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The Choco•Matic Series Manual v 1.0



Welcome
Thank you very much for purchasing one of the Choco•Matic Series for Kontakt instruments!
We hope you’ll make the best out of this carefully crafted Virtual Instrument.

Quick Start
Jump to Page 6!

Requirements
This Instrument requires that you have installed the Full Version of Kontakt 5.5.2 or newer.
It will not work with the free Kontakt Player.
Each instance needs about 100-200 MB of RAM. Make sure that your computer has enough RAM to cope with your host DAW needs
and this and other libraries’ needs.
When using more instruments at the same time, a fast hard disk drive or an SSD is warmly suggested. In this instrument, though, the
problem might reside more on the CPU side (especially in Live Mode in Logic) since the polyphony count is never above 8.

Unpacking
Once you have downloaded the Install files following the instructions from the purchase email, please follow these steps:
1. The ZIP compressed files can be opened directly from your OS or using any of the applications you can easily find on the internet.
1.1. Winzip on PC for example.


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Installing
Once all of the ZIP files are unpacked, you can move the Instrument folder to your favorite location, then move the Samples folder
inside the Instrument Folder.
Please keep and eventually make back-up copies of the ZIP installers since they might be useful in case of data-loss, without requiring a
full re-download of the whole package.

Loading
Kontakt Instruments not based on the protected NI scheme, can be loaded in one of the following ways:
1. Drag & Drop the .nki file onto the main Kontakt interface.
2. Use the Kontakt Browser to find the .nki file and either Double-Click or Drag & Drop to the main interface.

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Quick Load
You can use Kontakt’s Quick Load feature to easily access the Instrument.
1. Click on the “Quick” button on top of Kontakt’s interface.


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2. Either from the PC’s Explorer / Mac’s Finder or from Kontakt’s Browser, Drag and Drop the folder containing the Instrument or
the .nki file itself to the Quick Load window.

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3. Eventually, you can organize instruments in collection by creating folders inside the Quick Load window (right-Click on PC or ctrl-
Click on Mac).
4. The Instrument is readily available, either from the Quick Load window itself or through the Quick Load button.

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Quick Start


Selecting Triggering
The Choco•Matic Series Engine features up to 4 parts. You trigger playback using MIDI Octave 1.
Each part is laid down on an octave on the MIDI Keyboard: Each available key is signaled on its display for each Collection:
Part 1 = MIDI octave 2
Part 2 = MIDI octave 3
Part 3 = MIDI octave 4
Each key represents a Tonal Center (a chord, poly-chord…) and when
Part 4 = MIDI octave 5 pressed triggers all of the loops for the active parts at the same time.
The color-coded keys let you select Variations to the Part, up to 11 The status of the Engine is signaled using these icons:
variations are available for each Part.
All of the B’s (B2, B3, B4, B5) are colored in red and STOP the relative part.

B1 stops the Engine.


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Main Panel
• Select one of the Collections
• Playback speed indicator: the Engine automatically
switches the playback speed to Half or Double of the
current BPM, based on the difference between the
original BPM of the Collection and the current BPM
• Effect presets selector for each of the 3 available engines
• Button to access the Advanced Panel (see below)
• Balance each Part/Channel between 2 sources
• Set the stereo position using Pan-Pots
• Optionally direct each part to a separate out in Kontakt
and to your DAW of choice
• Mute and Solo buttons, Volume fader and signal meter
for each Part/Channel
• Color-coding for each Part/Channel (same as the one
used in the Kontakt MIDI keyboard)
• Engine status
• Readout of the available tonal centers and the keys they
belong to on MIDI octave 1


Ctrl-Click (PC) and Cmd-Click (Mac) set each Pot to its default value

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Advanced Panel
The Choco•Matic Series Engine works in a number of
different ways.
Trigger Mode can be either Latch or Temp.
Latch will make the Engine play right after you press one
of the Trigger Keys on MIDI octave 1 and will keep on
playing until you stop the Engine with the MIDI key B1.
Temp will make the Engine play right after you press one
of the Trigger keys on MIDI octave 1, but it will stop it as
soon as you release the Trigger Key.
Sync/Legato controls the way loops are concatenated in
time.
When ON, in Latch Mode, the Engine will switch Tonal
Center and/or Variation (any active key you press) and
keep the relative musical position. When OFF, each time
you press any key, the new loop will be triggered from its
start.
When ON, in Temp Mode, the Engine will switch Tonal
Center and/or Variation (any active key you press) and
keep the relative musical position when you play Legato
(a new note is triggered while you are still holding down
the former note). When OFF or playing Staccato (a new
note is triggered after you release the former).
Ctrl-Click (PC) and Cmd-Click (Mac) set each Pot to its default value
Playback Timing tells the engine when to switch Tonal Center/
Variation: immediately, at next bar, at quarter note and so on.

💡 HINT: when playing live Latch Mode is the best to master, when programming parts in your DAW, Temp Mode is usually the most flexible and predictable


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Effects Panel
• Set the amount of signal sent to each of the 3 different
Effects Engine for each Part/Channel
• Switch OFF entirely the Effect Sends by clicking on SEND
for each Part/Channel
• Set the Depth and Speed (in musical terms - for example,
12 stands for a Tremolo Speed of 1/12 in musical terms - a
quarter triplet)
• Switch OFF the Tremolo by clicking on TREM for each Part/
Channel

Ctrl-Click (PC) and Cmd-Click (Mac) set each Pot to its default value

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About Panel

(support and credits)

• Clicking on product logo brings forward the credits/about


page
• You can refer to the version number and date when in
need of support

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End User License Agreement (EULA)
Please read the terms of the following Soundware license agreement before using this Instrument. By installing and using these sounds, you agree
to become bound by the licensing agreement. If you do not agree to these terms, do not install and use the product.
With this library, you are obtaining a license for your use only. The sounds, images, presets, samples and programming are the property of
Chocolate Audio and are licensed (not sold) to you for use in music production, public performance, and reasonable musical purposes within
musical compositions.
This license expressly forbids distribution of these sounds, either as they exist in this form or any modification thereof. Any duplicating, copying,
distributing, transferring, uploading or downloading, trading of these libraries or any of the contents therein is strictly prohibited. You cannot sell,
loan, share, rent, lease, trade, reissue nor assign any or all of the enclosed sounds to anyone. You cannot redistribute them through an archive, nor
a collection, nor through the Internet, nor binaries groups, nor newsgroup, nor any type of removable media nor through a network. The sounds
and samples contained herein cannot be edited, digitally altered, re- synthesized or manipulated without direct written consent of Chocolate
Audio. The enclosed sounds cannot be re-used in any other commercial sample library or any competitive product.
A right to use any of the samples and sounds in this collection is granted to the original end-user only, and this license is not transferable unless
there is written consent of Chocolate Audio or its representative and payment of an eventual additional fee. Resale is allowed, granted that the
original Licensee communicates to the Licensor (Chocolate Audio) the terms of the transfer, including the full name and email address of the new
Licensee. This process always requires authorization from Chocolate Audio and it's not granted per se.  Transfer of License fees are detailed in the
F.A.Q. page and are free, unless differently specified and/or unless the license transfer has to happen via an external agent who might require
license transfer fee (for example Fxpansion with BFD libraries). Licensor will not be responsible if the content of this product does not fit the
particular purpose of the Licensee. The sounds are licensed "as is" without warranties of any kind. Neither Chocolate Audio nor any agent or
distributor can be held responsible for any direct or indirect or consequential loss arising from the use of this product in whatever form.
This product may not be returned for any reason other than manufacturing defects. Please make sure before ordering this item that it meets your
needs. Information contained herein is subject to change without notice and does not represent a commitment on the part of Chocolate Audio.
The terms of this license shall be construed in accordance with the substantive laws of Italy and EU. In any written materials or credits
accompanying your music recording that utilizes material from Chocolate Audio (website, CD booklet, film credits, etc), you are invited to include a
courtesy credit and inform Chocolate Audio about it.
By installing and using this product, you acknowledge that you have read this license agreement, understand the agreement and agree to its
terms and conditions. This is the complete agreement between you and Chocolate Audio that supersedes any other representations or prior
agreements, whether oral or in writing.
Last revised on April 7th, 2016

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