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Outrider Detachment -3CP (Imperium - Adeptus Custodes) [40 PL, 3CP, 820pts]
Rules: Aegis of the Emperor, Sworn Guardians, The Emperor's Chosen
Configuration [3CP]
Detachment CP [-3CP]
Categories: CONFIGURATION
Shield Host
Selections: Shadowkeepers
Categories: CONFIGURATION
HQ [9 PL, 175pts]
Shield-Captain on Dawneagle Jetbike [9 PL, 175pts]
Selections: Hurricane Bolter, Radiant Mantle, Warlord
Categories: BIKER, CHARACTER, FACTION: ADEPTUS CUSTODES, FLY, FACTION: IMPERIUM, HQ, FACTION:
SHADOWKEEPERS, SHADOWKEEPERS WARLORD
Abilities: Aegis of The Emperor, Implacable Vanguard, Inspirational Fighter, Radiant Mantle, Unit:
Shield-Captain on Dawneagle Jetbike, Weapon: Hurricane bolter, Interceptor Lance
Auric Aquilis
Abilities: Auric Aquilis
Configuration
Detachment CP
Categories: CONFIGURATION
Elites [9 PL, 180pts]
Force Rules
Aegis of the Emperor: Models with the Aegis of the Emperor special rule have a 5+ invulnerable save.
In Addition, roll a D6 each time a model with this ability suffers a mortal wound in the Psychic phase. On a 6 that
mortal wound is ignored. ()
Sworn Guardians: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS
CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.
A unit with this ability that is within range of an objective marker (as specified in the mission) controls the
objective marker even if there are more enemy models within range of the same objective marker. If an enemy
unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the
player who has the most models within range of it as normal. ()
The Emperor's Chosen: If your army is Battle-forged, all ADEPTUS CUSTODES INFANTRY and ADEPTUS
CUSTODES BIKER units in ADEPTUS CUSTODES Detachments gain this ability.
Selection Rules
Null Maidens: If you have an IMPERIUM Warlord (excluding a FALLEN warlord), you can include this unit in a
Vanguard Detachment. If you do so, that Detachment's HQ requirements are changed to 0-2 and its Command
Benefits are changed to "None". ()
Psychic Abomination: This unit cannot be targeted or affected by psychic powers. When a Psychic test or a
Deny the Witch test is taken for an enemy model, subtract 1 from the total for each unit from your army with this
ability within 18" of that model (to a maximum of -4). ()
Witch Hunters: When resolving an attack made by a model in this unit against a PSYKER unit, you can re-roll
the wound roll. ()