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Mobile
Design aesthetics as drivers of banking
value in mobile banking: does
customer happiness matter?
Walid Chaouali 219
Rabat Business School, Université Internationale de Rabat, Morocco
Received 22 March 2019
Renaud Lunardo Revised 14 May 2019
27 May 2019
Department of Marketing, KEDGE Business School, Bordeaux, France Accepted 29 May 2019
Imene Ben Yahia
Applied Research in Business Relationships and Economics (ARBRE),
High School of Commerce of Tunis, Tunis, Tunisia
Dianne Cyr
Faculty of Business Administration,
Simon Fraser University, Burnaby, Canada, and
Abdelfattah Triki
College of Business, University of Jeddah, Jeddah, Saudi Arabia
Abstract
Purpose – The purpose of this paper is to examine how customers derive value ( functional, emotional, social
and epistemic value) from the design aesthetics of mobile banking applications and then form intention to
adopt mobile banking. Furthermore, this research investigates the moderating effect of happiness, which is
predicted – and showed – to strengthen the effects of design aesthetics on value.
Design/methodology/approach – A survey using screenshots of mobile banking applications was
administered to a sample of 281 bank customers. Data were analysed using SmartPLS.
Findings – The results show that design aesthetics have a positive effect on functional, emotional, social and
epistemic value. In turn, these value dimensions positively affect intention to adopt mobile banking. The
findings also demonstrate that happiness moderates the effects of design aesthetics on these value dimensions.
Practical implications – This work can be useful to designers of banking applications and other
practitioners to improve their policies and strategies related to mobile applications.
Originality/value – This research represents an initial attempt to examine how customers derive functional,
emotional, social and epistemic value from design aesthetics in mobile banking. In addition, this research
demonstrates that happiness moderates – and more specifically strengthens – the effects of design aesthetics
on customer value. The results provide a theoretical contribution to the importance of value in customer
decision making, and in the current case, in the seldom-researched area of mobile banking.
Keywords Value, Mobile banking, Happiness, Design aesthetics
Paper type Research paper
1. Introduction
The banking sector has recently started to disseminate high-tech delivery channels. Mobile
banking represents one such channel, enabling customers to conduct transactions
conveniently and offering opportunities for banks to strengthen their relationships with
their customers (Berraies et al., 2017). However, this shift towards digital banking implies a
change in banks’ marketing models, making it important to understand its impact on
customer experience (Mbama and Ezepue, 2018) and research on mobile banking adoption
International Journal of Bank
(Chemingui and Ben Lallouna, 2013; Shaikh and Karjaluoto, 2015). Recent research on the Marketing
adoption of mobile banking has provided evidence for the role of important determinants Vol. 38 No. 1, 2020
pp. 219-241
such as ease-of-use (e.g. Lin, 2011; Mortimer et al., 2015; Shareef et al., 2018), convenience © Emerald Publishing Limited
0265-2323
(Gupta and Arora, 2017) or trust (Oliveira et al., 2014), but by focusing on such variables, DOI 10.1108/IJBM-03-2019-0100
IJBM it has left unidentified the specific characteristic of mobile banking applications that
38,1 explains these variables and ultimately adoption.
Another limitation in existing research lies in the lack of a clearly identified way for
banks to design mobile banking applications that provide value for customers, who
always search for products and services that maximise value (de Ruyter et al., 1997; Ruiz
et al., 2008; Zeithaml, 1988). Even though recent research has identified perceived value as
220 an important driver of mobile banking adoption (Arcand et al., 2017; Baptista and Oliveira,
2017; Berraies et al., 2017; Gupta and Arora, 2017), no explanation as to how these
applications can drive perceived value has so far been delivered, leaving bank managers
unable to effectively design applications that offer value. In light of resistance from
customers to adopt such new payment methods (Chemingui and Ben Lallouna, 2013;
Kleijnen et al., 2007), one may yet argue that this avoidance behaviour largely reflects the
inability of banks to understand the customer value creation process (Kleijnen et al., 2007;
Roig et al., 2006), while such institutions should become value providers by offering
differentiated products and services that create an enhanced customer experience
(Sánchez-Fernández and Iniesta-Bonillo, 2007).
We propose in this research that the design of the application could arise as an important
driver of perceived value and, consequently, adoption. Given the widely acknowledged role
of design in determining preferences (Liu et al., 2017) and facilitating interaction between
customers and products or services (Bloch, 1995; Oppenheimer, 2005), we suggest that the
examination of the value creation process in mobile banking may benefit from a design
aesthetics perspective. To this regard, two questions remain unanswered: do – and
how – design aesthetics of mobile banking applications create values for customers? And
how do those values shape intention to adopt mobile banking? To address these issues, this
research builds on environmental psychology (Mehrabian and Russell, 1974) and more
specifically on the Stimulus–Organism–Response (S–O–R) model. Being the most widely
used framework for the examination of the effects of environmental stimuli during the
customers’ decision-making processes (Turley and Milliman, 2000), this model enables a
clear theoretical explanation of the effects of the design aesthetics of mobile banking
applications as a stimulus on perceived value and consequently on adoption intentions.
In addition, and due to its focus on the influence of design aesthetics in the value creation
process, this research also draws from the theory of consumption values (Sheth et al., 1991),
which suggests that values emerge as critical factors that enhance customers’ experience
(Berraies et al., 2017; Grönroos, 2006).
Nevertheless, these theoretical frameworks have not considered the effects of individual
differences that could lead customers to react differently to mobile banking design
aesthetics. Building on positive psychology (Seligman and Csikszentmihalyi, 2000) and prior
research showing that customers assess services depending on their levels of happiness
(Hellén and Sääksjärvi, 2011), this research argues that happiness may strengthen or
weaken the effects of design aesthetics on customers’ values. Such happiness – referring to
“an individual’s propensity to experience frequent positive emotions and infrequent
negative emotions” (Hellén and Sääksjärvi, 2011, p. 936) – is stable over time and across
situations, making it differing from emotions, which are more transient and not enduring
(Lyubomirsky and Lepper, 1999). As such, happiness is here suggested as an individual trait
that could explain consumers’ reactions to the design aesthetics of mobile applications on
perceived value and eventually adoption intentions.
This paper starts by reviewing research on customer values to identify the potential
aspects of values that design aesthetics can influence. Then, the positive psychology
literature presents happiness as an important variable that is predicted to moderate the
effects of design aesthetics on perceived values. The results are then presented. Finally,
the implications of our findings for research and for practitioners are discussed.
2. Theoretical background Mobile
2.1 Values and intention to adopt mobile banking banking
The notion of customer values represents a core concept in the marketing literature (Grönroos,
2006; Holbrook, 1999; Woodruff, 1997). Customers are constantly looking for value
optimisation, making it necessary for companies to understand the specific drivers of and
barriers to values (Kleijnen et al., 2007). While value first emerged as a concept focusing on the
costs and functional aspects associated with an offering (e.g. quality/price ratio) (Zeithaml, 221
1988), its conceptualisation has moved away from a unidimensional – only centring on
functional aspects – to a richer multidimensional lens (El-Adly and Eid, 2015; Gummerus,
2013; Sweeney and Soutar, 2001; Turel et al., 2007; Varshneya and Das, 2017). This view lies at
the core of the theory of consumption values (Sheth et al., 1991), which posits that customers
derive multiple values from their interaction with firms’ offerings – including banks. Of note,
the theory of consumption values has been acknowledged as the dominant theoretical lens in
the value literature (Sweeney and Soutar, 2001). This theory has proved its effectiveness in
many contexts such as online and offline retailing (Carlson et al., 2015; Kleijnen et al., 2007),
mobile social media (Carlson et al., 2019), wireless telecommunications industry (Karjaluoto
et al., 2012), offline financial services (Roig et al., 2009, 2013) and mobile banking (Berraies
et al., 2017). This multifaceted view identified different types of values (Berraies et al., 2017;
Roig et al., 2006; Sheth et al., 1991; Sweeney and Soutar, 2001; Karjaluoto et al., 2012) and
includes functional, emotional, social and epistemic values.
Functional value pertains to whether a product is able to perform its functional,
utilitarian or physical purposes (Sánchez-Fernández and Iniesta-Bonillo, 2007). This view is
grounded on the economic theory of the consumer and means-end theory and encompasses
all “rational and economic” assessments that are made by customers when appraising
product or service quality (Carlson et al., 2019). From the preceding, and building on
the notion that customers are motivated by the relative advantages and high quality of the
mobile banking application, functional value in this research will reflect the practical or
technical features derived from the usage of mobile banking (Berraies et al., 2017; Lin and
Bhattacherjee, 2010).
In addition to instrumental benefits, emotional value in the specific context of mobile
banking refers to “the fun, enjoyable, positive feeling and emotional responses aroused
during the use of mobile banking applications” (Sánchez-Fernández and Iniesta-Bonillo,
2007, p. 438). This particular aspect of value refers to the intrinsic enjoyment felt by
customers when they encounter an attractive mobile application (Zhou, 2012). An
aesthetically appealing application enhances customers’ hedonic experience as a human
biological and automatic response (Pham, 2004; Norman, 2004). Stated differently, the
attractiveness raises pleasure among customers, increasing their intention to adopt mobile
banking (Ha and Jang, 2010).
Besides functional and emotional values, customers acquire and consume products or
services to enhance their social image (Belk, 1988). Products or services can convey symbolic
meanings, and thereby are likely to mirror individuals’ status and enable them to construct a
positive social reputation (Varshneya and Das, 2017), and even respect and admiration in their
social environment (Lin and Bhattacherjee, 2010). Such social value – or “the utility
derived from the product’s ability to enhance social self-concept” (Sweeney and Soutar, 2001,
p. 278) – represents one of the most important factors in customers’ choices (Tian et al., 2001).
In this sense, when customers believe mobile banking is “a way of improvement of self-image,
expression of personality, or a categorization in a specific status” (Berraies et al., 2017, p. 1022),
they are likely to exhibit high intention to adopt this service.
Epistemic value is also suggested to play an important role concerning intention to adopt
mobile banking. It refers to “the capacity of the product or service to surprise, arouse
curiosity or satisfy the desire for knowledge” (Roig et al., 2006, p. 270) and is triggered
IJBM by customers’ intellectual curiosity or desire to search for novelty (Sánchez-Fernández and
38,1 Iniesta-Bonillo, 2007). The perception of epistemic value is consequential and purposeful to
many customers (Carlson et al., 2019), suggesting that epistemic value could determine
intention (Wu and Chang, 2016).
Considering what precedes, it is hypothesised that:
H1a. Functional value will have a positive effect on intention to adopt mobile banking.
222
H1b. Emotional value will have a positive effect on intention to adopt mobile banking.
H1c. Social value will have a positive effect on intention to adopt mobile banking.
H1d. Epistemic value will have a positive effect on intention to adopt mobile banking.
4. Method
4.1 Procedure
Because this research focuses on the effects of design aesthetics on intention to adopt
mobile banking, we chose to perform the study among individuals who have not yet
Functional value
Emotional value
Design Intention
aesthetics to adopt
Social value
Epistemic value
Figure 1.
The theoretical model Happiness
adopted such a service (i.e. reduce familiarity bias). Therefore, the choice was made to Mobile
perform the current study among real bank customers in Tunisia, a country seen as a banking
promising location for the investigation of the effects of aesthetics. The first reason for
this choice lies in that mobile banking is not well diffused in Tunisia, as opposed to other
countries such as North American and European countries (Chemingui and Ben Lallouna,
2013), likely ensuring respondents are not familiar with such a mobile banking
application. Second, the use of visually appealing mobile banking applications is relatively 225
new in this country, which makes the comprehension of the effects of design aesthetics
much more accurate and thus insightful compared to other countries where bank
customers may already be familiar with enhanced designs.
We began by conducting a pilot study to select among the set of existing real mobile
banking applications the three that were perceived the most appealing in order to use
them as stimuli in the main survey. One application per bank was thus selected as each
Tunisian retail bank proposed one mobile banking application. This selection involved
two rounds. In the first round, five experts – specifically, programmers and developers of
websites and mobile applications – were involved to select the seven most aesthetically
appealing mobile banking applications based on their technical knowledge. They removed
USSD technology and poorly designed applications. In the second round, 76 raters were
enroled to rank the selected mobile banking applications from the most aesthetically
appealing (Rank 1) to the least aesthetically appealing (Rank 7). These raters were
recruited via an online survey company, and did not participate in the main study.
In addition, we verified whether there was a significant statistical consistency between
the raters (not randomly ranked), using Kendall’s coefficient of concordance (Kendall’s W ),
which “takes the maximum value 1 when there is complete agreement, and the minimum
value zero when there is no agreement” (Sprent and Smeeton, 2007, p. 305). The results were
satisfactory (Kendall’s W ¼ 0.871, χ² ¼ 397.190, df ¼ 6, and p ¼ 0.000), allowing the
identification of the three applications that were ranked to most appealing and to be used as
stimuli in the study. In the main survey, following previous research that used pictorial
stimuli (Bateson and Hui, 1992), participants were thus asked online to observe one
screenshot of the real mobile banking application of his or her bank.
4.2 Sample
This research used an online survey company to collect data, in line with currently
accepted research practices (Gowanit et al., 2016; Souiden et al., 2019). The participants
selected for the study were at least 18 years old. They were required to hold an account at
one of three selected banks. Another requirement was that none of the participants had
been exposed to any mobile banking applications at the time of the study to remove
any familiarity biases. The sample for this study was composed of 281 respondents.
Table AII summarises the sample characteristics: 50.9 per cent of the respondents
were male and 29.5 per cent were in the 30–39 age group. In addition, 58.4 per cent of the
sample had an undergraduate degree and 49.8 per cent of respondents were employees of
the private sector.
4.3 Measures
All measures were drawn and adapted from prior studies and use multi-item scales.
Intention to adopt mobile banking was measured using a three-item scale (AbuShanab and
Pearson, 2007). Then, functional value and social value were adapted from Karjaluoto et al.
(2012), emotional value from Carlson et al. (2019) and epistemic value from Pura (2005).
Happiness was measured from Lyubomirsky and Lepper (1999). Table AIII provides a
description of the multi-item measures.
IJBM 5. Results
38,1 The theoretical model was tested using partial least squares structural equation modelling
(PLS-SEM, SmartPLS 3), as this technique has minimum demands regarding normality
assumptions and sample size (Hair et al., 2012, 2014). First, we assess the measurement
model and then the structural model.
intention to adopt mobile banking, supporting H1a–H1d. Likewise, design aesthetics were
found to have significant positive effects on functional value (β ¼ 0.577; t ¼ 13.671;
p o0.001), emotional value (β ¼ 0.649; t ¼ 16.780; p o0.001), social value (β ¼ 0.674;
t ¼ 16.118; p o0.001) and epistemic value (β ¼ 0.579; t ¼ 13.489; p o0.001). Overall, these
results bring support to H2a–H2d. Table III provides a summary of the results.
IJBM Path β t-statistic p-value f2 Conclusion
38,1
Main effects
FUV → IA 0.324 5.482 po 0.001 0.236 Supported
EMV → IA 0.205 4.286 po 0.001 0.087 Supported
SOV → IA 0.274 3.537 po 0.001 0.098 Supported
EPV → IA 0.222 4.306 po 0.001 0.112 Supported
228 DA → FUV 0.577 13.671 po 0.001 0.554 Supported
DA → EMV 0.649 16.780 po 0.001 0.782 Supported
DA → SOV 0.674 16.118 po 0.001 0.962 Supported
DA → EPV 0.579 13.489 po 0.001 0.516 Supported
Interaction terms
DA × HAP → FUV 0.199 3.604 po 0.001 0.076 Supported
DA × HAP → EMV 0.144 4.667 po 0.001 0.045 Supported
DA × HAP → SOV 0.177 2.504 po 0.05 0.076 Supported
DA × HAP → EPV 0.136 2.407 po 0.05 0.033 Supported
R2 (%) Q2
FUV 44.8 0.362
EMV 50.2 0.394
SOV 57 0.455
EPV 40.2 0.309
IA 80.8 0.661
Table III.
Path coefficients Notes: DA, design aesthetics; FUV, functional value; EMV, emotional value; SOV, social value; EPV,
and summary epistemic value; HAP, happiness; IA, intention to adopt mobile banking. The effects of happiness on all
of the results dimensions of value were significant
Besides the calculation of path coefficients and their significance, the f2 were computed.
This criterion assesses an exogenous construct’s contribution to an endogenous latent
variable’s R2 value (Hair et al., 2014). Since f2 values of 0.02, 0.15 and 0.35 indicate an
exogenous construct’s small, medium or large effect, respectively, on an endogenous
construct (Hair et al., 2014), the effect of functional value ( f2 ¼ 0.236) on intention to adopt
mobile banking f2 was here considered moderate, while the effect sizes of emotional value
( f2 ¼ 0.087), social value ( f2 ¼ 0.098) and epistemic value ( f2 ¼ 0.112) were smaller. Design
aesthetics had large effect sizes on the functional value ( f2 ¼ 0.554), emotional value
( f2 ¼ 0.782) social value ( f2 ¼ 0.962) and epistemic value ( f2 ¼ 0.516).
Furthermore, and turning to the test of the moderating role of happiness, results
revealed a significant positive interacting effect of design aesthetics and happiness on
functional value (β ¼ 0.199; t ¼ 3.604; p o 0.001), emotional value (β ¼ 0.144; t ¼ 4.667;
p o 0.001), social value ( β ¼ 0.177; t ¼ 2.504; p o 0.05) and epistemic value (β ¼ 0.136;
t ¼ 2.407; p o 0.05). Thus, H3a–H3d were all supported. Regarding the values of f2 for
moderating effects of happiness, values of 0.005, 0.01 and 0.025 represent small, medium
and large effect sizes (Aguinis et al., 2005). Hence, the effect sizes of the interaction term
between design aesthetics and happiness were all considered large on all different values,
with f2’s of 0.076, 0.045, 0.076 and 0.033 for functional value, emotional value, social value
and epistemic value, respectively.
Furthermore, a simple slope analysis was performed to visualise the two-way interaction
effect and to get a better understanding of the effects of design aesthetics on functional value,
emotional value, social value and epistemic value under different levels of happiness. As
indicated by Figure 2, a similar pattern is observed for different types of values, with positive
effects of design aesthetics for average (the red lines), high (green lines, MHappiness + 1 SD) and
low (blue lines, MHappiness − 1 SD) levels of happiness. Furthermore, the effects of design
DA × HAP (FUV) DA × HAP (EMV) Mobile
0.75 0.75
banking
0.50 0.50
0.25 0.25
EMV
FUV
0.00 0.00
229
–0.25 –0.25
–0.50 –0.50
–0.75 –0.75
–1.00 –0.75 –0.50 –0.25 0.00 0.25 0.50 0.75 1.00 –1.00 –0.75 –0.50 –0.25 0.00 0.25 0.50 0.75 1.00
DA DA
HAP at –1 SD HAP at Mean HAP at +1 SD HAP at –1 SD HAP at Mean HAP at +1 SD
EPV
0.00
0.00
–0.25 –0.25
–0.50 –0.50
–0.75
–0.75
–1.00 –0.75 –0.50 –0.25 0.00 0.25 0.50 0.75 1.00 –1.00 –0.75 –0.50 –0.25 0.00 0.25 0.50 0.75 1.00 Figure 2.
DA DA The moderating role
HAP at –1 SD HAP at Mean HAP at +1 SD HAP at –1 SD HAP at Mean HAP at +1 SD of happiness in the
effects of design
Notes: DA, design aesthetics; FUV, functional value; EMV, emotional value; SOV, social value; aesthetics on values
EPV, epistemic value; HAP, happiness; and IA, intention to adopt mobile banking
6. Discussion
230 This research started by asking the question if design aesthetics could represent a
particular characteristic of mobile banking applications able to influence customer adoption
of such a device. As such, and more specifically, this research aimed to examine if design
aesthetics could determine intention to adopt mobile banking through the mediating role of
perceived value. An additional question pertained to the potential moderating role played by
happiness. To answer the first question and thus to examine the effect of design aesthetics
questions on perceived value, this research built upon the S–O–R model from environmental
psychology and the theory of consumption values. Then, this research relied on positive
psychology to examine the predicted moderating role of happiness. From a quantitative
empirical study, this research offers important theoretical and managerial implications,
which are presented below.
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Appendix 1
Gender
Male 143 50.9 239
Female 138 49.1
Age
18–29 57 20.4
30–39 83 29.5
40–49 74 26.3
50–59 58 20.6
60+ 9 3.2
Education
High school degree 62 22.1
Undergraduate degree 164 58.4
Postgraduate degree 55 19.5
Occupation
Public sector 89 31.7
Private sector 140 49.8
Others 52 18.5
Monthly income
o499 TND 71 25.2
500–999 TND 87 31 Table AII.
1,000–1,499 TND 77 27.4 The sample
1,500TND+ 46 16.4 characteristics
IJBM Appendix 3
38,1
Design aesthetics DA1: the screen design (i.e. colours, boxes, menus, etc.) is Cyr et al. (2006)
240 attractive
DA2: this MBA looks professionally designed
DA3: the graphics are meaningful
DA4: the overall look and feel of this MBA is visually appealing
Functional value FUV1: this MBA would always deliver superior quality Karjaluoto et al.
FUV2: the offerings of this MBA would be of high quality (2012)
FUV3: this MBA would have consistent quality
Emotional value EMV1: this MBA would entertain me Carlson et al. (2019)
EMV: this MBA would be very enjoyable
EMV3: I would have fun when I use this MBA
Social value SOV1: this MBA would improve the way I am perceived Karjaluoto et al.
SOV2: this MBA would help me make a good impression on (2012)
other people
SOV3: this MBA would give me social approval
Epistemic value EPV1: this MBA would allow me to experiment with new ways of Pura (2005)
doing banking transactions
EPV2: this MBA would be an opportunity to test a new
technology
EPV3: this MBA would be out of curiosity
Intention to adopt IA1: I intend to adopt this MBA in the next few months AbuShanab and
mobile banking IA2: I predict that I would adopt this MBA in the next few months Pearson (2007)
IA3: I plan to adopt this MBA in the next few months
Happiness HAP1: in general, I consider myself (not a very happy person/a Lyubomirsky and
very happy person) Lepper (1999)
HAP2: compared with most of my peers, I consider myself (less
happy/more happy)
HAP3: some people are generally very happy. They enjoy life
regardless of what is going on, getting the most out of everything.
To what extent does this characterisation describe you? (not at
all/a great deal)
HAP4: some people are generally not very happy. Although they
are not depressed, they never seem as happy as they might be. To
what extent does this characterisation describe you? (not at all/a
Table AIII. great deal) (R)
The measures used Notes: MBA, mobile banking application; (R), reverse coded. Further, the original items for happiness as used
in the study in this research from Lyubomirsky and Lepper (1999) do focus on happiness as a trait rather than an outcome
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