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SPELLCA STING A BILITY: ________________ SPELL SA V E DC: ________________ SPELL A TTA CK BONUS: ________________

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Spell slots
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Bless Protection from Evil and Good


Enchantment Abjuration

Level: 1 Level: 1
Casting time: 1 Action Casting time: 1 Action
Range: 30 feet Range: Touch
Components: V, S, M (a sprinkling of holy water) Components: V, S, M (holy water or powdered silver and iron,
Duration: Concentration, up to 1 minute which the spell consumes)
Duration: Concentration, up to 10 minutes
You bless up to three c reatures of your c hoic e within range.
Whenever a target makes an attac k roll or a saving throw before Until the spell ends, one willing c reature you touc h is protec ted
the spell ends, the target c an roll a d4 and add the number rolled against c ertain types of c reatures: aberrations, c elestials,
to the attac k roll or saving throw. elementals, fey, fiends, and undead.

At higher level The protec tion grants several benefits. Creatures of those types
have disadvantage on attac k rolls against the target. The target
When you c ast this spell using a spell slot of 2nd level or higher, also c an’t be c harmed, frightened, or possessed by them. If the
you c an target one additional c reature for eac h slot level above target is already c harmed, frightened, or possessed by suc h a
1st. c reature, the target has advantage on any new saving throw
against the relevant effec t.

Sanctuary Shield of Faith


Abjuration Abjuration

Level: 1 Level: 1
Casting time: 1 Bonus Action Casting time: 1 Bonus Action
Range: 30 feet Range: 60 feet
Components: V, S, M (a small silver mirror) Components: V, S, M (a small parchment with a bit of holy text
Duration: 1 minute written on it)
Duration: Concentration, up to 10 minutes
You ward a c reature within range against attac k.
Until the spell ends, any c reature who targets the warded c reature A shimmering field appears and surrounds a c reature of your
with an attac k or a harmful spell must first make a Wisdom saving c hoic e within range, granting it a +2 bonus to AC for the duration.
throw. On a failed save, the c reature must c hoose a new target or
lose the attac k or spell. This spell doesn’t protec t the warded
c reature from area effec ts, suc h as the explosion of a fireball.

If the warded c reature makes an attac k or c asts a spell that affec ts


an enemy c reature, this spell ends.

Wrathful Smite Aid


Evocation Abjuration

Level: 1 Level: 2
Casting time: 1 Bonus Action Casting time: 1 Action
Range: Self Range: 30 feet
Components: V Components: V, S, M (a tiny strip of white cloth)
Duration: Concentration, up to 1 minute Duration: 8 hours

The next time you hit with a melee weapon attac k during this Your spell bolsters your allies with toughness and resolve.
spell’s duration, your attac k deals an extra 1d6 psyc hic damage. Choose up to three c reatures within range. Eac h target’s hit point
Additionally, if the target is a c reature, it must make a Wisdom maximum and c urrent hit points inc rease by 5 for the duration.
saving throw or be frightened of you until the spell ends. As an
ac tion, the c reature c an make a Wisdom c hec k against your spell At higher level
save DC to steel its resolve and end this spell.
When you c ast this spell using a spell slot of 3rd level or higher, a
target’s hit points inc rease by an additional 5 for eac h slot level
above 2nd.
Lesser Restoration Zone of Truth
Abjuration Enchantment

Level: 2 Level: 2
Casting time: 1 Action Casting time: 1 Action
Range: Touch Range: 60 feet
Components: V, S Components: V, S
Duration: Instantaneous Duration: 10 minutes

You touc h a c reature and c an end either one disease or one You c reate a magic al z one that guards against dec eption in a 15-
c ondition afflic ting it. The c ondition c an be blinded, deafened, foot-radius sphere c entered on a point of your c hoic e within range.
paralyz ed, or poisoned. Until the spell ends, a c reature that enters the spell’s area for the
first time on a turn or starts its turn there must make a Charisma
saving throw. On a failed save, a c reature c an’t speak a deliberate
lie while in the radius. You know whether eac h c reature suc c eeds
or fails on its saving throw.

An affec ted c reature is aware of the spell and c an thus avoid


answering questions to whic h it would normally respond with a lie.
S uc h c reatures c an be evasive in its answers as long as it remains
within the boundaries of the truth.

- Generated and printed at Dnd-Spells.com

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