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New Roster (Warhammer 40,000 9th Edition) [49 PL, 3CP, 1,000pts]

Outrider Detachment -3CP (Imperium - Adeptus Custodes) [40 PL, 3CP, 820pts]
Rules: Aegis of the Emperor, Sworn Guardians, The Emperor's Chosen

Configuration [3CP]

Battle Size [6CP]


Selections: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Categories: CONFIGURATION

Detachment CP [-3CP]
Categories: CONFIGURATION

Shield Host
Selections: Shadowkeepers
Categories: CONFIGURATION

HQ [9 PL, 175pts]
Shield-Captain on Dawneagle Jetbike [9 PL, 175pts]
Selections: Hurricane Bolter, Radiant Mantle, Warlord
Categories: BIKER, CHARACTER, FACTION: ADEPTUS CUSTODES, FLY, FACTION: IMPERIUM, HQ, FACTION:
SHADOWKEEPERS, SHADOWKEEPERS WARLORD
Abilities: Aegis of The Emperor, Implacable Vanguard, Inspirational Fighter, Radiant Mantle, Unit:
Shield-Captain on Dawneagle Jetbike, Weapon: Hurricane bolter, Interceptor Lance
Auric Aquilis
Abilities: Auric Aquilis

Abilities Description Ref


Aegis of Models with the Aegis of the Emperor special rule have a 5+ invulnerable
The save. In Addition, roll a D6 each time a model with this ability suffers a mortal
Emperor wound in the Psychic phase. On a 6 that mortal wound is ignored.
Auric BIKER model only. This model has a 3+ invulnerable save. In addition, you
Aquilis can re-roll failed charge rolls made for this model.
Implacable When this model Advances, add 6" to its Move characteristic for that
Vanguard Movement phase instead of rolling a dice.
Inspirational You can re-roll hit rolls of 1 made for friendly ADEPTUS CUSTODES units
Fighter within 6" of this model.
Radiant
Your opponent must subtract 1 from hit rolls that target your Warlord.
Mantle

Unit M WS BS S T W A Ld Save Ref


Shield-Captain on Dawneagle Jetbike 14" 2+ 2+ 5 6 7 5 9 2+

Weapon Range Type S AP D Abilities Ref


Hurricane Rapid
24" 4 0 1 -
bolter Fire 6
You can re-roll failed wound rolls for this weapon
Interceptor
Melee Melee +1 -3 D3 on a turn in which the bearer made a successful
Lance
charge

Fast Attack [31 PL, 645pts]


Venatari Custodians [8 PL, 180pts]
Categories: FACTION: ADEPTUS CUSTODES, FAST ATTACK, FLY, INFANTRY, JUMP PACK, FACTION: IMPERIUM,
FACTION: SHADOWKEEPERS
Abilities: Aegis of The Emperor, Airborne Hunters
Venatari Custodian [3 PL, 60pts]
Unit: Venatari Custodian
Kinetic Destroyer and Tarsus Buckler [5pts]
Selections: Tarsus Buckler [5pts]
Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler
Venatari Custodian [3 PL, 60pts]
Unit: Venatari Custodian
Kinetic Destroyer and Tarsus Buckler [5pts]
Selections: Tarsus Buckler [5pts]
Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler
Venatari Custodian [3 PL, 60pts]
Unit: Venatari Custodian
Kinetic Destroyer and Tarsus Buckler [5pts]
Selections: Tarsus Buckler [5pts]
Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

Abilities Description Ref


Aegis of Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In
The Addition, roll a D6 each time a model with this ability suffers a mortal wound in the
Emperor Psychic phase. On a 6 that mortal wound is ignored.
During deployment, you can set up this unit high in the skies instead of setting it
Airborne up on the battlefield. If you do, at the end of one of your Movement phases you
Hunters can set up this unit anywhere on the battlefield that is more than 9" away from any
enemy models.
When resolving an attack made with a weapon that has an Armour Penetration
Tarsus
characteristic of -1 against a model equipped with a tarsus buckler, that weapon
Buckler
has an Armour Penetration characteristic of 0 for that attack.

Unit M WS BS S T W A Ld Save Ref


Venatari Custodian 12" 2+ 2+ 5 5 3 3 8 3+

Weapon Range Type S AP D Abilities Ref


Kinetic Pistol When resolving an attack made with this weapon,
18" 6 -2 2
Destroyer 2 an unmodified hit roll of 6 scores 1 additional hit.
Tarsus
Melee Melee +1 -2 1 -
Buckler
Venatari Custodians [8 PL, 180pts]
Categories: FACTION: ADEPTUS CUSTODES, FAST ATTACK, FLY, INFANTRY, JUMP PACK, FACTION: IMPERIUM,
FACTION: SHADOWKEEPERS
Abilities: Aegis of The Emperor, Airborne Hunters
Venatari Custodian [3 PL, 60pts]
Unit: Venatari Custodian
Kinetic Destroyer and Tarsus Buckler [5pts]
Selections: Tarsus Buckler [5pts]
Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler
Venatari Custodian [3 PL, 60pts]
Unit: Venatari Custodian
Kinetic Destroyer and Tarsus Buckler [5pts]
Selections: Tarsus Buckler [5pts]
Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler
Venatari Custodian [3 PL, 60pts]
Unit: Venatari Custodian
Kinetic Destroyer and Tarsus Buckler [5pts]
Selections: Tarsus Buckler [5pts]
Abilities: Tarsus Buckler, Weapon: Kinetic Destroyer, Tarsus Buckler

Abilities Description Ref


Aegis of Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In
The Addition, roll a D6 each time a model with this ability suffers a mortal wound in the
Emperor Psychic phase. On a 6 that mortal wound is ignored.
During deployment, you can set up this unit high in the skies instead of setting it
Airborne up on the battlefield. If you do, at the end of one of your Movement phases you
Hunters can set up this unit anywhere on the battlefield that is more than 9" away from any
enemy models.
When resolving an attack made with a weapon that has an Armour Penetration
Tarsus
characteristic of -1 against a model equipped with a tarsus buckler, that weapon
Buckler
has an Armour Penetration characteristic of 0 for that attack.

Unit M WS BS S T W A Ld Save Ref


Venatari Custodian 12" 2+ 2+ 5 5 3 3 8 3+

Weapon Range Type S AP D Abilities Ref


Kinetic Pistol When resolving an attack made with this weapon,
18" 6 -2 2
Destroyer 2 an unmodified hit roll of 6 scores 1 additional hit.
Tarsus
Melee Melee +1 -2 1 -
Buckler
Vertus Praetors [15 PL, 285pts]
Categories: BIKER, FLY, FACTION: IMPERIUM, FACTION: ADEPTUS CUSTODES, FAST ATTACK, FACTION:
SHADOWKEEPERS
Abilities: Aegis of The Emperor, Implacable Vanguard
Vertus Praetor [5 PL, 95pts]
Selections: Salvo Launcher
Unit: Vertus Praetor, Weapon: Interceptor Lance, Salvo Launcher (Flakkburst), Salvo Launcher
(Melta)
Vertus Praetor [5 PL, 95pts]
Selections: Hurricane Bolter
Unit: Vertus Praetor, Weapon: Hurricane bolter, Interceptor Lance
Vertus Praetor [5 PL, 95pts]
Selections: Hurricane Bolter
Unit: Vertus Praetor, Weapon: Hurricane bolter, Interceptor Lance

Abilities Description Ref


Aegis of Models with the Aegis of the Emperor special rule have a 5+ invulnerable save.
The In Addition, roll a D6 each time a model with this ability suffers a mortal wound
Emperor in the Psychic phase. On a 6 that mortal wound is ignored.
Implacable When this model Advances, add 6" to its Move characteristic for that Movement
Vanguard phase instead of rolling a dice.

Unit M WS BS S T W A Ld Save Ref


Vertus Praetor 14" 2+ 2+ 5 6 4 4 9 2+

Weapon Range Type S AP D Abilities Ref


Hurricane Rapid
24" 4 0 1 -
bolter Fire 6
You can re-roll failed wound rolls for this weapon
Interceptor
Melee Melee +1 -3 D3 on a turn in which the bearer made a successful
Lance
charge
Add 1 to all hit rolls made for this weapon against
Salvo
Heavy targets that can FLY. Subtract 1 from the hit rolls
Launcher 24" 7 -1 D3
D3 made for this weapon against all other targets.
(Flakkburst)
Blast.
Salvo
Heavy You can re-roll failed wound rolls for this weapon
Launcher 24" 8 -4 D6
1 if the target is a VEHICLE
(Melta)

Reinforcements (Imperium - Sisters of Silence) [9 PL, 180pts]

Configuration

Detachment CP
Categories: CONFIGURATION
Elites [9 PL, 180pts]

Prosecutors [3 PL, 60pts]


Selections: Sister Superior [12pts]
Categories: ELITES, FACTION: IMPERIUM, FACTION: ASTRA TELEPATHICA, FACTION: SISTERS OF SILENCE,
INFANTRY, PROSECUTORS
Rules: Null Maidens, Psychic Abomination, Witch Hunters
Abilities: Prosecution Protocols
4x Prosecutor [48pts]
Selections: 4x Boltgun, 4x Psyk-Out Grenades
Unit: Prosecutor, Weapon: Boltgun, Psyk-Out Grenades

Abilities Description Ref


Each time you select a target for a ranged weapon a model in this unit is
Prosecution
making an attack with, you can ignore the Look Out, Sir rule if the target is a
Protocols
PSYKER.

Unit M WS BS S T W A Ld Save Ref


Prosecutor 7" 3+ 3+ 3 3 1 2 8 3+
Sister Superior 7" 3+ 3+ 3 3 1 3 9 3+

Weapon Range Type S AP D Abilities Ref


Rapid
Boltgun 24" 4 0 1 -
Fire 1
When resolving an attack made with this weapon
Psyk-Out Grenade against a PSYKER or DAEMON unit, a hit roll of 6+
6" 2 0 1
Grenades D3 inflicts a mortal wound on the target and the attack
sequence ends.
Prosecutors [3 PL, 60pts]
Selections: Sister Superior [12pts]
Categories: ELITES, FACTION: IMPERIUM, FACTION: ASTRA TELEPATHICA, FACTION: SISTERS OF SILENCE,
INFANTRY, PROSECUTORS
Rules: Null Maidens, Psychic Abomination, Witch Hunters
Abilities: Prosecution Protocols
4x Prosecutor [48pts]
Selections: 4x Boltgun, 4x Psyk-Out Grenades
Unit: Prosecutor, Weapon: Boltgun, Psyk-Out Grenades

Abilities Description Ref


Each time you select a target for a ranged weapon a model in this unit is
Prosecution
making an attack with, you can ignore the Look Out, Sir rule if the target is a
Protocols
PSYKER.

Unit M WS BS S T W A Ld Save Ref


Prosecutor 7" 3+ 3+ 3 3 1 2 8 3+
Sister Superior 7" 3+ 3+ 3 3 1 3 9 3+

Weapon Range Type S AP D Abilities Ref


Rapid
Boltgun 24" 4 0 1 -
Fire 1
When resolving an attack made with this weapon
Psyk-Out Grenade against a PSYKER or DAEMON unit, a hit roll of 6+
6" 2 0 1
Grenades D3 inflicts a mortal wound on the target and the attack
sequence ends.
Prosecutors [3 PL, 60pts]
Selections: Sister Superior [12pts]
Categories: ELITES, FACTION: IMPERIUM, FACTION: ASTRA TELEPATHICA, FACTION: SISTERS OF SILENCE,
INFANTRY, PROSECUTORS
Rules: Null Maidens, Psychic Abomination, Witch Hunters
Abilities: Prosecution Protocols
4x Prosecutor [48pts]
Selections: 4x Boltgun, 4x Psyk-Out Grenades
Unit: Prosecutor, Weapon: Boltgun, Psyk-Out Grenades

Abilities Description Ref


Each time you select a target for a ranged weapon a model in this unit is
Prosecution
making an attack with, you can ignore the Look Out, Sir rule if the target is a
Protocols
PSYKER.

Unit M WS BS S T W A Ld Save Ref


Prosecutor 7" 3+ 3+ 3 3 1 2 8 3+
Sister Superior 7" 3+ 3+ 3 3 1 3 9 3+

Weapon Range Type S AP D Abilities Ref


Rapid
Boltgun 24" 4 0 1 -
Fire 1
When resolving an attack made with this weapon
Psyk-Out Grenade against a PSYKER or DAEMON unit, a hit roll of 6+
6" 2 0 1
Grenades D3 inflicts a mortal wound on the target and the attack
sequence ends.

Force Rules
Aegis of the Emperor: Models with the Aegis of the Emperor special rule have a 5+ invulnerable save.

In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
mortal wound is ignored. ()
Sworn Guardians: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS
CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.

A unit with this ability that is within range of an objective marker (as specified in the mission) controls the
objective marker even if there are more enemy models within range of the same objective marker. If an enemy
unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the
player who has the most models within range of it as normal. ()
The Emperor's Chosen: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS
CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.

This unit's invulnerable save is improved by 1 (to a maximum of 3+) ()

Selection Rules
Null Maidens: If you have an IMPERIUM Warlord (excluding a FALLEN warlord), you can include this unit in a
Vanguard Detachment. If you do so, that Detachment's HQ requirements are changed to 0-2 and its Command
Benefits are changed to "None". ()
Psychic Abomination: This unit cannot be targeted or affected by psychic powers. When a Psychic test or a
Deny the Witch test is taken for an enemy model, subtract 1 from the total for each unit from your army with this
ability within 18" of that model (to a maximum of -4). ()
Witch Hunters: When resolving an attack made by a model in this unit against a PSYKER unit, you can re-roll
the wound roll. ()

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