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--- Log started at Thu Jan 07 22:12:49 2021

000000.583| Checking for D3D11


000000.699| Game Version:
000000.699| Available memory: 16357 MB
000000.746| r3dFS: version:January 6, 2021 7:20, 49711 files
000000.973| r3dFile: can't open local.ini
000000.973| Can't open file "local.ini"
000000.975| readGameOptionsFile: found INI at
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000000.975| r3dFile: can't open local.ini
000000.976| Can't open file "local.ini"
000000.976| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000000.990| readInputMap: found file at
C:\Users\tai\Documents\Arktos\WarZ\inputMap.xml
000000.991| writeInputMap: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\inputMap.xml
000000.992| userSettings: found file at
C:\Users\tai\Documents\Arktos\WarZ\userSettings.xml
000000.993| userSettings: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\userSettings.xml
000000.994| SOUND: initializing sound system
000001.052| SOUND: '1' sound drivers found
000001.060| SOUND: sound caps = 0xF8, speakermode= 2
000001.060| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'
000001.092| SOUND: sound system ready
000001.092| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000003.004| Starting voice
000003.051| Playback device: Speakers (Realtek High Definition Audio) (default)
000003.051| Capture device: Microphone (Realtek High Definition Audio) (default)
000003.180| Input Devices enabled: Mouse, Keyboard
000003.261| VMEM As seen through DDRaw: -1024
000003.261| VMEM As seen through WMI: 0
000003.262| Setting mode: 1600x900x32 Flags=4
000003.262| Could not initialize NVApi.
000003.262|
000003.263| Adapter: Radeon RX 570 Series
000003.263| aticfx32.dll 26.20.15029.15007
000003.263| Monitor: \\.\DISPLAY1 (1920x1080)
000003.269| r3dRenderLayer::SetMode(x=1600,y=900,bpp=32,windowed=4,hz=59)
000003.270| Creating d3d device
000003.321| GPU supports D3DQUERYTYPE_TIMESTAMP
000003.321| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000003.321| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000003.322| We have 4090 MB texture memory
000003.362| r3dFont: Creating Verdana 10pt
000003.365| r3dFont: Finished creating Verdana 10pt
000003.369| Loading shaders...
000003.750| Finished loading shaders (0.381018 sec)!
000003.753| Started background thread: 12572
000003.782| Creating dynamic buffer of size 1.00 MB
000003.783| Creating dynamic buffer of size 0.09 MB
000003.877| Creating dynamic buffer of size 0.15 MB
000003.878| r3dFont: Creating System 12pt
000003.878| r3dFont: Finished creating System 12pt
000003.878| r3dFont: Creating System 9pt
000003.878| r3dFont: Finished creating System 9pt
000003.878| r3dFont: Creating System 10pt
000003.879| r3dFont: Finished creating System 10pt
000003.928| Creating render targets
000003.929| CreateDynamicEnvMap: creating of size 512x512x6
000003.957| r3dFont: Creating Verdana 8pt
000003.958| r3dFile: can't open data/fonts/verdana_8_0.tga
000003.963| r3dFont: Finished creating Verdana 8pt
000004.033| Loaded 12 of 12 grass settings locations from the glist file
000004.034| Loaded 12 grass settings files
000004.189| WEAPON ERROR: Cheytac M200 Songkran trying to load non existent sound
event Sounds/NewWeapons/Sniper/SNP_Cheytac_single
000004.190| WEAPON ERROR: Firework Rocket trying to load non existent sound event
Sounds/NewWeapons/Special/Fireworks_single
000004.192| WEAPON ERROR: Water Gun trying to load non existent sound event
Sounds/NewWeapons/Assault/Ruger22_auto
000004.192| WEAPON ERROR: Tt eSPORTS Cheytac M200 trying to load non existent sound
event Sounds/NewWeapons/Sniper/SNP_Cheytac_single
000004.197| WEAPON ERROR: Cheytac M200 trying to load non existent sound event
Sounds/NewWeapons/Sniper/SNP_Cheytac_single
000004.197| WEAPON ERROR: Cheytac M200 NVIDIA trying to load non existent sound
event Sounds/NewWeapons/Sniper/SNP_Cheytac_single
000004.198| WEAPON ERROR: Beam Saber (Green) trying to load non existent sound
event Sounds/NewWeapons/Special/beam_saber_single
000004.198| WEAPON ERROR: Beam Saber (Red) trying to load non existent sound event
Sounds/NewWeapons/Special/beam_saber_single
000004.198| WEAPON ERROR: Beam Saber (Blue) trying to load non existent sound event
Sounds/NewWeapons/Special/beam_saber_single
000004.198| WEAPON ERROR: Laser Flameberge trying to load non existent sound event
Sounds/NewWeapons/Special/beam_saber_single
000010.157| SetHomeDir: Levels\WZ_FrontEndLighting
000010.157| We have 3877 MB texture memory
000017.897| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000017.897| r3dFile: can't open Levels\WZ_FrontEndLighting\battlezone.dat
000017.898| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000017.905| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000017.958| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000018.013| Unloaded 0.0 MB STATIC decal textures
000018.013| Unloaded 0.0 MB DYNAMIC decal textures
000018.013| Loading decal library Data\Decals\library.xml.
000018.014| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000018.015| Loaded 0.0 MB STATIC decal textures
000018.051| Loaded 3.3 MB DYNAMIC decal textures
000018.051| LoadLevel_MatLibs...
000018.051| LoadLevel_Objects...
000018.052| LoadGrassLib()...
000018.154| Loaded grass for 0.00 seconds000018.154| LoadLevel_MatLibs...
000018.154| Building skeleton cache..
000018.188|
000018.188| Building obstacles cache..
000018.189|
000018.189| done.
000018.189| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000018.189| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000018.189| COLLECTIONS: Could not open
'Levels\WZ_FrontEndLighting\collections\elements.bin'
000018.189| CollectionsManager::Init: populating 0 objects... 000018.190| done in
0.00 seconds
000018.190| World loaded
000018.190| Total load time: 0.31
000023.832| r3dNetwork: Creating client
000023.858| IP: 192.168.1.6
000023.858| r3dNetwork: connecting
000023.864| Acquired base profile data for 13.711952
000025.328| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000025.376| Creating dynamic buffer of size 0.02 MB
000027.785| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000029.138| r3dNetwork: Creating client
000029.166| IP: 192.168.1.6
000029.166| r3dNetwork: connecting
000029.405| r3dNetwork: external ip: 171.252.155.151:46278
000029.405| connected to master server peer00
000031.637| obj_Zombie::FreePhysSkeletonCache:000031.637| done in 0.00 seconds
000031.637| r3dNetwork: Deinitialize
000031.820| r3dNetwork: Creating client
000031.846| IP: 192.168.1.6
000031.846| r3dNetwork: connecting
000032.400| r3dNetwork: external ip: 171.252.155.151:29435
000033.965| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000033.966| userSettings: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\userSettings.xml
000033.966| SetHomeDir: Levels\Colorado_V2
000033.966| We have 3848 MB texture memory
000033.967| r3dFile: can't open levels/colorado_v2/loadingscreen0.dds
000034.000| r3dFile: can't open Levels\Colorado_V2/wind.cfg
000034.000| r3dFile: can't open Levels\Colorado_V2\battlezone.dat
000034.000| Loading 'Levels\Colorado_V2/LevelSettings.xml'
000034.014| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000034.066| Unloaded 0.0 MB STATIC decal textures
000034.066| Unloaded 3.3 MB DYNAMIC decal textures
000034.066| Loading decal library Data\Decals\library.xml.
000034.067| Loading decal library Levels\Colorado_V2\decals.xml.
000034.095| Loaded 2.7 MB STATIC decal textures
000034.103| Loaded 0.7 MB DYNAMIC decal textures
000034.104| LoadLevel_MatLibs...
000034.104| LoadLevel_Objects...
000034.777| r3dFile: can't open
data/objectsdepot/_roads/textures/roadasphalt01_s.dds
000035.153| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
000035.623| TERRAIN3: Finished reading script file
000035.637| Creating dynamic buffer of size 0.50 MB
000036.264| TERRAIN: LOADED
000036.393| LoadGrassLib()...
000036.598| Loaded grass for 0.10 seconds000036.598| LoadLevel_MatLibs...
000036.598| Building skeleton cache..
000037.326|
000037.326| Building obstacles cache..
000037.326|
000037.327| done.
000037.327| Loading 'Levels\Colorado_V2\collections\collections.xml'
000039.385| Loading collection elements from file:
Levels\Colorado_V2\collections\elements.bin...000046.274| done in 6.89 seconds
000046.315| CollectionsManager::Init: populating 21115 objects... 000046.338| done
in 0.02 seconds
000046.338| obj_Zombie::InitPhysSkeletonCache..
000048.208| done
000048.208| World loaded
000048.208| Total load time: 14.24
000079.377| can't start game, timeout
000079.378| r3dNetwork: Deinitialize
000080.061| obj_Zombie::FreePhysSkeletonCache:000080.061| .000080.061| .000080.061|
.000080.062| .000080.062| .000080.062| .000080.063| .000080.063| .000080.063| .
000080.063| .000080.064| .000080.064| .000080.064| .000080.064| .000080.065| .
000080.065| .000080.065| .000080.065| .000080.066| .000080.066| .000080.066| .
000080.066| .000080.067| .000080.067| .000080.067| .000080.067| .000080.068| .
000080.068| .000080.068| .000080.068| .000080.069| .000080.069| .000080.070| done
in 0.01 seconds
000081.154| SetHomeDir: Levels\WZ_FrontEndLighting
000081.154| We have 3857 MB texture memory
000088.439| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000088.439| r3dFile: can't open Levels\WZ_FrontEndLighting\battlezone.dat
000088.440| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000088.445| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000088.493| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000088.548| Unloaded 2.7 MB STATIC decal textures
000088.548| Unloaded 0.7 MB DYNAMIC decal textures
000088.548| Loading decal library Data\Decals\library.xml.
000088.549| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000088.550| Loaded 0.0 MB STATIC decal textures
000088.586| Loaded 3.3 MB DYNAMIC decal textures
000088.586| LoadLevel_MatLibs...
000088.586| LoadLevel_Objects...
000088.587| LoadGrassLib()...
000088.688| Loaded grass for 0.00 seconds000088.689| LoadLevel_MatLibs...
000088.689| Building skeleton cache..
000088.721|
000088.721| Building obstacles cache..
000088.721|
000088.721| done.
000088.722| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000088.722| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000088.722| COLLECTIONS: Could not open
'Levels\WZ_FrontEndLighting\collections\elements.bin'
000088.722| CollectionsManager::Init: populating 0 objects... 000088.722| done in
0.00 seconds
000088.722| World loaded
000088.722| Total load time: 0.32
000089.128| r3dNetwork: connecting
000089.140| Acquired base profile data for 8.065964
000090.593| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000093.429| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000094.876| r3dNetwork: Creating client
000094.903| IP: 192.168.1.6
000094.904| r3dNetwork: connecting
000095.921| r3dNetwork: external ip: 171.252.155.151:57461
000095.922| connected to master server peer00
000098.942| obj_Zombie::FreePhysSkeletonCache:000098.942| done in 0.00 seconds
000098.943| r3dNetwork: Deinitialize
000099.206| r3dNetwork: Creating client
000099.232| IP: 192.168.1.6
000099.232| r3dNetwork: connecting
000099.442| r3dNetwork: external ip: 171.252.155.151:54999
000099.659| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
000099.660| userSettings: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\userSettings.xml
000099.660| SetHomeDir: Levels\Colorado_V2
000099.660| We have 3815 MB texture memory
000099.661| r3dFile: can't open levels/colorado_v2/loadingscreen0.dds
000099.695| r3dFile: can't open Levels\Colorado_V2/wind.cfg
000099.695| r3dFile: can't open Levels\Colorado_V2\battlezone.dat
000099.696| Loading 'Levels\Colorado_V2/LevelSettings.xml'
000099.794| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000099.843| Unloaded 0.0 MB STATIC decal textures
000099.843| Unloaded 3.3 MB DYNAMIC decal textures
000099.843| Loading decal library Data\Decals\library.xml.
000099.844| Loading decal library Levels\Colorado_V2\decals.xml.
000099.845| Loaded 0.0 MB STATIC decal textures
000099.881| Loaded 3.3 MB DYNAMIC decal textures
000099.882| LoadLevel_MatLibs...
000099.882| LoadLevel_Objects...
000100.561| r3dFile: can't open
data/objectsdepot/_roads/textures/roadasphalt01_s.dds
000100.944| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
000101.413| TERRAIN3: Finished reading script file
000101.427| Creating dynamic buffer of size 0.50 MB
000102.069| TERRAIN: LOADED
000102.203| LoadGrassLib()...
000102.414| Loaded grass for 0.11 seconds000102.414| LoadLevel_MatLibs...
000102.414| Building skeleton cache..
000103.212|
000103.212| Building obstacles cache..
000103.212|
000103.212| done.
000103.213| Loading 'Levels\Colorado_V2\collections\collections.xml'
000105.407| Loading collection elements from file:
Levels\Colorado_V2\collections\elements.bin...000112.493| done in 7.09 seconds
000112.531| CollectionsManager::Init: populating 21115 objects... 000112.551| done
in 0.02 seconds
000112.551| obj_Zombie::InitPhysSkeletonCache..
000114.510| done
000114.510| World loaded
000114.510| Total load time: 14.85
000129.643| r3dFile: can't open
data/objectsdepot/wz_citybuildings/Textures\wz_townbuilding_01_details_d.dds
000129.647| r3dFile: can't open
data/objectsdepot/wz_citybuildings/textures/wz_townbuilding_01_details_d.dds
000132.874| r3dFile: can't open
data/objectsdepot/wz_citybuildings/Textures\Dinner_details_02_D.dds
000132.877| r3dFile: can't open
data/objectsdepot/wz_citybuildings/textures/dinner_details_02_d.dds
000132.878| r3dFile: can't open
data/objectsdepot/wz_citybuildings/textures/dinner_details_02_n.dds
000137.670| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000137.671| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000137.699| Unloading sky texture: Data/SkyDome/wz_night_02c.dds
000143.051|
Time between load end and game start: 28.54
000143.061| Creating dynamic buffer of size 0.13 MB
000145.157| Creating dynamic buffer of size 0.13 MB
000145.188| Creating dynamic buffer of size 0.13 MB
000145.189| Creating dynamic buffer of size 0.13 MB
000145.189| Creating dynamic buffer of size 0.13 MB
000145.565| Creating dynamic buffer of size 0.13 MB
000145.566| Creating dynamic buffer of size 0.13 MB
000146.745| Creating dynamic buffer of size 0.13 MB
000161.108| Creating dynamic buffer of size 0.13 MB
000169.362| Creating dynamic buffer of size 0.13 MB
000169.378| Creating dynamic buffer of size 0.13 MB
000214.669| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
000214.670| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
001211.211| ***** disconnected from game server
001211.211| r3dNetwork: Deinitialize
001211.846| obj_Zombie::FreePhysSkeletonCache:001211.847| .001211.847| .001211.847|
.001211.848| .001211.848| .001211.848| .001211.848| .001211.849| .001211.849| .
001211.849| .001211.850| .001211.850| .001211.851| .001211.851| .001211.851| .
001211.851| .001211.852| .001211.852| .001211.852| .001211.853| .001211.853| .
001211.853| .001211.853| .001211.854| .001211.854| .001211.854| .001211.855| .
001211.855| .001211.855| .001211.856| .001211.856| .001211.856| .001211.857| done
in 0.01 seconds
001211.906| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(1)
001213.346| SetHomeDir: Levels\WZ_FrontEndLighting
001213.346| We have 3807 MB texture memory
001214.269| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
001214.269| r3dFile: can't open Levels\WZ_FrontEndLighting\battlezone.dat
001214.269| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
001214.276| Loading sky texture: Data/SkyDome/wz_night_02c.dds
001214.324| Loading sky texture: Data/SkyDome/wz_night_02b.dds
001214.379| Unloaded 0.0 MB STATIC decal textures
001214.379| Unloaded 3.3 MB DYNAMIC decal textures
001214.379| Loading decal library Data\Decals\library.xml.
001214.380| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
001214.381| Loaded 0.0 MB STATIC decal textures
001214.416| Loaded 3.3 MB DYNAMIC decal textures
001214.417| LoadLevel_MatLibs...
001214.417| LoadLevel_Objects...
001214.418| LoadGrassLib()...
001214.525| Loaded grass for 0.00 seconds001214.525| LoadLevel_MatLibs...
001214.525| Building skeleton cache..
001214.561|
001214.562| Building obstacles cache..
001214.562|
001214.562| done.
001214.562| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
001214.562| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
001214.562| COLLECTIONS: Could not open
'Levels\WZ_FrontEndLighting\collections\elements.bin'
001214.563| CollectionsManager::Init: populating 0 objects... 001214.563| done in
0.00 seconds
001214.563| World loaded
001214.563| Total load time: 0.34
001215.138| r3dNetwork: connecting
001215.144| Acquired base profile data for 1.886963
001216.687| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
001256.754| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
001261.441| r3dNetwork: Creating client
001261.468| IP: 192.168.1.6
001261.469| r3dNetwork: connecting
001261.671| r3dNetwork: external ip: 171.252.155.151:10913
001261.671| connected to master server peer00
001271.446| r3dNetwork: Deinitialize
001290.714| r3dNetwork: Creating client
001290.741| IP: 192.168.1.6
001290.741| r3dNetwork: connecting
001290.948| r3dNetwork: external ip: 171.252.155.151:35779
001290.948| connected to master server peer00
001296.053| obj_Zombie::FreePhysSkeletonCache:001296.053| done in 0.00 seconds
001296.054| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(2)
001296.054| r3dNetwork: Deinitialize
001296.220| r3dNetwork: Creating client
001296.247| IP: 192.168.1.6
001296.248| r3dNetwork: connecting
001296.467| r3dNetwork: external ip: 171.252.155.151:28891
001296.659| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
001296.660| userSettings: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\userSettings.xml
001296.660| SetHomeDir: Levels\Colorado_V2
001296.661| We have 3800 MB texture memory
001296.661| r3dFile: can't open levels/colorado_v2/loadingscreen1.dds
001296.864| r3dFile: can't open Levels\Colorado_V2/wind.cfg
001296.864| r3dFile: can't open Levels\Colorado_V2\battlezone.dat
001296.865| Loading 'Levels\Colorado_V2/LevelSettings.xml'
001296.881| Loading sky texture: Data/SkyDome/wz_night_02c.dds
001296.951| Unloaded 0.0 MB STATIC decal textures
001296.951| Unloaded 3.3 MB DYNAMIC decal textures
001296.951| Loading decal library Data\Decals\library.xml.
001296.953| Loading decal library Levels\Colorado_V2\decals.xml.
001296.994| Loaded 2.7 MB STATIC decal textures
001297.007| Loaded 0.7 MB DYNAMIC decal textures
001297.009| LoadLevel_MatLibs...
001297.009| LoadLevel_Objects...
001297.897| r3dFile: can't open
data/objectsdepot/_roads/textures/roadasphalt01_s.dds
001298.374| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
001299.029| TERRAIN3: Finished reading script file
001299.049| Creating dynamic buffer of size 0.50 MB
001299.842| TERRAIN: LOADED
001299.994| LoadGrassLib()...
001300.214| Loaded grass for 0.11 seconds001300.215| LoadLevel_MatLibs...
001300.215| Building skeleton cache..
001301.449|
001301.449| Building obstacles cache..
001301.450|
001301.450| done.
001301.451| Loading 'Levels\Colorado_V2\collections\collections.xml'
001303.793| Loading collection elements from file:
Levels\Colorado_V2\collections\elements.bin...001311.321| done in 7.53 seconds
001311.359| CollectionsManager::Init: populating 21115 objects... 001311.378| done
in 0.02 seconds
001311.378| obj_Zombie::InitPhysSkeletonCache..
001313.368| done
001313.368| World loaded
001313.369| Total load time: 16.71
001331.683| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
001331.683| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
001331.707| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
001331.708| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
001331.734| Unloading sky texture: Data/SkyDome/wz_night_02c.dds
001337.161|
Time between load end and game start: 23.79
001342.749| GetCustomSettings: using file
C:\Users\tai\Documents\Arktos\WarZ\CustomSettings.ini
001343.002| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
001347.559| r3dapp: SysCmd: f012
001348.141| WM_EXITSIZEMOVE: 1
001614.668| Loading sky texture: Data/SkyDome/wz_night_02c.dds
001634.556| ***** disconnected from game server
001634.556| r3dNetwork: Deinitialize
001635.127| obj_Zombie::FreePhysSkeletonCache:001635.127| .001635.127| .001635.128|
.001635.128| .001635.129| .001635.129| .001635.130| .001635.130| .001635.130| .
001635.131| .001635.131| .001635.132| .001635.132| .001635.132| .001635.133| .
001635.133| .001635.134| .001635.134| .001635.135| .001635.135| .001635.136| .
001635.136| .001635.136| .001635.137| .001635.137| .001635.138| .001635.138| .
001635.138| .001635.139| .001635.139| .001635.140| .001635.140| .001635.141| done
in 0.01 seconds
001635.158| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(2)
001635.841| SetHomeDir: Levels\WZ_FrontEndLighting
001635.841| We have 3806 MB texture memory
001636.469| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
001636.470| r3dFile: can't open Levels\WZ_FrontEndLighting\battlezone.dat
001636.470| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
001636.476| Loading sky texture: Data/SkyDome/wz_night_02c.dds
001636.526| Loading sky texture: Data/SkyDome/wz_night_02b.dds
001636.579| Unloaded 2.7 MB STATIC decal textures
001636.579| Unloaded 0.7 MB DYNAMIC decal textures
001636.580| Loading decal library Data\Decals\library.xml.
001636.580| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
001636.581| Loaded 0.0 MB STATIC decal textures
001636.619| Loaded 3.3 MB DYNAMIC decal textures
001636.620| LoadLevel_MatLibs...
001636.620| LoadLevel_Objects...
001636.620| LoadGrassLib()...
001636.723| Loaded grass for 0.00 seconds001636.723| LoadLevel_MatLibs...
001636.723| Building skeleton cache..
001636.760|
001636.760| Building obstacles cache..
001636.760|
001636.760| done.
001636.761| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
001636.761| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
001636.761| COLLECTIONS: Could not open
'Levels\WZ_FrontEndLighting\collections\elements.bin'
001636.761| CollectionsManager::Init: populating 0 objects... 001636.761| done in
0.00 seconds
001636.761| World loaded
001636.761| Total load time: 0.35
001637.401| r3dNetwork: connecting
001637.406| Acquired base profile data for 1.740112
001639.049| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
001663.730| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
001665.379| r3dNetwork: Creating client
001665.405| IP: 192.168.1.6
001665.405| r3dNetwork: connecting
001665.609| r3dNetwork: external ip: 171.252.155.151:30984
001665.609| connected to master server peer00
001670.551| obj_Zombie::FreePhysSkeletonCache:001670.551| done in 0.00 seconds
001670.552| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(3)
001670.552| r3dNetwork: Deinitialize
001670.735| r3dNetwork: Creating client
001670.762| IP: 192.168.1.6
001670.762| r3dNetwork: connecting
001670.973| r3dNetwork: external ip: 171.252.155.151:46045
001671.198| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
001671.199| userSettings: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\userSettings.xml
001671.200| SetHomeDir: Levels\Colorado_V2
001671.200| We have 3802 MB texture memory
001671.200| r3dFile: can't open levels/colorado_v2/loadingscreen0.dds
001671.337| r3dFile: can't open Levels\Colorado_V2/wind.cfg
001671.337| r3dFile: can't open Levels\Colorado_V2\battlezone.dat
001671.337| Loading 'Levels\Colorado_V2/LevelSettings.xml'
001671.350| Loading sky texture: Data/SkyDome/wz_night_02c.dds
001671.400| Unloaded 0.0 MB STATIC decal textures
001671.400| Unloaded 3.3 MB DYNAMIC decal textures
001671.400| Loading decal library Data\Decals\library.xml.
001671.401| Loading decal library Levels\Colorado_V2\decals.xml.
001671.430| Loaded 2.7 MB STATIC decal textures
001671.439| Loaded 0.7 MB DYNAMIC decal textures
001671.440| LoadLevel_MatLibs...
001671.440| LoadLevel_Objects...
001672.227| r3dFile: can't open
data/objectsdepot/_roads/textures/roadasphalt01_s.dds
001672.649| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
001673.176| TERRAIN3: Finished reading script file
001673.199| Creating dynamic buffer of size 0.50 MB
001673.903| TERRAIN: LOADED
001674.044| LoadGrassLib()...
001674.259| Loaded grass for 0.11 seconds001674.259| LoadLevel_MatLibs...
001674.259| Building skeleton cache..
001675.075|
001675.075| Building obstacles cache..
001675.076|
001675.076| done.
001675.076| Loading 'Levels\Colorado_V2\collections\collections.xml'
001677.381| Loading collection elements from file:
Levels\Colorado_V2\collections\elements.bin...001685.425| done in 8.04 seconds
001685.463| CollectionsManager::Init: populating 21115 objects... 001685.482| done
in 0.02 seconds
001685.482| obj_Zombie::InitPhysSkeletonCache..
001687.488| done
001687.488| World loaded
001687.488| Total load time: 16.29
001711.591| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
001711.592| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
001711.622| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
001711.623| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
001717.447|
Time between load end and game start: 29.96
001717.456| Creating dynamic buffer of size 0.13 MB
001717.456| Creating dynamic buffer of size 0.13 MB
001717.457| Creating dynamic buffer of size 0.13 MB
001717.457| Creating dynamic buffer of size 0.13 MB
001795.202| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
001795.203| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
001997.009| r3dapp: SysCmd: f020
002005.705| ***** disconnected from game server
002005.705| r3dNetwork: Deinitialize
002006.260| obj_Zombie::FreePhysSkeletonCache:002006.260| .002006.260| .002006.260|
.002006.261| .002006.261| .002006.261| .002006.262| .002006.262| .002006.262| .
002006.262| .002006.263| .002006.263| .002006.263| .002006.263| .002006.264| .
002006.264| .002006.264| .002006.265| .002006.265| .002006.265| .002006.266| .
002006.266| .002006.266| .002006.266| .002006.267| .002006.267| .002006.267| .
002006.268| .002006.268| .002006.268| .002006.268| .002006.269| .002006.270| done
in 0.01 seconds
002006.285| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(3)
002007.356| SetHomeDir: Levels\WZ_FrontEndLighting
002007.356| We have 3797 MB texture memory
002007.951| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
002007.951| r3dFile: can't open Levels\WZ_FrontEndLighting\battlezone.dat
002007.951| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
002007.957| Loading sky texture: Data/SkyDome/wz_night_02c.dds
002008.004| Loading sky texture: Data/SkyDome/wz_night_02b.dds
002008.058| Unloaded 2.7 MB STATIC decal textures
002008.058| Unloaded 0.7 MB DYNAMIC decal textures
002008.058| Loading decal library Data\Decals\library.xml.
002008.059| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
002008.060| Loaded 0.0 MB STATIC decal textures
002008.095| Loaded 3.3 MB DYNAMIC decal textures
002008.096| LoadLevel_MatLibs...
002008.096| LoadLevel_Objects...
002008.096| LoadGrassLib()...
002008.199| Loaded grass for 0.00 seconds002008.199| LoadLevel_MatLibs...
002008.199| Building skeleton cache..
002008.230|
002008.230| Building obstacles cache..
002008.231|
002008.231| done.
002008.231| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
002008.231| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
002008.231| COLLECTIONS: Could not open
'Levels\WZ_FrontEndLighting\collections\elements.bin'
002008.231| CollectionsManager::Init: populating 0 objects... 002008.231| done in
0.00 seconds
002008.231| World loaded
002008.231| Total load time: 0.34
002008.883| r3dNetwork: connecting
002008.926| Acquired base profile data for 1.761230
002010.384| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
002028.939| r3dapp: SysCmd: f120
002042.623| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
002072.437| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
002073.859| r3dNetwork: Creating client
002073.885| IP: 192.168.1.6
002073.885| r3dNetwork: connecting
002074.121| r3dNetwork: external ip: 171.252.155.151:29530
002074.121| connected to master server peer00
002077.085| obj_Zombie::FreePhysSkeletonCache:002077.085| done in 0.00 seconds
002077.085| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(4)
002077.085| r3dNetwork: Deinitialize
002077.270| r3dNetwork: Creating client
002077.298| IP: 192.168.1.6
002077.298| r3dNetwork: connecting
002077.546| r3dNetwork: external ip: 171.252.155.151:14996
002077.763| writeGameOptionsFile: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\gameSettings.ini
002077.764| userSettings: Saving settings to
C:\Users\tai\Documents\Arktos\WarZ\userSettings.xml
002077.764| SetHomeDir: Levels\Colorado_V2
002077.764| We have 3801 MB texture memory
002077.765| r3dFile: can't open levels/colorado_v2/loadingscreen2.dds
002077.902| r3dFile: can't open Levels\Colorado_V2/wind.cfg
002077.902| r3dFile: can't open Levels\Colorado_V2\battlezone.dat
002077.902| Loading 'Levels\Colorado_V2/LevelSettings.xml'
002077.916| Loading sky texture: Data/SkyDome/wz_night_02c.dds
002077.965| Unloaded 0.0 MB STATIC decal textures
002077.965| Unloaded 3.3 MB DYNAMIC decal textures
002077.966| Loading decal library Data\Decals\library.xml.
002077.966| Loading decal library Levels\Colorado_V2\decals.xml.
002077.995| Loaded 2.7 MB STATIC decal textures
002078.004| Loaded 0.7 MB DYNAMIC decal textures
002078.004| LoadLevel_MatLibs...
002078.004| LoadLevel_Objects...
002078.691| r3dFile: can't open
data/objectsdepot/_roads/textures/roadasphalt01_s.dds
002079.070| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
002079.535| TERRAIN3: Finished reading script file
002079.549| Creating dynamic buffer of size 0.50 MB
002080.169| TERRAIN: LOADED
002080.297| LoadGrassLib()...
002080.507| Loaded grass for 0.11 seconds002080.507| LoadLevel_MatLibs...
002080.507| Building skeleton cache..
002081.227|
002081.227| Building obstacles cache..
002081.227|
002081.227| done.
002081.228| Loading 'Levels\Colorado_V2\collections\collections.xml'
002081.391| r3dapp: SysCmd: f020
002083.255| Loading collection elements from file:
Levels\Colorado_V2\collections\elements.bin...002084.799| r3dapp: SysCmd: f120
002086.799| r3dapp: SysCmd: f020
002090.109| done in 6.85 seconds
002090.147| CollectionsManager::Init: populating 21115 objects... 002090.165| done
in 0.02 seconds
002090.165| obj_Zombie::InitPhysSkeletonCache..
002092.001| done
002092.001| World loaded
002092.001| Total load time: 14.24
002107.858| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
002107.858| Loading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
002113.428|
Time between load end and game start: 21.43
002261.651| r3dapp: SysCmd: f120
002489.771| Unloading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
002489.772| Unloading sky texture: Data/SkyDome/wz_dusknew_03_d.dds
002589.852| r3dapp: SysCmd: f060
002589.852| alt-f4 pressed
002589.853| ...terminating application

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