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Introducing the vocational skills to the students from 8Th Grade onwards in the schools
to make thestudents not have fear about what they want in future .They need to be
assured of the value they can bring to whichever domain they choose.Identifying the
vocational skills at the right age can arm the future of our society into picking carrers
in their own expertise
The link between education and employment has long been misconstrued in India.
A qualified graduate expects to land a permanent job irrespective of the knowledgehe
Stakeholder or she has acquired. But,the world of work operates differently! It demands job-specific
Research skillsand right attitude to appreciate and perform in the job role. In this context, the
introduction of vocational subjects at school level.
UX Process
DEFINE DESIGN
User Interviews User journey map Wireframes
Emo web
User
Needs
User
User Research
UserResearch
Research Our team conducted face to face interviews with students,teachers,
parents who are directly involved in the change of students life.
Problems statements
Face to face interviews: 6
Implementing the vocational skills is a huge problem
Personas
She wants her children to go toschool and Shilpa is a student from 8th class who is
score good marks and also develop their skills. enthusiastic.Friendly and confident kid with
She is afraid of her children's future as they big dreams . She wants to study what she is
are average at academic but ar very good at passionate about with the support of parents
co-curricular activites. All that she wants is a and teachers and also she wants to explore
good future for her children. the other field and learn skills which helps her
to makeherself a great person to the family
and the society and new things..
Friendly Organised Secured
Teacher persona
Who am I
Shalini is a college professor who believes that education is about learning and not scoring marks. She
tells his students to include in practical's as well as theory. due to his position has is forced to give a lot
of homework to the students.
Behaviour
Frustrations
Needs Goal
Shalini ,Age 40
Equippment & support to teach the student more Encourage children with other skills along with
High School Teacher
practically and develop skill in every student high scorers
Bengalure Helping the students to stand on there feet from
youner stage of life.
"Better than a thousands days Motivations
of diligent study is one day with good
teacher" Challengers
Limited and quality study will improve
Students till 10 standards everyone should
- Japanese Proverb Mentality of the parents to get good scores than
know about every single,
the subject knowledge.
learning shouldn't happen just for the sake of
Bring awareness about the Vocational skills
Maslow Hierarchy of Needs Attitude of the students to do practical work
Personality Trade
Emo web
Fear
2
Hope Trust Based on the Persona we captured top 8 problems
4
Sad
Empathy Mapping
Compramisses
conducts exams
Goals Inspire Students Mentor Young Intellects Help Students Find Their Help Students Articulate
Great teachers inspire your students will carry with Voice and Follow Their Values
students by demonstrating them the intellectual skills Great teachers give One of the main goals of
belief in their students’ you help them develop, from students the skills to higher education is to
abilities and by providing the critical to creative thinking. communicate effectively help students figure out
support students need to Great teachers prepare and the confidence to who they are and how
meet challenging academic students for lifelong learning express what they think they can be of service to
demands their community.
Touch
Prioritising high-quality Being sensitive to students’ Respectful and fair Support teachers to
Thoughts
teacher-student needs and emotions treatment implement fair classroom
&
relationships Showing interest in fostering positive peer practices
feelings
Creating a supportive and students relationships and mutual Encourage parent
caring learning trying to understand respect among involvement in school to
environment to offering students’ point of view classmates to establish a build social connections
emotional support to sense of community between home and
students Positive classroom school
management Create a school culture
of acceptance
Emotions Anoyed
Happy
Proud
Angry
Relieve
Trust Dissapoint
ment Anticipation Frustration
Parents feel that those extra They have feel that kids Beacuse there will be more investment
curricular activities distract them might neglect sudies in school
their studies
They think those doesn't help in Chances of high failure in other carriers
getetting good professional job than the main stream studies
Social status
Summary of the root cause problems for various problem statements discovered on user search
Increases the investment in school for buying Irresponsible teachers . who works for there onthly wages
equpment and also for maintaing it and least bothered about the student' knowledge and career
Conceptual Model Based on What we discovered, the conceptual model has been designed which
shows how the entire system works and how efficiently the users can solve their
key problems
Grades
Management
Coverup class
Student decides Demo class for
for student and teachers
students and Parents
17 3 2 5 1 1 4 9 7 6 1
13 1 1 1. Parents has no awareness about the vocational skills
1 2. No proper teaching methods
10
3. Teachers have lack of knowledge
6. No practical classes
Information Architechture
Friend requests
Email adress Profile Aceept
Reject
Password Remarks updates
Upload File
Forgot password Remarks
1 2 3 4 5 6 7 8
Feed Search Button Write and upload Share Feed Videos Upload Achievements Account
something Bar
Feed 1.1
Shared Posts
Upload
6.1
School best projects
Subjects
Articles Hindi
English
physics Week-1
Chemistry
Week-2 Topics
Biology Write /upload in the feed
Kinematics Add file
Social Week-3
Ray optics Review of the topic
Language-1
Language-2 Week-4
Upload
Language-3
Videos 5.1
Subjects
Computer Sciences
mathematics
Basic
Science Intermediate
social
Search 7.1 Achievments
Advanced Topics
Physics
language-1 Achievments
Watch video 8.1
Language-2 League Account
Language -3
Points Earned
Biology
General settings
My village Edit Profile
Attendance Language settings
Downloaded videos Profile picture
Notifications settings
Completed activites
Topic wise
Subjects scores
Games
challenges New videos
Downloaded videos
Bookmarks
About us
FAQ
Achievments page will show a list of resorsces of the user achievments rewards
Feed page is where the user will see the newsflashes (shared posts ,activites)
1.1 by category ( rewards name , how they achieved it ).My Village option will take the
-a small piecces of content will have it's own section for easy consumption 7.1
user to the activites page where the user leads to game activitity pages according
.Each Shared post will have Sharable URL .
to the theme.For example, If the activity is about the perfume making then user
will take to the the page where the whole setup is to make perfume and
help him complete the task
User Task Flow Task flow is about of Parents , Teachers , Students and Mangement . how they gonna
use the application of the AIN and flow and connection of activites between the users.
Teachers Management
Management
checks
Uploads checks
Teachers performance subject wise
New assignments Students assignments
Student Class section wise
Remarks for the students Parents remarks performance
works
Students
Student Parents
Parent
Parents
Uploads checks
Game Uploads checks
his rewards/Acheivments
Activites play Remarks to the teacher Student progress/Performance
Marks/Remarks from
Videos Creates his own space
teacher Share Teachers remarks
Login
New assignments Use the reward points and unlocks the things
Wire frame management .There are different type of pages ,modules for the teachers ,studentsand
parents.App is designed according to the person of the person who logs in.Different
passwords, login id's given to different person.The app detects who is login ansd what
shows what it has to show.
These the landing page of the AIN app and home Page
Sign in page is the landing page when the user opens the AIN app. Options This the home page user can see after logging in
given to sign in and forgotpassword link to change password. Every person from the login page
given differnt links and password like teacher ,student , management ,Parent.
Profile Picture of the user Photo to add pictures directly to the feed
Profile picture of the user who posted the article Dowlondload option to save the article to
take a refrence
Home screen
Notification Page
This wire frame is the Notifactions page. where the user will get all the notifications of
games, feed , friend request,teacher Remarks. If he click On the notifications user will lead
to that particular page.
This is the full module of the upload page from home button to upload file
6.1 Home page 6.2 Main screen of upload 6.3 Scrolled down main screen
6.4 subcatergories in subject 6.5 Add file screen page 6.6 After uploading page
6.7 After verification of the file screen with symbol. 6.8 Remarks screen page.
These below wire frames are of game which students can play using there coins earned after they uploading
and completing each assignments . It's just to keep them motivated to do tasks and learn somethingsimple
general topic through playing that game.These wire frames of the game are the example of how AIN teach skills
with subject full module of game which is the achievments page
3.1 Achievments screen. 3.2 League bar in achviements. 3.3 My village go to screen.
This my village is the place where the games are given every week . students can play using there coins.
3.4 Activites to complete in my village. 3.5 Planation landing page . 3.6 Main screen of the game .
3.7 Game page. 3.8 Tranfering the plants to indoor space. 3.9 Instructing page to move further.
3.10 Tranfering the plants to indoor space. 3.11 Instructing page to move further. 3.12 Tranfering the plants to indoor space.
3.13 Instructing page to move further. 3.14 Seeds germinating stage. 3.15 Instructing page .
3.16 Notification from the plant screen . 3.17 Notification page screen . 3.18 Watering plants .
3.19 Timeperiod to complete the task page . 3.20 dispaly screen to show the timeperiod . 3.21 Plant guide page .
3.22 Final step of the game 3.23 Completion of the task screen 3.24 Rewards for completing task
3.25 Rewads screen 3.26 Rewards screen 3.27 Uses of the activity to revise for the kid
Conclusion:
Above wireframes of the game is one example to tell how AIN will teach the students the skill oriented education.Briging
the values of the education and skills which we lost incourse of time is the man intention. This can be achieved with
decipline and commendable dedication of teaches and parents by following the the instructions and guidelines of the Ain
offline Infrastucture as well as the olone requirements .
Team:
Indumathi.ch
Archana
Neeraj