft M M M ft ft N
GLUE OR YELLOW DARK aVEWOlETCirr SIDE) 2 F ft ft ft K ft ft ft K
DARK CAVE 26 F N ft N ft ft ft N nr
©STANTLERC TYPt NORMAL | PAGE 167 (BUCKTHORN CITY SIDE)

ROUTE 36 13 H ft ft F F F I F F
ROUTE 37 IS N N N H ML M M IN Ml ©TENTACOOL[0r. □ water/po.soh| PACE 14

ROUTE ST 14,16 ft ' H A N N N H N N |


ROUTE 12 10,20,46 ft R R R R R R It 1
ROUTE 1? 25-29 M M M M M Ml ML M
STARMIE Tv pl WATER/PSYCHIC ROUTE 13 10, ?0, 40 ft ft R R R ft ft ft H
ROUTE 13 !S-SV M M M M M M M Ml M
EVOIVI r ROM {TARTU (WAT(ft STONE) ROUTE 19 30-39 ft ft H M M Ml JH Ml 1 M
ROUTE ?0 16, SO ft R R R ft ft « S
TYPt WATER | PAGE 1 IS ROUTE 20 30-39 M ML M M M M H H
©STARYUfin ROUTE 21 16 20 R R ft ft ft
R R ft ft
ROUTE 19 20. 40 H N R N N R N In R ROUTE 21 30-39 Ml ML M M M Ml l m M
ROUTE 34 20, 40 H N R N N ft H H R ROUTE 26 16, 20 R I R R ft It ft r
ROUTE 40 20, 40 N N R H H ft H H R ROUTE 26 2S-34 ML M s M Ml M ML m'
OLIVINE CITY 20,40 N N R H N ft H N R ROUTE 27 10, 20 ft' ft R R ft ft I r ft
CLAN WOOD CITY 20.40 N N R N N ft N L|n R ROUTE 27 1S-T4 M M M M M M M ML

jk
k. ^ . & g

V4
AS
Pok^mon Crystal Version
if
147/
T -i *
jv

CRYSTAL GOLD fliivn CRYSTAL GOLD SILVIR


ARIA LEVEL Pit SIGHT m bit me AREA UVRl -■ Wf «M l»l Ml Mtm was ACT mm

ROUTE 12 10, 26, 41 E


ROUTE 32 11-10 ©TYPHLOSION PACE B4
ROUTE 31 11-24
EV0LVI FROAOUIUVA HEV 341
ROUTE 40 IS 24
ROUTT 41 M, 20
ROUTT 41 ?o?* ©TVRANITAR —I RACE IU
glmni tin 11-24
IVOIVIFROM PUPITARUIV Hi
OLtVINf CITTfUT) IQ, 20
OllVimr CITY (*AY> 11-24
VtfKiaL ISLANDS II 20-24 T VROGUE [3 0 TYPtFIGHTING | PACE 109 1
VE1LM1LI0H CITY 10,20
VlftMIIIQR CITY 10-39 MT. MORTAR Bl 10 IVMI TVIRt [VINT (VERT IYKT fVBfT IVORi EVINT EVENT
VTBM1U0R CITY S'6 ATI

0 UMBREON
V1&M1I ION ClTYflAY) 10-39 TYPI DARK
CtNNi&AS ISLAND 10,20
ClNNAlift ISUWD 30*39 from mm iiyit (friendship: night)
CftKWDGDtllY 11-24
UNION (AVI 12
PA l LIT TOWN
TM9
la, 20
UNOWN El TYPt: PSYCHIC

PA I LIT TOWN 30-39 RUINS 01 ALPH (lltSID!)


HLW SARK TOWN
NEW BARM TOWN
10,20
TS*24
R
M
ft
ft
ft
5
ft
ft
ft
ft
ft
ft
ft
1 Ml
ft
ft
©URSARING o TYPt NORMAL | no

ROUTE 2B 40 N N N M Art A N N N
©TENTACRUEL U*C
TYPt WATER/POISON | PAGE n DARK CAVE
CBLaCKTHORN city sidi?
21 M N N N N N K H N

ROUII12 21-29 a ft A M M M ft Ml IA oarkuyi 21, 30 H nr- N M N N nr nr N~


ROUTE 13 21-29 ft ft M ft ft M II K M (BLACKTHORN C11Y SIDE)
ROUTE 19 31 39 N H N m H ft in AS ft SILVER UV! 44 ft nr- U “ft" nr~ ft nr TFnr
ROUTE 2Q 40 R ft ft ft ft R nr ft T SILVER UVf 11 ?r 47 ft ft N M M M N N N
ROUTE 20 31-3? m m’ M ft ft ft N ■ ft SILVER CAVE 2FKMAIL ROOM) 47 N N N A M ft ft N N
ROUTE 21 40 ft R ' R ft ft R R ft ft SILVER UVL Jf 10 ft ft N ft m ft N N H
ROUTE 31 31-39 ft ft m ft M ft Al ft nr ALT. SILVER 42 H M N ft ft ft N It N
ROUII 26 40 R ft t ft R ft 1 ft a VICTORY I0AD 13 H N N M ft ft N N N
B OUTI 24 30-14 M M

0 VAPOREON
ROUTE 32 40 im WATER
IOUTI27 20-24
ROUTE 32 20*24 evolve fiome EIVti (WATER STONE)
ROUTE 34 20-24
ROUTE 40 20-24
ROUT! 41 40
©venomothQ TYH BUC/POISON I

ROUTE 41 20 24 ft a Ift ft ft ft ft ft ft ROUTE 9 JS N N ft N N N N N H


OLIVINE <|TY 20-24 ft m ft ft ft ft II ft ft ROUTE ID 11 n N ft N N N N H H
OLIVINE CITY (RATI 40 ft ft ft R R R 1 R R ROUTE 13 21 N N ft N N N H N H
OLIVIHE ClTYitAYl 20-24 ft m ft ft ft ft IA 1 ft ROUTE 14 78 N N M N N N N N M
WHIRL ISLANDS IP 20-24 ft ft ft M ft ft ft A A ROUTE 11 71 N N ft N N N N N H
WHIRL ISLANDS 82 20-24 II M M M ft ft 11 M ft ROUT! 24 10 H N N N N f N N f
WHIRL ISLANDS 83 20-24 II ft ft M ft ft ft A ft ROUTE?! 10 N N It N N ft N N II
WHIRL ISLANDS 14 20-24 ft M M M ft ft M ft ft ROUTE 43 17 N N P N N N N H H
VERMILION GTY 40 R ft ft R R S R R R
VERMILION CITY 3S-39 ft II ft ft ft ft ft ft ft
©VENONAT! TYPf BUG/POISON 1
VERMILION CITY tlAYl 40 R ft ft R R s 1 R «
VIRMIIIOM CITY CBAYT 35-39 ft ft M ft ft ft ft ft ft JOHTO OUADIUITI 10 HI HI HI H N N H N N
CINNABAR ISLAND 40 ft ft ft R R 8 s R ft ROUII 9 11 N It ft N N N N H H
CINNABAR ISLAND 31-39 ft ft M ft ft ft II ft ft ROUTE 10 IS H N ft N N N N H n
(IANWO0D CLTY jfO-24 ft ft ft ft ft M ft II ft ROUTE U 76 N N ft N N N N N ti
UNION CAVE 82 20-24 ft ft ft ft ft M ft III ROUTE 11 73 N N ft N H K
N N N
pal in town 40 1 ft ft R R R R R nr ROUTE 24 8 N N N F H ft F H ft
PALin TOWN J1-J9 M ft ft ft ft ft ft ft M H
ROUTE 24 TO N N ft N N N H H
CHERRYOSOVt CITY 20-24 ft ft ft ft ft ft ft ft ft ROUTE 25 8 N H ft N ft M ft
N H
NEW BARK TOWN 40 ft R R R R R R 1 a H
ROUTE 25 TO N N ft N N N n H
NEW IARX TOWN 20*24 ft ft ft ft ft ft ft II m ROUTE. 43 ft N N N
N r M 1 H ft
R0UTM3 IS. 12

©togepi[3B rYPt: NORMAL m forest


NATIONAL PARI 10,12 N
VIOLET CITY EVENT EVENT EVINT CVDil TVER! [VENT IVINT EVENT EVENT NATIONAL PARK 10-16 EVENT [VINT [VINT EVENT EVENT EVENT EVINT EVINT EV8FI

41 TOGETIC 0 VENUSAUR
TYPf NORMAL/FLYING mi GRASS/POISON

EVOLVE PROATQGimFJMENDSHIP) EVOtVl IROMIVYSAUR (LTV 321 N N N N N H H N N


must it mm from red, him or miowi

© TOTOPILE □ E TYPf: WATER

NEW BARK TOWN IVINT EVENT EVENT EVENT EVENT EVINT EVINT
VICTREEBEL ty^grass/potson | PACE 94

IVOIVI FROM WIIFtHIFIL HIAISTONI)

( Nintendo Pfayer's Guide


Ji
V TsItfK pj*sW9
4 ■ m *r ^ P "H Hr ’

CRYSTAL GOLD SILVIR CRYSTAL GOLD SILVR


AREA LIVE! DAT 1WIDH1 *** DAY WWT m MM AREA LEVEL w mm WY n&n w mm

Q VILEPLUME TYPE: GRASS/POISON J PAGE 90 © YANMA Q3Q TVPfcWie/nviNc woe ioi

EVOLVE FROM GLOOM (LEAF STONF) ROUTE 35 17,14 M M ft ft ft ft ft ft n


ROUTE IS 11 F F F F I f I f F

o VOLTORB □□E lYPf; ELECTRIC | PACE I0S

louino 17 M M M ft m M M M M
©ZAPDOS im ILLCTRIC /f LYING PAGE 129

olivine city * TRADE TRADE TRADE TRADE TRADE TRAD! HAD! IRAK TRADE MUST 1! TRADED FROM RED, N N tt tt K N N N K
MAHfiCiNY TOWN IKIDEOUT11] 73 TRAP TRAP TRAP TRAP TRAP IMP T41P TRAP TRAP BLUE OR YELLOW

©VULPIX0Q type: FERE | PAGE IDS ©ZUBAT JTPl; PO1S OH/FLY IMG PAGE ft9

BOUT! 7
ROUTE 7
<a
is, is
N
tt
N
N
N
N
H
N
N
H
H
H
ft
H
N
ft
nN
ROUTE 3
ROUTE 3
S
6
N
N
tt
N
H
M
N
tt
N
N
ft
tt
H
N
N
N
II
II
ROUTE1 IS N N H H N tt ft tt ft ROUTE 4 S N N N tt N ft tt H ft
ROUTE 1 B It N N H N N N N 1 ROUTE 4 6 tt tt M N tt N It N N
ROUTE H 13,15 N N N H H N N ft N ROUTE 4 15 N tt F tt N N tt N H
ROUTE n 13 N H N H N N II tt ft ' ROUTE ID IS N tt f tt H N N N N
ROUTE 17 14,16 N N H H H N K ft N ROUTE 30 1 tt tt 1 tt N N N N H
ROUTE 17 H N N H N H N ill it ft ROUTE 31 4 N N F N tt N N N N
ROUTE 17 8 H tt N N H F N N I

©WARTORTLE im WATER | fag* m XOUTI 37


ROUTE 37
4
6
ft"
It
H
N
tt
ft
1
N
N
N
N
N
F
H
N
N
N
H
EvoLvmoMSQunmuvit) H N H H H tt N H N ROUTE 33 4 N 11 tt F N tt 1 N H
must tt iumd noata.tusotmj cw ROUTE 31 *,8 N tt tt H N ft II tt ft
ROUTE 31 6 N tt ft H N N H H 'tt

©WEEDLE lYPf BUG/POISON | PAGE 88 ROUTE 41


ROUTE 41
14,16
H
tt
tt
N
H
ft
ft
H
N
N
N
ft
it
N
N
N
H
ft
N
iONlO (HEADBUTT) ID HR HI HI H N N HI HI HI ROCK TUNNEL 11 8 tt tt tt M M ft ft III ft
ROUT! 3 3 N H H N N N ft M N ROCK TUN HU 31 17 ft M tt N N H N It tt
ROUTE ID 1, 4 H N N N N N ft ft N ROCK TUNNEL SI 12,15 N N ft H N N N K K
ROUT! 30 3 f F H N N N N I 11 ROCK TUNNEL 17 10 N H N M ft M ft ft M
ROUTE 11 4 f F N N tt N ft N N ROCK TUNNEL 17 12 ft m tt tt N N N tt tt
ROUTE 11 4,5 N N N N tt N N ft N ROCK TUttttll a? 17,15 N N 11 N N H N N tt
(LEX FOREST 5,6 N H N H M N AA ft tt WHIRL ISLANDS l! 71 ft IS M ft ft M ft ft ft
ILEX FOREST S ft M "n N tt H N N tt WHIRL ISLANDS SI 74 ft ft ft M ft ft M ft ft
NATIONAL PARK 10,17 N N N N tt ft NN tt WHIRL ISLANDS SI 73 ft M ft ft tt M ft ft M
NATIONAL PARK 10 1 F H N tt
tt 11 II tt WHIRL ISLANDS 17 74 tt N N ft ft ft H ■ A
national park MS EVENT TYINT EVENT EVEN! EVENT FVENT mm EVBfT EVENT WHIRL ISLANDS 17 n.is ft m ft N N N N tt H
WHIIH ISLANDS S3 33 ft m M 14 ft M ft II ft

©WEEPINBELL V TYPT GRASS/POISON | PAGE 94 WHIRL ISLANDS 14


WHIRL ISLANDS 14
25
36
M
ft
m
M
ft
ft
M
N
ft
tt
ft
N
M
N
ft
tt
ft
K
ROUTE 74 % 14 N H N M m N M At N ILEX FOREST 5 tt N H F F N 1 F N
ROUTE 74 11 tt N tt N it ft H tt ft ILEX FOREST 5,6 N N H N N " ft II N A
iiotmrs 14 N N N f F F F 1 F m.MOON 6 ft H ft ft ft M K tt N
ROUTE 44 23, 14 N H N M ft M ft M ft AT. MOON 6,1 N N M N H tt ft ft ft
ROUTE 44 n A M ft N tt N N N tt DARK CAV( EVIOLH CITY SIDE) 7-4 ft M M 11 ft ft H ft A
DARK CAVE 33 ft ft ft H M ft ft ft A
(BLACKTHORN CITY SIDEI
© WEEZINC [Z IYFL P0IJW | PAGE J04
ICE PATH IF 77 ft "S“ ft M nr ft r II ~T~
EVOLVE FROM KOfFlNG fLEV 35) ICE PATH II 77 tt N N M ft ft F tt F
BURNED TOWER 11 16 F f ( H N N M N tt ICE PATH 81 73 ft ft ft N H tt N tt H
ICE PATH 87 71 N N tt M M M F N r
ICE PATH 87 34 ft ft M tt N tt N H tt
©WIGGLYTUFF TYPE: NORMAL | PAGE 9(
ICE PATH 83 34 N H N ft ft ft F tt i
EVOLVE FROM JIGULYPU7F (MOONSTONE) ICE PATH 83 75 M M ft N N tt N tt H
AST. MORTAR IF (INSIDE) 14 H H ft F F f F F F
MT. MORTAR IF (INSIDE) 15 f F tt N N N N tt N
© WOBBUFFET TYPE: PSYCHIC | PAGE 102
MT. MORTAR 1F-7F 13, IS tt N tt ft ft ft ft ft A
DARK{AVI
IIUCKTHOtNdTY {IDO
10, IS M M ft M M M ft M n MT. MORTAR It-If
MT. MORTAR 81
13
IS, 17
ft
ft
M
M
ft
ft
N
M
N
M
N
M
tt
ft
tt
M
N
A
0CHDENI0DCI1Y (GAME CORNER) IS ram raw rain H tt ~N~ tt H tt union cave IF 5,7 14 ft N M ft ft ft ft A
UNION CAVE IF 7 N tt f N N tt N tt N

©WOOPER
ROUTE 17 *( a
mnH tt
TYPE: WATER/GROUND

tt N tt ft tt
I PAGE 93

N M
UNION CAVE 81
UNION CAVE 81
UNION CAVE 81
7,9
6,8
6
tt
ft
tt
H
M
N
tt
N
ft
M
H
N
ft
N
H
ft
N
N
II
H
N
ft
N
N
A
tt
tt
ROUTT 17 4 H tt ft tt tt tt tt tt tt UNION CAVE B7 77 M M ft ft ft ft ft ft M
RUINS Of ALPH 15-17 ft ft ft M M ft ft ft ft TOHJO MILS 77 ft M ft ft ft M ft ft ft
UNION CAVE If 15*17 ft ft ft ft ft ft ft ft ft BURNED TOWER IF 14 M ft ft M ft M ft ft ft”
UNION CAVE IE 15-19 ft M ft M ft tt ft ft ft 8URNID TOWER 81 IS M ft ft f F F F 1 F
SLOWPOKE WELL B1 S-8 M ft M M ft ft ft ft ft

©xatuEO TYPT: PSYCH 1C/FLYING | PAGE


SLOWPOKE WELL B7 19, 71,73 ft ft ft M M ft ft m M

[yOLVIPROMMATUniVlS)
PiWTER CITY • TRIM TRADE TRAM N N tt tt N M
Item List
Health Items
Item Description Location Price 1
Antidote Cures poisoned Pok&mon Pokemon Mart/Route 31 too
Awakening Wakes sleeping Pokemon Pokfimon Mart/Caves 250
Berry Juice Restores 20 HP Give a Berry to Shuckle '
Burn Heal Heals burned PokGmon Pokemon Mart/Towns/Caves 250
Elixir Restores 10 PP to all abilities Roads /Caves/Gift/Mystery -

Energy Root Restores 200 HP but is very bitter GoldenrodCity 800


Energy powder Restores 50 HP but is very bitter Goldenrod City 500
Ether Restores 10 PP to one ability Roads/Caves/Gift/Mystery -
Fresh Water Restores 50 HP Department Store/Mt. Moon 200
Full Heal Cures any condition Pokfemon Mart/Caves 600
Full Restore Cures any condition, restores all HP Indigo Plateau/Caves 3,000
Heal Powder Cures any condition but is very bitter Goldenrod City 450
Hyper Potion Restores 200 HP Pok6mon Mart/Roads/Caves 1,200
Ice Heal Thaws frozen Pok&mon Pokemon Mart 250
Lemonade Restores 80 HP Department Store/Mt. Moon 350
Max Elixir Restores all PP to all abilities Roads/Caves/Gif t/Mystery -
Max Ether Restores all PP to one ability Goldenrod City/Roads/Gift/Mystery -

Max Potion Restores all HP Pokemon Mart/Roads/Caves/Mystery 2,500


Max Revive Revives fainted Pok6mon, restores all Roads/Caves/Mystery -

MooMoo Milk Restores 100 HP MooMoo Farm/Wild Pokemon 500


Parlyz Heal Cures paralyzed Pok6mon Pok6mon Mart/Caves 200
Potion Restores 20 HP Pokemon Mart/Roads/Caves 300
Ragecandybar Res tores 20 HP Mahogany Town 200
Revival Herb Revives fainted Pok&mon but is very bitter GoldenrodCity 2,800
Revive Revives fainted PokSmon, restores 1/2 HP Pokemon Mart/Roads/Caves/Mystery 1,500
Sacred Ash Revives all fainted Pokemon Wild Pokemon -

Soda Pop Restores 60 HP Department Store/Mt. Moon 300


Super Potion Restores 50 HP Pokemon Mart/Roads/Caves 700

Berries
Item Description Location
Berry Restores 10 HP National Park/Routes 29,30,38,46,11/Mystery/Tr ade
Bitter Berry Cures confused Pokdmon Blackthorn City/Routes 31,43,1/Mystery
Burnt Berry Thaws frozen Pokemon Route 44/Fttchsia City/Pewter City/Mystery/Trade
Gold Berry Restores 30 HP National Park/Mystery/Trade
Ice Berry Heals burned Pokdmon Pewter City/Routes 36,26/Mystery/Trade
Mint Berry Wakes sleeping Pokemon Route 39/Pewter City/Mystery
Miracleberry Heals all conditions Mystery
Mysteryberry Restores PP Routes 35,45/Trade
Przcureberry Cures paralyzed Pokemon Violet City/Routes 46,8/Mystery
Psncureberry Cures poisoned Pok6mon ,
Routes 2 30,33/Mystery J
Key GIFT: In-game gift WILD: Pokemon caught in Gold, Silver or Crystal Crystalltem
MYSTERY. Mystery Gift TRADE: Pok&mon traded from Red, Blue or Yellow
Item Ust
Key Items
Item Description Location 1
Basement Key Opens door to Underground Path Goldenrod City
Bicycle Moves twice as fast Goldenrod City
Blue Card Stores points earned from Buena Goldenrod City
Card Key Opens Radio Tower shutter Goldenrod City
Clear Bell Allows Trainers to meet Suicune Goldenrod City
CoinCase Molds up to 9,999 coins Goldenrod City
Good Rod Is an improved fishing rod Olivine City
Itemfinder Reacts to items lying around with a sound Ecru teak City
Clefairy Doll Is used to exchange for the Pass at Saffron City Vermilion City
Machine Part Is an item to give to the Power Plant Manager Cerulean City
Mystery Egg Hatches Togepi Route 30
Old Rod Is used for fishing for Pokemon Route 32
Pass Is needed to ride on the Magnet Train Saffron City
Rainbow Wing Allows Trainers to climb Tin Tower Goldenrod City (Gold)/Pewler City (Silver)
Red Scale Is traded for Exp. Share on Route 30 Lake of Rage
S.S. Ticket Is needed to ride the boat S.S. Aqua New Bark Town
Secretpotiort Heals Amphy in the Lighthouse Cianwood City
Silver Wing Makes Lugia appear at Whirl Islands Goldenrod City (Silveri/Pewter City (Gold)
Squirtbottle Moves the Sudowoodo on Route 36 Goldenrod City
Super Rod Is the best fishing rod Route 12

Helpful items
' Item Description Location Price
Escape Rope Provides a quick escape from towers and caves PokSmon Mart/Caves 550
Expn Card Allows you to listen to the radio in Kanto Lavender Town
Map Card Is the Pokegear's Map Cherrygrove City
Max Repel Repels weak Pokfemon for 250 steps PokSmon Mart/Gift/Mystery 700
Pok6 Doll Provides escape from wild Pokdmon Department Slore/Mt. Moon 1,000
Pok6dex Stores Pok6mon data Route 30
Radio Card Lets you listen to the radio with the Pok6Gear Goldenrod City
Repel Repels weak Pok6mon for 100 steps Pokemon Mar t /Ml. Moon 350
Super Repel Repels weak Pokfemon for 200 steps Pokemon Mart/Gif t/Mystery 500
Unown Dex Shows the Unown you caught in order Ruins of Alph -
Apricorns
Items Description Location
Blk Apricorn Raw ma terial for Heavy Bali Route 37
Blu Apricorn Raw material for Lure Ball Route 37
Grn Apricorn Raw material for Friend Ball Route 42
Pnk Apricorn Raw material for Love Ball Route 42
Red Apricorn Raw material for Level Ball Route 37
Wht Apricorn Raw material for Fast Ball Azalea Town
Ylw Apricorn Raw material for Moon Ball Route 42

Pokemon Crystal Version


Item List
Ability Up
Item Description Location Price

Amulet Coin Doubles the money won in battle GoldenrodCity


Berserk Gene Increases attack by 2 levels, confuses Cerulean City
Black Belt Increases power of Fighting-type attacks Lake of Rage
Blackglasses Increases power of Dark-type attacks Dark Cave
Bright Powder Lowers opponents accuracy Trade
Calcium Raises Special Attack/Defense Department Store/Roads/Caves 9,800
Carbos Raises speed Department Store/Roads/Caves 9,800
Charcoal Increases power of Fire-type attacks Azalea Town 9,800
Cleanse Tag Repels wild Pokdmon Routes
Dire Hit Increases chance of a Critical Hit (1 battle) Pokfemon Mart/Roads/Caves 650
Dragon Fang Increases power of Dragon-type attacks Dragon's Den
Dragon Scale Helps evolve Seadra into Kingdra Mt. Mortar/Wild
Everstone Prevents a Pok&mon from evolving New Sark Town/Roads/Wild
Exp. Share One Pok6mon receives half of ail exp. points Goldenrod City/Route 30
FireStone Evolves Pokemon Gift/Mystery
Focus Band Prevents a Pokbmon from fainting Saffron City
Guard Spec. Guards against Special Attacks (1 battle) Department Store/Caves/Gift 700
Hard Stone Increases power of Rock-type attacks Route 36
HP Up Raises HP Dept. Store/ Mart/Roads/Caves/Gif t/Mystery 9,800
Iron Raisesdefense Department Store/Caves 9,800
King's Rock Makes opponent re treat/evolves Pokdmon Slowpoke Well/Trade/Wild
Leaf Stone Evolves PokSmon Gift/Mystery
Leftovers Gradually restores points during battle Celadon City/Trade/Wild
Light Ball Doubles Pikachu's special attacks Trade
Lucky Egg Grants more exp. points after a battle Wild
Lucky Punch Increases chance of a Critical Hit Trade
Magnet Increases power of Electric-type attacks Route 37
Metal Coat Increases power of Steel-type attacks S.S. Aqua/Wild
Metal Powder Increases Ditto's defensive power Trade
Miracle Seed Increases power of Grass-type attacks Route 32
MoonStone Evolves Pok6mon Mom/Route 27/Wild
Mystic Water Increases power of Water-type attacks Cherrygrove City
Nevermeltice Increases power of Ice-type attacks Ice Path
Pink Bow Increases power of Normal-type attacks Route 29/Goldenrod City
Poison Barb Increases power of Poison-type attacks Route 32/Wild
Polkadot Bow Increases power of Normal-type attacks Trade
PPUp Raises PP Town/Roads/Caves/Gif t/Mystery
Protein Raises attack Department Store/Roads/Caves/Trade 9,800
Quick Claw Increases chance of attacking first National Park/Wiid
Rare Candy Raises Pokemon's level by one Town/Roads/Caves/Mystery
Scope Lens Increases chance of a Critical Hit Gift/Mystery
s Sharp Beak Increases power of Flying-type attacks Route 40/Trade/WHd ' .’ -r-
Item List
Item Description Location Price

Silver Powder Increases power of Bug-type attacks Wild


Smoke Ball Provides escape from wild Pokemon Goldenrod City
Soft Sand Increases power of Ground-type attacks Route 34
Spell Tag Increases power of Ghost-type attacks Blackthorn City/Trade/Wild
Stick Increases power of Farfetch'd's attacks Wild
Sun Stone Evolves Pokdmon National Park
Thick Club Increases Cubone/Marowak's phys. attack Wild
Thunderstone Evolves Pokdmon Gift/Mystery
Twistedspoon Increases power of Psychic-type attacks Trade/Wild
Up-Grade Helps evolve Porygon into Porygon2 Saffron City
Water Stone Evolves Pokdmon Gift/Mystery
X Accuracy Increases accuracy (one battle) Department Store/Town/Caves/Mystery 950
X Attack Increases attack power (one battle) Pokemon Mart/Caves/Gift/Mystery 500
X Defend Increases defense (one battle) Pokemon Mart/Caves/Gift/Mystery 550
X Special Raises Special Attack power (one battle) Pokemon Mart/Roads/Caves/Gift/Mystery 350
X Speed Increases speed (one battle) Pokemon Mart/Caves/Mystery 350

Items to Sell
Item Description Location Price

Big Mushroom Can be sold at a Pok6mon Mart Wild


Big Pearl Can be sold for a high price Goldenrod City/Wild 3,500
Brick Piece Can be sold at a Pokdmon Mart Trade
Gold Leaf Can be sold at a Pok&mon Mart Trade
Nugget Can be sold for a high price Roads/Caves/Gift/Goldenrod City 4,500
Pearl Can be sold for a high price Goldenrod City/Wild 650
Silver Leaf Can be sold at a Pokdmon Mart Trade
Star Piece Can be sold for a high price Goldenrod City/Wild 4,600
Stardust Can be sold for a high price Goldenrod City/Wild 900
Slowpoketail Can be sold for a high price Mahogany Town 9,800
Tiny Mushroom Can be sold for a low price Mahogany Town/Wild 500

Balls
Item Description Location Price
Fast Ball Catches Pokdmon that escape quickly Azalea Town (Give Kurt Wht Apricorn)
Friend Ball Makes Pokdmon very attached to you Azalea Town (Give Kurt Grn Apricorn)
Great Ball Catches Pokemon better than Pokd Ball PokbmonMart/Roads/Caves/Gift/Mystery 600
Heavy Ball Easily catches heavy Pokemon Azalea Town (Give Kurt Blk Apricorn)
Level Ball Catches Pokemon at lower level than yours Azalea Town (Give Kurt Red Apricorn)
Love Ball Easily catches opposite-sex Pokemon Azalea Town (Give Kurt Pnk Apricorn)
Lure Ball Makes fishing for Pokemon easy Azalea Town (Give Kurt Blu Apricorn)
Master Ball Always catches Pokemon Goldenrod City/New Bark Town
Moon Ball Catches Moon Stone-related Pokdmon Azalea Town (Give Kurt Ylw Apricorn)
Poke Ball Catches Pokemon Pokemon Mart/Route 31 200
Ultra Ball Catches Pokemon better than Great Ball Pok6mon Mart/Roads/Caves 1,200 ;
Item List
Mail
Item Description Pokemon Mart Location Price
Eon Mail Paper w/Eevee's silhouette Mystery
Flower Moil Paper w/flower pattern Violet/Azalea/Goidenrod/Saffron/Mahogany/Fuchsia 50
Lttebltie Mail Paper w/Dratini pattern Vermilion City 50
Lovely Mail Paper w/ltearts Celadon City 50
Mirage Mail Paper w/Mew's silhouette Mystery
Morph Mail Paper w/Dittos silhouette Mystery
Music Mail Paper w/Natu pattern Mystery
Portrait Mail Prints any Pok4mon Mt. Moon 50
Surf Mail Paperw/Lapras pattern Olivine Cily/Cerulean City/Celadon City 50

Decorative Items
Item Description j Item Description
Big Lapras Doll Mystery Gift NES Mystery Gift
Big Onix Doll Mystery Gift N64 Mystery Gift
Big Snortax Doll Mom's Shopping Normal Box Mystery Gif t, Traded Pok6mon
Blue Carpet Mystery Gift Oddish Doll Mom's Shopping
BulbasaurDoil Mystery Gift Pikachu Doll Moms Shopping
Charmander Doll Mom's Shopping Pikachu Poster Mystery Gift
Clefairy Doll Mom's Shopping Pink Bed Mystery Gift
Clefairy Poster Mystery Gift Poliwag Ooll Mom's Shopping
Diglett Doll Mom's Shopping PolkadotBed Mystery Gift
Feathery Bed Have from the beginning Red Carpet Mystery Gift
Gengar Doll Mom's Shopping Shellder Doll Mom's Shopping
Geodude Doll Mom's Shopping Silver Trophy Traded Pokemon
Gold Trophy Traded Pok6mon SquirtleDoll Mom's Shopping
Gorgeous Box Mystery Gift, Traded Pok#mon Staryu Doll Mom's Shopping
Green Carpet Mystery Gift Super NES Mystery Gift
Grimer Doll Mom's Shopping Surf Pikachu Doll Mystery Gift
Jigglypufl Doll Mystery Gift Town Map Have from the beginning
Jigglypuff Poster Mystery Gift Tropicplant Mystery Gift
Jumboplant Mystery Gift Virtual Boy Mystery Gift
MachopDoil Mom's Shopping Voltorb Doll Mom's Shopping
Magikarp Doll Mom's Shopping Weedle Doll Mom's Shopping
Magrraplant Mystery Gift Yellow Carpet Mystery Gift
Technical Machine List
1.1 ■
fries l„. AhNll'v * Piac*
i ■
til DynanHcpimch QifWOtttCiiy n Itrlhqulkii Vtlorv ftMd
02 re llu* F gi its! F Qolrfonrad D fy 7.000 & Ralurn GflWtnfMl City

03 CwfH CcliKlnn Gil v 21 1 Wo Nalvml Pvt


04 Il'jllci'M Flfly-lfl 36 n fttytifeit SjUiviUy/CtUdonCFiv SBS
« Rwir Rovci 32 50 Startawfeli tcntfnfc Cdv
W Tbsnc FuthjsiOiiy Si Mtfd$OV VifllnCity
0J 7h (1h Nunn Pcwnr P inn r DnutHi Tfi Fin Cfltjdon C,1 n
J "»! £i
os start Sffl5«h ft Oil [f lUGoHanrcriCny 1030 koftliKH &Uvi<0d&iySt«di 5.QOO
00 !PiyrtLJp iidi SlMWP injurious!

H» hiOilBUPOwfli UHO 01 ftiBfl'tSIMW &ly MOO1 36* Slfto tut lOOUMMM&IV


II S-uhrtY D*Y GDldtmradCilvSCRlaifnn City 30 SUrtjwfiGmh ftOdH *3
1? ! Smoljl Slum Ro«i*34 37 Jmduotfli ftfluTi }7SC44vVi &Hy JJWJ
0 VlUfi dart Caw^MooMoafirm 30 ' fmi ftuT OpJi3*rnxfC(lY
14 ' Iftuiri BoktourcOOrv 30 Stall UIWUv*
15 Hypii BftHm LfilwJflftCily 'iw
til DafmtaCtfl Ml JUoMjk

16 ley Wind Mihoglny Tdwn 11 TlutiirptfV* CokMOCHy awo


17 PtotKl tjlidonGilV im |*i BipmUlt' Ai*irtC-i
15 finttCianM SW^W*i/Cd4*nOty 2 BE r*3 fet*CI UMdlfettft'ltt
19 Giqa Dr □> U Celadon Gily u fell ItiPilh
20 Endwt B'." 'WL1 Tbwwr *5 AllUCl Ck*4erf«l&W
21 Ff ns l ration Gwfflcnrad Ci r v 46 hm Mifto^pTr Town
:-
22 SJJMJMIH Rfluie 21 47 Stowing Hock ImtffeuitZf
F~-. PL - ,L
23 Iran Ini TMiwvm City 41 rwi r’jncr SoUondtily ajsw
24 Cn aiji-iFKir l U Iti hi jyijftfc Oer *0 fl*t Dull# Wi
26 Trrurih;r foridwirwl Cn tf
&>*- 50 FWtH
6.5®

Hidden Machine Lisl


KM Ability Place pwl AUiImv PlKff
01 Cul itafmci Jfc Fiiih Spntit Wr
02 fly l *ar rtflioa fjly 06 Wwipjh fltKnei liU>L-.i-.-i
1 03 Stiff Ccfulaat-Cjly WkEdilwi it* Path
04 Eufirgih ObhimeCilv
Abilities & Attacks
Ability Typo Effect TM/HIV1
Absorb grs 20 100 20 Res cores your HP emuel to halt (he dHfnege caused to opponent
Acid Ksn Hi ion aa |Q% iivsncflar nvyuiruifl opponent's deianstvi pot™ t*y onelev#
Add Ar-nd PSN ■ « Raises yourdeiensvfl power by tWP evela
*
Aer-ofrlasE Ftf-1 liKI % C-oodiihar^a lore Cniitzil Hil
wv PSY * 5 jo Raises your speed by 2 levels
Amnesia FSY - - 70 Raises your special defense by 11 Fuels
Ancifimpcv-iijr ftC* m 100 5 10% chiiiif,e ciP aliiblet will rise unr 'Fuel
A[ir#ci MPV * 100 15 50% chsnca m jinveniiiig opponent cf opposite se* fromallKkmg P TM 45
Auofi Beam ICE S5 too 20 10% cJiBnceoMowtrinaaopanenl's attack power by one Icwul
Barrage NHV! 15 M 20 Allark 2-5limes-con£er iitivelv in dor Cum
. 0HfrFer P$Y - - 30 Sissies your itehNisiviMJCiwer by Mat- IbueItj
BiirrmPass NRM - - 40 Allows you to switch to anoliwi Pafismoti dying battle
Beal Up ORK 10 too 10 AttMfc opponent a numibar ol times equal to ycurnumlber of healthy Poterrmi
Sally flf i^ii i NP VI ID Raises i'll nek power id maximum ft**! lowers HP by hall
&Jdfl NWI - MW' IQ i Dam aye received'S doubted and shot back at opponent tot 2-3 turns
Bind NR Ml 15 ?h 20 Riewenisescape attacks opponent coniinuously Fur 2 n iurn$
Bile ORK i 60 HO 25 Krti chance oi making opponent back pi r
~SH;z*rd iCE ' 120 i 70 ' 5 16% chance d1 Fro&nng opponent TMTfl
BndySEafll NRM 15 bOO~ ' 15 3D% chante ul per ulyling Oplurrleill
“ionFciuti GRO ' 65 05 "”20 }D% chance oi making opponent back otl
Bone Rus^ GRB 25 1 no 10 Attack 5"5 [iru^s row in pne turn
Snnmer.nq CRD BD 10 A L Lac k twice m 3 now in DPre tur la
dijhbit WTR 26 M0 "30 ib%diR»oe ul lowaring oppoflant's speed byona lew!
Bubl lebe.HN WTR 65 1DD 20 ! J0%ch«Ke of lowering oppnncni's sji«d bvanci lawn
Chirm NUM - 20 'Lcrwers opponent's siTlacit power
Clflmji WTR 3* 75 TO Prevents escape, conEmuau^Iy alLi^ks lor 2-5 lum^
Como [Punch NAM IB <ib 15 A e Leek 2- 5 urnes consecutiveLy in one 1 m n
ContimFliy :ho HO 10 Coni uses an opponenr
Contusion PSY 50 m 25 10% chance of csmfuaMig anoflponont
Can&iricS NAM to MM) 35 1Q% chance ol |qwsing Dppfl)j^l ^ ci try raw I^vpI
CnmWjiofl NRM - - 30 Changes vuuriyp irl C<j one □ 1 ytiwr S C tick E^pes
ConytTpraS “WM too 30 Changes your type n It a one 1 hat your opponent ^ attack is weak wains! ~~l
C&tlWl SfrH “Sis « 55 4ff Lowers opponent's speed by two levels
Count r?i FTC 10D 30 Attack turnwi!\ ba second, bit doublejEopponent's rran'^ge and shoct5 it back
Crabhartl flMf i'lfTR ' M ah 10 Grad charts tor a Critical Hit
Cr&SSChop ' FTG 100 00 5 Gbbttciiaricfe lor e CiiticaiRi1
Crunch rm BO 100 5 20%ehamoe nl lowering opnnrj-ni«JJretiaJ de'enss power by On? revel
Curse WO - - H a Dliijst-tyne uses it, HFis loweredby l,12 end opponen r 5 H? drops every turn rmn
rw
Cul n*m SO 30 NorinaH as iackirCi)E dawn p i-n l i MM 01
_0*tensflCiifl_ | "1 I 40 Raises delansehy ana level FW40
ftestiny B**:l bua 5“ II Pokemnn 1 hat uses 1 his Faints, rippnnrmi alsn leims
tkfltflCl FTG - - 5 Wards ol 1 aECackfi (or CurnL success rate iQlL&if uSad C&ntinUOUaty TMA3
CiHn 1 GO wo" IQ Oh NrSt 1 urn digs ul ground, aitic^s an Eecund tumV^Eca:o frammsidi? areai TM 2B
_
DisaWe NHM" 1 " 55 ' 70 fh'iLiui luiii f:anno1 jsu mosl rdclun>c attack far a lurnh^ ni E.im^
Diary Punch 70 | 100 i 20%choree of ccnFusmo opponent
fiouhlfl Kick_ m to ion 30 Attacks twic h ir a rnw ijunng one 1 urn
Otaiblg 1 dar \ \w - - IS li in irj vui n ava^iunhy ana \ev&\ TM32
L Otfeublt ertga WM 120 100 IS yhu letf-uo 1/4 o l thtdamagsuusad ie opponent .

I_j Special Al 1 ack 0A = Base Ai 1 atli Powder AC - Accuracy PP - Power Poinl s


' I Physical Attack

r mt* ^
\lSfrj | Nintenilu Player's iiimlv |
iV 4
^*
Abilities & Attacks
Ability Type BA AC PP Effect TM/HM
Doubleslap NRM IS 85 10 Attack 2-5 times in a row in one turn
Dragon Rage DRG - 100 10 Causes 40 points damage regardless of type or ability
Dragonbreath DRG 60 100 20 30% chance of paralyzing opponent TM24
Dream Eater PSY 100 100 15 While opponents sleep, steals HP equal to half the damage caused TM42
Drill Peck FLY 80 100 20 Normal attack
Dynamicpunch FTG 100 50 5 If attack hits, opponent will be confused TM01
Earthquake GRD too too 10 Normal attack TM 26
Egg Bomb NRM 100 75 10 Normal attack
Ember FIR 40 100 25 Burns opponent
Encore NRM - 100 5 Forces opponent to use the attack it used most recently 2-6 times
Endure NRM - - 10 Even if hit you'll be left with one HP, rate of success drops if used continuously TM 20
Explosion NRM 250 100 5 After using it, you will faint
Extremespeed NRM 80 100 5 Always strikes first
Faint Attack DRK 60 - 20 Attack will always hit
False Swipe NRM 40 100 40 Always leaves opponent with 1 HP
Fire Blast FIR 120 85 5 10% chance of burning opponent TM38
Fire Punch FIR 75 100 15 10% chance of burning opponent TM48
Fire Spin FIR 15 70 15 Prevents escape/Attack continuously for 2-5 turns
Fissure GRD - 30 5 Opponents faint in one shot if hit
Flail NRM - 100 15 The lower your remaining HP, the more damage caused to opponent
Flame Wheel FIR 60 100 25 10% chance of burning opponent, ice is melted if opponent is frozen
Flamethrower FIR 35 100 15 10% chance of burning opponent
Flash NRM - 70 20 Lowers an opponent's accuracy one level/lights up dark places HM 05
Fly FLY 70 95 15 Fly up on first turn, attack on second/fly back to places you already visited HM 02
Focus Energy NRM - - 30 Attack used following this will have a good chance for a Critical Hit
Foresight NRM - 100 40 Returns evasion rate to normal, Normal- and Fighting-types hit Ghost-types
Frustration NRM - 100 ] 20 Power of attack increases based on attachment of Pok&mon to its Trainer TM 21
Fury Attack NRM 15 85 20 Attack 2-5 times in a row in one turn
Fury Cutter BUG 10 95 20 Power of attack doubles every time it's used until you miss TM 49
Fury Swipes NRM 18 80 15 Attack 2-5 times in a row in one turn
Future Sight PSY 80 90 15 Attacks opponent after 2 turns
Giga Drain GRS 60 100 5 Restores your HP equal to half of the damage caused to opponent TM19
Glare NRM - 75 30 Paralyzes opponent
Growl NRM - 100 40 Lowers opponent's attack power by one level
Growth GRS - - 40 Raises your special attack by one level
Guillotine NRM - 30 5 if attack hits, opponent will be defeated by one hit
Gust FLY 40 100 35 Normal attack
Harden NRM - 30 Raises your defensive power by one level
Haze ICE - - 30 Recovers your and opponent's abilities to normal
Headbutt NRM 70 100 15 30% chance of making an opponent back off /shakes trees TM 02
Heal Bell NRM - - 5 Cures all your Pok&mon of bad conditions
Hi Jump Kick FTG 85 95 20 If attack misses, receive 1/8 of damage it would have caused
Hidden Power NRM - 100 15 Power and attack type vary depending on the Pokfemon that uses it TM 10
Horn Attack NRM 65 too 25 Normal attack
Horn Drill NRM - 30 5 One hit will make opponent faint
Hydro Pump WTR 120 80 5 Normal attack
Hyper Beam NRM 150 90 5 Pok6mon can't attack on next turn TM 15
Hyper Fang NRM 80 90 15 10% chance of making an opponent back off
Hypnosis PSY - 60 20 Makes opponent fall asleep
t Ice Beam ICE 95 100 10 10% chance of freezing an opponent _
Abilities & Attacks
Ability Type BA AC PP Effect TM/HM
Ice Punch ICE 75 100 15 10% chance of freezing an opponent TM33
Icy Wind ICE 55 95 15 If attack hits it lowers opponent's speed by one level TM16
Iron Tail STL 100 75 15 30% chance of lowering opponent's defense one level TM 23
Jump Kick FTG 70 95 25 If attack misses, receive 1/8 of damage that it would have caused
Karate Chop FTG 50 100 25 Good chance for a Critical Hit
Kinesis PSY - 60 15 Lowers opponent's accuracy by one level
Leech Life BUG 20 100 15 Restores your HP equal to half of the damage caused to opponent
Leech Seed GRS - 90 10 Steals HP and restores your HP on every turn, even if Pokdmon is substituted
Leer NRM - 100 30 Lowers opponent's defense by one level
Lick GHO 20 100 30 30% chance of paralyzing opponent
Light Screen PSY - 30 Special attack damage halved for 5 turns, even for substituted Pok^mon
Lock-on NRM - 100 5 Attack on next turn will always Nt
Lovely Kiss NRM - 75 15 Makes an opponent sleep
Low Kick FTG 50 90 20 30% chance of making an opponent hack off
Mach Punch FTG 40 100 30 Always strikes first
Magnitude GRD - 100 30 Changes base attack power to 10,30,50,70,90,110 or 150
Mean Look NRM - 100 5 Opponent cannot escape while the Pak&mon that used it is in battle
Mediate PSY - - 40 Raises your attack power by one level
Mega Drain GRS 40 100 10 Restores HP equal to half of damage caused by opponent
Mega K*ck NRM 120 75 5 Normal attack
Mega Punch NRM 80 85 20 Normal attack
Megahorn BUG 120 85 to Normal attack
Metal Ciaw STL 50 95 35 10% chance of raising your attack power by one level
Metronome NRM - - - 10 ’ Randomly uses an attack from entire repertoire
Milk Drink NRM - 1 10 * Restores half of HP/splits 1/5 of HP among your other Pofc&non
Mimic NRM 100 10 Copies opponent's at tack and uses it during that battle, must attack second
Mind Reader NRM - 1Q0 5 Next attack will always hit
Minimize NRM - - 20 Raises your evasion by one level
Mirror Coat PSY - too 20 Your attack will be second, double opponent's special attack power and shoot it back
Mirror Move FLY - - 20 Uses same attack opponent did
Mist ICE - - 30 Keeps attacks that lower abilities from working
Moonlight NRM - - 5 Restores HP/effeet depends on the lime of day
Morning Sun NRM - - 5 Restores HP/effect depends on the time of day
Mud-Slap GRD 20 100 10 Lowers opponent's accuracy bv one level TM 31
Night Shade GHO - 100 15 Causes damage equal to your level, regardless of type or ability
Nightmare GHO - 100 15 Gives an opponent nightmares, works only wtien opponent is asleep TM 50
Octazooka WTR 65 85 10 50% chance of lowering opponent's accuracy by one level
Outrage DRG 90 100 15 Attack continuously for 2-3 turns, become confused once effects wear off
Pain Split NRM - 100 120 , Combines your HP with opponent's HP and splits them between you
Pay Day NRM 40 100 20 After a battle receive money equal to (your level) x (number of attacks) x 2
Peck FLY 35 100 35 Normal attack
Perish Song NRM - - 5 Both Pokbmon faint after 3 turns, substitution cancels the effect
Petal Dance GRS 70 100 20 Attack for 2-3 turns in a row, become confused once it wears off
Pin Missile BUG 14 85 20 Attack 2-5 times in a row in one turn
Poison Gas PSN - 55 40 Poisons an opponent
Poison Sting PSN 15 100 35 30% chance of poisoning an opponent
Poisonpowder PSN - 75 35 Poisons an opponent
Pound NRM 40 100 35 Normal attack
Powder Snow ICE 40 too 25 10% chance of freezing an opponent
Present NRM - J 90 15 May cause damage of 40,80,120 or may restore HP by 80
t Protect NRM - - 10 Wards off opponent's attack for one turn, success rate falls if used continuously TM 17
Abilities & Attacks
Ability Type BA | AC PP Effect TM/HM
Spike Cannon NRM 20 100 15 Attack 2-5 times consecutively in one turn
Spikes GRD - 20 Causes damage every time opponent substitutes a Pokbmon
Spite GHO - 100 10 LowersPPof opponent’s last attack by 2 5
Splash NRM ' - 40 No effect
Spore GRS - 100 15 Makes an opponent sleep
Steel Wing STL 70 90 25 10% chance of raising your defensive power TM47
Stomp NRM 65 100 20 30% chance of making an opponent back off
Strength NRM 80 100 15 Normal attack/moves rocks HM04
String Shot BUG - 95 40 Lowers opponent's speed by one level
Struggle NRM 50 100 1 If used once all PP points are gone, you receive 1/4 of opponent's damage
Stun Spore GRS * 75 30 Paralyzes opponent
Submission FfG 80 80 25 Receive 1/4 of damage caused to opponent
Substitute NRM - - 10 Uses 1/4 of maximum HP value and creates a decoy to take damage
Sunny Day FIR - - 5 Raises power of Fire-type attacks for 5 turns TM tl
Super Fang NRM - 90 10 Knocks opponent's HP to half
Supersonic NRM - 55 20 Confuses an opponent
Surf WTR 95 100 15 Normal attack/can move across water HM 03
Swagger NRM ■ 90 15 Confuses an opponent but raises its attack by 2 levels TM 34
Sweet Kiss NRM - 75 10 Confuses an opponent
Sweet Scent NRM - 100 20 Lowers an opponent's ability to evade by 1 level/makes wild Pokbmon appear TM 12
Swift NRM 60 - 20 Attack will always hit TM 39
Swords Dance NRM - - 30 Raises your attack power by 2 levels
Synthesis GRS - - 5 Restores HP/effects depend on time of day
Tackle NRM 35 95 35 Normal attack
Tail Whip NRM - too 30 Lowers opponent's defensive power by one level
Take Down NRM 90 85 20 Receive 1/4 of damage caused to opponent
Teleport PSY - - 20 Can escape from wild batties/Go to the last Pok6mon Center you visited
Thief DRK 40 100 10 Steals wild Pokgmon's item/normal attack if it's not holding an item TM 46
Thrash NRM 90 100 20 Attack for 2-3 turns successively, become confused once effects wear of f
Thunder ELC 120 70 10 30% chance of paralyzing an opponent TM 25
Thunder Wave ELC - 100 1 20 Paralyzes an opponent
Thunderbolt ELC 95 100 15 10% chance of paralyzing an opponent
Thunderpunch ELC 75 100 15 10% chance of paralyzing an opponent TM 41
Thundershock ELC 40 100 30 10% chance of paralyzing an opponent
Toxic PSN - 85 10 Poisons an opponent, damage increases each turn TM 06
Transform NRM - - 10 Change to same Pokbmon as opponent with same attacks, all PP at 5
Tri Attack NRM 80 100 10 30% chance of either freezing, burning or paralyzing 3n opponent
Triple Kick FTG 10 90 10 Attacks 3 times in a row, damage increases each time
Twineedle BUG 25 100 20 Attacks twice in a row during one turn, 20% chance of poisoning opponent
Twister DRG 40 too 20 20% chance of making an opponent back off
Vicegrip NRM 55 too 30 Normal attack
Vine Whip GRS 35 too 10 Normal attack
Vital Throw FTG 70 100 10 Independent of speed, attack turn will be second but a sure hit
Water Gun WTR 40 100 25 Normal attack
Waterfall WTR 80 100 15 Normal attack/can climb up waterfalls HM07
Whirlpool WTR 15 70 15 Prevents escape, continuously attack for 2-5 turns/can cross over whirlpools HM06
Whirlwind NRM - 100 20 Ends battles with wild Pokfimon. forces substitution in Trainer battles
Wing Attack FLY 60 100 35 Normal attack
Withdraw WTR - - 40 Raises your defensive power by one level
Wrap NRM 15 85 20 Prevents escape and lets you attack continuously for 2-5 turns
t Zap Cannon ELC 100 50 5 If you hit an opponent it will always be paralyzed TM07 1
Battle Tower

The Battle Tower is found only in Pokemon Crystal. It tests a Trainer's ability to catch, raise and
battle Pokemon of many different levels. There are 10 levels in the tower, and each holds seven
Trainers with teams of three Pokemon. You'll win great prizes at each level of competition.
*
4

Battle Tower
Pokemon Trainee up far the challenge can build teams to take on the talented Trainers in the Battle Tower, The battles
are not easy, especially at the lower levels, where one hit can take down a Pokemon, You have to use the same team of
three for all seven battles in each level of the tower You can use different teams at different levels.

PREPARE FOR BATTLE


The opponents in the Battle Tower have vety fast, strong Pok£-
mon—they're harder to beat than the creatures you meet in Crys*
tals normal battles. When training your team, select the strongest
Pokemon you can, then use at least five of the helpful items like Car*
bos and Protein on each team member. Its expensive, but it will help
you win.

mu
TTTWTAW
4i^ ~

Ihfhk f
Jig o &
1#M«I dO WOu ►FtQMT
B
*ch§f

VI E9TELJLA r**t*Ju*d
PROTEIN xS
CARBOS xS
CALCIUM xS
I U* nt to OH* | I tngmft PACK FK**
3 IRON x5
RECEPTION SELECT LEVEL BATTLE x 7 GET ITEMS
Talk to the person in the Select the level that you You'll battle seven Trainers If you win, you'll pick up 10 Winning is easier with the help
re cep lion area to learn want to play You can have in each room Your items such as HP Up or of items like Iron and HP Up,
more about the tower and only threePokeinon for PofcGmon will be fully Protein that will lieip you especially at the lower levels
to start a new challenge. each hat tie healed after each battle. in the next round! of competition.

THE RULES OF BATTLE TOWER CHALLENGE EVERY LEVEL!


You can challenge any level at any rime, and you might want to
Q Three Pokemon may enter harries, start with the middle levels first—the lowest and highest levels
are inherently harder because of the weakness or strength that
Q All three must be different - Pokemon have at those levels. Challenge every level if you dare!

II The items they hold must also be different. Held items are the only
items allowed. You can't use items on your Pokemon during battle,

Q Certain Pokemon may also have level restrictions placed on them.

RECOMMENDED We've recommended Pokemon teams, the moves they should know^^
HOW TO READ THE
POKeMON, ABILITIES and the items they should hold for levels 10-40. Each move on our
TEAMS AND ITEMS recommended ream has a number. Those numbers appear next to
the Pokemon on the opposing reams that you should use that
MACHOP <nD particular move on.
CROSS CHOP FTG O-
EARTHQUAKE GRD O
GOLD BERRY SNORLAX HUM
HEADBUTT NHlTi
PROTECT
SNORE
NRM
NRtt
%
m
SURF WTR
MIRACLEBERRY HP 57

OPPOSING POKeMON/ABILITIES
ITEM/HP
mJLkl
t %

At Level 20, one-hit knockouts are not as common as at Level 10, hut you still need good
LEVEL 20 ROOM Defense and Special Defense and plenty of Speed to do well You II need to raise the
Maehop from an Egg if you want it to have Cross Chop, but Alakazatn and Nidoking can
learn their moves from TMs and the Move Tutor.
RECOMMENDED POKeMON,
ABILITIES AND ITEMS
QUAGSIRE < WTR X CKP )

MACHOP knD TAIL WHIP NRM /"7\


CROSS CHOP FTG HEADBUTT
QUICK CLAW WATER GUN
RAIN DANCE
PINK BOW HP 97 U BERRY HP 74 ■ QUICK CLAW

| AZUMARILL |<WTR)

ROLLOUT RCK a©
WATER GUN WTR
ATTRACT NRM
RAIN DANCE WTR
MYSTIC WATER HP 82

SCIZOR <BUCX^tT) TAUROS H NRM )

QUICK ATTACK NRM Q ^£1 HORN ATTACK NRM


NIDOKING keed PURSUIT DRK lyt. EARTHQUAKE GRD
'(TbeT)
TOXIC PSN RAGE NRM
EARTHQUAKE GRP Q
FLAMETHROWER FIR ©
SANDSTORM RCK w \ STRENGTH NRM
FOCUS BAND HP 73 HP 67 ■ BRIGHT POWDER HP 76
LEFTOVERS
! BUSSEY fCME) O PIKACHU
PSYCHIC PSY THUNDERBOLT ELC
SUBMISSION FTG f'M THUNDER WAVE ELC
SOFTBOIliD NRM STRENGTH NRM
COUNTER FTG TOXIC PSN
BRIGHT POWDER HP 148 ■ GOLD BERRY LIGHT BALL HP 58

I HERACROSs""] ^ EXEGGUTOR 9
ALAKAZAM PiY
■U 0
ENDURE NRM HYPER BEAM
SHADOW BALL GHO Q REVERSAL FTG PSYCHIC
ICE PUNCH ICE © MEGAHORN BUG * TOXIC
THUNDEftPUNCH ELC Q EARTHQUAKE _GRD ; DREAM EATER
PSYCHIC PSY FOCUS BAND HP 78 HP 83 ■ GOLD BERRY HP 78
TWISTEDSPOQN
STEELIX ^GstTYcro^) ALAKAZAM kUD o ARCANINE FIR

ROAR PSYCHIC FLAMETHROWER FIR


NfiM
IRON TAIL ROAR
SWAGGER NRM y HYPER BEAM NRM M
EARTHQUAKE _GRD © I -siT
IRON TAIL ar
GOLD BERRY HP 77 | BERRY JUICE HP 68

UMBREON STARMIE XED GYARADOS :WTR X FLV

PROTECT RECOVER NRM HYPER BEAM _NRM ©


TOXIC PSYCHIC PSY ^7y5?S!r
MUD-SLAP SURF WTR
ATTRACT PSYCH UP NRM ©
LEFTOVERS GOLD BERRY HP 71

■■
Vi
JMAW. JULifft •*>V
Ife*
»vji >*«.
r . 'T' f*
— -
•*
¥*u II nrly (in t:\t■^■uv.vr s I’lythir fni tnnnjf al hive hjirlfi in th( I-Tp*I >£> p&Qrri Whil# ^ Httni
LEVEL 30 ROOM U3E Site f> P&AMdcf rriuth.
E=#jguiAr doe-^n'p kirn ihf
y£n* lift, ftflfirfrhtKT ihll yoti 11 h.we. Lu Uctp I he fnfiW An Eujyniti. n
M if bap* Cpa^i Chflp u^ki 4A (Hi ftirrif Tchmvi Rmvi
kvcl mm*. m4 ihf 3ib il irp ihauld be fwii mart cfl#nvw ^'-hcr. M*rh*mp uki u
RECOMMENDED FWCcMCIN.
ABILITIES AND iTfMS
t EEAHOW . **\»X M
MEGGLJTOH MlMGRJItfg pit
Gi§AD8W_Gtt_ ©
rortwt >11 O
MSHT m
Ht
Si k
iLJtffOWHR cts © siin HU «%
EAtEHl PDY.-QiH HI'S*

KING'S SOCK

ELECTRODE KMj 1 APHAi I1*": - 1ANTURN <wr~gr)l


|
■tl

3
wn

3
uikuik!
fHAACtiOn
tfei
1 M
wit an m H 01
mtmu «f VM» «■ Tit
[ABlhBIf^Kf m O Simwem m# Q FLM m o
quin. (UH LEFTOVEflS HP 142 COLD Bt«RV If US 1

CROBAT Bcw*r«r>
mw
ccww w
fni.
YR&JJUrt jw O
totrtfliiHv Hi1 ill;

MACHAMP ft*D Q
MACHAMP
QfttlOP fit
ckhschqe nc Q XtrpOt <1
ia *fam \a Q m
KlItG S ItOCk miiuil ra
MHACLEMWr lie

1 BKiZfll 1 duct mo
Itlj'j'AtD _JL «A © to
IWUIBJ _■> '» h*
MUJlEliri wm Hi it
-ifiiMJ
-- "tv.
■twtut ut o
COiD SOHtf # fclNC, S HOCK HP Al

sot It ON ^ncr? [ POLlWRATH ]<-gn.rm-; &TA kM! 1 <25XSD


iWMUftT JU MUMI KW irk MMHIWW
nuetiMf Rf m ■n nf™
Mu M wm ai
era
i-—_Sfl
Mill Af 1141 Wat 1 MK-HI PCKVDtl n* rw
f

Breed your Houndoom to know Crunch, then use TMs and the Move Tutor to give it its other moves.
LEVEL 40 ROOM The Move Tutor can also help Dragonair with Thunderbolt, and TMs can teach it Toxic and Drag¬
on breath. As in all the rooms, it's important that you train your Pokemon carefully and give them as
many items like Protein and Carbos as you can afford,
RECOMMENDED POKeMON,
ABILITIES AND ITEMS
MUK OFstT) ELECTABUZZ
j
HOUNDOOM Y DBK Y HR j SCREECH NRM LIGHT SCREEN PSY
■ %'-r /
FLAMETHROWfR FIR PSN > j* . THUNOERPUNCH ELC
CRUNCH DRK Q
TOXIC
SLUDGE PSN it, SWIFT NRM V
SUNNY DAY FIR Q HARDEN NRM o SNORE NRM
SOLARBEAW GRS O QUICK CLAW HP 161 HP 124

OMASTAR CHARIZARD K~™HTh*~) [ EXEGGUTOR ]CsEDTpsv~)


CURSE ??? FIRE SPIN FIR EGG BOMB NRM
NRM ■ sip:
WATER GUN
ANClENTPOWER
WTR
JtCK
'v ®f £
DRAGON RAGE
FEY
DRG
FLY
STOMP
PSYCH UP NRM %
ROCK SMASH TIG P$f o SLASH NRM ot CONTUSION PSY o
COLO BERRY HP 133 BRIGHT POWDER HP 1S8

PORYGON2 |< NRM) ARCANINE FORRETRESS k~BUTX 5TL )


(ONVERSION2 NRM rv FLAME WHEEL RAPID SPIN nm
POLIWRATH
CONVERSION NRM PROTECT NRM
SURF WTR O PSV8EAM PSY TOXIC PSN
SUBMISSION FTG O THIEF DRK ^ Q SANDSTORM RCK
EARTHQUAKE GRD O NONE HP 147 HP 152 ■ LEFTOVERS HP 140
HYPNOSIS PSY O
MYSTIC WATER SCIZOR J<7buc^tO SLOWBRO
SLASH NRM O .JLd
STEEL WING STL «SL
PURSUIT DRK
HYPER BEAM m | \
SCOPE LENS hp m HP 10B ■ MIRACLEBERRY HP 157

STARMIE |/~WTR~:( PSY ) WOBBUFFET GOLEM M< RCK X CRD )


BUZZARD ICE EXPLOSION
THUNDERBOLT EEC EARTHQUAKE m m$l
SURF WTR MEGA PUNCH
ORAGONBREATH DRG ©
PSYCHIC PSY ROCK SLIDE RCK
TOXIC_PSN Q
LEFTOVERS HP 131 ■ COLD BERRY FOCUS BAND HP 145
MIRACLEBERRY
LAPRAS kWTRXTcT) STEELIX |< m x CRp ) ALAKA2AM [CpTT) Q

THUNDERBOLT ELC SANDSTORM RCK PSYCHIC PSY Vs"'."'"


ICE BEAM ICE Ji IRON TAIL STL THUNOERPUNCH ELC
CONFUSE RAY GHO f- ^ EARTHQUAKE GRD — 1 -Vi
¥ RECOVER NRM
SURE WTR TOXIC PSN ol FIRE PUNCH FIR
o
LEFTOVERS GOLD BERRY HP B7 1 HP 126

TAUROS H NRM ) KINGDRA ^wrnXmc) SNORLAX NRM j


a
RETURN NRM SURF WTR ATTRACT NRM
HYPER BEAM NRM DRAGON BREATH DRG BODY SLAM jm $
EARTHQUAKE GRD HYPER BEAM NRM PSYCH UP NRM -W
IRON TAIL STL BLIZZARO ICE ©a
EARTHQUAKE GRD o
GOLD BERRY LEFTOVERS HP T42 | HP 205
m
Power for
Your Pokemon
J Gel in gear by subscribing! to Nintendo Power
i magazine, home to Pop* tit•: r—your official
jdurce far PokemoA info. Every month, Pake-
r renter give* you (he Inside stoop, Including
v strategies, breaking news, tips an building a
belter team and G&A far every Poke man game.
Ppkerenier is the best resource far staying an tap
of Pokemoft, and you gotta takk ii eir*ry month!

Subscribe to
NINTENDO POWER
Every issue 1'S putktd wilh
mapi. lips, cades, previews,
f news and Iricki ter the
Eale>t Gome Hay Calat, Oonw
Boy Advance, N64 and
Nintendo GoineCube game*!

Special Offer!

Pokemon pin set!

or full 1-BOQ‘?55'3M)0
The Pokemon Crystal Version Player's Guide Is the one Item no Trainer«■ be wiIhooH Let the
pros from Nintendo Power guide you through Pokemon Crystal with defiled maps of every
area and a Pokedex with all 2$t treotiires^ptus inlormalloa on the Unown, the Move Tutor
and other Items and moves exclusive to the newest member of the colorful Pokemon series.

N^lKTljlOlftl to: ri^urti Wtilrit^tlllklf


ftjffc&l 't nrp' r \mEiT
ktjc-wiis "t* Lnwi fa£i his tm nw1 id

^ Camplaii Pofcedeit lor fakcrum Red, Hat, YeJIow, Cold, Silver and

Vital iJpt and exhaustive «alb-lliraiigfci with camplete mapi to help jfau
ceaquer ttia gia»

^ A ipedel Mdaar secilen aa, ibt all-ne* Fahepiaa O jpiiol Bqitle Twvcr

Parted dralegitt lor tattling tviry Gym leader oi well at the flirc favr

dP Lata l lam Q(d FirnOjani el every Hera, Tedini cal Machine and Hidden
Machine In iht game

lU.HlMUlHI
itin i-*idzb4-12-t
5 t4 a t >

Вам также может понравиться