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015204345313424 protocolo cancelamento net

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‘#System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\‘#System.IndexOutOfRangeException: Index
was outside the bounds of the array.
at ProjectTower.player.debug.PlayerStuff.Fire(Character c, Player p) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerStuff.cs:line 185
at ProjectTower.player.debug.PlayerDebug.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\debug\Pla
yerDebug.cs:line 127
at ProjectTower.player.Player.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\Player.cs
:line 1585
at ProjectTower.player.PlayerMgr.Update() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\player\PlayerMgr
.cs:line 32
at ProjectTower.Game1.UpdateGame() in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
617
at ProjectTower.Game1.Update(GameTime gameTime) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\ProjectTower\ProjectTower\Game1.cs:line
523
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender,
EventArgs e)
at
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet
hods.IMsoComponent.FDoIdle(Int32 grfidlef)
at
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative
Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason,
Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32
reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason,
ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at ProjectTower.Program.Main(String[] args) in
d:\dev\NekoSVN\ProjectTower\ProjectTower\s&page=11

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