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CHARACTER SHEET

CHARACTER NAME:
CLASS: LEVEL:
RACE: ALIGNMENT:
ABILITY ABILITY TEMPORARY TEMPORARY BASE ABILITY MAGIC MISC. TEMPORARY
SCORE M ODIFIER SCORE MODIFIER TOTAL SAVE MODIFIER MODIFIER MODIFIER MODIFIER

STR FORTITUDE = + + + +
STRENGTH CONSTITUTION

DEX RDEFLEX = + + + +
DEXTERITY EXTERITY

CON W ILL = + + + +
CONSTITUTION WISDOM

INT TOTAL T EMPORARY CURRENT S UBDUAL


INTELLIGENCE
HIT POINTS
WIS
WISDOM HIT DIE TYPE ❑ d4 ❑ d6 ❑ d8 ❑ d10 ❑ d12
CHA DAMAGE REDUCTION INITIATIVE
CHARISMA

BASE ATTACK STRENGTH SIZE MISC. M ODIFIER M ISC. MODIFIER MISC. M ODIFIER M ISC. MODIFIER TEMPORARY
TOTAL BONUS M ODIFIER MODIFIER ________ ________ ________ ________ MODIFIER

MELEE = + + + + + + +
ATTACK BONUS
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL RANGE WEIGHT TYPE SIZE NOTES

CONDITIONAL MODIFIERS:

BASE ATTACK DEXTERITY S IZE MISC. M ODIFIER MISC. MODIFIER MISC. M ODIFIER MISC. MODIFIER TEMPORARY
TOTAL BONUS MODIFIER MODIFIER ________ ________ ________ ________ M ODIFIER

RANGED = + + + + + + +
ATTACK BONUS
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL RANGE WEIGHT TYPE SIZE NOTES

CONDITIONAL MODIFIERS:

ARMOR DEFENCE DEXTERITY SIZE NATURAL DEFLECTION MISCELLANEOUS


TOTAL B ONUS BONUS MODIFIER M ODIFIER A RMOR MODIFIER MODIFIER
ARMOR
CLASS
= + + + + + + +
10
FLAT-FOOTED AC AC VS. T OUCH SPEED ARMOR CHECK
PENALTY
ARMOR/ ARMOR MAX DEX CHECK SPELL
PROTECTIVE ITEM TYPE BONUS BONUS PENALTY FAILURE SPEED WEIGHT NOTES

This sheet may be photocopied for personal use only.


SKILLS, F EATS, AND ABILITIES
ABILITY MISCELLANEOUS SKILL KEY ABILITY MISCELLANEOUS SKILL KEY
RANKS MODIFIER MODIFIER MODIFIER SKILL ABILITY RANKS MODIFIER MODIFIER MODIFIER SKILL ABILITY
+ + = Appraise Int + + = Knowledge ( )Int
+ + = Balance Dex + + = Knowledge ( )Int
+ + = Bluff Cha + + = Listen Wis
+ + = Climb Str + + = Move Silently Dex
+ + = Concentration Con + + = Open Lock Dex
+ + = Craft ( ) Int + + = Perform ( )Cha
+ + = Craft ( ) Int + + = Perform ( )Cha
+ + = Craft ( ) Int + + = Profession ( ) Wis
+ + = Decipher Script Int + + = Profession ( ) Wis
+ + = Diplomacy Cha + + = Reputation Cha
+ + = Disable Device Int + + = Ride Dex
+ + = Disguise Cha + + = Search Int
+ + = Escape Artist Dex + + = Sense Motive Wis
+ + = Forgery Int + + = Sleight of Hand Dex
+ + = Gather Information Cha + + = Spellcraft Int
+ + = Handle Animal Cha + + = Spot Wis
+ + = Heal Wis + + = Summoning Int
+ + = Hide Dex + + = Survival Wis
+ + = Intimidate Cha + + = Swim Str
+ + = Jump Str + + = Taunt Cha
+ + = Knowledge (arcana) Int + + = Tumble Dex
+ + = Knowledge (religion) Int + + = Use Magic Device Cha
+ + = Knowledge ( )Int + + = Use Rope Dex
+ + = Knowledge ( )Int + + = Vision Wis

MAXIMUM SKILL RANK: CLASS SKILL (LEVEL +3) MAXIMUM SKILL RANK: CROSS-CLASS SKILL ([LEVEL +3]÷2)

FEAT/ABILITY DESCRIPTION FEAT/ABILITY DESCRIPTION

This sheet may be photocopied for personal use only.


EQUIPMENT
EQUIPMENT NOTES WEIGHT

ADVANCEMENT TRACKER
STARTING ABILITY SCORES STARTING EXPERIENCE
STR DEX CON INT WIS CHA HIT POINTS POINTS

ABILITY SCORE
LEVEL HP GAINED CHANGES FEATS GAINED SKILL RANKS GAINED
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20

This sheet may be photocopied for personal use only.


SPELL CASTING
COMMON SPELLS SPELLCASTING FORT MODIFIER CONTROL CHECK MODIFIER
BASE SAVING THROW
SPELL DC RANGE TARGETS DURATION DC EFFECT

SHAMANIST SPELLS SPELLCASTING FORT MODIFIER CONTROL CHECK MODIFIER


BASE SAVING THROW
SPELL DC RANGE TARGETS DURATION DC EFFECT

SORCERY SPELLS SPELLCASTING FORT MODIFIER CONTROL CHECK MODIFIER


BASE SAVING THROW
SPELL DC RANGE TARGETS DURATION DC EFFECT

WHITE MAGIC SPELLS SPELLCASTING FORT MODIFIER CONTROL CHECK MODIFIER


BASE SAVING THROW
SPELL DC RANGE TARGETS DURATION DC EFFECT

This sheet may be photocopied for personal use only.


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Pramas
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APPENDIX:
OPEN GAME LICENSE