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Sorc-16 Spy

CLASS & LEVEL BACKGROUND PLAYER NAME


Ashür Zelchius Arunsen
Tiefling
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
21 +3 30*
8 5 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Saves Hit Point Maximum 117


1 Strength Bonus:
DEXTERITY ● 11 Dexterity _____
2

18 ● 9

1
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

4 2 Wisdom
● 12 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
14
4 Acrobatics (Dex) Total SUCCESSES
2 0 Animal Handling (W) FAILURES
-1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)

8 ● 10 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
-1 History (Int) Darkvision 120'
Dag+GFB +9 1d4,2d8,4
-1 0 Insight (Wis) Wings: 30' fly speed
5 Intimidation (Cha) Fire Bolt +12 3d10 Resist: Fire
WISDOM -1 Investigation (Int)
0 Medicine (Wis) Elemental Adept: Fire
10 -1 Nature (Int)
0 Perception (Wis)
0
5 Performance (Cha)
● 10 Persuasion (Cha)
CHARISMA
-1 Religion (Int)
20 ● 9 Sleight of Hand (Dex)
● 9 Stealth (Dex)
5 0 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

Spell Save DC
18
PP Staff of Power
Bracers of Def.
B
1: Lang: Common,
2: Infernal
3: 500
4:
5:
6: 1k
7:
8:
9: 5k

EQUIPMENT FEATURES & TRAITS

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