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Log file is initialized

21:38:13.602 Command line: "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"


21:38:13.625 App data path: C:\ProgramData\FPSMonitor\
21:38:13.625 Load config...
21:38:13.626 Load language files...
21:38:13.627 User default locale: en-US
21:38:13.739 Set locale: en-US
21:38:13.743
21:38:13.743 ##### Software version: Build 5280 (25 Nov 2020) #####
21:38:13.744
21:38:13.744 Check for update...
21:38:14.467 Detected Windows 10 x64 (10.0 build 18362.1110)
21:38:14.467 Registry Windows 10 Home release 1909
21:38:14.468 Init exception handler...
21:38:14.468 Init capture data
21:38:14.478 Create window... (0,0 - 500,400) style 00CF0000
21:38:14.729 Interface mode: ADVANCED
21:38:14.898 (render)Using adapter 00000000/00009E8C : AMD Radeon(TM) RX Vega 10
Graphics
21:38:14.898 (render)Feature level 11.1
21:38:14.974 HiDPI = 1.250
21:38:17.140 Interface mode: ADVANCED
21:38:17.151 --- (PluginManager) ------------------------------------------
21:38:17.152 Loading memory modules...
21:38:17.152 caption-text-plugin : caption-text-overlay
21:38:17.153 color-plugin : color-overlay
21:38:17.154 hotkeys-plugin : hotkeys-editor-extension
21:38:17.155 image-plugin : image-overlay
21:38:17.156 misc-plugin : limit-fps-ext
21:38:17.158 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay
21:38:17.161 time-plugin : time-overlay
21:38:17.162 Loading disk modules...
21:38:17.172 <ERR> Cannot copy <C:\Program Files (x86)\FPS Monitor\fpsmon32.dll>
to <C:\ProgramData\FPSMonitor\hooks\fpsmon32.dll>, error code: 32
21:38:17.427 [64 fpsmon64.exe]GameHook launcher build : 5280
21:38:17.427 [ fpsmon32.exe]GameHook launcher build : 5280
21:38:17.428 [64 fpsmon64.exe]GameHook app folder: C:\Program Files
(x86)\FPS Monitor\
21:38:17.429 [ fpsmon32.exe]GameHook app folder: C:\Program Files
(x86)\FPS Monitor\
21:38:17.430 [64 fpsmon64.exe]GameHook build : 5280
21:38:17.431 [ fpsmon32.exe]GameHook build : 5280
21:38:18.708 [64 fpsmon64.exe]DXGI build 18362
21:38:18.708 [64 fpsmon64.exe]64-bits graphics initialized
21:38:18.710 ---------------------------------------------------------------
21:38:18.710 [64 fpsmon64.exe](HW) Initializing hardware information...
21:38:18.712 ---------------------------------------------------------------
21:38:18.712 [64 fpsmon64.exe](WMI)Initializing...
21:38:18.754 [64 fpsmon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
21:38:18.763 [64 fpsmon64.exe](WMI)added enum Win32_PageFileUsage
21:38:18.764 [ fpsmon32.exe]32-bits graphics initialized
21:38:18.820 [ razercortex.exe] - Attached (6624), HighInt, WinVer: 10+
21:38:18.885 [64 taskhostw.exe] - Attached (8704), MedInt, WinVer: 10+
21:38:18.971 [64 tabtip.exe] - Attached (5700), HighInt, WinVer: 10+
21:38:19.043 [ razer central.exe] - Attached (5064), MedInt, WinVer: 10+
21:38:19.751 [64 amdrsserv.exe] - Attached (8092), HighInt, WinVer: 10+
21:38:19.757 [64 crashreporter.exe] - Attached (17296), HighInt, WinVer: 8.0
21:38:19.765 [64 etdctrl.exe] - Attached (12700), MedInt, WinVer: 8.0
21:38:19.780 [64 fpsrunner64.exe] - Attached (14972), HighInt, WinVer: 8.0
21:38:19.796 [ fpsrunner32.exe] - Attached (2672), HighInt, WinVer: 8.0
21:38:19.876 [64 pmrunner64.exe] - Attached (3204), HighInt, WinVer: 8.0
21:38:20.008 [64 ctfmon.exe] - Attached (1740), HighInt, WinVer: 10+
21:38:20.074 [ razercortex.exe] - set DXGI hooks
21:38:20.121 [ cefsharp.browsersubprocess.exe] - Attached (10968), MedInt,
WinVer: 10+
21:38:20.183 Set CaptureMode to: GAME
21:38:20.188 ---------------------------------------------------------------
21:38:20.189 ---------------------------------------------------------------
21:38:20.194 added read-only scene <ALL - 1080>
21:38:20.199 added read-only scene <ALL - 1440>
21:38:20.202 added read-only scene <BENCHMARK 1>
21:38:20.206 added read-only scene <BENCHMARK 2 ALT>
21:38:20.210 added read-only scene <BENCHMARK 2>
21:38:20.214 added read-only scene <BENCHMARK 3>
21:38:20.217 added read-only scene <BENCHMARK 4>
21:38:20.222 added read-only scene <BENCHMARK>
21:38:20.228 added read-only scene <BIG ALL - 1080>
21:38:20.232 [ razer central.exe] - set DXGI hooks
21:38:20.234 added read-only scene <BIG ALL - 1440>
21:38:20.237 added read-only scene <BIG CHART>
21:38:20.242 added read-only scene <COMPARISON 2 DOUBLE>
21:38:20.246 added read-only scene <COMPARISON>
21:38:20.253 added read-only scene <CPU>
21:38:20.255 added read-only scene <Default>
21:38:20.257 added read-only scene <DESKTOP WIDGET + GAME >
21:38:20.260 added read-only scene <DESKTOP WIDGET 2>
21:38:20.262 added read-only scene <DESKTOP WIDGET 3>
21:38:20.264 added read-only scene <DESKTOP WIDGET 4>
21:38:20.267 added read-only scene <DESKTOP WIDGET 5>
21:38:20.270 added read-only scene <DESKTOP WIDGET 6>
21:38:20.273 added read-only scene <DESKTOP WIDGET ONLY>
21:38:20.278 added read-only scene <FPS 2>
21:38:20.282 added read-only scene <FPS ALL>
21:38:20.289 added read-only scene <FPS>
21:38:20.293 added read-only scene <STREAM 2>
21:38:20.294 [ razercortex.exe] - set DX 9 hooks
21:38:20.296 added read-only scene <STREAM 3>
21:38:20.298 [64 fpsmon64.exe] <ERR> (WMI) Failed Cannot add WMI enum
<Win32_PerfFormattedData_PerfDisk_LogicalDisk> : 80041010
21:38:20.299 added read-only scene <STREAM>
21:38:20.306 added read-only scene <YOUTUBE 2>
21:38:20.314 added read-only scene <YOUTUBE>
21:38:20.315 ---------------------------------------------------------------
21:38:20.315 Loading scenes...
21:38:20.320 added scene <ALL - 1080>
21:38:20.325 added scene <ALL - 1440>
21:38:20.330 added scene <BENCHMARK 1>
21:38:20.335 added scene <BENCHMARK 2 ALT>
21:38:20.339 added scene <BENCHMARK 2>
21:38:20.343 added scene <BENCHMARK 3>
21:38:20.348 added scene <BENCHMARK 4>
21:38:20.355 added scene <BENCHMARK>
21:38:20.362 added scene <BIG ALL - 1080>
21:38:20.369 added scene <BIG ALL - 1440>
21:38:20.372 added scene <BIG CHART>
21:38:20.384 added scene <COMPARISON>
21:38:20.391 added scene <CPU>
21:38:20.393 added scene <DEFAULT>
21:38:20.397 added scene <DESKTOP WIDGET 2>
21:38:20.400 added scene <DESKTOP WIDGET 3>
21:38:20.404 added scene <DESKTOP WIDGET 4>
21:38:20.409 added scene <DESKTOP WIDGET 5>
21:38:20.414 added scene <DESKTOP WIDGET 6>
21:38:20.419 added scene <DESKTOP WIDGET ONLY>
21:38:20.422 [ razercortex.exe] - set OpenGL hooks
21:38:20.426 added scene <FPS 2>
21:38:20.433 added scene <FPS ALL>
21:38:20.440 added scene <FPS>
21:38:20.446 added scene <STREAM 2>
21:38:20.452 added scene <STREAM 3>
21:38:20.454 added scene <STREAM>
21:38:20.463 added scene <YOUTUBE 2>
21:38:20.474 added scene <YOUTUBE>
21:38:20.558 [ razer central.exe] - set DX 9 hooks
21:38:20.697 [64 fpsmon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
21:38:20.711 [ razer central.exe] - set OpenGL hooks
21:38:20.922 [64 crashreporter.exe] - set DXGI hooks
21:38:21.317 [64
windowsinternal.composableshell.experiences.textinput.inputapp.exe] - Attached
(9188), LowInt, UWP, WinVer: 10+
21:38:21.329 [ hpaudioswitch.exe] - Attached (10104), MedInt, WinVer: 8.0
21:38:21.331 [64 fpsmon64.exe]Executed direct injection for
<c:\windows\systemapps\inputapp_cw5n1h2txyewy\windowsinternal.composableshell.exper
iences.textinput.inputapp.exe>
21:38:21.348 [64 fpsrunner64.exe] - set OpenGL hooks
21:38:21.348 [64
windowsinternal.composableshell.experiences.textinput.inputapp.exe] - set DXGI
hooks
21:38:21.359 [ fpsrunner32.exe] - set OpenGL hooks
21:38:21.460 <WARN> (Sysinfo) Waiting for HW init for 4 seconds already
21:38:21.464 [64 pmrunner64.exe] - set DXGI hooks
21:38:21.467 [64 amdrsserv.exe] - set DXGI hooks
21:38:21.479 [ cefsharp.browsersubprocess.exe] - set DXGI hooks
21:38:21.506 [64 crashreporter.exe] - set DX 9 hooks
21:38:21.619 [64 crashreporter.exe] - set OpenGL hooks
21:38:21.726 [64 pmrunner64.exe] - set DX 9 hooks
21:38:21.737 [64 amdrsserv.exe] - set DX 9 hooks
21:38:21.750 [ cefsharp.browsersubprocess.exe] - set DX 9 hooks
21:38:21.821 [64 pmrunner64.exe] - set OpenGL hooks
21:38:21.832 [64 amdrsserv.exe] - set OpenGL hooks
21:38:22.312 [64 rtkauduservice64.exe] - Attached (15704), MedInt, WinVer: 8.0
21:38:22.530 [64 settingsynchost.exe] - Attached (12940), MedInt, WinVer: 10+
21:38:22.540 [ hpaudioswitch.exe] - set DX 9 hooks
21:38:22.555 [ pmrunner32.exe] - Attached (13532), HighInt, WinVer: 8.0
21:38:23.377 [64 fpsmon64.exe]Added sensor CPU: Vcore(V)
21:38:23.541 [64 fpsmon64.exe](HW) Group (0): Ingame sensors
21:38:23.542 [64 fpsmon64.exe](HW) Sensor: FPS = 0.000 fps
21:38:23.543 [64 fpsmon64.exe](HW) Sensor: FPS max = 0.000 fps
21:38:23.543 [64 fpsmon64.exe](HW) Sensor: Frame size = 0.000
21:38:23.544 [64 fpsmon64.exe](HW) Sensor: Render type = 0.000
21:38:23.544 [64 fpsmon64.exe](HW) Group (1): System: HP HP Pavilion
Laptop 15z-cw100
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Page File Usage2 = 76.000 MB
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Physical Memory Available =
10373.000 MB
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Physical Memory Load = 27.200
%
21:38:23.545 [64 fpsmon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Physical Memory Used =
3876.000 MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Virtual Memory Available =
8719.000 MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Virtual Memory Commited =
7712.000 MB
21:38:23.546 [64 fpsmon64.exe](HW) Sensor: Virtual Memory Load = 46.900
%
21:38:23.547 [64 fpsmon64.exe](HW) Group (2): Core [#0]
21:38:23.547 [64 fpsmon64.exe](HW) Sensor: Clock = 1755.056 MHz
21:38:23.547 [64 fpsmon64.exe](HW) Sensor: Core Usage = 0.000 %
21:38:23.548 [64 fpsmon64.exe](HW) Sensor: Temp = 77.875 °C
21:38:23.548 [64 fpsmon64.exe](HW) Sensor: Thread #0 Usage = 15.600 %
21:38:23.549 [64 fpsmon64.exe](HW) Sensor: Thread #1 Usage = 9.300 %
21:38:23.549 [64 fpsmon64.exe](HW) Sensor: VID = 1.038 V
21:38:23.550 [64 fpsmon64.exe](HW) Sensor: Clock = 1731.275 MHz
21:38:23.550 [64 fpsmon64.exe](HW) Sensor: Power (SMU) = 0.964 W
21:38:23.551 [64 fpsmon64.exe](HW) Sensor: Thread #0 Effective Clock =
799.108 MHz
21:38:23.551 [64 fpsmon64.exe](HW) Sensor: Thread #0 Usage = 21.800 %
21:38:23.552 [64 fpsmon64.exe](HW) Group (4): Core [#2]
21:38:23.552 [64 fpsmon64.exe](HW) Sensor: Clock = 2596.912 MHz
21:38:23.552 [64 fpsmon64.exe](HW) Sensor: Temp = 77.875 °C
21:38:23.552 [64 fpsmon64.exe](HW) Sensor: Thread #0 Effective Clock =
635.429 MHz
21:38:23.553 [64 fpsmon64.exe](HW) Sensor: Thread #1 Usage = 21.800 %
21:38:23.553 [64 fpsmon64.exe](HW) Sensor: VID = 0.950 V
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Core Usage = 0.000 %
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Power (SMU) = 0.426 W
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Thread #0 Usage = 21.800 %
21:38:23.554 [64 fpsmon64.exe](HW) Sensor: Thread #1 Effective Clock =
1019.552 MHz
21:38:23.555 [64 fpsmon64.exe](HW) Sensor: VID = 0.938 V
21:38:23.555 [64 fpsmon64.exe](HW) Group (6): CPU [#0]: AMD Ryzen 7 3700U
21:38:23.556 [64 fpsmon64.exe](HW) Sensor: APU STAPM = 14.979 W
21:38:23.557 [64 fpsmon64.exe](HW) Sensor: Average Effective Clock =
643.234 MHz
21:38:23.558 [64 fpsmon64.exe](HW) Sensor: CPU Core Current (SVI2 TFN) =
8.784 A
21:38:23.559 [64 fpsmon64.exe](HW) Sensor: CPU Core Voltage (SVI2 TFN) =
1.050 V
21:38:23.559 [64 fpsmon64.exe](HW) Sensor: CPU PPT FAST Limit = 37.271 %
21:38:23.560 [64 fpsmon64.exe](HW) Sensor: CPU SOC = 71.695 °C
21:38:23.561 [64 fpsmon64.exe](HW) Sensor: CPU TDC = 9.170 A
21:38:23.562 [64 fpsmon64.exe](HW) Sensor: Core+SoC Power = 10.635 W
21:38:23.562 [64 fpsmon64.exe](HW) Sensor: Memory Controller Clock
(UCLK) = 933.000 MHz
21:38:23.563 [64 fpsmon64.exe](HW) Sensor: Thermal Throttling (HTC) =
OFF
21:38:23.563 [64 fpsmon64.exe](HW) Sensor: Thermal Throttling (PROCHOT
CPU) = OFF
21:38:23.564 [64 fpsmon64.exe](HW) Sensor: Total CPU Usage = 18.313 %
21:38:23.564 [64 fpsmon64.exe](HW) Group (7): Memory Timings
21:38:23.565 [64 fpsmon64.exe](HW) Sensor: Memory Clock Ratio = 12.000
21:38:23.565 [64 fpsmon64.exe](HW) Sensor: Trc = 56.000
21:38:23.566 [64 fpsmon64.exe](HW) Sensor: Trp = 17.000
21:38:23.567 [64 fpsmon64.exe](HW) Sensor: Read Activity = 96.957 %
21:38:23.567 [64 fpsmon64.exe](HW) Sensor: Read Total = 78795.000 MB
21:38:23.567 [64 fpsmon64.exe](HW) Sensor: Total Activity = 96.957 %
21:38:23.568 [64 fpsmon64.exe](HW) Sensor: Write Rate = 0.000 MB/s
21:38:23.568 [64 fpsmon64.exe](HW) Sensor: Read Activity = 0.000 %
21:38:23.569 [64 fpsmon64.exe](HW) Sensor: Total Activity = 0.000 %
21:38:23.569 [64 fpsmon64.exe](HW) Sensor: Write Total = 9509.000 MB
21:38:23.570 [64 fpsmon64.exe](HW) Group (10): GPU [#0]: AMD Radeon Vega:
21:38:23.570 [64 fpsmon64.exe](HW) Sensor: GPU Computing (Compute 0)
Usage = 0.000 %
21:38:23.570 [64 fpsmon64.exe](HW) Sensor: GPU Computing (High Priority
Compute) Usage = 0.000 %
21:38:23.571 [64 fpsmon64.exe](HW) Sensor: GPU D3D Usage = 3.280 %
21:38:23.571 [64 fpsmon64.exe](HW) Sensor: GPU Memory Clock = 933.000
MHz
21:38:23.572 [64 fpsmon64.exe](HW) Sensor: GPU Temperature = 67.000 °C
21:38:23.572 [64 fpsmon64.exe](HW) Sensor: GPU VCN Clock = 0.000 MHz
21:38:23.572 [64 fpsmon64.exe](HW) Sensor: PCIe Link Speed = 8.000 GT/s
21:38:23.573 [64 fpsmon64.exe](HW) Sensor: VDDCR_SOC = 0.800 V
21:38:23.573 [64 fpsmon64.exe](HW) Sensor: Battery Voltage = 13.049 V
21:38:23.574 [64 fpsmon64.exe](HW) Sensor: Remaining Capacity = 34.372
21:38:23.574 [64 fpsmon64.exe](HW) Sensor: Wear Level = 0.000 %
21:38:23.575 [64 fpsmon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
21:38:23.575 [64 fpsmon64.exe](HW) Sensor: Total UP = 17.988 MB
21:38:23.576 [64 fpsmon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
21:38:23.576 [64 fpsmon64.exe](HW) Sensor: Total UP = 0.000 MB
21:38:23.577 [64 fpsmon64.exe](HW) Sensor: Ping 1 = 0.000 ms
21:38:23.577 [64 fpsmon64.exe](HW) Sensor: Ping 2 = 0.000 ms
21:38:23.581 (Sysinfo) Hyper-Threading: 2
21:38:23.581 (Sysinfo) Num threads per CPU core: 2
21:38:23.637 [64 settingsynchost.exe] - set OpenGL hooks
21:38:23.705 [ pmrunner32.exe] - set DXGI hooks
21:38:23.907 [ pmrunner32.exe] - set DX 9 hooks
21:38:23.988 [ pmrunner32.exe] - set OpenGL hooks
21:38:25.840 [64 cyberpunk2077.exe] - Attached (10492), HighInt, WinVer: 8.0
21:38:25.978 [64 conhost.exe] - Attached (13220), HighInt, WinVer: 10+
21:38:27.057 [64 cyberpunk2077.exe] - set DXGI hooks
21:38:27.060 [64 conhost.exe] - set OpenGL hooks
21:38:27.158 [64 cyberpunk2077.exe] - set OpenGL hooks
21:38:33.729 [64 gamebar.exe] - Attached (8852), LowInt, UWP, WinVer: 10+
21:38:33.738 [64 fpsmon64.exe]Executed direct injection for <c:\program
files\windowsapps\microsoft.xboxgamingoverlay_5.420.11102.0_x64__8wekyb3d8bbwe\game
bar.exe>
21:38:33.746 [64 gamebar.exe] - set DXGI hooks
21:38:34.676 [64 cyberpunk2077.exe]Set Active Process: cyberpunk2077
21:38:34.824 [64 cyberpunk2077.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
21:38:34.826 [64 cyberpunk2077.exe]
21:38:34.826 ---------------------------------------------------------------
21:38:34.827 [64 cyberpunk2077.exe] - ACTIVE
21:38:34.827 [64 cyberpunk2077.exe] Frame size: 1920x1080
21:38:34.828 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:38:34.828 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:38:34.828 [64 cyberpunk2077.exe] Fullscreen: YES
21:38:34.829 [64 cyberpunk2077.exe] BufferCount: 3
21:38:34.829 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:38:34.829 [64 cyberpunk2077.exe] DirectX version: 12
21:38:35.711 [64 gamebarftserver.exe] - Attached (13384), MedInt, UWP, WinVer: 10+
21:38:35.991 [64 fpsmon64.exe]Executed direct injection for <c:\program
files\windowsapps\microsoft.xboxgamingoverlay_5.420.11102.0_x64__8wekyb3d8bbwe\game
barftserver.exe>
21:38:37.362 [64 gamebarftserver.exe] - set DXGI hooks
21:41:16.933 [64 cyberpunk2077.exe] Release resources
21:41:18.124 [64 cyberpunk2077.exe]
21:41:18.125 ---------------------------------------------------------------
21:41:18.125 [64 cyberpunk2077.exe] Frame size: 1920x1080
21:41:18.126 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:41:18.127 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:41:18.127 [64 cyberpunk2077.exe] DirectX version: 12
21:41:18.314 [64 cyberpunk2077.exe] Release resources
21:41:18.432 [64 cyberpunk2077.exe]
21:41:18.432 ---------------------------------------------------------------
21:41:18.433 [64 cyberpunk2077.exe] - ACTIVE
21:41:18.433 [64 cyberpunk2077.exe] Frame size: 1920x1080
21:41:18.434 [64 cyberpunk2077.exe] Fullscreen: YES
21:41:18.434 [64 cyberpunk2077.exe] BufferCount: 3
21:41:55.945 [64 cyberpunk2077.exe] Release resources
21:41:56.081 [64 cyberpunk2077.exe]
21:41:56.081 ---------------------------------------------------------------
21:41:56.082 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:41:56.082 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:41:56.082 [64 cyberpunk2077.exe] Fullscreen: YES
21:41:56.083 [64 cyberpunk2077.exe] BufferCount: 3
21:41:56.083 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:41:56.083 [64 cyberpunk2077.exe] DirectX version: 12
21:42:14.282 [64 cyberpunk2077.exe] Release resources
21:42:14.402 [64 cyberpunk2077.exe]
21:42:14.402 ---------------------------------------------------------------
21:42:14.403 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:42:14.403 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:42:14.404 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:42:14.404 [64 cyberpunk2077.exe] DirectX version: 12
21:43:02.209 [64 cyberpunk2077.exe] Release resources
21:43:02.349 [64 cyberpunk2077.exe]
21:43:02.349 ---------------------------------------------------------------
21:43:02.350 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:43:02.351 [64 cyberpunk2077.exe] BufferCount: 3
21:43:06.156 [64 cyberpunk2077.exe] Release resources
21:43:06.273 [64 cyberpunk2077.exe]
21:43:06.274 ---------------------------------------------------------------
21:43:06.274 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:43:06.275 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:43:06.275 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:43:06.276 [64 cyberpunk2077.exe] DirectX version: 12
21:43:28.839 [64 crashreporter.exe] - Detached
21:43:30.114 [64 cyberpunk2077.exe] - Detached
21:43:30.114 [64 cyberpunk2077.exe]Set Active Process: Desktop
21:43:31.305 [64 crashreporter.exe] - Attached (11396), HighInt, WinVer: 8.0
21:43:32.480 [64 crashreporter.exe] - set OpenGL hooks
21:43:33.368 [64 taskhostw.exe] - Attached (17088), MedInt, WinVer: 10+
21:43:33.758 [64 taskhostw.exe] - Detached
21:43:33.896 [64 crashreporter.exe] - set DXGI hooks
21:43:34.228 [64 crashreporter.exe] - set DX 9 hooks
21:43:36.012 [64 crashreporter.exe] - Detached
21:43:37.944 [64 cyberpunk2077.exe] - Attached (15064), HighInt, WinVer: 8.0
21:43:38.048 [64 conhost.exe] - Attached (11240), HighInt, WinVer: 10+
21:43:38.881 [64 gamebarftserver.exe] - Attached (17316), MedInt, UWP, WinVer: 10+
21:43:39.101 [64 gamebarftserver.exe] - set DXGI hooks
21:43:39.158 [64 conhost.exe] - set OpenGL hooks
21:43:39.181 [64 cyberpunk2077.exe] - set DXGI hooks
21:43:39.278 [64 cyberpunk2077.exe] - set OpenGL hooks
21:43:46.562 [64 cyberpunk2077.exe]Set Active Process: cyberpunk2077
21:43:46.697 [64 cyberpunk2077.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
21:43:46.699 [64 cyberpunk2077.exe] - ACTIVE
21:43:46.700 [64 cyberpunk2077.exe] Frame size: 1280x720
21:43:46.700 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:43:46.701 [64 cyberpunk2077.exe] Fullscreen: YES
21:43:46.701 [64 cyberpunk2077.exe] BufferCount: 3
21:45:25.029 [64 cyberpunk2077.exe] Release resources
21:45:25.146 [64 cyberpunk2077.exe]
21:45:25.147 ---------------------------------------------------------------
21:45:25.147 [64 cyberpunk2077.exe] - ACTIVE
21:45:25.147 [64 cyberpunk2077.exe] Frame size: 1280x720
21:45:25.148 [64 cyberpunk2077.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
21:45:25.148 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:45:25.148 [64 cyberpunk2077.exe] Fullscreen: YES
21:45:25.148 [64 cyberpunk2077.exe] DirectX version: 12
21:47:07.837 [64 cyberpunk2077.exe] Release resources
21:47:07.989 [64 cyberpunk2077.exe]
21:47:07.989 ---------------------------------------------------------------
21:47:07.990 [64 cyberpunk2077.exe] Frame size: 1280x720
21:47:07.991 [64 cyberpunk2077.exe] MultiSampleCount: 1
21:47:07.992 [64 cyberpunk2077.exe] BufferCount: 3
21:47:07.992 [64 cyberpunk2077.exe] SwapEffect: Flip discard
21:47:40.561 [64 cyberpunk2077.exe] Release resources
21:47:47.893 Query end session, saving...
21:47:48.009 End session, saved ok

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