Вы находитесь на странице: 1из 15

1.

Throwing

a. Knees bent 
b. Cup the ball with throwing hand
c. Bring ball towards ear (phone call)
d. Make an L shape with throwing hand
e. Aim between teammates shoulders and waist or middle of the net
f. Step with your opposite foot towards target
g. Fingers abducted
h. Keep your eyes on the target
i. Release
j. Follow through
2. Catching

a. Knees bent 
b. Elbows bent 
c. Both hands in front of body 
d. Eyes looking forward 
e. Fingers abducted 
f. Move towards teammate 
g. Keep eyes on the ball
h. Use both hands to receive ball 
i. Pinkies and Thumbs: Pinkies together if ball is below waist. Thumbs together if ball is above waist
j. Secure the ball towards chest
3. About the game, rules, goals of the game
a. The game is about playing with harmony with team without aggression and injury
b. The team with the ball gets a point if the other team does not catch the ball off the rebounder
c. The other team gets a point if the shooter misses the rebound surface when he shoots the ball, the shooter shoots the ball and it
bounces back, touching him and the shooter sends the ball into the forbidden zone, before or after it hits the rebound surface
d. No more than three passes before shot
e. No more than three steps by a player holding the ball
f. No more than three seconds holding the ball
g. It is illegal to intercept a pass from the other team.
h. There are no designed sides
i. Maximum of eight players in each court
j. No interference
4. Shooting

a. Knees bent 
b. Cup the ball with throwing hand
c. Bring ball towards ear (phone call)
d. Make an L shape with throwing hand
e. Aim at the middle of the net
f. Step with your opposite foot towards target
g. Make sure to have a clear pass
h. Keep your eyes on the target
i. Release
j. Follow through
5. Defense

a. Stay between the opponent and goal


b. Stay near an opponent 
c. Do not interfere with the passes or shots
d. Keep your eyes on the ball when opponent has it 
e. Look straight ahead when neither opponent nor you have the ball 
f. Set yourself up accordingly to where you think the ball will go after its been shot
g. Be mentally alert
h. Quick feet
i. Always moving
j. Communicate with team
Physical Education Lesson Plan
Needed Equipment Instructor: Ms. Flores Major Content: Overhand Throwing
20 Big Cones Date: September 23, 2020 Intro/IA/Warm-up: Dynamic Warm-Up
20 Volley Balls Grade Level: 6th Fitness: Cardiovascular Endurance, Agility, Muscular Strength,
25 beanbags Time: 8:30 am- 9:20am Power
25 tennis balls Minutes of instruction: 40 Lesson Focus: Tchoukball (Overhand Throw)
Students: 24 Game: Bullseye

CA Physical Education Content Standards Covered:


Time Lesson Content Organization/Management/Teaching Hints Assessment
Allotted
6th Grade (Include Tasks, refinements, (Include routines, safety issues, grouping
extensions, critical elements, techniques, transitions, diagrams etc…) (what are you looking for the students to
checks for understanding) be able to know
Standard 1Closure
(psychomotor) 1.6 Throw an object accurately and with applied force, using the underhand,
Questions overhand, andand do? Specific
sidearm skills?
movement
(throw) patterns. How will you know if you need to
reteach the content or move on to the
Standard 2 (cognitive) 2.3 Analyze and correct errors in movement patterns.
next progression?)
Standard 5 (affective) 5.1 Participate productively in group physical activities
Intro/Explanation
Main Instructional Objectivesof(Measurable):
Lesson Check the perimeter for any hazardous items. Students will partner up with someone who
and Purpose of what you will they believe is on the same skill level as
be teaching: Equipment should be set up before
PM: Students will be able to demonstrate 3/5 critical features of the overhand throw. students arrive to them. Each group will get on iPad. They
30 secs Welcome students back to class. class. Balls should be kept in basket until ready to are asked to demonstrate an overhand
Ask will
COG: Students about their day.
evaluate andBriefly use.
correct their errors when performing the overhand throw. throw while their partner records them.
discuss the plan for the day: They’ll first show it slowly and the second
AFF: Students will engage
 Warm Students come and sit on number spots as teacher is taking
upin a positive behavior and encouragement when participating in the small game. round will be smoother and faster. They
attendance.
 Overhand Throw Drills, will upload it to Google Classroom for
Pass teacher to evaluate.
Students walk to basketball court. Teacher will explain the
 Mini Throwing Game warmup and Simon says game.
1 min Teacher will create an assessment after
Roll Call: Use number spots for *Teacher will walk around perimeter and give lesson through Kahoot in order to know if
quick roll call specific feedback and encouragement to students* students understood the skills needed to do
overhand throw. It will include the five
5-7 mins Warm-Up: Describe the Activity critical elements and videos showing poor
Use the longer lines of the Students will line up on the length of the basketball court overhand throws and efficient overhand
basketball court for students to with enough space between each student. Teacher will call
throws.
out a stretch to do.
line up for dynamic stretches:
After finished with dynamic stretches, teacher will explain
 High knees Simon Says warm up game. Teacher will assign each student a level (1-
 Butt Kickers Teacher will call out movements like: 4) in the beginning of the skill and at the
 Frankenstein’s  Monster walks end; based from skill criteria sheet.
 Toe Touches  Pulse Squats Teacher will compare results to see if
 Side Shuffle  Push Ups student improved.
 Run to 50%  Hold a plank
 Jump squats Participation is also being evaluated based
 75% If students do a movement when Simon didn’t say to do it,
 90% off of objective goals.
they will do jumping jacks till the next movement is called.

Simon Says Game


Demonstrate and model all movements and
Critical Elements
activities
Lesson Focus: 1. Bringing ball towards ear
Overhand Throw Check for understanding through
2. L shape throwing arm
. questioning and oral responses
3. Stepping with opposite foot
4. Fingers abducted
Create opportunities for students to
5. Following through
discusses and work with peers
Teaching Cues for Critical Elements
1. Cellphone
2. L Shape
3. Opposite Foot
4. Fingers Separated
Progressions: 5. Follow Through
10
minutes 1. Walk through the
overhand movement
without a ball
2. Do the movement with
beanbags Describe your implementation of teaching
3. Partner up to do progressions
overhand throw with a
soft small ball 1. Students will be spread out on the length of
the basketball line with no ball. The teacher
will first demonstrate the movement using
cues. The students will then go through the
movement with the teacher.
2. Teacher will bring cart with beanbags for
students to each get one. They will do the
movements with the beanbags as the ball.
They’ll do it for about 5 rounds.
3. Students will partner up with someone they
feel are on the same level as them. They’ll
get one soft small ball for both. They will
practice throwing the ball. They will provide
feedback to each other after they are done
throwing it 10 times each.

15-20 Modified Game to Include


mins Skills/Concepts learned in class *Teacher will walk around perimeter and give
Name of the Game: Bullseye specific feedback and encouragement to students*
Purpose: To use overhand throw
in order to knock down target Transition: Students will walk towards where
equipment is setup for the game. Teacher will
explain the objective of the game. They will check
for understanding by asking what the 5 critical
elements are.
Closure Questions to Check for
Understanding/Review: Students will actively participate in 15-20 minutes
Clean up: of game play. During that time, teachers will
1 min Whistle is blown to signal to stop provide instructional, positive, and motivational
and clean up. Students will put feedback to students throughout the activity.
volleyballs back on cones and
bring the tennis balls back to cart.

5mins Closure: Include Game Rules, Objectives, Groups, and


Students will return to the length Diagrams – you should be able to hand this to
of the basketball line and sit. someone to recreate
Teacher will ask what the five
cues are for overhand throw.
They’ll then tell class to turn to Teacher will already have assigned teams for
someone next to them and ask students to participate in game.
why it is important to participate Two teams compete to be the first to knock the
in group activities. volleyballs off their cones by using the overhand
throw with tennis balls.
Dismissal:
Tell students they did an Split the class into four groups for maximum
awesome job. participation.

10 cones out for each group.


Physical Education Lesson Plan
Needed Equipment Instructor: Ms. Flores Major Content: Catching
24 Beanbags Date: September 23, 2020 Intro/IA/Warm-up: Dynamic Warm-Up
24 Foam Balls Grade Level: 6th Fitness: Cardiovascular Endurance, Agility, Muscular Strength,
20 Cones Time: 8:30 am- 9:20am Power
6 Medium Balls Minutes of instruction: 40 Lesson Focus: Tchoukball (Catch)
Students: 24 Game: Catching Relay

CA Physical Education Content Standards Covered:


Time Lesson Content Organization/Management/Teaching Assessment
Allotted
th (Include Tasks, refinements, Hints
6 Grade
extensions, critical elements, (Include routines, safety issues, grouping (what are you looking for the students to be
checks for understanding) techniques, transitions, diagrams etc…)
Standard 1Closure
(psychomotor)
Questions 1.9 Combine relationships, levels, speed, direction, and pathways in able to know
complex and do?
individual andSpecific skills? How
group physical
activities. will you know if you need to reteach the
content or move on to the next progression?)
Standard 2 (cognitive) 2.3 Analyze and correct errors in movement patterns.
Standard 5 (affective) 5.1 Participate productively in group physical activities Students will partner up with someone who
Intro/Explanation of Lesson and Check the perimeter for any hazardous items. they believe is on the same skill level as them.
Purpose Objectives
Main Instructional of what you(Measurable):
will be Each group will get on iPad. They are asked to
teaching: Equipment should be set up before students demonstrate how to catch (above/below waist)
30 secsStudents
PM: Welcome students back
will demonstrate to class.
3/5 critical arrive to class.
features of catching. Balls should be kept in basket while their partner records them. They’ll first
Ask about their day. Briefly until ready to use. show it slowly and the second round will be
discuss the plan for the day:
COG: Students will evaluate and correct their errors when catching an object whether it be with a partner smoother
or and faster. They will upload it to
by themselves.
 Warm up Students come and sit on number spots as teacher is Google Classroom for teacher to evaluate.
 Catching
AFF: Students will a positive behavior taking
engage inProgression attendance.
and encouragement when participating in the mini game.
 Mini Catching Game Students walk to basketball court. Teacher will Teacher will create an assessment after lesson
explain the warmup and Submarine and Mines game. through Kahoot in order to know if students
1 min Roll Call: Use number spots for understood the skills needed to for catching. It
quick roll call *Teacher will walk around perimeter and give will include the five critical elements and
specific feedback and encouragement to videos showing bad catches and efficient
Warm-Up: students* catches.
5-7 mins Use the longer lines of the
basketball court for students to Describe the Activity Teacher will assign each student a level (1-4) in
line up for dynamic stretches: Students will line up on the length of the basketball the beginning of the skill and at the end; based
court with enough space between each student.
 High knees Teacher will call out a stretch to do.
from skill criteria sheet. Teacher will compare
 Butt Kickers After finished with dynamic stretches, teacher will results to see if student improved.
 Frankenstein’s explain Submarine and Mines tag game.
 Toe Touches Participation is also being evaluated based from
 Side Shuffle the objective goals.
 Run to 50%
Critical Elements Demonstrate and model all movements and
 75%
activities
 90%
1. Keep your eyes on the ball
2. Bring hands towards ball Check for understanding through questioning
Submarine and Mines tag game
3. Fingers Abducted and oral responses
4. Pinkies/Thumbs
5. Bring ball towards chest Create opportunities for students to discusses
Teaching Cues for Critical Elements and work with peers
Lesson Focus:
Catching 1. Eyes on ball
2. Reach
. 3. Separated Fingers
4. Pinkies/Thumbs
5. Hug

Describe your implementation of teaching


Progressions: progressions

10 1. Students will be spread out on the


1. Walk through the
minutes length of the basketball line with no
catching movement
without a ball while ball. The teacher will first demonstrate
stating cues the movement using cues. The students
2. Do the movement with will then go through the movement
beanbags with the teacher.
3. Partner up to practice 2. Teacher will bring cart with beanbags
catching with foam ball for students to each get one. They will
(a couple above waist and do the movements with the beanbags
below waist to practice as the ball. They’ll do it for about 5
pinkies/thumbs) rounds.
3. Students will partner up with someone
they feel are on the same level as them.
They’ll get one soft small ball for both.
They will practice catching the ball.
They will provide feedback to each
other after they are done catching it 10
times each.

*Teacher will walk around perimeter and give


specific feedback and encouragement to
students*
15-20 Modified Game to Include
mins Skills/Concepts learned in class Transition: Students will walk towards the
Name of the Game: Catching soccer field where equipment is setup for the
Relay game. Teacher will explain the objective of
Purpose: To practice catching the game. They will check for understanding
while in play by asking what the 5 critical elements are.

Closure Questions to Check for Students will actively participate in 15-20


1 min Understanding/Review: minutes of game play. During that time,
Clean up: teachers will provide instructional, positive,
Whistle is blown to signal to stop and motivational feedback to students
and clean up. Students will put throughout the activity.
equipment back how it was when
they got there.

5mins Closure:
Students will return to the length Include Game Rules, Objectives, Groups, and
of the basketball line and sit. Diagrams – you should be able to hand this to
Teacher will ask what the five someone to recreate
cues are for catching. They’ll then
tell class to turn to someone next Teacher will already have assigned teams for
to them and ask why it is students to participate in game. There will be
important to participate in group 6 teams of 4 players to have maximum
activities. participation. The zones will be 2, 4, and 6
points each.
Dismissal: Objective is for students to be able to utilize
Tell students they did an awesome the critical features when catching during
job. play.

Physical Education Lesson Plan


Needed Equipment Instructor: Ms. Flores Major Content: About the game, rules, goals of the game
4 Pool Noodles Date: September 23, 2020 Intro/IA/Warm-up: Dynamic Warm-Up
4 Foam Balls Grade Level: 6th Fitness: Cardiovascular Endurance, Agility, Muscular Strength,
12 Hula Hoops Time: 8:30 am- 9:20am Power
Cones Minutes of instruction: 40 Lesson Focus: Tchoukball (rules)
Cart full of balls Students: 24 Game: Musical Hot Potato

CA Physical Education Content Standards Covered:


Time Lesson Content Organization/Management/Teachin Assessment
Allotted (Include Tasks, refinements, g Hints
6th Grade
extensions, critical elements, (Include routines, safety issues, grouping (what are you looking for the students to be
checks for understanding) techniques, transitions, diagrams etc…)
Standard 1Closure
(psychomotor) 1.9 Combine relationships, levels, speed, direction, and pathwaysable
Questions
to knowindividual
in complex and do? Specific
and groupskills? How
physical
activities. will you know if you need to reteach the
content or move on to the next progression?)
Standard 2 (cognitive) 2.3 Analyze and correct errors in movement patterns.
Standard 5 (affective) 5.1 Participate productively in group physical activities Students need to understand the rules of the

Main Instructional Objectives (Measurable):


Intro/Explanation of Lesson and Check the perimeter for any hazardous tchoukball game. This will be measured through
Purpose of what you will be items. Kahoot at the end of the lesson. It will include
teaching: the rules, the goal of the game, and about the
30 secs Welcome students back to class. Equipment should be set up before game.
Ask about their day. Briefly students arrive to class. Balls should be
discuss the plan for the day: kept in basket until ready to use.
 Warm up If most students do not answer correctly, then
 Rules Station Students come and sit on number spots as reteaching will be the next move.
 Musical Hot Potato Game teacher is taking attendance.

Students walk to basketball court. Teacher will


1 min Roll Call: Use number spots for explain the warmup and Pass and & Score Tag
quick roll call game.

Warm-Up: *Teacher will walk around perimeter and


5-7 mins Use the longer lines of the give specific feedback and encouragement
basketball court for students to line to students* Participation is also being evaluated based from
up for dynamic stretches: the objective goals.
 High knees Describe the Activity
 Butt Kickers Students will line up on the length of the
basketball court with enough space between
 Frankenstein’s Demonstrate and model all movements and
each student. Teacher will call out a stretch to
 Toe Touches do. activities
 Side Shuffle After finished with dynamic stretches, teacher
 Run to 50% will explain Pass & Score Tag game. Check for understanding through questioning
 75% Taggers have a pool noodle. and oral responses
Freers have a foam ball. They cannot move with
 90% the foam ball, so they must throw it to the Create opportunities for students to discusses
person who has been tagged. They must catch it
and work with peers
Pass & Score Tag Game in order to move again. If caught, both players
get a point.
(switch every 30 seconds or so)

Lesson Focus:
About the game, rules, goals of the
game Critical Elements
. 1. Only 3 passes can be made
2. Only 3 steps could be taken
3. Only have 3 seconds until you
must throw ball
4. No interference
5. If not catch is made by other team
when shot made= point
Learning Stations:
1. 5 passes then shoot
10 2. Partner Catch
minutes 3. Passing and Catching Teaching Cues for Critical Elements
1. 3 Passes
2. 3 Steps
3. 3 Seconds
4. No interceptions
5. No catch= point

Describe your implementation of teaching


progressions
1. Station 1: Students will participate
in a small game where the
objective is to pass 5 times to
Modified Game to Include teammates before shooting. No
15-20 Skills/Concepts learned in class interceptions are allowed. The
mins Name of the Game: Musical Hot other team can try to catch the ball
Potato once shot at the basketball
Purpose: To practice the rules of dashboard. (4 v. 4)
tchoukball 2. Station 2: Students will partner up
with their peer. Here they will use
the gym’s wall to throw the ball
and the partner must try to catch
the ball. Once caught, they will
throw it back onto the wall and
their partner will try to catch it as
well. (8 students max)
3. Station 3: Students will partner up
Closure Questions to Check for in order to use the overhand pass
1 min Understanding/Review: to their peer. The peer who is
Clean up: catching will go to either 3 hoops
Whistle is blown to signal to stop laid out in front of them, turn and
and clean up. Students will put catch. Partners will switch after
equipment back where it was every 3 passes. (8 students max)

Closure: *Teacher will walk around perimeter and


5mins Students will return to the length give specific feedback and encouragement
of the basketball line and sit. to students*
Teacher will ask what five rules
are for tchoukball. They’ll then tell Transition: Students will walk towards
class to turn to someone next to where equipment is setup for the game.
them and ask why it is important Teacher will explain the objective of the
for all team members to be game. They will check for understanding
involved during their game. by asking what the 5 rules are.

Dismissal: Students will actively participate in 15-20


Tell students they did an awesome minutes of game play. During that time,
job. teachers will provide instructional,
positive, and motivational feedback to
students throughout the activity.

Include Game Rules, Objectives, Groups,


and Diagrams – you should be able to
hand this to someone to recreate

Teacher will already have assigned teams


for students to participate in game. There
will be 6 teams of 4 players to have
maximum participation.
Musical Hot Potato
Teacher will have a speaker to play school
appropriate music.
The goal of this game is to practice the
rules of tckouball by
The goal of this game is to practice the
rules of tchoukball by also decreasing any
aggression and injury.
There will be 3-4 rounds each 5 minutes
(rounds depend on time).
Students will need to pass 5 times before
they could shoot. They could only take 3
steps and have 3 seconds to pass. No
interceptions allowed. The music will stop
indicating the round has finished.
Whichever team has the ball when the
music stops, stays on that court and the
other team switches onto the next court.
They are shooting at the basketball
dashboard.

Вам также может понравиться