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Name of School Northeastern College Grade Level 12

GRADE 12 Name of Teacher Fhebelyn L. Tumbaga Learning Area Media and Information Literacy
DAILY LESSON LOG Monday Wednesday rd Friday
I. OBECTIVES Teaching Dates and Time March 9,11,13, 2020 (3:00 – 4:00 pm) Quarter 3
A. Content Standards The learner demonstrates understanding of media and information literacy (MIL) and MIL related concepts.
B. Performance Standards The learner organizes a creative and interactive symposium for the community focusing on being a media and information literate individual.
The learner produces a living museum or electronic portfolio or any other creative forms of multimedia showcasing their / his/her understanding,
insights, and perceptions of the different resources of media and information.
C. Learning Competencies/Objectives At the end of the session, the learners At the end of the session, the learners shall be able At the end of the session, the learners shall be able
shall be able to: to: to:
evaluates everyday media and 1. The student/learner realizes opportunities and 1. evaluates current trends in media and
information with regard to with codes, challenges in media and information information and how it will affect/how they affect
convention, and messages; in regards 2. Researches and cites recent examples of the individuals and the society as a whole
with audience, producers, and other power of media and information to affect 2. describes massive open on-line
change.
stakeholders 3.Predicts future media innovation
4. synthesizes the overall knowledge about media
and information with skills for producing a
prototype of whatthe learners think is a future
media innovation

II. CONTENT MEDIA AND INFORMATION OPPORTUNITIES, CHALLENGES, AND CURRENT AND FUTURE TRENDS OF
LANGUAGES POWER OF MEDIA AND INFORMATION MEDIA AND INFORMATION
a. Economic, Educational, Social, and Political a. Massive open online content b. Wearable
Codes b. Threats, Risks, Abuse, and Misuse technology (i.e. Google glass, iPhone watch, etc.)
c. 3D Environment (i.e. 3D printer, 3D films,
holograms, etc.) d. Ubiquitous Learning e. Others
III. LEARNING RESOURCES
A. References
1. Teacher's Guide pages
2. Learner's Material pages
3. Textbook's pages Pg. 91-103 Pg. 104-110
4. Additional Materials from
MEDIA AND INFORMATION LITERACY- DIWA
Learning Resource (LR) portal
B. Other Learning Resources laptop and projector
IV. PROCEDURES
A. Reviewing previous lesson or Recap on the past lesson With the help of fishbone diagram, the students will Recap on the past lesson
presenting the new lesson illustrate their prior knowledge about the
opportunities, challenges and power of media and
information
B. Establishing a purpose for the Ask: What is the relevant of Media and Information Have the learners watch the 5-minute video
lesson in our society? entitled, “2015 Top 5 Smartband”
C. Presenting examples/ instances of Students will sight an example of their media use.
the new lesson
D. Discussing new concepts and Discuss the “Opportunities, Challenges and Power” 1. Discuss with the learners how education has
practicing new skills #1 evolved, and will continue to evolve in the future,
and that one of this advancement is through
MOOC.
E. Discussing new concepts and Students will give a real life situation with regards to 2. Wearable technology
practicing new skills #2 the topic. 3. 3D Environment
4. Ubiquitous Learning
F. Developing mastery (Leads to Ask: What is the difference between challenges, When and where can a student who has enrolled
Formative Assessment 3) opportunities and power? in an MOOC study and submit projects or
answers?

G. Finding practical applications of The students will be group into five. Ask: In connection today, what are the challenges, Where do you think is the future of technology
concepts and skills in daily living By using of chalk and illustration board, opportunities and power of media and information headed? How do you see our world 50 years from
in my presented PowerPoint they will in line with the different aspects. now?
identify what words can they come up
with the given Codes.
H. Making generalizations and What do you think are the similarities and
abstractions to the lesson differences between the real world and virtual
world?
I. Evaluating learning
J. Additional activities for application Emphasize that innovations in technology can
and remediation improve the media and information literacy of
society. The task of each group is to design a
prototype or draw a piece of technology that will
help the lives of Filipinos in the following sectors:
Fishing, Agriculture, Women, and Indigenous
People. The rubrics will be given to the students.
V. REMARKS
VI. REFLECTION
A. No. of learners who earned 80% in the evaluation.
B. No. of learners who require additional activities for remediation
C. Did the remedial lessons work? No. of learners who have caught up with the lesson.
D. No. of learners who continue to require remediation.
E. Which of my teaching strategies worked well? Why did it work?
F. What difficulties did I encounter which my principal or supervisor can help me solve?
G. What innovation or localized materials did I used/discover which I wish to share with other learners?
Prepared by: Checked by:

FHEBELYN L. TUMBAGA, LPT DIONIBELTON C. VILORIA, BSBA DIONICIO D. VILORIA, Ed.D.


Subject Teacher ABM Strand Coordinator BEC Principal

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