Вы находитесь на странице: 1из 6

Initialize engine version: 5.4.

0f3 (923eaec5d9ec)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 650 Ti (ID=0x11c6)
Vendor: NVIDIA
VRAM: 984 MB
Begin MonoManager ReloadAssembly
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/UnityEngine.dll (this message
is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/UnityEngine.dll into
Unity Child Domain
Platform assembly: D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Assembly-
CSharp.dll (this message is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Assembly-
UnityScript.dll (this message is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/UnityEngine.UI.dll (this
message is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/UnityEngine.UI.dll
into Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/UnityEngine.Networking.dll
(this message is harmless)
Loading
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/UnityEngine.Networking.dll
into Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/GameAnalytics.dll (this
message is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/GameAnalytics.dll
into Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/DynamicText.dll (this message
is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/DynamicText.dll into
Unity Child Domain
Platform assembly: D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/mcs.dll
(this message is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/mcs.dll into Unity
Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/System.Threading.dll (this
message is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/System.Threading.dll
into Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/RakNetSwig.dll (this message
is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/RakNetSwig.dll into
Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Open.Nat.dll (this message is
harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Open.Nat.dll into
Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/NATTraversalForUNET.dll (this
message is harmless)
Loading
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/NATTraversalForUNET.dll into
Unity Child Domain
Platform assembly:
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Mono.Cecil.dll (this message
is harmless)
Loading D:/downloads/Games/Besiege.v0.85/Besiege_Data/Managed/Mono.Cecil.dll into
Unity Child Domain
- Completed reload, in 1.615 seconds
Platform assembly:
D:\downloads\Games\Besiege.v0.85\Besiege_Data\Managed\System.Core.dll (this message
is harmless)
Platform assembly: D:\downloads\Games\Besiege.v0.85\Besiege_Data\Managed\System.dll
(this message is harmless)
Platform assembly:
D:\downloads\Games\Besiege.v0.85\Besiege_Data\Managed\System.Xml.dll (this message
is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly:
D:\downloads\Games\Besiege.v0.85\Besiege_Data\Managed\System.Configuration.dll
(this message is harmless)
WARNING: Shader Unsupported: 'LoadingSkin' - Pass '' has no vertex shader
UnloadTime: 2.907400 ms
[Besiege] version: 0.85-10322
, using startup arguments:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Found 2 double entries


[LocalisationManager] Loading language file: PortugueseSpiderling.txt

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[LocalisationManager] initialised successfully, current language: Português

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[SteamWorkshopManager] SteamManager not initialized, destroying myself.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Platform assembly:
D:\downloads\Games\Besiege.v0.85\Besiege_Data\Managed\System.Xml.Linq.dll (this
message is harmless)
Fallback handler could not load library
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Mono/libc
Fallback handler could not load library
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Mono/.\libc
Fallback handler could not load library
D:/downloads/Games/Besiege.v0.85/Besiege_Data/Mono/libc
Binding to local socket 0.0.0.0
Sending NAT type detection request, local port 53670
Returning nat detection result to the user
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.667500 ms

Unloading 3595 unused Assets to reduce memory usage. Loaded Objects now: 29088.
Total: 39.149300 ms (FindLiveObjects: 2.647700 ms CreateObjectMapping: 2.144600 ms
MarkObjects: 27.799601 ms DeleteObjects: 6.555700 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 14.566601 ms

Unloading 778 unused Assets to reduce memory usage. Loaded Objects now: 28494.
Total: 50.989601 ms (FindLiveObjects: 2.495500 ms CreateObjectMapping: 1.323800 ms
MarkObjects: 26.706499 ms DeleteObjects: 20.462200 ms)

Unloading 18 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.870500 ms

Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 44394.
Total: 48.877602 ms (FindLiveObjects: 3.893700 ms CreateObjectMapping: 1.729900 ms
MarkObjects: 33.055099 ms DeleteObjects: 10.197200 ms)

Shader 'Custom/Stencil/VertixLit (front)': fallback shader 'Legacy/VertixLit' not


found
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 730 unused Assets to reduce memory usage. Loaded Objects now: 48777.
Total: 46.194401 ms (FindLiveObjects: 4.594400 ms CreateObjectMapping: 2.864900 ms
MarkObjects: 37.332298 ms DeleteObjects: 1.401400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 49287.
Total: 44.583599 ms (FindLiveObjects: 4.409200 ms CreateObjectMapping: 1.922100 ms
MarkObjects: 38.125198 ms DeleteObjects: 0.125900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 49351.
Total: 49.240501 ms (FindLiveObjects: 4.615000 ms CreateObjectMapping: 2.515800 ms
MarkObjects: 41.809200 ms DeleteObjects: 0.299600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 49586.
Total: 51.155602 ms (FindLiveObjects: 4.584300 ms CreateObjectMapping: 2.773400 ms
MarkObjects: 43.610901 ms DeleteObjects: 0.185900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 49770.
Total: 49.132900 ms (FindLiveObjects: 4.263100 ms CreateObjectMapping: 2.473400 ms
MarkObjects: 42.251400 ms DeleteObjects: 0.143500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 49626.
Total: 50.251900 ms (FindLiveObjects: 4.393000 ms CreateObjectMapping: 2.494400 ms
MarkObjects: 43.258102 ms DeleteObjects: 0.105100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 49750.
Total: 52.402100 ms (FindLiveObjects: 4.697000 ms CreateObjectMapping: 2.453300 ms
MarkObjects: 45.114201 ms DeleteObjects: 0.136200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49750.
Total: 57.133297 ms (FindLiveObjects: 5.081200 ms CreateObjectMapping: 2.598200 ms
MarkObjects: 49.342899 ms DeleteObjects: 0.109800 ms)

Loading machine in XML format: MDSSSS

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 50501.
Total: 57.547302 ms (FindLiveObjects: 4.394100 ms CreateObjectMapping: 2.578700 ms
MarkObjects: 50.293900 ms DeleteObjects: 0.279000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 50403.
Total: 59.682499 ms (FindLiveObjects: 4.544600 ms CreateObjectMapping: 2.844300 ms
MarkObjects: 52.197399 ms DeleteObjects: 0.095000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 50403.
Total: 56.814102 ms (FindLiveObjects: 4.682300 ms CreateObjectMapping: 2.500700 ms
MarkObjects: 49.521698 ms DeleteObjects: 0.108100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 50403.
Total: 59.812199 ms (FindLiveObjects: 4.543800 ms CreateObjectMapping: 2.543700 ms
MarkObjects: 52.572399 ms DeleteObjects: 0.151100 ms)

Loading machine in XML format: CATAPUTA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 51301.
Total: 61.261200 ms (FindLiveObjects: 4.676500 ms CreateObjectMapping: 2.699200 ms
MarkObjects: 53.722401 ms DeleteObjects: 0.161500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 51399.
Total: 62.409000 ms (FindLiveObjects: 4.919200 ms CreateObjectMapping: 2.530200 ms
MarkObjects: 54.773701 ms DeleteObjects: 0.184700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 51301.
Total: 70.060799 ms (FindLiveObjects: 5.115100 ms CreateObjectMapping: 2.626800 ms
MarkObjects: 62.210499 ms DeleteObjects: 0.107300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 51301.
Total: 65.957100 ms (FindLiveObjects: 4.815500 ms CreateObjectMapping: 2.513600 ms
MarkObjects: 58.518101 ms DeleteObjects: 0.108600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 51301.
Total: 69.717499 ms (FindLiveObjects: 4.691800 ms CreateObjectMapping: 2.670500 ms
MarkObjects: 62.244801 ms DeleteObjects: 0.109400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 51301.
Total: 68.407898 ms (FindLiveObjects: 5.276300 ms CreateObjectMapping: 2.595900 ms
MarkObjects: 60.424301 ms DeleteObjects: 0.110300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 417 unused Assets to reduce memory usage. Loaded Objects now: 51867.
Total: 71.493607 ms (FindLiveObjects: 5.275800 ms CreateObjectMapping: 2.710700 ms
MarkObjects: 62.852398 ms DeleteObjects: 0.653100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 51867.
Total: 72.439095 ms (FindLiveObjects: 4.911200 ms CreateObjectMapping: 2.708500 ms
MarkObjects: 64.487602 ms DeleteObjects: 0.330500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 51505.
Total: 76.630600 ms (FindLiveObjects: 4.953700 ms CreateObjectMapping: 2.628900 ms
MarkObjects: 68.788498 ms DeleteObjects: 0.258300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 51505.
Total: 78.163605 ms (FindLiveObjects: 4.571000 ms CreateObjectMapping: 2.549700 ms
MarkObjects: 70.938103 ms DeleteObjects: 0.103100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 51505.
Total: 78.350601 ms (FindLiveObjects: 5.122400 ms CreateObjectMapping: 2.784800 ms
MarkObjects: 70.345604 ms DeleteObjects: 0.096700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 51505.
Total: 83.717194 ms (FindLiveObjects: 5.421900 ms CreateObjectMapping: 2.721800 ms
MarkObjects: 75.447205 ms DeleteObjects: 0.125300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 53184.
Total: 84.815300 ms (FindLiveObjects: 5.442300 ms CreateObjectMapping: 2.917600 ms
MarkObjects: 76.194504 ms DeleteObjects: 0.259600 ms)

Setting up 1 worker threads for Enlighten.


Thread -> id: 7e0 -> priority: 1

Вам также может понравиться