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Available in abundance
Very high lumen
Good for colour recognition
Good for comfort
Even availability throughout the day if obtained from north or top lighting
Glare free when obtained from north,
Other directions give glare at one time and inadequate light at other times
This source of light is Energy efficient.
This source of light is Cost free, i.e. it has o recurring costs.
Daylight factors depend on
1) Sky conditions
2) Size, shape and position of window:
3) The effect of obstructions
4) Reflection of light from other sources
a) Sky component: As available from hemisphere excluding direct sunlight on a horizontal
surface is compared with the given surface.
b) External reflected component: Is the reflection from an external surface in comparison
with the unobstructed hemisphere.
c) Internal reflected component is the light received from reflection from internal surfaces as
compared with the unobstructed hemisphere.
d) Reflection of light from external and internal surfaces: Direct reflection from external
component, or internal component excluding direct sunlight should be considered as source
of natural lighting.
D aylight factors also depend on climatic conditions. Hot dry conditions generally require
less amount of window area (1/8 of floor area). Hot humid conditions require more opening.
(Generally 1/6 of floor area) The areas in between shall have openings equal to 1/7 of floor
area.
Artificial light
Availability all the time in required quantity
Adequate lumen possible
Colour rendering adjustable
Comfort is adjustable
Energy cost is high
Types of lighting systems
General lighting system
General lighting system is one in which nearly the same amount of light is thrown out by the
lamp in all the direction and hence gives very simple plane light. In this type of lighting the
amount of light is even over all the areas and adequate shadows for visual quality get cast
Direct light
Direct light is one in which 90% of the light from the light source goes in the direction of
object. This gives a very high intensity of light and strong shades and shadows. This is
good for dramatic highlighting of objects
Indirect light
In this type of lighting, 90% of the light reaches the object after travelling in opposite
direction. It hits a vertical or horizontal surface in the opposite direction before reaching the
desired area. This gives nearly shadow-less, soft, even light. It is generally free from glare.
Defused light
In this case the light gets shattered in all the directions. In this case the light available does
not cast sharp shadows.
Types of fittings
Down-lighters are fittings for designing direct light downward. These can be arranged in
array to give even illumination to horizontal surface below like floors counters stage etc.
Wall mounted down-lighters can be used to illuminate corners and sideboards.
Down lighters consist of a lamp and a reflector. These are many a times recessed or are
decorative fittings.
Semi recessed directional down-lighters are useful for throwing light at an angle.
Wall washers: These are fittings that are ceiling mounted and throw even light across the
vertical surface. These place emphasis on vertical surface. Wall washers are useful to
enhance the display on wall or can bright walls can act as reflector for indirect lighting.
Up-lighters: Gives direct light upward. This is useful for indirect lighting. Up-lighters can be
wall mounted or mounted over stands and can be placed at intervals. Up-lighters can also
be placed on floors for dramatic lighting of corners, wall surfaces behind furniture or plants.
Task Lighting Designed for particular task and location. These are like reading sewing etc.
Accent lighting: These give local instead of general light. These are for highlighting small
individual features indoors or outdoors such as picture or statue.
Illumination required in various areas for different activities.
Activity area
Residential
1 Living room, and general illumination 150
For reading writing etc 500-1000
2 Kitchen, bedroom, Bathroom, Stairs etc. General 150
Mirror etc 250-500
Schools
1 Nursery 150
2 Other schools, classrooms, workshops 250-500
3 Drawing classrooms 500-1000
Hospitals
1 General 150
2 Working area- first aid etc 500-1000
3 Operating Theatre general 500-1000
4 Operation Table 20000-40000
Offices
1 Conference room 250-500
2 Typing pool 500-1000
3 Clerical jobs 250-500
4 Drawing office – mapping room 2000 +
5 Engineering, Architecture 1000-2000
6 Drawing, Sketching 500-1000
Shops
1. Shop interiors general lighting 500-1000
2. Show windows and display 1000-2000
Hotels and restaurant
1. General, Bathrooms, stairs, conference rooms etc. 150
2. Lounge, Restaurant, Bar 150
3. Bedroom general 150
4. Writing desk, work stations etc 50-500
Factories
1. Rough machining and fitter 250-500
2. Precision Machining, rough grinding 500-1000
3. High precision machining, grinding, polishing etc 1000-
2000
Storage places:
1. Loading unloading 20-
40
2. General storage 50-
100
3. Factory storage area for small items
100-200
4. Factor storage for very small items
200-400
Calculation of illumination in a layout
The intensity of light varies on two factors
1Distance of fitting over the floor level
2 Intensity of fitting used
The intensity of light can be judged in advance over any floor if the intensity and distance of
fitting is known