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The plot of Grand Theft Auto IV develops through missions that Niko performs for

certain residents of Liberty City. Although missions from any one mission-giver
occur in order, players usually have the option of choosing whom to work for. A
s a result, missions won't occur in the same order for every player as they are
listed here. In fact, many of the missions later in the game can be played even
outside of their "chapters." The order appears to be rigidly set for each specif
ic person, though you can handle different mission-givers simultaneously. Take F
rank's and Packie's missions for example. You can go through many of Packie's mi
ssions, then many of Frank's before handling, say, the Paper Company missions.
Missions in GTA 4 tend to follow a general pattern. Niko with either receive a p
hone call from or go to someone who gives him a mission. Niko will then have to
drive to a location and perform a specified action, be it driving, fighting, del
ivering, or something else. Afterward, he'll receive a phone call telling him th
at he has successfully completed the mission, as well as reap any reward tied to
that mission.
NOTE: Controls listed in the walkthrough below are written for the XBOX 360 vers
ion of the game.
Contents
[hide]
* 1 Chapter 1
o 1.1 The Cousins Bellic
o 1.2 It's Your Call
o 1.3 Three's A Crowd
o 1.4 Bleed Out
o 1.5 First Date
o 1.6 Easy Fare
o 1.7 Jamaican Heat
o 1.8 Bull in a China Shop
o 1.9 Hung Out to Dry
o 1.10 Clean Getaway
o 1.11 Ivan the Not So Terrible
o 1.12 Uncle Vlad
o 1.13 Crime and Punishment
o 1.14 Do You Have Protection?
o 1.15 Final Destination
o 1.16 Concrete Jungle
o 1.17 Shadow
o 1.18 Logging On
o 1.19 No Love Lost
o 1.20 Rigged to Blow
o 1.21 The Master and the Malotov
o 1.22 Russian Revolution
* 2 Chapter 2
o 2.1 Roman's Sorrow
o 2.2 Search and Delete
o 2.3 Easy as Can Be
o 2.4 Escuela of the Streets
o 2.5 Street Sweeper
o 2.6 Luck of the Irish
o 2.7 Blow Your Cover
o 2.8 Deconstruction for Beginners
o 2.9 Ruff Rider
o 2.10 Undress to Kill
o 2.11 Photo Shoot
o 2.12 Out of the Closet
o 2.13 No. 1
o 2.14 The Puerto Rican Connection
o 2.15 Call and Collect
o 2.16 Final Interview
o 2.17 Holland Nights
o 2.18 Lure
o 2.19 The Holland Play
* 3 Chapter 3
o 3.1 The Snow Storm
o 3.2 Have a Heart
o 3.3 Hostile Negotiation
o 3.4 Wrong is Right
o 3.5 Portrait of a Killer
o 3.6 Dust Off
o 3.7 Paper Trail
o 3.8 Harboring a Grudge
o 3.9 Waste Not Want Knots
o 3.10 A Long Way to Fall
o 3.11 Three Leaf Clover
* 4 Chapter 4
o 4.1 Taking in the Trash
o 4.2 Meltdown
o 4.3 Museum Piece
o 4.4 No Way on the Subway
o 4.5 Weekend at Florians's
o 4.6 Late Checkout
o 4.7 Actions Speak Louder Than Words
o 4.8 I Need Your Clothes, Your Boots, and Your Motorcycle
o 4.9 Hating the Haters
o 4.10 Union Drive
o 4.11 Smackdown
o 4.12 Babysitting
o 4.13 Tunnel of Death
o 4.14 Blood Brothers
o 4.15 Undertaker
o 4.16 I'll Take Her...
o 4.17 Truck Hustle
o 4.18 Pegorino's Pride
o 4.19 Payback
o 4.20 She's a Keeper
o 4.21 Buoys Ahoy
o 4.22 Entourage
o 4.23 Dining Out
o 4.24 Catch the Wave
o 4.25 Liquidize the Assets
o 4.26 Diamonds Are a Girl's Best Friend
o 4.27 Flatline
o 4.28 Trespass
o 4.29 To Live and Die in Alderney
* 5 Chapter 5
o 5.1 Pest Control
o 5.2 That Special Someone
o 5.3 One Last Thing
o 5.4 Revenge Branch
+ 5.4.1 A Dish Served Cold
+ 5.4.2 Out of Commission
o 5.5 Deal Branch
+ 5.5.1 If The Price Is Right
+ 5.5.2 A Revenger's Tragedy
Chapter 1
The Cousins Bellic
* Reward: $25
The opening scene of the game starts on a ship.
When you gain control of Niko, you'll be asked to drive to your cousin Roman's a
partment. Use the minimap in the lower left hand corner to navigate there. You'l
l pass Roman's cab company, where you'll be going later.
After you arrive and watch a cut scene, you can save your game at the bed or wat
ch the television in the apartment. When you're ready to leave, you can make you
r way to Roman's cab company as indicated on your minimap. Exit the apartment an
d turn left. After three blocks, turn left. You should see a large arrow floatin
g above the sidewalk. Walk up to this arrow to begin your first "official" missi
on.
If you want to explore around a bit, you can check out the city before heading t
o the cab company. There are plenty of cars available for you to steal if you wa
nt to drive around Broker and Dukes. The other islands are blocked off at this p
oint in the game, so don't try to run any of the barricades on the bridges (you
can, but you'll get a six-star Wanted Level).
If you just can't wait to get your hands on a weapon, there are some hidden weap
ons near your safehouse. There is a baseball bat in the empty lot across the str
eet from your safehouse; it's behind the hot dog vendor at the back of the lot n
ear the building. If a pistol is what you're after, head south from your safehou
se to the old carnival; you'll see a go-kart track, and a large mural on the bui
lding next to it. The gun is on the ground next to the track, just below the "s"
where the mural reads "Go-Karts." There's another pistol on the walkway in the
center of the Broker Bridge; if you already grabbed a pistol, this one will give
you more ammo for it.
It's Your Call
When you reach the hardware store, park facing this direction for an easier geta
way.
When you reach the hardware store, park facing this direction for an easier geta
way.
* Reward: $30
The first part of this mission involves driving to the hardware store. Enter the
car by pressing Y, or Triangle on PS3. Use the map to navigate to store. When y
ou get there, park facing downhill, it will make your exit easier later. Roman w
ill exit the car and tell you to act as a lookout. Wait for a few moments for Ro
man to call you. When you're done with this call, wait a few more moments and th
e car you're waiting for will show up. You will then have to call Roman. Press u
p on the D-pad to bring up the phone, then call Roman. He'll come running out of
the store and jump into the car. You must then drive back to Roman's cab compan
y. As you're driving, you have to lose the loan sharks chasing you.
Completion of this mission unlocks the Random Character, Brian.
Three's A Crowd
* Roman
When you get back to the shop, you'll have a minute or so to drive around or do
whatever you like. You'll then get a call from Roman asking you to go back to th
e cab company. When you get there you'll see two loan sharks hassling him. You'l
l see a scene where Niko defends Roman, but you won't control any combat.
You'll then be asked to pick up Mallory and her friend Michelle at the subway st
ation and drive them to Michelle's apartment.
You're next mission is to buy some clothes. Once again, follow the indicator on
the map and you'll end up at a clothing store. Buy whatever clothes you like, bu
t remember that you have a limited amount of money. When you leave the shop you'
ll get a call from Michelle asking you out, and to meet her at her apartment. Yo
u'll also get a call from Roman asking for help. Michelle can wait, so head over
to Roman's marker.
Steal Dardan's knife by dodging with the A button and following it up with the B
or Y button.
Steal Dardan's knife by dodging with the A button and following it up with the B
or Y button.
Bleed Out
* Roman
* Reward: $50
You'll find Roman getting beat up on a basketball court. You'll then have to fig
ht both the men attacking Roman. Once you've taken them down, you'll need to run
over to Roman's car and chase one more guy, Dardan. He likes to drive through a
lleys and make tight corners, so be sure to take the turns slowly. You don't hav
e to follow him too closely, but don't let him get too far away or you'll fail t
he mission. The car will stop in front of a warehouse. Hop out and climb the sta
irs to the office at the top of the warehouse; Dardan is inside. You'll have to
hit the A button to dodge him, hit B or Y to disarm him, then use his own knife
against him.
Head back to the car and drive Roman back to the cab office. Just before you get
there you'll receive a text message from Michelle, which makes the "First Date"
mission available to you, if you want it.
Completion of this mission establishes Roman as a Friend character.
First Date
Bowling may seem inconsequential, but it actually boosts Michelle's opinion rati
ng of Niko by 60 points.
Bowling may seem inconsequential, but it actually boosts Michelle's opinion rati
ng of Niko by 60 points.
* Michelle
This is a pretty simple mission. First off, head over to Michelle's apartment. A
fter you talk to her for a while, you'll end up in her car. Drive over to the ca
rnival, but don't wreck her vehicle! When you get to the carnival, you'll see th
at it's closed. Walk up the stairs and take a left to go to the bowling alley in
stead. Enter and walk up to the counter to find that the first game is free. You
can now play a half game of bowling against Michelle. When you're done, leave t
he bowling alley and head back to Michelle's car. Drive her back home, and you'l
l complete the mission successfully. Don't attack anyone else while on the date
(including Michelle!), or you'll fail!
When you're done with this mission, you'll unlock the social side the game. Your
friends (including Michelle) will call you and ask you out to eat and to other
various social activities. You can also call them up and ask them out. After the
call, you'll have an hour to pick them up. Michelle pretty much likes all activ
ities except the strip club, so never bring her there! In particular, she loves
Darts and Pool.
Completion of this mission unlocks the Dating subgame.
Easy Fare
Once you get outside the glowing circle on your minimap, stop the car and wait t
here until your Wanted Level drops to zero.
Once you get outside the glowing circle on your minimap, stop the car and wait t
here until your Wanted Level drops to zero.
* Roman
* Reward: $100
Roman will ask you to pick up Jermaine. Head over to his place, which is indicat
ed on the map. Pick him up and take him to his destination. When you get there t
he police will show up and you'll gain a wanted level. You must now drive away a
nd lose the police that are chasing you. Hit the gas to get away from the first
wave of cops, then watch your minimap and plan an escape route that takes you in
the opposite directions of the policecars as marked on the map. Your goal is to
get outside the flashing circle, which indicates the area in which they'll be l
ooking for you. Once you get outside the circle, you can still be seen by a cop,
so stop your car the instant you're outside the cirlce and wait there until you
r Wanted Level drops to zero. At that point, it's safe to return to the cab offi
ce. If you can, head back toward the cab office during your escape, because once
you lose the police you'll have to drop off Jermaine not too far from there.
You'll drop Jermaine off at the Pay'n'Spray. You can use Pay'n'Sprays in the fut
ure to escape pursuing cops, as well as repair your damaged vehicle. Note that u
nlike previous GTA games, you won't clear your Wanted Level if you enter a Pay'n
'Spray while the cops watch you enter!
Completion of this mission unlocks missions for Vlad.
Jamaican Heat
Stay crouched while you're gunning down the gangsters for greater accuracy.
Stay crouched while you're gunning down the gangsters for greater accuracy.
* Roman
* Reward: $150
Go back to the cab office and Roman will ask you to make another pickup. Head ov
er to Little Jacob, who is hanging out in the park. He'll ask you to head over t
o the destination indicated on the map. He'll also give you a pistol and ask you
to watch out for anyone who may try to jump him. Head down the alley and up the
stairs to the right to the destination spot, then crouch down to watch over the
area. Three men with gusn will arrive, and you'll have to shoot them dead. Stay
crouched, lock onto them with the Left Trigger, and shoot to kill. You'll also
have to take out a fourth guy that appears on the roof across from you and to th
e left after you kill the first three. When you have taken out all the enemies,
pick up their weapons for ammo, then get back in the car and drive Little Jacob
where he needs to go. You'll get to keep the pistol.
You'll soon receive a call from Vlad who's got a job for you. He's indicated by
a large "V" on the minimap, right across the street from the safehouse. Little J
acob also gives you a call shortly thereafter with his own set of jobs. He's the
"LJ" on the minimap.
Completion of this mission unlocks the Taxi Fare missions for Roman and missions
for Little Jacob.
Bull in a China Shop
* Vlad
* Reward: $50
Someone's not paying Vlad, so you need to go "teach him a lesson." You can take
a cab to this location if you want; the address is on Camden Ave. When you get t
here you're supposed to find an object, like a brick, and throw it through the w
indow. You can also pull out a gun and just shoot the window. If you're having t
rouble, pull the L-trigger to auto-target the window. The owner will come out an
d give you Vlad's money, so take it back to Vlad to end the mission.
Drive around a bit and you'll receive a text from Vlad for your next mission.
Hung Out to Dry
* Vlad
* Reward: $100
For whatever reason, Vlad wants the Blista squeaky clean before you bring it bac
k to him, so take it to the car wash first.
For whatever reason, Vlad wants the Blista squeaky clean before you bring it bac
k to him, so take it to the car wash first.
Head over to the laundromat. Park out front facing north, then enter the shop. T
he owner will run out the back and hop in his van. Run back out through the fron
t door and get in your car, then step on the gas! Move quickly, because it won't
take long for him to get away. You need to ram the shopkeeper's van with your v
ehicle until it stops and the driver speaks to you in a cut scene. You do not, h
owever, want to destroy the van, or you'll fail the mission. After the cut scene
you'll report the news to Vlad, who tells you to drop by for his next task.
Clean Getaway
* Vlad
* Reward: $150
You'll have to take the train to your destination, so walk over to the train sta
tion, then climb the stairs to the platform. Wait for the train to arrive, then
press Y to enter. When you reach your destination, exit the platform down the st
airs and walk over to the silver Blista as marked on your minimap by a blue dot.
Walk right up to it and get in (but note the onscreen directions to learn how t
o throw a Stun Punch for future reference). Drive off and Vald will call you and
ask that you take it to the car wash. Find it on your minimap and follow the wa
ypoint route there. Once the car is clean, you can drive it over to the lockup.
Let Ivan live, and he's show up as a Random Character later in the game. Kill hi
m, and you'll see one spectacular fall!
Let Ivan live, and he's show up as a Random Character later in the game. Kill hi
m, and you'll see one spectacular fall!
Ivan the Not So Terrible
* Vlad
* Reward: $200
After meeting with Vlad, hop in your car and head over to Roman's office. On the
way there you'll see Ivan leaving in his car. Chase him until he gets out of hi
s car at the construction site. You then have to climb up some ladders. Stand ne
xt to the ladder and press Y to get on the ladder. When you both get to the top,
Ivan will climb onto a crane and jump to the next building. You have to follow
him and jump between buildings by pressing X while running.
Finally, he'll end up on a ledge and you can decide to kill him or let him live,
as indicated by the fact that his dot on the minimap is flashing red and blue.
This is your choice, so do what you see fit. After you make your decision, desce
nd the nearby stairs, then drop down the ledges to the ground. This is the last
of Vlad's missions, and his "V" will be removed from the map hereafter.
If you let Ivan live, you'll unlock Ivan's as a Random Character later in the ga
me, after you complete the mission "Actions Speak Louder Than Words."
Uncle Vlad
* Roman
This mission only becomes available after you complete Vlad's four missions. Aft
er the cut scene with Roman, get in a car with Roman and drive to the Comrades b
ar. There, Vlad will run, leaving two thugs behind to deal with you. Ignore them
and run out through the front door in pursuit. Vlad will get in his car and dri
ve off, so get in your own vehicle and give chase. Eventually Vlad will crash, a
nd you'll catch up to him. You can then perform an execution on Vlad by followin
g the onscreen prompts.
As you approach the vans, leave the sirens on until they pull over.
As you approach the vans, leave the sirens on until they pull over.
Crime and Punishment
* Roman
When you get control, make a left and run down the street. You'll see a police c
ar pull up and the police officer get out. After he runs off, hop in the police
car. You'll then have to search the South Broker area indicated on your minimap
for three vans and pull over each one. Click the Left Analog Stick to activate t
he sirens, and leave them on until the van pulls over. At that point, shut them
off, get out of the cop car, and approach the vehicle's driver. Niko will automa
tically speak to the driver and ask to see the contents of the van. You'll know
you've gotten the right one when the passenger pulls a gun on you. Instead of sh
ooting back, you can just climb into the van and drive away. Head to lockup indi
cated on your map and park the vehicle there.
Completion of this mission unlocks missions for Faustin and unlocks the Vigilant
e & Most Wanted side missions.
When prompted, shoot the man in the middle in the leg. Shoot him anywhere else a
nd you fail the mission.
When prompted, shoot the man in the middle in the leg. Shoot him anywhere else a
nd you fail the mission.
Do You Have Protection?
* Faustin
* Reward: $400
Faustin's street has some nice cars on it that you can "borrow."
Hop into a car and drive over to the sex shop. Enter the shop and Dimitri will h
and you a gun. You must target the guy on the right. Dimitri will then ask you t
o target the guy in the middle and shoot him in the leg. Do so, and you can leav
e the shop. Hop back in the car and Dimitri will direct you to a blackmarket gun
store. You can only buy the Micro-SMG and some Body Armor, but at least the Mic
ro-SMG is free this time. Grab both, hop back in the car, and drop Dimitri back
at Faustin's house. The next Faustin mission is available at his club.
Final Destination
* Faustin
* Reward: $500
After the cut scene, head over to the location marked on your minimap, and when
you get there, Niko will call Faustin. He'll tell you to kill Lenny on the stati
on platform. The platform is north (downhill) of your location. Take out an appr
opriate weapon before you get to the platform. When you get there, you'll see Le
nny and a thug. The thug will draw a weapon and Lenny will try to run. Shoot the
thug and pursue Lenny. Watch for trains as you cross the tracks. Try to target
and kill Lenny as he runs down the stairs or when he first gets into his car. If
you can't get him then, he'll drive away, and you don't want that. There is an
unattended car nearby you can use if push comes to shove. If you can, steal Lenn
y's car, it's a well-handling sports car.
If you haven't done the two missions for Little Jacob yet, now's as good a time
as any. You'll also receive an email from Roman about this time, which unlocks t
he mission "Logging On".
You could get out of the car and gun these three thugs down, but why bother when
you have a perfectly good vehicle with which to run them over?
You could get out of the car and gun these three thugs down, but why bother when
you have a perfectly good vehicle with which to run them over?
Concrete Jungle
* Little Jacob
* Reward: $200
Pick up Little Jacob and take him to his destination. He'll then ask you to pull
around into the alley in the back. After a few moments some drug dealers will r
un out the back. You have to waste them. They're armed with guns, so the best wa
y is to run them over. When you've gotten all three of them, go back and pick up
Little Jacob.
You'll then have to take him to a town house. When you get there, follow Jacob t
o the front door and take cover behind the wall as prompted onscreen. When Jacob
kicks the door in, target the drug dealer on the stairs, pop out, and shoot him
! Next, head left to the window, target the thug in the room, and shoot him when
you're not taking cover. Follow Jacob inside now and take out the drug dealers
to the left, ducking behind the couch for cover. There are more thugs in the kit
chen, including one that hides behind a wall. Shoot that one through the hole in
the wall, then pick up the First Aid Kit off the table, if you need it. Nothing
left to do now but drive Little Jacob back to the cafe to end the mission.
Keep a healthy distance from the drug dealer, but not so much that you can't see
him.
Keep a healthy distance from the drug dealer, but not so much that you can't see
him.
Shadow
* Little Jacob
After speaking to Jacob, go to the dealer in South Bohan. You'll have to cross a
bridge that requires stopping at a toll booth. If you don't stop at the booth y
ou'll get a one star wanted level. When you get to your destination you'll see t
he drug dealer heading back to his base of operations. You'll have to follow him
at a distance. If you get too far away, you'll lose him. If you get too close,
you'll spook him and he'll start to run. Be forewarned: your idiot cousin Roman
will try to call you as you exit the first alley; hold back and Cancel the call
to avoid alerting the drug dealer.
Follow the dealer across the street and down the alley. Follow him through a bui
lding and he'll cross another street and jump a fence. Climb over it with the X
button. The drug dealer then walk though a hole in a wall and enter a door to th
e left. Go all the way up the stairs until you're on the same level he is (the f
ifth floor). If you end up on the roof, you've gone one level too far. There is
a gun outside the apartment. Shoot the lock and then shoot the three drug dealer
s inside.
Completion of this mission unlocks Badman as a Random Charater and unlocks Littl
e Jacob's Drug Delivery missions.
Logging On
* Roman
This one is simple. All you have to do is go over to the internet cafe as marked
on your map as the @ symbol. Speak with the assistant, get on a computer, click
on the Web icon to access it, then click "Check Mail" on the main page. Read th
e welcome email from Eyefind, then click Reply to respond. Exit the cafe to comp
lete this mission.
In "No Love Lost," take cover behind the trees while you're gunning the bikers d
own.
In "No Love Lost," take cover behind the trees while you're gunning the bikers d
own.
Completing this mission unlocks Brucie's Exotic Exports side missions.
No Love Lost
* Faustin
Head over to the marker and have a talk with Fustin's daughter. You'll then have
to chase after her biker boyfriend on a motorcycle. There is an unattended moto
rcycle nearby you can take. The onscreen prompts will note that you can shoot by
holding down the left shoulder button, though this is inadvisable in this situa
tion, as you should really focus more on your driving and avoiding other vehicle
s than trying to gun down your target. Eventually he'll meet up with his fellow
bikers and lead you to a park where they'll all dismount and fire at you with th
eir weapons. Get off your own bike and quickly get behind a tree for the shootou
t. Use the trees as cover and take them out, one by one. When you're ready to le
ave there are a bunch of motorcycles you can choose from, if you want one.
Rigged to Blow
* Faustin
* Reward: $700
First off, go to the old factory that's marked on your minimap and find the truc
k you're looking for. Get in and drive it into the garage, being careful not to
bang up the truck too much to prevent it from exploding! When you reach your des
tination, press the left shoulder button as indicated to set the bomb. You'll se
e a scene, and at the end of that scene you'll be on the street. Escape either o
n foot or steal a car, or if you don't mind trying to shake a Wanted Level, stay
there and listen to the man using the cell phone in front of the garage for an
interesting conversation.
After you take out Faustin's first two goons, approach the bar and take cover be
hind it.
After you take out Faustin's first two goons, approach the bar and take cover be
hind it.
Completion of this mission unlocks the Master and the Molotov mission.
The Master and the Malotov
* Dimitri
Dimitri will ask you to go to the club and kill Faustin. Before you go, make sur
e you have some good weapons (see the Secrets page for maps showing where you ca
n grab them for free). If you don't have any Body Armor, Dimitri will leave you
some around the side of the building. Head into the club and you'll see a scene.
After this scene, you'll have to take out the first two guards. Kill them, then
approach the bar Faustin's hiding behind. Faustin will then run out the back.
The room is still full of guards, so you can either kill all of them, or follow
Faustin. We suggest you take out as many as you can before you run outside, but
don't dawdle, or Faustin will escape. He'll run outside to the alley, where you'
ll face more guards, and run up the stairs to the right. Gun down the guards, th
en follow him up to the roof for his execution.
Stay under cover at all times during the shootout in the warehouse. Note the Mol
otov Cocktails on the right.
Stay under cover at all times during the shootout in the warehouse. Note the Mol
otov Cocktails on the right.
Once you've cleared the warehouse out, run past the cops out back, get into a ca
r, and hit the gas!
Once you've cleared the warehouse out, run past the cops out back, get into a ca
r, and hit the gas!
Russian Revolution
* Dimitri
Dimitri will call and ask you to meet him at a warehouse. Little Jacob will call
you shortly thereafter and tell you to meet him around back, in case anything g
oes wrong. Of course it will go wrong, so you'll also want some good weapons, a
suit of Body Armor, and plenty of ammo. After a scene you'll end up under cover
in a shootout. Little Jacob will help you out in the center, so you can flank yo
ur enemies on the left or right sides. Little Jacob will move up as far as forwa
rd as you do, so try not to move too far too quickly. There's a suit of Body Arm
or behind the second row of cover in the middle of the warehouse, some regenerat
ing First Aid Kits in the room on the right, and some Molotov Cocktails on the r
ight wall.
When you see a short scene and hear some sirens, that means the police have arri
ved. The only exit is the door on the far side, so run through that. The police
will be there, firing at you, so run for a car and get in! You can, if you like,
thin out the cops before you make your break. You'll then have to drive out of
the area because you'll have a two-star Wanted Level. Shedding it isn't too diff
icult; just stick to the roads that don't have police symbols on them (check the
minimap). As soon as you're outside the flashing circle and there are no cops a
round, stop the car and wait for your Wanted Level to disappear. Now finish up t
he mission by getting Little Jacob back to the cafe.
Chapter 2
Take Little Jacob's advice and give Roman a call. Go to his location, marked on
the minimap.
Roman's Sorrow
* Roman
After the cut scene, get in a car with Roman drive over to his apartment, then t
he cab company. Finally, cruise over to Bohan to see your new apartment/safehous
e. You should also note that the old gun shop will be closed off for a while. No
w would be a good time to do Brucie's missions; he's marked with a "B" on your m
ap.
Completion of this mission unlocks the Escuela of the Streets mission.
Don't try to gun Lyle down during the pursuit; just focus on not crashing your c
ar!
Don't try to gun Lyle down during the pursuit; just focus on not crashing your c
ar!
Search and Delete
* Brucie
First off, you'll need a police car. The easist way to get one is to call 911 an
d wait for a police car to arrive. Steal the car then leave the area to lose you
r wanted level. You can then access the computer by stopping the car and holding
down the left shoulder button. Choose "search police records" then you must the
n enter the name "Lyle Rivas" in the computer to locate him. This will place Lyl
e's location on your minimap.
Go there, park facing north, then approach Lyle's door for a cut scene, after wh
ich Lyle will run away from you. He'll hop in his car and lead you on a high-spe
ed chase across the expressways of Liberty City. Run back to your vehicle and fo
llow him, and don't even think about trying to shoot him while you're in your ca
r; just focus on not crashing and wrecking your wheels. Eventually he'll crash.
Run him down or shoot him before he gets away.
You'll be under constant gunfire as you drive Lyle's car back to the garage, but
it won't be enough to total the vehicle.
You'll be under constant gunfire as you drive Lyle's car back to the garage, but
it won't be enough to total the vehicle.
Easy as Can Be
* Brucie
* Reward: $3500
Head over to the location indicated and you'll find Lyle's car in a nearby lot.
When you get in, some thugs will pull up behind you and start shooting at you. Y
ou can either drive away, or get out of the car and shoot it out. If you choose
to shoot, know that you'll get attacked by two cars as you leave the alley. Your
other option is to drive away as fast as you can and try to lose them. Heading
into the pay-n-spray is a good way to shake them if you're having trouble, but i
n all honesty you can just follow the waypoint route to the garage laid out for
you on your minimap and you in all likelihood won't have any trouble getting the
re (a few bullet holes in the car aside, of course).
After you completed the "Roman's Sorrow" mission, you may have noticed than an "
M" appeared on your map. This is Manny, and he's got a few missions for you. Dri
ve over there now for your first one.
Buy a drink from the green soda machine to replenish your health in the warehous
e shootout.
Buy a drink from the green soda machine to replenish your health in the warehous
e shootout.
Escuela of the Streets
* Manny
* Reward: $1000
This is a combat mission, so make sure you have weapons, ammo, and Body Armor.
There is a car on the street nearby. Hop in and drive to the location indicated
on the minimap. Here you'll see a drug dealer get into a car. Follow him in your
vehicle, but stay at least two car lengths away from him at all times or you'll
spook him. Spook him enough times and you'll fail the mission. When the deal re
aches his destination at a warehouse, park behind him.
You'll then have to take out all the dealers inside the warehouse. You can enter
through the front door (after shooting off the lock) or by breaking in through
the window. You can also go to the building to the south, walk up the stairs to
it's roof, cross over to the warehouse and shoot through the skylight. Quickly g
un down the dealers in the immediate area, then take cover! There is a small roo
m to the left with a first aid kit if you need it and a soda machine at the back
where you can buy soda to replenish your health. There's a walkway on the right
you can use to flank them, if you so desire. Gun down all eight of the drug dea
lers, then leave the warehouse to end the mission.
Completion of this mission unlocks Mel as a Random Character.
Note: Another way to get into the building, is to walk towards the back of the b
uilding, climb some stairs, walk across the planks of wood connecting the buildi
ngs and jumping in through the open window on the top.
Street Sweeper
* Manny
This can be an incredibly frustrating mission if you opt not to cheat your way t
hrough it. Manny will ask you to take out some gang members at a garage not far
from his location. There are three inside the garage, and one of them has an SMG
. There are two more that will try to get away in a car as soon as you start sho
oting. The easiest way to do this is to actually get out of your vehicle to do t
he shooting, rather than attempt the much more difficult drive-by. Quickly kill
the three in the garage, then get back in your vehicle and chase down the two in
the car. Try to force them off the road or into a corner, then get out and yank
them out of the car so you can drive over them, or shoot them. The chances that
all this run'n'gunning will attract the cops is very good, so be prepared to av
oid the police while you're at it.
An easier way to do this is to park your car just outside the garage where the g
angsters have their car. Get out of your car and take cover. Do a headshot on th
e driver and then directly kill the gangster with the SMG. By this time the gang
member who was in the passenger seat will try to get in the driver seat, kill h
im with a simple head shot. Now all you have to do is to take out the last two g
ang members outside the garage.
A third way to do this would be to start the engagement, and immediatly chase th
e car. Ram it off the road and take out the occupants. As mentioned above, this
will likely result in the police arriving. Escape from them and wait for your wa
nted level to dissapate, then return to the garge to finish the mission... the g
unmen will be right where you left them.
Completion of this mission unlocks missions for Elizabeta. She appears as an "E"
icon on your map.
One thug will try to attack Packie face to face; kill him fast!
One thug will try to attack Packie face to face; kill him fast!
If the guy at the back of the alley gets in the van, shoot him through the winds
hield.
If the guy at the back of the alley gets in the van, shoot him through the winds
hield.
Luck of the Irish
* Elizabeta
* Reward: $1500
After your introduction to Elizabeta, head over to the building marked on your m
inimap, enter, and take the stairs to the roof. You'll find a sniper rifle. Grab
it and head over to the vantage point to watch over the deal. It will go wrong,
so shoot anyone with a red marker over their heads. Hold down the Left Trigger
to look through the scope, and use the Left Analog Stick to zoom in on your targ
ets. Gun them down one by one, and watch for a thug that runs up to Packie and s
truggles with him; be sure to take him out as soon as the onscreen prompt warns
you that Packie's in trouble. Also keep an eye out for the guy at the far back w
ho climbs into a van and tries to run over your guys. After you've cleaned house
, you get to keep the sniper rifle! Just make sure not to fire all the bullets i
n it, or you'll lose it.
NOTE: If you fail this mission, you keep the sniper rifle and ammo, so if you wa
nt to stock up, just keep repeating the mission and shooting Packie until you've
got all the ammo you need.
Completion of this mission unlocks Packie's missions and unlocks the sniper rifl
e at the gun shop.
Keep your guard up in the outer hallway -- there are N.O.O.S.E. team members the
re!
Keep your guard up in the outer hallway -- there are N.O.O.S.E. team members the
re!
Be sure to grab the Body Armor on the rooftop of the other building.
Be sure to grab the Body Armor on the rooftop of the other building.
Blow Your Cover
* Elizabeta
* $2000
You'll be paired with Playboy X for some protection duty. Drive him to your cont
act's apartment as marked on the minimap, then follow him to the third floor. At
the scene of the deal, a bunch of F.I.B. will show up. You'll have to take out
the undercovers first (three of them), then a bunch of F.I.B. team members outsi
de in the hallway. Make sure to pick up the improved SMG that they drop. You'll
have to fight your way to the roof, where more F.I.B. members await. Be sure to
grab the Body Armor up there behind one of the air conditioning units. Continue
to gun your way back down the other building, and don't lower your guard, becaus
e there'll be cops in there, too. Head out the door and there should be a car ou
tside. Hop in, wait for Playboy X, then take off and try to lose your two-star W
anted Level. When it's gone, take Playboy X back to his apartment in Algonquin.
Completion of this mission unlocks Algonquin Isle and Playboy X's missions.
The three lookouts will all be on the ends of the crane booms, such as this poor
fellow.
The three lookouts will all be on the ends of the crane booms, such as this poor
fellow.
Deconstruction for Beginners
* Playboy X
* Reward: $6500
Get in a vehicle and drive over to the car that Playboy has waiting. Inside are
various weapons. Next, head over to the platform lift and ride it to the top of
the building. Use the sniper rifle to take out the three guys on the tops of the
cranes. The third crane is close to the building you're standing on, and isn't
visible from everywhere on the roof. When they're dead, shoot all the other arme
d men an the construction site, then head down the lift. Your goal now is to go
into the construction site and take out the four union leaders and all of their
guards.
Crane Method
The first union leader is under the scaffolding on the north side of the buildin
g in progress. Grab a vehicle and smash through the gate on the north side of th
e construction site. Walk in, then use the sniper rifle to look for the red mark
er over the union leader's head. Take him out, then head to the west side of the
site. You'll find a hot dog vendor nearby if you need health. Smash though the
gate, then climb up one of the cranes here. You can snipe the second and third u
nion leaders from this position. If you're having trouble spotting the second un
ion leader from here, go to the crane to the southeast of the north entrance for
a better angle. Be careful when driving around the yard, as there are several e
xplosive barrels scattered around. After you get the third leader, a helicopter
will show up and land. Snipe the pilot to prevent the final union leader from es
caping. After the helicopter is down, use your rifle to take out any other enemi
es you can see. Go over to the east side of the construction site and head up th
e ramp where you'll find the final union leader. Kill him and you'll complete th
e mission.
On-Foot Method
The first union leader is shootable from the street if you find the correct angl
e. He's on the right side of the building, just zoom in and pop him with the sni
per rifle. Then head around the left side of the barricades, following the stree
t to the next entrance. Theoritically you've already killed the ground troops fo
r this area, but if not, keep an eye out. You want to make your way up the ramps
to the left. When you reach the top, a mini-cinematic will initiate, leaving yo
u behind cover with your grenades out. Take out the close enemies with the grena
des, and the union leader is down the way. After that, head back to where the ra
mp reached the roof, and there is a path leading to behind the building. Straigh
t ahead, at the edge of the building, there is a guy hiding behind some debris.
Kill him, and all the other enemies are to the right. Take cover behind the I-be
am, and take them out. The union leader is on the far side, staring off into the
distance. You can either run up there, or snipe him from a position left of the
I-beam. As soon as you kill the union leader, a helicopter and many more bad gu
ys will start approaching. Take cover behind the same I-beam, but on the other s
ide. Get our your sniper rifle, and take out the pilot of the helicopter as it l
ands. If you do it quick enough, the other 4 guys in the helicopter should be ki
lled by the explosion. Mop up the rest of the approaching bad guys from your cov
er, and all that should be left is the union leader. Kill him and you're done, t
here is no escape to worry about, so gather any guns you like or wander around l
ooking for pigeons.
NOTE: Do not try to steal this helicopter; the game will not allow it to happen.
In fact, to make sure you don't take it, the helicopter will blow up if you sho
ot the pilot, even when it's on the ground.
Completing this mission unlocks the Russian Assault Rifle in the gun shop.
Use the Right Analog Stick to aim while shooting from your motorcycle.
Use the Right Analog Stick to aim while shooting from your motorcycle.
Ruff Rider
* Dwayne
Follow the marker over to the arcade. After a scene there you can either execute
Cherise or let her live. Make your decision quickly, because you have to chase
after Jayvon on his motorcycle. Hop on the nearby motorbike and begin your pursu
it, gunning him down before he escapes. After you've killed him, grab the cash h
e drops and meet up with Dwayne at the local Cluckin' Bell to end the mission.
If you spare Cherise, you'll be able to unlock her Random Character mission late
r in the game after you complete the mission "The Holland Play."
Snipe Javier from the entrance to the back hallway so that Jesus can't run past
you.
Snipe Javier from the entrance to the back hallway so that Jesus can't run past
you.
Undress to Kill
* Dwayne
After receiving your mission, head over to the Triangle strip club in Bohan as m
arked on your minimap. You're tasked with taking out the three managers, but the
y won't be specifically marked until you listen in on a conversation that mentio
ns one of them. If you listen to the two men speaking by the railing in the club
's main room you'll hear them talking about Jose counting money in the back room
, placing a red enemy mark on your minimap for you in the process. He's behind t
he door marked "PRIVATE: STAFF ONLY" a few feet back, so head in there and knife
him from behind to avoid any gunplay. Even if a security guard walks in, he won
't attack you. As soon as any shots are fired in the club, the security guards w
ill start shooting at you and the other managers will run, meaning that you'll h
ave to chase them down by car, which you don't want. Be sure to unequip your kni
fe before you leave this room.
To find the next manager, head back to the main room and find the man speaking w
ith the stripper past the left stage. He'll appear on your minimap as the second
manager, Javier, but you don't want to kill him just yet since he's out in the
open. Instead, head to the club's rear hallway where the private dance rooms are
. There's a man getting a lap dance in the room on the left, and you'll see that
he's the third manager after the bouncer mentions his name, Jesus.
Unfortunately, you'll have to use your firearms at this point, meaning that one
of the remaining managers is going to make a run for it. Try to position yoursel
f at the end of the hall so that the second manager is in your sights, quickly h
it him with your sniper rifle, then spin around and kill the third manager befor
e he can get out of the lap dance room. If he manages to get past you and out of
the club, he'll get in a truck and drive away, so try your best to prevent this
from happening.
Photo Shoot
* Playboy X
After the cut scene where Playboy X gives you your new camera phone, head over t
o the basketball court marked on your map. Walk past the fence, but don't actual
ly step onto the court; just stay at the edge. Use your phone's camera function
to take a photo of one of the guys standing around talking. You can see what the
photo will look like by looking at the screen of the phone; you'll need to get
a shot of his face for it to register. Send Playboy the photo and he'll call you
back and tell you if it's the right one (it will always be the guy in the jacke
t with the hood.) Playboy will then give you the go-ahead to kill Marlon. The ea
siest way to do this is to walk to the other side of the street (out of eyesight
of the three guys) and take him out with a sniper rifle. Make sure it's a heads
hot so he can't run away. Hop into a car and leave the area the moment he's dead
, because his friends will start shooting at you, and you'll most likely have at
tracted the attention of any cops in the vicinity!
Completion of this mission unlocks the Random Character, Jeff.
When you stand up and pull out your gun, French Tom will try to split. Don't let
him.
When you stand up and pull out your gun, French Tom will try to split. Don't let
him.
Out of the Closet
* Brucie
* Reward: $6750
Go to the internet cafe and use a computer. Get on the Web, then head to Love-me
et.net (there's an ad for it right on the first page). Click on the "male" secti
on under "Find Love" and then click on French Tom. On his profile, click on the
Date button to send him a message. Before you leave the internet cafe, make sure
you get the message that tells you to wait for French Tom to respond. You'll ha
ve to wait and come back later to check your email, so you can go off and do som
e other missions if you feel like it. Some time later, you'll get a text message
from Brucie asking you to check your email. Head back to the internet cafe and
check it. You'll get an invitation to go to the diner at 8:00, so make sure you
reply back and agree to the meeting. If you miss the appointment you'll get a te
xt message to meet again at 12:00. Head over to the diner next to your old safeh
ouse and go in. Go right to find French Tom and initiate some dialogue with him.
When you're ready to kill him, stand up and shoot French Tom. When you exit som
e people may or may not shoot at you, but you can easily get away.
Go slow on those corners or you'll spin out!
Go slow on those corners or you'll spin out!
No. 1
* Brucie
Hop in your car (or steal one) and head over to the car you're supposed to pick
up. Hop in the yellow sportscar and drive over to the race start. When the race
starts, follow the markers on your mini-map. If you drive off the street and pas
s a marker, you'll have to go back to get it, or you'll lose. It will take a few
checkpoints for you to get into first place, but once you're there, you need to
make sure you drive carefully.
The key to winning this race is all in how you handle the turns; in other words,
take them slowly. You don't want to spin out and watch in frustration as three
racers zip past you while you're facing the wrong direction. When you win the ra
ce, you'll get to keep the car! Take Brucie home to finish up this mission.
This mission establishes Brucie as a Friend and unlocks his Racing missions; cal
l him to set one up.
If you're having trouble following the train, open your map and set a waypoint h
ere to the south to make the first two-thirds of the chase a cakewalk, then set
a second waypoint as indicated to get the rest of the way to the train platform.
If you're having trouble following the train, open your map and set a waypoint h
ere to the south to make the first two-thirds of the chase a cakewalk, then set
a second waypoint as indicated to get the rest of the way to the train platform.
The Puerto Rican Connection
* Manny
* Reward: $1250
You'll be chasing a train across town, and you must arrive at the start location
with a car. Have it pointed downhill. When the train arrives you'll have to fol
low it, and this is no easy task. Thankfully, there's almost always a road that
runs beneath or parallel to the train tracks, so as long as you don't crash your
car too much or get stuck in a dead-end alley, you should be fine. Keep followi
ng the train until it stops at the station. When it does, get out of your car, b
ut don't go up to the platform. The three guys you have to take down will come d
own the stairs to you, so shoot them one by one. One of them will try to run awa
y on foot. You can either chase him on foot or by car.
Completion of this mission unlocks missions for Francis McReary (who shows up as
a "?" symbol on your map at this time), as well as the random characters Ilyena
, Hossan, Sara, and Pathos.
After you make the call to your contact, look for the guy in the hooded jacket s
peaking on his cell phone, then ice him.
After you make the call to your contact, look for the guy in the hooded jacket s
peaking on his cell phone, then ice him.
Call and Collect
* Unknown Contact: Officer Francis McReary
* Reward: $1000
Upon arrival you'll see that the "Unknown Contact" is actually Francis McReary.
You'll be asked to go to the viewpoint off Union Drive East. When you're there,
you'll get a phone call. You'll be given the blackmailer's phone number. Walk do
wn to the promenade near the hot dog stand, then call the number and see who ans
wers their phone. He's a guy in a jacket with a hood. Walk over to him while you
're talking. You can call him a second time if you want to be sure. If you get t
oo close he'll try to run. When you know who it is, back off and hit him in the
head with a shot from your sniper rifle. Now run over to his body and pick up th
e object that he drops, then sprint back to your vehicle, because you've now got
a two-star Wanted Level! Shake the cops, then bring the object to the next meet
ing point to conclude this mission. Francis McReary will now show up on your map
as the "FM" symbol.
Buy a new suit & tie and smart shoes prior to the interview or you won't get in!
(Thankfully, as in the case of this screenshot, your ride does not have to be s
o classy).
Buy a new suit & tie and smart shoes prior to the interview or you won't get in!
(Thankfully, as in the case of this screenshot, your ride does not have to be s
o classy).
Despite what the onscreen prompt tells you, don't pull a firearm on Goldberg; us
e a nice quiet knife instead.
Despite what the onscreen prompt tells you, don't pull a firearm on Goldberg; us
e a nice quiet knife instead.
Final Interview
* Francis McReary
* Reward: $1000
Your mission is to take out the lawyer Tom Goldberg. Check your email at any tw@
and read the message from McReary. Follow the link on the email Frank McReary s
ent you. Click on "Careers," then click "Submit Resume." Read Niko's humorous ta
ke on his past, then click "Submit Resume" again. Leave the internet cafe now; y
ou'll have to wait for a while for them to get back to you. Now head down to the
Perseus clothing shop at the southern end of Algonquin and buy a suit & tie and
smart shoes for the interview. Do not wear a hat or glasses. Eventually you'll
get a text message with an appointment time.
Head over to the location with plenty of time to spare so that you aren't late (
if you miss the interview, you'll get a text message to reschedule). Go in and s
peak to the receptionist. She'll lead you to the interview. During the interview
, stand up and pull out your knife. Goldberg will tell you where the files are (
on the desk). Then kill him with your knife and leave the office. When he's dead
, grab the files and leave the office with no one the wiser to what you've done.
Drive them back to McReary's location to complete the mission.
If you shoot him you'll attract everyone's attention and you'll have to shoot yo
ur way out, and shake a three-star Wanted Level. You don't want that, so don't p
ull a firearm. Use the knife. If you do feel like shooting your way out, you can
shoot the window and jump down to the street. If you exit via the door, you'll
find the front door locked. Head down the stairs shooting guards as you go. Exit
through the back door, fight off the cops, find a car, and do your best to get
away.
Holland Nights
* Francis McReary
* Reward: $5000
Head over to the location marked on your minimap after your chat with Frank. You
have a choice to make: kill Clarence, or let let him live? Killing him is far e
asier. Although you miss out on his random mission later on, that mission is jus
t to kill him anyway, so you're not really missing out on anything. The random m
ission is not required for any of the achievements or 100% completion.
If you want to kill him, then the easiest way is to just shoot him in the head f
rom across the street with a sniper rifle. You'll want to have a car ready, beca
use you'll have a two-star Wanted Level you'll need to shake.
If, on the other hand, you want to keep him alive, you'll have a little more of
a challenge on your plate. Head up to the second floor of Clarence's location wi
th no weapons drawn, then whip out the piece when you get closer to Clarence. Ki
ll his homeboys, then chase Clarence to the roof, where he'll be trapped. There
you can decide to let him live, or if you've changed your mind, gun him down.
If you let Clarence live, you'll unlock his Random Character mission later in th
e game, after you complete the mission "Blood Brothers."
This is your target's apartment. Zoom in on his phone to see the number you have
to call to lure him into view.
This is your target's apartment. Zoom in on his phone to see the number you have
to call to lure him into view.
Lure
* Francis McReary
* Reward: $5000
When you accept this mission, head to the first marker on your map to find a spo
rts car with a sniper rifle in it. Head to the next marker to find your target.
Head to the building on the west side of the street and enter the red door. Head
up the stairs to the rooftop to take up your position. You'll see a scene at th
e top, after which you'll see that you don't have a clear shot at your target.
Notice the victim's telephone. Getting any bright ideas? Zoom in on the phone wi
th your sniper scope to see the number (545-555-0122), then call it. Your target
will get up to answer it, giving you a clear shot at him. You can also shoot th
e TV or the TV dish, and he'll look out the window, but it's better just to call
the phone. Put one in his brain, then go back downstairs to end the mission.
If you're going after Playboy X, take out his four friends from the doorway.
If you're going after Playboy X, take out his four friends from the doorway.
The Holland Play
* Playboy X
* Reward: $25000 for killing Dwayne or new safehouse for killing Playboy X
At some point after you complete the mission "Photo Shoot" for Playboy X and "Un
dressed to Kill" for Dwayne, Playboy X will give you a call and ask you to kill
Dwayne. After the cut scene with him ends, you'll have to wait awhile to get a c
all from Dwayne asking you to kill Playboy X. Wait some more, and Playboy X will
call once again, pressing you to make your decision. At this point, you can kil
l either one. They'll both be added to your map: a red "X" for Playboy and a red
"D" for Dwayne. Make sure you've got a good weapon and Body Armor before going
after your target.
When you reach street level during your pursuit of Playboy X, shoot the thugs in
this SUV to scare them off.
When you reach street level during your pursuit of Playboy X, shoot the thugs in
this SUV to scare them off.
Killing Dwayne
You'll have a much easier time killing Dwayne; he only has one friend with a bat
, and Dwayne himself has no weapon at all. You'll get $25000 for icing him, but
when you call Playboy X he tells you that you killed his mentor, and seeing you
would remind him of Dwayne. You get no additional safehouse.
Killing Playboy X
If you want to kill Playboy X, head over to his apartment. You'll see a short sc
ene, then get in a gunfight with his friends. You'll start off with good cover i
n a doorway. Kill his four friends in the first room and then Playboy will run a
way. Jump over to the next roof and take the stairs down. At the bottom, some of
his thug friends will show up in an SUV. Shoot at them to scare them off, then
chase Playboy X across the intersection and into the alley on the right, where h
e's trapped. Run up to him and shoot him; use a pistol to do it execution-style.
You'll then call Dwayne and get Playboy X's apartment to use as a safehouse. Yo
u also unlock Dwayne as a Friend.
Tip: If you don't want Playboy X to run away, then don't go out to the terrace,
when you see only Playboy X's red blip there. If you do so, the cutscene will st
art, and you have to chase Playboy X. Instead, try to locate where he's hiding,
and from BEHIND THE DOOR, throw a grenade at him, for the instant success.
Chapter 3
Take cover behind this low wall and chuck a grenade toward the first group of th
ugs to get this mission started with a bang!
Take cover behind this low wall and chuck a grenade toward the first group of th
ugs to get this mission started with a bang!
The Snow Storm
* Elizabeta
* Reward: $2500
Once you've got the coke and you've gunned your way back outside, your safest be
t is to sprint to this truck at the hole in the fence and use that to escape.
Once you've got the coke and you've gunned your way back outside, your safest be
t is to sprint to this truck at the hole in the fence and use that to escape.
Head over to the old hospital. You'll have to take out all the enemies here. Not
e the location of the truck parked outside, you may want to use it as an escape
vehicle later. You can also park your own car, facing out, next to the truck so
you're ready to leave in a hurry.
The sniper rifle works well for the enemies you can see from the outside. Anothe
r good tactic is to take cover behind the low wall separating the parking lot fr
om the old hospital and chuck a grenade at the first group of thugs clustered on
the left by the vehicle. There is a ladder on the southern side of the hospital
you can use to access part of the second floor; this location works well for gu
nning down the thugs below. Notice the red canisters; you can shoot these and th
ey'll explode, taking out any nearby enemies.
Your objective (the bag of coke) is a room in the back on the ground floor, in t
he room just north of the southwest corner. There are thugs here, along with som
e Body Armor. Before you pick up the bag, be sure you know the way out of the bu
ilding. When you do pick up the bag, the N.O.O.S.E. team will arrive. Some N.O.O
.S.E. members will be in the building, and a lot more will be outside. Fight you
r way to the northern door, and be careful when you get there, because there wil
l be a large group of police and N.O.O.S.E. funneling in there. Clear the room,
run out the door, then sprint to your car or, better yet since it's closer, the
truck outside. You'll have a three-star Wanted Level you'll need to shake, and a
helicopter will already be in the area. You'll have to drive really well to get
away! Try to find a good straightaway to build up some speed then cut off on a
turn that isn't infested with cops. Keep an eye on your minimap to see which str
eets have cops on them, and avoid those like ebola.
Another option, if you don't like driving, is to sprint for the water. Don't bot
her with the stairs, just jump in. There is a fast boat you can use and being on
the water shakes all the police cars. It's so fast it can even outrun the polic
e helicopters.
Once you lose your Wanted Level, meet up with Little Jacob and you'll see a scen
e that's rather important to the plot, and possibly your romantic life...
Completion of this mission unlocks the combat shotgun in the gun store and unloc
ks missions for U.L. Paper (if you have completed the mission, "Photo Shoot").
Drive carefully the whole way to the doctor, and be patient when you reach the t
oll booth!
Drive carefully the whole way to the doctor, and be patient when you reach the t
oll booth!
Have a Heart
* Elizabeta
* Reward: $3000
This mission only unlocks after you've completed all of the Manny missions.
You'll lose whatever car you bring to this mission, so don't arrive in something
nice! After the cut scene, hop in the car provided and carefully drive the vehi
cle to the location marked on the map. If you get in even the slightest fender b
ender, the trunk will open, and if any cops see it you'll get a Wanted Level, so
try your best to keep it under the limit, speed racer.
Alternatively, if you're having trouble driving to the destination without bangi
ng into everything, you can just destroy the car at any point. You won't get pai
d for completing the mission, but it's a good option if you have a lot of cops o
n your back and can't shake them.
Completion of this mission unlocks more missions for Packie.
Hostile Negotiation
When you reach Roman on the fourth floor, aim your weapon at his captor's head a
nd shoot him, but don't hit your cousin!
When you reach Roman on the fourth floor, aim your weapon at his captor's head a
nd shoot him, but don't hit your cousin!
* Roman
At some point after you have completed the missions "Roman's Sorrow," "Photo Sho
ot," and "Have a Heart," you'll receive a call from Mallorie who tells you that
Roman has been kidnapped by the Russian Mob. Head over to the warehouse where he
's being held, and bring some Body Armor with you. There is an AK out front, so
be sure to grab it.
Head inside and you'll see a warehouse full of thugs. To get things started righ
t, crouch and sneak along the low wall until you're a little ways past the two g
uys talking to each other. When you can see the guy smoking in the back corner,
quickly pop up and shoot the explosive barrel next to him to kill him and knock
some other thugs down. Gun them down and use cover to take them out. At the end
of the hallway, there will be two first aid kits. On the second floor, near the
third floor stairs, you can find more Body Armor.
On the third floor, after the first walkway, is a first aid kit on the wall. On
the fourth floor in the room in the back is a guy waiting in the corner near the
door. When you go into this last room have your assault rifle out. A guy will b
e holding Roman hostage. You must shoot him in the head, and you'll only have th
ree chances to do it. Use free aim, rather than locking on. When you free Roman,
follow him out of the building. Hop in the truck and drive him home.
Completion of this mission unlocks a new safehouse in east Algonquin.
Shooting at Oleg's car through the streets of the city will bring the fuzz down
on you hard, so just stick to ramming it.
Shooting at Oleg's car through the streets of the city will bring the fuzz down
on you hard, so just stick to ramming it.
Wrong is Right
* Unknown Contact: Michelle (Karen) via U. L. Paper
* Reward: $6500
After you complete the missions "Photo Shoot" and "The Snow Storm," a "?" will a
ppear on your map indicating Michelle and the U.L. Paper company. Head there to
begin the first of your U.L. Paper missions. After the scene with Michelle, go t
o Oleg's Apartment in Hove Beach. When you get there, check his computer on the
coffee table. Open up his email and read the one labeled "Meet me" from Vasily.
After your phone call with your U.L. Paper contact, head over to the jewelry sto
re. You'll want a fast car, as you'll have to chase Oleg when you get there. Ole
g drives fast and makes several sharp turns, so it will be very difficult for yo
u to keep up with him. When you follow him into an alley and knocks down a bunch
of pipes that block the way, back out into the street, make a right, and contin
ue the pursuit. You can open fire on Oleg's car during the chase, but all this g
unfire will definitely attract the attention of the cops, so be prepared to have
them shooting at you as well if you do that. Alternatively, just ram into Oleg'
s vehicle until he stops and begs you not to kill him, then finish the job by sh
ooting him through the window.
Climb up on the blue container at the far right end of the second level of the b
uilding to see Dimayev.
Climb up on the blue container at the far right end of the second level of the b
uilding to see Dimayev.
Portrait of a Killer
* U.L. Paper
* Reward: $6750
After the cut scene, wait to receive the message on your phone from your U.L. Pa
per contract, then steal a police car, lose your Wanted Level, and get on the co
mputer. Select "Search Police Records", then "Search by Photo" and Upload your p
hoto to search the database. This will give you your target, Adam Dimayev, and t
he location you need to go by hitting the "Locate" button. Once there, you can e
ither put your sniper rifle to good use, or you can drive over to the north side
of the area and attack from there. This side is uphill from many of the enemies
, and gives you an advantage.
When you've cleared the area to the south, ascend the ladder next to the "No Man
ner Required" sign and get ready to get shot at again. Move behind the container
s, going right, killing the thugs until once agian the coast is clear. Head arou
nd the last shipping container and look up to see Dimayev on the roof across the
way. Either climb up the containers to the roof to gun him down up there, or to
ss a grenade up and hope you get lucky. Or you can try shooting the top of his f
rom this level by backing up from the wall until he's visible.
Wait for the chopper to land, then snipe these two guards first.
Wait for the chopper to land, then snipe these two guards first.
Land the chopper here, between the warehouse and the radar tower.
Land the chopper here, between the warehouse and the radar tower.
Dust Off
* U.L. Paper
* Reward: $7000
Head over to the location. You'll want a good car. When you get to the location
you'll have to follow the helicopter. The route you need to take to tail the hel
icopter is pretty simple: just head south on Union Drive East, go through the Ca
stle Tunnel, then head north on Union Drive West to the intersection at Hematite
St. (NOTE: There are two Hematite Streets; skip the first one and make your lef
t at the second one). Take a left to the pier there to find the chopper's landin
g site.
When you get to the landing site, let the copter land, lest you scare off the pi
lot. Wait for its marker on your map to turn blue, then move in. You'll see a bu
nch of bad guys. There are two near the entrance, and several more near the heli
copter. Start off with the sniper rifle, then take out the rest with the assault
rifle. When they're all dead, hop into the helicopter, press the Right Trigger
to lift off, then fly it over to the airport (don't try and board the helicopter
if there enemies around, or they'll kill you while you're sitting in the pilot'
s chair). Land at the indicator, and you'll be done. Be aware that going onto th
e runway will get you a four-star Wanted Level.
Some time will pass before another U.L. Paper mission becomes available, so this
would be a good time to complete some missions for other contacts.
You'll want to be around this height for Little Jacob's rocket to hit the target
.
You'll want to be around this height for Little Jacob's rocket to hit the target
.
Paper Trail
* U.L. Paper
* Reward: $7500
You'll get a call from your U.L. Paper contact to start this mission. Head over
to the salvage yard off Grummer Road where there is a helicopter waiting for you
, then get in next to Little Jacob. Your goal is to follow the other helicopter,
so press the Right Trigger to lift off, then hold it down as you're tapping for
ward on the Left Analog Stick to get enough speed to catch up to the other chopp
er. The other helicopter will lead you on a chase between some skyscrapers, but
you can avoid all that by simply flying above them. When the other chopper is ov
er the water, Little Jacob will try to shoot it down with a rocket launcher. You
must fly at approximately the same level as the other helicopter and hold your
aircraft steady for the missile to hit. After Little Jacob shoots it down, fly h
im to his landing point on the pier, after which you'll have free use of a helic
opter. This is a good time to get the flying under bridges achievement, if you'r
e going for that. You can also land the helicopter at your safehouse to save it
for later. You may need to push the helicopter into the parking space by ramming
it with a car.
A safe bet is to take cover behind this wall on the roof and gun down the thugs
from above.
A safe bet is to take cover behind this wall on the roof and gun down the thugs
from above.
Harboring a Grudge
* Packie
* Reward: $7500
After speaking to Packie hop into your car; there's also a sedan on the street y
ou can take to the destination point. Follow Packie up on the roof, and watch th
e scene. Now, there are two ways you can handle this. One is to climb down on to
the small structure with the skylight to the right, then take the stairs down t
o ground level to kill all the gang members. The second is to take cover behind
the low wall at the edge of the roof and gun them down from up there. Either way
, take out all the enemies here, including the ones on the boat on the right, an
d the few inside the warehouse. There's a first-aid kit in the warehouse office
on the left, if you need it.
When the thugs are all dead, hop into the truck. Wait for Packie to get in, then
start driving toward the marker. You'll be attacked by several cars the whole r
ide, so stay on course as best you can. You can drop grenades to discourage purs
uit, but this tactic is of questionable effectiveness. Keep driving to the locku
p, and pull in. Even if the gangsters are right on you, you'll still complete th
e mission.
If your health is low, pick up this first-aid kit next to the door to the wareho
use before going inside.
If your health is low, pick up this first-aid kit next to the door to the wareho
use before going inside.
When you get in the boat, don't go speeding off; wait for Packie to swim aboard!
When you get in the boat, don't go speeding off; wait for Packie to swim aboard!
Waste Not Want Knots
* Packie
* Reward: $8000
You'll need a four door car for this mission. Don't bring anything too nice beca
use you'll lose it during the mission. Drive to the location and everyone will g
et out. Hop over the two fence and the shooting will commence. Just make sure no
t to shoot your own teammates; they have an unhealthy habit of walking in front
of you as you're shooting, and if any of them dies, you'll fail the mission. If
you like, you can hang back and let the others do most of the work, but don't be
too useless here, or one of your crew might suffer the consequences of someone
not having his back.
When everyone outside is dead, pick up their ammo and enter the building. The do
or is covered by gunfire, so quickly back out or take cover as soon as you can.
Kill everyone inside and head up to the office. When you grab the money more peo
ple will attack. You can either fight them or run out the way you came in- but t
hey seemingly respawn instantly and infinitely, so best to run outside and head
for the boat. Once outside, the first aid kit respawns. Run around to the end of
the pier where Packie is waiting for you. Swim to the boat, then drive it to th
e marker- you only need to pick up Packie, don't worry about the other guys.
Completion of this mission enables you to date Kate and unlocks missions for Ray
Boccino.
As soon as you step off the elevator, kill these two thugs before they can draw
their weapons.
As soon as you step off the elevator, kill these two thugs before they can draw
their weapons.
There's only one thug on the roof other than Teddy, and he's hiding behind this
air conditioning unit. Shoot him from the door.
There's only one thug on the roof other than Teddy, and he's hiding behind this
air conditioning unit. Shoot him from the door.
A Long Way to Fall
* Ray Boccino
* Reward: $8500
You'll want Body Armor for this mission, which involves a lot of shooting (and m
ost likely, getting shot). After the scene with Ray at Drusilla's Ristorante Ita
liano, head over to the location marked on your map and you'll get a text messag
e showing you a picture of the guy Ray wants dead. He has a grey shirt with the
number 72 on it. Walk up to him. He won't tell you what you need to know, so pul
l out a gun and point it at him, or just beat him with your fists a few times. H
e'll direct you to a nearby building. Kill him at this point before he runs off
to warn Teddy that you're coming.
Ride the elevator up to the 20th floor. When you get out, shoot the thugs there
before they can draw their weapons. Continue fighting through this hall, taking
out the enemies on both sides of you. When this floor is clear, head around to t
he stairs to clear the floor above (watch out for a thug on the staircase). Firs
t-aid kits can be found in at least two spots (one in a room, the other on a sta
ir landing). The next floor up is already clear, and you'll see a yellow arrow.
Before approaching it, make sure the guy on the stairs to the next floor is dead
. Once you step into the arrow, a thug will appear around the corner to the righ
t, so kill him before entering Teddy's apartment.
Clear out the apartment, and when you get to the kitchen you'll see a scene. Gra
b the first aid kit on the counter. You'll then have to chase Teddy up to the ro
of. Kill the thugs on the stairs on the way up and the guy hiding behind an A/C
unit on the roof, then head to Teddy's location. Shoot him to complete the missi
on.
Shoot the cop cars; they blow up real good.
Shoot the cop cars; they blow up real good.
Three Leaf Clover
* Packie
* Reward: $250000
You'll need a four door car for this mission. You'll also want some Body Armor;
there are two gun stores on the way to the bank where you can stop off and get s
ome if you feel like buying it.
When you arrive at the bank, watch the first scene, then head into the vault and
grab the cash. You'll then see another scene, after which you'll have to shoot
your way out of the bank, and out of the area. In each area, you'll see a messag
e that you need to clear out the cops before you can proceed. They're represente
d by the red dots, and they'll all cluster around the various waypoints in your
escape route.
During the first shootout in the street, shoot the back row of cop cars to cause
them to explode, killing any cops around them. This is a good tactic for every
street shootout: the cop cars are highly combustible. Keep shooting until all th
e red dots on your minimap are gone, then move up with your two partners, stayin
g close to them at all times, lest you fail the mission. Also, if you accidental
ly kill one of them, the mission will end, so watch where you're aiming! If you
choose to use grenades, make sure you know where your teammates are before you t
hrow. Move around to the alley in the right, taking a left at the end of it, mov
ing down the street, then entering another alley.
Don't let your guard down on the subway stairs; there are cops there, too!
Don't let your guard down on the subway stairs; there are cops there, too!
When you reach scene with a helicopter, you'll run into the subway. Watch out fo
r the two cops around the corner; they can decimate your health if you let them
get the drop on you. Several N.O.O.S.E. team members will file up the stairs on
the right when you reach the ticket booths, so be prepared to gun them down as t
hey appear. When the coast is clear, run down the tracks, but watch out for the
train. If it comes, run onto the other track. Go to the marker and up the stairs
. You might notice your four-star wanted rating drop to three stars as you climb
the stairs. At this point you can call Kiki Jenkins, one of the available girlf
riends, and ask her to clear your wanted level. Kiki can clear anything up to th
ree stars, once per day. You'll have to do it quickly though, because the approa
ching police will follow you into the tunnels if you refuse to come up to street
level.
You'll find a locked Huntley Sport SUV parked just to the right that you can ste
al. Quickly hop in and shake your three-star Wanted Level. The bridges out of Al
gonquin may be blocked, so you might want to head toward the north or south side
of the island to get out of the Wanted radius. A good idea would be to enter a
Pay 'n' Spray as long as there aren't any cops who can see you enter. Head back
to Packie's to end the mission.
Completion of this mission establishes Packie as a Friend, unlocks Alderney Isla
nd, and unlocks missions for Gerry and Derrick McReary.
Chapter 4
Press the A button to open the trash compacter when you pick up the diamonds or.
..Tuna will yell at you.
Press the A button to open the trash compacter when you pick up the diamonds or.
..Tuna will yell at you.
Taking in the Trash
* Ray Boccino
* Reward: $9000
This is a very easy mission. Your task here is to pick up a couple bags of diamo
nds. In what? A trash truck, naturally. The trash truck is within walking distan
ce. Hop in the truck and drive to each marker on the map. Tuna and Johnny will g
rab the bags at each stop. Open the back both times so they can toss the bags in
. After the second pickup, you'll be attacked by thugs in cars and have to drive
away. Keep going as fast as you can and you'll outrun them soon enough. Just do
n't bang into too many objects or other vehicles or you'll fail the mission by d
estroying the truck (this is extremely hard to do). Drive to the marker on the m
ap to finish the mission.
Shoot open the stall doors in the bathroom until you find Luca, then blast him.
Shoot open the stall doors in the bathroom until you find Luca, then blast him.
Meltdown
* Ray Boccino
* Reward: $9500
Head over to the location in Castle Gardens. You'll lose whatever vehicle you dr
ive here in, so don't bring something nice. When you get to the location, you'll
see Luca and his friends in a car. They'll drive away, and Niko will hop in a n
earby muscle car. Niko's car is much faster, but Luca's car is more maneuverable
. He'll lead you on a wild chase through the city, weaving in and out of oncomin
g traffic like he's got a death wish. Don't worry about trying to shoot at them,
just follow them without crashing into too many things until they get to the pa
rk, where they'll crash.
At this point, they'll spread out in the park, but they're not going anywhere, s
o you can take your time. Use the sniper rifle to nail them at a distance withou
t even putting yourself in danger. Luca will escape into the bathroom. Open the
stall doors by shooting them until you find Luca, kill him, then grab the diamon
ds. Now you have to meet up with Ray at the bridge in the middle of the park to
give him the diamonds, so run on over there for a peaceful handoff to end the mi
ssion.
Don't forget to grab this Body Armor off the desk once you reach the first floor
of the museum.
Don't forget to grab this Body Armor off the desk once you reach the first floor
of the museum.
If you don't want these black cars chasing you during your escape, take them out
with a grenade or two.
If you don't want these black cars chasing you during your escape, take them out
with a grenade or two.
Museum Piece
* Ray Boccino
The object of this mission is to oversee a diamond deal (Body Armor alert!) at t
he Libertonian museum. Of course it will go wrong, but when it does, your only o
bjective is to escape the museum. You'll have to fight your way through a large
crowd of enemies to the far side of the room you start in. There you'll find som
e stairs down to the first floor, and you'll have to fight your way back across
that room as well. There's some Body Armor here on the desk by the stairs, so be
sure to grab it if you've taken a few hits. Go through the double doors below t
he dinosaur's tail, but look out for a thug on the other side and to the left. C
ontinue down the stairs, taking out enemies as you go, then exit through the ser
vice doors. Outside, you can toss a couple grenades at the three black vehicles
protecting a group of enemies, or if you're feeling daring, just hop into one of
the cars and try to lose the guys chasing you. They'll be shooting at you all t
he while, so you'll need to be pretty elusive to lose them.
NOTE: The enemies here drop the powerful Combat Pistol, so you may want to pick
one up, swapping out your current pistol for it. This mission also unlocks Comba
t Pistols in the gun store.
Shooting at the bikers and dodging the train cars is no easy feat; just focus on
not crashing first and foremost.
Shooting at the bikers and dodging the train cars is no easy feat; just focus on
not crashing first and foremost.
No Way on the Subway
* Ray Boccino
* Reward: $9500
Head over to the location marked on your map and you'll see two bikers hop on th
eir bikes and ride away. Whatever vehicle you drove will disappear, but there wi
ll be a motorcycle for you to use. Hop on the bike and follow them. They will ev
entually ride into a subway tunnel. Follow them in and shoot one while you're in
the tunnel. Eventually the surviving biker will ride over a raised railway brid
ge, and the end of the bridge will be blocked by subway cars. Follow them on the
walkway to the left, and ride down the stairs at the end to meet up with him. C
ontinue the street chase, trying to gun down the other biker. If you can't seem
to hit them, don't worry: they'll eventually crash. Shoot them, and you'll compl
ete the mission. By luck if you run into some cops, try and make the biker crash
into one of them, and the cops will deal with him.
Completion of this mission unlocks the mission "Weekend at Florian's" as long as
you have completed the mission "Hostile Negotiation."
Here is the location of Florian's place.
Here is the location of Florian's place.
Weekend at Florians's
* Ray Boccino
This mission becomes available after you have completed the missions "Hostile Ne
gotiation" and "No Way on the Subway." You'll get a call from Ray, telling you t
hat he has information about Florian Cravic.
First off, head over and pick up Roman, then head over to Talbot. He has informa
tion about Cravic. When you get to Talbot, you'll need a four-door car. He'll ge
t in, and Talbot will give you directions as you hit each intersection. You'll h
ave to drive slowly or he'll get confused.
When you get to the location on Ivy Drive South, you'll see a scene that ends th
e mission and changes Niko's ultimate object of revenge.
Completion of this mission unlocks Bernie's missions.
Instead of barreling through the front door of the hotel, go into the alley arou
nd back and ride this window washer's lift to the roof.
Instead of barreling through the front door of the hotel, go into the alley arou
nd back and ride this window washer's lift to the roof.
This Body Armor regenerates if you go back down the stairs toward the window was
her's lift; use it often!
This Body Armor regenerates if you go back down the stairs toward the window was
her's lift; use it often!
Late Checkout
* Ray Boccino
* Reward: $11000
It's finally time to wipe out the diamond dealers. You'll need to find a way int
o their penthouse suite. The direct way is to take the elevator up and shoot you
r way in. This isn't recommended because you'll have to shoot your way through a
hallway filled with guards on the floor below the dealers'. Access to the roof
is also hard, because the interior stairway goes up to the roof inside a glass s
tructure, which is a bad tactical position.
The best way to do it is to go around to the back of the building, near the garb
age cans. Drive, don't walk. There is a window washer's lift back there that wil
l take you up to the top floor (NOTE: You must "arrive" at the location of the h
otel first before the lift will appear). Park your vehicle next to it, pointing
out of the alley, and ride the lift up. There will be four guys on the roof; if
you shoot the red propane tank on the roof it will explode and kill the thugs, a
s well as produce a satisfying little cut scene. When they're dead, grab the Bod
y Armor there; this Body Armor regenerates every time you go back down the stair
s toward the window washer's lift, so grab it anytime you get shot up too much.
Head downstairs now and take out the others. You can perform executions on the d
iamond dealers.
After you kill the last diamond dealer, more guards will enter and you'll get a
two-star Wanted Level. There will be more guards on the roof you'll have to figh
t through to get back to the window washer's lift. Take it down and hop into you
r car (that's why you drove) and speed away to shake your Wanted Level.
Completion of this mission unlocks Phil Bell's missions.
Park your vehicle at this safe point on the hill to set up your attack position.
Park your vehicle at this safe point on the hill to set up your attack position.
Scour the yard for the Ancelottis with your sniper rifle and pick them off one b
y one.
Scour the yard for the Ancelottis with your sniper rifle and pick them off one b
y one.
Actions Speak Louder Than Words
* Gerry McReary
* Reward: $9000
Gerry wants you to plant a bomb in Tony Black's car, so head over to Inchon Aven
ue to pick up the bomb. Niko will give Gerry a call, after which you'll need to
head over to Tony's car and plant the bomb in it. Park across the street at the
marker, and have your car pointed downhill. Watch the cut scene. You'll then hav
e to follow the car with the Ancelottis, but at a distance so you won't be spott
ed. After you watch the cut scene, drive to the marker and call Gerry to detonat
e the bomb.
After the explosion you'll have to take out any remaining Ancelottis. The semi-a
uto sniper rifle works well, but watch out for anyone who tries to charge at you
. When they're dead, you'll have to shake a two-star Wanted Level, which should
be second nature to you by now.
Completion of this mission unlocks the Random Characters Marnie, Eddie Low, and
Ivan (if you didn't kill him earlier).
This straight stretch on Frankfort Avenue is a good place to catch up and open f
ire on Frankie.
This straight stretch on Frankfort Avenue is a good place to catch up and open f
ire on Frankie.
I Need Your Clothes, Your Boots, and Your Motorcycle
* Gerry McReary
* Reward: $9250
TRIVIA ALERT: The title of this mission is a reference to the movie Terminator 2
.
Hop on the motorcycle (a PCJ 600) after the cut scene and head over to the marke
r in Algonquin. When you get there, you'll see the target, Frankie Garone, as he
tries to get away on a motorcycle. Follow him as fast as you can. He travels fa
st, so try not to shoot at him every chance you get just because you can; more o
ften than not it'll end in a crash. Usually the best place to open fire is on th
e straightaways like Frankfort Avenue. Frankie likes to zip through alleys, but
don't think you can just stay on the main streets, because you'll probably lose
him that way. When do finally hit him with enough bullets, he will fall off his
bike and try to run on foot. Stay on your bike, chase him down and kill him.
Stay close to Bernie while he's jogging, but not too close.
Stay close to Bernie while he's jogging, but not too close.
The hater's escape route will lead you through a lot of obstacles; whatever you
do, don't crash, or you'll lose him.
The hater's escape route will lead you through a lot of obstacles; whatever you
do, don't crash, or you'll lose him.
Hating the Haters
* Bernie Crane
* Reward: $6000
Take Bernie to the park. When you get there, you'll have to follow him as he jog
s. Don't get too close or the attacker will be scared away, but don't stay too f
ar away either; about 30 feet is a good distance to keep. When Bernie goes throu
gh the tunnel beneath Quartz Street, he'll be attacked. The attacker will run up
the nearby stairs, and onto a scooter. It is possible to mow down the attacker,
but you have to be very quick about it, with a little preperation before hand.
While running behind Bernie, make sure you're jogging with a SMG equipped. As so
on as the cutscene starts, skip it, and immediately auto target the attacker. Qu
ickly pump a few bullets into him, causing him to collapse to the stairs. Now qu
ickly run up the stairs, and finish him off. You have to be very fast, and I mea
n faster then a jet to accomplish this. If you can't get him before he takes off
, hop one of the other scooters and chase him down. He'll lead you on a very fru
strating chase through the pedestrian-packed park, and he'll take a lot of bulle
ts to kill. To make matters worse, your scooter will fling you off if you hit so
mething at an even moderate speed, and that includes the aforementioned pedestri
ans. If you fail to shoot him after awhile, you'll circle back toward Bernie and
have to pick him up on your scooter, then continue the chase on the city street
s. After you've killed the hater, drive Bernie down to Perseus in southern Algon
quin to end the mission.
If you can, shoot the pumps at this gas station as the Russians drive past them
to end the car chase then and there.
If you can, shoot the pumps at this gas station as the Russians drive past them
to end the car chase then and there.
Union Drive
* Bernie Crane
* Reward: $6250
After you speak to Bernie, he'll ask you to get a car, and you'll want something
fast. Perhaps through divine intervention, just down the street is an unlocked
Turismo sports car. Hop in and drive to the location marked on the minimap. Afte
r you speak to the Russian blackmailers, they'll try to get away. Chase them, bu
t be aware they have a very fast sports car.
The key to outlasting this chase is simply to stay on the blackmailers; don't wo
rry about trying to shoot them. All it takes is one bad crash and just like that
, you will lose them and fail the mission. Obviously, this is easier said than d
one since the majority of the cars in GTA IV have about as much weight as a Radi
o Flyer wagon, but somehow you'll just have to get lucky. If you want to try som
ething a little daring, shoot the pumps at the Terroil Gas Station as the Russia
ns drive through it to destroy their car, forcing them to get out and run on foo
t.
In any case, they will eventually crash. Ram them with your car, then shoot them
to end the mission.
Smackdown
* Derrick McReary
* Reward: $6500
This low-speed pursuit will take you through backyards, through fences, and othe
r nonconventional escape routes.
This low-speed pursuit will take you through backyards, through fences, and othe
r nonconventional escape routes.
Be quick when you reach Bucky's house; the shooting will attract all the cops in
the area, and they won't shoot at Bucky, they'll be shooting at you.
Be quick when you reach Bucky's house; the shooting will attract all the cops in
the area, and they won't shoot at Bucky, they'll be shooting at you.
Packie calls you with this mission. Meet Derrick in the park. He'll ask you to f
ind a cop car. NOTE: There is a Flying Rat near the starting location; you can s
ee it in the background of the cutscene, so note where it is if you want to kill
it.
There are a pair of cop cars parked at the corner. Hop on the computer and searc
h for Bucky Sligo. His hangout is listed as the Burger Shot in Alderney. Be sure
you select "locate" so your GPS will take you to the Burger Shot. Head over the
re with the cop car and park at the marker. Be sure the car is facing out. Bucky
will show up, then drive away. Chase him. He doesn't go fast, but he does go th
rough backyards and alleys. Follow him until he gets to his house.
Once there, kill him and all the other guys in the house. You'll need to be very
quick about this because all the shooting will attract the attention of any cop
s in the area. Since you're out in the open here they'll have clear shots at you
, and even though Bucky's crew are the ones doing most of the shooting, the poli
ce aren't even remotely interested in them, opting instead to sic the whole forc
e on you instead, so you're going to need a lot of luck to survive this mission.
A better approach would be to sneak in through the back door of the house; in f
act, this tactic will keep the police off you until you finish off the last coup
le thugs on the front porch, so it's highly recommended.
Once you've cleaned out the house, exit by the back door, and shake your Wanted
Level.
Completion of this mission unlocks Stevie's Car Theft missions and a new safehou
se in Alderney.
Shoot at the speedboats' engines to make them go boom.
Shoot at the speedboats' engines to make them go boom.
Aim the RPG ahead of the helicopter so that the rocket connects with its target.
Aim the RPG ahead of the helicopter so that the rocket connects with its target.
Babysitting
* Derrick McReary
* Reward: $7000
Meet Derrick down at the docks and you'll board a speedboat. As Derrick fills yo
u in on the situation, head north toward the location marked on your map, where
Kim's boat is. Stay very close to the stern (back end) of the fishing boat. It m
oves just as fast as your speedboat, so it is difficult to keep up with. Soon yo
u'll have to defend Kim's fishing boat from attackers on other speedboats. You c
an shoot at them, or ram them. Try to shoot at their boats' engines to make them
explode. When your boat stops, stand up and use the rocket launcher to shoot do
wn the helicopter, then destroy any remaining other boats (but be careful not to
fire any rockets near Kim's boat!). Follow Kim the rest of the way to the desti
nation point to complete the mission.
Completion of this mission unlocks the RPG.
Like the onscreen prompt says, park the truck across the two yellow arrows to bl
ock the tunnel.
Like the onscreen prompt says, park the truck across the two yellow arrows to bl
ock the tunnel.
Don't use the rocket launcher to take out the cops in the tunnel; the chances of
hitting Packie with it are too high. Use the assault rifle instead.
Don't use the rocket launcher to take out the cops in the tunnel; the chances of
hitting Packie with it are too high. Use the assault rifle instead.
Tunnel of Death
* Derrick McReary
* Reward: $7500
Derrick wants you to kill a guy named O'Malley. Nothing new, right? This mission
is harder than it sounds, though, because O'Malley is being held in police cust
ody under heavy security. Packie will call you and tell you the plan: As the pol
ice convoy enters the Booth Tunnel, you're going to block the path with a truck
and attack the convoy with a rocket launcher. Sounds like fun, right?
Go to the marker and hop into the truck. Drive the truck to the tunnel and block
it by parking the truck between the two markers. The convoy will stop. Take out
the cops that go to investigate your truck (watch out for Packie!), then take o
ut the rest. Resist the urge to use your rocket launcher, as it's very easy to a
ccidentally take out Packie and O'Malley with it. Just stick to your assault rif
le to gun down all the cops. After the last one's dead, you'll be told to get in
the armored car, so do so, and make sure to wait for Packie to get in.
Now you have to drive the out of the tunnel and lose your three-star Wanted Leve
l, so go straight past the parked truck with the accellerator to the floor; this
way you should be able to lose them pretty quickly. Drive to the marker on your
map to switch the truck out for a new vehicle, then drive to your destination a
t the cliffs to kill O'Malley and complete the mission. Packie in all his unself
ishness and kindness will drive off in the car, leaving you to huff it back to t
he city.
Use these boards to reach the window washer's lift.
Use these boards to reach the window washer's lift.
Take out Derrick or Frank, whoever you hate more; it doesn't really have an effe
ct on the story.
Take out Derrick or Frank, whoever you hate more; it doesn't really have an effe
ct on the story.
Blood Brothers
* Francis McReary
This mission becomes avialable after you clear the missions "Lure," "I Need Your
Clothes, Your Boots, and Your Motorcycle," and "Tunnel of Death."
Frank will ask you to kill Derrick; some brother he is. When you get to the loca
tion, head over to the front of the building. There is a window cleaning lift on
top of the scaffolding. Use the stacked boards to climb up to it. Use the lift
to get to the top of the roof. Pull out your sniper rifle and shoot either Frank
or Derrick.
If you kill Derrick, you will be able to call Frank for a one-time offer to get
rid of a Wanted Level. Your choice affects whose funeral you will be attending i
n the upcoming mission, "Undertaker," but nothing else.
Completion of this mission unlocks Clarence as a Random Character (as long as yo
u spared him in the "Holland Nights" mission).
Try to blow up the cars to kill all the thugs in them at once.
Try to blow up the cars to kill all the thugs in them at once.
Ignore your pursuers while you're driving the hearse and focus on not crashing h
eadlong into the myriad obstacles on the way to the cemetery.
Ignore your pursuers while you're driving the hearse and focus on not crashing h
eadlong into the myriad obstacles on the way to the cemetery.
Undertaker
* Packie
Packie and Kate will both call you and invite you to Frank or Derrick's funeral,
depending on who you killed in the "Blood Brothers" mission. You must be wearin
g a suit, tie, and dress shoes to get in the church.
This being GTA, of course the funeral will get interrupted by a rival gang. Take
out the first carload of thugs, and then two a second; both of these cars come
from the left. Try to blow up the cars before the Albanians can get out. A third
car will approach from the right, so gun that down, too. Finally, a few more en
emies will approach from the alley in the middle.
When all the attackers are dead, hop into the hearse and drive the body to the c
emetery. You'll be attacked by yet another car of Albanian thugs, and the back d
oor to the hearse will fall off. Drive carefully, or the coffin will roll out th
e back and you'll fail the mission. Just ignore your pursuers and focus on not c
areening into a wall or something. The mission ends when you arrive at the cemet
ery -- with the McCreary body, of course.
You'll get Grace's number just by finding her ad on AutoErotica.com.
You'll get Grace's number just by finding her ad on AutoErotica.com.
For the first part of the drive to the safehouse, Gracie will occasionally jerk
the wheel, so don't go too fast or you'll likely to take a spill!
For the first part of the drive to the safehouse, Gracie will occasionally jerk
the wheel, so don't go too fast or you'll likely to take a spill!
I'll Take Her...
* Gerry McReary
* Reward: $9500
Gerry's in the Alderney State Correctional Facility, so you'll find him there if
you follow his "GM" marker on your map. Talk to him, and he'll ask you to call
Packie. Packie will tell you the plan. Head over to the nearest tw@ internet caf
e and click on the AutoErotica.com ad. Click on "View Cars," then scroll down to
the ad for a pink 2003 Feltzer. There you'll see the owner's number, which will
be added to your cell phone; she's listed as "Mob Daughter." You can call her b
etween 08:00 and 21:00. Do so, then go meet her at her house on Babbage Drive in
Acter for a test drive.
When you test drive the car, she'll freak out if you have an accident, though yo
u can just ignore her. Drive first toward the beach on the route laid out on you
r map, then head toward the safehouse once it appears, but be warned: Gracie wil
l get suspicious and grab the wheel to make the kidnapping hard for you. Niko wi
ll eventually knock her unconscious, allowing you to drive her to the safehouse
in peace. By completing this part of the mission you'll get the achievement "Gra
cefully Taken".
Sometime later Packie will call you and ask you to take a photo of her. Drive to
the safehouse, indicated on your map with a stick figure, and take a picture wi
th your phone.
Blast all the thugs while taking cover behind this low wall; just watch out for
the guys rushing you!
Blast all the thugs while taking cover behind this low wall; just watch out for
the guys rushing you!
Only crawl toward the front of the truck on straight stretches of road, or else
you'll roll toward the edge.
Only crawl toward the front of the truck on straight stretches of road, or else
you'll roll toward the edge.
Truck Hustle
* Phil Bell
* Reward: $11000
Head over to the marker. When you get there, you'll see a truck, and a very larg
e group of gang members. Time for a shootout! If you don't start shooting, they
will after a little while. Take all of them out from your cover position behind
the low wall, then run toward the truck. As you appraoch the truck it will start
to drive away. You'll notice a yellow marker behind the truck's rear bumper. Ru
n to that marker and Niko will jump on the back.
Now you have to make it from the back of the truck all the way up to the cab. Ha
mmer on the A button to climb up to the roof, then press forward on the Left Ana
log Stick to crawl toward the front. Hold on during the turns by pressing back o
n the Left Analog Stick, and only move forward during the straightaways or else
you'll roll off and have to climb back up again. When you get to the front, you'
ll take over the truck. Drive it to the old mansion just a short distance away a
nd you'll complete the mission. There is a dirtbike nearby you can use to leave
the area, if you feel like using it.
If you block the truck in, or overturn it, or otherwise stop it, the truck will
explode. The only way to recover it is to get on the back.
Completion of this mission unlocks the Assassin side missions and missions for J
immy Pegorino.
When this hitman appears, take him out, along with anyone with a red arrow over
his head.
When this hitman appears, take him out, along with anyone with a red arrow over
his head.
Be careful when gunning the last thug down; if you damage the money, you fail th
e mission!
Be careful when gunning the last thug down; if you damage the money, you fail th
e mission!
Pegorino's Pride
* Jimmy Pegorino
* Reward: $10500
Get in the car and drive to the location. If you don't already have a combat sni
per rifle, you'll get one automatically. You've been tasked to watch over the me
eting, and like all meetings in GTA IV, this one will we go bad. The entrance to
the building is near the car, on the ground floor. Head inside and go up the st
airs to the top level and stand at the marker. Watch over the meeting through th
e rifle scope.
Soon a hit man will appear behind Pegorino and bullets will start to fly. Take o
ut the hitman, then quickly shoot anybody with a red arrow over their heads. Fou
r more enemies will arrive in a car, so gun them down as well. When you get the
prompt to protect Pegorino, run downstairs and sprint to his locations before hi
s health expires. After the cut scene, hop into the car, and chase the vehicle t
hat's getting away. When it crashes, hop out and kill the four guys that get out
. There is a first-aid kit at the top of the stairs near the crashed car, if you
need it. The fourth guy will run up the stairs and flee between various obstacl
es, so you'll have to chase him down. Be careful when shooting him, because you
can destroy the money and fail the mission. When you've killed the last thug, gr
ab the bag, then drive Pegorino home.
The alley across from the auto dealership is a good place to position yourself f
or the assault.
The alley across from the auto dealership is a good place to position yourself f
or the assault.
Payback
* Jimmy Pegorino
Drive to the diner. When you get there, make sure you have a good car, and that
you park pointing north. When you see the Pavanos take off, follow them. They'll
lead you on a chase through fences and down alleys, but resist the urge to shoo
t at them, because you want them to lead you to the rest of the Pavanos.
Eventually they'll crash into a car dealership. Take them out with a rocket laun
cher or other powerful weapon like grenades, using them to blow up the vehicles
for a huge blast zone. Be warned though, all these pyrotechnics will draw the fu
zz to the area, so get out of there quick. The mission is complete when you have
dropped your Wanted Level.
Completion of this mission unlocks missions for the Gambetti family.
She's a Keeper
* Gerry McReary
* Reward: $9750
Gerry can't speak freely because prision officials are listening. He wants you t
o move Gracie (the mob boss's daughter) because people have found out where she
is. Head over to the safehouse. When you get her in the car, you'll be attacked
by the Ancelottis in their own vehicles, shooting at you. Speed away, and don't
drive in a straight line whenever you can help it. Try not to damage your car to
o much, as it may kill Gracie (listen for the sounds of her muffled struggling t
o know if she's still alive back there in the trunk). Drive to the new location
and you'll complete the mission.
Buoys Ahoy
* Bernie
* Reward: $6500
Hop in the boat. Head over to the marker and some of Dimitri's Russians in a boa
t will take a shot at you. Follow them, and keep chasing them. Their boat is mor
e maneuverable, but yours is faster. Don't follow them into tight spaces, go aro
und; even a small collision in your boat will flip it over. Shoot at them whenev
er you can to either kill all the passengers or flat out blow up the boat. Once
you know which path they take, this will be much easier. Eventually, if you don'
t kill them, they'll crash their boat onto land and you'll have to hunt them dow
n on foot. Be aware that this gunfight will attract police attention. Once you'v
e killed the three Russians, return to the dock where Bernie is waiting.
Sometime later, Bernie will call to tell you that he's giving you his Infernus (
an exotic sports car). Its location is shown on your map as "Bc." Picking up the
car will clear the map marker but will not auto-save your game. Be sure to park
it at one of your safehouses so you don't lose it!
Climb up onto this building from the trash bin in the alley Jefferson hides in f
or a good vantage point of the shootout.
Climb up onto this building from the trash bin in the alley Jefferson hides in f
or a good vantage point of the shootout.
Grab this first-aid kit in the same alley if your health gets low.
Grab this first-aid kit in the same alley if your health gets low.
Entourage
* Gambettis
* Reward: $12000
Head over to the location marked on your map, speak to the man marked with a blu
e arrow, then get in the car provided. Follow the convoy car in front of you and
you'll soon drive into an ambush. Niko will get out of the car, so find cover a
nd take out all the attackers. A good place to do this is from the roof of the b
uilding next to the alley Bobby runs into. There's also a first-aid kit in this
same alley.
When the ambushers are all taken care of, hop in a car with Jefferson and drive
away. You'll have four cars following you, and you must lose (or destroy) all of
them. Just drive fast down a straight stretch of road, and make a few corners i
f necessary, and you'll lose them without much of a problem. Drive Jefferson to
the safe location marked on the map to complete the mission.
Dining Out
* Gambettis
* Reward: $13250
Make sure you've got full health and Body Armor and lots of ammo before you head
over to the restaurant. Before you go in, head around back and destroy any vehi
cles you find. Walk in the front door and speak to the host, shoot him (he's goi
ng to pull a gun on you later anyway so take him out before he has the chance),
then get ready for some heavy retaliation. You have to fight your way through th
e restaurant, and upstairs, through some serious defenses, making sure to stay u
nder cover at all times.
In one of the rooms upstairs you'll find the manager; he'll say that Kim is tryi
ng to escape out the back. Grab the Body Armor off the desk and track Kim down.
Be careful: there are more guards between here and the kitchen. Head to the othe
r side of the restaurant and you'll see Kim in the kitchen, but he'll run away a
gain. There is a first-aid kit here on the floor if you need it. Kim went outsid
e and jumped down the fire escape. Jump down after him. If you destroyed the veh
icles, you can chase him on foot, but if you didn't he'll use one of the vehicle
s to get away. Hop on the motorcycle and go after him. He'll shoot at you as you
're chasing him, but you can outrun him and outshoot him. If you're not comforta
ble on a bike, try stealing a car. Kill him and lose your Wanted Level, if you a
cquired one, to make the call to Mr. Gravelli and complete the mission.
Catch the Wave
* Phil Bell
* Reward: $7500
Hop in the car provided and drive over to the truck, then head over to the meeti
ng point on Charge Island. Although the truck seems pointless, you'll have to ar
rive in it or you'll fail the mission. You'll then have to assault the boatyard
and kill everyone there.
The problem is, Phil goes with you and has a nasty habit of charging into enemy
fire. If he dies, you'll fail the mission. The key to keeping him alive is to ta
ke out to kill all the enemies up front except one. As soon as all the close ene
mies are dead Phil will move forward, but if one is alive he'll hold his positio
n. This lets you take out the enemies in the back, so Phil doesn't charge in and
kill himself.
Watch out for the explosive barrels inside the boatyard. For this reason, drivin
g the truck into the building isn't recommended. Conversely, you can just shoot
the barrels to take out any enemies near them. Watch out for enemies up on the c
atwalks as well, and don't miss the Body Armor by the cable spools on the left s
ide.
When you get to the other side of the building, Phil will hop into a boat, so yo
u should hop in the other one there. Phil will take off, so pull into position a
bout four boat lengths behind him. You'll be attacked by two speedboats, so shoo
t the driver before he can harm Phil. Try to wedge yourself between Phil and the
enemy boat. You don't have to stop both boats; they'll give up after you get fa
r enough away. Pull up to the dock on the other side, get out, and walk into the
marker to end the mission.
Liquidize the Assets
* Gambettis
* Reward: $14500
Your mission is to destroy the entire fleet of vans, and you can bet your bottom
dollar they'll be well guarded, so make sure you've got Body Armor, full health
, and max capacity of grenades and RPG ammo.
The area is guarded by a lot of enemies, including a sniper on the roof of the b
uilding overlooking the area on the northwest side. You can climb up the southea
st side of this building, using the air ducts on the outside wall. To get to thi
s wall, climb the fence just to the right of the main gate. On this roof, find t
he ladder that goes up to the adjacent roof. This is the highest roof in the are
a, and you can identify it by the water tower on top. You'll find more Body Armo
r here behind the doorway section if you need it. Sneak up behind the sniper and
kill him to get this party started.
You can use your assault rifle, rocket launcher, or sniper rifle to rain death o
n the enemies below you, as well as the rooftop shooters. Watch for the three gu
ys who climb up the stairs and attack you from behind. When all the guards are d
ead, start taking out the five vans with the RPG and grenades. Three are clearly
visible in the garages in front of you, the fourth is in a garage just in front
of those, but is slightly obscured by a wall. The final one is directly below y
our firing position. All show up as red dots on your minimap. Make sure all the
guards are dead before you go after the vans, because if any are alive they'll a
ttempt to drive off in the vans!
When the vans are destroyed and the mission is complete, you'll need to get down
. The easiest way is to descend the ladder, then jump to the nearby street. Jump
ing down the air ducts is difficult.
Diamonds Are a Girl's Best Friend
* Gerry McReary
Head over to Packie, who's waiting for you. Hop into his car and drive to the lo
cation on Charge Island.
The exchange (for once) goes well, but before you can pick up the diamonds, a th
ird party arrives and takes them. You'll have to fight your way through the faci
lity and get them back. Start out by taking cover behind your car and gunning do
wn the first line of enemies, then follow Packie. You'll find some Body Armor on
the ramp. There are more enemies up here on the walkways. Just after Packie sug
gests you split up, three cars of enemies will appear below and to your left. An
RPG works wonders against them, as do some well-placed grenades. Head back to P
ackie when the vehicles are toast and help him mow down the next line of thugs,
and check the side of the power box at a T-intersection for a first-aid kit. Con
tinue fighting your way through the walkways until you get to the last guy. He'l
l drop the diamonds onto a truck, and they'll be lost forever (though you should
listen the radio after the mission to hear the diamonds' ultimate fate). Head b
ack to your car and take Packie home to Ma McReary's house complete the mission.
Three days after completion of this mission, Gracie Ancelotti becomes unlocked a
s a Random Character.
Flatline
* Jimmy Pegorino
* Reward: $13000
The hospital is within walking distance, buy you'll want a car out front so you
can make a get away. If you enter with weapons drawn, you'll be attacked. Go ins
ide and make a right. Inside the locker room are some scrubs you can change into
. With these on you can walk right into Anthony's room at the end of the hall. W
alk up to the machine next to his bed and press the Left Shoulder Button to unpl
ug it. Quickly walk away, and when a two-star Wanted Level goes up, run out of t
he hospital and into your waiting car. Lose the Wanted Level to end the mission.
Trespass
* Phil Bell
* Reward: $10500
You'll want an RPG for this mission, it'll make it much easier.
Hop in your car and head to the old factory near Port Tutor. You can enter thoug
h the door, or through the sewer. It doesn't make much of a difference; it only
matters for the first two enemies, though the sewer gives you a better angle on
them. The difficulty of this mission lies in the fact that you're going up ramps
and stairs into rooms, which is a hard tactical position to take. There is some
Body Armor on the second floor. On the third floor you'll get to what looks lik
e a dead end. Jump out the window to continue forward. There is a first-aid kit
on the roof. Cross the covered bridge to the other building, then head back over
the second. Climb up the ladder and you'll end up on a roof with some smoke sta
cks. At the far end is another ladder, but before you go up, pull out your RPG.
Climb up and you'll see a helicopter arrive. Shoot it down with your RPG. If you
don't have an RPG, unload into it with your assault rifle. You can get down by
climbing down the ladders to the bridges, then jumping down to the metal shed be
low them.
To Live and Die in Alderney
* Phil Bell
* Reward: $12000
You'll want an RPG for this mission.
Head over to the abandoned mansion and Phil will explain the situation to you en
route. The drugs you're picking up have been placed in two cars, but when you t
ry to pick them up, the feds will arrive. Follow Phil as the cops chase you. All
you have to do is keep up with Phil, although you can help Frankie gun down the
car directly on Phil's tail.
Eventually Phil will call you and tell you he's ditching the cars. He'll stop in
an alley, and when you stop next to him you'll have to defend yourself against
the police. Several cars will pull up, and the last one is a N.O.O.S.E. truck. U
se the RPG or a grenade to take out the truck and it will set off a chain reacti
on that takes care of the cops as well. There are more cops at the other end of
the alley, so take care of them in a similar fashion. When that's taken care of,
follow Phil across the street to the van that's waiting. You may want to shoot
down the helicopter with your RPG, as it will make your escape that much easier;
there's one in the back of the van if you need it. You'll then have to lose you
r two-star Wanted Level, and the van certainly isn't the best getaway vehicle, b
ut you don't have much choice in the matter now do you? Look for straight roads
(the van doesn't turn well) or the local Pay 'n' Spray to lose the tail, then dr
ive to the destination point to complete the mission.
Chapter 5
Spoiler Alert
This section gives away the end of the story. Consider yourself warned.
It's best that you save your game before starting this mission. You'll have some
important decisions to make because the different endings of the game branch ou
t at the start of this chapter. You may want a saved game you can go back to and
play out the other endings.
Pest Control
* Jimmy Pegorino
* $14500
Jimmy tells you he's going to ask you to kill either Ray or Phil. He'll call you
later and tell you to take out Ray. Drive to the marker and you'll see his car.
If you're friends with Packie you can have him place a bomb in the car at this
time, then detonate it with your phone.
In any case, Ray and his bodyguards will get into cars and drive away. They will
go down the street, and make a left at the light. They will stop at a gas stati
on at the end of the block. You can speed ahead of them and set up an ambush fro
m the street to the west of the Terroil gas station. When they pull up, take the
m out. The RPG makes this easy. Ray is in the front car, and it's best to hit it
before everyone gets out. You can also target the gas pumps to set both cars on
fire. If you miss, or if Ray's car isn't destroyed, Ray will drive away toward
the East Borough Bridge.
If Ray does manage to make it out of the gas station alive, speed ahead of him o
n the East Borough Bridge, park at the far right toll booth, then enter the boot
h to scare off the attendant. When Ray arrives in his convoy, the barrier won't
raise, and Ray won't drive through it, but remain parked in front of it, giving
you another chance to take him out. Remember that you must kill Ray and all his
guards to successfully complete the mission!
That Special Someone
* U.L. Paper
U.L. Paper will call telling you that Darko is in the country. Niko will call Ro
man, and he'll want to go along. Go to Firefly island and pick him up. Then head
over to the airport. After watching the scene, you'll have a choice: you can ki
ll Darko, or let him live. This decision does not change the missions available
later in the game, but does change some of the dialogue. After you make your dec
ision, drive Roman back to Brucie's place in BOABO to complete the mission.
One Last Thing
* Jimmy Pegorino
Jimmy asks Niko to do a deal with Dimitri. Niko will talk to both Kate and Roman
. Kate says not to do the deal, Roman says to do it. The choice is up to you, an
d you make this decision by going to either the deal location (the green dollar
sign on your map) or the revenge location (red dagger).
Revenge Branch
To select this branch, head over to the Docks in Broker. There are more difficul
t missions in this branch. Choosing this branch will set events into motion whic
h will affect a main character in the storyline. (Want spoilers? click here)
A Dish Served Cold
The road to the west is a great sniper position to take out the numerous guards
on the boat deck. Go on to the boat and go to the front. On the top of the super
structure is a good sniper spot for the remaining enemies on the deck, and ther
e is some body armor here. The entrance to the bridge is on the front of the sup
er structure on the back, below the giant "No Smoking" sign. Take out the guys o
n the first floor and head up the stairs. There are three guys held up in the ha
llway at the top. The second room on the right has body armor. Go outside on to
the walkway, there are six more guys on the walkway around the corner. Take the
stairs up to the bridge and activate the controls. There is some body armor on t
he bridge. You'll have to fight your way back down. Head over to the open cargo
hatch. Try to take out as many enemies as you can before you jump down. When you
do jump, aim for the pile of boards, it's tall enough that you won't take damag
e. There is a first aid kit in the southwest corner of the hold. When you get to
the center of the hold, you'll see a scene. When you get control, you'll instan
tly be ambushed by several bad guys. Take cover and take them out. Then shoot Di
mitri. You can now use the door at the rear of the hold to exit the boat. There
are no more enemies.
Later Phil will call to tell you that the Pegorino family has fallen apart, and
that he can't speak to you anymore. At 8:00 the next morning, Niko will call Kat
e and ask her to go with him to Roman's wedding. You'll have two hours to pick h
er up and get her to the wedding. A cut scene showing the events of the wedding
will play.
Out of Commission
The next day, you'll get a call from Jacob, asking you to meet him. When you get
there, hop in his car, and follow the goons back to Pegorino. They'll end up go
ing the wrong way on the freeway, but you can stay in the right hand lane until
the freeway turns east. Follow them to the old casino at the northern end of Ald
erneny. There you'll have to fight a bunch of enemies out front. Back up a littl
e, take cover against the wall and use your sniper rifle. Ahead and to your left
is a retaining wall that makes excellent cover when you move up. Head into the
casino. Inside the first room are some stairs to the left of the door; there is
a first aid kit there.
When you head into the next room, you'll see Pegorino. He'll run up the stairs.
There are two guys on the roof on the other side of the door. Climb down the lad
der and take out the guys along the walkway. Pegorino will escape on a boat, but
there is a dirtbike at the bottom of the stairs you can use to chase him. There
isn't anything you can do to prevent this chase. If you blow up the boat with t
he RPG, it will respawn. You also can't hit Pegorino at this time.
You'll need to get on the bike quickly and start down the beach. You don't need
to go that fast, so concentrate on not falling off. You'll come to a jump, with
a yellow marker on it. You don't have to be going really fast, the most importan
t thing is that you hit the jump while accelerating.
You'll end up flying the helicopter. Chase down the boat and do your best to sho
ot it with the helicopter's miniguns. You'll have to keep moving and dodging bec
ause he has a rocket launcher he will shoot at you. You'll take at least one hit
, but concentrate on just not crashing, and avoiding fire. When you reach the Is
land of Happiness, you'll see a scene and Niko will land the helicopter. Chase P
egorino on foot up the pier, and watch for the guy shooting at you. Pegorino wil
l be waiting at the base of the statue. Shoot him, and watch the final cut scene
.
You'll get a $250,000 prize for finishing the mission along with calls from Pack
ie and Roman.
Deal Branch
To select this branch, head over to the green dollar sign in Alderney. Choosing
this branch will set events into motion which will affect a different main chara
cter in the storyline. (Want spoilers? click here.)

If The Price Is Right


Pick up Phil east of the strip club. When you get there, he'll ask you to take h
im to Port Tudor.
At Port Tudor you'll find out that the deal has gone bad. You'll have to fight y
our way to the money, grab it and escape. Follow Phil up the roof. Pull out your
assault rifle, and follow him through the skylight. Here you'll have a gunfight
through the building. When you're fighting, Phil will generally follow you. Tak
e your time and fight your way to the far side of the warehouse. When you get to
the office on the far side, the buyer will grab the money and run away. Follow
him on foot. He'll run outside and hop into a delivery truck. Hop in the pick-up
truck, wait for Phil, and chase him. He'll drive around the docks, and you'll h
ave to deal with all sorts of objects in your way. Barrels will fall off the bac
k of his truck. Focus on staying with him, but you don't have to be real close.
When he gets on the highway you can catch up to him and pull up next to him. Phi
l will shoot the truck and it will stop. Get out, kill the driver and run up and
grab the cash. The truck is on a timer of sorts; it will explode a minute or so
after it stops.
When you have the money, head back to where you picked up Phil. Your share of th
e cash is $250,000.
Roman will call you at 10:07 the next day. You'll have to meet him at the church
in Algonquin. A cut scene of events at the wedding will play. The next day you'
ll awake in your safe house in Bohan.
A Revenger's Tragedy
Little Jacob will call you and tell you to meet him. Go to his location in Alder
ney City. When you get there, hop in his car, and follow the goons back to Pegor
ino. They'll end up going the wrong way on the freeway, but you can stay in the
right hand lane until the freeway turns east. Follow them to the old casino at t
he northern end of Alderney. There you'll have to fight a bunch of enemies out f
ront. Back up a little, take cover against the wall and use your sniper rifle. A
head and to your left is a retaining wall that makes excellent cover when you mo
ve up. You can also go around the back of the building with the three shooters p
erched on it for a good position. Head into the casino. Keep your gun out. Insid
e the first room are some stairs to the left of the door; there is a first aid k
it there.
When you head into the next room, you'll see a short cut scene. Dimitri will the
n run up the stairs. Follow him, and when you go through the door you'll see a c
ouple of guys in front of you, and some more off to your right. Head to your rig
ht, up the slanted roof. When you get to the top you'll see a scene where Dimitr
i flies away in a helicopter, and Niko will end up next to a boat. Hop in the bo
at and follow the helicopter. Try to stay as close to the helicopter as possible
. You'll see Jacob arrive with another helicopter. You have to go as fast as you
can to the marker under this helicopter. When you hit this marker, you'll enter
the helicopter. You must now follow Dimitri's helicopter. You don't have to sho
ot at him, and you can stay above the buildings. After a while, Jacob will hit t
he helicopter with gunfire, and you will take a rocket hit. Both helicopters wil
l crash on Happiness Island. You'll then have to chase Dimitri on foot. Watch ou
t for the cops here; you'll have a wanted level. You may want to run past or aro
und them rather than fight them. Dimitri will run to the front of the statue (ou
tside, not on the base). Catch up to him and shoot him and watch the final cut s
cene. After the credits roll stay tuned for some phone calls from characters. An
d call Brucie to fly you away off the island.(assuming you have a high enough fr
iend rating)

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