Вы находитесь на странице: 1из 4

Level 1 Human Paladin 250

CHARACTER LEVEL, RACE, & CLASS EXPERIENCE


Juanito bananas
Noble Player One
CHARACTER NAME BACKGROUND ALIGNMENT DEITY PLAYER NAME

STEALTH DISADVANTAGE

ARMOR Divine Sense (Action—3/Long Rest). You can open


STRENGTH Chain Mail 18 your awareness to detect presence of strong evil.
Until the end of your next turn, you know the
PROFICIENCY BONUS +2
18
SHIELD
AC location of any celestial, fiend, or undead within 60
Shield feet of you that is not behind total cover. You know
N
CIE C
the type of any being whose presence you sense,
+4 Strength but not its identity. Within the same radius, you also
Y
PROFI

+4 detect the presence of any place or object that has


+1 Dexterity
been consecrated or desecrated.
+2 Constitution ARMOR CLASS
DEXTERITY
+2 Intelligence
Lay on Hands (Action—5/Long Rest). You can touch
MAXIMUM HIT DICE TEMPORARY a creature and draw power from the pool to restore
12 ✘


+3 Wisdom

+4 Charisma
12 1d10 a number of hp to that creature, up to the
maximum amount remaining in your pool. You can
CONDITIONAL
expend 5 hp from your pool of healing to cure the
target of one disease or neutralize one poison
+1 affecting it.This feature has no effect on undead and
constructs.
CURRENT HIT POINTS
CONSTITUTION DEATH SAVING THROWS

SAVING THROWS

14 N
CIE C

+1 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
Y
PROFI

RT

EXPE

+1 Animal Handling (Wis) VISION INSPIRATION EXHAUSTION


+2 +2 Arcana (Int)
✘ +6 Athletics (Str)
INTELLIGENCE +2 Deception (Cha)

14 ✘


+4 History (Int)
+3 Insight (Wis)
+2 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
+2 +2 Investigation (Int)
+1 Medicine (Wis)
WISDOM +2 Nature (Int)

13 +1 Perception (Wis)
+2 Performance (Cha)
✘ +4 Persuasion (Cha)
+1 +2 Religion (Int)
+1 Sleight of Hand (Dex)
CHARISMA +1 Stealth (Dex)

15 +1 Survival (Wis)
SKILLS

+2 11 PASSIVE PERCEPTION

ADVANTAGE

INITIATIVE +1 1 Attack / Attack Action RACIAL TRAITS

NAME RANGE ATTACK DAMAGE / TYPE


Longsword 5 ft +6 vs AC 1d8+4 slashing
Versatile
FEATURES & TRAITS

Armor Proficiencies. Light Armor, Medium Armor,


Heavy Armor, Shields

Weapon Proficiencies. Simple Weapons, Martial


Weapons

Tool Proficiencies. Dragonchess set

Languages. Common, Abyssal, Celestial

ATTACKS & SPELLCASTING PROFICIENCIES & LANGUAGES

This character sheet was generated by the Aurora Builder.


Male 4'8" 110 lb.
GENDER AGE HEIGHT WEIGHT
Juanito bananas
CHARACTER NAME EYES SKIN HAIR

NAME

Shnhbdfgdfsg

SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS

You understand wealth, power, and privilege. You carry a noble title, and your family owns land, collects taxes, and
wields significant political influence. You might be a pampered aristocrat unfamiliar with work or discomfort, a former
merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you
No one could doubt by looking at my regal bearing could be an honest, hard-working landowner who cares deeply about the people who live and work on your land,
that I am a cut above the unwashed masses. keenly aware of your responsibility to them.
No one could doubt by looking at my regal bearing
that I am a cut above the unwashed masses.
Work with your DM to come up with an appropriate title and determine how much authority that title carries. A noble
title doesn’t stand on its own—it’s connected to an entire family, and whatever title you hold, you will pass it down to
your own children. Not only do you need to determine your noble title, but you should also work with the DM to
PERSONALITY TRAITS
describe your family and their influence on you.

Independence. I must prove that I can handle myself Is your family old and established, or was your title only recently bestowed? How much influence do they wield, and
without the coddling of my family. (Chaotic) over what area? What kind of reputation does your family have among the other aristocrats of the region? How do the
common people regard them?

IDEAL What’s your position in the family? Are you the heir to the head of the family? Have you already inherited the title? How
do you feel about that responsibility? Or are you so far down the line of inheritance that no one cares what you do, as
long as you don’t embarrass the family? How does the head of your family feel about your adventuring career? Are you
I will face any challenge to win the approval of my in your family’s good graces, or shunned by the rest of your family?
family.
Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the
time? An animal you regard as a symbol of your line or even a spiritual member of the family?
BOND
These details help establish your family and your title as features of the world of the campaign.
I have an insatiable desire for carnal pleasures.

FLAW BACKGROUND STORY

Position of Privilege
Thanks to your noble birth, people are inclined to
think the best of you. You are welcome in high
society, and people assume you have the right to be
wherever you are. The common folk make every
effort to accommodate you and avoid your
displeasure, and other people of high birth treat you
as a member of the same social sphere. You can
secure an audience with a local noble if you need to.

BACKGROUND FEATURE

TRINKET
ADDITIONAL FEATURES

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb
Clothes, Fine 1 6 Holy Symbol of Ravenkind 1 —
Signet Ring 1 —
Case, Map or Scroll 1 1
[Longsword] 1 3
[Shield] 1 6
Javelin 5 10
Explorer’s Pack 1 10
[Chain Mail] 1 55

ATTUNED MAGIC ITEMS 0 / 3


VALUABLES — GEMS, ART OBJECTS, TRADE GOODS # lb

COPPER SILVER ELECTRUM GOLD PLATINUM

0 0 0 25 0

ENCUMBRANCE — LIFTING AND CARRYING

WEIGHT CARRIED CARRY CAPACITY PUSH, DRAG, LIFT

91.5 lb / 270 lb 540 lb

INVENTORY — ADVENTURING GEAR, ARMS, ARMOR, AND OTHER EQUIPMENT

ADDITIONAL TREASURE INVENTORY — ITEM DESCRIPTIONS & NOTES

#1 #2
STORED ITEM # lb. STORED ITEM # lb.

STORED ITEMS QUEST ITEMS & TRINKETS

This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Paladin Charisma 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 0 6 0

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 0 7 0
EPAR
SPELL NAME
ED
PR

Bless

Ceremony
4 0
Command

Compelled Duel
SPELLS KNOWN

Cure Wounds

Detect Evil and Good

Detect Magic

Detect Poison and Disease

Divine Favor

Heroism
8 0
Protection from Evil and Good

Purify Food and Drink

2 0

5 0
9 0

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Вам также может понравиться